CN115006831A - Chess game process monitoring system - Google Patents

Chess game process monitoring system Download PDF

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Publication number
CN115006831A
CN115006831A CN202210599859.3A CN202210599859A CN115006831A CN 115006831 A CN115006831 A CN 115006831A CN 202210599859 A CN202210599859 A CN 202210599859A CN 115006831 A CN115006831 A CN 115006831A
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CN
China
Prior art keywords
chess
circuit layer
board
piece
game process
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202210599859.3A
Other languages
Chinese (zh)
Inventor
刘嘉铭
钱俊
田宇飞
别一飞
阮庭萱
李姗芙
郭宸铭
王诣晗
陈宇晴
王天健
邓钰洋
卞龄萱
胡然
高智勇
卜耕秋
易克强
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Wuhan University WHU
Original Assignee
Wuhan University WHU
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Wuhan University WHU filed Critical Wuhan University WHU
Priority to CN202210599859.3A priority Critical patent/CN115006831A/en
Publication of CN115006831A publication Critical patent/CN115006831A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00643Electric board games; Electric features of board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04BTRANSMISSION
    • H04B5/00Near-field transmission systems, e.g. inductive or capacitive transmission systems
    • H04B5/70Near-field transmission systems, e.g. inductive or capacitive transmission systems specially adapted for specific purposes
    • H04B5/77Near-field transmission systems, e.g. inductive or capacitive transmission systems specially adapted for specific purposes for interrogation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00643Electric board games; Electric features of board games
    • A63F2003/00662Electric board games; Electric features of board games with an electric sensor for playing pieces

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Geophysics And Detection Of Objects (AREA)

Abstract

Disclosed is a chess game process monitoring system, including: the chess piece identity recognition system comprises an NFC label which is arranged on the chess piece and used for marking the identity of the chess piece, and an NFC reader which receives a signal transmitted by the NFC label of the chess piece and reads the ID number of the chess piece; the chess position sensing system comprises a sensing circuit which is arranged on the chessboard and senses whether the chess pieces are placed on each falling point or not; and the processing system identifies the position information of each chessman on the chessboard according to the signals of the induction circuit and the chessman ID number read by the NFC reader. The invention realizes the accurate positioning of the chess pieces on the chessboard and has strong anti-interference capability.

Description

Chess game process monitoring system
Technical Field
The invention relates to a chess game process monitoring system.
Background
Recording each step of the game pieces while playing the game is helpful for the game. In professional competitions, the chess playing process is generally recorded by a camera. In an informal match, the chess playing process recorded by the camera is complicated and unrealistic, and the game can be repeated only by the memory of a person. For this reason, some inventors have designed a board that can sense the playing pieces. The patent application with publication number "CN 204910738U" provides an electronic weiqi chessboard, which comprises a chessboard, magnetic chess pieces, and a magnetic sensor array substrate, wherein the magnetic sensor array substrate is arranged below the chessboard, the magnetic sensor array substrate corresponds to each intersection point on the chessboard, the magnetic sensor array substrate receives a chess piece falling signal and distinguishes black and white chess pieces, and a chess piece falling point is calculated through a PC terminal. However, the intensity of magnetism is easily interfered by external factors, so that the accuracy and reliability of identifying the falling point are low.
Disclosure of Invention
The invention provides a chess game process monitoring system which can accurately position the positions of chess pieces on a chessboard and has strong anti-interference capability.
According to an aspect of an embodiment of the present invention, a chess game process monitoring system includes:
the chess piece identity recognition system comprises an NFC label which is arranged on the chess piece and used for marking the identity of the chess piece, and an NFC reader which is used for receiving a signal transmitted by the NFC label of the chess piece and reading the ID number of the chess piece;
the chess position sensing system comprises a sensing circuit arranged on a chessboard, wherein the sensing circuit comprises a signal input end, a signal output end, a first circuit layer, an insulating layer, a second circuit layer and a bottom plate, the first circuit layer, the insulating layer, the second circuit layer and the bottom plate are arranged from top to bottom in a layered mode, the first circuit layer and the second circuit layer are printed by conductive ink, the first circuit layer and the second circuit layer comprise contacts facing to falling points on the chessboard, the insulating layer is provided with holes at the falling point positions, the signal input end is connected with the contacts of the first circuit layer, the signal output end is connected with the contacts of the second circuit layer, when a chess piece is placed on the falling points, under the action of force, the two contacts at the falling points contact with the holes to connect the signal input end and the signal output end, and the two contacts at different falling points form different signal paths with the signal input end and the signal output end; and
and the processing system identifies the position information of each chessman on the chessboard according to the signal of the signal output end of the induction circuit and the chessman ID number read by the NFC reader.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings of the embodiments will be briefly described below.
Fig. 1 is a block diagram of a chess game process monitoring system according to an embodiment of the present invention.
Fig. 2 is a block diagram of a sensing circuit according to an embodiment of the invention.
Detailed Description
The chess related by the invention includes but is not limited to go, chess, Japanese chess, Korean chess, military chess, black and white chess, gobang, six-piece chess, checkers, Chinese checkers, beast chess, tic chess, four-piece chess, African chess, L chess and egg chess.
FIG. 1 is a block diagram of a system for monitoring the progress of a board game according to an embodiment of the present invention. As shown in fig. 1, the system comprises a pawn identification system, a pawn position sensing system and a processing system.
The chessman identity recognition system comprises NFC labels arranged on the magnetic chessmen for identifying the identity of the chessmen (each chessman has an ID number), and an NFC reader for receiving signals transmitted by the NFC labels of the chessmen and reading the ID numbers of the chessmen.
The chess position sensing system comprises a sensing circuit arranged on the chessboard, wherein the sensing circuit comprises a signal input end, a signal output end, a first circuit layer, an insulating layer, a second circuit layer and an iron bottom plate, wherein the first circuit layer, the insulating layer and the second circuit layer are arranged from top to bottom in a layered mode, and the iron bottom plate is subjected to insulating treatment. The iron bottom plate can be treated by painting and porcelain baking. The first circuit layer and the second circuit layer are printed with conductive ink. The first circuit layer and the second circuit layer comprise contacts facing the landing points on the board. The insulating layer is provided with a hole at the position of the falling point. The signal input end is connected with the contact of the first circuit layer, and the signal output end is connected with the contact of the second circuit layer. When the magnetic chess pieces are placed on the falling point, under the action of magnetic force between the chess pieces and the iron plate, two contacts at the falling point are in contact across the holes to connect the signal input end with the signal output end; after the chessman is removed, the contact is disconnected. Wherein two contacts at different landing points form different signal paths with the signal input end and the signal output end. It should be noted that it is also possible to make two contacts at the drop point by pressing, i.e. it is not necessary that the pawn has a magnetic material and the bottom plate is ferrous. This saves manufacturing costs and also makes the base plate flexible.
In one embodiment, as shown in fig. 2, the signal input terminal is connected to the positive power supply terminal as a common terminal, e.g., + 3.3V; and a signal output end connects a contact of the second circuit layer with an IO port of the processing system processor, and the processor can judge through the IO port through which contact at which drop point the signal of the signal input end is transmitted.
The processing system can identify the position information of each chessman on the chessboard according to the signal of the signal output end of the induction circuit and the chessman ID number read by the NFC reader, and stores the position information. Different chessmen are placed at the same position on the chessboard, so that different feedback information can be obtained. Therefore, the invention not only can identify the identity information of the chessmen, but also can judge the positions of the chessmen and the number of the chessmen on the chessboard.
In addition, a display screen may be provided on the board. The processing system maps the position information of the chessmen to a chessboard of the display screen for synchronous display. The processing system can also send the position information of each chessman on the chessboard to the terminal equipment through Bluetooth, so that the later-period disk copying and research are facilitated. The terminal equipment can be a mobile phone, a computer and the like. The chessboard can be also provided with a USB port, and the position information of each chessman on the chessboard can be stored on a U disk and a mobile hard disk for analysis after the game in the chess playing process.
The first circuit layer and the second circuit layer are printed by conductive ink materials, the manufacture is easy, the cost is low, the conductive ink has good printability, printed materials are flexible and various, and the chessboard can be made to be flexible. The first circuit layer and the second circuit layer are positioned in the chessboard, so that the conductive ink circuit is hidden, and the appearance of the chessboard is not affected. The on-off of the contacts of the first circuit layer and the second circuit layer at the falling point is controlled by the magnetic force between the magnetic chess pieces and the iron plate, the mode is simple, and the chessboard does not need to be improved in a complex way. By adopting the NFC technology, the problem of mutual interference when the number of the chessmen is large can be solved.

Claims (7)

1. A system for monitoring the progress of a board game, comprising:
the chess piece identity recognition system comprises an NFC label which is arranged on a chess piece and used for identifying the identity of the chess piece, and an NFC reader which is used for receiving a signal transmitted by the NFC label of the chess piece and reading out an ID number of the chess piece;
chess piece position sensing system, it is including arranging the induction circuit on the chess board, this induction circuit includes signal input part, signal output part and from last first circuit layer, insulating layer, second circuit layer and the bottom plate of layering arrangement down, first circuit layer with the second circuit layer is printed by electrically conductive printing ink, first circuit layer with the second circuit layer is including just right the contact of falling the son point on the chess board, the insulating layer is in fall son point position and has the hole, signal input part with first circuit layer the contact is connected, signal output part with the second circuit layer the contact is connected, the piece is put when falling on the son point, under the effect of force, two of falling son point department the contact is crossed the hole contacts will signal input part with signal output part switches on, wherein different two of falling son point department the contact with signal input part with signal output part constitutes different The signal path of (1); and
and the processing system identifies the position information of the chess pieces on the chessboard according to the signals of the signal output end of the induction circuit and the ID numbers of the chess pieces read by the NFC reader.
2. A board game process monitoring system according to claim 1, wherein the base plate is of a flexible material.
3. A system for monitoring the progress of a board game as claimed in claim 1 wherein the base is an insulated iron plate and the playing pieces are magnetic.
4. A board game process monitoring system according to claim 3, wherein the base plate is treated by paint-enamel.
5. A board game process monitoring system as claimed in claim 1, wherein said processing system maps said position information of said playing pieces on said board to a board on a display screen.
6. A board game process monitoring system as claimed in claim 1, wherein said processing system transmits said position information of said playing pieces on said board to a terminal device.
7. A board game process monitoring system as claimed in claim 1, wherein the board game includes go, chess, chinese chess, japanese chess, korean chess, military chess, black and white chess, gobang, checkers, chinese checkers, warrior chess, quad chess, african chess, L chess, egg chess.
CN202210599859.3A 2022-05-30 2022-05-30 Chess game process monitoring system Pending CN115006831A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202210599859.3A CN115006831A (en) 2022-05-30 2022-05-30 Chess game process monitoring system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202210599859.3A CN115006831A (en) 2022-05-30 2022-05-30 Chess game process monitoring system

Publications (1)

Publication Number Publication Date
CN115006831A true CN115006831A (en) 2022-09-06

Family

ID=83070968

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202210599859.3A Pending CN115006831A (en) 2022-05-30 2022-05-30 Chess game process monitoring system

Country Status (1)

Country Link
CN (1) CN115006831A (en)

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