CN117157984A - 用于在实时传输期间反映公众情绪的方法和设备 - Google Patents

用于在实时传输期间反映公众情绪的方法和设备 Download PDF

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CN117157984A
CN117157984A CN202280027341.0A CN202280027341A CN117157984A CN 117157984 A CN117157984 A CN 117157984A CN 202280027341 A CN202280027341 A CN 202280027341A CN 117157984 A CN117157984 A CN 117157984A
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N·德雷哈罗夫
M·霍尔农
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Dr Ing HCF Porsche AG
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Dr Ing HCF Porsche AG
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41407Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • H04N21/4316Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44218Detecting physical presence or behaviour of the user, e.g. using sensors to detect if the user is leaving the room or changes his face expression during a TV program
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • H04N21/4756End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for rating content, e.g. scoring a recommended movie

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  • Engineering & Computer Science (AREA)
  • Signal Processing (AREA)
  • Multimedia (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Databases & Information Systems (AREA)
  • Social Psychology (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Marketing (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Television Signal Processing For Recording (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

本发明提供了一种用于在实时传输期间反映公众情绪的方法,该方法具有以下特征:在多个客户端上同时播放实时传输(11);在实时传输期间,记录客户端的用户的反应(12);在服务器上对所记录的反应进行统计压缩,以给出用户中的代表性整体情绪(13);以及由显示器传达整体情绪(14)。本发明还提供了相应的设备、相应的计算机程序和相应的存储介质。

Description

用于在实时传输期间反映公众情绪的方法和设备
本发明涉及一种用于在实时传输期间反映公众情绪的方法。本发明还涉及相应的设备、相应的计算机程序和相应的机器可读存储介质。
背景技术
实时传输(实况流传输)是经由计算机网络实时提供的并且在传输进行期间播放的媒体供应。对本领域技术人员来说,经由互联网的这种交互式供应被称为所谓的网络广播。
在下文中,术语“实时传输”仍然以广义使用,与传输渠道无关,尤其包括无线电和电视上的直播或直接传输。
发明内容
本发明提供了根据独立权利要求的用于在事件的实时传输期间反映公众情绪的方法、相应的设备、相应的计算机程序和相应的机器可读存储介质。
该解决方案的优选方面是根据本发明获取的实时数据适于准确地描述当前整体情绪并且适于以视觉或听觉方式在任意数量的终端上呈现。
从属权利要求中指定本发明的其他有利配置。因此,移动应用程序或web应用程序可以在实时传输期间记录观众的反应,同时也用于显示整体情绪。以这种方式,使得在直播期间以及在回放正在进行的传输过程中,此web组件或移动应用程序的每个用户都能够通过可视化的和可能的动画或声音输出反应来追踪其他用户的情绪、情感和反应。
根据另一方面,用户的反应可以选择性地与传输的体育事件的其中一方相关联,并且由云服务器智能地聚合,即被统计压缩以给出用户中的代表性整体情绪,例如通过具有指定或动态窗口的移动平均形成(gleitende Mittelwertbildung)或其他时间平滑(zeitliche )方式来实现,其中最近的反应具有最高权重,从而还实现对反应输出的“冷却效果”。
附图说明
本发明的示例性实施方案在附图中示出,并且在下面进一步详细描述。
图1示出了根据本发明的一个实施方案的方法的流程图。
图2示出了用户反应聚合的示意图。
图3示出了数据传输和输入/输出装置的示例性概览。
具体实施方式
图1至图3示出了根据本发明的方法的基本步骤。现在可以基于体育事件(23)来解释后者,体育事件的实时传输由不同位置的观众同时观看。
在实时传输的回放(过程11)期间,用户(22)在他们的客户端(31)诸如移动终端设备诸如膝上型电脑、平板电脑或智能手机上的反应(21)被移动应用程序或web应用程序(27)记录(过程12)。在最简单的情况下,这可以通过相应用户(22)与他或她的客户端(31)的图形用户界面的交互来完成,诸如用鼠标点击多个指定文本、表情符号或其他图像中的一者,或者在触摸屏上进行轻击或轻扫手势。还设想由客户端(31)对用户(22)的对应手势或面部表情进行光学检测。
这里,用户(22)可以在总体上或针对体育事件(23)中涉及的多方(24,25)中的一方例如单独运动员或团队来表达他或她的反应(21)。在例如与特定艺术家相关的节日广播的情况下,可以设想类似的分配。
以这种方式记录的反应(21)被传输到云服务器(33)并由云服务器统计压缩以给出代表性整体情绪(26)。该聚合(过程13)可以包括例如具有动态窗口的移动平均形成或指数平滑。
如此汇编的整体情绪(26)最终可以以多种方式呈现。例如,可以在远程观众的web组件或移动应用程序(27)中以及在事件位置(34)处进行呈现,特别是对于现场观众和参与方,经由LED墙(28)、带(29)或其他显示设备(35)以及扬声器(32)进行呈现(过程14)。

Claims (12)

1.一种用于在事件的实时传输中反映公众情绪的方法,
其特征在于以下特征:
-在多个客户端上同时播放所述实时传输(11),
-在所述实时传输期间,记录所述客户端的用户的反应(12),
-在服务器上对所记录的反应进行统计压缩,以给出所述用户中的代表性整体情绪(13),以及
-由显示器传达所述整体情绪(14)。
2.根据权利要求1所述的方法,
其特征在于以下特征:
-所述客户端包括移动终端设备,并且
-所述记录和显示由移动应用程序或web应用程序执行。
3.根据权利要求2所述的方法,
其特征在于以下特征中的至少一个特征:
-所述终端设备包括膝上型电脑,
-所述终端设备包括平板电脑,或者
-所述终端设备包括智能手机。
4.根据权利要求2所述的方法,
其特征在于以下特征:
-所述终端设备包括AR或VR头戴式设备,并且
-所述反应由所述头戴式设备记录,特别是通过手势、语音或眼睛跟踪来记录。
5.根据权利要求1至4中任一项所述的方法,
其特征在于以下特征:
-所述事件是多方体育事件;并且
-所述用户选择性地将所述反应分配给所述多方中的一方。
6.根据权利要求1至4中任一项所述的方法,
其特征在于以下特征:
-所述事件是另一种事件,特别是竞赛表演或选举事件。
7.根据权利要求1至6中任一项所述的方法,
其特征在于以下特征中的至少一个特征:
-所述呈现以视觉方式进行,或者
-所述呈现以听觉方式进行。
8.根据权利要求1至7中任一项所述的方法,
其特征在于以下特征中的至少一个特征:
-所述压缩包括具有动态窗口的移动平均形成,或者
-所述压缩包括指数平滑。
9.根据权利要求1至8中任一项所述的方法,
其特征在于以下特征中的至少一个特征:
-所述记录包括所述用户与所述客户端的图形用户界面的交互;或者
-所述记录包括由所述客户端对所述用户的手势或面部表情的光学检测。
10.一种用于执行根据权利要求1至9中任一项所述的方法的客户端,
其特征在于以下特征:
-用于回放所述实时传输的装置,
-用于记录所述反应的装置;以及
-用于传达所述整体情绪的装置。
11.一种计算机程序,所述计算机程序被配置为执行根据权利要求1至9中任一项所述的方法的所有步骤。
12.一种机器可读存储介质,其上存储有根据权利要求11所述的计算机程序。
CN202280027341.0A 2021-04-19 2022-02-23 用于在实时传输期间反映公众情绪的方法和设备 Pending CN117157984A (zh)

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DE102021109778.9 2021-04-19
DE102021109778.9A DE102021109778A1 (de) 2021-04-19 2021-04-19 Verfahren und Vorrichtung zum Wiedergeben der Publikumsstimmung bei einer Echtzeitübertragung
PCT/EP2022/025060 WO2022223144A1 (de) 2021-04-19 2022-02-23 Verfahren und vorrichtung zum wiedergeben der publikumsstimmung bei einer echtzeitübertragung

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20070214471A1 (en) * 2005-03-23 2007-09-13 Outland Research, L.L.C. System, method and computer program product for providing collective interactive television experiences
US9514436B2 (en) * 2006-09-05 2016-12-06 The Nielsen Company (Us), Llc Method and system for predicting audience viewing behavior
US10728616B2 (en) * 2017-04-19 2020-07-28 Intel Corporation User interest-based enhancement of media quality
WO2019089028A1 (en) * 2017-11-02 2019-05-09 Bretherton Peter Method and system for real-time broadcast audience engagement

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