CN211328116U - Immersive racing car game system based on real car and car - Google Patents

Immersive racing car game system based on real car and car Download PDF

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Publication number
CN211328116U
CN211328116U CN201922125519.3U CN201922125519U CN211328116U CN 211328116 U CN211328116 U CN 211328116U CN 201922125519 U CN201922125519 U CN 201922125519U CN 211328116 U CN211328116 U CN 211328116U
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game
vehicle
car
racing
real
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CN201922125519.3U
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贺春荣
张志浩
林奇
姚汉波
何建岳
胡学海
张大鹏
刘雯雯
齐钢
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SAIC General Motors Corp Ltd
Pan Asia Technical Automotive Center Co Ltd
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SAIC General Motors Corp Ltd
Pan Asia Technical Automotive Center Co Ltd
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Abstract

The utility model provides an immersive cycle racing game system and car based on real car, include: the intelligent parking system comprises a vehicle with a driving feedback function under a parking condition, a game audio output unit, a game light simulation device, a game somatosensory feedback system, a game operation device, a game display device, external intelligent mobile equipment and a signal interaction controller, wherein the game audio output unit, the game light simulation device, the game somatosensory feedback system, the game operation device, the game display device and the external intelligent mobile equipment are all connected with a vehicle bus; the first end of the signal interaction controller is connected with a bus of a vehicle, and the second end of the signal interaction controller is connected with external intelligent mobile equipment. The utility model discloses can utilize the environment of real car and equip by furthest, can give the user abundant sense organ experience, let the user put true cycle racing game scene. The immersive racing car game system based on the real car can be conveniently used online, has application prospects in the fields of driver training, virtual driving and the like, is an extension upgrade of the existing vehicle-mounted entertainment system, and enriches the use scenes of the car.

Description

Immersive racing car game system based on real car and car
Technical Field
The utility model relates to a vehicle field especially relates to an immersive cycle racing game system and car based on real car.
Background
Modern automobiles are gradually evolving from a single vehicle to a mobile intelligent space, and vehicle-mounted entertainment equipment is increasingly abundant in order to meet the requirements of passengers on vehicle function diversification. Immersive systems refer to virtual reality systems that use various displays and sensors to immerse human vision, hearing, touch, and other senses, in which participants can communicate and interact with the environment and obtain a near-real experience, and the participant's actions can also affect and change the virtual environment.
SUMMERY OF THE UTILITY MODEL
Based on above problem, the utility model provides an immersive cycle racing game system and car based on real car, immersive cycle racing game system based on real car can utilize the environment of real car and equip by furthest, can give the abundant sense organ of user and experience, lets the user put true cycle racing game scene. The immersive racing car game system based on the real car can be conveniently used online, has application prospects in the fields of driver training, virtual driving and the like, is an extension upgrade of the existing vehicle-mounted entertainment system, and enriches the use scenes of the car.
The utility model provides an immersive cycle racing game system based on real car, include:
the intelligent parking system comprises a vehicle with a driving feedback function under a parking condition, a game audio output unit, a game light simulation device, a game somatosensory feedback system, a game operation device, a game display device, external intelligent mobile equipment and a signal interaction controller, wherein the game audio output unit, the game light simulation device, the game somatosensory feedback system, the game operation device, the game display device and the external intelligent mobile equipment are all connected with a vehicle bus; the first end of the signal interaction controller is connected with a bus of a vehicle, and the second end of the signal interaction controller is connected with external intelligent mobile equipment.
Further, the game audio output unit is a car stereo.
In addition, the game light simulation device is a vehicle atmosphere lamp and/or a color liquid crystal instrument panel.
In addition, the game body feeling feedback system comprises a vehicle-mounted vibration seat and a pre-tightening safety belt.
Further, the game operation device includes: a solid steering wheel, an accelerator pedal, a brake pedal and/or a gear shifting plectrum.
In addition, a game display device is integrated on the front windshield, and the game display device is an on-vehicle projection device or an electrically-controlled liquid crystal glass.
In addition, the system also comprises a running airflow simulation device and a rear coming vehicle display device which are connected with the vehicle bus.
Further, the running airflow simulation device is an in-vehicle air conditioner.
The display device for a rear-view vehicle is an electronic rearview mirror, and the electronic rearview mirror includes an in-vehicle mirror and an outside electronic rearview mirror.
Further, a vehicle having a driving feedback function in a parking condition employs a steer-by-wire system.
In addition, the vehicle with the driving feedback function under the parking condition adopts an electric control power-assisted braking system.
The utility model provides an automobile, including above-mentioned arbitrary item immersive cycle racing game system based on real car.
Through adopting above-mentioned technical scheme, have following beneficial effect:
the utility model provides an immersive cycle racing game system based on real car can utilize the environment of real car and equip furthest, can give the abundant sense organ of user and experience, lets the user put true cycle racing game scene. The immersive racing car game system based on the real car can be conveniently used online, has application prospects in the fields of driver training, virtual driving and the like, is an extension upgrade of the existing vehicle-mounted entertainment system, and enriches the use scenes of the car.
Drawings
Fig. 1 is a schematic diagram of a real vehicle-based immersive racing game system according to an embodiment of the present invention;
fig. 2 is a control schematic diagram of a real-vehicle-based immersive racing game system according to an embodiment of the present invention.
Detailed Description
The present invention is described in further detail below with reference to specific embodiments and the attached drawings. It is intended that the present invention not be limited to the particular embodiments disclosed, but that the present invention will include all embodiments falling within the scope of the appended claims.
Referring to fig. 1 and 2, the utility model provides an immersive cycle racing game system based on real car includes:
the system comprises a vehicle 18 with a driving feedback function under a parking condition, a game audio output unit 4, a game light simulation device 6, a game body feeling feedback system 8, a game operation device, a game display device 11 and external intelligent mobile equipment 17 which are all connected with a vehicle bus, and further comprises a signal interaction controller 15; the first end of the signal interaction controller 15 is connected with the bus of the vehicle, and the second end is connected with the external smart mobile device 17.
The external intelligent mobile device stores a game program, and optionally, the game program is a racing game. Optionally, the external smart mobile device comprises a smartphone, a tablet computer or a laptop computer. The vehicle bus includes vehicle buses 12 and 13.
When the immersive racing car game system based on the real car is used, the game is controlled through the game operation device, for example, the game operation device is as follows: the game body feeling feedback system comprises a steering wheel, an accelerator pedal, a brake pedal or a gear lever (gear shifting plectrum), a vehicle-mounted vibration seat and a pre-tightening safety belt are selected as the game body feeling feedback system, immersed experience is brought to passengers through vibration of the vehicle-mounted vibration seat and the fastening degree of the pre-tightening safety belt, a game audio output unit 4 outputs a sound effect of a game, a game light simulation device 6 is used for simulating and displaying a light effect in the game, and a game display device 11 is used for displaying a game picture.
The signal interaction controller 15 is used for connecting the external intelligent mobile device with the audio output unit 4, the game light simulation device 6, the game body feeling feedback system 8, the game operation device and the game display device 11, and the signal interaction controller 15 is used for transmitting information such as audio and video on the external intelligent mobile device to the game audio output unit 4 and the game display device 11.
For example: the audio frequency of the game is transmitted to the signal interaction controller 15 by the external intelligent mobile device 17 through the communication line 16, and the audio frequency of the game is received and processed by the signal interaction controller 15 and then transmitted to the game audio output unit 4 through the vehicle bus 12.
The immersive racing game system based on the real vehicle can be switched into under the parking condition, the immersive racing game system based on the real vehicle exists in parallel with other vehicle driving modes in the vehicle as a game mode, the game mode is selected to be entered through a real or virtual button, and the game is controlled by operating a real steering wheel 1, an accelerator pedal 3, a brake pedal 2 or a stop lever 14 through a driver sitting in a driver seat.
The immersive racing game system based on the real vehicle can utilize the environment and equipment of the real vehicle to the maximum extent, can provide rich sensory experience for users, and enables the users to be in a real racing game site. The immersive racing car game system based on the real car can be conveniently used online, has application prospects in the fields of driver training, virtual driving and the like, is an extension upgrade of the existing vehicle-mounted entertainment system, and enriches the use scenes of the car.
In one embodiment, the game audio output unit is a car stereo.
The game audio output unit is a vehicle-mounted sound device 4, the audio of the game is transmitted to the signal interaction controller 15 through the external intelligent mobile device 17 through the communication line 16, the signal interaction controller 15 receives and processes the audio of the game, and the audio is transmitted to the vehicle-mounted sound device through the vehicle bus 12. The stereo immersed sound effect can be provided through the vehicle-mounted sound box.
In one embodiment, the game light simulation device is a vehicle atmosphere lamp and/or a color liquid crystal instrument panel.
The game light simulation system is a vehicle atmosphere lamp 6 and/or a color liquid crystal instrument panel, and the vehicle atmosphere lamp 6 and/or the color liquid crystal instrument panel are switched to different colors according to the change of game scenes. The scene mode in the game is transmitted to the signal interaction controller 15 by the external intelligent mobile device 17 through the communication line 16, and the signal interaction controller 15 receives and processes the game signal and transmits the game signal to the vehicle atmosphere lamp 6 and/or the color liquid crystal instrument panel through the vehicle bus 12.
Optionally, the color liquid crystal dashboard switches color with drive mode or game severity.
In one embodiment, the game somatosensory feedback system comprises a vehicle-mounted vibration seat and a pre-tightening safety belt.
The game body feeling feedback system comprises a vehicle-mounted vibration seat and a pre-tightening safety belt, the vehicle-mounted vibration seat can feed back jolts, collision and the like generated in a game to a driver through seat vibration, and the pre-tightening safety belt can be automatically tightened under the conditions of emergency acceleration, emergency braking, collision and the like.
For example, bumpiness, collision and the like in the racing game are transmitted to the signal interaction controller 15 by the external intelligent mobile equipment 17 through the communication line 16, and the signal interaction controller 15 receives and processes game signals, transmits the game signals to the vehicle-mounted vibrating seat through the vehicle bus 12 and feeds back the game signals to a driver. Signals of racing car rapid acceleration, rapid braking, collision and the like in the game are transmitted to the signal interaction controller 15 through the communication line 16 by the external intelligent mobile equipment 17, the signal interaction controller 15 receives and processes game signals, the game signals are transmitted to the pre-tightening safety belt 9 through the vehicle bus 12, and the pre-tightening safety belt is tightened along with the game signals, so that somatosensory feedback of a driver is achieved. The vehicle-mounted vibration seat and the pre-tightened safety belt simulate the feeling in the game, so that the driver is personally on the scene.
In one embodiment thereof, a game operating apparatus includes: a solid steering wheel, an accelerator pedal, a brake pedal and/or a gear shifting plectrum. The driver realizes the input of the game through the physical steering wheel, the accelerator pedal, the brake pedal and/or the gear shifting plectrum, so that the driver has the feeling of real racing.
In one embodiment, the game display device is integrated on the front windshield 11, and the game display device is an in-vehicle projection device or an electrically controlled liquid crystal glass.
The game display device integrated on the front windshield can completely display the game picture on the front windshield, the visual angle and the brightness of the game picture can be adjusted, and the picture display visual angle can be adjusted to be consistent with the actual visual angle of a driver. The display device integrated in the front windshield may be implemented by the in-vehicle projection apparatus 10 or the electrically controlled liquid crystal glass.
In one embodiment, the system further comprises a driving airflow simulation device and a rear coming vehicle display device which are connected with the vehicle bus. The running air flow simulation device is used for simulating running air flow in a racing game or air flow in other games. The rear vehicle-coming display device is used for displaying the state of the rear vehicle-coming in the game.
In one embodiment, the running airflow simulation device is an in-vehicle air conditioner. The running air flow simulation device is an air conditioning system 5 in a car, the air conditioning system 5 blows air to the face of a driver through a front row of air conditioning air outlets according to the running speed of the car in a game to simulate the running air flow of a racing car, the air conditioning air flow is synchronously changed along with the car speed in the game, the running speed in the game is transmitted to a signal interaction controller 15 through an external intelligent mobile device 17 through a communication line 16, and the signal interaction controller 15 receives and processes game signals and transmits the game signals to the air conditioning system 5 through a car bus 12.
In one embodiment, the rear-coming vehicle display device is an electronic rearview mirror, and the electronic rearview mirror comprises an in-vehicle media rearview mirror and an out-of-vehicle electronic rearview mirror.
The display device of the coming vehicle behind is an electronic rearview mirror, the electronic rearview mirror comprises an in-vehicle flow media rearview mirror and an out-of-vehicle electronic rearview mirror, the in-vehicle flow media rearview mirror 7 is taken as an example for explanation, the image of the coming vehicle behind in the game is transmitted to the signal interaction controller 15 through the external intelligent mobile device 17 and the communication line 16, the signal interaction controller 15 receives and processes the game signal, the game signal is transmitted to the in-vehicle flow media rearview mirror 7 through the vehicle bus 12, and the driver can look over the coming vehicle behind in real time to confirm the state of the coming vehicle behind in the game.
In one of the embodiments, a vehicle having a driving feedback function in a parking condition employs a steer-by-wire system.
Under the condition of parking, the steering wheel in the steer-by-wire system is disconnected with the steering wheel support, and the steering wheel does not rotate along with the steering wheel any more.
In one embodiment, the vehicle with driving feedback function in parking condition adopts an electric control power-assisted braking system.
Under the parking condition, the electric control power-assisted brake system can still obtain pedal force feedback when stepping on a brake pedal 2 of the electric control power-assisted brake system, and simultaneously can read a brake pedal opening signal on a vehicle bus, and the signal is output to an external intelligent mobile device 17 through the vehicle bus 13 to control the brake of the racing car in the game. Meanwhile, the acceleration and gear shifting operation of the racing car in the game are realized by acquiring an accelerator pedal signal and a gear signal through the CAN bus 13 by the external intelligent mobile equipment 17.
What has been described above is merely the principles and preferred embodiments of the present invention. It should be noted that, for those skilled in the art, on the basis of the principle of the present invention, several other modifications can be made, and the protection scope of the present invention should be considered.

Claims (12)

1. A real vehicle-based immersive racing game system, comprising:
the intelligent parking system comprises a vehicle with a driving feedback function under a parking condition, a game audio output unit, a game light simulation device, a game somatosensory feedback system, a game operation device, a game display device, external intelligent mobile equipment and a signal interaction controller, wherein the game audio output unit, the game light simulation device, the game somatosensory feedback system, the game operation device, the game display device and the external intelligent mobile equipment are all connected with a vehicle bus; the first end of the signal interaction controller is connected with a bus of a vehicle, and the second end of the signal interaction controller is connected with external intelligent mobile equipment.
2. The real vehicle-based immersive racing game system of claim 1,
the game audio output unit is a vehicle-mounted sound box.
3. The real vehicle-based immersive racing game system of claim 1,
the game light simulation device is a vehicle atmosphere lamp and/or a color liquid crystal instrument panel.
4. The real vehicle-based immersive racing game system of claim 1,
the game motion sensing feedback system comprises a vehicle-mounted vibration seat and a pre-tightening safety belt.
5. The real vehicle-based immersive racing game system of claim 1,
the game operation device includes: a solid steering wheel, an accelerator pedal, a brake pedal and/or a gear shifting plectrum.
6. The real vehicle-based immersive racing game system of claim 1,
the game display device is integrated on the front windshield and is vehicle-mounted projection equipment or electrically-controlled liquid crystal glass.
7. The real vehicle-based immersive racing game system of claim 1,
the system also comprises a running airflow simulation device and a rear coming vehicle display device which are both connected with the vehicle bus.
8. The real vehicle-based immersive racing game system of claim 7,
the running airflow simulation device is an air conditioning device in the vehicle.
9. The real vehicle-based immersive racing game system of claim 7,
the display device of the coming vehicle is an electronic rearview mirror, and the electronic rearview mirror comprises an in-vehicle media rearview mirror and an out-vehicle electronic rearview mirror.
10. The real vehicle-based immersive racing game system of claim 1,
a vehicle having a driving feedback function under a parking condition employs a steer-by-wire system.
11. The real vehicle-based immersive racing game system of any of claims 1-10,
an electric control power-assisted braking system is adopted for a vehicle with a driving feedback function under a parking condition.
12. An automobile comprising a real vehicle based immersive car game system as claimed in any of claims 1 to 11.
CN201922125519.3U 2019-12-02 2019-12-02 Immersive racing car game system based on real car and car Active CN211328116U (en)

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CN201922125519.3U CN211328116U (en) 2019-12-02 2019-12-02 Immersive racing car game system based on real car and car

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112677983A (en) * 2021-01-07 2021-04-20 浙江大学 System for recognizing driving style of driver
CN112758014A (en) * 2021-01-29 2021-05-07 长城汽车股份有限公司 Driving signal processing method and vehicle
CN115179876A (en) * 2022-06-22 2022-10-14 重庆长安汽车股份有限公司 Video and audio entertainment method and device based on streaming media rearview mirror
CN116173494A (en) * 2023-02-16 2023-05-30 深圳市达实智控科技股份有限公司 Simulated driving control device and control method thereof
CN116898161A (en) * 2023-06-16 2023-10-20 青岛登云智上科技有限公司 Intelligent wearing clothing system and application method thereof

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112677983A (en) * 2021-01-07 2021-04-20 浙江大学 System for recognizing driving style of driver
CN112758014A (en) * 2021-01-29 2021-05-07 长城汽车股份有限公司 Driving signal processing method and vehicle
CN115179876A (en) * 2022-06-22 2022-10-14 重庆长安汽车股份有限公司 Video and audio entertainment method and device based on streaming media rearview mirror
CN116173494A (en) * 2023-02-16 2023-05-30 深圳市达实智控科技股份有限公司 Simulated driving control device and control method thereof
CN116898161A (en) * 2023-06-16 2023-10-20 青岛登云智上科技有限公司 Intelligent wearing clothing system and application method thereof

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