CN1434378A - Method and device for activating toy by computer instruction - Google Patents

Method and device for activating toy by computer instruction Download PDF

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Publication number
CN1434378A
CN1434378A CN 03113825 CN03113825A CN1434378A CN 1434378 A CN1434378 A CN 1434378A CN 03113825 CN03113825 CN 03113825 CN 03113825 A CN03113825 A CN 03113825A CN 1434378 A CN1434378 A CN 1434378A
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CN
China
Prior art keywords
toy
instruction
activation
computer
computing machine
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Pending
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CN 03113825
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Chinese (zh)
Inventor
陈卓丹
柴剑平
陈文敏
高伟
黄谦
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SHANTONG ELECTRONIC CO Ltd LONGHU DIST SHANTOU
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SHANTONG ELECTRONIC CO Ltd LONGHU DIST SHANTOU
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Priority to CN 03113825 priority Critical patent/CN1434378A/en
Publication of CN1434378A publication Critical patent/CN1434378A/en
Pending legal-status Critical Current

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Abstract

The invention is a method of activating toy by computer instructions and the equipment. The method includes the following steps: (1) the computer transmits instruction to the microprocessor of the toy; (2) the microprocessor judge if the instruction accords with the request of the preset condition; (3) if the instruction does, the microprocessor instructs the toy in corresponding activation state and judges whether to wait for the next instructino according to the position of the toy in the activation course. The equipment includes computer and toy, actiating instructions in the computer, microprocessor on the toy and communication interfaces set on the computer and the microprocessor.

Description

Computer instruction activates the method and apparatus of toy
Technical field the present invention relates to toy, activates the method and apparatus of toy more specifically to computer instruction.
Background technology is in toy miscellaneous, and electronic toy and remote-controlled toy become the main flow of toy gradually, and because the development of the microprocessor of small-sized cheapness makes that microprocessor has obtained using quite widely in toy.People produce the various toys that have microprocessor, and make play that prodigiosin is finished multiple function and extremely people green grass or young crops narrow.Because microprocessor can programme, people can reprogramming make toy finish various actions and acousto-optic shows, make toy intelligent more, interest and appeal, and develop to the high-tech direction.
Another developing direction of toy is to be connected with computing machine, thereby realizes by computing machine toy being carried out programmed control by being connected with computing machine.This connection can be real-time, and promptly by wireless or wired mode, computing machine directly instruction takes place and allow the toy action toy; Also can be non real-time, promptly computing machine allows toy finish some specific operation by the program of the storage of particular device rewriting interior, or the like.Owing to interrelate with computing machine, toy also becomes a kind of aid of computer teaching, makes the student can acquire the knowledge of computing machine in craps game.
But, in the above various toys of enumerating, no matter be the automatic control toy (toy of band microprocessor) of computer programming, but the still toy of data download, and the computer control toy that has instructional function, plug electricity after the user buys or load onto battery and can use; Producer considers multiple demand and has been equipped with telepilot for these toys, and can control all functions of toy.This point is unblamable to the toy of other general category, because Here it is as the characteristics of toy itself; But as the toy of available computers instruction manipulation, especially for the toy of programming study, this point just is worth discussing.Because the direct control by computer or hand-held remote controller makes many children that these programmable toys have been become common electric-controlled toy, thereby lost the meaning that programming is learnt.
Therefore, at teen-age programming study, particularly have the programming study of game toy function, just need a kind of method, make the teenager at first must could use toy after the learning program programming, the common fault of the computer-aided instruction of not paying attention to learning thereby the elimination teenager only wallows in recreation.
Summary of the invention an object of the present invention is to provide the method that a kind of computer instruction activates toy.
For achieving the above object, this computer instruction activates the method for toy, may further comprise the steps:
(1), the computing machine transfer instruction is given the microprocessor of toy;
(2), whether the instruction of the microprocessor judges of toy meets the preset condition requirement;
(3), for meeting the instruction that preset condition requires the computing machine transmission, the microprocessor indication toy of toy is in corresponding state of activation and whether need waits for next instruction according to toy residing position judgment in activation.
The above-mentioned process that activates toy by computer instruction is divided into a plurality of steps, the teaching that in these steps instructions, is interting computer literacy and programming knowledge, and each step instruction is corresponding to a kind of state of activation of toy.Make the teenager in the process that activates toy, just can acquire corresponding calculated machine knowledge like this.
Above-mentioned step by step to activate the process of toy by computer instruction as a whole, lack the use toy that any one step all can't be complete.This can force the teenager to be familiar with all activated instruction
It can be wireless or wired mode that above-mentioned steps (1) computing machine transfer instruction is given the mode of the microprocessor of toy.The difference of mode does not influence activation, only is the difference of signal transmission form.
Above-mentioned instruction is the combination of icon instruction mode or programmed instruction mode or dual mode.Can be according to the consumer group's different choice different instruction modes.
Above-mentioned computer instruction activates the method for toy, also comprises: can make computing machine and toy come back to virgin state and eliminate existing activation with specific " zero clearing " instruction, the user can restart a new complete activation according to this.Can make the teenager to solidify one's knowledge acquired like this.
Another object of the present invention provides the device that a kind of computer instruction activates toy.
This computer instruction activates the device of toy, comprise computing machine and toy, it is characterized in that calculator memory has activation instruction, microprocessor pre-conditioned requirement and may command toy state of activation is arranged on the toy, all be provided with the communication interface that can exchange information on the microprocessor of computing machine and toy.
Above-mentioned computing machine comprises the visualization interface of a user program operation; One cover directly drives the toy programming instruction of toy with command mode; One group of programming language interface that supplies various programming languages to call; One the instruction or function be compiled into the language collector that toy can be discerned form; A transport module that sends and receive instruction.Can make the multiple computerese of adolescents with learning like this.
Above-mentioned computer instruction activates the device of toy, comprises that also can receive transmission data, also can be fully from the telepilot of line operate.Like this after activating toy, also available remote manual control toy.
The state of activation of above-mentioned toy be masked as sound, light, action or its combination.The sign of this state of activation can have the multiple combination form of expression.
Method and apparatus provided by the present invention, must activate toy by computer instruction, toy can be used after activating, because the setting of this activation, make the teenager must learn Basis of Computer Engineering knowledge and programming knowledge frequently use toy, thereby the common fault of the computer-aided instruction of eliminating the teenager only to wallow in recreation and not paying attention to learning obtains the purpose that positive and fruitful programming is educated.Because it has fully used the high degree of interactivity of computing machine and toy system the in, and system shows and the intuitive of action, make the dry program composition teaching ten minutes vivid and interesting that becomes, reach the purpose of teaching through lively activities.
Description of drawings Fig. 1 is a system chart, shows that the downloaded instruction according to most preferred embodiment of the present invention activates system's formation of toy.
Fig. 2 is for activating the workflow of toy.
Fig. 3 activates decision flow chart for toy.
Fig. 4 is the system chart of toy.
Fig. 5 activates workflow diagram for computing machine.
Fig. 6 is a liquid crystal display pattern sign synoptic diagram.
The invention will be further described below in conjunction with the drawings and specific embodiments.Embodiment is done the explanation of principle at first in conjunction with the accompanying drawings to activation of the present invention.
At first give toy 103 plug-ins or load onto battery with reference to Fig. 1 learner, plug electricity or load onto battery for telepilot 102, toy at first carries out initialization operation 301.Make activation manipulation count n=1 with reference to Fig. 3, forbid other all operations simultaneously, and wait for receiving computer coomand mode 302; Just this moment toy 103 except power light is bright without any movable lived sign, telepilot also can't be operated the control toy.Like this, the learner just should open computing machine 101, carries out start step 501.With reference to Fig. 5, enter into the toy option after, then computing machine at first just judges that whether toy is activated 502 fully, if activated fully, then can enter the programming toy operation; If not, then enter and activate visualization interface 503.
Certainly, the activation judgement symbol in the computing machine enters record by computing machine by operation and writes, dispatch from the factory and fitting operation software after, this judgement symbol is to force to put 0, promptly without any activation manipulation.Activation manipulation is counted n also has different Default Values by different editions, according to study different language such as Visual Basic, Visual c ++, Delphi etc. are provided with different operands, and this operand can't be changed by the user.The user carries out one-step activation operation, computer recording and write a step then, the activation step of promptly setting up to actuator-activated step N=n.
On the visualization interface 503 that activates, the user can activate rank and select 504, selects to carry out activation manipulation by icon instruction mode or programmed instruction mode.Activate the judgement 505 of step with that, n=0 is set begins to carry out step by step activation manipulation from dispatching from the factory and installing; As initial n=0, through judging, do not belong to initial step, then carry out the operation 510 of n=n+1, thereby begin the activation manipulation in the 1st step, enter once more and activate step judgement 505.Activating in the judgement 505, n=1 belonged to and activated a section step this moment, then entered and called corresponding learning content 506.
Corresponding learning content 506 can be unusual abundant content, as: can be the rudimentary knowledge introduction of computing machine, can be the introduction of the integrated development environment of Visual Basic, also can be to create Visual C ++The step of application program.Can also be that the Delphi standard control is introduced or the like.On corresponding learning content 506, except showing corresponding learning content, also have the study prompting, and require the learner to answer a question, make one's options; The problem of need answering can be the problem relevant with language learning, also can be the problem of observing the demonstration that a certain function of toy is activated; Make mistakes if answer or select, then rest on this learning content, till drawing correct conclusion.
Corresponding learning content 506, also to count n relevant with activation manipulation, as introduce the integrated development environment of VisualBasic6.0, because the integrated development environment of Visual Basic is divided into 10 parts, we just can set activation manipulation and count n=10, make the activation manipulation in each step just show the action function and the introduction of each part, and to the set questions answer of this each part, or the like.
After the step 506 of finishing corresponding learning content such as n=1, then enter and send n level activation instruction 507 to carry out n level activation to toy, then just enter n and whether equal the judgement 508 of setting value, as setting value is 10, then next step just enters programming toy operation 511, can operate toy arbitrarily.If be not equal to setting value, then change n=n+1 step 509 over to, thereby carry out next step activation work.
After computing machine sends n level activation instruction 507, promptly send instruction on visual activation interface 503, with reference to Fig. 2, this instruction is compiled into the form that toy can be discerned through collector 202, through instruction module 203 and transport module 204, send toy 103 to and carry out.
Toy 103 above-mentioned promptly enters after plug-in waits for receiving computer coomand mode 302, with reference to Fig. 3, waits for the information that receiving computer sends.And after toy 103 receives the instruction that computing machine transmission comes, behind 412 frequency selection circuits and 411 amplifying circuits, enter the core of toy---CPU and memory 401.And after in a single day toy 103 receive computer instruction, just at first enter the judgement 303 of whether computer control order, then change over to if not control command and wait for computer command attitude 302 again.If control command, the then judgement 304 that whether activated of toy; At this moment, if toy has been activated and has then allowed this steering order to operate toy,, then enter the activation instruction level and else judge 305 if be not activated.
Judge on 305 in the activation instruction rank, because toy 103 makes n=1 when powering up initialization 301, therefore it is at first just waiting for the 1st grade of activation instruction, if institute's teletype command is not the 1st a grade of activation instruction, then return and wait for receiving computer coomand mode 302, wait until till the 1st grade of activation instruction always.
Judge on 305 in the activation instruction rank, if receive the 1st grade of activation instruction, with regard to execution in step 306, store activation data in memory by the CPU that has in the toy, referring to Fig. 4, show corresponding pattern on liquid crystal display 402 or luminous tube array 403, and drive motor array 406 is finished the execution corresponding action.Should show also on the LCD that a pattern is as indicating 601, referring to Fig. 6.
Fig. 4 is the internal frame diagram of toy.Wherein 411 and 412 form the transmission channel of instructing, liquid crystal display 402, and luminous tube array 403, motor array 406, clock 405, loudspeaker 409 are formed output sound, light, motor message; Sound card interface 407 and microphone 410 are formed the sound input channel; The record and the playback of sound finished in language re-reading 408, and sensor 414 allows toy oneself respond to external signal such as obstacle signal, and danger signal etc. are to allow CPU401 make corresponding judgment; The then toy exclusive sign of address code 413 and with computing machine in the product ID of toy operation Control Software corresponding one by one, expansion board 404 is used for the expansion of play function.
Behind completing steps 306, just finished the one-step activation operation.Next step is exactly to enter to activate to preset the step 307 of counting the n=n+1 that adds up again, enters setting value determining step 308 again; If the n=setting value then shows activation marker 309, and further allow all functions effective 310; Wait for receiving computer coomand mode 302 otherwise just continue to get back to, wait for the arrival of the activation instruction of next expection.
The activation instruction of so-called expection, exactly in the specific instruction of dispatching from the factory and just making an appointment, and these instructions are by arranging good order in advance by computing machine sending step by step, toy receives and activates some specific function singly, and on LCD, show each sign one by one, as shown in Figure 6.
Same method, specific activation instruction is sent at the activation interface of computing machine singly, also calls corresponding learning content step by step, allows the user answer a question length by length.Toy also just is activated length by length, knows and finishes all active programs, promptly arrives till the n=setting value.
Need to prove: as shown in Figure 65 activation markers (601,602,603,604,605) and liquid crystal display as shown in Figure 4, luminous tube array, motor array, clock, output units such as loudspeaker, they can be as the sign that activates certain specific function; And the sign of liquid crystal display simultaneously can adopt the method for combination, adopts the method that shows and indicate flicker; And voice repetition storage also can be divided into funny remarks storage, suggestion voice storage, the storage of caution sound, recording storage voluntarily by section, and each storage all can be further divided into tens sections, or the like.So just can be combined into the sign of infinite a plurality of mobilizing functions, can select several mobilizing function signs arbitrarily by the deviser and get final product as needs.For example: only 5 of liquid crystal display signs can only just have 2 by showing 5=32 kinds of combinations are added blinking characteristic and are just had 2 5* 2 2=128 kinds of combinations; The motor array is arranged again, just have 2 if any 3 motors 3=8 prescription formulas, liquid crystal display adds that the motor array can form 2 like this 5* 2 2* 2 3=1024 kinds of combinations are stored segmentation as language is arranged again, as are divided into 10 sections, then can produce 2 again 10Plant combination and promptly have 2 10* 2 10Plant combination or the like.
After finishing all activated function, toy should show a kind of provide finish activation marker, or to show and the combination of sound and light signal etc. represents that activation finished, computing machine and interior write down this result in certain location.Again start shooting after user's outage and just do not needed this activation.The user just can freely use a computer or telepilot is programmed or the remote manual control toy.
Certainly, the user also can select specific " zero clearing " instruction, makes computing machine and toy come back to virgin state, activates and eliminate, and the user can restart a complete activation, to solidify one's knowledge acquired.
Embodiment 1
Present embodiment comprises computing machine and toy, and computing machine comprises the visualization interface of a user program operation; One cover directly drives the toy programming instruction of toy with command mode; One group of programming language interface that supplies various programming languages to call; One the instruction or function be compiled into the language collector that toy can be discerned form; A transport module that sends and receive instruction.Have on the toy pre-conditioned requirement and may command toy state of activation microprocessor, and be provided with the communication interface that can exchange information with computing machine.Comprise that also can receive transmission data, also can be fully from the telepilot of line operate.
The activation of present embodiment is relevant with Basis of Computer Engineering knowledge, and 3 signs are arranged on the LCD: pentagram, heart, and backlight, it was 3 steps that factory setting activates step.The course of work is as follows:
The learner plugs electricity or loads onto battery for toy 103 and telepilot 102, toy at first carries out initialization operation 301, make activation manipulation count n=1, forbid other operation simultaneously, and enter and wait for receiving computer command mode 302, at this moment toy 103 no any lived sign except that power light is bright: remote controller 102, toy do not have any action, do not have demonstration on the liquid crystal display yet.
The learner opens computing machine 101, carries out start step 501, and enters activation judgement 502, because of the Default Value un-activation, then enter according to this and activate visualization interface 503, the line activating rank of going forward side by side selects 504, after the selection, then enter and activate step and judge 505, from n=0, carry out 510 and 505 successively after, enter n=1 and promptly begin first step activation, at this moment, when calling in corresponding learning content 506 on computers, first problem and the knowledge learning point of demonstration are:
1, robot calculator usually by volume, performance and price be divided into giant computer, medium-sized machine, minicomputer and micro computer.On system architecture and basic functional principle, micro computer and other a few class computing machines do not have essential distinction, different is that micro computer has extensively adopted integrated level quite high device and parts, characteristics such as volume is little, in light weight, cheap, reliability is high, structure is flexible so it has, wide application.
May I ask: you are at employed computing machine: A, giant computer zero, B, medium-sized machine zero, C, minicomputer zero, D, micro computer zero
" zero " symbol of top problem selection back is that the sign of available click is selected with the judgement that allows the learner make oneself.Obviously, the learner must select " D " micro computer ⊙ as correct option.If selected A or B or C, then computing machine allows it say the words of " wrong, you are very stupid " by sound card and send instructions to toy 103; As select correctly then to enter and send first order activation instruction 507, this instructs through collector 202, instruction module 203, and transport module 204 is transferred to toy 103; Toy receives this instruction after control command judges 303, after activating judgement 304, be judged as first order activation instruction through activation instruction judgement 305 again, with regard to execution in step 306, n=1 is stored in memory with activation data, on LCD, show the pentagram sign, and allow toy say " ok, you are very clever " words.Thereby finishing the first order activates.
After finishing first step activation, just enter accumulation step 307.Judge that through step judgement 308 n=2 is not a setting value, thereby allow toy wait for second level activation instruction.
Similarly repeat top process, computing machine after 502,503,504,505, enter 506 and call in second problem and study point, its content is:
1, computer system generally includes hardware system and software systems two large divisions, and both are in difference:
(1), hardware system, i.e. machine system is meant the former machine of computing machine and the peripherals thereof of " visible, tangible ".And hardware system emphatically research be how computing gets soon, the data of motion are long, the result of motion is accurate.
(2), software systems, i.e. data and relevant document information that programming system, the program that is meant " can't see, can not touch " need during with operation.Software systems emphatically research be the good computing machine of management maintenance how, the user is used a computer better, how to bring into play the function of hardware resource better.Computer software is divided into system software and application software again.
May I ask: window98 is: A, hardware zero B, system software zero C, application software zero
Same, when the learner selected answer A or C, computing machine and toy all can be said the words of " you are wrong; you are very stupid ", as select answer B, and then send second level activation instruction, be sent to 103 toys through 202,203,204, toy is then after 303,304,305, execution in step 306 is stored in memory with the activation data of n=2, shows heart-shaped sign on liquid crystal, and say the words of " ok, you are very clever ".Thereby finishing for the 2nd step activates.
Process above the same repetition.Call in the 3rd problem and study point:
3, the development of computerese:
(1), machine language (the 1st generation): the computerese that the binary code instruction that it is direct and computing machine is come into contacts with is expressed.Instruction is a string code of forming with 0 and 1, and they have certain figure place, and are divided into plurality of sections, the implication that the coded representation of each section is different.
(2), assembly language (the 2nd generation): it is the computerese of expressing with the memonic symbol that can reflect command function.Also being people replaces loaded down with trivial details machine language in the initial period with the mnemonic symbol that is simple and easy to remember, promptly replaces the operational code that binary code is represented with letter character, decimally or sexadecimal replace the operand that binary code is represented.
(3), higher level lanquage: change procedure-oriented into by facing machine, basic or be totally independent of the language of machine.As be applicable to the formula translation of large-scale science and engineering calculation, towards begining to learn and be easy to BASIC of issued transaction etc.
(4), the fourth generation language of " object-oriented ": be exactly the user tell computing machine need " do what how to do " and not needing to tell it " ", computing machine will be finished operated language automatically.As VISUAL BASIC, DEPHI etc.
May I ask: the implication of " VISUAL " is in " VISUAL BASIC ": A, basic zero, B, visual, OO zero, zero of C, programming.
The learner must select correct option B equally, if select A or C, the capital allows toy say the words of " wrong; that you are very stupid " and does not send activation instruction, and select B, then send activation instruction, storage activation data n=3, and show that on liquid crystal display pentagram and heart pattern in flicker, then say " ok! You are very clever " the words, finished for the 3rd step and activate.
After finishing the activation of the 3rd step, enter and activate setting value judgement 308, this moment, n=3 was a setting value, showed activation marker 309 thereby change over to, i.e. background light, and pentagram and heart sign glimmer.At this moment, toy is said " thank you is given me life " the words, and allows all other functions effective.After this, can send instruction by computing machine and allow toy motion and acousto-optic show, also can directly control the motion and the acousto-optic demonstration of toy with telepilot.
Embodiment 2
Present embodiment does not comprise telepilot, relates to the learning content and the enquirement of the Integrated Development Environment aspect of VISUAL BASIC in its activation.We can select to activate step n=10, liquid crystal figure indicates 5, the user must learn 10 contents and make 10 correct selections, could activate toy, and each step activation of toy all can be combined as a kind of sign that activates specific function by output units such as liquid crystal display, luminous tube array, motor array, clock, loudspeaker.
More than explanation is according to two kinds of embodiment of the present invention.Protection scope of the present invention is not subjected to the restriction of embodiment.In essence of the present invention and reach, also have many other embodiments, as:
Certainly, for adapting to children's needs, above activation also can realize with icon picture mosaic mode, is about to width of cloth picture and is divided into 10 parts, and children need only piece together piece of picture mosaic, draw position up to this width of cloth of complete recovery and promptly finish activation.
The related knowledge of activation can be many-sided, as being establishment VisualC ++The step of application program, Delphi standard control are introduced or the like.
Activating step also can change according to the difference of the related knowledge of activation.
The state of activation sign also can have multiple expression mode.
Toy also can be designed to various ways such as action figure, toy animals, toy car.
Activate the method and apparatus of toy according to downloaded instruction of the present invention, owing to forcibly emphasize activation, and the study of outstanding computing machine and programming knowledge in activation again, make the teenager could activate toy, allow the teenager effectively learn the purpose of programming thereby reach by learn command and program composition.
Activate the method and apparatus of toy according to downloaded instruction of the present invention, because it has fully used the high degree of interactivity of computing machine and toy in the system, and system shows and the intuitive of action, make the dry program composition teaching very vivid and interesting that becomes, reach the purpose of teaching through lively activities.
Activate the method and apparatus of toy according to downloaded instruction of the present invention, owing to be provided with multiple learning content and question answering and selection, effective and positive mentions teen-age desire learn and conquers the consciousness of capturing, their learning enthusiasm and enthusiasm have been improved, make whole learning process be full of anima and interactive, also so more hommization and allow the teenager be easy to accept.
Activate the method and apparatus of toy according to downloaded instruction of the present invention, owing to provide classification other Activiation method, thus reach adaptation each age personnel's of stratum from children to teenager purpose.
Activate the method and apparatus of toy according to downloaded instruction of the present invention, because the setting of this activation, make the teenager must learn Basis of Computer Engineering knowledge and programming knowledge frequently use toy, thereby the common fault of the computer-aided instruction of eliminating the teenager only to wallow in recreation and not paying attention to learning obtains the purpose that positive and fruitful programming is educated.

Claims (10)

1, a kind of computer instruction activates the method for toy, it is characterized in that may further comprise the steps:
(1), the computing machine transfer instruction is given the microprocessor of toy;
(2), whether the instruction of the microprocessor judges of toy meets the preset condition requirement;
(3), for meeting the instruction that preset condition requires the computing machine transmission, the microprocessor indication toy of toy is in corresponding state of activation and whether need waits for next instruction according to toy residing position judgment in activation.
2, computer instruction according to claim 1 activates the method for toy, it is characterized in that the process that is activated toy by computer instruction is divided into a plurality of steps, the teaching that is interting computer literacy and programming knowledge in these step instructions, each step instruction is corresponding to a kind of state of activation of toy.
3, computer instruction according to claim 2 activates the method for toy, it is characterized in that step by step to activate the process of toy by computer instruction as a whole, lack the use toy that any one step all can't be complete.
4, computer instruction according to claim 1 activates the method for toy, it is characterized in that it can be wireless or wired mode that step (1) computing machine transfer instruction is given the mode of the microprocessor of toy.
5, according to the method for claim 1 or 2 or 3 or 4 described computer instructions activation toys, it is characterized in that described instruction is the combination of icon instruction mode or programmed instruction mode or dual mode.
6, activate the method for toys according to claim 1 or 2 or 3 or 4 described computer instructions, it is characterized in that also comprising: can make computing machine and toy come back to virgin state and eliminate existing activation with specific " zero clearing " instruction, the user can restart a new complete activation according to this.
7, a kind of computer instruction activates the device of toy, comprise computing machine and toy, it is characterized in that calculator memory has activation instruction, microprocessor pre-conditioned requirement and may command toy state of activation is arranged on the toy, all be provided with the communication interface that can exchange information on the microprocessor of computing machine and toy.
8, computer instruction according to claim 7 activates the device of toy, it is characterized in that computing machine comprises the visualization interface of a user program operation; One cover directly drives the toy programming instruction of toy with command mode; One group of programming language interface that supplies various programming languages to call; One the instruction or function be compiled into the language collector that toy can be discerned form; A transport module that sends and receive instruction.
9, computer instruction according to claim 7 activates the device of toy, it is characterized in that also comprising one and can receive the transmission data, also can be fully from the telepilot of line operate.
10, computer instruction according to claim 7 activates the device of toy, it is characterized in that toy state of activation be masked as sound, light, action or its combination.
CN 03113825 2003-02-25 2003-02-25 Method and device for activating toy by computer instruction Pending CN1434378A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105930155A (en) * 2016-04-15 2016-09-07 北京理工大学 Visualization method for computer instruction execution process

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105930155A (en) * 2016-04-15 2016-09-07 北京理工大学 Visualization method for computer instruction execution process
CN105930155B (en) * 2016-04-15 2019-01-11 北京理工大学 A kind of method for visualizing of computer instruction implementation procedure

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