CN203180963U - Asynchronous voice system used in mobile terminal games - Google Patents

Asynchronous voice system used in mobile terminal games Download PDF

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Publication number
CN203180963U
CN203180963U CN2012205007944U CN201220500794U CN203180963U CN 203180963 U CN203180963 U CN 203180963U CN 2012205007944 U CN2012205007944 U CN 2012205007944U CN 201220500794 U CN201220500794 U CN 201220500794U CN 203180963 U CN203180963 U CN 203180963U
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China
Prior art keywords
voice
user
server
master server
asynchronous
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Expired - Lifetime
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CN2012205007944U
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Chinese (zh)
Inventor
肖凌西
肖领
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Burson Marsteller Network Game Development (shenzhen) Co Ltd
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Burson Marsteller Network Game Development (shenzhen) Co Ltd
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Publication of CN203180963U publication Critical patent/CN203180963U/en
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    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D30/00Reducing energy consumption in communication networks
    • Y02D30/70Reducing energy consumption in communication networks in wireless communication networks

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Abstract

The utility model relates to an asynchronous voice system used in mobile terminal games. The asynchronous voice system includes a client, a forwarding server, a voice master server and a voice memory; the client is arranged in a mobile terminal and communicates with the forwarding server, and enables game login for a user, and collects voice information sent by the user after the login of the user; the forwarding server communicates with the voice master server, and forwards the voice information to the voice master server; and the voice master server judges whether the user who receives the voice information is online or not, and delivers voice indexes if the user is online, wherein the user can decide whether to pull the voice information through the voice indexes, and if the user is offline, the voice master server stores the voice indexes and the voice information in the voice memory. According to the asynchronous voice system of the utility model, an asynchronous mode is adopted to push voice information; the voice master server sends the voice indexes at first, and then the user decides autonomously whether to pull the voice information or not; real-time push of the big-data voice information to the user is not performed; and therefore, the asynchronous voice system is advantageous in low consumption of voice information flow, low cost and convenience.

Description

Asynchronous voice system in the game of mobile terminal
Technical field
The utility model relates to a kind of voice system, relates in particular to asynchronous voice system in a kind of game of mobile terminal.
Background technology
At present, along with the popularization and application of portable terminal (for example mobile phone, panel computer etc.), increasing user experiences the diverse network recreation at portable terminal.
When the player experienced recreation at portable terminal, online game was to having very high requirement alternately between the player.Traditional, adopt literal to carry out alternately between the player mostly, relatively to waste time and energy but import at the enterprising style of writing word of portable terminal, literal can not satisfy player's demand alternately, and interactive voice is more nature and convenient mode by contrast.
But under mobile network environment, the player can only carry out real-time voice mostly, and the cost of real-time voice is higher, and finite capacity can not well satisfy player's demand.
The utility model content
Based on this, be necessary at the high problem of above-mentioned real-time voice cost, asynchronous voice system in the low mobile terminal recreation of a kind of cost is provided.
Asynchronous voice system in a kind of game of mobile terminal comprises user side, forwarding server, voice master server and speech memory; Described user side is arranged at portable terminal, with described forwarding server communication, lands recreation for the user, lands the back the user and gathers the voice messaging of user's transmission and transfer to described forwarding server; Described forwarding server and the communication of described voice master server are forwarded to described voice master server with voice messaging; Described voice master server receiving speech information judges whether the user of receiving speech information is online, if the online speech index that then issues determines whether pull voice messaging by speech index by the user; If off-line then is stored to speech index and voice messaging in the described speech memory.
Among embodiment, described portable terminal is iOS platform, Android platform or WPhone platform therein.
Among embodiment, described forwarding server is QQGame server or the voice front-end proxy agent server for setting in advance therein.
Therein among embodiment, described speech memory comprises speech index and voice messaging is carried out the speech buffer storage device of buffer memory and the voice that speech index and voice messaging are finally stored are landed memory.
Among embodiment, described system also comprises the voice messaging announcement server with the communication of voice master server therein; The voice master server sends notice by described voice messaging announcement server when user's off-line, notify the user not pull voice messaging.
Among embodiment, described system also comprises voice login attitude server therein; Described voice land attitude server and the communication of described voice master server, are used for storage and land attitude, and can described login attitude is used for the checking user land described voice master server.
Asynchronous voice system in the recreation of above-mentioned mobile terminal, adopt asynchronous mode to push voice messaging, the voice master server sends speech index earlier, whether pull voice messaging by the autonomous decision of user then, and all big data-voice information of the propelling movement of non real-time are to the user, thereby it is little to make that the voice messaging flow consumes, and cost is low and convenient.
Description of drawings
Fig. 1 is the structural representation of asynchronous voice system in the game of mobile terminal among the embodiment.
Embodiment
Fig. 1 is the structural representation of asynchronous voice system in the game of mobile terminal among the embodiment.This system comprises user side 100, forwarding server 200, voice master server 300, voice messaging announcement server 400 and speech memory 500.
User side 100 is arranged at portable terminal, with forwarding server 200 communications, lands recreation for the user, lands the back the user and gathers the voice messaging of user's transmission and transfer to forwarding server 200.Among this embodiment, portable terminal is iOS platform (portable terminals such as iphone, iPod and iPad), Android platform or WPhone platform.
Forwarding server 200 and 300 communications of voice master server are forwarded to voice master server 300 with voice messaging.Among this embodiment, whether the recreation of landing according to the user has QQGame, the QQGame server that forwarding server 200 has for recreation itself or the voice front-end proxy agent server for setting in advance.For the recreation that QQGame is arranged, all have the QQGame server, forwarding server 200 is the QQGame server, namely the QQGame server is transmitted voice messaging as forwarding server 200.For the recreation that does not have QQGame, then forwarding server 200 is the voice front-end proxy agent server that sets in advance, namely set in advance a voice messaging front-end proxy agent server as forwarding server 200, voice messaging is transmitted by voice front-end proxy agent server.
Voice master server 300 receiving speech informations judge whether the user of receiving speech information is online, if the online speech index that then issues determines whether pull voice messaging by speech index by the user; If off-line then is stored to speech index and voice messaging in the speech memory 500.Further, if user's off-line, voice master server 300 and 400 communications of voice messaging announcement server send notice by voice messaging announcement server 400, notify the user not pull voice messaging, treat to determine whether to pull voice messaging when the user reaches the standard grade.
Speech memory 500 comprises that speech buffer storage device 510 and voice land memory 520.510 pairs of speech indexes of speech buffer storage device and voice messaging carry out buffer memory.Voice land 520 pairs of speech indexes of memory and voice messaging and finally store.When the user was not online, voice master server 300 to speech buffer storage device 510, finally stored speech index and voice messaging elder generation buffer memory into voice and lands memory 520.
Further, the user is when login user end 100, and also further whether the checking user has the authority (also being the authority of landing recreation) of landing voice master server 300, verifies namely whether the user can land voice master server 300.
This system also comprises the voice login attitude server 600 with 300 communications of voice master server, is used for storage and lands attitude (session is used for the bill whether identifying user has load right), and can the login attitude is used for the checking user land voice master server 300.User side 100 obtains when the user lands by what game server issued and lands attitude (session).The logon information that user side 100 will land attitude and user sends to forwarding server 200, is forwarded to voice master server 300 by forwarding server 200.Voice master server 300 receives the login attitudes, and lands attitude server 600 to voice and verify, checking can be landed voice master server 300, voice master server 300 beginning receiving speech informations by user then.
Asynchronous voice system in this game of mobile terminal, the user lands recreation and obtains the login attitude by user side 100, the logon information that user side 100 will land attitude and user send to forwarding server 200(recreation when QQGame is arranged by the QQGame server forwards, otherwise by voice front-end proxy agent server forwards), be forwarded to voice master server 300 by forwarding server 200.Voice master server 300 receives the login attitudes, and lands attitude server 600 to voice and verify, checking can be landed voice master server 300 by user then.User side 300 is gathered the voice messaging of user's transmission and is transferred to forwarding server 200 and is forwarded to voice master server 300.Voice master server 300 receiving speech informations judge whether the user of receiving speech information is online, if the online speech index that then issues determines whether to pull in real time voice messaging by the user; If off-line then is stored to speech index and voice messaging in the speech memory 500, simultaneously, send notice by voice messaging announcement server 400, notify the user not pull voice messaging, treat to determine whether to pull voice messaging when the user reaches the standard grade.This system adopts asynchronous mode to push voice messaging, and voice master server 300 sends speech index earlier, whether pull voice messaging by the autonomous decision of user then, and all big data-voice information of the propelling movement of non real-time arrive the user, thereby it is little to make that the voice messaging flow consumes, and cost is low and convenient.
The above embodiment has only expressed several execution mode of the present utility model, and it describes comparatively concrete and detailed, but can not therefore be interpreted as the restriction to the utility model claim.Should be pointed out that for the person of ordinary skill of the art under the prerequisite that does not break away from the utility model design, can also make some distortion and improvement, these all belong to protection range of the present utility model.Therefore, the protection range of the utility model patent should be as the criterion with claims.

Claims (6)

1. asynchronous voice system in the game of mobile terminal, it is characterized in that, comprise user side, the forwarding server that is connected with described user side communication, the voice master server that is connected with described forwarding server communication and the speech memory that is connected with the communication of described voice master server;
Described user side is arranged at portable terminal, with described forwarding server communication, lands recreation for the user, lands the back the user and gathers the voice messaging of user's transmission and transfer to described forwarding server;
Described forwarding server and the communication of described voice master server are forwarded to described voice master server with voice messaging;
Described voice master server receiving speech information judges whether the user of receiving speech information is online, if the online speech index that then issues determines whether pull voice messaging by speech index by the user; If off-line then is stored to speech index and voice messaging in the described speech memory.
2. asynchronous voice system in the game of mobile terminal according to claim 1 is characterized in that, described portable terminal is iOS platform, Android platform or WPhone platform.
3. asynchronous voice system in the game of mobile terminal according to claim 1 is characterized in that, described forwarding server is QQGame server or the voice front-end proxy agent server for setting in advance.
4. asynchronous voice system in the game of mobile terminal according to claim 1, it is characterized in that described speech memory comprises speech index and voice messaging are carried out the speech buffer storage device of buffer memory and the voice that speech index and voice messaging are finally stored are landed memory.
5. asynchronous voice system in the game of mobile terminal according to claim 1 is characterized in that, described system also comprises the voice messaging announcement server that is connected with the communication of voice master server;
The voice master server sends notice by described voice messaging announcement server when user's off-line, notify the user not pull voice messaging.
6. asynchronous voice system in the game of mobile terminal according to claim 1 is characterized in that, described system also comprises the voice login attitude server that is connected with the communication of described voice master server;
Described voice land attitude server and the communication of described voice master server, are used for storage and land attitude, and can described login attitude is used for the checking user land described voice master server.
CN2012205007944U 2012-09-27 2012-09-27 Asynchronous voice system used in mobile terminal games Expired - Lifetime CN203180963U (en)

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CN2012205007944U CN203180963U (en) 2012-09-27 2012-09-27 Asynchronous voice system used in mobile terminal games

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Application Number Priority Date Filing Date Title
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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106297804A (en) * 2016-09-06 2017-01-04 成都市极米科技有限公司 The voice interactive method of projector and system

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106297804A (en) * 2016-09-06 2017-01-04 成都市极米科技有限公司 The voice interactive method of projector and system
CN106297804B (en) * 2016-09-06 2020-10-20 成都极米科技股份有限公司 Voice interaction method and system of projector

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Granted publication date: 20130904

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