CN116115999A - Land parcel searching method and device in game and electronic equipment - Google Patents
Land parcel searching method and device in game and electronic equipment Download PDFInfo
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- CN116115999A CN116115999A CN202310014241.0A CN202310014241A CN116115999A CN 116115999 A CN116115999 A CN 116115999A CN 202310014241 A CN202310014241 A CN 202310014241A CN 116115999 A CN116115999 A CN 116115999A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5378—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
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- User Interface Of Digital Computer (AREA)
Abstract
The invention provides a land parcel searching method, a land parcel searching device and electronic equipment in a game, wherein a road searching control is displayed in response to the fact that the number of road lands in a game scene reaches a number threshold; in response to a touch operation on the road search control, displaying a direction indication identifier and a target road land block with specified attributes in a graphical user interface, wherein the direction indication identifier indicates: in the game scene, besides the land block units displayed by the graphical user interface, the directions of the target road land block exist; and responding to the operation of moving to the azimuth indicated by the azimuth indication mark, and controlling the display of a scene picture corresponding to the azimuth indicated by the azimuth indication mark and a target road block existing in the scene picture in the graphical user interface. The method can display the target road land parcels and the marks of the target road land parcels in other directions on the graphical user interface by triggering the road search control, so that a player can quickly find the target road land parcels, and the method is easy to operate and beneficial to improving the game experience of the player.
Description
Technical Field
The invention relates to the technical field of game interaction design, in particular to a method and a device for searching a land block in a game and electronic equipment.
Background
In some games, when roads are built in the game scene, the number of the roads reaches the upper limit, so that the road cannot be continuously built, and at the moment, a player can only continuously slide a screen to search for redundant road plots which cannot be used for giving up in a map, and then the road is continuously built. However, in the method, in the process of searching the redundant road land, the player does not determine whether the redundant road land exists in the built road or not, and blindly searches uncertainty; meanwhile, the operation of continuously scratching the screen to find the redundant road land parcels is complicated, and the redundant road land parcels are not marked, so that the difficulty of finding the redundant road land parcels by a player is increased, and the game experience of the player is poor.
Disclosure of Invention
The invention aims to provide a method and a device for searching plots in a game and electronic equipment, so as to quickly search redundant road plots, thereby improving the game experience of players.
In a first aspect, the present invention provides a method for searching a land in a game, and a graphical user interface is provided through terminal equipment; the graphic user interface displays a scene picture of a part of game scene, wherein the game scene comprises a plurality of land block units; the method comprises the following steps: the method comprises the steps of responding to the fact that the number of road plots in a game scene reaches a preset number threshold value, displaying a road search control; responding to touch operation for the road search control, and displaying a direction indication mark and a road land block with specified attributes in a graphical user interface; wherein, the azimuth indication mark is used for indicating: in the game scene, besides the land block units displayed by the graphical user interface, the directions of the road land block with the specified attribute exist; and in response to a movement control operation of moving the direction indicated by the direction indication mark, controlling the graphical user interface to display a target scene picture corresponding to the direction indicated by the direction indication mark and a road land block with a specified attribute in the target scene picture.
In a second aspect, the present invention provides a device for searching a plot in a game, and a graphical user interface is provided through a terminal device; the graphic user interface displays a scene picture of a part of game scene, wherein the game scene comprises a plurality of land block units; the device comprises: the control display module is used for displaying a road search control in response to the number of road plots in the game scene reaching a preset number threshold; the plot display module is used for responding to the touch operation aiming at the road search control and displaying the azimuth indication mark and the road plot with the appointed attribute in the graphical user interface; wherein, the azimuth indication mark is used for indicating: in the game scene, besides the land block units displayed by the graphical user interface, the directions of the road land block with the specified attribute exist; and the map change module is used for responding to a movement control operation of moving to the azimuth indicated by the azimuth indication mark, and controlling the display of a target scene picture corresponding to the azimuth indicated by the azimuth indication mark and a road land block with a specified attribute existing in the target scene picture in the graphical user interface.
In a third aspect, the present invention provides an electronic device comprising a processor and a memory storing machine executable instructions executable by the processor to implement the method of land parcel seeking in a game as described above.
In a fourth aspect, the present invention provides a computer readable storage medium storing computer executable instructions that, when invoked and executed by a processor, cause the processor to implement a method of land mass search in a game as described above.
The embodiment of the invention has the following beneficial effects:
according to the method, the device and the electronic equipment for searching the land in the game, firstly, the road searching control is displayed in response to the fact that the number of road lands in a game scene reaches a preset number threshold; and further, in response to the touch operation for the road search control, displaying an azimuth indication identifier and a road plot with specified attributes in a graphical user interface, wherein the azimuth indication identifier is used for indicating: in the game scene, besides the land block units displayed by the graphical user interface, the directions of the road land block with the specified attribute exist; and then, in response to a movement control operation of moving the direction indicated by the direction indication mark, controlling the display of a target scene picture corresponding to the direction indicated by the direction indication mark and a road land block with a specified attribute existing in the target scene picture in the graphical user interface. The method can search the road plots with the specified attributes by triggering the road search control, and display the road plots with the specified attributes and the identifiers of the road plots with the specified attributes in other directions on the graphical user interface, so that a player can quickly find the road plots with the specified attributes, and the method is easy to operate and beneficial to improving the game experience of the player.
Additional features and advantages of the invention will be set forth in the description which follows, or in part will be obvious from the description, or may be learned by practice of the invention.
In order to make the above objects, features and advantages of the present invention more comprehensible, preferred embodiments accompanied with figures are described in detail below.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings that are needed in the description of the embodiments or the prior art will be briefly described, and it is obvious that the drawings in the description below are some embodiments of the present invention, and other drawings can be obtained according to the drawings without inventive effort for a person skilled in the art.
FIG. 1 is a flow chart of a method for searching a block in a game according to an embodiment of the present invention;
FIG. 2 is a flowchart of another method for searching a block in a game according to an embodiment of the present invention;
fig. 3 is a schematic display diagram of a road tag according to an embodiment of the present invention;
FIG. 4 is a schematic diagram of displaying a position indicator according to an embodiment of the present invention;
FIG. 5 is a flowchart of another method for searching for plots in a game according to an embodiment of the present invention;
FIG. 6 is a schematic diagram of a device for searching a plot in a game according to an embodiment of the present invention;
fig. 7 is a schematic structural diagram of an electronic device according to an embodiment of the present invention.
Detailed Description
For the purpose of making the objects, technical solutions and advantages of the embodiments of the present invention more apparent, the technical solutions of the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention, and it is apparent that the described embodiments are some embodiments of the present invention, but not all embodiments of the present invention. The components of the embodiments of the present invention generally described and illustrated in the figures herein may be arranged and designed in a wide variety of different configurations.
Thus, the following detailed description of the embodiments of the invention, as presented in the figures, is not intended to limit the scope of the invention, as claimed, but is merely representative of selected embodiments of the invention. All other embodiments, which can be made by those skilled in the art based on the embodiments of the invention without making any inventive effort, are intended to be within the scope of the invention.
In the game, there is a play method for building roads, when the roads are built, the number of the roads reaches the upper limit, and the road cannot be built continuously, so that bad experience is brought to players, and when the players build the roads, some road plots occupy the number of the roads for playing a role.
In the related art, in road playing, when the system reminds that the held road has reached the upper limit, the player has to discard the road, or can only slide the screen continuously, so as to find out the unnecessary road land block which fails to function in the map for discarding, and then continue to build the road. However, in the method, in the process of searching the redundant road land, the player does not determine whether the redundant road land exists in the built road or not, and blindly searches uncertainty; meanwhile, the operation of continuously scratching the screen to find the redundant road land parcels is complicated, and the redundant road land parcels are not marked, so that the difficulty of finding the redundant road land parcels by a player is increased, and the game experience of the player is poor.
Based on the above problems, the embodiment of the invention provides a method, a device and an electronic device for searching a land in a game, and the technology can be applied to a playing method for building a road in a game scene, especially in a scene of searching an unnecessary road land when building the road.
The method of in-game parcel searching in one embodiment of the present disclosure may be run on a local terminal device or a server. When the method for searching the land block in the game runs on the server, the method can be realized and executed based on a cloud interaction system, wherein the cloud interaction system comprises the server and the client device.
In an alternative embodiment, various cloud applications may be run under the cloud interaction system, for example: and (5) cloud game. Taking cloud game as an example, cloud game refers to a game mode based on cloud computing. In the running mode of the cloud game, the running main body of the game program and the game picture presentation main body are separated, the storage and running of the land block searching method in the game are completed on the cloud game server, and the client device is used for receiving and sending data and presenting the game picture, for example, the client device can be a display device with a data transmission function close to a user side, such as a mobile terminal, a television, a computer, a palm computer and the like; but the cloud game server which performs information processing is a cloud. When playing the game, the player operates the client device to send an operation instruction to the cloud game server, the cloud game server runs the game according to the operation instruction, codes and compresses data such as game pictures and the like, returns the data to the client device through a network, and finally decodes the data through the client device and outputs the game pictures.
In an alternative embodiment, taking a game as an example, the local terminal device stores a game program and is used to present a game screen. The local terminal device is used for interacting with the player through the graphical user interface, namely, conventionally downloading and installing the game program through the electronic device and running. The manner in which the local terminal device provides the graphical user interface to the player may include a variety of ways, for example, it may be rendered for display on a display screen of the terminal, or provided to the player by holographic projection. For example, the local terminal device may include a display screen for presenting a graphical user interface including game visuals, and a processor for running the game, generating the graphical user interface, and controlling the display of the graphical user interface on the display screen.
In a possible implementation manner, the embodiment of the invention provides a method for searching a land in a game, and a graphical user interface is provided through terminal equipment, wherein the terminal equipment can be the aforementioned local terminal equipment or the aforementioned client equipment in a cloud interaction system. The graphic user interface displays a scene picture of a part of game scene, wherein the game scene comprises a plurality of land block units; as shown in fig. 1, the method comprises the following specific steps:
And step S102, in response to the number of road plots in the game scene reaching a preset number threshold, displaying a road search control.
In a specific implementation, the game scene is usually formed by splicing a plurality of land units, and the land units can be used for building roads, planting virtual plants, placing virtual furniture or building virtual buildings, and the land attributes of each land unit can be the same or different, and can include land grades, resource types and the like. Specifically, a game scene may include a virtual road constructed by a plurality of road plots, where a plot unit for constructing the virtual road is called a road plot.
When the player builds the road and encounters a prompt that the road land number reaches the upper limit, a road search control is displayed in the graphical user interface, wherein the upper limit of the road land number corresponds to the preset number threshold, and a specific value of the preset number threshold can be set according to a game rule, and for example, the preset number threshold can be 50 or 80. The road searching control is used for quickly searching road plots with specified attributes in the game scene, wherein the specified attributes can be set according to the game, for example, the road plots with the specified attributes can be plot units which do not play a role and occupy the number of roads in the game scene, can be redundant road plots in the game scene, and can also be plot units with other plot attributes set according to research and development requirements. In particular, the road search control may be displayed at a location of the graphical user interface, which may be set according to development requirements, for example, the location may be left, right, or lower of the graphical user interface, etc.
Step S104, responding to the touch operation for the road searching control, and displaying the azimuth indication mark and the road land block with the appointed attribute in the graphical user interface; wherein, the azimuth indication mark is used for indicating: in addition to the plot units displayed by the graphical user interface in the game scene, there are directions to the road plots with the specified attributes.
The touch operation on the road search control may be a click operation, a long press operation, a drag operation, a slide operation, or the like. When a player performs touch operation on the road search control, the game enters a plot searching mode, and automatically searches a road plot with specified attributes in plot units displayed on the graphical user interface, and displays the road plot with the specified attributes in the graphical user interface in a specified display format; meanwhile, after entering the plot searching mode, searching whether road plots with specified attributes exist in other plot units in the game scene except the plot unit displayed by the graphical user interface, and if so, indicating the positions of the road plots with the specified attributes in the graphical user interface by using the position indication mark.
In a specific implementation, a plurality of azimuth indication identifiers can be displayed in the graphical user interface, each azimuth indication identifier indicates a different azimuth, and each azimuth indication identifier indicates a different azimuth corresponding game scene picture. The above-mentioned specified display format may be set according to development requirements, for example, the specified display format may be to display a road block having specified attributes in a specified color, or to display a road block having specified attributes in a highlighted manner, or to add a border to a road block having specified attributes, or the like.
In some embodiments, when the player touches the road search control, if there is no road block with the specified attribute in the currently displayed block unit of the graphical user interface, the scene screen displayed by the graphical user interface needs to be jumped to the scene screen with the road block with the specified attribute, and the azimuth indication identifier is displayed on the jumped scene screen to indicate the azimuth of the road block with the specified attribute.
Step S106, in response to the movement control operation of moving to the azimuth indicated by the azimuth indication mark, the target scene picture corresponding to the azimuth indicated by the azimuth indication mark and the road land block with the appointed attribute existing in the target scene picture are controlled to be displayed in the graphical user interface.
The movement control operation may be an operation of sliding or dragging the azimuth indication mark in the graphical user interface, or may be a sliding operation of a rocker control displayed in the graphical user interface. When a player performs a movement control operation to a direction indicated by a direction indication mark, a target scene picture corresponding to the direction indicated by the direction indication mark is displayed in a graphical user interface, and meanwhile, road plots with specified attributes existing in the target scene picture are displayed in a specified display format in the graphical user interface.
In some embodiments, responsive to the end of the movement control operation, a delete control is displayed at a specified location of the road parcel having the specified attribute; and deleting the second land parcels from the virtual roads of the game scene in response to triggering operation of the corresponding deletion control for the second land parcels in the road parcels with the specified attributes. The above-described specified position may be a position near the road block, such as above or below the road block having the specified attribute. The triggering operation of the deletion control can be a clicking operation or a long-press operation of the deletion control.
In a specific implementation, the display of the road search control may also be canceled in response to a trigger operation for a deletion control corresponding to a second one of the road plots having the specified attribute. Since the second land parcels are deleted from the virtual road, the number of road parcels in the game scene does not reach the preset number threshold, and the player can continue to build the road.
According to the land parcel searching method in the game, firstly, road searching controls are displayed in response to the fact that the number of road lands in a game scene reaches a preset number threshold; and further, in response to the touch operation for the road search control, displaying an azimuth indication identifier and a road plot with specified attributes in a graphical user interface, wherein the azimuth indication identifier is used for indicating: in the game scene, besides the land block units displayed by the graphical user interface, the directions of the road land block with the specified attribute exist; and then, in response to a movement control operation of moving the direction indicated by the direction indication mark, controlling the display of a target scene picture corresponding to the direction indicated by the direction indication mark and a road land block with a specified attribute existing in the target scene picture in the graphical user interface. The method can search the road plots with the specified attributes by triggering the road search control, and display the road plots with the specified attributes and the identifiers of the road plots with the specified attributes in other directions on the graphical user interface, so that a player can quickly find the road plots with the specified attributes, and the method is easy to operate and beneficial to improving the game experience of the player.
The embodiment of the invention also provides another method for searching the land in the game, which is realized on the basis of the embodiment, and mainly comprises the steps of responding to the fact that the number of the road lands in the game scene reaches a preset number threshold value, displaying a specific process of a road searching control (realized by the following step S202), responding to the touch operation for the road searching control, displaying a position indication mark and a specific process of the road land with a specified attribute in a graphical user interface (realized by the following step S204), and responding to the movement control operation of moving the position indicated by the position indication mark, controlling the display of a target scene picture corresponding to the position indicated by the position indication mark in the graphical user interface, and controlling the specific process of the road land with the specified attribute existing in the target scene picture (realized by the following step S206); as shown in fig. 2, the method comprises the following specific steps:
step S202, in response to the road block quantity indicated by the road label reaching a preset quantity threshold, a road search control is displayed in the road label.
The road tag is used for indicating the number of road plots contained in the virtual road in the game scene. In a specific implementation, the Road label may be displayed at a preset position of a graphical user interface, as shown in fig. 3, which is a schematic diagram of displaying a Road label provided in an embodiment of the present invention, where fig. 3 includes a plurality of grids, a land unit corresponding to one grid, and a label corresponding to a "Road" word displayed below the graphical interface is a Road label, and the number of Road lands currently included in a virtual Road in a game scene and a preset number threshold are displayed in the Road label; "50/50" in FIG. 3 indicates the number of road plots currently contained and a preset number threshold.
When a player builds a road and meets the prompt that the number of road plots reaches the upper limit, a road search control appears above a road label, and a text prompt appears in a graphical user interface: the number of road plots reaches the upper limit, long-press road plots which are not functional (the non-functional road plots are equivalent to the road plots with the specified attributes) can be searched, namely, long-press road searching control is adopted, and the game can enter a plot searching mode. Specifically, the circular control displayed in the road block in fig. 3 is a road search control, and displaying the road search control in the road label can effectively save the display space of the game picture.
Step S204, responding to the pressing operation for the road searching control, displaying the azimuth indication mark and the road land block with the appointed attribute in the graphical user interface, and switching the road searching control into a rocker control; the rocker control is used for controlling the game field to move towards the azimuth indicated by the azimuth indication mark.
In practical application, when a player performs a pressing operation on the road search control, if a road block with a specified attribute exists in a block unit currently displayed by the graphical user interface, the road block with the specified attribute is displayed in a specified display format, and a direction indication identifier is displayed on the graphical user interface. Meanwhile, when the player presses the road search control for a long time, the road search control is converted into a rocker control, and the player fingers operate on the rocker control, so that the game field of view can move to the azimuth indicated by the azimuth indication mark, and the player can automatically go to a target scene picture corresponding to the azimuth indicated by the azimuth indication mark.
In some embodiments, if there is no road parcel with the specified attribute in the parcel unit currently displayed by the graphical user interface, a first scene screen in which there is a road parcel with the specified attribute is displayed in the graphical user interface in response to a press operation for the road search control, and the road parcel with the specified attribute and the azimuth indication identification are displayed in the first scene screen. It may also be understood that if the road block with the specified attribute does not exist in the block unit currently displayed by the graphical user interface, when the player presses the road search control for a long time, the graphical user interface jumps to the first scene picture with the road block with the specified attribute, and meanwhile, the azimuth indication identifier is displayed on the first scene picture, so that the azimuth of other road blocks with the specified attribute in the game scene is indicated.
Fig. 4 is a schematic diagram showing the display of an azimuth indication identifier provided by the embodiment of the present invention, where the control pointed by the finger in fig. 4 is switched from the road search control in fig. 3 to the rocker control, and three azimuth indication identifiers are displayed in the scene picture, and the three azimuth indication identifiers are represented by a quasi-circle with an arrow in fig. 4.
Step S206, in the continuous state of the pressing operation, in response to the operation of moving the rocker control in the direction indicated by the azimuth indication mark, a target scene picture corresponding to the azimuth indicated by the azimuth indication mark and a road land block with a specified attribute existing in the target scene picture are controlled to be displayed in the graphical user interface.
When the player moves the rocker control to the direction indicated by a certain azimuth indication mark, the graphical user interface displays a target scene picture corresponding to the azimuth indicated by the azimuth indication mark, and displays the road land block with the specified attribute in the target scene picture in a specified display format.
According to the land parcel searching method in the game, if the number of the road lands indicated by the road labels reaches the preset number value, the road searching control is displayed on the road labels, a player can quickly find the road land parcel with the specified attribute by pressing the road searching control for a long time, and the road land parcel with the specified attribute and the azimuth indication mark are displayed in the graphical user interface; the direction indication mark can indicate the direction of other road plots with specified attributes. Meanwhile, the player's finger moves on the rocker control in the direction indicated by the azimuth indication mark, and can automatically go to the game scene picture where the road block with the specified attribute in the direction is located. Therefore, the player can quickly find the road land with the specified attribute by the method, so that the breaking sense of the game is reduced; in addition, the operation cost, the time cost and the use cost of the player can be effectively reduced, and the fluency of game experience is further improved.
The embodiment of the invention also provides another method for searching the land block in the game, which is realized on the basis of the embodiment, and the method mainly describes the movement control operation responding to the direction movement indicated by the direction indication mark, controls the target scene picture corresponding to the direction indicated by the direction indication mark to be displayed in the graphical user interface, and the specific process of the road land block with the appointed attribute existing in the target scene picture (realized by the following steps S506-S508); as shown in fig. 5, the method comprises the following specific steps:
step S502, in response to the road block quantity indicated by the road label reaching a preset quantity threshold, a road search control is displayed in the road label.
In step S504, in response to the pressing operation for the road search control, a plurality of azimuth indication identifications and road plots having specified attributes are displayed in the graphical user interface, and the road search control is switched to the rocker control.
In step S506, in a continuous state of the pressing operation, an angle between a sliding direction of the sliding operation and the azimuth indicated by each azimuth indication mark is calculated in response to the sliding operation for the rocker control.
Step S508, determining the scene picture corresponding to the azimuth corresponding to the minimum value of the included angle as a target scene picture; the target scene picture is displayed in the graphical user interface, and the road plots with the specified attributes that are present in the target scene picture.
In specific implementation, the direction indicated by the direction indication mark is connected with the operation direction corresponding to the rocker control. For example, three azimuth indication marks ABC are displayed in the graphical user interface, when a player points to a certain direction to slide the rocker control, the system automatically determines the sliding direction of the finger, calculates the included angle between the sliding direction and the azimuth indicated by the three azimuth indication marks ABC, and uses the scene picture corresponding to the azimuth with the smallest matching included angle as the target scene picture, for example, the included angle between the sliding direction and the direction indicated by the azimuth indication mark a is the smallest, then the game view moves towards the direction indicated by the azimuth indication mark a, so that the scene picture corresponding to the azimuth indication mark a is displayed.
Step S510, in response to a selection operation for a first block in road blocks having a specified attribute, selects the first block to perform a specified action on the first block.
The above-described selection operation may be a click operation, a slide operation, a long press operation, or the like on a first block among road blocks having a specified attribute. Specifically, when a road block with a specified attribute is displayed in the graphical user interface, a player selects any one of the road blocks according to the requirement, and determines the selected road block as a first block, and then the player can execute a specified action on the selected first block according to the requirement, wherein the specified action can be to delete the first block from the virtual road, change the display state of the first block, or modify the function of the first block.
According to the land parcel searching method in the game, a player does not need to manually and automatically search redundant road lands, but triggers the road searching control when the player intends to build the roads and the number of the roads reaches the upper limit so as to trigger the searching of the road lands with the specified attribute.
Corresponding to the embodiment of the method, the embodiment of the invention also provides a device for searching the land in the game, and a graphical user interface is provided through terminal equipment; the graphic user interface displays a scene picture of a part of game scene, wherein the game scene comprises a plurality of land parcel units; as shown in fig. 6, the apparatus includes:
the control display module 60 is configured to display a road search control in response to the number of road plots in the game scene reaching a preset number threshold.
A plot display module 61 for displaying a direction indication identifier and a road plot having a specified attribute in a graphical user interface in response to a touch operation for a road search control; wherein, the azimuth indication mark is used for indicating: in addition to the plot units displayed by the graphical user interface in the game scene, there are directions to the road plots with the specified attributes.
The map change module 62 is configured to control, in response to a movement control operation for moving to the azimuth indicated by the azimuth indication identifier, to display, in the graphical user interface, a target scene screen corresponding to the azimuth indicated by the azimuth indication identifier, and a road block having a specified attribute existing in the target scene screen.
The land parcel searching device in the game firstly responds to the fact that the number of road lands in a game scene reaches a preset number threshold value, and displays a road searching control; and further, in response to the touch operation for the road search control, displaying an azimuth indication identifier and a road plot with specified attributes in a graphical user interface, wherein the azimuth indication identifier is used for indicating: in the game scene, besides the land block units displayed by the graphical user interface, the directions of the road land block with the specified attribute exist; and then, in response to a movement control operation of moving the direction indicated by the direction indication mark, controlling the display of a target scene picture corresponding to the direction indicated by the direction indication mark and a road land block with a specified attribute existing in the target scene picture in the graphical user interface. The method can search the road plots with the specified attributes by triggering the road search control, and display the road plots with the specified attributes and the identifiers of the road plots with the specified attributes in other directions on the graphical user interface, so that a player can quickly find the road plots with the specified attributes, and the method is easy to operate and beneficial to improving the game experience of the player.
When the game is specifically implemented, the game scene also comprises a road label; the road label is used for indicating the number of road plots contained in the virtual road in the game scene; the control display module 60 is configured to: and displaying a road search control in the road label in response to the number of road plots indicated by the road label reaching a preset number threshold.
Further, the block display module 61 is configured to: responding to the pressing operation for the road searching control, displaying the azimuth indication mark and the road land block with the appointed attribute in the graphical user interface, and switching the road searching control into a rocker control; the rocker control is used for controlling the game field to move towards the azimuth indicated by the azimuth indication mark.
In a specific implementation, the land parcel display module 60 is further configured to: in response to a pressing operation for the road search control, a first scene image in which a road block having a specified attribute exists is displayed in the graphical user interface, and a road block having the specified attribute and an azimuth indication identifier are displayed in the first scene image.
Further, the map change module 62 is configured to: in a continuous state of the pressing operation, in response to an operation of moving the rocker control in a direction indicated by the azimuth indication identifier, a target scene picture corresponding to the azimuth indicated by the azimuth indication identifier and a road block with a specified attribute existing in the target scene picture are controlled to be displayed in the graphical user interface.
In an alternative embodiment, a plurality of azimuth indication marks are displayed in the graphical user interface; the map change module 62 is further configured to: in a continuous state of the pressing operation, responding to the sliding operation aiming at the rocker control, and calculating an included angle between the sliding direction of the sliding operation and the azimuth indicated by each azimuth indication mark; determining a graphical user interface corresponding to a position corresponding to the minimum value of the included angle as a target scene picture; the target scene picture is displayed in the graphical user interface, and the road plots with the specified attributes that are present in the target scene picture.
Further, the device further comprises a block selecting module for: in response to a selection operation for a first parcel of road parcels having a specified attribute, the first parcel is selected to perform a specified action on the first parcel.
In a specific implementation, the device further comprises a block deleting module, configured to: after a movement control operation of responding to the direction movement indicated by the direction indication mark, a target scene picture corresponding to the direction indicated by the direction indication mark and a road block with specified attribute existing in the target scene picture are controlled to be displayed in a graphical user interface, and a deletion control is displayed at a specified position of the road block with the specified attribute in response to the end of the movement control operation; and deleting the second land parcels from the virtual roads of the game scene in response to triggering operation of the corresponding deletion control for the second land parcels in the road parcels with the specified attributes.
Further, the block deleting module is further configured to: and in response to triggering operation of the deletion control corresponding to the second land parcels in the road parcels with the specified attributes, canceling display of the road search control.
The implementation principle and the generated technical effects of the device for searching the plots in the game provided by the embodiment of the invention are the same as those of the embodiment of the method, and for the sake of brief description, the corresponding contents in the embodiment of the method can be referred to for the parts of the embodiment of the device which are not mentioned.
The embodiment of the invention also provides an electronic device, as shown in fig. 7, which comprises a processor and a memory, wherein the memory stores machine executable instructions capable of being executed by the processor, and the processor executes the machine executable instructions to realize the land parcel searching method in the game.
Specifically, a graphical user interface is provided through the terminal equipment; the graphic user interface displays a scene picture of a part of game scene, wherein the game scene comprises a plurality of land parcel units; the method for searching the land block in the game comprises the following steps: the method comprises the steps of responding to the fact that the number of road plots in a game scene reaches a preset number threshold value, displaying a road search control; responding to touch operation for the road search control, and displaying a direction indication mark and a road land block with specified attributes in a graphical user interface; wherein, the azimuth indication mark is used for indicating: in the game scene, besides the land block units displayed by the graphical user interface, the directions of the road land block with the specified attribute exist; and in response to a movement control operation of moving the direction indicated by the direction indication mark, controlling the graphical user interface to display a target scene picture corresponding to the direction indicated by the direction indication mark and a road land block with a specified attribute in the target scene picture.
According to the land parcel searching method in the game, the road land parcel with the specified attribute can be searched by triggering the road searching control, and the road land parcel with the specified attribute and the marks of the road land parcel with the specified attribute in other directions are displayed on the graphical user interface, so that a player can quickly find the road land parcel with the specified attribute, and the mode is easy to operate and beneficial to improving the game experience of the player.
In an optional embodiment, the game scene further comprises a road tag; the road label is used for indicating the number of road plots contained in the virtual road in the game scene; the step of displaying the road search control in response to the number of road plots in the game scene reaching a preset number threshold includes: and displaying a road search control in the road label in response to the number of road plots indicated by the road label reaching a preset number threshold.
In an alternative embodiment, the step of displaying the azimuth indication identifier and the road plot with the specified attribute in the graphical user interface in response to the touch operation on the road search control includes: responding to the pressing operation for the road searching control, displaying the azimuth indication mark and the road land block with the appointed attribute in the graphical user interface, and switching the road searching control into a rocker control; the rocker control is used for controlling the game field to move towards the azimuth indicated by the azimuth indication mark.
In an alternative embodiment, the step of displaying the azimuth indication identifier and the road block with the specified attribute in the graphical user interface in response to the pressing operation for the road search control includes: in response to a pressing operation for the road search control, a first scene image in which a road block having a specified attribute exists is displayed in the graphical user interface, and a road block having the specified attribute and an azimuth indication identifier are displayed in the first scene image.
In an alternative embodiment, the step of controlling the graphical user interface to display a target scene screen corresponding to the azimuth indicated by the azimuth indication identifier and a road block with a specified attribute in the target scene screen in response to the movement control operation of moving to the azimuth indicated by the azimuth indication identifier includes: in a continuous state of the pressing operation, in response to an operation of moving the rocker control in a direction indicated by the azimuth indication identifier, a target scene picture corresponding to the azimuth indicated by the azimuth indication identifier and a road block with a specified attribute existing in the target scene picture are controlled to be displayed in the graphical user interface.
In an alternative embodiment, a plurality of azimuth indication marks are displayed in the graphical user interface; the step of controlling the graphic user interface to display the target scene picture corresponding to the azimuth indicated by the azimuth indication mark and the road block with the appointed attribute in the target scene picture in response to the movement control operation of the azimuth indicated by the azimuth indication mark, comprising: in a continuous state of the pressing operation, responding to the sliding operation aiming at the rocker control, and calculating an included angle between the sliding direction of the sliding operation and the azimuth indicated by each azimuth indication mark; determining a scene picture corresponding to the azimuth corresponding to the minimum value of the included angle as a target scene picture; the target scene picture is displayed in the graphical user interface, and the road plots with the specified attributes that are present in the target scene picture.
In an alternative embodiment, the method further comprises: in response to a selection operation for a first parcel of road parcels having a specified attribute, the first parcel is selected to perform a specified action on the first parcel.
In an alternative embodiment, after the step of controlling the graphical user interface to display the target scene screen corresponding to the azimuth indicated by the azimuth indication identifier and the road block with the specified attribute in the target scene screen in response to the movement control operation of moving to the azimuth indicated by the azimuth indication identifier, the method further includes: responsive to the end of the movement control operation, displaying a delete control at a specified location of the road parcel having the specified attribute; and deleting the second land parcels from the virtual roads of the game scene in response to triggering operation of the corresponding deletion control for the second land parcels in the road parcels with the specified attributes.
In an alternative embodiment, the method further comprises: and in response to triggering operation of the deletion control corresponding to the second land parcels in the road parcels with the specified attributes, canceling display of the road search control.
Further, the electronic device shown in fig. 7 further includes a bus 102 and a communication interface 103, and the processor 101, the communication interface 103, and the memory 100 are connected through the bus 102.
The memory 100 may include a high-speed random access memory (RAM, random Access Memory), and may further include a non-volatile memory (non-volatile memory), such as at least one magnetic disk memory. The communication connection between the system network element and at least one other network element is implemented via at least one communication interface 103 (which may be wired or wireless), and may use the internet, a wide area network, a local network, a metropolitan area network, etc. Bus 102 may be an ISA bus, a PCI bus, an EISA bus, or the like. The buses may be classified as address buses, data buses, control buses, etc. For ease of illustration, only one bi-directional arrow is shown in FIG. 7, but not only one bus or type of bus.
The processor 101 may be an integrated circuit chip with signal processing capabilities. In implementation, the steps of the above method may be performed by integrated logic circuits of hardware in the processor 101 or instructions in the form of software. The processor 101 may be a general-purpose processor, including a central processing unit (Central Processing Unit, CPU for short), a network processor (Network Processor, NP for short), etc.; but may also be a digital signal processor (Digital Signal Processing, DSP for short), application specific integrated circuit (Application Specific Integrated Circuit, ASIC for short), off-the-shelf programmable gate array (Field-Programmable Gate Array, FPGA for short), or other programmable logic device, discrete gate or transistor logic device, discrete hardware components. The disclosed methods, steps, and logic blocks in the embodiments of the present invention may be implemented or performed. A general purpose processor may be a microprocessor or the processor may be any conventional processor or the like. The steps of the method disclosed in connection with the embodiments of the present invention may be embodied directly in the execution of a hardware decoding processor, or in the execution of a combination of hardware and software modules in a decoding processor. The software modules may be located in a random access memory, flash memory, read only memory, programmable read only memory, or electrically erasable programmable memory, registers, etc. as well known in the art. The storage medium is located in the memory 100 and the processor 101 reads information in the memory 100 and in combination with its hardware performs the steps of the method of the previous embodiments.
The embodiment of the invention also provides a computer readable storage medium, which stores computer executable instructions that, when being called and executed by a processor, cause the processor to implement the method for searching the land parcel in the game, and the specific implementation can be seen in the method embodiment and will not be repeated here.
Specifically, a graphical user interface is provided through the terminal equipment; the graphic user interface displays a scene picture of a part of game scene, wherein the game scene comprises a plurality of land parcel units; the method for searching the land block in the game comprises the following steps: the method comprises the steps of responding to the fact that the number of road plots in a game scene reaches a preset number threshold value, displaying a road search control; responding to touch operation for the road search control, and displaying a direction indication mark and a road land block with specified attributes in a graphical user interface; wherein, the azimuth indication mark is used for indicating: in the game scene, besides the land block units displayed by the graphical user interface, the directions of the road land block with the specified attribute exist; and in response to a movement control operation of moving the direction indicated by the direction indication mark, controlling the graphical user interface to display a target scene picture corresponding to the direction indicated by the direction indication mark and a road land block with a specified attribute in the target scene picture.
According to the land parcel searching method in the game, the road land parcel with the specified attribute can be searched by triggering the road searching control, and the road land parcel with the specified attribute and the marks of the road land parcel with the specified attribute in other directions are displayed on the graphical user interface, so that a player can quickly find the road land parcel with the specified attribute, and the mode is easy to operate and beneficial to improving the game experience of the player.
In an optional embodiment, the game scene further comprises a road tag; the road label is used for indicating the number of road plots contained in the virtual road in the game scene; the step of displaying the road search control in response to the number of road plots in the game scene reaching a preset number threshold includes: and displaying a road search control in the road label in response to the number of road plots indicated by the road label reaching a preset number threshold.
In an alternative embodiment, the step of displaying the azimuth indication identifier and the road plot with the specified attribute in the graphical user interface in response to the touch operation on the road search control includes: responding to the pressing operation for the road searching control, displaying the azimuth indication mark and the road land block with the appointed attribute in the graphical user interface, and switching the road searching control into a rocker control; the rocker control is used for controlling the game field to move towards the azimuth indicated by the azimuth indication mark.
In an alternative embodiment, the step of displaying the azimuth indication identifier and the road block with the specified attribute in the graphical user interface in response to the pressing operation for the road search control includes: in response to a pressing operation for the road search control, a first scene image in which a road block having a specified attribute exists is displayed in the graphical user interface, and a road block having the specified attribute and an azimuth indication identifier are displayed in the first scene image.
In an alternative embodiment, the step of controlling the graphical user interface to display a target scene screen corresponding to the azimuth indicated by the azimuth indication identifier and a road block with a specified attribute in the target scene screen in response to the movement control operation of moving to the azimuth indicated by the azimuth indication identifier includes: in a continuous state of the pressing operation, in response to an operation of moving the rocker control in a direction indicated by the azimuth indication identifier, a target scene picture corresponding to the azimuth indicated by the azimuth indication identifier and a road block with a specified attribute existing in the target scene picture are controlled to be displayed in the graphical user interface.
In an alternative embodiment, a plurality of azimuth indication marks are displayed in the graphical user interface; the step of controlling the graphic user interface to display the target scene picture corresponding to the azimuth indicated by the azimuth indication mark and the road block with the appointed attribute in the target scene picture in response to the movement control operation of the azimuth indicated by the azimuth indication mark, comprising: in a continuous state of the pressing operation, responding to the sliding operation aiming at the rocker control, and calculating an included angle between the sliding direction of the sliding operation and the azimuth indicated by each azimuth indication mark; determining a scene picture corresponding to the azimuth corresponding to the minimum value of the included angle as a target scene picture; the target scene picture is displayed in the graphical user interface, and the road plots with the specified attributes that are present in the target scene picture.
In an alternative embodiment, the method further comprises: in response to a selection operation for a first parcel of road parcels having a specified attribute, the first parcel is selected to perform a specified action on the first parcel.
In an alternative embodiment, after the step of controlling the graphical user interface to display the target scene screen corresponding to the azimuth indicated by the azimuth indication identifier and the road block with the specified attribute in the target scene screen in response to the movement control operation of moving to the azimuth indicated by the azimuth indication identifier, the method further includes: responsive to the end of the movement control operation, displaying a delete control at a specified location of the road parcel having the specified attribute; and deleting the second land parcels from the virtual roads of the game scene in response to triggering operation of the corresponding deletion control for the second land parcels in the road parcels with the specified attributes.
In an alternative embodiment, the method further comprises: and in response to triggering operation of the deletion control corresponding to the second land parcels in the road parcels with the specified attributes, canceling display of the road search control.
The functions, if implemented in the form of software functional units and sold or used as a stand-alone product, may be stored in a computer-readable storage medium. Based on this understanding, the technical solution of the present invention may be embodied essentially or in a part contributing to the prior art or in a part of the technical solution in the form of a software product stored in a storage medium, comprising several instructions for causing a computer device (which may be a personal computer, a terminal device, or a network device, etc.) to perform all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a random access Memory (RAM, random Access Memory), a magnetic disk, or an optical disk, or other various media capable of storing program codes.
In the description of the present invention, it should be noted that the directions or positional relationships indicated by the terms "center", "upper", "lower", "left", "right", "vertical", "horizontal", "inner", "outer", etc. are based on the directions or positional relationships shown in the drawings, are merely for convenience of describing the present invention and simplifying the description, and do not indicate or imply that the devices or elements referred to must have a specific orientation, be configured and operated in a specific orientation, and thus should not be construed as limiting the present invention. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and are not to be construed as indicating or implying relative importance.
Finally, it should be noted that: the above examples are only specific embodiments of the present invention, and are not intended to limit the scope of the present invention, but it should be understood by those skilled in the art that the present invention is not limited thereto, and that the present invention is described in detail with reference to the foregoing examples: any person skilled in the art may modify or easily conceive of the technical solution described in the foregoing embodiments, or perform equivalent substitution of some of the technical features, while remaining within the technical scope of the present disclosure; such modifications, changes or substitutions do not depart from the spirit and scope of the technical solutions of the embodiments of the present invention, and are intended to be included in the scope of the present invention. Therefore, the protection scope of the present invention shall be subject to the protection scope of the claims.
Claims (12)
1. A method for searching land in a game is characterized in that a graphical user interface is provided through terminal equipment; a scene picture of a part of game scene is displayed in the graphical user interface, and the game scene comprises a plurality of land parcel units; the method comprises the following steps:
displaying a road search control in response to the number of road plots in the game scene reaching a preset number threshold;
responding to the touch operation aiming at the road searching control, and displaying a direction indication mark and a road land block with a specified attribute in the graphical user interface; wherein the azimuth indication identifier is used for indicating: the game scene has the azimuth of the road land with the appointed attribute except the land units displayed by the graphical user interface;
and responding to a movement control operation of moving to the azimuth indicated by the azimuth indication mark, and controlling the target scene picture corresponding to the azimuth indicated by the azimuth indication mark and the road land block with the specified attribute existing in the target scene picture to be displayed in the graphical user interface.
2. The method of claim 1, further comprising a road tag within the game scene; the road label is used for indicating the number of road plots contained in the virtual road in the game scene;
The step of displaying a road search control in response to the number of road plots in the game scene reaching a preset number threshold comprises: and displaying the road searching control in the road label in response to the road land quantity indicated by the road label reaching the preset quantity threshold.
3. The method of claim 1, wherein the step of displaying in the graphical user interface the location indication identifier and the road parcel with the specified attribute in response to a touch operation for the road search control comprises:
responding to the pressing operation aiming at the road searching control, displaying azimuth indication identification and road plots with specified attributes in the graphical user interface, and switching the road searching control into a rocker control; the rocker control is used for controlling the game field to move towards the azimuth indicated by the azimuth indication mark.
4. A method according to claim 3, wherein the step of displaying in the graphical user interface an azimuth indication identifier and a road parcel having a specified attribute in response to a pressing operation on the road search control comprises:
And responding to the pressing operation for the road searching control, displaying a first scene picture in which the road land with the specified attribute exists in the graphical user interface, and displaying the road land with the specified attribute and the azimuth indication mark in the first scene picture.
5. A method according to claim 3, wherein the step of controlling the graphical user interface to display a target scene screen corresponding to the azimuth indicated by the azimuth indication identification in response to the movement control operation of moving to the azimuth indicated by the azimuth indication identification, and a road block having a specified attribute existing in the target scene screen, comprises:
and in a continuous state of the pressing operation, responding to the operation of moving the rocker control to the direction indicated by the azimuth indication mark, and controlling a target scene picture corresponding to the azimuth indicated by the azimuth indication mark and a road land block with specified attributes existing in the target scene picture to be displayed in the graphical user interface.
6. A method according to claim 3, wherein a plurality of azimuth indication identities are displayed in the graphical user interface;
The step of controlling the graphical user interface to display a target scene picture corresponding to the azimuth indicated by the azimuth indication mark and a road block with a specified attribute existing in the target scene picture in response to a movement control operation of moving to the azimuth indicated by the azimuth indication mark comprises the following steps:
in a continuous state of the pressing operation, responding to the sliding operation aiming at the rocker control, and calculating an included angle between the sliding direction of the sliding operation and the azimuth indicated by each azimuth indication mark;
determining a scene picture corresponding to the azimuth corresponding to the minimum value of the included angle as a target scene picture; displaying the target scene picture and road plots with specified attributes existing in the target scene picture in the graphical user interface.
7. The method according to claim 1, wherein the method further comprises:
responsive to a selection operation directed to a first parcel of road parcels having a specified attribute, the first parcel is selected to perform a specified action on the first parcel.
8. The method according to claim 1, wherein after the step of controlling the graphical user interface to display a target scene screen corresponding to the azimuth indicated by the azimuth indication identification in response to the movement control operation to the azimuth movement indicated by the azimuth indication identification, and the road block having the specified attribute existing in the target scene screen, the method further comprises:
Responsive to the end of the movement control operation, displaying a delete control at a specified location of the road parcel having the specified attribute;
and deleting the second land block from the virtual road of the game scene in response to the triggering operation of the corresponding deleting control for the second land block in the road land block with the appointed attribute.
9. The method of claim 8, wherein the method further comprises:
and responding to the triggering operation of the deletion control corresponding to the second land parcels in the road parcels with the appointed attribute, and canceling to display the road search control.
10. A plot finding device in a game is characterized in that a graphical user interface is provided through terminal equipment; a scene picture of a part of game scene is displayed in the graphical user interface, and the game scene comprises a plurality of land parcel units; the device comprises:
the control display module is used for displaying a road search control in response to the number of road plots in the game scene reaching a preset number threshold;
the plot display module is used for responding to the touch operation aiming at the road search control and displaying a direction indication mark and a road plot with a specified attribute in the graphical user interface; wherein the azimuth indication identifier is used for indicating: the game scene has the azimuth of the road land with the appointed attribute except the land units displayed by the graphical user interface;
And the map change module is used for responding to a movement control operation of moving to the azimuth indicated by the azimuth indication mark, and controlling the display of a target scene picture corresponding to the azimuth indicated by the azimuth indication mark and a road land block with a specified attribute in the target scene picture in the graphical user interface.
11. An electronic device comprising a processor and a memory, the memory storing machine executable instructions executable by the processor, the processor executing the machine executable instructions to implement the method of in-game tile finding of any one of claims 1 to 9.
12. A computer readable storage medium storing computer executable instructions which, when invoked and executed by a processor, cause the processor to implement the method of in-game parcel finding of any of claims 1 to 9.
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CN202310014241.0A CN116115999A (en) | 2023-01-05 | 2023-01-05 | Land parcel searching method and device in game and electronic equipment |
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CN202310014241.0A CN116115999A (en) | 2023-01-05 | 2023-01-05 | Land parcel searching method and device in game and electronic equipment |
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CN202310014241.0A Pending CN116115999A (en) | 2023-01-05 | 2023-01-05 | Land parcel searching method and device in game and electronic equipment |
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- 2023-01-05 CN CN202310014241.0A patent/CN116115999A/en active Pending
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