CN220609059U - Novel interaction device for table pinball game - Google Patents
Novel interaction device for table pinball game Download PDFInfo
- Publication number
- CN220609059U CN220609059U CN202321946130.5U CN202321946130U CN220609059U CN 220609059 U CN220609059 U CN 220609059U CN 202321946130 U CN202321946130 U CN 202321946130U CN 220609059 U CN220609059 U CN 220609059U
- Authority
- CN
- China
- Prior art keywords
- goal
- remote control
- interaction device
- component
- control handle
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 230000003993 interaction Effects 0.000 title claims abstract description 26
- 238000001514 detection method Methods 0.000 claims abstract description 29
- 239000004579 marble Substances 0.000 claims abstract description 4
- 238000004891 communication Methods 0.000 claims description 4
- 230000002452 interceptive effect Effects 0.000 claims description 4
- 230000000903 blocking effect Effects 0.000 claims description 2
- 230000000712 assembly Effects 0.000 claims 1
- 238000000429 assembly Methods 0.000 claims 1
- 230000006870 function Effects 0.000 abstract description 6
- 230000000694 effects Effects 0.000 description 4
- 238000000926 separation method Methods 0.000 description 4
- 235000013361 beverage Nutrition 0.000 description 2
- 230000008859 change Effects 0.000 description 2
- 239000011521 glass Substances 0.000 description 2
- 230000005484 gravity Effects 0.000 description 2
- 230000007246 mechanism Effects 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 238000013459 approach Methods 0.000 description 1
- 239000003086 colorant Substances 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
- 239000011159 matrix material Substances 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 238000005192 partition Methods 0.000 description 1
- 239000008188 pellet Substances 0.000 description 1
- 230000008569 process Effects 0.000 description 1
- 239000000126 substance Substances 0.000 description 1
- 238000012360 testing method Methods 0.000 description 1
Landscapes
- Toys (AREA)
Abstract
The utility model relates to the technical field of table games, in particular to a novel table marble game interaction device, which comprises a table body and a remote control handle, wherein a goal is arranged on the table body, and ball inlet detection modules are arranged on the inner walls of two sides of the goal; the novel desktop pachinko game interaction device provided by the utility model can realize simultaneous combat of 2 people, 3 people and 4 people, has strong interactivity, can use a remote control handle for combat, gets rid of space constraint, introduces optional functions of an AI robot, can realize man-machine combat, has strong interactivity, introduces optional functions of the AI robot, can open a programming platform, can realize man-machine combat, AI and AI combat, can be used as a platform for teenager scientific creation and robot learning and competition, realizes motion control and release detection, improves the playability of the device, and can be used as entertainment or small-group competition.
Description
Technical Field
The utility model relates to the technical field of desktop games, in particular to a novel desktop pachinko game interaction device.
Background
Today, various game machines are available in business and home, and the diversity and interest of games are deeply attractive to enjoy the table game, which is a common game machine.
Most of the existing pachinko games adopt a vertical type, the power mechanism is used for bouncing the small ball, the small ball falls down by gravity, and the mechanism is provided with a plurality of layers of partition boards for randomly dividing the small ball to different falling points, so that the purposes of entertainment and competition are realized. The existing desktop pachinko game machine adopts a control button fixed on the front surface or the side surface of the table top to eject the small ball to the upper part of the slope, and the small ball rolls down by means of gravity, so that the participation is low, the game content is relatively boring, and only one person or two persons can participate simultaneously, therefore, a novel desktop pachinko game interaction device is urgently needed.
Disclosure of Invention
Aiming at the defects existing in the prior art, the utility model provides the novel desktop pachinko game interaction device, wherein the sliding component and the ejection component are controlled by adopting the mode of the remote control handle, the ejection component ejects the small ball, the constraint that the small ball can only be controlled on the desktop is eliminated, 2 to 4 persons can participate in the fight at the same time, the adaptability is wider, the functions of the AI robot player are designed, one or more sides can participate in the fight by the robot, the man-machine interaction is realized, and the playability is more intelligent.
In order to achieve the above purpose, the present utility model provides the following technical solutions: the utility model provides a novel desktop marble recreation interactive device, includes the table body and remote control handle, and the system master controller has been seted up on the table body, all installs into ball detection module on the both sides inner wall of goal, installs the rectilinear motion guide rail in the table body, set up spacing subassembly on the rectilinear motion guide rail, two liang of group symmetry of spacing subassembly sets up at the rectilinear motion guide rail both ends respectively, set up the slider on the rectilinear motion guide rail, install sliding component on the slider, install ejection subassembly on the sliding component, ejection subassembly is located the goal entry, system master controller and sliding component, ejection subassembly, lifting unit and goal detection module electric connection, remote control handle and system master controller are wireless or wired.
Preferably, the number of the remote control handles is four, the remote control handles are provided with rocking bars for controlling the sliding component, ejection buttons for controlling the ejection component and a display, and the remote control handles are provided with data line connectors and wireless signal transmitters.
Preferably, the sliding member comprises a sliding member base, a sliding member cover plate, and an ejection member (telescopic ball striking device).
Preferably, the bottom of goal all is provided with the detection groove that advances, and the both ends corresponding position with the detection groove that advances on the inner wall both sides of goal all install into ball detection module, and the bottom of goal is provided with the baffle that protrudes in desktop height in the outside of detection groove that advances promptly.
Preferably, the desktop separation blades on both sides of the goal are provided with a fixed clamping groove, and the elastic blocking strip is clamped in the fixed clamping groove.
Preferably, the remote control handle is a wireless handle or a wired handle, the remote control handle, the sliding component, the ejection component and the ball feeding detection module are in one-to-one correspondence, and the remote control handle is further provided with a charging socket and a role change-over switch.
Preferably, the system main control module comprises 1 or 4 driving modules, the number of the driving modules is 4, the system main control module is electrically connected with the sliding component, the ejection component, the lifting component, the limiting component and the goal detecting module, and the system main control module is in wired or wireless connection with the remote control handle.
Preferably, lifting components are arranged at four corners of the bottom of the table body, a tabletop baffle is arranged at the joint of the upper surface of the table body, which is close to the adjacent goal, and a power supply or a communication interface is arranged at the outer sides of the corners of the four corners of the table body.
Preferably, the system master controller is also connected with the connection AI robot in a wired or wireless manner.
Preferably, the AI robot includes an AI component, and the AI component includes a camera and an AI processor.
Drawings
FIG. 1 is a perspective view of a novel table pinball game interaction device provided by the utility model;
FIG. 2 is a top view of a novel table pinball game interaction device provided by the utility model;
FIG. 3 is a top view of a remote control handle in a novel table pinball game interaction device provided by the utility model;
fig. 4 is a system diagram of a novel interaction device for playing pinball games.
The reference numerals in the figures illustrate:
1. a table body; 2. a goal; 3. a sliding assembly; 4. an ejection assembly; 5. a remote control handle; 6. a character switching switch; 7. a display; 8. a rocker; 9. a goal detection module; 10. an AI robot; 11. an ejection button; 12. a main control module; 13. a lifting assembly; 14. a driving module; 15. and a limiting component.
Detailed Description
The technical solutions in the embodiments of the present utility model will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present utility model; it is apparent that the described embodiments are only some embodiments of the present utility model, not all embodiments, and that all other embodiments obtained by persons of ordinary skill in the art without making creative efforts based on the embodiments in the present utility model are within the protection scope of the present utility model.
In the description of the present utility model, it should be noted that the positional or positional relationship indicated by the terms such as "upper", "lower", "inner", "outer", "top/bottom", etc. are based on the positional or positional relationship shown in the drawings, are merely for convenience of describing the present utility model and simplifying the description, and do not indicate or imply that the apparatus or elements referred to must have a specific orientation, be constructed and operated in a specific orientation, and thus should not be construed as limiting the present utility model. Furthermore, the terms "first," "second," and the like, are used for descriptive purposes only and are not to be construed as indicating or implying relative importance.
In the description of the present utility model, it should be noted that, unless explicitly specified and limited otherwise, the terms "mounted," "configured to," "engaged with," "connected to," and the like are to be construed broadly, and may be either fixedly connected, detachably connected, or integrally connected, for example; can be mechanically or electrically connected; can be directly connected or indirectly connected through an intermediate medium, and can be the communication between the two elements; the specific meaning of the above terms in the present utility model will be understood in specific cases by those of ordinary skill in the art.
Referring to fig. 1-4, this embodiment provides a novel interactive device for playing a ball game on a table, which comprises a table body 1 and a remote control handle 5, the remote control handle 5 is provided with a data line connection port and a wireless signal transmitter, a main control module 12 is installed inside the table body 1, a goal 2 is provided on the table body 1, ball inlet detection modules 9 are installed on the inner walls of two sides of the goal 2, a linear motion guide rail is installed inside the table body 1, a limit component 15 is arranged on the linear motion guide rail, the total number of limit components 15 is 8, two groups of components are symmetrically arranged at two ends of the linear motion guide rail, a sliding block is arranged on the linear motion guide rail, a sliding component 3 is installed on the sliding block, an ejection component 4 is installed on the sliding component 3, the ejection component 4 is located at the entrance of the goal 2, the main control module 12 is in wireless or wired connection with the sliding component 3, the ejection component 4, a lifting component 13 and the ball inlet detection modules 9.
Lifting components 13 are arranged at four corners of the bottom of the table body 1, the lifting components 13 comprise lifting actuators, a tabletop baffle is arranged at the joint of the upper surface of the table body 1, which is close to the adjacent goal 2, and a power supply or a communication interface is arranged at the outer sides of the corners of the four corners of the table body 1.
The upper surface of lifting unit 13, the desktop separation blade outside can be provided with the beverage glass stand selectively to make things convenient for the player to place the beverage glass, in addition, in order to better satisfy the demand of player to table body 1 height, lifting unit 13 not only can highly change, the sea can also change inclination, can realize the adjustment to table body 1 on the one hand, on the other hand can carry out table body 1 inclination's adjustment, avoid the card ball phenomenon, make the novel desktop marble game interactive installation that provides, can satisfy player's user demand.
The four remote control handles 5 are arranged, the remote control handles 5 are provided with rocking bars 8 for controlling the sliding component 3, ejection buttons 11 for controlling the ejection component 4 and a display 7, the sliding component 3 comprises a sliding component base, a sliding component cover plate and the ejection component 4 (telescopic ball striking device), the display 7 can be indicator lamps for displaying scores and states, and the display 7 can be composed of indicator lamps with the same or different colors or can be a display module (such as a nixie tube, a dot matrix, an OLED, an LCD and the like) for displaying the scores and the states.
In this embodiment, it should be noted that, through the rocker 8, the corresponding sliding component 3 can be controlled to move, so as to drive the ejection component 4 to move, and through the ejection button 11, the effect of the ejection component 4 ejecting the pellets can be achieved.
It should be noted that, the novel desktop pachinko game interaction device provided can realize 2-4 personnel simultaneous combat, four sliding components 3 are adopted, so as to realize driving the movement of the ejection component 4, the ejection component 4 ejects the small ball when the small ball approaches, a user can use the remote control handle 5, the remote control handle 5 is in one-to-one correspondence with the sliding components 3, the ejection component 4 and the ball-in detection module 9, the sliding components 3 and the ejection component 4 which are paired differently can be switched in a toggle switch mode, wherein ball-in detection grooves are arranged at the bottom of the goal 2 at each side, the ball-in detection modules 9 are installed at positions corresponding to two ends of the ball-in detection grooves on two sides of the inner wall of the goal 2, namely, two symmetrical ball-in detection modules 9 are installed on the goal 2, and the ball-in detection modules 9 detect whether the goal 2 is subjected to ball-in (ball-in detection).
In addition, it should be noted that, in this embodiment, the remote control handle 5 may be a wireless handle or a wired handle, and may be selected according to the use requirement in actual use.
When the ball moves towards the goal 2, the sliding block can be controlled to move on the linear motion guide rail, so that the sliding block drives the sliding component 3 to move towards the ball motion direction, and when the ball reaches the vicinity of the goal 2, the ball is bounced and blocked by controlling the ejection component 4 (telescopic ball striking device) so as to avoid the ball from entering the goal 2.
In addition, be provided with fixed draw-in groove on the desktop separation blade of goal 2 both sides, can install or dismantle in the fixed work draw-in groove, the elasticity of activity joint blocks the strip, and it is three people or two people fight to assume, can install the elasticity on unmanned one side table body 1 additional and block the strip, avoids the ball to enter into unmanned side goal 2 in, influences the normal clear of recreation.
In this embodiment, the on/off and role switch 6 is provided on the remote control handle 5, and in this embodiment, the on/off and role switch 6 can be used to realize the switching effect of the on/off and role, and the remote control handle 5 is further provided with a charging socket, and in this embodiment, it is noted that the charging socket can be used to realize the charging effect on the remote control handle 5.
The main control modules 12 include 1 or 4 driving modules 14, the number of the driving modules 12 is 1 or 4, and 1 main control module 12 can be connected with and control 4 driving modules 14, or 4 main control modules 12 are respectively connected with and control 1 driving module 14, according to actual use condition, game load and power of the main control modules 12, other number schemes can be selected to enable the main control modules 12 to be connected with the driving modules 14
The main control module 12 is electrically connected with the sliding component 3, the ejection component 4, the lifting component 13, the limiting component 15 and the goal detecting module 9, and the main control module 12 is in wired or wireless connection with the remote control handle 5.
The main control module 12 is also connected with the connection AI robot 10 by wire or wirelessly.
The AI robot 10 includes an AI component, the AI component is mainly an AI machine vision system, the AI machine vision system includes a camera and an AI processor, and the AI robot 10 is connected with the AI machine vision system.
When the novel desktop pachinko game interaction device is used, the AI machine vision system can control the AI robot 10 to run, so that man-machine fight can be realized, namely, the function of an AI system robot player is designed, one or more sides can participate in fight by the AI robot 10, man-machine interaction is realized, and the novel desktop pachinko game interaction device can also comprise a camera, and can be installed on a racket or at the rear part of the AI robot 10 or above a field.
The novel desktop pachinko game interaction device provided by the utility model can realize simultaneous combat by 2 people, 3 people and 4 people, has strong interactivity, can use the remote control handle 5 to combat, gets rid of space constraint, introduces optional functions of the AI robot 10, can realize man-machine combat, has strong interactivity, introduces optional functions of the AI robot 10, can open a programming platform, can realize man-machine combat, AI and AI combat, can be used as a platform for teenager scientific creation and robot learning and competition, and realizes motion control and release detection, thereby improving the playability of the device, and the device can be used as an entertainment or small-scale competition.
As a use mode, the use process is as follows:
starting: all players are ready to remotely control the handle 5, the sliding assembly 3 and the ejection assembly 4 are mounted on the table body 1, and the players test to confirm whether the own sliding assembly 3 and ejection assembly 4 are controlled.
Serving ball: the player presses the on-off and role switch 6 on the remote control handle 5 to control the sliding component 3 to launch the ball.
And (3) racket movement: the player uses the rocker 8 on the remote handle 5 to move horizontally (left and right) to control the slide assembly 3 to intercept the ball, preventing it from falling into the own scoring slot.
Ejection ball: the ejection assembly 4 on the sliding assembly 3 will activate by the ejection button 11 on the remote control handle 5, ejecting the ball towards the opponent.
Ball-feeding and ball-loss separation: if the ball falls into the own score slot, the player on that side will lose a score. The goal detecting module 9 detects that a goal is in the goal and automatically deducts a score from the score of the player at the side, the score display strip on the remote control handle 5 will turn off a lamp, when the score loss reaches the upper limit, the score display strip will be all turned off, and at the moment, the player at the side cannot control the movement and ejection of the device.
The game is ended: when a predetermined score limit or a specified time limit expires, the game ends, and the player with the highest number of balls remaining at the end of the game is the winner.
The present utility model is not limited to the above-mentioned embodiments, and any equivalent embodiments which can be changed or modified by the technical content disclosed above can be applied to other fields, but any simple modification, equivalent changes and modification made to the above-mentioned embodiments according to the technical substance of the present utility model without departing from the technical content of the present utility model still belong to the protection scope of the technical solution of the present utility model.
Claims (10)
1. The utility model provides a novel interactive device of desktop marble recreation which characterized in that: including table body (1) and remote control handle (5), table body (1) internally mounted has main control module (12), has offered goal (2) on table body (1), all installs on the both sides inner wall of goal (2) and advances ball detection module (9), installs rectilinear motion guide rail in table body (1), set up spacing subassembly (15) on the rectilinear motion guide rail, spacing subassembly (15) two-to-two set of symmetry set up at rectilinear motion guide rail both ends, set up the slider on the rectilinear motion guide rail, install sliding component (3) on the slider, install on sliding component (3) and launch subassembly (4), launch subassembly (4) and be located goal (2) entry, main control module (12) and sliding component (3), launch subassembly (4), lifting component (13) and goal detection module (9) electric connection, remote control handle (5) are wireless or wired with main control module (12).
2. The novel table pachinko game interaction device according to claim 1, wherein: the remote control handle (5) is four, the remote control handle (5) is provided with a rocker (8) for controlling the sliding component (3), an ejection button (11) for controlling the ejection component (4) and a display (7), and the remote control handle (5) is provided with a data line connection port and a wireless signal transmitter.
3. The novel table pachinko game interaction device according to claim 1, wherein: the sliding component (3) comprises a sliding component base, a sliding component cover plate and an ejection component (4).
4. The novel table pachinko game interaction device according to claim 1, wherein: the remote control handle (5) is a wireless handle or a wired handle, the remote control handle (5) is in one-to-one correspondence with the sliding component (3), the ejection component (4) and the ball feeding detection module (9), and the remote control handle (5) is also provided with a charging socket and a role change-over switch (6).
5. The novel table pachinko game interaction device according to claim 1, wherein: the goal detection device is characterized in that the bottom of the goal (2) is provided with a goal detection groove, the positions on two sides of the inner wall of the goal (2) corresponding to two ends of the goal detection groove are provided with goal detection modules (9), and the bottom of the goal (2), namely the outer side of the goal detection groove, is provided with a baffle protruding from the height of the table top.
6. The novel table pachinko game interaction device according to claim 1, wherein: the table top baffle plates at two sides of the goal (2) are provided with fixing clamping grooves, and elastic blocking strips are clamped in the fixing clamping grooves.
7. The novel table pachinko game interaction device according to claim 1, wherein: the main control module (12) comprises 1 or 4 driving modules (14), the number of the main control modules (12) is 4, the main control modules (12) are electrically connected with the sliding assembly (3), the ejection assembly (4), the lifting assembly (13), the limiting assembly (15) and the ball feeding detection module (9), and the main control modules (12) are in wired or wireless connection with the remote control handle (5).
8. The novel table pachinko game interaction device according to claim 1, wherein: lifting assemblies (13) are arranged at four corners of the bottom of the table body (1), tabletop baffle plates are arranged at the joints, close to the adjacent goals (2), of the upper surface of the table body (1), and power sources or communication interfaces are arranged at the outer sides of the corners of the four corners of the table body (1).
9. The novel table pachinko game interaction device according to claim 1, wherein: the main control module (12) is also connected with the AI robot (10) in a wired or wireless way.
10. The novel table pachinko game interaction device according to claim 9, wherein: the AI robot (10) includes an AI component including a camera and an AI processor.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202321946130.5U CN220609059U (en) | 2023-07-24 | 2023-07-24 | Novel interaction device for table pinball game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202321946130.5U CN220609059U (en) | 2023-07-24 | 2023-07-24 | Novel interaction device for table pinball game |
Publications (1)
Publication Number | Publication Date |
---|---|
CN220609059U true CN220609059U (en) | 2024-03-19 |
Family
ID=90224722
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN202321946130.5U Active CN220609059U (en) | 2023-07-24 | 2023-07-24 | Novel interaction device for table pinball game |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN220609059U (en) |
-
2023
- 2023-07-24 CN CN202321946130.5U patent/CN220609059U/en active Active
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US10702767B2 (en) | Integrated multi environment interactive battle game | |
US4173341A (en) | Amusement device using perforated board | |
CN220609059U (en) | Novel interaction device for table pinball game | |
CN109675296B (en) | Intelligence toy combining electromagnet and air pump | |
CN109731320B (en) | Pipeline type game machine | |
CN109568927B (en) | Intelligent track type toy | |
CN111013122A (en) | Automatic ball device that puts of chinese style billiard ball | |
US20230381635A1 (en) | Gaming table systems and methods for use | |
CN210384796U (en) | Table type children shooting game device | |
CN215195360U (en) | Marble recreation equipment | |
CN211863832U (en) | Shooting game intelligent all-in-one machine | |
GB2384443A (en) | A game board structure for a construction toy set | |
US7901290B2 (en) | Table game | |
CN204972993U (en) | Dealing machine | |
CN208660307U (en) | A kind of game machine | |
CN217908915U (en) | Novel doll machine | |
CN215962134U (en) | Unmanned aerial vehicle fight game machine | |
AU609161B2 (en) | Improved amusement machine | |
CN213432919U (en) | Xiaoxiaole toy | |
CN217908903U (en) | Game machine panel device | |
CN221014426U (en) | Mobile ball receiving device for recreational machine | |
CN218980391U (en) | Shooting game machine | |
CN220002925U (en) | Table tennis ball receiving game machine | |
CN114949838A (en) | Novel doll machine | |
CN111744165B (en) | Virtual reality mahjong system and application method thereof |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
GR01 | Patent grant | ||
GR01 | Patent grant |