CN1691042A - Network virtual game playing method - Google Patents
Network virtual game playing method Download PDFInfo
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- CN1691042A CN1691042A CNA2004100420273A CN200410042027A CN1691042A CN 1691042 A CN1691042 A CN 1691042A CN A2004100420273 A CNA2004100420273 A CN A2004100420273A CN 200410042027 A CN200410042027 A CN 200410042027A CN 1691042 A CN1691042 A CN 1691042A
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Abstract
The invention discloses a network virtual game method. First, network terminal collects user data and sends to server; server identifies user data; server searches and displays parameter data of on-line virtual game device; then, network terminal receives user game information parameter and sends to server; server runs game compute according to user parameter; network terminal receives and displays real-time the compute process and result; finally, server adjusts user data according to result aforementioned. The invention realizes to play stake games on virtual game device on-line by network.
Description
Technical field
The present invention relates to a kind of virtual game method, especially relate to a kind of online virtual game method of utilizing network to realize.
Background technology
Nowadays recreation has become a huge industrial colony already through having experienced very years of development.Traditional game device must be the object of necessary being, and it also must be present in an actual physical place.People can not operate on it from long-range.And at synchronization, a game device can only if wish to increase manipulable number simultaneously, can only be to increase game device by people's operation at most.
And on the other hand, along with the progress of science and technology, more the multiplex (MUX) does not needed a lot of people to participate in for a long time, people have had the more spare time than in the past, simultaneously, along with the raising of people's living standard, people have also had more than ever before money at one's command.Like this, people just have higher requirement to amusement, if also require people must arrive the place of a reality, carry out stake on the spot, this not only can waste a lot of times of user, and if the people a lot, the user may not necessarily be ready to wait for, so just cause recreational decline.
At present, as if along with development of Internet, the distance in the world is more and more littler, and a lot of things have not needed people to handle to actual place in person, as long as operation on network.And the progress of science and technology makes many portable terminals all have network access facility, more has a lot of mobile networks to constitute replenishing of existing the Internet and extends, and makes people's access network whenever and wherever possible, onlinely carries out various transaction and operation.Therefore, can utilize network to connect, carry out virtual game operation whenever and wherever possible, just become a problem of paying close attention in the industry.
Summary of the invention
The present invention provides a kind of network virtual method for gaming for addressing the above problem, and utilizes network to connect, and makes the virtual game operation that carries out that people can be online whenever and wherever possible.
To achieve these goals, the invention provides a kind of network virtual method for gaming, be connected on the virtual game device by network and bet recreation, at first the network terminal is gathered user data and is sent to server end, then server is verified user data, server lookup also shows the supplemental characteristic of online virtual game device, the network terminal receives user's game information parameter and is sent to server end then, server is according to the computing of customer parameter running game, the network terminal receives the also calculating process and the result of display server end in real time, and last server is adjusted user data according to operation result.
The present invention is connected by the network terminal and server, and user data and the transmission of game data between terminal and server, has realized online virtual game operation, and people can be played by communicating terminal whenever and wherever possible.
Description of drawings
Fig. 1 is a first embodiment of the present invention process flow diagram;
Fig. 2 is a second embodiment of the present invention process flow diagram.
Wherein, description of reference numerals is as follows:
The image of No. 1 machine operation process of step 206 is real-time is sent to user terminal
This user's of step 207 account fund is adjusted
The transaction record of step 208 pair No. 1 machine is made amendment
Embodiment
See also Fig. 1, network virtual method for gaming process flow diagram of the present invention, at first the network terminal is gathered user data and is sent to server end (step 101), for example information such as user name, password and account; Server is verified (step 102) to user data; Server lookup also shows the supplemental characteristic (step 103) of online virtual game device, and wherein this virtual game device can be one and also can be many; The network terminal receives user's game information parameter and is sent to server end (step 104) then, and supplemental characteristic can comprise historical stake information, current total chip information and history information such as announce the winners in a lottery; Server is according to customer parameter running game computing (step 105), and customer parameter can comprise the game device that the user selectes and the information such as the amount of money of stake; The network terminal receives also calculating process and result's (step 106) of display server end in real time; Server is adjusted user data (step 107) according to operation result.
In the calculating process of server end, but the running status of the virtual game device that network terminal real time monitoring server end is selected, and the user just can observe game process at any time like this.
At server end, if last operation result shows that the user has got the winning number in a bond, then the chip data of user's account are adjusted according to user's wager amount and game rule, increase the amount of money.Simultaneously, the history stake and the record of the winners in the past lotteries of this selected game device are made amendment.
And the user also can use various portable terminals to carry out game operation according to the present invention.See also Fig. 2, at first, the user connects (step 201) by mobile phone and server, and it can pass through modes such as short message (SMS, Short Message Services) or Wireless Networking and server is got in touch; Then server is verified (step 202) to user data, if not registration of user then points out the user to register, and user profile such as the account number of providing with funds, if this user had registered, the user profile that then shows this user is for its affirmation; Then, server end is shown to user's (step 203) with selectable online virtual game device, for example there are No. 1 machine, No. 2 machines and No. 3 machines to use at present, then the current state of each table apparatus is shown to the user, for example video data comprises the total charge that this machine is current, the stake situation of today, the historical record etc. of announcing the winners in a lottery of today offers the user and selects; The user is according to the selected concrete virtual game device of the situation of each game device, and for example No. 1 machine is chosen; The user can be according to the concrete setting of the rule game information of this No. 1 machine then, and terminal receives and is sent to server (step 204) after the user sets; The concrete device that server end is selected according to the user is got in touch and this device and this user set up, then according to user's game information, and wager amounts for example, and start this No. 1 machine (step 205); No. 1 machine turns round at random, and the image of its operation process can be real-time is sent to user terminal, and simultaneously, the result also can transfer to terminal (step 206); If user's current stake causes getting the winning number in a bond, then server is adjusted this user's account fund according to the game rule of this user's wager amounts and this No. 1 machine, can transfer out part or all from the total charge of this No. 1 machine and puts the account (step 207) that the user sets under; After user's once stake recreation receives, server then will according to this operation result and the transaction record of No. 1 machine is made amendment, that is to say information (step 208) such as revising the present total charge of this machine and the situation of announcing the winners in a lottery again.
Wherein, before the chosen virtual game device each run, all need server lookup user's chip whether enough to play required specifically.And server also can be formulated different rules according to different virtual game devices.For example can set the highest wager amount etc.
The above only is the present invention's preferred embodiment wherein, is not to be used for limiting practical range of the present invention; Be that all equalizations of doing according to the scope of the invention change and modification, be all claim of the present invention and contain.
Claims (10)
1, a kind of network virtual method for gaming is connected on the virtual game device by network and bets recreation, it is characterized in that this method comprises the steps:
The network terminal is gathered user data and is sent to server end;
Server is verified user data;
Server lookup also shows the supplemental characteristic of online virtual game device;
The network terminal receives user's game information parameter and is sent to server end;
Server is according to the computing of customer parameter running game;
The network terminal receives the also calculating process and the result of display server end in real time;
Server is adjusted user data according to operation result.
2, network virtual method for gaming as claimed in claim 1 is characterized in that this user data comprises user name, password and accounts information.
3, network virtual method for gaming as claimed in claim 1 is characterized in that this online virtual game device can be a plurality of.
4, network virtual method for gaming as claimed in claim 1, after it is characterized in that this server shows the supplemental characteristic step of online virtual game device, comprise that also the network terminal receives the step that the user selectes the information of virtual game device and is sent to server end.
5, network virtual method for gaming as claimed in claim 1 is characterized in that the supplemental characteristic of this online virtual game device comprises historical stake information, current total chip information and historical lottery information.
6, network virtual method for gaming as claimed in claim 1 is characterized in that this user's game information parameter comprises wager amounts.
7, network virtual method for gaming as claimed in claim 1 is characterized in that the step of this server according to the computing of customer parameter running game, for virtual game device and the wager amounts of selecting according to the user starts the running of virtual game device.
8, network virtual method for gaming as claimed in claim 1 is characterized in that this network terminal receives and the calculating process of display server end and result's step in real time, but selectes the running status of virtual game device for network terminal real time monitoring server end.
9, network virtual method for gaming as claimed in claim 1 is characterized in that the step of this server according to operation result adjustment user data, comprises the chip data of adjusting user account according to the prize-winning situation.
10, network virtual method for gaming as claimed in claim 1, after it is characterized in that this server is adjusted the step of user data according to operation result, comprise that also server revises the step of the parameter of this virtual game device according to the ruuning situation of virtual game device.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CNA2004100420273A CN1691042A (en) | 2004-04-29 | 2004-04-29 | Network virtual game playing method |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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CNA2004100420273A CN1691042A (en) | 2004-04-29 | 2004-04-29 | Network virtual game playing method |
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CN1691042A true CN1691042A (en) | 2005-11-02 |
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CNA2004100420273A Pending CN1691042A (en) | 2004-04-29 | 2004-04-29 | Network virtual game playing method |
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Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2008092385A1 (en) * | 2007-01-29 | 2008-08-07 | Chon Fong Kuok | Systems and methods for online games |
CN103577677A (en) * | 2012-08-07 | 2014-02-12 | 腾讯科技(深圳)有限公司 | Method and system for preventing cheating plug-in in online game |
CN103736273A (en) * | 2013-12-31 | 2014-04-23 | 成都有尔科技有限公司 | Light-emitting diode (LED) screen based interactive game system |
CN104298427A (en) * | 2014-09-24 | 2015-01-21 | 腾讯科技(深圳)有限公司 | Result interface display method and device |
CN104307174A (en) * | 2014-10-14 | 2015-01-28 | 腾讯科技(深圳)有限公司 | Method and device of showing user game data |
CN104601564A (en) * | 2015-01-06 | 2015-05-06 | 腾讯科技(深圳)有限公司 | User data storage method and device |
-
2004
- 2004-04-29 CN CNA2004100420273A patent/CN1691042A/en active Pending
Cited By (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2008092385A1 (en) * | 2007-01-29 | 2008-08-07 | Chon Fong Kuok | Systems and methods for online games |
CN103577677A (en) * | 2012-08-07 | 2014-02-12 | 腾讯科技(深圳)有限公司 | Method and system for preventing cheating plug-in in online game |
CN103736273A (en) * | 2013-12-31 | 2014-04-23 | 成都有尔科技有限公司 | Light-emitting diode (LED) screen based interactive game system |
CN104298427A (en) * | 2014-09-24 | 2015-01-21 | 腾讯科技(深圳)有限公司 | Result interface display method and device |
CN104298427B (en) * | 2014-09-24 | 2016-05-04 | 腾讯科技(深圳)有限公司 | result interface display method and device |
CN104307174A (en) * | 2014-10-14 | 2015-01-28 | 腾讯科技(深圳)有限公司 | Method and device of showing user game data |
CN104307174B (en) * | 2014-10-14 | 2016-05-11 | 腾讯科技(深圳)有限公司 | User's game data methods of exhibiting and device |
CN104601564A (en) * | 2015-01-06 | 2015-05-06 | 腾讯科技(深圳)有限公司 | User data storage method and device |
CN104601564B (en) * | 2015-01-06 | 2017-09-12 | 腾讯科技(深圳)有限公司 | User data storage method and device |
US10478731B2 (en) | 2015-01-06 | 2019-11-19 | Tencent Technology (Shenzhen) Company Limited | Method and apparatus for storing user data |
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