CN104511079A - Method for removing psychological disorder for patient by virtual technology - Google Patents
Method for removing psychological disorder for patient by virtual technology Download PDFInfo
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- CN104511079A CN104511079A CN201310451973.2A CN201310451973A CN104511079A CN 104511079 A CN104511079 A CN 104511079A CN 201310451973 A CN201310451973 A CN 201310451973A CN 104511079 A CN104511079 A CN 104511079A
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Abstract
The invention provides a method for removing psychological disorder for a patient by the virtual technology. The working principle of the method is that a virtual user graph or image is obtained, a virtual user exposes in a virtual reality scene, an electrical-wave signal is acquired from the cerebral cortex of the user as the indirect measurement of the psychological rehabilitation effect; the real scene is changed to induce electric wave of the cerebral cortex of the user to enable the electric wave of the cerebral cortex to enter some state; active suggestions are provided to the user according to the special medical service of psychological rehabilitation for the user, so as to enable the electric wave of the cerebral cortex to be kept in the state all the time, and therefore, the active experience result of the user is improved, and a good way is provided for psychological training and rehabilitation; meanwhile, the motion sensing technology is performed to bring the user the realistic sensation, and thus the user can learn the way to treat a disaster in emergency while accepting psychological rehabilitation.
Description
Technical field
The present invention relates to a kind of mode utilizing the virtual reality technology simulated patient scene of suffering a calamity or disaster, and it relates to computer network simulation and graphic processing data, relates to reality environment and is applied to survival training.
Background technology
Virtual reality (Virtual Reality) technology is a kind of computer systems technology with the experiencing virtual world that can create.Virtual environment is by Practical computer teaching, and it acts on user by the vision, audition, sense of touch etc. of people, makes it to produce visual simulation on the spot in person.Being widely used of virtual reality, the large application greatly in engineering design, computer-aided design, data visualization, flight simulation, multimedia remote education, tele-medicine, artistic creation, game etc.
Virtual reality technology is developed recent years, utilizes virtual technology to be applied to operation and blood vessel moulding etc.The research worker of Israel is developed " computer-aided training rehabilitation environmental system ", by simulating sights such as rowing the boat, play ball, helping disabled and improving balanced capacity, recovers the motion function of health.Initiative and the enthusiasm of user itself can be improved, strengthen training effect.
Body sense technology, is applied to computer input field and is achieved, for the mankind provide more comfortable and natural computer input mode.The Leap 3D of Kinect and the Leap Motion company of Microsoft is exactly two main brands in current body sense input field, under the prerequisite of operator without the need to hand-held any induction stage property, is caught by photographic head and sensor, the action of identifying operation person.Body sense technology based on space is applied with reality environment, makes participant bring more real disaster to experience.
Iris recognition technology is widely regarded as the rising biometrics of 21st century most, the application of following multiple fields such as security protection, national defence, ecommerce, and also inevitable meeting is attached most importance to iris recognition technology.This trend starts gradually to display in the various application of all parts of the world, and market application foreground is boundless.Use iris technology in this patent, be intended to protect individual privacy, prevent the leakage of personal patient information.
The present invention is devoted to the rehabilitation experience that user comprises nerve, spirit.Majority by non-autonomous patient harm, still suffers from psychological shade, even hallucinates thus affect orthobiosis after therapeutic process terminates.To be suffered a calamity or disaster scene by the reducible patient of simulating reality technology, by again experiencing, to reduce patients ' psychological frightened, thus reduce psychological shade, reaches the result of rehabilitation.
Summary of the invention
The object of the invention is to overcome deficiency of the prior art, provide a kind of virtual technology that utilizes and help patient to break away from the method for mental illness.
In order to solve the problems of the technologies described above, the present invention is achieved through the following technical solutions:
The present invention utilizes virtual technology to help patient to break away from the method for mental illness, cardinal principle is as follows: by a kind of virtual graphical user or image, then Virtual User is placed oneself in the midst of in the scene of virtual reality, by gathering the method for the corticocerebral electric wave signal of user as the indirect measurement of psychological rehabilitation effect; And by changing reality scene, the corticocerebral electric wave of induction user, its corticocerebral electric wave is in and does not plant state, according to the psychological rehabilitation special medical treatment of user, to user's Positive hint, allow corticocerebral electric wave be in this state all the time, strengthen the positive experience effect of user, provide a kind of good method to mental training rehabilitation.Simultaneously by body sense technology, bring impression more true to nature to user, while psychological rehabilitation, association's disaster emergency process.
Specific embodiment of the invention step is as follows:
Step 1: gather patient's three-dimensional simulation data, form somatic data model, stored in computer;
Step 2: gather patient about sight process of being injured, make three-dimensional stereo model, charge in computer;
Step 3: an individual sense equipment is set, body sense equipment streaks track by induction user trick in virtual environment, makes corresponding action;
Step 4: user has on Helmet Mounted Display, is connected to computer, can see that virtual user oneself appears in a virtual disaster environment from Helmet Mounted Display;
Step 5: the electric wave gathering brain in patients cortex;
Step 6: suitably change virtual disaster environment, patient's eeg wave is between α (8-12Hz), prevents patient from occurring untoward reaction.Utilize disaster scenarios to reproduce, make patient overcome psychology frightened, thus recover mental health.
If patient's eeg wave is abnormal, meeting is active scene change immediately.Be injured in on-the-spot virtual environment by patient is placed oneself in the midst of again, regulate virtual environment, make patient overcome psychology frightened, accept the rehabilitative action that virtual environment is brought, thus patient is got well.
Compared with prior art, the invention has the beneficial effects as follows:
Without the need to reducing disaster scene in real world, also without the need to any sensing stage property, as long as just can virtual reality process be completed in the inductive spacing of body sense equipment, easy and simple to handle; Can be applicable to multiple field, except to except mental illness Rehabilitation, also can be used for simulation disaster scene and make user learn skill of escaping.
Accompanying drawing explanation
Fig. 1 utilizes virtual technology to help patient to break away from the flow chart of the method for mental illness.
Detailed description of the invention
Below in conjunction with accompanying drawing and detailed description of the invention, the present invention is described in further detail:
The present invention utilizes virtual technology to help patient to break away from the method for mental illness, cardinal principle is as follows: by a kind of virtual graphical user or image, then Virtual User is placed oneself in the midst of in the scene of virtual reality, by gathering the method for the corticocerebral electric wave signal of user as the indirect measurement of psychological rehabilitation effect; And by changing reality scene, the corticocerebral electric wave of induction user, its corticocerebral electric wave is in and does not plant state, according to the psychological rehabilitation special medical treatment of user, to user's Positive hint, allow corticocerebral electric wave be in this state all the time, strengthen the positive experience effect of user, provide a kind of good method to mental training rehabilitation.Simultaneously by body sense technology, bring impression more true to nature to user, while psychological rehabilitation, association's disaster emergency process.
Specific embodiment of the invention step is as follows:
Step 1: gather patient's three-dimensional simulation data, form somatic data model, stored in computer;
Step 2: gather patient about sight process of being injured, make three-dimensional stereo model, charge in computer;
Step 3: an individual sense equipment is set, body sense equipment streaks track by induction user trick in virtual environment, makes corresponding action;
Step 4: user has on Helmet Mounted Display, is connected to computer, can see that virtual user oneself appears in a virtual disaster environment from Helmet Mounted Display;
Step 5: the electric wave gathering brain in patients cortex;
Step 6: suitably change virtual disaster environment, patient's eeg wave is between α (8-12Hz), prevents patient from occurring untoward reaction.Utilize disaster scenarios to reproduce, make patient overcome psychology frightened, thus recover mental health.
If patient's eeg wave is abnormal, meeting is active scene change immediately.Be injured in on-the-spot virtual environment by patient is placed oneself in the midst of again, regulate virtual environment, make patient overcome psychology frightened, accept the rehabilitative action that virtual environment is brought, thus patient is got well.
The undeclared part related in the present invention is same as the prior art or adopt prior art to be realized.
Claims (3)
1. utilize virtual reality technology and body sense technology to help user to arrive a method for psychological rehabilitation and survival training, comprise startup virtual training rehabilitation procedure, password authentification, correctly enter step, it is characterized in that: described operation principle; Described concrete implementation step.
2. operation principle according to claim 1, it is characterized in that: described operation principle is by a kind of virtual graphical user or image, then Virtual User is placed oneself in the midst of in the scene of virtual reality, by gathering the method for the corticocerebral electric wave signal of user as the indirect measurement of psychological rehabilitation effect; And by changing reality scene, the corticocerebral electric wave of induction user, makes its corticocerebral electric wave be in and does not plant state, according to the psychological rehabilitation special medical treatment of user, to user's Positive hint, allow corticocerebral electric wave be in this state all the time, strengthen the positive experience effect of user, provide a kind of good method to mental training rehabilitation, simultaneously by body sense technology, impression more true to nature is brought to user, while psychological rehabilitation, association's disaster emergency process.
3. concrete implementation step according to claim 1, is characterized in that: described concrete implementation step is as follows:
Described step 1: gather patient's three-dimensional simulation data, form somatic data model, stored in computer;
Described step 2: gather patient about sight process of being injured, make three-dimensional stereo model, charge in computer;
Described step 3: an individual sense equipment is set, body sense equipment streaks track by induction user trick in virtual environment, makes corresponding action;
Described step 4: user has on Helmet Mounted Display, is connected to computer, can see that virtual user oneself appears in a virtual disaster environment from Helmet Mounted Display;
Described step 5: the electric wave gathering brain in patients cortex;
Described step 6: suitably change virtual disaster environment, patient's eeg wave is between α (8-12Hz), prevents patient from occurring untoward reaction, utilize disaster scenarios to reproduce, makes patient overcome psychology frightened, thus recovers mental health.
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Cited By (7)
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CN106066938A (en) * | 2016-06-03 | 2016-11-02 | 贡京京 | A kind of disease prevention and health control method and system |
CN106373172A (en) * | 2016-08-31 | 2017-02-01 | 南京意斯伽生态科技有限公司 | Psychotherapy simulation system based on virtual reality technology |
CN107320836A (en) * | 2017-05-02 | 2017-11-07 | 华南理工大学 | Depression auxiliary treatment virtual scene system and its implementation based on VR technologies |
CN107432977A (en) * | 2016-05-27 | 2017-12-05 | 南京抹香鲸信息科技有限公司 | A kind of virtual reality psychological training system based on big data |
CN109171772A (en) * | 2018-08-13 | 2019-01-11 | 李丰 | A kind of psychological quality training system and training method based on VR technology |
WO2019134609A1 (en) * | 2018-01-05 | 2019-07-11 | 陈锦焜 | Scene generation system, and scene generation method |
CN112133408A (en) * | 2020-09-28 | 2020-12-25 | 安徽徽韵心理咨询有限公司 | Psychological training interactive system and training method based on VR technology |
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- 2013-09-28 CN CN201310451973.2A patent/CN104511079A/en active Pending
Cited By (9)
Publication number | Priority date | Publication date | Assignee | Title |
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CN107432977A (en) * | 2016-05-27 | 2017-12-05 | 南京抹香鲸信息科技有限公司 | A kind of virtual reality psychological training system based on big data |
CN106066938A (en) * | 2016-06-03 | 2016-11-02 | 贡京京 | A kind of disease prevention and health control method and system |
CN106066938B (en) * | 2016-06-03 | 2019-02-26 | 贡京京 | A kind of disease prevention and health control method and system |
CN106373172A (en) * | 2016-08-31 | 2017-02-01 | 南京意斯伽生态科技有限公司 | Psychotherapy simulation system based on virtual reality technology |
CN107320836A (en) * | 2017-05-02 | 2017-11-07 | 华南理工大学 | Depression auxiliary treatment virtual scene system and its implementation based on VR technologies |
WO2019134609A1 (en) * | 2018-01-05 | 2019-07-11 | 陈锦焜 | Scene generation system, and scene generation method |
CN109999311A (en) * | 2018-01-05 | 2019-07-12 | 陈锦焜 | The method of scenarios generation system and scenarios generation |
CN109171772A (en) * | 2018-08-13 | 2019-01-11 | 李丰 | A kind of psychological quality training system and training method based on VR technology |
CN112133408A (en) * | 2020-09-28 | 2020-12-25 | 安徽徽韵心理咨询有限公司 | Psychological training interactive system and training method based on VR technology |
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Application publication date: 20150415 |