CN206688212U - Virtual reality motor platform and virtual reality seat - Google Patents
Virtual reality motor platform and virtual reality seat Download PDFInfo
- Publication number
- CN206688212U CN206688212U CN201720212713.3U CN201720212713U CN206688212U CN 206688212 U CN206688212 U CN 206688212U CN 201720212713 U CN201720212713 U CN 201720212713U CN 206688212 U CN206688212 U CN 206688212U
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- drives
- spheroid
- virtual reality
- motor
- motor platform
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- 230000005540 biological transmission Effects 0.000 claims abstract description 29
- 230000000694 effects Effects 0.000 claims description 12
- 230000035807 sensation Effects 0.000 abstract description 7
- 230000035939 shock Effects 0.000 abstract description 6
- 238000009434 installation Methods 0.000 abstract description 2
- 230000003190 augmentative effect Effects 0.000 description 8
- 238000010586 diagram Methods 0.000 description 6
- 230000001360 synchronised effect Effects 0.000 description 4
- 230000005611 electricity Effects 0.000 description 3
- 238000009987 spinning Methods 0.000 description 3
- 241001062009 Indigofera Species 0.000 description 1
- 239000012141 concentrate Substances 0.000 description 1
- 238000007654 immersion Methods 0.000 description 1
- 230000008450 motivation Effects 0.000 description 1
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Abstract
The utility model discloses a kind of virtual reality motor platform, including base, rotating device and motor platform, rotating device is connected with outside amusement equipment signal, for producing the rotary motion to match with the virtual reality scenario of outside amusement equipment, wherein, rotating device includes universal ball bearing, spheroid and X-axis, Y-axis, Z-axis transmission mechanism, and universal ball bearing is fixed on base;Spheroid is arranged between universal ball bearing and motor platform;X-axis transmission mechanism includes X drives and X-motor, Y-axis transmission mechanism includes Y drives and Y-motor, Z-axis transmission mechanism includes Z drives and Z motors, and X drives, Y drives and Z drives contact and tangent with spheroid respectively so that spheroid drives motor platform rotation;By on seat installation and virtual reality motor platform, user, which is seated on seat, can experience the sense of reality, telepresenc and shock sense, have sensation on the spot in person, in addition, the invention also discloses the virtual reality seat with the motor platform.
Description
Technical field
It the utility model is related to a kind of virtual reality device, more particularly to it is a kind of for augmented reality dynamic analog effect
Virtual reality motor platform and carrier.
Background technology
VR (English:Virtual Reality, translator of Chinese:Virtual reality, abbreviation VR), it is to be created by VPL companies of the U.S.
People Lanier (Jaron Lanier) proposes in early 1980s.Its specific intension is:Comprehensively utilize computer graphical
The interface equipment such as system and various reality and control, provides feeling of immersion in three-dimensional environment generating on computers, can interacting
The technology of feel.Wherein, computer generation, the three-dimensional environment that can interact turn into virtual environment (English:Virtual
Environment, abbreviation VE).The carrier that virtual reality technology is realized is virtual reality emulation platform (English:Virtual
Reality Platform, abbreviation VRP).
Virtual reality technology has had decades history, and its application for many years concentrates on military affairs, real estate, section always
The professional domain such as grind.At 2014 beginning of the years, Facebook spends 2,000,000,000 U.S. dollars purchase OculusVR, allows many people to feel, virtual existing
Perhaps, real technology will come into the life of ordinary people.But until nowadays, Oculus is still simply absorbed in field of play, and this is not
Taboo allows people to sigh with feeling, when virtual reality technology can be grounded gas on earthVirtual reality technology is so for many years developed, has been assorted
The life of ordinary populace could not be enough come into alwaysIndustry personage thinks, this is primarily due to it and lacks one to allow ordinary populace
Also the breach that can easily use.In the application in the fields such as military affairs, real estate, scientific research before either, or in the recent period in electricity
The application of the commercial fields such as competing, movie theatre, extensive and minority scope is belonged to, want really to allow virtual reality technology to be come into general
Lead to popular life, just have to find a breach for being easier to be accepted by the public.
How by virtual reality technology, widely incorporate among daily life, work and amusement, be one urgently
Solve the problems, such as.
Therefore, a kind of virtual reality motor platform for being used to carry carrier and augmented reality dynamic analog effect is needed badly.
Utility model content
The purpose of this utility model is to provide a kind of virtual reality motor platform, for carrying seat and augmented reality moves
Morphotype intends effect, and by seat installation and the virtual reality motor platform, user, which is seated on seat, can experience the sense of reality, come personally
Sense is felt with shock, has sensation on the spot in person.
The purpose of this utility model is to provide a kind of virtual reality seat, for augmented reality dynamic analog effect, used
Family, which is seated on seat, can experience the sense of reality, telepresenc and shock sense, have sensation on the spot in person.
To achieve the above object, the utility model provides a kind of virtual reality motor platform, carry seat and with outside
Amusement equipment carry out signal connection, and the virtual reality motor platform includes base, rotating device and motor platform, the rotation
Device is connected between the base and the motor platform, and the motor platform is used to carry seat, the rotating device with
Outside amusement equipment signal connection, for producing the rotary motion to match with the virtual reality scenario of outside amusement equipment, its
In, the rotating device includes universal ball bearing, spheroid, X-axis transmission mechanism, Y-axis transmission mechanism and Z-axis transmission mechanism, described
Universal ball bearing is fixed on base;One end of the spheroid being connected together in activity, ball with the universal ball bearing
The other end of body is fixedly connected with the motor platform;The X-axis transmission mechanism includes X drives and X-motor, the X-motor
It is connected with the X drives, the X drives are contacted with the spheroid and tangent, the X-motor driving X drives rotation
Turn, the rotation of the X drives drives the spheroid to be rotated along X-direction by the contact with spheroid;The Y-axis driver
Structure includes Y drives and Y-motor, and the Y-motor is connected with the Y drives, and the Y drives are contacted with the spheroid and phase
Cut, the Y-motor drives the Y drives rotation, and the rotation of the Y drives drives the ball by the contact with spheroid
Body rotates along Y direction;The Z-axis transmission mechanism includes Z drives and Z motors, and the Z motors are connected with the Z drives,
The Z drives are contacted with the spheroid and tangent, the Z motors driving Z drives rotation, the rotation of the Z drives
Turn to drive the spheroid to rotate along Z-direction by the contact with spheroid;The X-direction, the Y direction and the Z
Direction of principal axis is mutually perpendicular between any two.
Virtual reality seat provided by the utility model, including virtual reality motor platform and seat, the virtual reality
Motor platform carries out signal with outside amusement equipment and is connected, and the virtual reality motor platform includes base, rotating device and machine
Moving platform, the rotating device are connected between the base and the motor platform, and the motor platform is used to carry seat,
The rotating device is connected with outside amusement equipment signal, and the virtual reality scenario for producing with outside amusement equipment matches
Rotary motion, wherein, the rotating device includes universal ball bearing, spheroid, X-axis transmission mechanism, Y-axis transmission mechanism and Z axis
Transmission mechanism, the universal ball bearing are fixed on base;Card of the one end of the spheroid with the universal ball bearing in activity
Connection is closed, the other end of the spheroid is fixedly connected with the motor platform;The X-axis transmission mechanism includes X drives and X electricity
Machine, the X-motor are connected with the X drives, and the X drives are contacted with the spheroid and tangent, the X-motor driving institute
The rotation of X drives is stated, the rotation of the X drives drives the spheroid to be rotated along X-direction by the contact with spheroid;Institute
Stating Y-axis transmission mechanism includes Y drives and Y-motor, and the Y-motor is connected with the Y drives, the Y drives with it is described
Spheroid contacts and tangent, and the Y-motor drives the Y drives rotation, and the rotation of the Y drives is by the contact with spheroid
And the spheroid is driven to be rotated along Y direction;The Z-axis transmission mechanism includes Z drives and Z motors, the Z motors with it is described
Z drives connect, and the Z drives are contacted with the spheroid and tangent, the Z motors driving Z drives rotation, described
The rotation of Z drives drives the spheroid to be rotated along Z-direction by the contact with spheroid;The X-direction, the Y-axis
Direction and the Z-direction are mutually perpendicular between any two;The seat fixes the machine for being carried on the virtual reality motor platform
On moving platform.
It is preferred that the X drives, Y drives and Z drives are located at same circle with the tangent contact position of the spheroid
Zhou Shang.
Compared with prior art, user is seated on seat, and reception is outer in real time for the rotating device of virtual reality motor platform
The signal that portion's amusement equipment are sent, rotating device receive generation and the virtual reality scenario phase of outside amusement equipment after signal
The rotary motion matched somebody with somebody, the virtual reality of augmented reality dynamic analog effect so that the user being seated on seat can experience true
Sense, telepresenc and shock are felt, and have sensation on the spot in person.
Brief description of the drawings
Fig. 1 is the dimensional structure diagram of the utility model virtual reality seat.
Fig. 2 is the structural representation of the utility model virtual reality motor platform in Fig. 1.
Fig. 3 is the status architecture schematic diagram that the motor platform of virtual reality motor platform in Fig. 2 rotates to an angle.
Fig. 4 is another status architecture schematic diagram that the motor platform of virtual reality motor platform in Fig. 2 rotates to an angle.
Fig. 5 is the another status architecture schematic diagram that the motor platform of virtual reality motor platform in Fig. 2 rotates to an angle.
Fig. 6 is the structural representation that Fig. 2 removes motor platform.
Fig. 7 is Fig. 6 overlooking the structure diagram.
Embodiment
Embodiment of the present utility model described with reference now to accompanying drawing, similar element numbers represent similar member in accompanying drawing
Part.
As shown in figure 1, the utility model virtual reality seat 1 includes virtual reality motor platform 2 and is carried on virtual existing
Seat 3 on real machine moving platform 2, specifically, seat 3 is arranged on the motor platform 23 of virtual reality motor platform 2, virtual existing
Real machine moving platform 2 carries out signal with outside amusement equipment and is connected, and according to actual conditions, virtual reality motor platform 2 is given pleasure to outside
Happy equipment can carry out wired signal connection by cable, or carry out wireless signal by WIFI module and connect, or pass through indigo plant
Tooth module carries out wireless signal connection;The above-mentioned amusement equipment referred to be not limited only to cinema equipment, the competing game station of electricity,
The amusement equipment such as personal audiovisual device;During work, user is seated on seat 3, and the rotating device 22 of virtual reality motor platform 2 is real
When reception outside the signal that sends of amusement equipment, rotating device 22 receive produce after signal it is virtual with outside amusement equipment
The rotary motion that reality scene matches, the virtual reality of augmented reality dynamic analog effect so that the user being seated on seat 3
The sense of reality, telepresenc and shock can be experienced to feel, there is sensation on the spot in person.Below in conjunction with Fig. 1-Fig. 3 to the utility model
Virtual reality motor platform 2 be described in further detail:
With reference to shown in Fig. 1-Fig. 3, virtual reality motor platform 2 of the present utility model, for carrying seat 3 and being given pleasure to outside
Happy equipment carries out signal connection, so that the rotary motion to match with the virtual reality scenario of outside amusement equipment is produced,
The virtual reality of augmented reality dynamic analog effect so that the user being seated on seat 3 can experience the sense of reality, telepresenc and shake
Sense is shaken, there is sensation on the spot in person;Wherein, the virtual reality motor platform 2 includes base 21, rotating device 22 and motor-driven
Platform 23, rotating device 22 are connected between base 21 and motor platform 23, and motor platform 23 is used to carry seat 3, i.e. seat 3
Fixed and be carried on motor platform 23 by modes such as screw, rivets so that seat 3 is synchronous in rotating dress with motor platform 23
Rotated in the presence of putting 22, rotating device 22 is connected with outside amusement equipment signal, is set for producing with outside amusement
The rotary motion that standby virtual reality scenario matches, rotating device 22 include universal ball bearing 221, spheroid 222, X-axis transmission
Mechanism, Y-axis transmission mechanism and Z-axis transmission mechanism, the universal ball bearing 221 are fixed on 21 on base;The one of the spheroid 222
Being connected together in activity with the universal ball bearing 221 is held, the other end of the spheroid 222 is fixed with the motor platform 23
Connection;The X-axis transmission mechanism includes X drives 223a and X-motor 223b, the X-motor 223b and the X drives 223a
Connection, the X drives 223a is contacted with the spheroid 222 and tangent, the X-motor 223b drivings X drives 223a
Rotation, the rotation of the X drives 223a by the contact with spheroid 222 in the presence of frictional force, X drives 223a rotation
Turn that spheroid 222 will be driven to rotate along X-direction, so as to which synchronous drive motor platform 23 rotates along X-direction;The Y-axis passes
Motivation structure includes Y drives 224a and Y-motor 224b, the Y-motor 224b are connected with the Y drives 224a, the Y transmissions
Wheel 224a is contacted with the spheroid 222 and tangent, the Y-motor 224b drivings Y drives 224a rotations, the Y transmissions
By the contact with spheroid 222 in the presence of frictional force, Y drives 224a rotation will drive spheroid for wheel 224a rotation
222 rotate along Y direction, so as to which synchronous drive motor platform 23 rotates along Y direction;The Z-axis transmission mechanism passes including Z
Driving wheel 225a and Z motor 225b, the Z motors 225b are connected with the Z drives 225a, the Z drives 225a with it is described
Spheroid 222 contacts and tangent, the Z motors 225b drivings Z drives 225a rotations, the rotation of the Z drives 225a
By the contact with spheroid 222 in the presence of frictional force, Z drives 225a rotation will drive spheroid 222 to be revolved along Z-direction
Turn, so as to which synchronous drive motor platform 23 rotates along Z-direction;The X-direction, the Y direction and the Z-direction
It is mutually perpendicular between any two;From the foregoing, it will be observed that rotating device 22 is supplied to the rotary motion of motor platform 23, can be individually along X
The rotation selection motion of direction of principal axis, Y direction and Z-direction, or along synthesized by X-direction and Y direction spinning motion
The motor platform 23 that makes tilt the Sloped rotating motion of certain angle in the horizontal direction, or along X-direction and Z-direction from
The dynamic synthesized Sloped rotating for making motor platform 23 tilt certain angle in the horizontal direction of transhipment moves, or along Y-axis side
To and Z-direction spinning motion synthesized by make motor platform 23 tilt the Sloped rotating of certain angle in the horizontal direction to move,
Can also be motor platform 23 is tilted one in the horizontal direction along synthesized by X-direction, Y direction and Z-direction spinning motion
Determine the Sloped rotating motion of angle;So that the state diagram that motor platform 23 tilts certain angle in the horizontal direction refers to Fig. 3-Fig. 5
It is represented.
As shown in Fig. 2-Fig. 7, preferably, X drives 223a, Y drive 224b and Z drive 225a and spheroid
221 tangent contact positions are located on same circumference so that X drive 223a, Y drive 224b and Z drives 225a is in ball
The line of the contact position of body 221 forms triangular structure so that spheroid 221 is driven by X drive 223a, Y drives 224b and Z
Take turns 225a friction and rotate more steadily and stably, further increase the utility model traveling comfort.
With reference to shown in Fig. 1-Fig. 7, user is seated on seat 3, and the rotating device 22 of virtual reality motor platform 2 connects in real time
The signal that outside amusement equipment are sent is received, rotating device 22 is produced after receiving signal and the virtual reality field of outside amusement equipment
The rotary motion that scape matches, the virtual reality of augmented reality dynamic analog effect so that the user being seated on seat 3 can feel
Felt by the sense of reality, telepresenc and shock, there is sensation on the spot in person.
It is worth noting that, the concrete structure and operation principle of the universal ball bearing involved by the utility model, are this
Field those of ordinary skill is noted, and is no longer described in detail herein.
Above disclosed is only preferred embodiment of the present utility model, certainly can not be new to limit this practicality with this
The interest field of type, therefore the equivalent variations made according to present utility model application the scope of the claims, still belong to the utility model and covered
Scope.
Claims (3)
1. a kind of virtual reality motor platform, carry seat and be connected with outside amusement equipment progress signal, the virtual reality
Motor platform includes base, rotating device and motor platform, and the rotating device is connected to the base and the motor platform
Between, the motor platform is used to carry seat, and the rotating device is connected with outside amusement equipment signal, for producing and outside
The rotary motion that the virtual reality scenario of portion's amusement equipment matches, it is characterised in that the rotating device includes:
Universal ball bearing, the universal ball bearing are fixed on the base;
Spheroid, one end of the spheroid being connected together in activity, the other end of the spheroid and institute with the universal ball bearing
Motor platform is stated to be fixedly connected;
X-axis transmission mechanism, the X-axis transmission mechanism include X drives and X-motor, and the X-motor is connected with the X drives,
The X drives are contacted with the spheroid and tangent, the X-motor driving X drives rotation, the rotation of the X drives
Turn to drive the spheroid to rotate along X-direction by the contact with spheroid;
Y-axis transmission mechanism, the Y-axis transmission mechanism include Y drives and Y-motor, and the Y-motor is connected with the Y drives,
The Y drives are contacted with the spheroid and tangent, the Y-motor driving Y drives rotation, the rotation of the Y drives
Turn to drive the spheroid to rotate along Y direction by the contact with spheroid;
Z-axis transmission mechanism, the Z-axis transmission mechanism include Z drives and Z motors, and the Z motors are connected with the Z drives,
The Z drives are contacted with the spheroid and tangent, the Z motors driving Z drives rotation, the rotation of the Z drives
Turn to drive the spheroid to rotate along Z-direction by the contact with spheroid;
The X-direction, the Y direction and the Z-direction are mutually perpendicular between any two.
2. virtual reality motor platform as claimed in claim 1, it is characterised in that the X drives, Y drives and Z transmissions
Wheel is located on same circumference with the tangent contact position of the spheroid.
3. a kind of virtual reality seat, including virtual reality motor platform and seat, it is characterised in that the virtual reality machine
Moving platform as any one of claim 1-2, fix and be carried on the motor-driven of the virtual reality motor platform by the seat
On platform.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201720212713.3U CN206688212U (en) | 2017-03-06 | 2017-03-06 | Virtual reality motor platform and virtual reality seat |
Applications Claiming Priority (1)
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CN201720212713.3U CN206688212U (en) | 2017-03-06 | 2017-03-06 | Virtual reality motor platform and virtual reality seat |
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Publication Number | Publication Date |
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CN206688212U true CN206688212U (en) | 2017-12-01 |
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CN201720212713.3U Expired - Fee Related CN206688212U (en) | 2017-03-06 | 2017-03-06 | Virtual reality motor platform and virtual reality seat |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN113101642A (en) * | 2021-04-06 | 2021-07-13 | 长沙理工大学 | Virtual reality self-service gaming device |
WO2022116490A1 (en) * | 2020-12-03 | 2022-06-09 | 湖州智简科技有限公司 | Virtual reality simulation flight seat |
-
2017
- 2017-03-06 CN CN201720212713.3U patent/CN206688212U/en not_active Expired - Fee Related
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2022116490A1 (en) * | 2020-12-03 | 2022-06-09 | 湖州智简科技有限公司 | Virtual reality simulation flight seat |
CN113101642A (en) * | 2021-04-06 | 2021-07-13 | 长沙理工大学 | Virtual reality self-service gaming device |
CN113101642B (en) * | 2021-04-06 | 2023-11-28 | 长沙理工大学 | Virtual reality self-service game device |
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Legal Events
Date | Code | Title | Description |
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GR01 | Patent grant | ||
GR01 | Patent grant | ||
TR01 | Transfer of patent right |
Effective date of registration: 20180713 Address after: Room 2, phase 11, bay Bay, 1 Lei Ping Road, Tai Po, New Territories, Hongkong, China Patentee after: Huang Jianming Address before: Room 2, phase 11, bay Bay, 1 Lei Ping Road, Tai Po, New Territories, Hongkong, China Patentee before: Fan Jiliang |
|
TR01 | Transfer of patent right | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20171201 |
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CF01 | Termination of patent right due to non-payment of annual fee |