CN115920383A - Method, device and equipment for controlling signals in game and storage medium - Google Patents

Method, device and equipment for controlling signals in game and storage medium Download PDF

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Publication number
CN115920383A
CN115920383A CN202211597722.0A CN202211597722A CN115920383A CN 115920383 A CN115920383 A CN 115920383A CN 202211597722 A CN202211597722 A CN 202211597722A CN 115920383 A CN115920383 A CN 115920383A
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target
signal
game
command signal
terminal device
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王泽�
刘勇成
胡志鹏
袁思思
程龙
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02PCLIMATE CHANGE MITIGATION TECHNOLOGIES IN THE PRODUCTION OR PROCESSING OF GOODS
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Abstract

The application provides a control method, a device, equipment and a storage medium of signals in a game, wherein the control method comprises the following steps: displaying a target command signal sent by a target second terminal device on a graphical user interface of a first terminal device; responding to the signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation; the target supplemental signal is transmitted to at least one second terminal device. Through the control mode of the application, the player can quickly and conveniently supplement the incomplete command signals sent by other teammate players, and the communication efficiency and the human-computer interaction efficiency of the player are improved.

Description

Method, device and equipment for controlling signals in game and storage medium
Technical Field
The present application relates to the field of game technologies, and in particular, to a method, an apparatus, a device, and a storage medium for controlling a signal in a game.
Background
In the existing game, a player may receive an attack signal from a teammate player during the game, and when the received attack signal does not indicate specific attack object, attack location and other necessary indication information, the player needs to communicate with the teammate player to determine a final attack object and attack location; however, the operation process of the common voice communication/text communication and other communication methods is complicated and requires a lot of operation time, so that the communication efficiency of the player and the man-machine interaction efficiency are reduced.
Disclosure of Invention
In view of the above, an object of the present invention is to provide a method, an apparatus, a device and a storage medium for controlling signals in a game, so that a player can quickly supplement incomplete command signals sent by other teammates, and the communication efficiency and the human-computer interaction efficiency of the player are improved.
In order to make the aforementioned objects, features and advantages of the present application more comprehensible, preferred embodiments accompanied with figures are described in detail below.
In a first aspect, an embodiment of the present application provides a method for controlling a signal in a game, where the game includes a first game character and a teammate character of the first game character; providing a graphical user interface through a first terminal device corresponding to the first game role; the control method comprises the following steps:
displaying a target command signal sent by a target second terminal device on the graphical user interface of the first terminal device; the target second terminal device represents a terminal device corresponding to a target teammate role in the teammate roles;
responding to a signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation;
transmitting the target supplementary signal to at least one second terminal device; and the second terminal equipment represents the terminal equipment corresponding to the teammate role.
In a second aspect, an embodiment of the present application provides a control apparatus for in-game signals, in which a game includes a first game character and a teammate character of the first game character; providing a graphical user interface through a first terminal device corresponding to the first game role; the control device includes:
the first display module is used for displaying a target command signal sent by a target second terminal device on the graphical user interface of the first terminal device; the target second terminal device represents a terminal device corresponding to a target teammate role in the teammate roles;
the first response module is used for responding to the signal supplement operation aiming at the target command signal and determining the target supplement signal aiming at the target command signal according to the signal supplement operation;
a sending module, configured to send the target supplemental signal to at least one second terminal device; and the second terminal equipment represents the terminal equipment corresponding to the teammate role.
In a third aspect, an embodiment of the present application provides a computer device, which includes a memory, a processor, and a computer program stored on the memory and executable on the processor, where the processor implements the steps of the above-mentioned control method for in-game signals when executing the computer program.
In a fourth aspect, the present application provides a computer-readable storage medium, on which a computer program is stored, where the computer program is executed by a processor to execute the steps of the method for controlling signals in a game.
The technical scheme provided by the embodiment of the application can have the following beneficial effects:
the method, the device, the equipment and the storage medium for controlling the signal in the game provided by the embodiment of the application display the target command signal sent by the target second terminal equipment on the graphical user interface of the first terminal equipment; responding to the signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation; and transmitting the target supplementary signal to at least one second terminal device. Through the control mode of this application, the player can swiftly carry out signal supplementation to the incomplete command signal that other teammate players sent, has improved player's communication efficiency and human-computer interaction efficiency.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present application, the drawings that are required to be used in the embodiments will be briefly described below, it should be understood that the following drawings only illustrate some embodiments of the present application and therefore should not be considered as limiting the scope, and for those skilled in the art, other related drawings can be obtained from the drawings without inventive effort.
FIG. 1 is a flow chart illustrating a method for controlling signals in a game according to an embodiment of the present disclosure;
FIG. 2a is a schematic diagram illustrating an interface for determining a target object in a game scene according to a first sliding operation according to an embodiment of the present application;
FIG. 2b is a schematic diagram of an interface for determining a target location in a small map area of a game according to a first click operation and a second click operation provided by an embodiment of the application;
FIG. 3a is a flowchart illustrating a method for determining a display position of a target indication control according to an embodiment of the present application;
FIG. 3b is a schematic diagram illustrating an interface for displaying a target indication control on a graphical user interface according to an embodiment of the present application;
FIG. 4a is a schematic diagram illustrating a first interface for determining a target object from a game scene through a first pointing control according to an embodiment of the present application;
FIG. 4b is a schematic diagram illustrating a first interface for determining a target object from a small map through a first indication control according to an embodiment of the present application;
FIG. 5a is a schematic diagram illustrating a second interface for determining a target object from a game scene through a first pointing control according to an embodiment of the present application;
FIG. 5b is a schematic diagram of a second interface provided in an embodiment of the present application for determining a target object from a small map through a first indication control;
FIG. 6a is a schematic diagram illustrating a first interface for determining a target location from a game scene through a second pointing control according to an embodiment of the present application;
FIG. 6b is a schematic diagram of a first interface for determining a target location from a small map through a second pointing control according to an embodiment of the present application;
FIG. 7a is a schematic diagram illustrating a second interface for determining a target location from a game scene through a second pointing control according to an embodiment of the present application;
FIG. 7b is a schematic diagram of a second interface for determining a target location from a small map through a second pointing control according to an embodiment of the present application;
fig. 8a is a schematic flowchart illustrating a first method for processing a received target acknowledgement signal according to an embodiment of the present application;
FIG. 8b is a schematic interface interaction diagram illustrating an update of an originally displayed target command signal on a graphical user interface according to an embodiment of the present application;
fig. 9 is a schematic flowchart illustrating a second method for processing a received target acknowledgement signal according to an embodiment of the present application;
FIG. 10 is a schematic flow chart diagram illustrating a first method for processing a supplemental signal fed back by a plurality of different teammates according to an embodiment of the present application;
FIG. 11 is a schematic flow chart diagram illustrating a second method of processing supplemental signals for player feedback from a plurality of different teammates, as provided by an embodiment of the present application;
FIG. 12 is a schematic structural diagram of a device for controlling signals in a game according to an embodiment of the present disclosure;
fig. 13 is a schematic structural diagram of an electronic device 1300 according to an embodiment of the present disclosure.
Detailed Description
In order to make the purpose, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it should be understood that the drawings in the present application are for illustrative and descriptive purposes only and are not used to limit the scope of protection of the present application. Additionally, it should be understood that the schematic drawings are not necessarily drawn to scale. The flowcharts used in this application illustrate operations implemented according to some embodiments of the present application. It should be understood that the operations of the flow diagrams may be performed out of order, and steps without logical context may be performed in reverse order or simultaneously. In addition, one skilled in the art, under the guidance of the present disclosure, may add one or more other operations to the flowchart, or may remove one or more operations from the flowchart.
In addition, the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. The components of the embodiments of the present application, generally described and illustrated in the figures herein, can be arranged and designed in a wide variety of different configurations. Thus, the following detailed description of the embodiments of the present application, as presented in the figures, is not intended to limit the scope of the claimed application, but is merely representative of selected embodiments of the application. All other embodiments, which can be derived by a person skilled in the art from the embodiments of the present application without making any creative effort, shall fall within the protection scope of the present application.
It should be noted that in the embodiments of the present application, the term "comprising" is used to indicate the presence of the features stated hereinafter, but does not exclude the addition of further features.
In the existing game, a player may receive an attack signal from a teammate player during the game, and when the received attack signal does not indicate specific attack object, attack location and other necessary indication information, the player needs to communicate with the teammate player to determine a final attack object and attack location; however, the operation process of the common voice communication/text communication and other communication methods is complicated and requires a lot of operation time, so that the communication efficiency of the player and the man-machine interaction efficiency are reduced.
Based on this, the embodiment of the application provides a method, a device, equipment and a storage medium for controlling signals in a game, so that a player can quickly supplement incomplete command signals sent by other teammate players, and the communication efficiency and the human-computer interaction efficiency of the player are improved.
It should be noted that the embodiment of the present application may be applied to the field of games, for example, to a multiplayer online tactical sports game; the embodiment of the present application is not limited to the above-described type of game.
The control method in the embodiment of the present application may be executed in a terminal device or a server. The terminal device may be a local terminal device (such as a local touch terminal). When the control method is operated on the server, the game can be a cloud game.
In an alternative embodiment, cloud gaming refers to a cloud computing-based gaming mode. In the running mode of the cloud game, a running main body of a game program and a game picture presenting main body are separated, the storage and the running of a control method are finished on a cloud game server, and a cloud game client is used for receiving and sending data and presenting a game picture, for example, the cloud game client can be a display device with a data transmission function close to a user side, such as a mobile terminal, a television, a computer, a palm computer and the like; however, the terminal device to be controlled is a cloud game server in the cloud. When a game is played, a user operates the cloud game client to send an operation instruction to the cloud game server, the cloud game server runs the game according to the operation instruction, data such as game pictures and the like are encoded and compressed and returned to the cloud game client through a network, and finally the cloud game client decodes the data and outputs the game pictures.
In another alternative embodiment, the terminal device may be a local terminal device. The local terminal device stores a game program and is used for presenting a game screen. The local terminal device is used for interacting with a user through a graphical user interface, namely, a game program is downloaded and installed and operated through the electronic device conventionally. The manner in which the local terminal device provides the graphical user interface to the user may include a variety of ways, for example, it may be rendered for display on a display screen of the local terminal device or provided to the user by holographic projection. For example, the local terminal device may include a display screen for presenting a graphical user interface including a game screen and a processor for running the game, generating the graphical user interface, and controlling display of the graphical user interface on the display screen.
For the convenience of understanding the embodiments of the present application, a detailed description will be given below of a method for controlling signals in a game provided by the embodiments of the present application.
Referring to fig. 1, fig. 1 is a schematic flow chart illustrating a method for controlling signals in a game according to an embodiment of the present application, where the game includes a first game character and a teammate character of the first game character; providing a graphical user interface through a first terminal device corresponding to the first game role; the control method includes steps S101-S103; specifically, the method comprises the following steps:
s101, displaying a target command signal sent by a target second terminal device on the graphical user interface of the first terminal device.
And S102, responding to the signal supplement operation aiming at the target command signal, and determining the target supplement signal aiming at the target command signal according to the signal supplement operation.
S103, the target supplementary signal is sent to at least one second terminal device.
According to the method for controlling the signal in the game, provided by the embodiment of the application, the target command signal sent by the target second terminal equipment is displayed on the graphical user interface of the first terminal equipment; responding to the signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation; and transmitting the target supplementary signal to at least one second terminal device. Through the control mode of the application, the player can quickly and conveniently supplement the incomplete command signals sent by other teammate players, and the communication efficiency and the human-computer interaction efficiency of the player are improved.
The method for controlling the in-game signal provided in the embodiment of the present application may be applied to the first terminal device corresponding to the first game character, or may be applied to a server of the game, and the embodiment of the present application is not limited at all.
The following describes the above exemplary steps provided in the embodiment of the present application, respectively, by taking the first terminal device as an example:
s101, displaying a target command signal sent by a target second terminal device on the graphical user interface of the first terminal device.
In the embodiment of the present application, the game type of the game is a team type game, for example, the game may be a Multiplayer Online Battle Arena (MOBA). In the game, before the game is formally started, the player can freely form a team with other players according to the number of team forming people set in the game; after the team formation succeeds, the game team enters the game scene by taking the established game team as a unit, the game team is in match with other game teams, and the game team where the survival player is located finally is the winner of the game.
Here, the first game character is a player-controlled game character in which the number of teammates is set differently in different games, and the number of teammate characters of the first game character included in the game is not limited in any way in the embodiment of the present application.
Here, the target second terminal device represents a terminal device corresponding to a target teammate role among the teammate roles; for example, in a game, when a player receives a target directing signal (such as an attack signal, a retreat signal, and the like) sent by the teammate player a, the target second terminal represents a terminal device corresponding to the teammate player a.
It should be noted that, the target commanding signal includes, but is not limited to, at least one of the following: attack signal, retreat signal and aggregate signal; the embodiment of the present application is not limited to a specific command signal type to which the target command signal belongs.
In this embodiment of the application, the target command signal indicates an incomplete command signal that needs signal supplementation, where the target command signal may lack any one of the target object and the target location, and the target command signal may also lack both the target object and the target location; that is, the target object and/or the target location may be absent from the target command signal.
Here, the specific indication meaning of the target object and the target location representation is determined according to the specific command signal type to which the target command signal belongs; the embodiments of the present application are not limited to the specific indication meaning of the target object and the target location.
Illustratively, when the target command signal belongs to an attack signal, the target object represents an attack object, and the target location represents an attack location, where the target command signal corresponds to an attack signal that needs to be supplemented with a specific attack object and/or attack location (e.g., the specific display form of the target command signal on the graphical user interface may be "teammate player a initiates an attack"); when the target command signal belongs to a retreat signal, the target object represents a retreat object to be retreated in teammates, the target location represents a retreat location, and the target command signal is equivalent to a retreat signal to be supplemented with a specific retreat object and/or retreat location (for example, the specific display form of the target command signal on the graphical user interface may be 'teammate player a initiates retreat').
It should be noted that, as shown in the above exemplary description, the target object and the target location may be absent from the target command signal (e.g., the target command signal is "teammate player a initiates attack"); the target command signal may be only one of the target object and the target location (e.g., the target command signal is "teammate player a attacks x 1"); the specific signal content of the target command signal is not limited in any way in the embodiments of the present application.
And S102, responding to the signal supplement operation aiming at the target command signal, and determining the target supplement signal aiming at the target command signal according to the signal supplement operation.
Here, the target supplementary signal is a target object and/or a target location that are absent in the target command signal, and for specific indication meanings of the target object and the representation of the target location, reference may be made to relevant description content at step S101, and repeated parts are not described herein again.
In the embodiment of the application, after a player enters a game, a game scene where a first game role (namely a game role controlled by the player) is located and a small map of the game are also displayed in a graphical user interface; wherein, the small map displays position indication marks of different team-friend characters in the same team (for example, the small map displays a character head portrait of each team-friend character in the same team, and the display position of the character head portrait on the small map corresponds to the position of the team-friend character in the actual game scene), and the position indication marks of the enemy character meeting the view range condition of the team; based on this, when determining the target supplement signal, a specific target object and/or target location may be selected as the target supplement signal from the game scene/minimap of the game.
Specifically, in an alternative embodiment, the signal supplement operation may be a direct operation that triggers determining the target supplement signal, that is, the first terminal device may respond to the signal supplement operation for the target command signal and directly determine the target supplement signal according to the signal supplement operation.
Here, when the signal supplement operation is a direct operation that triggers determination of the above-described target supplement signal, the specific operation type of the signal supplement operation may include, but is not limited to, at least one of:
1. the signal supplement operation is a sliding operation starting from the target command signal and ending at a small map area of the game scene/game; at this time, the game character or the virtual point indicated by the final operation point can be determined as the target supplementary signal according to the final operation point in the map area in the game scene/game by the signal supplementary operation.
2. The signal supplement operation can also be a double-click operation; wherein, the click object of the first click operation is a target command signal (for triggering signal supplement for the target command signal), and the click object of the second click operation is a game character or a virtual place (for triggering determination for the target supplement signal) located in a map area of the game scene/game.
Specifically, in another alternative embodiment, the signal supplementing operation may also be a first operation of triggering display of a target indication control on a graphical user interface of the first terminal device; wherein the target indication control represents a virtual control for determining the target supplementary signal (i.e. the target object and/or the target location); at this time, the signal supplementing operation is equivalent to an indirect operation of determining the target supplementing signal, that is, the first terminal device may respond to the signal supplementing operation for the target supplementing signal, display the target indication control on the graphical user interface according to the signal supplementing operation, and then determine the final target supplementing signal according to the displayed target indication control.
It should be noted that, when the signal supplementing operation is a first operation that triggers displaying of the target indication control on the graphical user interface of the first terminal device, the first operation may include, but is not limited to, at least one of the following: the player performs touch operations such as long-press operation, sliding operation and clicking operation on the target command signal, and performs non-touch operations such as gesture control operation suspended on a graphical user interface; the embodiment of the present application is not limited in any way as to the specific operation type of the first operation.
S103, the target supplementary signal is sent to at least one second terminal device.
Specifically, in the embodiment of the present application, the second terminal device represents a terminal device corresponding to a teammate role of the first game role; as an optional embodiment, when the step S103 is executed, the first terminal device may send the determined target supplement signal to other second terminal devices except the target second terminal device (i.e., the sender of the target commanding signal), so that other teammates players corresponding to other second terminal devices can timely learn the target object and/or the target location that are/is absent in the target commanding signal, thereby improving the communication efficiency between players in the teams.
In addition, considering that the target supplement signal is a signal supplement to the target command signal transmitted by the target second terminal device, and that there is a possibility that other teammates players corresponding to other second terminal devices may supplement the target command signal (corresponding to a possibility that a plurality of different target supplement signals may be determined for the target command signal in the same team) in addition to the player (i.e., the player corresponding to the first terminal device), in a preferred embodiment, the first terminal device may transmit the determined target supplement signal only to the target second terminal device in order to ensure that the sender of the target command signal coincides with the confirmer of the target supplement signal and that the sender of the target command signal has a final decision right for the plurality of different target supplement signals supplemented in the same team.
Here, as can be known from the foregoing step S101, the target second terminal device belongs to a sender of the target commanding signal, and therefore, after determining the target supplementary signal for the target commanding signal (i.e. the target object and/or the target location absent in the target commanding signal), the first terminal device may forward the determined target supplementary signal to the target second terminal device through the game server, so that the target teammate player corresponding to the target second terminal device can confirm the received target supplementary signal.
Specifically, after confirming that the target teammate player agrees to perform signal supplement on the target commanding signal according to the target supplement signal, the target second terminal device synchronizes the complete supplement of the target commanding signal (i.e. the target commanding signal with the target supplement signal) to the terminal devices (including the first terminal device and other terminal devices corresponding to other teammate players) corresponding to all players in the team through the game server, so that the communication efficiency between the players in the team is effectively improved.
It should be noted that, when the step S103 is executed, the first terminal device may only send the target supplementary signal to other second terminal devices except the target second terminal device, may only send the target supplementary signal to the target second terminal device, and may also send the target supplementary signal to all the second terminal devices; the specific transmission target of the target supplemental signal and the specific number of the transmission targets in step S103 are not limited in any way in the embodiments of the present application.
The following detailed description is made for the specific implementation processes of the control method described in the above steps S101 to S103 in the embodiment of the present application, respectively:
for the specific implementation process of step S102, when only one of the target object and the target location is absent from the target command signal, since the target supplemental signal is determined as the target object/the target location absent from the target command signal at this time, and there is no need to supplement both the target object and the target location, in this case, the determination of the target supplemental signal may be performed according to the first optional implementation manner (i.e., the signal supplement operation is a direct operation that triggers the determination of the target supplemental signal) given in step S102.
Specifically, in the first alternative embodiment given in step S102, the signal supplementing operation may be a first sliding operation for the target command signal, and at this time, the target supplementing signal may be determined according to the following method shown in step 1:
step 1, responding to a first sliding operation aiming at a target command signal, and determining a game character indicated by the first sliding operation or an indicated virtual place as a target supplementary signal aiming at the target command signal.
Here, the starting operation point of the first sliding operation is located in the target command signal, and the final operation point is located in a small map of the game or a game scene where the first game character is located; that is, the first sliding operation is a sliding operation that starts with the target command signal and ends with a small map area of the game scene/game.
Here, when the first sliding operation is a sliding operation that starts from the target commanding signal and ends at the game scene, the player may select a game character from the game scene as a target object to be supplemented or select a virtual place from the game scene as a target place to be supplemented according to the first sliding operation.
Here, when the first sliding operation is a sliding operation that starts from the target commanding signal and ends at a small map area of the game, the player may select a game character as a target object to be supplemented from the small map area of the game or select a virtual spot as a target spot to be supplemented from the small map area of the game according to the first sliding operation.
Taking as an example that the object commanding signal is an attack signal of "teammate player a attacks the object location x 1", fig. 2a shows an interface schematic diagram for determining an object in a game scene according to a first sliding operation, which is provided by the embodiment of the present application, and as shown in fig. 2a, the first terminal device provides a graphic user interface 100, on which a minimap 300 of a game and a game scene in which the first game character 110 is located are displayed, and when receiving the object commanding signal 200 sent by the teammate player a (in which a specific attack object is absent in the object commanding signal), displays the object commanding signal 200 on the graphic user interface 100, and the first terminal device determines, from the game scene, an opponent game character m indicated by the first sliding operation as an object (which is equivalent to the attack object absent in the object commanding signal 200) in response to the first sliding operation starting from the object commanding signal 200 and ending at the game scene.
Specifically, in the first optional implementation manner given in step S102, the signal supplementing operation may also be a double click operation; wherein, the click object of the first click operation is a target command signal, and the click object of the second click operation is a game scene or a small map area of the game, and at this time, the target supplement signal can be determined according to the method shown in the following step 2:
and 2, responding to a first click operation aiming at the target command signal and a second click operation aiming at a small map of the game or a game scene where the first game role is located, and determining the game role indicated by the second click operation or the indicated virtual place as a target supplementary signal aiming at the target command signal.
Here, when the click object of the second click operation is the game scene, the player may select a game character from the game scene as a target object to be supplemented, or select a virtual point from the game scene as a target point to be supplemented.
Here, when the click object of the second click operation is a small map area of the game, the player may select a game character as an object point to be supplemented from the small map area of the game, or select a virtual spot as an object point to be supplemented from the small map area of the game.
Illustratively, taking an example that the target command signal is an attack signal of "teammate player a attack on enemy game character m", fig. 2b shows an interface diagram for determining a target location in a small map area of a game according to a first click operation and a second click operation provided in the embodiment of the present application, and when receiving that the target command signal 200 sent by teammate player a is "teammate player a attack on enemy game character m" (lacks a specific attack location), as shown in fig. 2b, the first terminal device determines a virtual location indicated in small map 300 by second click operation 202 as the target location (which is equivalent to the attack location lacking in target command signal 200) in response to first click operation 201 on target command signal 200 and second click operation 202 on small map 300 of the game.
With respect to the specific implementation process of step S102, regardless of whether the target command signal lacks any one of the target object or the target location, or lacks both the target object and the target location, the determination of the target supplementary signal may be performed according to the second optional implementation manner (i.e., the signal supplementary operation is the first operation that triggers the display of the target indication control) given in step S102.
Specifically, in the second alternative embodiment given in step S102, the signal supplementing operation may be a first operation for the target command signal, and at this time, the target supplementing signal may be determined according to the following method shown in step a 1-step a2, specifically:
step a1, responding to a first operation aiming at the target command signal, and displaying a target indication control on a graphical user interface.
Here, the target indication control is used for determining a target object and/or a target place which are absent in the target command signal; as an optional embodiment, the control type and the control number of the target indication control displayed on the graphical user interface may be automatically determined according to a signal detection result of the first terminal device for the target command signal.
Illustratively, when the received target command signal is an attack signal of "teammate player a initiates an attack", and the signal detection result based on the target command signal is "lack of target object and target location", at this time, the first terminal device may automatically display, as the target indication control, a first indication control for determining the target object (in this case, specifically, the attack object) and a second indication control for determining the target location (in this case, specifically, the attack location) on the graphical user interface in response to the first operation (i.e., the above-mentioned signal supplement operation) with respect to the target command signal.
Illustratively, when the received target command signal is "teammate player a initiates an attack to the x1 location", the signal detection result based on the target command signal is "lack of target object", and at this time, the first terminal device may automatically display a first indication control for determining a target object (specifically, an attack object at this time) as the target indication control on the graphical user interface in response to the first operation on the target command signal.
Here, as another optional embodiment, the control type and the control number of the target indication control displayed on the graphical user interface may also be unrelated to the signal detection result of the target command signal; for example, whether the target object and the target location are absent or only one of the target object and the target location is absent in the target command signal, the first terminal device may simultaneously display, as the target indication control, a first indication control for determining the target object and a second indication control for determining the target location on the graphical user interface in response to the first operation on the target command signal.
It should be noted that, the specific display form of the target indication control on the graphical user interface may include, but is not limited to, at least one of the following: the virtual indication icon, the virtual button and the operation window are displayed; the embodiment of the present application is not limited in any way as to the specific display form of the target indication control on the graphical user interface.
And a2, responding to a second operation aiming at the target indication control, determining a target object and/or a target location according to the second operation, and taking the determined target object and/or target location as a target supplementary signal aiming at the target command signal.
Here, as can be seen in conjunction with the step a1, the target indication control includes a first indication control for determining the target object and/or a second indication control for determining the target location; based on the above, the first terminal device may determine the target object in the target supplementary signal in response to the second operation for the first indication control; the first terminal device may determine the target location in the target supplemental signal in response to a second operation directed to the second indication control.
It should be noted that, similar to the first alternative embodiment given in step S102 above, the second operation may be a sliding operation starting from the target indication control and ending at a small map area of the game scene/game; the second operation may also be a double click operation; the click object of the first click operation is a target indication control, and the click object of the second click operation is a small map area of a game scene/game; the embodiment of the present application is also not limited in any way as to the specific operation type of the above-described second operation.
Here, the method for determining the target supplementary signal through the target indication control described in the above steps a1 to a2 is explained in detail as follows:
in an alternative embodiment, the specific display position of the target indication control on the graphical user interface in step a1 above may be displayed at any position on the graphical user interface, where the specific display position of the target indication control on the graphical user interface is not related to the specific operation type of the first operation (i.e. the signal supplement operation for the target command signal).
In another optional embodiment, with respect to the specific display position of the target indication control on the graphical user interface in step a1, the specific display position of the target indication control on the graphical user interface may also be determined according to the specific operation type of the first operation.
Specifically, referring to fig. 3a, fig. 3a is a schematic flowchart illustrating a method for determining a display position of a target indication control according to an embodiment of the present application, where a first operation includes a second sliding operation, and when the step a1 is performed, the method includes steps S301 to S302:
s301, responding to a second sliding operation aiming at the target command signal, and according to the sliding direction of the second sliding operation, determining a target display area corresponding to the sliding direction from a plurality of preset display areas on the graphical user interface.
The second sliding operation may be a left sliding operation, a right sliding operation, an up sliding operation, a down sliding operation, or the like for the target command signal, and the specific type of the sliding direction of the second sliding operation is not limited in any way in the embodiments of the present application.
Here, as an optional embodiment, the plurality of predetermined display areas may be set with a minimap as a reference object, in this case, the plurality of predetermined display areas include: a plurality of predetermined display areas on the graphical user interface and located at different orientations of the minimap; for example, there may be a plurality of predetermined display areas of the same size located at different orientations, such as above, below, to the left, to the right, and so on, of the minimap.
Specifically, when the plurality of predetermined display areas are set with a minimap as a reference object, in an alternative embodiment, a predetermined display area in which a relative direction between the minimaps coincides with the sliding direction may be set as a target display area; for example, in response to a left-swipe operation with respect to the target command signal, a predetermined display area located on the left side of the small map is determined as the target display area from among the plurality of predetermined display areas.
Here, as another optional embodiment, the plurality of predetermined display areas may be set by using the target command signal as a reference object, in this case, the plurality of predetermined display areas include: a plurality of predetermined display areas on the graphical user interface and located at different orientations of the target command signal; for example, there may be a plurality of predetermined display areas of the same size located at different orientations, such as above, below, to the left, to the right, etc., of the target command signal.
Specifically, when the plurality of predetermined display areas are set with the target command signal as a reference object, in an alternative embodiment, a predetermined display area whose relative direction with the target command signal is consistent with the sliding direction may be used as the target display area; for example, in response to a left-swipe operation with respect to the target conductor signal, a predetermined display area located on the left side of the target conductor signal is determined as the target display area from among the plurality of predetermined display areas.
Based on this, the embodiment of the present application is not limited to the specific arrangement manner and the specific area range of the plurality of predetermined display areas.
S302, displaying the target indication control in the target display area.
Taking an example of an attack signal that the target command signal is "teammate player a initiates an attack", fig. 3b shows an interface diagram of a target indication control displayed on a graphical user interface provided in an embodiment of the present application, as shown in fig. 3b, a first terminal device provides a graphical user interface 100, a minimap 300 of a game and a game scene where a first game character 110 is located are displayed on the graphical user interface 100, when receiving a target command signal 200 sent by a teammate player a (where the target command signal lacks indication information for an attack object and an attack place), the target command signal 200 is displayed on the graphical user interface 100, and the first terminal device determines a predetermined display area located on the right side of the target command signal 200 as a target display area 230 from a plurality of predetermined display areas in response to a right slide operation (i.e., a first slide operation is a right slide operation, and also corresponds to a second slide operation is a right slide operation), and displays a first display area for determining the attack object (i.e., a first indication object) and a second display area for determining the attack place (i.e., an attack point) (220) in the target display area 230; at this time, the first indication control 210 and the second indication control 220 are target indication controls displayed on the gui 100.
As for the specific implementation process of the step a2, based on the description content in the step a2, the player may select a specific target object from the small map through the second operation on the first indication control, and also select a specific target object from the game scene where the first game character is located, and the following detailed description is separately given for the second operations of different types on the first indication control:
1. when the second operation is a sliding operation for the first indication control, the target object may be determined from the small map of the game scene/game in the following manner in step b1, specifically:
and b1, responding to a third sliding operation aiming at the first indication control, and determining the game character indicated by the third sliding operation as a target object.
Here, the starting operation point of the third sliding operation is located in the first indication control, and the final operation point is located in a small map of the game or a game scene where the first game character is located; that is, the third sliding operation is a sliding operation that starts from the first indication control and ends in a small map of the game or a game scene in which the first game character is located.
It should be noted that, the specific display form of the first indication control on the graphical user interface may include, but is not limited to, at least one of the following: a virtual indication icon, a virtual button and an operation window; the specific display form of the first indication control on the graphical user interface is not limited in any way in the embodiments of the present application.
In the third sliding operation process, the player may drag the first indication control to a game character located in a small map area of the game scene/game, so that the first terminal device determines that the game character is a target object; in the third sliding operation process, the player may also determine the target object by only the sliding operation starting from the first indication control and ending at the game character (which may be located in a small map area of the game scene/game) without dragging the first indication control; the embodiment of the present application is not limited to whether the first indication control can move following the third sliding operation.
Specifically, when the target object is determined from the game scene/the minimap of the game, if the target command signal belongs to the attack signal, the target object determined by the first indication control may be an enemy game character, an NPC (non-player character) character or an AI (Artificial Intelligence) character in the game (for example, a monster that can attack in the game); the target object determined at this point represents the attack object supplemented for the target command signal.
Specifically, when the target object is determined from the game scene/small map of the game, if the target command signal belongs to a command signal such as a retreat signal or an aggregate signal for commanding teammate players, the target object determined by the first indication control may be a teammate character of the first game character; the target object determined at this time represents a retreat object or an aggregate object supplemented for the target command signal.
It should be noted that, in the manner described in the above step b1, the target object may be determined from a game scene, or may be determined from a small map of the game; wherein, when determining the target object from the minimap, the same as determining the target object from the game scene is: the target object is determined through the first indication control in the same manner (e.g., the final target object is determined according to the third sliding operation, and the specific type of the target object is determined according to the signal type of the target command signal); rather than determining the target object from the game scene: since the character identifiers of the characters such as teammate characters, enemy game characters, NPC characters, and the like, which do not appear in the current game scene, can be displayed in the minimap, when the target object is determined from the minimap, the selection range of the target object is larger than the corresponding selectable range in the game scene.
Here, how to determine the target object from the game scene or the minimap through the first indication control and the third sliding operation is exemplarily illustrated in a specific manner as follows:
for an exemplary illustration, taking as an example that the target commanding signal is an attack signal of "teammate player a initiates an attack", and the first indication control can move following the third sliding operation, fig. 4a shows a schematic interface diagram of the first indication control for determining the target object from the game scene, which is provided in the embodiment of the present application, as shown in fig. 4a, an enemy game character 310 appears in the game scene in which the first game character 110 is located, at this time, the first terminal device responds to a drag operation (i.e., the third sliding operation) of the player with respect to the first indication control 210, and since the player drags the first indication control 210 onto the enemy game character 310, it is possible to determine the enemy game character 310 as an attack object (i.e., a target object) absent in the target commanding signal 200, and send the enemy game character 310 to the target second terminal device as a target object in the target supplement signal, so that a target teammate corresponding to the target second terminal device learns that the target team object in the target commanding signal 200 lacks the attack object.
For example, taking the example that the target commanding signal is an attack signal of "teammate player a initiates an attack", and the first indication control can move along with the third sliding operation, fig. 4b shows a schematic interface diagram of the first interface for determining the target object from the minimap through the first indication control provided in the embodiment of the present application, as shown in fig. 4b, no selectable enemy game character appears in the game scene in which the first game character 110 is located, at this time, the first terminal device can still respond to the drag operation of the player with respect to the first indication control 210 (i.e., the third sliding operation), since the player drags the first indication control 210 onto the character identification 311 of the minimap 300, although the first game character 110 does not currently encounter any enemy game character, it can also be determined that the enemy game character indicated by the character identification 311 is an attack object (i.e., a target object) absent in the target commanding signal 200, and the enemy game character indicated by the character identification 311 is sent to the second terminal device as an attack object absent in the target commanding signal of the corresponding target object.
2. When the second operation is a double-click operation, where a click object of the first click operation is the first indication control, and a click object of the second click operation is a game character in the game, a target object may be determined from a small map of the game scene/game in the following manner in step b2, specifically:
and b2, responding to a third click operation aiming at the first indication control and a fourth click operation aiming at the second game role, and determining the second game role as a target object.
Here, the second game character may be located in a minimap of the game (corresponding to the character identifier of the second game character being located in the minimap), or may be located in a game scene in which the first game character is located (i.e. in a game scene displayed on the current graphical user interface); the embodiment of the present application is not limited to the specific position of the second game character.
It should be noted that the specific character type to which the second game character belongs may also be determined according to the signal type of the target command signal, and the specific character type to which the second game character belongs is not limited in any way in this embodiment of the present application.
Specifically, if the target commanding signal belongs to the attack signal, the second game character may be an enemy game character of the first game character, or an NPC character or an AI character in the game (for example, a monster or the like which can attack in the game); at this time, the second game character belongs to a game character in which the first game character and its teammate character can attack in the game.
Specifically, if the target commanding signal belongs to a command signal for commanding the teammate player 5, such as a retreat signal or an aggregate signal, the second game character may be a teammate character of the first game character; at this time, the second game character belongs to a game character which can be retreated/collected according to the target command signal.
Here, how to determine the target object from the game scene or the small map by the first instruction control and the two-click operation (i.e., the third click operation and the fourth click operation described above) is exemplarily illustrated in a manner of being specifically illustrated as 0 as follows:
for an exemplary illustration, taking the target commanding signal as an attack signal of "teammate player a initiates an attack" as an example, fig. 5a shows a schematic interface diagram of determining a target object from a game scene through a first indication control provided by an embodiment of the present application, and as shown in fig. 5a, an enemy game character 310 appears in the game scene where the first game character 110 is located, at this time, the first terminal device responds to the third click 203 of the player on the first indication control 210 and the third click on the enemy game character 310
The four-click operation 204 may also determine the enemy game character 310 as an attack object (i.e., target object) absent from the target command signal 200, and send the enemy game character 310 as a target object in the target supplemental signal to the target second terminal device, so that the target second terminal device corresponds to the corresponding target
The teammate player learns that the player has supplemented the missing offensive object in goal command signal 200. Still taking the example that the target command signal is an attack signal of "teammate player a initiates an attack" as an example, fig. 5b shows a schematic interface diagram of determining a target object from a small map through a first indication control according to the second embodiment of the present application, as shown in fig. 5b, no selectable enemy game character appears in the game scene where the first game character 110 is located, at this time, the first game character 110 is located
The terminal device may still respond to the third clicking operation 203 and 5 of the player with respect to the first indication control 210 and the fourth clicking operation 304 with respect to the character identifier 311 in the minimap 300, so that although the first game character 110 does not encounter any enemy game character currently, the enemy game character indicated by the character identifier 311 may be determined as an attack object (i.e., a target object) absent from the target command signal 200, and the enemy game character indicated by the character identifier 311 is transmitted to the target second terminal device as a target object in the target supplemental signal, so that the target teammate player corresponding to the target second terminal device learns that the player supplements the attack object absent from the transmitted target command signal 200.
As for the specific implementation process of the step a2, based on the description content of the step a2, similar to the method for determining the target object described in the above step b 1-step b2, the player may select a specific target location from the small map by a second operation acting on the second indication control, or may select a specific target location from the game scene in which the first game character is located, and the following detailed description is respectively made for different types of second operations acting on the second indication control:
1. when the second operation is a sliding operation for the second indication control, the target object may be determined from the small map of the game scene/game in the following manner in step c1, specifically:
and c1, responding to a fourth sliding operation aiming at the second indication control, and determining a virtual place indicated by the fourth sliding operation as a target place. Here, the starting operation point of the fourth sliding operation is located in the second indication control, and the final operation point is located in a small map of the game or a game scene where the first game character is located; that is, the fourth sliding operation is a sliding operation that starts at the second indication control and ends in the game scene in which the minimap of the game or the first game character is located.
Here, the virtual location may be any virtual location without a marker in the game scene, or may be a virtual location represented by scene elements such as any virtual building and virtual plant in the game scene; the embodiment of the present application does not limit any corresponding selectable range of the virtual location in the game scene.
It should be noted that, a specific display form of the second indication control on the graphical user interface may include, but is not limited to, at least one of the following: a virtual indication icon, a virtual button and an operation window; the specific display form of the second indication control on the graphical user interface is not limited in any way in the embodiments of the present application.
It should be noted that, in the fourth sliding operation process, the player may drag the second indication control to a virtual location located in a map area of the game scene/game, so that the first terminal device determines that the virtual location is a target location; in the fourth sliding operation process, the player may also determine the target location only by the sliding operation starting from the second indication control and ending at the virtual location (which may be located in a small map area of the game scene/game) without dragging the second indication control; the embodiment of the present application is not limited to whether the second indication control can move following the fourth sliding operation.
Specifically, according to the method described in the step c1, the target location may be determined from a game scene, or may be determined from a small map of the game; when the target location is determined from the small map, the same thing as determining the target location from the game scene is that: the virtual place can be any virtual place without a marker in the small map, and can also be a virtual place represented by scene elements such as any virtual building, virtual plant and the like in the small map; the embodiment of the present application is not limited in any way as to the corresponding selectable range of the virtual location in the small map; rather than determining a target location from a game scene: since the thumbnail scenes of all game scenes in the game can be displayed in the small map without being limited by the visual field of the first game character, when the target location point is determined from the small map, the selection range of the target location point is also larger than the corresponding selectable range in the game scenes.
Here, how to determine the target object from the game scene or the minimap through the second indication control and the fourth sliding operation is exemplarily illustrated in a specific manner as follows:
for an exemplary illustration, taking an example that the target commanding signal is an attack signal of "teammate player a initiates an attack", and the second indication control can move following a fourth sliding operation, fig. 6a shows a schematic interface diagram of the first interface for determining the target location from the game scene through the second indication control provided in the embodiment of the present application, as shown in fig. 6a, a first virtual building 410 appears in the game scene where the first game character 110 is located, at this time, the first terminal device responds to a drag operation (i.e., the fourth sliding operation) of the player for the second indication control 220, and as the player drags the second indication control 220 onto the first virtual building 410, it is possible to determine the position of the first virtual building 410 in the game scene as an attack location (i.e., a target location) lacking in the target commanding signal 200, and send the position of the first virtual building 410 to the target second terminal device as a target location in the target supplement signal, so that the target player corresponding to the target teammate second terminal device learns that the attack location of the sent target commanding signal 200 lacks in the target command signal.
For example, still taking the example that the target commanding signal is an attack signal of "teammate player a initiates an attack", and the second indication control can move along with the fourth sliding operation, fig. 6b shows a schematic interface diagram of the first interface for determining the target location from the minimap through the second indication control provided in the embodiment of the present application, as shown in fig. 6b, the second virtual building 420 does not appear in the game scene in which the first game character 110 is located, at this time, the first terminal device can still respond to the drag operation of the player on the second indication control 220 (i.e., the fourth sliding operation), since the player drags the second indication control 220 to the corresponding display position of the second virtual building 420 on the minimap 300, so that although the second virtual building 420 does not appear in the game scene in which the first game character is currently located, it is equally possible to determine the virtual location indicated by the second virtual building 420 as the attack location (i.e., the target location) lacking in the target commanding signal 200, and send the target device supplementing the target location to the player with the target commanding signal that the second virtual building 420 has lacked in the target destination device.
2. When the second operation is a double-click operation, where a click object of the first click operation is the second indication control, and a click object of the second click operation is a virtual location in the game, a target location may be determined from a small map of the game scene/game in the following manner in step c2, specifically:
and c2, responding to a fifth click operation aiming at the second indication control and a sixth click operation aiming at the first virtual place, and determining the first virtual place as a target place.
Here, the first virtual location may be located in a small map of the game, or may be located in a game scene in which the first game character is located (i.e., in a game scene displayed on the current graphical user interface); the embodiment of the present application is not limited to any specific position of the first virtual location.
It should be noted that the first virtual location may be any virtual location without a marker in the game scene/minimap, or may be a virtual location represented by scene elements such as any virtual building and virtual plant in the game scene/minimap; the embodiment of the present application is not limited to any specific existence form of the first virtual location.
It should be noted that the specific meaning of the first virtual location representation can also be determined according to the signal type of the target command signal, and the embodiment of the present application is not limited in any way.
Specifically, if the target command signal belongs to an attack signal, the first virtual location represents the determined attack location; if the target command signal belongs to command signals for commanding teammates players, such as retreat signals or collective signals, the first virtual place represents the determined retreat place or collective place.
Here, how to determine the target location from the game scene or the small map through the second indication control and the two-click operation (i.e., the fifth click operation and the sixth click operation) is exemplarily illustrated in a specific manner as follows:
taking an exemplary explanation as an example, taking an attack signal that the target commanding signal is "teammate player a initiates an attack", fig. 7a shows a schematic interface diagram of determining a target location from a game scene through the second indication control provided in the embodiment of the present application, and as shown in fig. 7a, when a first virtual building 410 appears in the game scene in which the first game character 110 is located, the first terminal device may also determine the position of the first virtual building 410 as a missing attack location (i.e., a target location) in the target commanding signal 200 in response to the fifth clicking operation 205 by the player for the second indication control 220 and the sixth clicking operation 206 for the first virtual building 410, and send the position of the first virtual building 410 as a target location in the target supplement signal to the target second terminal device, so that the target teammate corresponding to the target second terminal device learns the missing attack location in the sent target commanding signal 200.
By way of example, still taking the attack signal that the target command signal is "teammate player a initiates an attack" as an example, fig. 7b shows a schematic interface diagram of determining a target location from a minimap through a second indication control according to the second embodiment of the present disclosure, and as shown in fig. 7b, a second virtual building 420 does not appear in the game scene in which the first game character 110 is located, and at this time, the first terminal device may still respond to the fifth click operation 205 of the player on the second indication control 220 and the sixth click operation 206 on the second virtual building 420 displayed in the minimap 300, so that although the second virtual building 420 does not appear in the game scene in which the first game character 110 is currently located, the virtual location indicated by the second virtual building 420 may also be determined as the attack location (i.e., the target location) absent in the target command signal 200, and the position of the second virtual building 420 may be transmitted to the target second terminal device as the target location absent from the target command signal 200, so that the target command signal 200 corresponding to the second terminal device supplements the attack location of the target player that the target player has learned about the target command signal that the target team player has been present attack.
In addition to the control methods described in steps S101-S103, in the embodiment of the present application, it is considered that the sender of the target commanding signal is the target second terminal device rather than the first terminal device (i.e. the target commanding signal is from the teammate player and not from the player), and therefore, after the first terminal device determines the target object and/or the target location for supplementing the target commanding signal (i.e. after sending the target supplementing signal to the target second terminal device), it is further necessary to receive a feedback signal of the target supplementing signal (i.e. the determined target object and/or the determined target location) from the target second terminal device, so as to determine whether the target teammate player corresponding to the target second terminal device agrees to supplement the target commanding signal according to the target supplementing signal according to the received feedback signal.
Based on this, after step S103 is executed, when a target confirmation signal sent by the target second terminal device agrees to perform signal supplement on the target commanding signal according to the target supplement signal is received, for the target object and/or the target location agreed to be supplemented by the target teammate player (i.e. the supplement information for the target commanding signal in the target supplement signal), the following two different display modes are further provided in the embodiment of the present application to display the complete target commanding signal (including the target object and/or the target location agreed to be supplemented) on the graphical user interface to prompt all players in the team to fight according to the complete target commanding signal:
in an alternative implementation, referring to fig. 8a, fig. 8a shows a schematic flowchart of a first method for processing a received target acknowledgement signal according to an embodiment of the present application, and after step S103 is executed, the method includes step S801, specifically:
s801, in response to receiving a target confirmation signal sent by the target second terminal device, displaying, in the target command signal displayed on the graphical user interface, the supplementary information in the target supplementary signal for the target command signal in an overlapping manner.
Here, the target confirmation signal indicates agreement to signal-supplement the target command signal in accordance with the target supplement signal.
Specifically, when the target supplemental signal sent by the first terminal device to the target second terminal device only contains one supplemental item of the target object/target location, the target object/target location contained in the target supplemental signal is displayed in a superimposed manner in the target command signal originally displayed on the graphical user interface; when the target supplementary signal sent by the first terminal device to the target second terminal device contains the target object and the target location at the same time, the target object and the target location contained in the target supplementary signal are displayed in an overlaid manner in the target command signal originally displayed on the graphical user interface.
For an exemplary illustration, taking the example that the target supplemental signal sent by the first terminal device to the target second terminal device by the manner shown in fig. 4a only includes the determined target object (i.e., the enemy game character 310), and fig. 8b shows an interface interaction schematic diagram for updating the originally displayed target command signal on the graphical user interface provided in the embodiment of the present application, as shown in fig. 8b, after receiving the target confirmation signal sent by the target second terminal device (i.e., the terminal device corresponding to the teammate player a that sent the target command signal 200), the enemy game character 310 may be superimposed and displayed in the originally displayed target command signal 200 on the graphical user interface 100 according to the previously determined target object (i.e., the enemy game character 310), and at this time, the target command signal 200 displayed on the graphical user interface 100 is updated to be "teammate player a: an attack is initiated on the enemy game character 310.
In another alternative implementation, referring to fig. 9, fig. 9 is a schematic flow chart of a second method for processing a received target acknowledgement signal according to an embodiment of the present application, where after step S103 is executed, the method includes step S901, specifically:
s901, in response to receiving the target confirmation signal sent by the target second terminal device, displaying target indication information on the graphical user interface of the first terminal device.
Here, the target indication information includes: the command signal type of the target command signal and the supplementary information aiming at the target command signal in the target supplementary signal; that is, the target indication information represents the complete target command signal obtained after the target command signal is supplemented according to the target supplement signal.
It should be noted that, different from the above step S801, in an alternative embodiment corresponding to step S901, after step S103 is completed (which corresponds to the completion of the signal supplement operation for the incomplete target commanding signal by the player), the target commanding signal may not be displayed on the graphical user interface any more, and at this time, after the target confirmation signal sent by the target second terminal device is received, the target indication information agreed by the target teammate player (i.e. the teammate player corresponding to the target second terminal device) may be displayed on the graphical user interface again (which corresponds to the target object and/or the target location agreed by the target teammate player to supplement by the player, the complete target indication information is sent to all players in the team again).
On the basis of the above steps, in consideration of the bidirectional information communication between teams, that is, a player may also send a target command signal to a teammate player, and based on this, in the case that the first terminal device changes from a receiver of the target command signal to a sender of the target command signal, the method for controlling a signal in a game provided in the embodiment of the present application may further include the following optional implementation schemes, specifically:
in this embodiment of the application, the graphical user interface includes a plurality of signal controls, where different signal controls represent different types of command signals (e.g., a retreat signal, an attack signal, and the like), and in a process in which a player operates a first game character, any one of the signal controls may be clicked to send a command signal represented by the signal control to other teammates of the same team, and at this time, the sent command signal does not include specific indication information (e.g., only one attack signal that does not include an attack object and an attack location is sent).
At this time, after the player sends a corresponding instruction signal to the teammate player, the player may also receive a complementary signal fed back by a plurality of different teammate players, similarly to sending a target complementary signal to the target second terminal device, based on this, in an alternative implementation, as shown in fig. 10, fig. 10 shows a flowchart of a first method for processing the complementary signal fed back by the plurality of different teammate players provided in the embodiment of the present application, where the method includes steps S1001 to S1002, specifically:
and S1001, responding to a third operation aiming at a first signal control in the plurality of signal controls, and sending a first command signal to second terminal equipment corresponding to each teammate role.
Here, the first command signal does not include a command for the first object and/or the first location; the specific content of the first command signal can refer to the description content about the target command signal in the previous step; the specific content of the first object can refer to the description content of the target object in the previous step; the specific content of the first place can refer to the description content about the target place in the previous step; the repetition is not described in detail herein.
Here, the first signal control represents a signal control for sending the first command signal, and when the first command signal is an attack signal, the first signal control represents the attack signal control; when the first command signal is a withdrawing signal, the first signal control represents a withdrawing signal control; when the first command signal is an aggregate signal, the first signal control represents an aggregate signal control; based on this, the embodiment of the present application is not limited in any way as to the specific control type of the first signal control and the specific signal type to which the first command signal belongs.
It should be noted that, the specific display form of the first signal control on the graphical user interface may include, but is not limited to, at least one of the following: a virtual indication icon, a virtual button and an operation window; the embodiment of the present application is not limited in any way as to the specific display form of the first signal control on the graphical user interface.
Here, regarding the specific operation type of the third operation, it should be noted that, since the third operation is different from the operation object for which the first operation is performed, the third operation may be the same as the first operation or different from the first operation, and the third operation may also include but is not limited to at least one of the following: the player performs touch operations such as long press operation, sliding operation and clicking operation on the first signal control, and performs non-touch operations such as gesture control operation suspended on the graphical user interface; the embodiment of the present application is not limited in any way as to the specific operation type of the third operation.
S1002, in response to receiving a plurality of first supplementary signals, sent by the second terminal device, for the first command signal, displaying, according to a receiving time of each first supplementary signal, a latest received first supplementary signal on the gui of the first terminal device.
Here, different first supplementary signals carry first objects and/or first locations determined in different second terminal devices; the embodiment of the present application does not limit any limitation to the specific number of the received first supplemental signals and the specific signal content.
Specifically, when the step S1002 is executed, the first terminal device may automatically filter the plurality of received first supplemental signals according to the receiving time corresponding to different first supplemental signals, and only display the latest received first supplemental signal to the player on the graphical user interface, so as to avoid confusion of the player for the first supplemental signals supplemented by different teammates.
In another alternative implementation, referring to fig. 11, fig. 11 is a schematic flow chart illustrating a second method for processing a supplementary signal fed back by a plurality of different teammates according to an embodiment of the present application, where the method includes steps S1101-S1102, specifically:
s1101, displaying the received plurality of first supplementary signals on the graphical user interface of the first terminal device.
Here, unlike the automatic filtering of the plurality of received first supplemental signals by the first terminal device in the above-described steps S1001-S1002, in steps S1101-S1102, the first terminal device may present each of the received first supplemental signals to the player on a graphical user interface so that the player can select therefrom a first supplemental signal that meets the game requirements as the indication information to be followed in the final actual combat.
S1102, in response to a fourth operation for a target first supplemental signal in the plurality of first supplemental signals, sending a first acknowledgement signal to each of the second terminal devices.
Here, the first confirmation signal indicates that the player agrees to signal supplement the first command signal in accordance with the target first supplement signal; for the specific description of the first acknowledgement signal, reference may be made to the description of the target acknowledgement signal in the foregoing step, and repeated details are not repeated herein.
Here, regarding the specific operation type of the fourth operation, it should be noted that, since the fourth operation is also different from the operation objects to which the first operation and the third operation are directed, the fourth operation may be the same as the first operation and the third operation, may also be different from the first operation and the third operation, and the fourth operation may also include but is not limited to at least one of the following: touch operations such as long-press operation and sliding operation of the player on the target first indication information, and non-touch operations such as gesture control operation suspended on the graphical user interface; the embodiment of the present application is not limited in any way as to the specific operation type of the fourth operation.
Based on the control method of the signal in the game provided by the embodiment of the application, a target command signal sent by a target second terminal device is displayed on a graphical user interface of a first terminal device; responding to the signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation; and transmitting the target supplementary signal to at least one second terminal device. Through the control mode of this application, the player can swiftly carry out signal supplementation to the incomplete command signal that other teammate players sent, has improved player's communication efficiency and human-computer interaction efficiency.
Based on the same inventive concept, the present application further provides a control device corresponding to the method for controlling the in-game signal, and as the principle of solving the problem of the control device in the embodiment of the present application is similar to the method for controlling the in-game signal in the embodiment of the present application, reference may be made to the implementation of the control method for the implementation of the control device, and repeated details are not repeated.
Referring to fig. 12, fig. 12 is a schematic structural diagram illustrating a control apparatus for a signal in a game according to an embodiment of the present application, where the game includes a first game character and a teammate character of the first game character; providing a graphical user interface through a first terminal device corresponding to the first game role; the control device includes:
a first display module 1201, configured to display, on the graphical user interface of the first terminal device, a target command signal sent by a target second terminal device; the target second terminal device represents a terminal device corresponding to a target teammate role in the teammate roles;
a first response module 1202, configured to, in response to a signal supplement operation for the target command signal, determine a target supplement signal for the target command signal according to the signal supplement operation;
a sending module 1203, configured to send the target supplemental signal to at least one second terminal device; and the second terminal equipment represents the terminal equipment corresponding to the teammate role.
In an optional implementation, the first response module 1202 is specifically configured to:
in response to a first sliding operation aiming at the target command signal, determining a game character indicated by the first sliding operation or an indicated virtual place as a target supplementary signal aiming at the target command signal; and the initial operation point of the first sliding operation is positioned in the target command signal, and the final operation point is positioned in a small map of the game or a game scene where the first game role is positioned.
In an alternative embodiment, the first responding module 1202 is specifically configured to:
and responding to a first click operation aiming at the target command signal and a second click operation aiming at a small map of the game or a game scene where the first game character is located, and determining the game character indicated by the second click operation or the indicated virtual place as a target supplementary signal aiming at the target command signal.
In an optional implementation, the first response module 1202 is specifically configured to:
displaying a target indication control on the graphical user interface in response to a first operation on the target command signal; wherein the target indication control is used for determining a target object and/or a target place which are absent in the target command signal;
and responding to a second operation aiming at the target indication control, determining the target object and/or the target location according to the second operation, and using the determined target object and/or the target location as a target supplementary signal aiming at the target command signal.
In an optional embodiment, the first operation includes a second sliding operation, and when the target indication control is displayed on the graphical user interface in response to the first operation on the target command signal, the first response module 1202 is specifically configured to:
responding to a second sliding operation aiming at the target command signal, and determining a target display area corresponding to the sliding direction from a plurality of preset display areas on the graphical user interface according to the sliding direction of the second sliding operation;
and displaying the target indication control in the target display area.
In an optional embodiment, the target indication control includes a first indication control for determining the target object, and when the response is to a second operation of the target indication control, and the target object and/or the target location are determined according to the second operation, the first response module 1202 is specifically configured to:
in response to a third sliding operation of the first indication control, determining a game character indicated by the third sliding operation as the target object; the starting operation point of the third sliding operation is located in the first indication control, and the final operation point is located in a small map of the game or a game scene where the first game role is located;
or the like, or, alternatively,
determining a second game role as the target object in response to a third click operation on the first indication control and a fourth click operation on the second game role; and the second game role is positioned in a small map of the game or a game scene in which the first game role is positioned.
In an optional implementation manner, the target indication control includes a second indication control for determining the target location, and when the response is to a second operation of the target indication control, and the target object and/or the target location is determined according to the second operation, the first response module 1202 is specifically configured to:
in response to a fourth sliding operation for the second indication control, determining a virtual place indicated by the fourth sliding operation as the target place; the starting operation point of the fourth sliding operation is located in the second indication control, and the final operation point is located in a small map of the game or a game scene where the first game role is located;
or the like, or, alternatively,
determining the first virtual place as the target place in response to a fifth clicking operation on the second indication control and a sixth clicking operation on the first virtual place; the first virtual place is located in a small map of the game or a game scene where the first game role is located.
In an optional embodiment, the transmitting the target supplemental signal to at least one second terminal device comprises: transmitting the target supplementary signal to the target second terminal device; the control device further includes:
a second response module, configured to, in response to receiving a target confirmation signal sent by the target second terminal device, superimpose and display, in the target command signal displayed on the graphical user interface, supplementary information in the target supplementary signal for the target command signal; wherein the target confirmation signal indicates agreement to signal supplement of the target command signal in accordance with the target supplement signal;
or the like, or, alternatively,
a third response module, configured to display target indication information on the graphical user interface of the first terminal device in response to receiving the target acknowledgement signal sent by the target second terminal device; wherein, the target indication information includes: the command signal type to which the target command signal belongs and the supplementary information.
In an alternative embodiment, the graphical user interface includes a plurality of signal controls therein, and the control device further includes:
a fourth response module, configured to respond to a third operation on a first signal control of the multiple signal controls, and send a first command signal to a second terminal device corresponding to each teammate role;
a fifth response module, configured to, in response to receiving a first supplemental signal that is sent by a plurality of second terminal devices and is addressed to the first command signal, display, according to a receiving time of each first supplemental signal, a latest received first supplemental signal on the graphical user interface of the first terminal device.
In an alternative embodiment, the control apparatus further comprises a sixth response module; when receiving a first supplementary signal, which is sent by the plurality of second terminal devices and is directed to the first command signal, the sixth response module is specifically configured to:
displaying the received plurality of first supplemental signals on the graphical user interface of the first terminal device;
transmitting a first acknowledgement signal to each of said second terminal devices in response to a fourth operation on a target first supplemental signal of a plurality of said first supplemental signals; wherein the first acknowledgement signal indicates consent to signal supplement of the first command signal in accordance with the target first supplement signal.
Based on the control device of the signal in the game provided by the embodiment of the application, a target command signal sent by a target second terminal device is displayed on a graphical user interface of a first terminal device; responding to the signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation; and transmitting the target supplementary signal to at least one second terminal device. Through the control mode of the application, the player can quickly and conveniently supplement the incomplete command signals sent by other teammate players, and the communication efficiency and the human-computer interaction efficiency of the player are improved.
Based on the same inventive concept, the present application further provides an electronic device corresponding to the method for controlling the in-game signal, and as the principle of solving the problem of the electronic device in the embodiment of the present application is similar to the method for controlling the in-game signal in the embodiment of the present application, reference may be made to the implementation of the control method for the implementation of the electronic device, and repeated details are omitted.
Fig. 13 is a schematic structural diagram of an electronic device 1300 according to an embodiment of the present application, including: the game system comprises a processor 1301, a memory 1302 and a bus 1303, wherein the memory 1302 stores machine readable instructions executable by the processor 1301, when the electronic device runs a control method of signals in a game as in the embodiment, the processor 1301 and the memory 1302 communicate through the bus 1303, and the processor 1301 executes the machine readable instructions, wherein the game comprises a first game character and a teammate character of the first game character; providing a graphical user interface through a first terminal device corresponding to the first game role; the processor 1301, when executing the machine-readable instructions, performs the following steps:
displaying a target command signal sent by a target second terminal device on the graphical user interface of the first terminal device; the target second terminal device represents a terminal device corresponding to a target teammate role in the teammate roles;
responding to a signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation;
transmitting the target supplementary signal to at least one second terminal device; and the second terminal equipment represents the terminal equipment corresponding to the teammate role.
In an optional embodiment, when the target supplemental signal for the target command signal is determined according to the signal supplemental operation in response to the signal supplemental operation for the target command signal, the processor 1301 is configured to:
in response to a first sliding operation aiming at the target command signal, determining a game character indicated by the first sliding operation or an indicated virtual place as a target supplementary signal aiming at the target command signal; and the initial operation point of the first sliding operation is positioned in the target command signal, and the final operation point is positioned in a small map of the game or a game scene where the first game role is positioned.
In an alternative embodiment, when the response is to a signal supplement operation for the target command signal, and a target supplement signal for the target command signal is determined according to the signal supplement operation, the processor 1301 is configured to:
and responding to a first click operation aiming at the target command signal and a second click operation aiming at a small map of the game or a game scene where the first game character is located, and determining the game character indicated by the second click operation or the indicated virtual place as a target supplementary signal aiming at the target command signal.
In an optional embodiment, when the target supplemental signal for the target command signal is determined according to the signal supplemental operation in response to the signal supplemental operation for the target command signal, the processor 1301 is configured to:
displaying a target indication control on the graphical user interface in response to a first operation on the target command signal; wherein the target indication control is used for determining a target object and/or a target place which are absent in the target command signal;
and responding to a second operation aiming at the target indication control, determining the target object and/or the target location according to the second operation, and using the determined target object and/or the target location as a target supplementary signal aiming at the target command signal.
In an alternative embodiment, the first operation includes a second sliding operation, and when the target indication control is displayed on the graphical user interface in response to the first operation on the target command signal, the processor 1301 is configured to:
in response to a second sliding operation aiming at the target command signal, according to the sliding direction of the second sliding operation, determining a target display area corresponding to the sliding direction from a plurality of preset display areas on the graphical user interface;
and displaying the target indication control in the target display area.
In an alternative embodiment, the target indication control includes a first indication control for determining the target object, and when the response is to a second operation of the target indication control, and the target object and/or the target location are determined according to the second operation, the processor 1301 is configured to:
in response to a third sliding operation of the first indication control, determining a game character indicated by the third sliding operation as the target object; the starting operation point of the third sliding operation is located in the first indication control, and the final operation point is located in a small map of the game or a game scene where the first game role is located;
or the like, or, alternatively,
determining a second game role as the target object in response to a third click operation on the first indication control and a fourth click operation on the second game role; and the second game role is positioned in a small map of the game or a game scene in which the first game role is positioned.
In an alternative embodiment, the target indication control includes a second indication control for determining the target location, and when the response is to a second operation of the target indication control, and the target object and/or the target location is determined according to the second operation, the processor 1301 is configured to:
in response to a fourth sliding operation for the second indication control, determining a virtual place indicated by the fourth sliding operation as the target place; the starting operation point of the fourth sliding operation is located in the second indication control, and the final operation point is located in a small map of the game or a game scene where the first game role is located;
or the like, or, alternatively,
determining the first virtual place as the target place in response to a fifth clicking operation on the second indication control and a sixth clicking operation on the first virtual place; the first virtual place is located in a small map of the game or a game scene where the first game role is located.
In an optional embodiment, the transmitting the target supplemental signal to at least one second terminal device comprises: transmitting the target supplementary signal to the target second terminal device; after transmitting the target supplemental signal to the target second terminal device, processor 1301 is further configured to:
in response to receiving a target confirmation signal sent by the target second terminal device, displaying supplementary information for the target command signal in the target supplementary signal in a superimposed manner in the target command signal displayed on the graphical user interface; wherein the target confirmation signal indicates agreement to signal supplement of the target command signal in accordance with the target supplement signal;
or the like, or, alternatively,
displaying target indication information on the graphical user interface of the first terminal device in response to receiving the target confirmation signal sent by the target second terminal device; wherein, the target indication information includes: the command signal type to which the target command signal belongs and the supplementary information.
In an alternative embodiment, the graphical user interface includes a plurality of signal controls therein, and processor 1301 is further configured to:
responding to a third operation aiming at a first signal control in the plurality of signal controls, and sending a first command signal to second terminal equipment corresponding to each teammate role;
in response to receiving first supplementary signals aiming at the first command signal and sent by a plurality of second terminal equipment, displaying the latest received first supplementary signal on the graphical user interface of the first terminal equipment according to the receiving time of each first supplementary signal.
In an optional implementation manner, when receiving a first supplemental signal for the first command signal sent by a plurality of second terminal devices, the processor 1301 is further configured to:
displaying the received plurality of first supplementary signals on the graphical user interface of the first terminal device;
transmitting a first acknowledgement signal to each of said second terminal devices in response to a fourth operation on a target first supplemental signal of a plurality of said first supplemental signals; wherein the first acknowledgement signal indicates consent to signal supplement of the first command signal in accordance with the target first supplement signal.
Based on the electronic device 1300 provided by the embodiment of the present application, a target command signal sent by a target second terminal device is displayed on a graphical user interface of a first terminal device; responding to the signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation; and transmitting the target supplementary signal to at least one second terminal device. Through the control mode of the application, the player can quickly and conveniently supplement the incomplete command signals sent by other teammate players, and the communication efficiency and the human-computer interaction efficiency of the player are improved.
Based on the same inventive concept, embodiments of the present application further provide a computer-readable storage medium, wherein the game includes a first game character and a teammate character of the first game character; providing a graphical user interface through a first terminal device corresponding to the first game role; the computer-readable storage medium has stored thereon a computer program that, when executed by a processor, performs the steps of:
displaying a target command signal sent by a target second terminal device on the graphical user interface of the first terminal device; the target second terminal device represents a terminal device corresponding to a target teammate role in the teammate roles;
responding to a signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation;
transmitting the target supplemental signal to at least one second terminal device; and the second terminal device represents the terminal device corresponding to the teammate role.
In an optional embodiment, when the target command signal is determined according to a signal supplement operation in response to the signal supplement operation for the target command signal, the processor is configured to:
in response to a first sliding operation aiming at the target command signal, determining a game character indicated by the first sliding operation or an indicated virtual place as a target supplementary signal aiming at the target command signal; and the initial operation point of the first sliding operation is positioned in the target command signal, and the final operation point is positioned in a small map of the game or a game scene where the first game role is positioned.
In an optional embodiment, when the target command signal is determined according to a signal supplement operation in response to the signal supplement operation for the target command signal, the processor is configured to:
and responding to a first click operation aiming at the target command signal and a second click operation aiming at a small map of the game or a game scene where the first game character is located, and determining the game character indicated by the second click operation or the indicated virtual place as a target supplementary signal aiming at the target command signal.
In an optional embodiment, when the target command signal is determined according to a signal supplement operation in response to the signal supplement operation for the target command signal, the processor is configured to:
displaying a target indication control on the graphical user interface in response to a first operation on the target command signal; wherein the target indication control is used for determining a target object and/or a target place which are absent in the target command signal;
and responding to a second operation aiming at the target indication control, determining the target object and/or the target location according to the second operation, and using the determined target object and/or the target location as a target supplementary signal aiming at the target command signal.
In an alternative embodiment, the first operation comprises a second sliding operation, and when the target indication control is displayed on the graphical user interface in response to the first operation on the target command signal, the processor is configured to:
responding to a second sliding operation aiming at the target command signal, and determining a target display area corresponding to the sliding direction from a plurality of preset display areas on the graphical user interface according to the sliding direction of the second sliding operation;
and displaying the target indication control in the target display area.
In an optional embodiment, the target indication control comprises a first indication control for determining the target object, and when the response is to a second operation of the target indication control, the processor is configured to, in accordance with the second operation, determine the target object and/or the target location:
in response to a third sliding operation of the first indication control, determining a game character indicated by the third sliding operation as the target object; the starting operation point of the third sliding operation is located in the first indication control, and the final operation point is located in a small map of the game or a game scene where the first game role is located;
or the like, or, alternatively,
determining a second game role as the target object in response to a third click operation on the first indication control and a fourth click operation on the second game role; and the second game role is positioned in a small map of the game or a game scene in which the first game role is positioned.
In an optional embodiment, the target indication control comprises a second indication control for determining the target location, and when the response is to a second operation of the target indication control, the processor is configured to, in accordance with the second operation, determine the target object and/or the target location:
in response to a fourth sliding operation for the second indication control, determining a virtual place indicated by the fourth sliding operation as the target place; the starting operation point of the fourth sliding operation is located in the second indication control, and the final operation point is located in a small map of the game or a game scene where the first game role is located;
or the like, or, alternatively,
determining the first virtual place as the target place in response to a fifth clicking operation on the second indication control and a sixth clicking operation on the first virtual place; the first virtual place is located in a small map of the game or a game scene where the first game role is located.
In an alternative embodiment, said transmitting said target supplemental signal to at least one second terminal device comprises: transmitting the target supplementary signal to the target second terminal device; after transmitting the target supplemental signal to the target second terminal device, the processor is further configured to:
in response to receiving a target confirmation signal sent by the target second terminal device, displaying supplementary information for the target command signal in the target supplementary signal in a superimposed manner in the target command signal displayed on the graphical user interface; wherein the target confirmation signal indicates agreement to signal supplement of the target command signal in accordance with the target supplement signal;
or the like, or a combination thereof,
in response to receiving the target confirmation signal sent by the target second terminal device, displaying target indication information on the graphical user interface of the first terminal device; wherein, the target indication information includes: the command signal type to which the target command signal belongs and the supplementary information.
In an alternative embodiment, the graphical user interface includes a plurality of signal controls therein, and the processor is further configured to:
responding to a third operation aiming at a first signal control in the plurality of signal controls, and sending a first command signal to second terminal equipment corresponding to each teammate role;
in response to receiving first supplementary signals aiming at the first command signal and sent by a plurality of second terminal equipment, displaying the latest received first supplementary signal on the graphical user interface of the first terminal equipment according to the receiving time of each first supplementary signal.
In an optional embodiment, when a plurality of first supplementary signals for the first command signal sent by the second terminal device are received, the processor is further configured to:
displaying the received plurality of first supplemental signals on the graphical user interface of the first terminal device;
transmitting a first acknowledgement signal to each of said second terminal devices in response to a fourth operation on a target first supplemental signal of a plurality of said first supplemental signals; wherein the first acknowledgement signal indicates consent to signal supplement of the first command signal in accordance with the target first supplement signal.
Based on the computer-readable storage medium provided by the embodiment of the application, a target command signal sent by a target second terminal device is displayed on a graphical user interface of a first terminal device; responding to the signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation; and transmitting the target supplementary signal to at least one second terminal device. Through the control mode of the application, the player can quickly and conveniently supplement the incomplete command signals sent by other teammate players, and the communication efficiency and the human-computer interaction efficiency of the player are improved.
In this embodiment of the application, when being executed by the processor, the computer-readable storage medium may further execute other machine-readable instructions to execute other in-game signal control methods described in the embodiments, and for the steps and the principle of the specifically executed control method, reference is made to the description of the method-side embodiment, which is not described herein again.
In the embodiments provided in the present application, it should be understood that the disclosed system and method may be implemented in other ways. The above-described system embodiments are merely illustrative, and for example, the division of the units is only one logical functional division, and there may be other divisions in actual implementation, and for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed coupling or direct coupling or communication connection between each other may be through some communication interfaces, indirect coupling or communication connection of systems or units, and may be in an electrical, mechanical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments provided in the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit.
The functions, if implemented in the form of software functional units and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present application or portions thereof that substantially contribute to the prior art may be embodied in the form of a software product stored in a storage medium and including instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present application. And the aforementioned storage medium includes: various media capable of storing program codes, such as a usb disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk, or an optical disk.
It should be noted that: like reference numbers and letters refer to like items in the following figures, and thus once an item is defined in one figure, it need not be further defined and explained in subsequent figures, and moreover, the terms "first", "second", "third", etc. are used merely to distinguish one description from another and are not to be construed as indicating or implying relative importance.
Finally, it should be noted that: the above-mentioned embodiments are only specific embodiments of the present application, and are used for illustrating the technical solutions of the present application, but not limiting the same, and the scope of the present application is not limited thereto, and although the present application is described in detail with reference to the foregoing embodiments, those skilled in the art should understand that: any person skilled in the art can modify or easily conceive the technical solutions described in the foregoing embodiments or equivalent substitutes for some technical features within the technical scope disclosed in the present application; such modifications, changes or substitutions do not depart from the spirit and scope of the present disclosure, which should be construed in light of the above teachings. Are intended to be covered by the scope of the present application. Therefore, the protection scope of the present application shall be subject to the protection scope of the claims.

Claims (13)

1. A method for controlling signals in a game, wherein the game comprises a first game character and a teammate character of the first game character; providing a graphical user interface through a first terminal device corresponding to the first game role; the control method comprises the following steps:
displaying a target command signal sent by a target second terminal device on the graphical user interface of the first terminal device; the target second terminal device represents a terminal device corresponding to a target teammate role in the teammate roles;
responding to a signal supplement operation aiming at the target command signal, and determining a target supplement signal aiming at the target command signal according to the signal supplement operation;
transmitting the target supplementary signal to at least one second terminal device; and the second terminal equipment represents the terminal equipment corresponding to the teammate role.
2. The control method of claim 1, wherein determining a target supplemental signal for the target command signal in accordance with the signal supplemental operation in response to the signal supplemental operation for the target command signal comprises:
in response to a first sliding operation aiming at the target command signal, determining a game character indicated by the first sliding operation or an indicated virtual place as a target supplementary signal aiming at the target command signal; and the initial operation point of the first sliding operation is positioned in the target command signal, and the final operation point is positioned in a small map of the game or a game scene where the first game role is positioned.
3. The control method of claim 1, wherein the determining a target supplemental signal for the target command signal in accordance with the signal supplemental operation in response to the signal supplemental operation for the target command signal further comprises:
and responding to a first click operation aiming at the target command signal and a second click operation aiming at a small map of the game or a game scene where the first game character is located, and determining the game character indicated by the second click operation or the indicated virtual place as a target supplementary signal aiming at the target command signal.
4. The control method of claim 1, wherein the determining a target supplemental signal for the target command signal in accordance with the signal supplemental operation in response to the signal supplemental operation for the target command signal further comprises:
displaying a target indication control on the graphical user interface in response to a first operation on the target command signal; wherein the target indication control is used for determining a target object and/or a target place which are absent in the target command signal;
and responding to a second operation aiming at the target indication control, determining the target object and/or the target location according to the second operation, and taking the determined target object and/or the determined target location as a target supplementary signal aiming at the target command signal.
5. The control method of claim 4, wherein the first operation comprises a second sliding operation, and wherein displaying a target indication control on the graphical user interface in response to the first operation on the target command signal comprises:
responding to a second sliding operation aiming at the target command signal, and determining a target display area corresponding to the sliding direction from a plurality of preset display areas on the graphical user interface according to the sliding direction of the second sliding operation;
and displaying the target indication control in the target display area.
6. The control method according to claim 4, wherein the target indication control comprises a first indication control for determining the target object, and the responding to a second operation of the target indication control, and determining the target object and/or the target location according to the second operation comprises:
in response to a third sliding operation of the first indication control, determining a game character indicated by the third sliding operation as the target object; the starting operation point of the third sliding operation is located in the first indication control, and the final operation point is located in a small map of the game or a game scene where the first game role is located;
or the like, or, alternatively,
determining a second game role as the target object in response to a third click operation on the first indication control and a fourth click operation on the second game role; and the second game role is positioned in a small map of the game or a game scene in which the first game role is positioned.
7. The control method according to claim 4, wherein the target indication control comprises a second indication control for determining the target location, and the responding to a second operation of the target indication control, and determining the target object and/or the target location according to the second operation comprises:
in response to a fourth sliding operation for the second indication control, determining a virtual place indicated by the fourth sliding operation as the target place; the starting operation point of the fourth sliding operation is located in the second indication control, and the final operation point is located in a small map of the game or a game scene where the first game role is located;
or the like, or a combination thereof,
determining the first virtual location as the target location in response to a fifth click operation on the second indication control and a sixth click operation on the first virtual location; the first virtual place is located in a small map of the game or a game scene where the first game role is located.
8. The method of claim 1, wherein said transmitting the target supplemental signal to at least one second terminal device comprises: transmitting the target supplementary signal to the target second terminal device; after transmitting the target supplementary signal to the target second terminal device, the control method further includes:
in response to receiving a target confirmation signal sent by the target second terminal device, displaying supplementary information for the target command signal in the target supplementary signal in a superimposed manner in the target command signal displayed on the graphical user interface; wherein the target confirmation signal indicates agreement to signal supplement of the target command signal in accordance with the target supplement signal;
or the like, or, alternatively,
displaying target indication information on the graphical user interface of the first terminal device in response to receiving the target confirmation signal sent by the target second terminal device; wherein, the target indication information includes: the command signal type to which the target command signal belongs and the supplementary information.
9. The control method of claim 1, wherein a plurality of signal controls are included in the graphical user interface, the control method further comprising:
responding to a third operation aiming at a first signal control in the plurality of signal controls, and sending a first command signal to second terminal equipment corresponding to each teammate role;
in response to receiving first supplementary signals aiming at the first command signal and sent by a plurality of second terminal equipment, displaying the latest received first supplementary signal on the graphical user interface of the first terminal equipment according to the receiving time of each first supplementary signal.
10. The control method according to claim 9, wherein when receiving a first supplementary signal for the first command signal transmitted by a plurality of the second terminal devices, the control method further comprises:
displaying the received plurality of first supplemental signals on the graphical user interface of the first terminal device;
transmitting a first acknowledgement signal to each of said second terminal devices in response to a fourth operation on a target first supplemental signal of a plurality of said first supplemental signals; wherein the first acknowledgement signal indicates consent to signal supplement of the first command signal in accordance with the target first supplement signal.
11. A control apparatus of in-game signals, characterized in that the game includes a first game character and a teammate character of the first game character; providing a graphical user interface through a first terminal device corresponding to the first game role; the control device includes:
the first display module is used for displaying a target command signal sent by a target second terminal device on the graphical user interface of the first terminal device; the target second terminal device represents a terminal device corresponding to a target teammate role in the teammate roles;
the first response module is used for responding to the signal supplement operation aiming at the target command signal and determining the target supplement signal aiming at the target command signal according to the signal supplement operation;
a sending module, configured to send the target supplemental signal to at least one second terminal device; and the second terminal equipment represents the terminal equipment corresponding to the teammate role.
12. An electronic device, comprising: a processor, a memory and a bus, the memory storing machine-readable instructions executable by the processor, the processor and the memory communicating over the bus when the electronic device is running, the machine-readable instructions when executed by the processor performing the steps of the in-game signal control method according to any one of claims 1 to 10.
13. A computer-readable storage medium, characterized in that the computer-readable storage medium has stored thereon a computer program which, when being executed by a processor, performs the steps of the method for controlling signals in a game according to any one of claims 1 to 10.
CN202211597722.0A 2022-12-12 2022-12-12 Method, device and equipment for controlling signals in game and storage medium Pending CN115920383A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202211597722.0A CN115920383A (en) 2022-12-12 2022-12-12 Method, device and equipment for controlling signals in game and storage medium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202211597722.0A CN115920383A (en) 2022-12-12 2022-12-12 Method, device and equipment for controlling signals in game and storage medium

Publications (1)

Publication Number Publication Date
CN115920383A true CN115920383A (en) 2023-04-07

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Family Applications (1)

Application Number Title Priority Date Filing Date
CN202211597722.0A Pending CN115920383A (en) 2022-12-12 2022-12-12 Method, device and equipment for controlling signals in game and storage medium

Country Status (1)

Country Link
CN (1) CN115920383A (en)

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