CN208493207U - A kind of perceived distance wearable device - Google Patents
A kind of perceived distance wearable device Download PDFInfo
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- CN208493207U CN208493207U CN201821109741.3U CN201821109741U CN208493207U CN 208493207 U CN208493207 U CN 208493207U CN 201821109741 U CN201821109741 U CN 201821109741U CN 208493207 U CN208493207 U CN 208493207U
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- ontology
- wearable device
- vibration unit
- main control
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Abstract
The utility model relates to a kind of perceived distance wearable devices, including ontology, the front of the body outer surface, rear portion, left and right side, which is all connected with, to be fixed with apart from induction module, the front of the inner surface of the ontology, rear portion, left and right side, which is all connected with, is fixed with vibration unit, the wearable device further includes the controller fixed with ontology, the controller includes main control module, the main control module is connected with power module and switch module, the power interface connecting with power module is provided on the shell of the controller, the signal input part of the signal output end connection main control module apart from induction module, the control signal output of the vibration unit connection main control module.
Description
Technical field
The utility model relates to a kind of wearable devices, more specifically, it relates to a kind of perceived distance wearable device.
Background technique
Virtual reality (Virtual Reality) or abbreviation 3D technology are gradually applied to video, film, medicine, intend very
In the fields such as training either game.By 3D image and posture sensor and computer equipment of arranging in pairs or groups can produce three degree of skies
Between virtual reality world.
Currently, show that virtual screen can bring the immersion of audiovisual level to experience to experiencer by the VR helmet, effect
It quite shakes, is true to nature.
It is believed that in the near future, more people VR interactive games can also prevail, and in more people VR interactive games, player is due to wearing
The VR helmet, the object in true environment can't see, thus have to solve player's moving process in ambient
The problem of body, human body keep safe distance, to avoid colliding, it is ensured that the safety of player.
In the prior art, there are no the environment sensing equipment for occurring can be applied in more people VR interactive games, this is bound to
Obstacle can be caused to the universal of VR multi-person interactive game.
For these reasons, the equipment for needing to design a kind of object that can be perceived in true environment, human body.
Utility model content
In view of the deficienciess of the prior art, setting the purpose of this utility model is to provide a kind of perceived distance is wearable
It is standby, the object around player, human body can be perceived and generate feedback prompts.
To achieve the above object, the utility model provides following technical solution:
A kind of perceived distance wearable device, including ontology, the front of the body outer surface, rear portion, left and right side are equal
It is fixedly connected with apart from induction module, the front of the inner surface of the ontology, rear portion, left and right side, which are all connected with, is fixed with vibration
Unit, the wearable device further include the controller fixed with ontology, and the controller includes main control module, and the main control module connects
It is connected to power module and switch module, the power interface connecting with power module is provided on the shell of the controller, it is described
The signal input part of signal output end connection main control module apart from induction module, the control of the vibration unit connection main control module
Signal output end processed.
As a preferred solution: the vibration unit is connect by amplifying unit with main control module, the amplifying unit it is defeated
Enter the control signal output of end connection main control module, the driving signal of the output end connection vibration unit of the amplifying unit is defeated
Enter end.
As a preferred solution: the controller further includes the communication module connecting with main control module.
As a preferred solution: the vibration unit is fastened on the inner surface of ontology, the vibration unit is protruded from
The inner surface of ontology.
As a preferred solution: the inner surface of the ontology is provided with the wall for covering vibration unit, the wall
It is fixed with the inner surface of ontology.
As a preferred solution: it is described apart from induction module be infrared distance sensor.
As a preferred solution: the power module is rechargable power supplies.
As a preferred solution: the ontology includes vest and waistband.
Compared with prior art, the utility model has the advantages that: the wearable device by its outer surface all around
Four position settings are apart from induction module, in four position setting vibration units all around of its inner surface, in use process
In, when user is close to surrounding objects, human body, hypotelorism is sensed apart from induction module, is shaken unit at this time and is issued
Vibration, user can perceive vibration, to know that there is the hypotelorism of object, human body in which direction, realize in multi-person interactive
It avoids player from colliding in game, protects the safety of player.
Detailed description of the invention
Fig. 1 is the structural schematic diagram of the wearable device in embodiment one;
Fig. 2 is the circuit diagram in embodiment one;
Fig. 3 is the schematic diagram of a layer structure of the wearable device in embodiment one;
Fig. 4 is the structural schematic diagram of the wearable device in embodiment two.
Description of symbols: 1, vest;2, apart from induction module;3, unit is shaken;4, wall;5, controller;6, it opens
Close module;7, charging interface;8, waistband;9, magic male patch;10, magic female patch.
Specific embodiment
Embodiment one:
Referring to Fig.1, a kind of perceived distance wearable device, including ontology, the ontology in the present embodiment is vest 1, in vest 1
The front of outer surface, rear portion, left and right side, which are separately connected, is fixed with first distance induction module 2, second distance induction module
2, third apart from induction module 2 and the 4th apart from induction module 2, in the front, rear portion, left and right side of the inner surface of vest 1
It is separately connected and is fixed with the first vibration unit 3, second vibration unit 3, third vibration unit 3 and the 4th vibration unit 3.
Referring to Fig. 2, which further includes the controller 5 fixed with vest 1, and controller 5 includes main control module, master control
Module is connected with power module, communication module and switch module 6, is provided on the shell of controller 5 and connect with power module
Charging interface 7, switch module 6 is also disposed on the shell of controller 5, and main control module uses the list with multiple ports I/O
Piece machine, the sampled signal input of each signal output end connection main control module apart from induction module 2, each vibration unit 3
It is connect by amplifying unit with main control module, wherein the control signal output of the input terminal connection main control module of amplifying unit
End, the driving signal input of the output end connection vibration unit 3 of amplifying unit.
In the present embodiment is infrared distance sensor apart from induction module 2, and power module is rechargable power supplies.
User needs to wear vest 1, passes through 6 opening controller 5 of operation switch module, in use, companion
With the movement of user's body, ranging is carried out to surrounding objects, human body apart from induction module 2 and feeds back the range information measured
To main control module, the distance that main control module will test is compared with setting alarm distance, when the former is less than the latter, master control mould
Block issues control signal apart from the corresponding vibration unit 3 of induction module 2 to this, and the control signal is after the amplification of amplifying unit
Driving vibration unit 3 generates vibration.
For example, first distance induction module 2 detects distance letter when having the hypotelorism of object, human body in front of user
Breath, main control module judge hypotelorism, and the first vibration unit 3 of main control module control at this time generates vibration, and such user can feel
Know the vibration of 1 front of vest, to know that there is the hypotelorism of object, human body in front, cannot move forward, otherwise
It can collide.It so may be implemented to avoid player from colliding in multi-person interactive game, protect the safety of player.
In the present embodiment, controller 5 further includes communication module, and communication module is connect with control module, and communication module is used for
With external device communication.Communication module is one or both of WIFI module, bluetooth module.
Referring to Fig. 3, on the outer surface that induction module 2 is fastened on vest 1, vibration unit 3 is fastened on horse
On the inner surface of first 1, vibration unit 3 protrudes from the inner surface of vest 1.
So set, better contacting with vibration unit 3 with human body, guarantor's body can obviously perceive shake
It is dynamic.
On this basis, it is also provided in the inner surface of vest 1 and covers the wall of combat unit, wall and vest
1 inner surface is fixed, and wall plays interval action, avoids vibration unit 3 and direct body contact, protects human body.
Embodiment two:
Difference in this implementation with embodiment one is: ontology is waistband 8, and vibration unit 3 is fixed on the interior table of waistband 8
Face is fixed on the outer surface of waistband 8 apart from induction module 2 and controller 5, the evil spirit worked in coordination is provided at the both ends of waistband 8
Art male patch 9 and magic female patch 10.
Waistband 8 is worn to waist, is mentioned in use by being shaken in the front, rear portion, left and right side of waist
Wake up user.
The above is only the preferred embodiment of the utility model, and the protection scope of the utility model is not limited merely to
Above-described embodiment, technical solution belonging to the idea of the present invention belong to the protection scope of the utility model.It should refer to
Out, for those skilled in the art, it is without departing from the principle of the utility model it is several improvement and
Retouching, these improvements and modifications also should be regarded as the protection scope of the utility model.
Claims (8)
1. a kind of perceived distance wearable device, including ontology, it is characterized in that: the front of the body outer surface, rear portion, left side and
Right side, which is all connected with, to be fixed with apart from induction module, and the front of the inner surface of the ontology, rear portion, left and right side are all connected with fixation
There is vibration unit, which further includes the controller fixed with ontology, and the controller includes main control module, the master control
Module is connected with power module and switch module, and the power supply connecting with power module is provided on the shell of the controller and is connect
Mouthful, the signal input part of the signal output end connection main control module apart from induction module, the vibration unit connects master control
The control signal output of module.
2. perceived distance wearable device according to claim 1, it is characterized in that: the vibration unit by amplifying unit with
Main control module connection, the control signal output of the input terminal connection main control module of the amplifying unit, the amplifying unit
The driving signal input of output end connection vibration unit.
3. perceived distance wearable device according to claim 1, it is characterized in that: the controller further includes and main control module
The communication module of connection.
4. perceived distance wearable device according to claim 1, it is characterized in that: the vibration unit is fastened on ontology
Inner surface on, the vibration unit protrudes from the inner surface of ontology.
5. perceived distance wearable device according to claim 4, it is characterized in that: the inner surface of the ontology is provided with covering
The inner surface of the firmly wall of vibration unit, the wall and ontology is fixed.
6. perceived distance wearable device according to claim 1, it is characterized in that: it is described apart from induction module be infrared distance measurement
Sensor.
7. perceived distance wearable device according to claim 1, it is characterized in that: the power module is rechargable power supplies.
8. perceived distance wearable device according to claim 1, it is characterized in that: the ontology includes vest and waistband.
Priority Applications (1)
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CN201821109741.3U CN208493207U (en) | 2018-07-12 | 2018-07-12 | A kind of perceived distance wearable device |
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CN201821109741.3U CN208493207U (en) | 2018-07-12 | 2018-07-12 | A kind of perceived distance wearable device |
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CN208493207U true CN208493207U (en) | 2019-02-15 |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110338488A (en) * | 2019-07-29 | 2019-10-18 | 南京信息工程大学 | A kind of Multifunctional waist-protecting |
CN112121405A (en) * | 2020-08-17 | 2020-12-25 | 南昌泰豪虚拟现实科技有限公司 | Game equipment control system based on VR virtual technology |
-
2018
- 2018-07-12 CN CN201821109741.3U patent/CN208493207U/en active Active
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110338488A (en) * | 2019-07-29 | 2019-10-18 | 南京信息工程大学 | A kind of Multifunctional waist-protecting |
CN112121405A (en) * | 2020-08-17 | 2020-12-25 | 南昌泰豪虚拟现实科技有限公司 | Game equipment control system based on VR virtual technology |
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