CN207898959U - A kind of simulation laboratory based on virtual reality mixing of stabilization - Google Patents

A kind of simulation laboratory based on virtual reality mixing of stabilization Download PDF

Info

Publication number
CN207898959U
CN207898959U CN201721845153.1U CN201721845153U CN207898959U CN 207898959 U CN207898959 U CN 207898959U CN 201721845153 U CN201721845153 U CN 201721845153U CN 207898959 U CN207898959 U CN 207898959U
Authority
CN
China
Prior art keywords
scene
host
virtual
experiencer
data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201721845153.1U
Other languages
Chinese (zh)
Inventor
郭濛濛
张平
袁崇
翟晓斐
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Henan New Hampshire Television Technology Co Ltd
Original Assignee
Henan New Hampshire Television Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Henan New Hampshire Television Technology Co Ltd filed Critical Henan New Hampshire Television Technology Co Ltd
Priority to CN201721845153.1U priority Critical patent/CN207898959U/en
Application granted granted Critical
Publication of CN207898959U publication Critical patent/CN207898959U/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Landscapes

  • Processing Or Creating Images (AREA)

Abstract

The utility model provides a kind of simulation laboratory of stabilization mixed based on virtual reality, is related to virtual emulation practice teaching room field, including:Aobvious equipment;Handle;Shoot camera;Locator is fixed on shooting camera;Scene of game renders host, for virtual scene to be split into flat image, and the data of the flat image is transferred to rendering synthesis host;Router;Synthesis host is rendered, mixes scene for the data of the flat image and the image data of the experiencer of shooting camera shooting to be synthesized three-dimension virtual reality by composite software, and three-dimensional is shown that the data of scene are transferred to viewing screen;Show equipment;Scene of game renders host and renders is mounted on NDI softwares on synthesis host.The problem of the utility model solves existing bore hole 3D immersions interactive system and evaluator can not be assessed experiencer suitable for practice teaching field, and the picture seen of traditional simulation laboratory easy tos produce dizziness.

Description

A kind of simulation laboratory based on virtual reality mixing of stabilization
Technical field
It is mixed based on virtual reality that the utility model is related to virtual emulation practice teaching room field more particularly to a kind of stabilizations The simulation laboratory of conjunction.
Background technology
In practice teaching field, rail traffic vehicle braking teaching is for being giveed training to student, and student is to rail for culture The understanding of road vehicular traffic brake unit design feature is grasped, to efficiently, scientifically be learnt;Existing rail traffic The most of teaching using modes such as the PPT of book contents combination teacher of teaching, learning efficiency be not high;Another aspect training base Because railroad track itself takes up a large area, Meteorological is high, scene set is fixed, many real training places can not put into construction, i.e., Make the corresponding training base of construction, cannot achieve during real training and replace scene or interaction according to demand, so as to cause real training Effect is poor.
In order to solve this problem, a kind of bore hole 3D immersions interaction system based on simulated teaching Training Room may be used System, specifically includes:Host is rendered, for connecting control engine and display device, and combination rendering engine realizes the rendering of picture; Rendering engine, for using the software realizations such as ventuz fusion with it is synchronous after, pass through connect display device present bore hole 3D pictures; Display device, for by showing the picture of rendering after being connect with rendering host;Router, for being connected by wireless network card Render host and control engine;Engine is controlled, real-time, interactive control is realized for connecting router.But in actual application In, although bore hole 3D immersions exchange method has certain benefit, still, experiencer can only stand could experience in specific position Scene therein can not be experienced for onlooker to the sense organ of this immersion.
It in practice teaching field, needs to assess the training of experiencer, if using bore hole 3D immersions Interactive system, the evaluator in specific position that do not stand will be unable to assess the training of experiencer;Therefore, for body The assessment situation for the person of testing need the picture transmission for seeing experiencer in VR glasses to evaluator it can be seen that screen on, this Sample evaluator carries out VR experiencers more accurate it can be seen that the real-time pictures that the action of VR experiencers and experiencer see Assessment.
We mix virtually and reality scene by using synthesis host mixing scene of game rendering host is rendered, but It is that, if rendering the data transmission between host and rendering synthesis host only with video frequency collection card for scene of game, can deposit In the disadvantage that connection is more, transmission is unstable.
Utility model content
The purpose of this utility model is that:It can not be suitable for teaching in fact to solve existing bore hole 3D immersions interactive system Evaluator assesses experiencer in instruction field, preferably should can not simultaneously solve in simulation type laboratory in teaching field If certainly scene of game renders the data transmission between host and rendering synthesis host only with video frequency collection card, there can be circuit The problem that connection is more, transmission is unstable, the utility model provide a kind of simulation laboratory of stabilization mixed based on virtual reality.
The technical solution of the utility model is as follows:
On the one hand, the utility model provides a kind of simulation laboratory of stabilization mixed based on virtual reality, including:Head is aobvious Equipment watches virtual scene for experiencer, and the virtual scene is transferred to scene of game and renders host;
Handle, for being interacted between experiencer and virtual scene;
Camera is shot, for shoot the experiencer for showing equipment with head and being located in green background, and by the experiencer of shooting Image data be transferred to rendering synthesis host;
Locator is fixed on shooting camera, the location information for tracking shooting camera, and location information is sent to Scene of game renders host;
Scene of game renders host, for virtual scene to be split into flat image, and by the data of the flat image It is transferred to rendering synthesis host;
Router renders host and rendering synthesis host for connecting scene of game;
Synthesis host is rendered, the image data of the experiencer by the data of the flat image and shooting camera shooting is used for Three-dimension virtual reality is synthesized by composite software and mixes scene, and three-dimensional is shown that the data of scene are transferred to display and set It is standby;
Equipment is shown, for showing virtual display scene;
The scene of game renders host and renders synthesis installs NDI softwares between host.
Specifically, it includes foreground, background, channel that the scene of game, which renders the flat picture picture that host generates,.
Preferably, data and the shooting for rendering synthesis host and synthesizing the flat image using VENTUZ composite softwares The image data of the experiencer of camera shooting.
Specifically, the display equipment is LED display or liquid crystal display.
Specifically, it is connected by HDMI interface or SDI interfaces between the rendering synthesis host and display equipment.
After adopting the above scheme, the beneficial effects of the utility model are as follows:
(1) after the simulation laboratory of the utility model being used in practice-training teaching field, evaluator comments experiencer Estimate no longer is that can only see the independent picture of virtual scene either experiencer, but experiencer is put into entire virtual scene In, more really experience to evaluator, evaluator it can be seen that VR experiencers action and virtual scene, to VR experiencers Have and more asks accurate assessment.
(2) image of the experiencer taken due to shooting camera is flat two-dimensional images, and virtual scene is three-dimensional Scene, so, during scene of game rendering host is transmitted virtual scene, need first to tear three-dimensional virtual scene open It is divided into the two dimensional image of plane, the two dimensional image of the flat two-dimensional images and experiencer synthesize three commonly through synthesis host is rendered The scene of dimension and experiencer, scene of game render host by virtual scene split into containing have powerful connections, foreground and channel it is multiple Two dimensional image, during these two-dimensional image datas are transferred to rendering synthesis host, if using capture card to these Two dimensional image carries out ability transmission, then needs multiple connections, multiple connections can to transmit it is unstable, therefore, this reality Router is connected between host and rendering synthesis host so that the two wirelessly connects with novel rendered in scene of game It connects, is then transmitted again by NDI transmitting softwares, this addresses the problem transmit unstable problem.This of the utility model changes Although small into putting, the proposition of problem is simultaneously readily apparent that.
Description of the drawings
Fig. 1 is the structural schematic diagram of the utility model
Fig. 2 is the data transmission scheme that virtual camera positions are determined in the utility model embodiment;
Specific implementation mode
The following will be combined with the drawings in the embodiments of the present invention, the technical solution in the present embodiment is carried out it is clear, complete Site preparation describes, it is clear that described embodiment is only a part of the embodiment of the utility model, rather than whole implementation Example.Based on the embodiments of the present invention, those of ordinary skill in the art are obtained without making creative work The every other embodiment obtained, shall fall within the protection scope of the present invention.
Embodiment 1
As shown in Figure 1, a kind of simulation laboratory based on virtual reality mixing of stabilization, including:
Aobvious equipment watches virtual scene for experiencer, and the virtual scene is transferred to scene of game and renders master Machine;It is exactly the usual VR glasses that the head, which shows equipment,.
Handle, for being interacted between experiencer and virtual scene;In general, the aobvious equipment of head and handle, which are into, is arranged It sets;In the utility model, head used shows equipment and handle is the VIVE series produced using HTC companies.
Camera is shot, for shoot the experiencer for showing equipment with head and being located in green background, and by the experiencer of shooting Image data be transferred to rendering synthesis host;Experiencer stands before green background, this is in order to facilitate in image processing process By experiencer it is quick, accurately deduct from background.
Locator is fixed on shooting camera, the location information for tracking shooting camera, and location information is sent to Scene of game renders host.
Scene of game renders host, and for virtual scene to be split into flat image, scene of game renders what host generated It is flat to draw as including foreground, background, channel, and the data of the flat image are transferred to rendering synthesis host;Scene of game It renders the data transmission that host and head are shown between equipment and uses USB interface and HDMI interface.
Router renders host and rendering synthesis host for connecting scene of game.
Synthesis host is rendered, the image data of the experiencer by the data of the flat image and shooting camera shooting is used for Three-dimension virtual reality is synthesized by composite software and mixes scene, and three-dimensional is shown that the data of scene are transferred to display and set It is standby.
Equipment is shown, for showing that virtual display scene, display equipment are LED display or liquid crystal display.It renders It synthesizes and is connected by HDMI interface or SDI interfaces between host and display equipment.
The scene of game renders host and renders synthesis installs NDI softwares between host.
Embodiment 2
As shown in Figure 1, a kind of emulation mode of the simulation laboratory based on virtual reality mixing of stabilization, including walk as follows Suddenly:
S1:Locator is fixed on shooting camera, locator is used to obtain the location information and shooting angle of shooting camera Spend information;
S2:Experiencer is located in front of green background, and then experiencer shows equipment by head and watches virtual scene, by handle with It is interacted between virtual scene, in virtual scene, establishes virtual shooting camera, specific angle is obtained by virtually shooting camera The virtual scene of degree;
S3:Host is rendered by scene of game, the virtual scene of special angle is split into flat image, and these are put down Face image transmitting gives rendering synthesis host;The angle for choosing virtual scene changes according to the variation of shooting camera position;
S4:While carrying out S3, experiencer's image is shot by shooting camera, shooting camera gives experiencer's image transmitting Render synthesis host;
S5:Render the experiencer that scene of game is rendered the flat image and shooting camera shooting of host transmission by synthesis host Image synthesizes three-dimension virtual reality and mixes scene, and gives the image transmitting of three-dimension virtual reality mixing scene to display equipment;
S6:Three-dimension virtual reality is mixed scene and shown by display equipment.
Embodiment 3
On the basis of embodiment 2, in the S3, determine the virtual scene of special angle the specific steps are:
S31:Virtual camera and virtual fixture are created in virtual scene, and virtual fixture is determined with the S1 Position device establishes set membership;Specifically, the data of locator are father, the data of virtual fixture are son, and the data of locator become Virtual fixture is driven when change;
S32:A virtual small ball one, the position of this small ball are created in virtual scene according to the position of locator For determining location information of the shooting camera in virtual environment;
S33:Virtual camera is moved at virtual small ball one;
S34:An object for there are corner angle is placed in front of shooting camera, while drawing a red point an edges and corners, is moved Dynamic shooting camera makes red point just at the center position of camera;
S35:A virtual small ball two is created in corresponding virtual scene at red point using handle, virtual small ball two To shoot the center of camera shooting picture;
S36:The rotation angle information of virtual camera is determined by virtual small ball one and virtual small ball two;
S37:A line is created at the center of virtual camera, while the father and son for establishing virtual camera and shooting between camera is closed System, at this point, virtual camera is just overlapped with the position of real camera.
Operation principle:Shooting camera shoots the green background after experiencer and experiencer, then by the picture of shooting Face sends rendering to and renders synthesis host, is to render synthesis host for the image segmentation between experiencer and green background Middle progress, it should be understood that the segmentation this point for image is inevitable conventional steps, therefore the utility model the step of Do not illustrate in description.Scene of game renders the virtual scene that host obtains special angle, the virtual scene of this special angle It is to be shot by virtual camera, therefore, it is necessary to obtain the shooting angle of the position of virtual camera and camera lens, how obtains virtualphase The position of machine and the shooting angle of camera lens subsequently illustrate.
The image for the experiencer that shooting camera takes is flat two-dimensional images, and virtual scene is three-dimensional scene, institute During scene of game rendering host is transmitted virtual scene, to need first to split into three-dimensional virtual scene flat The two dimensional image of the two dimensional image in face, the flat two-dimensional images and the experiencer field three-dimensional commonly through synthesis host synthesis is rendered Scape and experiencer, scene of game render host by virtual scene split into containing have powerful connections, multiple X-Y schemes of foreground and channel Then these two dimensional images are transferred to rendering synthesis host, render synthesis host by ventuz softwares by scene of game by picture Experiencer's image synthesis three-dimension virtual reality of the flat image and shooting camera shooting that render host transmission mixes scene, then Three-dimension virtual reality is mixed into scene by showing that equipment is shown, evaluator's direct viewing shows equipment, so that it may with simultaneously See the virtual environment residing for experiencer and experiencer, the behavior of experiencer is preferably assessed.In practice, The simulation laboratory of the utility model or method can not only be used for assessing, and can also be used in other amusements and come to other people Viewing, to reach better entertainment effect.
It is bending since the head of VR aobvious equipment of experiencer's wearing shows minute surface, the virtual scene that experiencer sees is practical On be bending, if directly by this bending virtual scene give evaluator watch, can allow people generate dizziness, therefore, this Utility model is the virtual scene of special angle to be chosen by virtual camera, and be not the virtual scene that experiencer sees, is solved The problem of evaluator that determined will produce dizziness, and the virtual scene for choosing special angle needs to determine by virtual camera, under Face will illustrate the principle of the specific position of description virtual camera and the determination of rotation angle:As shown in Fig. 2, positioning Device can position the position location of shooting camera, and virtual fixture and virtual camera and virtual hand are established in virtual scene Handle, virtual fixture, virtual camera and virtual handle should establish father respectively with locator, handle and the locator in the display world Subrelation.The location information of virtual fixture can be obtained directly by locator, and the location information of virtual fixture is obtained The location information that virtual shooting camera can be directly acquired in of the invention, creates virtual small ball one and virtual small ball two, When virtual small ball one and virtual small ball two point-blank when, the shooting angle of virtual camera and shooting camera overlaps, To which virtual camera can form the state being completely superposed with the position of shooting camera.In the utility model, the position of virtual camera It sets according to the position of actual shooting camera and the variation of angle and changes, evaluator is facilitated to watch render scenes from all angles Scene is mixed with the virtual reality of experiencer's composition, more accurately the operation of experiencer more accurately can be commented Estimate.
By these two-dimensional image datas be transferred to rendering synthesis host during, if using capture card to these two Tie up image and carry out ability transmission, then need multiple connections, multiple connections can to transmit it is unstable, therefore, this practicality Novel rendered in scene of game connects router between host and rendering synthesis host so that the two wirelessly connects It connects, is then transmitted again by NDI transmitting softwares, this addresses the problem transmit unstable problem.This of the utility model changes Although small into putting, the proposition of problem is simultaneously readily apparent that.
It is obvious to a person skilled in the art that the present invention is not limited to the details of the above exemplary embodiments, and And without departing substantially from the spirit or essential attributes of the utility model, it can realize that this practicality is new in other specific forms Type.Therefore, in all respects, the present embodiments are to be considered as illustrative and not restrictive, this practicality is new The range of type is indicated by the appended claims rather than the foregoing description, it is intended that containing in the equivalent requirements of the claims will be fallen All changes in justice and range are embraced therein.Any reference numeral in claim should not be considered as limitation Involved claim.
In addition, it should be understood that although this specification is described in terms of embodiments, but not each embodiment is only wrapped Containing an independent technical solution, this description of the specification is merely for the sake of clarity, and those skilled in the art should It considers the specification as a whole, the technical solutions in the various embodiments may also be suitably combined, forms those skilled in the art The other embodiment being appreciated that.

Claims (4)

1. a kind of simulation laboratory based on virtual reality mixing of stabilization, which is characterized in that including:
Aobvious equipment watches virtual scene for experiencer, and the virtual scene is transferred to scene of game and renders host;
Handle, for being interacted between experiencer and virtual scene;
Camera is shot, for shoot the experiencer for showing equipment with head and being located in green background, and by the figure of the experiencer of shooting As data are transferred to rendering synthesis host;
Locator is fixed on shooting camera, the location information for tracking shooting camera, and location information is sent to game Scene rendering host;
Scene of game renders host, for virtual scene to be split into flat image, and by the data transmission of the flat image Host is synthesized to rendering;
Router renders host and rendering synthesis host for connecting scene of game;
Synthesis host is rendered, for passing through the image data of the data of the flat image and the experiencer of shooting camera shooting Composite software synthesizes three-dimension virtual reality and mixes scene, and three-dimensional is shown that the data of scene are transferred to display equipment;
Equipment is shown, for showing virtual display scene;
The scene of game renders host and renders synthesis installs NDI softwares between host.
2. a kind of simulation laboratory based on virtual reality mixing of stabilization according to claim 1, which is characterized in that institute State the experiencer for rendering data and shooting camera shooting that synthesis host synthesizes the flat image using VENTUZ composite softwares Image data.
3. a kind of simulation laboratory based on virtual reality mixing of stabilization according to claim 1, which is characterized in that institute It is LED display or liquid crystal display to state display equipment.
4. a kind of simulation laboratory based on virtual reality mixing of stabilization according to claim 1, which is characterized in that institute It states and is connected by HDMI interface or SDI interfaces between rendering synthesis host and display equipment.
CN201721845153.1U 2017-12-25 2017-12-25 A kind of simulation laboratory based on virtual reality mixing of stabilization Expired - Fee Related CN207898959U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201721845153.1U CN207898959U (en) 2017-12-25 2017-12-25 A kind of simulation laboratory based on virtual reality mixing of stabilization

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201721845153.1U CN207898959U (en) 2017-12-25 2017-12-25 A kind of simulation laboratory based on virtual reality mixing of stabilization

Publications (1)

Publication Number Publication Date
CN207898959U true CN207898959U (en) 2018-09-25

Family

ID=63569088

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201721845153.1U Expired - Fee Related CN207898959U (en) 2017-12-25 2017-12-25 A kind of simulation laboratory based on virtual reality mixing of stabilization

Country Status (1)

Country Link
CN (1) CN207898959U (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107976811A (en) * 2017-12-25 2018-05-01 河南新汉普影视技术有限公司 A kind of simulation laboratory and its emulation mode based on virtual reality mixing
CN109782903A (en) * 2018-12-18 2019-05-21 北京牡丹电子集团有限责任公司数字电视技术中心 A kind of garden display systems and method based on virtual reality technology
CN113128716A (en) * 2021-04-25 2021-07-16 中国科学院计算机网络信息中心 Operation guidance interaction method and system

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107976811A (en) * 2017-12-25 2018-05-01 河南新汉普影视技术有限公司 A kind of simulation laboratory and its emulation mode based on virtual reality mixing
CN107976811B (en) * 2017-12-25 2023-12-29 河南诺控信息技术有限公司 Virtual reality mixing-based method simulation laboratory simulation method of simulation method
CN109782903A (en) * 2018-12-18 2019-05-21 北京牡丹电子集团有限责任公司数字电视技术中心 A kind of garden display systems and method based on virtual reality technology
CN113128716A (en) * 2021-04-25 2021-07-16 中国科学院计算机网络信息中心 Operation guidance interaction method and system

Similar Documents

Publication Publication Date Title
CN107976811A (en) A kind of simulation laboratory and its emulation mode based on virtual reality mixing
CN110233841B (en) Remote education data interaction system and method based on AR holographic glasses
CN207898959U (en) A kind of simulation laboratory based on virtual reality mixing of stabilization
CN208126674U (en) A kind of architectural engineering tutoring system based on VR virtual reality technology
CN104484327A (en) Project environment display method
CN207601427U (en) A kind of simulation laboratory based on virtual reality mixing
CN105429989A (en) Simulative tourism method and system for virtual reality equipment
CN109636916A (en) A kind of a wide range of virtual reality roaming system and method for dynamic calibration
CN107154197A (en) Immersion flight simulator
CN108831231A (en) A kind of fire-fighting simulation virtual platform
CN106340064A (en) Mixed-reality sandbox device and method
CN107783306A (en) A kind of bore hole 3D immersions exchange method and system based on simulated teaching Training Room
CN113011723A (en) Remote equipment maintenance system based on augmented reality
CN110427107A (en) Virtually with real interactive teaching method and system, server, storage medium
CN106558017A (en) Spherical display image processing method and system
CN208985412U (en) Wisdom education physical environment system
CN106780754A (en) A kind of mixed reality method and system
CN108830944B (en) Optical perspective three-dimensional near-to-eye display system and display method
TW201828258A (en) Method and device for rendering scene
CN110290409A (en) Data processing method, VR equipment and system
Zerman et al. User behaviour analysis of volumetric video in augmented reality
CN106530408A (en) Museum temporary exhibition planning and design system
CN109445598A (en) A kind of augmented reality system and device of view-based access control model
CN111840999A (en) Game education method based on three-dimensional object graph recognition
CN107846584A (en) The adaptive desktop synchronized projection method of virtual reality based on scene management development library

Legal Events

Date Code Title Description
GR01 Patent grant
GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20180925