CN219501967U - Toy car capable of simulating animal walking - Google Patents

Toy car capable of simulating animal walking Download PDF

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Publication number
CN219501967U
CN219501967U CN202320484915.9U CN202320484915U CN219501967U CN 219501967 U CN219501967 U CN 219501967U CN 202320484915 U CN202320484915 U CN 202320484915U CN 219501967 U CN219501967 U CN 219501967U
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China
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vehicle body
wheels
leg
simulating
shank
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CN202320484915.9U
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张金贵
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Individual
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    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02ATECHNOLOGIES FOR ADAPTATION TO CLIMATE CHANGE
    • Y02A50/00TECHNOLOGIES FOR ADAPTATION TO CLIMATE CHANGE in human health protection, e.g. against extreme weather
    • Y02A50/30Against vector-borne diseases, e.g. mosquito-borne, fly-borne, tick-borne or waterborne diseases whose impact is exacerbated by climate change

Abstract

The utility model discloses a toy car for simulating animal walking, which comprises a car body, wherein a plurality of wheels are respectively arranged on two sides of the lower part of the car body; the leg simulation mechanism comprises thighs and shanks, the lower parts of the thighs are hinged to the upper parts of the shanks to form leg joints, the upper parts of the thighs are hinged to the vehicle body, the lower parts of the shanks can only be movably connected with any eccentric position outside one of the wheels, the wheels can drive the lower parts of the shanks to swing, and the shanks can drive the thighs to swing on the side edges of the vehicle body, wherein the connection and extension length of the thighs and the shanks is larger than the length from a fixed point of the vehicle body to the fixed point of the shanks on the wheels. The toy car has the advantages of simple structure, better stability of each structure, vivid bionic effect, capability of enabling children to better know the walking or running state of animals through the toy car, low manufacturing cost, easiness in mass production and very good application and popularization values.

Description

Toy car capable of simulating animal walking
Technical Field
The utility model relates to the technical field of toy supplies, in particular to a toy car simulating animal walking.
Background
At present, various toy layers imitating animal shapes are endless; due to the progress of the production process and the demands of consumers, the toy has a particularly lifelike appearance, and brings many living funs to the consumers. In real life, for example, animals running on four feet, in the walking process, the rollers are generally arranged on the soles, four limbs of the animal toy are solidified, and although the animal toy is lifelike in appearance, the animal toy walks up to act in a rigid mode, the motion of running on the four feet cannot be displayed to consumers in a lively mode, and the animal toy cannot be imitated in an image. The existing quadruped simulation mechanical model is complex in structure, cannot truly simulate the movement steps, lacks of reality, is poor in application effect on the model, is extremely high in cost, and cannot be popularized as a toy with low price.
Disclosure of Invention
The utility model aims to provide a toy car which has a relatively simple structure and low cost and can vividly simulate the walking of quadruped animals.
The utility model is realized by the following technical scheme: the toy car simulating animal walking is characterized by comprising a car body, wherein a plurality of wheels capable of rotating are respectively arranged on two sides of the lower part of the car body; the leg simulation mechanism comprises thighs and calves, the upper parts of the thighs and the calves are hinged to form leg joints, the upper parts of the thighs are hinged to the vehicle body, the lower parts of the calves can only be movably connected with any eccentric positions outside one of the wheels, the wheels can drive the lower parts of the calves to swing, the calves can drive the thighs to swing on the side edges of the vehicle body, and the connecting and straightening length of the thighs and the calves is larger than the length from a fixed point of the vehicle body to a fixed point of the calves on the wheels.
When the quadruped runs, the front thighs move upwards and the front calves lift upwards, until the front thighs move upwards to the highest point, the front calves are parallel to the front thighs, and the rear thighs drive the rear calves to swing backwards to accelerate pedaling, and the steps on the two sides are not completely synchronous. According to the characteristic that the quadruped animal runs on the legs, the leg simulation mechanism formed by the thighs and the calves is particularly arranged, the leg simulation mechanism is driven by the wheels at the lower part of the toy car, when the wheels at the lower part roll, the leg simulation mechanism realizes the simulation process of the movement of the animal legs, the leg simulation mechanism does not influence the normal running of the toy car, the running stability of the toy car is not influenced, and the entertainment of the toy car can be increased.
In order to better implement the utility model, the vehicle body further comprises a front vehicle body at the front and a rear vehicle body at the rear, wherein the front vehicle body and the rear vehicle body are connected through a pivot, and the front vehicle body and the rear vehicle body can deflect through the pivot.
In order to better realize the utility model, further, the two sides of the lower part of the vehicle body are provided with caulking grooves, the axle is arranged in the caulking grooves, the wheels of the lower part of the vehicle body are wholly embedded in the caulking grooves, the inner sides of the wheels are fixed with the axle, the axle centers of the wheels and the axle centers of the axle are not on the same straight line any more, and the outer sides of the wheels are parallel to the outer sides of the vehicle body.
In order to better realize the utility model, the number of the leg simulation mechanisms is the same as that of the wheels at the lower part of the vehicle body, and each leg simulation mechanism is matched with one wheel and is movably connected with the wheel.
In order to better realize the utility model, the wheels at the lower part of the vehicle body are four, two wheels are symmetrically arranged, the symmetrically arranged wheels are connected through an axle penetrating the vehicle body, two leg simulation mechanisms are arranged on the wheels connected through the axle, the fixed points of two thighs of the leg simulation mechanisms on the vehicle body are on the same horizontal line, and the angle between the fixed points of the two calves of the leg simulation mechanisms is 180 degrees.
In order to better realize the utility model, further, the lower part of the shank simulation mechanism is hinged with any eccentric position outside the wheel, and when the wheel rotates, the shank of the shank simulation mechanism rotates along with the wheel, so that the thigh of the shank simulation mechanism is driven to swing.
In order to better realize the utility model, further, a pin shaft is arranged at any eccentric position on the outer side of the wheel, a chute is arranged at the lower part of the shank simulation mechanism, the pin shaft on the outer side of the wheel is arranged in the chute of the shank, and when the wheel rotates, the pin shaft on the outer side of the wheel can reciprocate in the chute of the shank so as to drive the shank to swing.
In order to better realize the utility model, further, the thigh in the leg simulation mechanism is arranged on the outer side of the lower leg, the lower part of the thigh is provided with a caulking groove matched with the upper part of the lower leg, and the upper part of the lower leg is embedded in the caulking groove of the lower part of the thigh and hinged with the lower part of the thigh through a pin.
In order to better implement the present utility model, further, the vehicle body can be provided in an animal-shaped outer shape, and the leg simulation mechanism can be provided as a positive joint or a negative joint of the corresponding animal leg according to the animal-shaped outer shape of the vehicle body.
In order to better realize the utility model, further, the two sides of the front end of the upper part of the vehicle body are also provided with grab handles.
Compared with the prior art, the utility model has the following advantages:
(1) According to the utility model, the leg simulation structure is arranged on the toy car, so that the leg simulation mechanism can be driven by the wheels to realize the simulation process of the movement of the animal legs when the toy car runs, the entertainment of the toy car is enhanced, and the attraction of the toy car is improved;
(2) The utility model optimizes the connection structure of the toy car and the leg simulation mechanism, further improves the fidelity of the simulated animal leg walking process, does not influence the stability of the whole toy car, ensures that the whole toy car is more attractive and vivid, and meets the playing demands of children;
(3) The utility model can be used as a small model, can be taken by children to play, can be used for manufacturing large toys, can be taken by children to play, can be internally provided with a driving structure of wheels according to design, and can be used for automatically running, and the application range is wide;
(4) The toy car has the advantages of simple structure, better stability of each structure, vivid bionic effect, capability of enabling children to better know the walking or running state of animals through the toy car, low manufacturing cost, easiness in mass production and very good application and popularization values.
Drawings
Other features, objects and advantages of the present utility model will become more apparent upon reading of the detailed description of non-limiting embodiments, given with reference to the accompanying drawings in which:
FIG. 1 is a schematic perspective view of the present utility model;
fig. 2 is a schematic bottom perspective view of the present utility model.
Wherein: 1-car body, 11-front car body, 12-rear car body, 13-pivot, 2-wheel, 21-pin, 3-leg simulation mechanism, 31-thigh, 32-shank and 4-grab handle.
Detailed Description
Embodiments of the present utility model are described in detail below, examples of which are illustrated in the accompanying drawings, wherein like or similar reference numerals refer to like or similar elements or elements having like or similar functions throughout. The embodiments described below by referring to the drawings are illustrative only and are not to be construed as limiting the utility model.
In the description of the present utility model, it should be understood that the terms "center", "longitudinal", "lateral", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", etc. indicate orientations or positional relationships based on the orientations or positional relationships shown in the drawings, are merely for convenience in describing the present utility model and simplifying the description, and do not indicate or imply that the devices or elements referred to must have a specific orientation, be configured and operated in a specific orientation, and thus should not be construed as limiting the present utility model.
In the description of the present utility model, it should be noted that, unless explicitly specified and limited otherwise, the terms "mounted," "connected," and "connected" are to be construed broadly, and may be either fixedly connected, detachably connected, or integrally connected, for example; can be mechanically or electrically connected; or may be directly connected, or may be indirectly connected through an intermediate medium, or may be communication between two elements. The specific meaning of the above terms in the present utility model will be understood in specific cases by those of ordinary skill in the art.
Example 1:
the main structure of the embodiment, as shown in fig. 1 and 2, comprises a vehicle body 1, wherein two sides of the lower part of the vehicle body 1 are respectively provided with a plurality of rotatable wheels 2; the two sides of the vehicle body 1 are also provided with leg simulation mechanisms 3 with the number not greater than the number of wheels, the leg simulation mechanisms 3 comprise thighs 31 and shanks 32, the lower parts of the thighs 31 are hinged with the upper parts of the shanks 32 to form leg joints, the upper parts of the thighs 31 are hinged with the vehicle body 1, the lower parts of the shanks 32 can only be movably connected with any eccentric position outside one of the wheels 2, the wheels 2 can drive the lower parts of the shanks 32 to swing, the shanks 32 can drive the thighs 31 to swing at the side of the vehicle body 1, and the connection straightening length of the thighs 31 and the shanks 32 is greater than the length from the fixed point of the vehicle body 1 to the fixed point of the shanks 32 at the wheels 2.
In a specific embodiment, the toy car can be set to be mini-shaped for children to play by hand, and the lower part of the car body 1 is enabled to rotate to drive the lower leg 32 of the leg simulating mechanism 3 to swing, and the lower leg drives the thigh 31 to swing, so that the characteristics of leg movements of animals are simulated. Meanwhile, the toy car can be enlarged, and can be used as a large toy car capable of being taken, and the structure for driving the wheels 2 to rotate can be arranged inside the toy car, so that children can feel like putting on the body of an animal when taking the toy car. The length of the thigh 31 and the shank 32 which are connected and straightened is larger than the length of the thigh 31 from the fixed point of the vehicle body 1 to the fixed point of the shank 32 on the wheel 2, so that the thigh 31 and the shank 32 in the leg simulation mechanism 3 are not in a straight line and are always in a bending state, thus ensuring the normal operation of leg simulation and avoiding the occurrence of uncoordinated leg simulation.
The leg driving mechanism 3 is driven by the wheels 2 completely, and no complex linkage structure is required. In addition, the animals in the normal world generally walk through both feet or four feet, and the number of wheels 2 may be increased in order to improve the stability of the vehicle body 1, but the corresponding leg driving mechanisms 3 need not be added.
Example 2:
the present embodiment further defines the structure of the vehicle body 1 on the basis of the above embodiment, and as shown in fig. 1 and 2, the vehicle body 1 includes a front vehicle body 11 at the front and a rear vehicle body 12 at the rear, the front and rear vehicle bodies 11 and 12 are connected by a pivot 13, and the front and rear vehicle bodies 11 and 12 can be angularly deflected by the pivot 13. The front car body and the rear car body are connected through a pivot, the car body 1 is divided into two parts of the front car body 11 and the rear car body 12, and the front car body 11 and the rear car body 12 can swing left and right through the pivot 13, so that the whole car body 1 turns, the bionic effect of the car body 1 is more vivid, the living is realized, and the entertainment effect is improved. Other portions of the present embodiment are the same as those of the above embodiment, and will not be described again.
Example 3:
the present embodiment further defines a connection structure between the vehicle body 1 and the wheels 2 on the basis of the above embodiment, as shown in fig. 2, the two sides of the lower portion of the vehicle body 1 are provided with caulking grooves, an axle is disposed in the caulking grooves, the wheels 2 on the lower portion of the vehicle body 1 are integrally embedded in the caulking grooves, the inner sides of the wheels 2 are fixed with the axle, the axle center of the wheels 2 is not on the same straight line with the axle center of the axle, and the outer sides of the wheels 2 are parallel to the outer sides of the vehicle body 1. The caulking groove at the lower part of the vehicle body 1 is mainly used for installing the wheels 2, so that the outside of the wheels 2 is prevented from protruding out of the vehicle body, and the leg driving mechanisms 3 installed at the two sides of the vehicle body 1 can be better attached to the vehicle body 1, so that the balance and stability of the whole toy vehicle are better, and the appearance is more attractive. In addition, the axle center of the wheel 2 and the axle center of the axle are not on the same straight line any more, so that the swinging and bumping feeling appears in the rotation process of the wheel 2, and the feeling of the animal walking is more matched. Other portions of the present embodiment are the same as those of the above embodiment, and will not be described again.
Example 4:
the present embodiment further defines the relationship between the leg simulation mechanisms 3 and the wheels 2 on the basis of the above embodiment, as shown in fig. 1 and 2, the number of the leg simulation mechanisms 3 is the same as the number of the wheels 2 at the lower part of the vehicle body 1, and each leg simulation mechanism 3 is matched with one of the wheels 2 and is movably connected with the same. Here, the number of the wheels 2 is preferably the same as that of the leg simulation mechanisms 3, and each wheel 2 is movably connected with one leg simulation mechanism 3, so that the wheels 2 can be ensured to be hidden inside the leg simulation mechanism 3, and the simulation effect is more vivid. Other portions of the present embodiment are the same as those of the above embodiment, and will not be described again.
Example 5:
the number of the wheels 2 is further limited on the basis of the above embodiment, as shown in fig. 1 and 2, the wheels 2 at the lower part of the vehicle body 1 are four, two symmetrically arranged, the symmetrically arranged wheels 2 are connected through an axle penetrating the vehicle body 1, two leg simulation mechanisms 3 are arranged on the wheels 2 connected through the axle, the fixing points of two thighs 31 of the leg simulation mechanisms are on the same horizontal line at the vehicle body 1, and the angle between the fixing points of the two shanks of the leg simulation mechanisms at the wheels 2 is 180 degrees. In order to simulate the leg action process of the quadruped, the number of wheels 2 is preferably two, and the corresponding leg simulation mechanisms 3 are also two, and the two sides are symmetrically arranged, so that the leg movements of the two sides are matched with each other, and the legs are more coordinated and more vivid. In addition, the fixing points of the two thighs 31 on the vehicle body 1 are on the same horizontal line, so that the leg simulation mechanisms 3 on two sides can be symmetrically arranged, the angle between the fixing points of the two shanks on the wheels 2 is 180 degrees, and thus the two leg simulation mechanisms 3 cannot swing synchronously, and the front and back walking can be formed, and the appearance is more lifelike. Other portions of the present embodiment are the same as those of the above embodiment, and will not be described again.
Example 6:
in this embodiment, on the basis of the above embodiment, the connection relationship between the leg simulation mechanism 3 and the wheel 2 is further defined, as shown in fig. 1 and 2, the lower part of the shank 32 of the leg simulation mechanism 3 is hinged to any eccentric position outside the wheel 2, and when the wheel 2 rotates, the shank 32 of the leg simulation mechanism 3 rotates along with the wheel 2, so as to drive the thigh 31 of the leg simulation mechanism 3 to swing. The shank 32 is hinged with any eccentric position outside the wheel 2, so that the hinged position of the shank 32 and the wheel rotates along with the rotation of the wheel 2, the shank 32 swings up and down integrally, and meanwhile, the thigh 31 is driven to swing, and the leg simulation process of the whole leg simulation mechanism 3 is realized. Other portions of the present embodiment are the same as those of the above embodiment, and will not be described again.
Example 7:
the connection relationship between the leg simulation mechanism 3 and the wheel 2 is further limited on the basis of the above embodiment, as shown in fig. 1 and 2, a pin 21 is disposed at an arbitrary eccentric position on the outer side of the wheel 2, a chute 321 is disposed at the lower portion of the shank 32 of the leg simulation mechanism 3, the pin 21 on the outer side of the wheel 2 is disposed in the chute 321 of the shank 32, and when the wheel 2 rotates, the pin 21 on the outer side of the wheel 2 reciprocates in the chute 321 of the shank 32, so as to drive the shank 32 to swing. The sliding groove is formed in the shank 32, when the shank 32 swings to the lowest position, the pin 21 is arranged at the lower part of the sliding groove 32, and when the shank 32 swings to the highest position, the pin 21 is arranged at the top of the sliding groove 32, so that the shank 32 can move up and down at a smaller distance, and the walking effect is more realistic. Other portions of the present embodiment are the same as those of the above embodiment, and will not be described again.
Example 8:
the present embodiment further defines the structure of the leg simulator 3 on the basis of the above embodiment, as shown in fig. 1 and 2, the thigh 31 in the leg simulator 3 is disposed outside the shank 32, the lower portion of the thigh 31 is provided with a caulking groove matching with the upper portion of the shank 32, and the upper portion of the shank 32 is fitted into the caulking groove of the lower portion of the thigh 31 and hinged with the lower portion of the thigh 31 by a pin. The caulking groove at the lower part of the thigh 31 is mainly used for hiding the upper structure of the shank 32, so that the connection between the thigh 31 and the shank 32 is more reasonable, smoother during swinging and more realistic. Other portions of the present embodiment are the same as those of the above embodiment, and will not be described again.
Example 9:
the present embodiment further defines the structure of the vehicle body 1 and the leg simulator 3 on the basis of the above embodiment, and as shown in fig. 1 and 2, the vehicle body 1 can be configured to have an animal-shaped outer shape, and the leg simulator 3 can be configured to have a positive joint or a negative joint of the leg of the corresponding animal according to the animal-shaped outer shape of the vehicle body 1.
The vehicle body 1 is arranged into the shape of an animal, so that curiosity of a child on a novel object can be caused, and the protection consciousness of the child on the animal and the nature can be further improved. Different animals have different leg structures, quadruped animals such as elephants, bears and the like, four limbs of the quadruped animals are positive joints, the front limbs of the horses and the deer are positive joints, the rear limbs of the horses and the deer are inverse joints, and bipedal animals such as birds have inverse joints and positive joints. Therefore, it is necessary to provide different animal joints according to the external shapes of different animals of the vehicle body 1. The leg simulation mechanism can be adjusted and set according to the requirements. Other portions of the present embodiment are the same as those of the above embodiment, and will not be described again.
Example 10:
in this embodiment, on the basis of the above embodiment, a grip 4 is further added, and as shown in fig. 1 and 2, two sides of the front end of the upper part of the vehicle body 1 are further provided with grips 4. The grab handle 4 is arranged on the upper part of the front car body 11, and can better control the front car body 11 to swing left and right through holding the grab handle 4, so that the front car body 11 and the rear car body 12 rotate through the pivot 13, the whole car body 1 turns, the control of the whole car body 1 is enhanced, and the entertainment effect is further improved. Other portions of the present embodiment are the same as those of the above embodiment, and will not be described again.
It will be appreciated that the principles and operation of the components of the toy vehicle structure, such as the pivot 13 and the pin 21, according to one embodiment of the present utility model are well known to those skilled in the art and will not be described in detail herein.
While embodiments of the present utility model have been shown and described, it will be understood by those of ordinary skill in the art that: many changes, modifications, substitutions and variations may be made to the embodiments without departing from the spirit and principles of the utility model, the scope of which is defined by the claims and their equivalents.

Claims (10)

1. The toy car simulating animal walking is characterized by comprising a car body (1), wherein a plurality of wheels (2) capable of rotating are respectively arranged on two sides of the lower part of the car body (1); the two sides of the vehicle body (1) are also provided with leg simulation mechanisms (3) with the number not more than the number of wheels, the leg simulation mechanisms (3) comprise thighs (31) and calves (32), the lower parts of the thighs (31) are hinged with the upper parts of the calves (32) to form leg joints, the upper parts of the thighs (31) are hinged with the vehicle body (1), the lower parts of the calves (32) can only be movably connected with any eccentric position outside one of the wheels (2), the wheels (2) can drive the lower parts of the calves (32) to swing, and the calves (32) can drive the thighs (31) to swing at the side edge of the vehicle body (1); wherein the length of the connection extension of the thigh (31) and the shank (32) is longer than the length of the fixing point of the thigh (31) at the vehicle body (1) to the fixing point of the shank (32) at the wheel (2).
2. Toy vehicle for simulating animal walking according to claim 1, characterized in that the vehicle body (1) comprises a front vehicle body (11) at the front and a rear vehicle body (12) at the rear, the front vehicle body (11) and the rear vehicle body (12) being connected by a pivot (13), the front vehicle body (11) and the rear vehicle body (12) being able to be angularly deflected by the pivot (13).
3. The toy car for simulating animal walking according to claim 2, wherein the caulking grooves are formed in two sides of the lower portion of the car body (1), an axle is arranged in the caulking grooves, the wheels (2) of the lower portion of the car body (1) are integrally embedded in the caulking grooves, the inner sides of the wheels (2) are fixed with the axle, the axle center of the wheels (2) and the axle center of the axle are not in the same straight line any more, and the outer sides of the wheels (2) are parallel to the outer sides of the car body (1).
4. A toy vehicle for simulating walking of an animal according to claim 3, wherein the number of leg simulation mechanisms (3) is the same as the number of wheels (2) at the lower part of the vehicle body (1), and each leg simulation mechanism (3) is matched with one of the wheels (2) and is movably connected with the same.
5. Toy vehicle for simulating animal walking according to claim 4, characterized in that the wheels (2) of the lower part of the vehicle body (1) are four, two by two symmetrically arranged, the symmetrically arranged wheels (2) are connected by an axle penetrating the vehicle body (1), two leg simulation mechanisms (3) are mounted on the wheels (2) connected by the axle, the fixing points of the two thighs (31) on the vehicle body (1) are on the same horizontal line, and the angle between the fixing points of the two calves on the wheels (2) is 180 °.
6. The toy vehicle for simulating animal walking according to claim 5, wherein the lower part of the lower leg (32) of the leg simulating mechanism (3) is hinged to any eccentric position outside the wheel (2), and when the wheel (2) rotates, the lower leg (32) of the leg simulating mechanism (3) rotates along with the wheel (2) to drive the thigh (31) of the leg simulating mechanism (3) to swing.
7. The toy car for simulating animal walking according to claim 5, wherein the pin shaft (21) is arranged at any eccentric position on the outer side of the wheel (2), the sliding groove (321) is arranged at the lower portion of the shank (32) of the leg simulating mechanism (3), the pin shaft (21) on the outer side of the wheel (2) is arranged in the sliding groove (321) of the shank (32), and when the wheel (2) rotates, the pin shaft (21) on the outer side of the wheel (2) can reciprocate in the sliding groove (321) of the shank (32) to drive the shank (32) to swing.
8. The toy vehicle for simulating animal walking according to any one of claims 1 to 7, wherein the thigh (31) in the leg simulating mechanism (3) is disposed on the outer side of the shank (32), a caulking groove matching with the upper portion of the shank (32) is provided on the lower portion of the thigh (31), and the upper portion of the shank (32) is inserted into the caulking groove on the lower portion of the thigh (31) and hinged to the lower portion of the thigh (31) by a pin.
9. The toy vehicle for simulating animal walking according to any one of claims 1 to 7, wherein the vehicle body (1) can be configured to have an animal-shaped external shape, and the leg simulation mechanism (3) can be configured to have a positive joint or a negative joint of a leg of a corresponding animal according to the animal-shaped external shape of the vehicle body (1).
10. The toy car for simulating animal walking according to any one of claims 1 to 7, wherein handles (4) are further provided on both sides of the front end of the upper portion of the car body (1).
CN202320484915.9U 2023-03-14 2023-03-14 Toy car capable of simulating animal walking Active CN219501967U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202320484915.9U CN219501967U (en) 2023-03-14 2023-03-14 Toy car capable of simulating animal walking

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202320484915.9U CN219501967U (en) 2023-03-14 2023-03-14 Toy car capable of simulating animal walking

Publications (1)

Publication Number Publication Date
CN219501967U true CN219501967U (en) 2023-08-11

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Application Number Title Priority Date Filing Date
CN202320484915.9U Active CN219501967U (en) 2023-03-14 2023-03-14 Toy car capable of simulating animal walking

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Country Link
CN (1) CN219501967U (en)

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