CN119136885A - 导入代理个性化数据以在用户游戏会话中实例化个性化代理 - Google Patents

导入代理个性化数据以在用户游戏会话中实例化个性化代理 Download PDF

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Publication number
CN119136885A
CN119136885A CN202380038422.5A CN202380038422A CN119136885A CN 119136885 A CN119136885 A CN 119136885A CN 202380038422 A CN202380038422 A CN 202380038422A CN 119136885 A CN119136885 A CN 119136885A
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CN
China
Prior art keywords
game
user
agent
personalized
data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202380038422.5A
Other languages
English (en)
Chinese (zh)
Inventor
G·A·德斯加伦内斯
W·B·多兰
C·J·布罗克特
S·拉奥
B·D·范·德姆
R·沃鲁姆
H·帕朗吉
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Microsoft Technology Licensing LLC
Original Assignee
Microsoft Technology Licensing LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US17/855,389 external-priority patent/US12383836B2/en
Application filed by Microsoft Technology Licensing LLC filed Critical Microsoft Technology Licensing LLC
Publication of CN119136885A publication Critical patent/CN119136885A/zh
Pending legal-status Critical Current

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Classifications

    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45—Controlling the progress of the video game
    • A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55—Controlling game characters or game objects based on the game progress
    • A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70—Game security or game management aspects
    • A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70—Game security or game management aspects
    • A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06F—ELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/10—Protecting distributed programs or content, e.g. vending or licensing of copyrighted material ; Digital rights management [DRM]
    • G06F21/105—Arrangements for software license management or administration, e.g. for managing licenses at corporate level
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N20/00—Machine learning
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N5/00—Computing arrangements using knowledge-based models
    • G06N5/04—Inference or reasoning models
    • G06N5/043—Distributed expert systems; Blackboards
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60—Methods for processing data by generating or executing the game program
    • A63F2300/6027—Methods for processing data by generating or executing the game program using adaptive systems learning from user actions, e.g. for skill level adjustment
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06F—ELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/10—Protecting distributed programs or content, e.g. vending or licensing of copyrighted material ; Digital rights management [DRM]
    • G06F21/107—License processing; Key processing
    • G06F21/1077—Recurrent authorisation

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Software Systems (AREA)
  • Computer Security & Cryptography (AREA)
  • Theoretical Computer Science (AREA)
  • General Business, Economics & Management (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computing Systems (AREA)
  • Data Mining & Analysis (AREA)
  • Evolutionary Computation (AREA)
  • Artificial Intelligence (AREA)
  • Mathematical Physics (AREA)
  • Computer Hardware Design (AREA)
  • Computational Linguistics (AREA)
  • Technology Law (AREA)
  • Human Computer Interaction (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Medical Informatics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Stored Programmes (AREA)
  • User Interface Of Digital Computer (AREA)
CN202380038422.5A 2022-05-24 2023-04-19 导入代理个性化数据以在用户游戏会话中实例化个性化代理 Pending CN119136885A (zh)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
US202263345216P 2022-05-24 2022-05-24
US63/345,216 2022-05-24
US17/855,389 US12383836B2 (en) 2022-05-24 2022-06-30 Importing agent personalization instantiate a personalized agent in a user game session
US17/855,389 2022-06-30
PCT/US2023/019020 WO2023229753A1 (en) 2022-05-24 2023-04-19 Importing agent personalization data to instantiate a personalized agent in a user game session

Publications (1)

Publication Number Publication Date
CN119136885A true CN119136885A (zh) 2024-12-13

Family

ID=86331746

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202380038422.5A Pending CN119136885A (zh) 2022-05-24 2023-04-19 导入代理个性化数据以在用户游戏会话中实例化个性化代理

Country Status (6)

Country Link
US (1) US20250360418A1 (enExample)
EP (1) EP4532056A1 (enExample)
JP (1) JP2025519004A (enExample)
KR (1) KR20250013165A (enExample)
CN (1) CN119136885A (enExample)
WO (1) WO2023229753A1 (enExample)

Also Published As

Publication number Publication date
EP4532056A1 (en) 2025-04-09
US20250360418A1 (en) 2025-11-27
JP2025519004A (ja) 2025-06-24
WO2023229753A1 (en) 2023-11-30
KR20250013165A (ko) 2025-01-31

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