CN201500441U - Response training game player - Google Patents

Response training game player Download PDF

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Publication number
CN201500441U
CN201500441U CN 200920159716 CN200920159716U CN201500441U CN 201500441 U CN201500441 U CN 201500441U CN 200920159716 CN200920159716 CN 200920159716 CN 200920159716 U CN200920159716 U CN 200920159716U CN 201500441 U CN201500441 U CN 201500441U
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CN
China
Prior art keywords
display
ball
console
game
utility
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN 200920159716
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Chinese (zh)
Inventor
吴维轩
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Individual
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Individual
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Publication date
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Priority to CN 200920159716 priority Critical patent/CN201500441U/en
Application granted granted Critical
Publication of CN201500441U publication Critical patent/CN201500441U/en
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Expired - Fee Related legal-status Critical Current

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Abstract

A response training game player is mainly provided with a console; a mainframe is arranged inside the console; a display is arranged in the middle on the top surface of the console for displaying game images; two operation devices are respectively arranged on two sides of the top surface of the console; each operation device is provided with a plurality of keys sequentially on one side on the top surface of the console according to positions; each key can be operated by a user through pressing by hand, so that the mainframe system can sense the operated key and display an impact push plate corresponding to the position of the operated key on the lateral side of the display; one or a plurality of moving balls are displayed on the display through the mainframe system, and can bounce back while hitting the impact push plates at the upper edge, lower edge and lateral edges of the display; and when the moving balls are not limited by the impact push plates at the lateral edges and touch the lateral edges, game points are cut until the energy is used up and the game is over. Therefore, the response ability and judge ability of a user are trained, and the fun of the game is enhanced.

Description

The response training game machine
Technical field
The utility model refers to a kind of response training game machine especially about a kind of game machine design.
Background technology
Game machine also can be designed to the response function of training of human except recreational value.
Traditionally, have with a hand-held stop device stopping the recreation tables design of thin type video disc, though and the recreation of this kind material object can reach the function of training response, when recreation is carried out, minimumly must want plural player just can carry out, can't people amusement alone.
Especially in kind after long-term collision, article damage easily, also can produce very big unmelodious dry sound.These all remain to be improved.
In addition, a kind of table tennis holder for TV playing is arranged at present, it utilizes rocking bar or knob to operate a baffle plate displacement and misses with the spheroid that prevents to move, and reaches entertainment effect.Yet the table tennis holder for TV playing manipulation function that this kind is known is limited, and entertainment effect is also bad, and is limited for player's response training.
Summary of the invention
The utility model provides a kind of response training game machine, overcoming the defective of above-mentioned traditional structure, by the virtual image trainer's that shows reagency and judgment, and improves the interest of recreation.
A kind of response training game machine provided by the utility model is characterized in that, comprising:
One board, its inside has host computer system;
One in order to show that at least one moves the display of ball game image, is arranged in the middle of this board end face; And
At least one operating means has a plurality of other buttons that also can demonstrate a relative bump push pedal at this display side of this board end face one side that are arranged in regular turn.
Wherein, operating means has two groups, is arranged at respectively by the both sides of this board end face.
Wherein, host computer system shows each relative this operating means statistical form respectively in the top and the bottom of this display.
Wherein, this bump push pedal is in the scope of this display side projection, according to be divided into general ball speed, fire ball speed and ultrafast ball speed three districts certainly as far as the near region apart from this side; When the ball that should move touched ball in different above-mentioned districts, ball speed foundation was touched the block difference, and breaking pitch speed.
Wherein, host computer system forms barrier on this display, and this barrier comprises: fixed obstacle, move freely barrier, can promote barrier or cover the sexual dysfunction thing.
The utility model host computer system can demonstrate one or more mobile balls on display, after this ball that moves touches the bump push pedal of top, bottom or side of display, can move with the bounce-back direction.When the ball that moves is not blocked by the bump push pedal of side and touches side, be the recreation deduction of points.In view of the above, but trainer's reagency and judgment.
The person of advancing, a kind of response training game machine provided by the utility model, wherein host computer system can form barrier on display, and this barrier can be: fixed obstacle, move freely barrier, can promote barrier or cover sexual dysfunction thing etc.In view of the above, improved the interest of recreation.
Below, design feature of the present utility model and operation effect will be described in detail according to the embodiment shown in the drawing.
Description of drawings
Fig. 1 is a stereo appearance figure of the present utility model,
Fig. 2 is that circuit of the present utility model is joined Butut,
Fig. 3 is the flow chart of the utility model host computer system,
Fig. 4 is a plan view of the present utility model, showing the operation of outstanding object,
Fig. 5 is a plan view of the present utility model, but has general ball speed, fire ball speed and ultrafast ball speed three blocks on the display,
Fig. 6 is the utility model singles' a schematic diagram,
Fig. 7 is a plan view of the present utility model, but has fixed obstacle on the display;
Fig. 8 is a plan view of the present utility model, but has the barrier of moving freely on the display;
Fig. 9 is a plan view of the present utility model, can promote barrier but have on the display;
Figure 10 is a plan view of the present utility model, but has the barrier of covering on the display;
Figure 11 is a plan view of the present utility model, but has parallel moving obstacle on the display.
The specific embodiment
See also Fig. 1 to Fig. 3, be a kind of response training game machine provided by the utility model, mainly constituted by a board 10, a display 20 and two operating means 30.
Board 10 its inside have a host computer system 11 (referring to Fig. 2), and display 20 is set in the middle of board 10 end faces, and showing game image, and two operating means 30 are arranged at respectively by the both sides of board 10 end faces.Operating means 30 has a plurality of other buttons 31 of board 10 end faces one side that are arranged in regular turn according to the position, for example is five buttons shown in the figure; Each button 31 can be by the user with hand 4 pressing operations, and make host computer system 11 sensings be operated button, and demonstrate relative this at display 20 sides and be operated the bump push pedal 32 of button 31 positions.
Host computer system 11 can demonstrate ball 33 that (or a plurality of) move on display 20, referring to Fig. 4, this ball that moves 33 touch display 20 top 21, following 22 or the bump push pedal 32 of side after, can move with the bounce-back direction; When the ball 33 that moves is not blocked by the bump push pedal 32 of side and touches side, be the recreation deduction of points.
In host computer system 11, the design that also provides ball speed to change.Referring to Fig. 5, bump push pedal 32 is in the scope of display 20 side projections, according to be divided into general ball speed 23a, fire ball speed 23b and ultrafast ball speed 23c three blocks certainly as far as the near region apart from side; When the ball that should move touched ball in different above-mentioned districts, ball speed foundation was touched the block difference, and breaking pitch speed.In addition, show the energy meter 21a and the 22a of each relative operating means 30 respectively in the top 21 and following 22 of display 20, in order to show the mark record of recreation; If any missing mobile ball, then energy meter shows deduction of points, is game over till energy meter exhausts.
In use, referring to Fig. 4 and cooperate Fig. 2, user's hand 4 can be pushed a certain button 31, host computer system 11 sensings are operated button 31 positions, and demonstrate a bump push pedal 32 that is operated button 31 positions relatively at display 20 sides, move the ball 33 of coming to keep out, and make it bounce-back.Select the pressing operation key errors as the user, can't keep out mobile ball, then the display side touches in club, and carries out the recreation deduction of points.The roughly flow chart of host computer system 11 can be referring to shown in Figure 3, after producing object ball, via the condition of touching of judging object ball and touch location etc., bounce-back of control object ball and speed, to object ball after the side out-of-bounds, carry out the recreation deduction of points.
Referring to Fig. 6, show response training game machine provided by the utility model, on board 10, an operating means 30 can only be arranged, then the user can fight each other with host computer system 11, uses to meet a user.Certainly, this also can be in the utility model with two operating means 30, utilizes the singles that provide in the host computer system 11 or doubles to select and set.
The person of advancing, to shown in Figure 11, owner's machine system forms barrier on display 20 at Fig. 7, and this barrier can be: fixed obstacle 51, move freely barrier 52, can promote barrier 53, cover barrier 54 or parallel moving obstacle 55.Fixed obstacle 51 wherein shown in Figure 7, when the ball 33 that is moved touched, mobile ball 33 only can rebound.The barrier 52 that moves freely wherein shown in Figure 8, when the ball 33 that is moved touched, mobile ball 33 can produce reflection and move.Promoted barrier 53 wherein shown in Figure 9 when the ball 33 that is moved touches, can promote barrier 53 and can be pushed into mobile.The sexual dysfunction thing 54 that covers wherein shown in Figure 10, when the ball 33 that is moved through out-of-date, the ball 33 that moves can't touch and cover sexual dysfunction thing 54, only can below covering sexual dysfunction thing 54, this move, and owing to cover sexual dysfunction thing 54 and stop and can't see mobile ball 33 advanced positions fully, to increase recreation difficulty and entertaining effect.Parallel moving obstacle 55 wherein shown in Figure 11, when the ball 33 that is moved touched, parallel moving obstacle 55 can parallelly up or down move.And parallel moving obstacle 55 can merge the obstacle function with automatic moving obstacle 52.
Certainly, barrier of the present utility model is thought the simple and easy or equivalent variation of phase in every case not as limit according to the utility model technology, still belong among this case scope of patent protection.

Claims (2)

1. a response training game machine is characterized in that, comprising:
One board, its inside has host computer system;
One in order to show that at least one moves the display of ball game image, is arranged in the middle of this board end face; And
At least one operating means has a plurality of other buttons that also can demonstrate a relative bump push pedal at this display side of this board end face one side that are arranged in regular turn.
2. according to the described response training game machine of claim 1, it is characterized in that operating means has two groups, is arranged at respectively by the both sides of this board end face.
CN 200920159716 2009-06-12 2009-06-12 Response training game player Expired - Fee Related CN201500441U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 200920159716 CN201500441U (en) 2009-06-12 2009-06-12 Response training game player

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 200920159716 CN201500441U (en) 2009-06-12 2009-06-12 Response training game player

Publications (1)

Publication Number Publication Date
CN201500441U true CN201500441U (en) 2010-06-09

Family

ID=42451384

Family Applications (1)

Application Number Title Priority Date Filing Date
CN 200920159716 Expired - Fee Related CN201500441U (en) 2009-06-12 2009-06-12 Response training game player

Country Status (1)

Country Link
CN (1) CN201500441U (en)

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Date Code Title Description
C14 Grant of patent or utility model
GR01 Patent grant
C17 Cessation of patent right
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20100609

Termination date: 20110612