CN115279469A - 图像处理系统、程序及图像处理方法 - Google Patents

图像处理系统、程序及图像处理方法 Download PDF

Info

Publication number
CN115279469A
CN115279469A CN202080098266.8A CN202080098266A CN115279469A CN 115279469 A CN115279469 A CN 115279469A CN 202080098266 A CN202080098266 A CN 202080098266A CN 115279469 A CN115279469 A CN 115279469A
Authority
CN
China
Prior art keywords
processing
game
rendering
image
unit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202080098266.8A
Other languages
English (en)
Chinese (zh)
Inventor
小松周平
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
ALI Technologies Inc
Original Assignee
ALI Technologies Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by ALI Technologies Inc filed Critical ALI Technologies Inc
Publication of CN115279469A publication Critical patent/CN115279469A/zh
Pending legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/16Indexing scheme for image data processing or generation, in general involving adaptation to the client's capabilities

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
CN202080098266.8A 2020-03-09 2020-03-09 图像处理系统、程序及图像处理方法 Pending CN115279469A (zh)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/JP2020/009993 WO2021181454A1 (ja) 2020-03-09 2020-03-09 画像処理システム、プログラムおよび画像処理方法

Publications (1)

Publication Number Publication Date
CN115279469A true CN115279469A (zh) 2022-11-01

Family

ID=77670488

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202080098266.8A Pending CN115279469A (zh) 2020-03-09 2020-03-09 图像处理系统、程序及图像处理方法

Country Status (5)

Country Link
US (1) US20230118548A1 (de)
EP (1) EP4119208A4 (de)
JP (1) JPWO2021181454A1 (de)
CN (1) CN115279469A (de)
WO (1) WO2021181454A1 (de)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20210308576A1 (en) * 2020-04-07 2021-10-07 CEO Vision, Inc (dba Croquet Studios) Systems and methods for an object movement engine in a gaming environment

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9138644B2 (en) * 2002-12-10 2015-09-22 Sony Computer Entertainment America Llc System and method for accelerated machine switching
US7285047B2 (en) 2003-10-17 2007-10-23 Hewlett-Packard Development Company, L.P. Method and system for real-time rendering within a gaming environment
JP4683979B2 (ja) * 2005-04-04 2011-05-18 ヒューレット−パッカード デベロップメント カンパニー エル.ピー. 動画像表示システム、動画像処理装置およびこれらの方法
US20140171204A1 (en) * 2012-12-13 2014-06-19 Microsoft Corporation Asynchronous cloud rendered video delivery
JP5621896B2 (ja) * 2013-10-24 2014-11-12 富士通株式会社 マルチプロセッサシステム、制御プログラム、および制御方法
WO2015098165A1 (en) * 2013-12-26 2015-07-02 Square Enix Holdings Co., Ltd. Rendering system, control method and storage medium
US10076711B2 (en) * 2015-09-15 2018-09-18 Square Enix Holdings Co., Ltd. Remote rendering server with broadcaster

Also Published As

Publication number Publication date
EP4119208A4 (de) 2023-12-13
US20230118548A1 (en) 2023-04-20
WO2021181454A1 (ja) 2021-09-16
EP4119208A1 (de) 2023-01-18
JPWO2021181454A1 (de) 2021-09-16

Similar Documents

Publication Publication Date Title
US20210001216A1 (en) Method and device for generating video frames
JP6181917B2 (ja) 描画システム、描画サーバ、その制御方法、プログラム、及び記録媒体
US8439751B2 (en) Multi-user computer-controlled input system and a method of compressing and processing multiple input data
JP6379107B2 (ja) 情報処理装置並びにその制御方法、及びプログラム
US20240257409A1 (en) Computer program, server device, terminal device, and method for moving gift in virtual space
CN115220906A (zh) 音频/视频合成应用的云执行
CN115279469A (zh) 图像处理系统、程序及图像处理方法
JP6588177B1 (ja) 情報処理プログラム、情報処理方法、情報処理装置、及び情報処理システム
CN115779441A (zh) 增益虚拟物品发送方法、装置、移动终端和存储介质
US11511190B2 (en) Merge computer simulation sky box with game world
JP2020160651A (ja) プログラムおよび画像生成装置
US11684852B2 (en) Create and remaster computer simulation skyboxes
JP7277777B2 (ja) 音声再生プログラム、音声再生装置および音声生成方法
US20220254082A1 (en) Method of character animation based on extraction of triggers from an av stream
JP2006319818A (ja) 画像処理装置、画像処理方法及びプログラム
JP3779717B2 (ja) ゲームプログラム及びゲーム装置
US20240001239A1 (en) Use of machine learning to transform screen renders from the player viewpoint
EP4424393A1 (de) Verfahren und system zur verringerung der latenz beim cloud-spielen
US20240193712A1 (en) Token management program, token management system, and token management method
KR102170825B1 (ko) 게임 제어 장치 및 방법
JP2022188633A (ja) 情報処理装置、プログラム、及びゲーム画像生成方法
JP2023178520A (ja) ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法
CN115531876A (zh) 画面渲染方法、装置、存储介质及电子设备
KR20240038125A (ko) 장치의 기능에 따른 게임의 적응형 렌더링
CN117732054A (zh) 数据处理方法、装置、计算机设备及存储介质

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination