CN114374856A - Interaction method and device based on live broadcast - Google Patents

Interaction method and device based on live broadcast Download PDF

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Publication number
CN114374856A
CN114374856A CN202210078799.0A CN202210078799A CN114374856A CN 114374856 A CN114374856 A CN 114374856A CN 202210078799 A CN202210078799 A CN 202210078799A CN 114374856 A CN114374856 A CN 114374856A
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live broadcast
interactive
interaction
live
task
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CN202210078799.0A
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CN114374856B (en
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董佳音
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Beijing Youku Technology Co Ltd
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Beijing Youku Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
    • G10L15/00Speech recognition
    • G10L15/08Speech classification or search
    • G10L15/18Speech classification or search using natural language modelling
    • G10L15/1822Parsing for meaning understanding
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
    • H04N21/23418Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving operations for analysing video streams, e.g. detecting features or characteristics
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • H04N21/43076Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen of the same content streams on multiple devices, e.g. when family members are watching the same movie on different devices
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • Computational Linguistics (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Databases & Information Systems (AREA)
  • Artificial Intelligence (AREA)
  • General Engineering & Computer Science (AREA)
  • User Interface Of Digital Computer (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

The embodiment of the application provides a live broadcast-based interaction method and a live broadcast-based interaction device, in the process that a server pushes a live broadcast picture of a live broadcast end to a receiving end, a first user of the receiving end can select a live broadcast element on the live broadcast picture displayed by the receiving end and configure interaction task configuration information associated with the live broadcast element for the live broadcast element, the server can create an interaction task of the live broadcast element by utilizing the interaction task configuration information and send the interaction task to the live broadcast end, the live broadcast end can correspondingly display the task information of the interaction task in the pushed live broadcast picture, interaction between the receiving end and the live broadcast end is achieved through the mode, the interaction mode is related to the live broadcast element in a live broadcast scene, the interaction mode in the live broadcast process is enriched, and a good interaction effect is provided.

Description

Interaction method and device based on live broadcast
Technical Field
The embodiment of the application relates to the technical field of live broadcast, in particular to an interaction method and device based on live broadcast.
Background
With the rapid development of computers and internet technologies, watching various live broadcasts on a multimedia live broadcast platform becomes a part of people's life.
In the existing live broadcast interaction process, the interaction between audiences and the anchor is often realized through a comment area provided by a live broadcast platform, and the audiences can leave messages for the anchor in the comment area when watching the live broadcast, so that the interaction with the anchor is realized.
However, the live broadcast has a single interaction mode and a poor interaction effect.
Disclosure of Invention
The embodiment of the application provides a live broadcast-based interaction method and device, which are used for providing more interaction modes for a live broadcast end and a receiving end and increasing the interaction diversity of live broadcast.
In a first aspect, an embodiment of the present application provides a live broadcast-based interaction method, including:
acquiring a live broadcast picture sent by a live broadcast terminal, and pushing the live broadcast picture to a receiving terminal; determining live broadcast elements selected by a first user of a receiving end according to a live broadcast picture and interactive task configuration information associated with the live broadcast elements; and creating the interactive task of the live broadcast element according to the interactive task configuration information, and sending the interactive task of the live broadcast element to the live broadcast end.
It can know, in the in-process of live frame plug-flow to the receiving terminal of live end at the server, the first user of receiving terminal can select live element on the live frame that the receiving terminal shows, and for this live element configuration and the interactive task configuration information that live element is correlated with, the interactive task of live element is established to the usable interactive task configuration information of server and is sent to live end, live end can carry out corresponding demonstration to the task information of this interactive task in the live frame of plug-flow, it is mutual with live end to have realized the receiving terminal through such mode, and this interactive mode is relevant with the live element of recreation, the interactive mode among the live process has been enriched, better interactive effect has been provided.
Optionally, the obtaining of the live broadcast element selected by the first user at the receiving end according to the live broadcast picture and the interaction task configuration information associated with the live broadcast element includes:
acquiring a live broadcast element selected by a first user at a receiving end in a live broadcast picture; determining an interactive task configuration item corresponding to the live broadcast element in a preset interactive task configuration library; and acquiring interactive task configuration information selected by a first user at the receiving end in the interactive task configuration items.
The server can determine the live broadcast elements selected by the first user, and directly utilize the interactive task configuration library to determine the interactive task configuration items corresponding to the live broadcast elements, so that the first user can select the desired interactive task configuration information from the interactive task configuration items, and the acquisition of the interactive task configuration information is realized. By the method, the interaction modes adopted by the generated interaction tasks can be more selective, and the personalized requirements of the first user on the interaction tasks are met.
Optionally, the acquiring a live broadcast element selected by a first user at a receiving end in a live broadcast picture includes:
acquiring a picture area selected by a first user at a receiving end in a live broadcast picture; and carrying out image recognition processing on the picture area to obtain live broadcast elements included in the picture area.
The server can determine the live broadcast element selected by the first user by acquiring the picture area circled by the first user in the live broadcast picture and performing corresponding image recognition processing, and the server has a simple interaction mode and is convenient for the first user to use.
Optionally, the acquiring a live broadcast element selected by a first user at a receiving end in a live broadcast picture includes:
acquiring voice information sent by a first user at a receiving end; performing semantic recognition on the voice information to obtain a semantic recognition result; and determining a live broadcast element corresponding to the semantic recognition result in the live broadcast picture.
The server obtains the voice information input by the first user and performs corresponding semantic recognition processing to determine the live broadcast element selected by the first user, and the server is simple in interaction mode and convenient for the first user to use.
Optionally, the interactive task configuration item includes: a target configuration item and a result configuration item;
acquiring interactive task configuration information selected by a first user at a receiving end in an interactive task configuration item, wherein the interactive task configuration information comprises: acquiring target configuration information and result configuration information selected by a first user at a receiving end in an interactive task configuration item; the target configuration information is used for describing the target state of the live broadcast element when the interactive task is completed; the result configuration information is used for describing an interaction result of the interaction task when the interaction task is completed.
The server can obtain target configuration information and result configuration information determined by the first user for the selected live broadcast elements, so that the server can conveniently create the interactive tasks corresponding to the live broadcast elements, and the playability of the interactive tasks is improved.
Optionally, the interaction method further includes: and when the live broadcast end is determined to finish the interactive task, sending an interactive result of the interactive task to the live broadcast end.
The server monitors the completion condition of the interactive task of the live broadcast end after the interactive task is sent to the live broadcast end, and sends the interactive result to the live broadcast end after the interactive task is completed by the live broadcast end, so that task interaction is realized.
Optionally, the interaction method further includes: determining the current state of a live broadcast element in a live broadcast picture sent by a live broadcast end; and judging whether the current state of the live broadcast element meets the target state described by the interactive task.
It can be known that, based on the difference of the configuration information of the interactive tasks used when the interactive tasks are created, each interactive task should include a target state for describing the live broadcast elements required for completing the interactive tasks, and based on the target state, the server monitors the current state of the live broadcast elements in the live broadcast picture to determine the condition of completing the interactive tasks by the live broadcast end.
In a second aspect, an embodiment of the present application provides a live broadcast-based interaction method, including:
acquiring and displaying a live broadcast picture of a live broadcast end sent by a server; responding to interactive operation triggered by a first user on a live broadcast picture, and sending an operation result of the interactive operation to a server, wherein the operation result of the interactive operation is used for representing a live broadcast element selected by the first user in the live broadcast picture and interactive task configuration information associated with the live broadcast element; and the live broadcast element and the interactive task configuration information are used for generating the interactive task of the live broadcast element.
It can be known that, when a first user at a receiving end watches a live broadcast picture of a live broadcast end pushed by a server, the operation of selecting the live broadcast element and configuring interactive task configuration information associated with the live broadcast element for the live broadcast element can be realized by performing interactive operation on the live broadcast picture. The server can create the interactive task of the live broadcast element by utilizing the interactive task configuration information and send the interactive task to the live broadcast end, the live broadcast end can correspondingly display the task information of the interactive task in the live broadcast picture of the push stream, the interaction between the receiving end and the live broadcast end is realized in such a way, the interactive mode is related to the live broadcast element of the game, the interactive mode in the live broadcast process is enriched, and a better interactive effect is provided.
Optionally, the interactive operation includes a selection operation for determining a live element;
sending an operation result of the interactive operation to a server, comprising: determining a frame area of a live broadcast frame circled by the circled operation; and sending the picture area to a server, wherein the picture area is used for determining the live broadcast elements selected by the first user in the live broadcast picture.
Optionally, the interactive operation includes a voice input operation for determining a live element;
sending an operation result of the interactive operation to a server, comprising: determining voice information input by voice input operation; and sending the voice information to a server, wherein the voice information is used for determining the live broadcast element selected by the first user in the live broadcast picture.
Optionally, the interactive operation includes a selection operation for determining interactive task configuration information associated with the live element;
sending an operation result of the interactive operation to a server, comprising: according to the selection operation, determining target configuration information and result configuration information selected by the first user in the interactive task configuration items; the interactive task configuration items are determined by the server in a preset interactive task configuration library according to the live broadcast elements selected by the first user; and sending the target configuration information and the result configuration information to a server.
It can be known that, first user can directly carry out multiple interactive operation on the interface of receiving terminal to realize the quick selection to live broadcast element and the quick affirmation to interactive task configuration information, the creation of the interactive task of being convenient for promotes user experience.
In a third aspect, an embodiment of the present application provides a live broadcast-based interaction method, including:
sending a live broadcast picture to a server, wherein the live broadcast picture is used for pushing the stream to a receiving end; receiving an interactive task of a live broadcast element sent by a server, and displaying task information of the interactive task at the live broadcast element in a live broadcast picture; the interactive task is created by the server according to a live broadcast element selected by a first user at the receiving end in a live broadcast picture and interactive task configuration information related to the live broadcast element.
The second user at the live broadcast end can receive the interactive task issued by the first user through the server when the second user is in live broadcast, and the interactive mode is related to the live broadcast elements of the game, so that the interactive mode in the live broadcast process is enriched, and a better interactive effect is provided.
Optionally, the interaction method further includes: receiving an interaction result of an interaction task sent by a server, and displaying the interaction result on a live broadcast picture; and the task interaction result is sent when the server determines that the current state of the live broadcast element in the live broadcast picture meets the target state described by the interaction task.
The second user can know that the second user can complete the corresponding interaction task according to the task information displayed at the live broadcast element of the current live broadcast interface of the live broadcast end, so that an interaction result is obtained, the interaction interest is higher, and the effect is better.
In a fourth aspect, an embodiment of the present application provides a live broadcast-based interaction apparatus, including:
the stream pushing module is used for acquiring a live broadcast picture sent by a live broadcast end and pushing the live broadcast picture to a receiving end;
the task processing module is used for determining live broadcast elements selected by a first user at a receiving end according to a live broadcast picture and interactive task configuration information associated with the live broadcast elements; creating an interactive task of the live broadcast element according to the interactive task configuration information;
and the stream pushing module is also used for sending the interactive task of the live broadcast element to the live broadcast end.
In a fifth aspect, an embodiment of the present application provides a live broadcast-based interaction apparatus, including:
the receiving module is used for acquiring and displaying a live broadcast picture of a live broadcast end sent by the server;
the interactive module is used for responding to interactive operation triggered by the first user on the live broadcast picture, and sending an operation result of the interactive operation to the server, wherein the operation result of the interactive operation is used for representing a live broadcast element selected by the first user in the live broadcast picture and interactive task configuration information associated with the live broadcast element; and the live broadcast element and the interactive task configuration information are used for generating the interactive task of the live broadcast element.
In a sixth aspect, an embodiment of the present application provides a live broadcast-based interaction apparatus, including:
the sending module is used for sending a live broadcast picture to the server, and the live broadcast picture is used for pushing the stream to a receiving end;
the task execution module is used for receiving the interactive tasks of the live broadcast elements sent by the server and displaying the task information of the interactive tasks at the live broadcast elements in the live broadcast picture; the interactive task is created by the server according to a live broadcast element selected by a first user at the receiving end in a live broadcast picture and interactive task configuration information related to the live broadcast element.
In a seventh aspect, an embodiment of the present application provides an electronic device, including: a memory, a processor; at least one processor; and
a memory;
the memory stores computer-executable instructions;
the at least one processor executing the computer-executable instructions stored by the memory causes the at least one processor to perform the method of any one of the first, second or third aspects.
In an eighth aspect, the present application provides a computer-readable storage medium, in which computer-executable instructions are stored, and when the processor executes the computer-executable instructions, the method according to any one of the first aspect, the second aspect, or the third aspect is implemented.
In a ninth aspect, the present application provides a computer program product comprising a computer program that, when executed by a processor, implements the method according to any one of the first aspect, the second aspect, or the third aspect.
The embodiment of the application provides a live broadcast-based interaction method and a live broadcast-based interaction device, in the process that a server pushes a live broadcast picture of a live broadcast end to a receiving end, a first user of the receiving end can select a live broadcast element on the live broadcast picture displayed by the receiving end and configure interaction task configuration information associated with the live broadcast element for the live broadcast element, the server can establish an interaction task of the live broadcast element by utilizing the interaction task configuration information and send the interaction task to the live broadcast end, the live broadcast end can correspondingly display the task information of the interaction task in the pushed live broadcast picture, interaction between the receiving end and the live broadcast end is realized in such a way, the interaction mode is related to the live broadcast element of a game, the interaction mode in the live broadcast process is enriched, and a better interaction effect is provided.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present disclosure and together with the description, serve to explain the principles of the disclosure.
FIG. 1 is a schematic diagram of a network architecture on which the present application is based;
fig. 2 is an interaction diagram of a live broadcast-based interaction method provided by the present application;
fig. 3 is a schematic flowchart of a live broadcast-based interaction method according to an embodiment of the present application;
fig. 4 is a schematic flowchart of another live broadcast-based interaction method according to an embodiment of the present application;
fig. 5 is a first schematic diagram of a live broadcast-based interaction method according to an embodiment of the present application;
fig. 6 is a second schematic diagram of a live broadcast-based interaction method according to an embodiment of the present application;
fig. 7 is a third schematic diagram of a live broadcast-based interaction method according to an embodiment of the present application;
fig. 8 is a schematic flowchart of another live broadcast-based interaction method according to an embodiment of the present application;
fig. 9 is a fourth schematic diagram of a live broadcast-based interaction method according to an embodiment of the present application;
fig. 10 is a block diagram illustrating a structure of a live broadcast-based interaction apparatus according to an embodiment of the present application;
fig. 11 is a block diagram illustrating a structure of another live broadcast-based interaction apparatus according to an embodiment of the present application;
fig. 12 is a block diagram illustrating a structure of another live broadcast-based interaction device according to an embodiment of the present application;
fig. 13 is a schematic diagram of a hardware structure of an electronic device provided in the present application.
With the foregoing drawings in mind, certain embodiments of the disclosure have been shown and described in more detail below. These drawings and written description are not intended to limit the scope of the disclosed concepts in any way, but rather to illustrate the concepts of the disclosure to those skilled in the art by reference to specific embodiments.
Detailed Description
Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, like numbers in different drawings represent the same or similar elements unless otherwise indicated. The implementations described in the exemplary embodiments below are not intended to represent all implementations consistent with the present disclosure. Rather, they are merely examples of apparatus and methods consistent with certain aspects of the present disclosure, as detailed in the appended claims.
In the technical scheme of the application, the collection, storage, use, processing, transmission, provision, disclosure and other processing of various related information all accord with the regulations of related laws and regulations, and do not violate the good custom of the public order.
With the rapid development of computers and internet technologies, various live broadcasts can be watched through a multimedia live broadcast platform, which is an indispensable life style of people.
In the existing live broadcast, a main broadcast needs to push a current live broadcast picture to a viewer through a live broadcast server, so that the viewer can watch the current live broadcast picture of the main broadcast.
In order to improve the interest of live broadcasting, the live broadcasting platform is often provided with a comment area, and audiences can leave messages in the comment area when watching the live broadcasting of the anchor, so that interaction with the anchor is realized.
However, in such a live broadcast interaction manner, on one hand, the anchor needs to pay attention to the messages left in the comment area in real time, which is not beneficial to the live broadcast of the anchor. On the other hand, the interaction mode is single, the interaction effect is not good, and the interaction experience of audiences and the anchor is not facilitated.
In order to solve the problems, the application provides an interaction method and device based on live broadcast, so that more interaction modes are provided for both live broadcast parties, and the interaction diversity of game live broadcast is increased.
Referring to fig. 1, fig. 1 is a schematic diagram of a network architecture based on the present application, and the network architecture shown in fig. 1 may specifically include a server, a receiving end, and a live end.
The server can be a server cluster arranged at the cloud end, and the server can be used for providing live broadcast services related to a live broadcast platform for terminals including a receiving end and a live broadcast end.
The receiving end and the live broadcast end can be hardware terminals with network communication function, information display function and operation function, and include but are not limited to smart phones, tablet computers, desktop computers, internet of things devices and the like. Both the receiving end and the live broadcast end can be provided with live broadcast platforms provided by the server, a main broadcast (namely, a second user in the application) using the live broadcast end can start live broadcast through the live broadcast platforms, and live broadcast pictures are shared to audiences (namely, first users in the application) using the receiving end so as to be watched by the audiences.
In addition, the receiving end and the live broadcast end can both carry out communication interaction with the server, so that the server can realize the processing of live broadcast frame stream pushing, interactive task creation and sending, judgment completion and the like.
Specifically, fig. 2 is an interaction schematic diagram of the interaction method based on live broadcasting provided by the present application, and as shown in fig. 1 and fig. 2, when live broadcasting starts, a live broadcasting end may push a current picture of a second user (i.e., a main broadcasting) to a receiving end through a server. At this time, the first user at the receiving end (i.e., the spectator or the player in engagement with the anchor) will view the synchronously displayed live view on its receiving end display interface.
And then, the first user can directly carry out interactive operation on the display interface of the receiving end so as to select live broadcast elements from live broadcast pictures displayed on the display interface and configure corresponding interactive task configuration information for the selected live broadcast elements. After acquiring the live broadcast elements and the interactive task configuration information, the server creates corresponding interactive tasks and sends the interactive tasks to the live broadcast end.
At this moment, the live broadcast end can display the related information of the interaction task at the live broadcast element in the live broadcast picture so as to prompt the second user to complete the interaction task and realize the interaction with the first user.
Of course, as the live process of the second user continues, the second user may change the state of the live elements in the live broadcast through various operations. The specific operation content of each operation is related to the live type; for example, when the live type is game live, the operation may be a game operation; as another example, when the live broadcast type is a sport live broadcast, the operation may be an operation for using a certain fitness equipment.
The server can judge whether the second user of the live broadcast end completes the interaction task in real time in a mode of monitoring the state of the live broadcast element. When the interaction task is completed, the server can push an interaction result triggered by the interaction task to the live broadcast end, and the interaction result is displayed in a live broadcast picture of the live broadcast end. At this point, all interactions are completed.
It should be noted that, in the embodiment of the present application, the live view of the live view is continuously streamed to the receiving end, that is, when an interactive task or an interactive result is displayed in the live view of the live view, the interactive task or the interactive result is also synchronously displayed in the live view displayed by the receiving end.
Through the interaction mode, more interaction possibilities are provided for the first user and the second user, and diversified interaction requirements of the interaction users are met.
Illustratively, in a live motion scene, a second user at the live broadcast end pushes a moving picture to the receiving end through the live broadcast platform, so that the second user can watch the moving picture. In the watching process of the first user, the first user selects equipment in a live broadcast scene such as 'dumbbell' and 'rope skipping' as live broadcast elements, configures corresponding interactive task configuration information for the live broadcast elements selected by the first user according to the prompt of the server, and sends different interactive tasks including 'using dumbbell to perform exercise' and 'using rope skipping' for a second user at a live broadcast end, so that interaction with the second user is realized.
Illustratively, in a food live broadcast scene, a second user at a live broadcast end pushes a picture of the second user at the time of eating food to a receiving end through a live broadcast platform so as to be watched by a first user. In the watching process of the first user, the first user selects articles or food in a live broadcast scene such as chopsticks, certain food and the like as live broadcast elements, configures corresponding interactive task configuration information for the live broadcast elements selected by the first user according to the prompt of the server, and sends different interactive tasks including eating chopsticks, eating certain food and the like to the second user at the live broadcast end, so that the interaction with the second user is realized.
That is to say, the live broadcast-based interaction method provided by the present application is applicable to live broadcast interactions of different types of live broadcast scenes, where the live broadcast scenes include, but are not limited to: game live broadcast, sports live broadcast, food live broadcast, E-commerce live broadcast and the like. No matter which type of live broadcast scene is adopted, when the live broadcast-based interaction method provided by the application is used for interaction, a first user can select live broadcast elements in the live broadcast scene on a live broadcast picture and configure corresponding interaction task configuration information for the live broadcast elements, so that the server can establish an interaction task to realize interaction between two parties.
The following describes the live broadcast-based interaction method and apparatus provided in the present application in detail through specific embodiments from different perspectives. The following embodiments may be combined with each other and may not be described in detail in some embodiments for the same or similar concepts or processes.
It should be noted that an execution subject of the live broadcast-based interaction method provided in this embodiment is the aforementioned server, and fig. 3 is a flowchart of the live broadcast-based interaction method provided in this embodiment. As shown in fig. 3, the live broadcast-based interaction method may include the following steps:
step 301, acquiring a live broadcast picture sent by a live broadcast terminal, and pushing the live broadcast picture to a receiving terminal.
Specifically, the second user at the live broadcast end may send a live broadcast request to the server, and establish a communication link with the server after the server agrees with the request. Through the communication link, the server can continuously receive the data stream from the live broadcast end, and the data stream comprises the current live broadcast picture of the live broadcast end.
In addition, the server also receives a watching request for watching the live broadcast of the live broadcast end from the receiving end, and the server establishes a communication link with the receiving end after agreeing with the request. Through the communication link, the server can push the received data stream of the live broadcast end to the receiving end for the first user of the receiving end to watch.
Step 302, determining a live broadcast element selected by a first user at a receiving end according to a live broadcast picture and interaction task configuration information associated with the live broadcast element.
In the step, the server can acquire the live broadcast elements selected by a first user of the receiving end in a live broadcast picture through interaction with the receiving end; determining an interactive task configuration item corresponding to the live broadcast element in a preset interactive task configuration library; and acquiring interactive task configuration information selected by a first user at the receiving end in the interactive task configuration items.
The live broadcast elements refer to constituent elements in a live broadcast scene corresponding to a live broadcast picture, and generally, the live broadcast elements are different according to differences of the live broadcast scenes.
For example, in a live broadcast scene of a game live broadcast, a live broadcast element may specifically be a game element, where the game element refers to a component in a game corresponding to a game live broadcast screen, and selectable game elements are different according to different game types displayed on the game live broadcast screen.
By way of further example, when a live game view shows a billiards game, the game elements available for selection by the first user will include "billiards," "cue," "hole," etc.; illustratively, when a game live frame shows a Chinese checkers game, game elements which can be selected by the first user comprise Chinese checkers, Chinese checkers boards and the like; illustratively, when the game live view shows a card game or a battle game, the first user may be provided with a choice when the game elements will include "card", "opponent avatar", "score board", etc.
In other live scenes, the live elements will differ depending on the type of live scene.
For example, in a live scene of live sports, the live elements may be equipment elements, and different equipment elements may refer to different sports equipment. In addition, in a live broadcast scene of the gourmet live broadcast, live broadcast elements can be food material elements, and different food material elements can be used for representing different types of food.
The mode of determining the live broadcast elements by the server can be realized in multiple modes:
illustratively, the server may obtain a frame area selected by a first user at the receiving end in a live frame; and carrying out image recognition processing on the picture area to obtain live broadcast elements included in the picture area.
Specifically, the first user can perform area selection operation in a live broadcast picture displayed at the receiving end, the server receives an image corresponding to the area of the picture selected by the first user and uploaded by the receiving end, and performs image identification processing on the picture area by using a series of algorithms including a target identification algorithm, a target detection algorithm and the like so as to identify an object, namely a live broadcast element, which the first user desires to select from the picture area.
For example, the server may further obtain voice information sent by the first user at the receiving end; performing semantic recognition on the voice information to obtain a semantic recognition result; and determining a live broadcast element corresponding to the semantic recognition result in the live broadcast picture.
Specifically, the first user may click a voice input button to input voice information. After the input is completed, the server receives the voice information input by the first user, and the determination of the live broadcast elements expressed by the first user in the voice information is realized by utilizing a series of algorithms such as a semantic detection algorithm, a semantic segmentation algorithm and a semantic analysis algorithm.
It should be noted that, for different live types, the manner of selecting the live elements may also be different.
For example, in a live game scenario, for some flat visual games including "billiards", the first user may determine game elements by interactive means such as circle selection or voice. For some somatosensory games including VR games, the selection and acquisition mode of game elements can be realized through gesture recognition or limb behavior recognition, that is, the gesture behavior information or limb behavior information of the first user is captured through a camera at a receiving end, and the gesture behavior information or limb behavior information is recognized by a server to determine the game elements selected by the first user.
Of course, after the server determines the live broadcast element, the server will also determine the interactive task configuration information corresponding to the live broadcast element. For each live broadcast element, because the objects referred to by the live broadcast elements are different, the server configures interaction task configuration items matched with the game element attributes for the different live broadcast elements, so as to ensure that the first user can perform personalized interaction task configuration on the live broadcast elements. The server is stored with an interaction task configuration library corresponding to each live broadcast element in an associated manner, and a plurality of interaction task configuration items, such as a target configuration item and a result configuration item, of the live broadcast element are stored in the interaction task configuration library corresponding to each live broadcast element.
The target configuration item represents the completion condition range of the interactive task of the live broadcast element, a plurality of target configuration information are correspondingly arranged under the target configuration item in the interactive task configuration library, and each target configuration information corresponds to the completion condition of one interactive task, namely the target state of the live broadcast element when one interactive task is completed is described; the result configuration item represents an interaction result range of an interaction task of the live broadcast element, a plurality of kinds of result configuration information are correspondingly arranged under the result configuration item in the interaction task configuration library, and each kind of result configuration information describes an interaction result of the interaction task when the interaction task is completed.
In the application, the receiving end in the server responds to the interactive operation of the first user to send the interactive result to the server, and the server determines the target configuration information and the result configuration information corresponding to the game element from the interactive task configuration library according to the interactive result by using a mode including searching for an element ID and the like.
For example, for a game element in a live game scene of "billiards", the interactive task playing method may include a plurality of task completion conditions such as "hitting a ball into a hole" or "hitting other balls". Wherein, under the completion condition of 'putting the ball into the hole', the target configuration information will be described as 'target ball falling bag'; in the "hit other ball" completing condition, the target configuration information will be described as "the target ball hits the non-target ball".
The first user may cause the server to retrieve a "target ball drop pocket" under the target configuration item from a game element of "billiards" as the target configuration information by inputting text information such as "hole-in-hole present" or voice information.
For example, for the equipment elements in the sports live scene of "dumbbell", the interactive task play method may include task completion conditions such as "dumbbell moving". In this case, in the "dumbbell move" completing condition, the target configuration information will be described as "exercise using dumbbell".
The first user may cause the server to acquire "doing sports with dumbbells" as the target configuration information under the target configuration item from the game element "dumbbells" by inputting text information such as "doing sports with dumbbells" or voice information.
Illustratively, for different live broadcast elements, the interactive task playing method can comprise reward interactive results such as 'point gift' and the like related to electronic certificate transaction, and also comprises image-text interactive results such as 'expression bag' and 'text picture' and the like related to information transmission. Under the reward interaction result of "bonus gift", the result configuration information may be described as "adding a certain bonus gift"; under the image-text interaction result, the result configuration information can be described as displaying a certain emoticon.
The server can determine the interaction result selected by the first user according to the interaction operation of the first user, and acquire corresponding result configuration information (such as 'adding a certain point gift').
That is to say, in this embodiment, the server further obtains the target configuration information and the result configuration information determined by the first user for the selected live broadcast element, so that the server can create an interactive task corresponding to the live broadcast element conveniently, and the playability of the interactive task is improved.
And 303, creating an interactive task of the live broadcast element according to the interactive task configuration information, and sending the interactive task of the live broadcast element to a live broadcast end.
Specifically, the server will create the interactive task using the interactive task configuration information. Optionally, the interactive task includes an initiating user of the interactive task, a receiving user, a task object, a task target, and a task result. Illustratively, a certain interactive task includes the following information: "first user ID", "second user ID", "No. 8 billiard", "target ball drop bag", "bonus point gift".
And after the interactive task is established, the interactive task is issued to the live broadcast end for a second user of the live broadcast end to check and execute.
In an optional implementation manner, after the server completes the issuing of the interactive task, it is further determined whether the live broadcast end completes the interactive task. And once the server determines that the live broadcast end completes the interactive task, sending the interactive result of the interactive task to the live broadcast end.
Specifically, the server can determine the current state of a live element in a live frame sent by a live end; and judging whether the current state of the live broadcast element meets the target state described by the interactive task.
For example, when the interactive task includes "first user ID", "second user ID", "number 8 billiard", "target ball drop bag", and "add bonus gift", the server may determine, in real time, the current position of "number 8 billiard" in the live broadcast screen provided by the live broadcast terminal, and determine that the interactive task is completed once it is determined that "number 8 billiard" has dropped bag. At this time, the server executes 'add point gift', that is, the 'point gift' provided by the first user is sent to the account of the second user at the live broadcast end, and one transaction processing of the electronic certificate is completed.
For example, when the interactive task includes "first user ID", "second user ID", "red dumbbell", "dumbbell movement", and "give emoji package", the server may determine, in real time, a current position of the "red dumbbell" in a live broadcast screen provided by the live broadcast terminal, and determine that the interactive task is completed once it is determined that the position of the "red dumbbell" is moved. At this time, the server executes the 'presenting of the emotion bag', namely, the 'emotion bag' provided by the first user is sent to an interface of the second user of the live broadcast terminal, and information interaction processing based on the emotion bag is completed once.
Through the method, the server can monitor the completion condition of the interactive task at the live broadcast end after the interactive task is sent to the live broadcast end, and sends the interactive result to the live broadcast end after the live broadcast end completes the interactive task, so that task interaction is realized.
On the basis of the foregoing embodiment, fig. 4 is a flowchart illustrating another live broadcast-based interaction method provided in an embodiment of the present application, where an execution main body of the method is the receiving end mentioned above.
As shown in fig. 4, the live broadcast-based interaction method may include the following steps:
step 401, acquiring and displaying a live broadcast picture of a live broadcast end sent by a server.
Step 402, responding to an interactive operation triggered by a first user on a live broadcast picture, and sending an operation result of the interactive operation to a server, wherein the operation result of the interactive operation is used for representing a live broadcast element selected by the first user in the live broadcast picture and interactive task configuration information associated with the live broadcast element; and the live broadcast element and the interactive task configuration information are used for generating the interactive task of the live broadcast element.
Corresponding to the foregoing embodiment, the receiving end may send a viewing request for viewing a live broadcast of the live broadcast end to the server. After receiving the viewing request, the server establishes a communication link with the receiving end. Through the communication link, the receiving end acquires the data stream from the live broadcast end, and a first user at the receiving end can watch the live broadcast picture of a second user at the live broadcast end during game playing.
In the embodiment, the first user can interact with the second user at the live broadcast end in an interactive task mode while watching the live broadcast picture, so that the user experience is improved.
When interacting, the first user needs to interactively operate the live element selected in the game live screen and the interaction task configuration information associated with the live element, so that the server can generate a corresponding interaction task, and the first user can achieve the aim through multiple interactive operations.
The first user can select the live elements in the live picture through various types of interactive operation:
in an optional embodiment, the interactive operation includes a circling operation for determining a live broadcast element, and the receiving end may determine a frame area of a live broadcast frame circled by the circling operation; and sending the picture area to a server, wherein the picture area is used for determining the live broadcast elements selected by the first user in the live broadcast picture.
Taking a live game scene as an example, fig. 5 is a first schematic view of a live-broadcast-based interaction method provided in an embodiment of the present application, and fig. 5 shows a current interface 501 of a receiving end, where a received live game picture is displayed in the interface 501. The first user may perform a touch operation on the receiving end by clicking, sliding, and the like to perform circle selection on the current interface 501 as shown in fig. 5, so as to obtain a circled screen area 502.
Then, the image of the screen area 502 is sent to the server, so that the server performs processing including image recognition processing according to the foregoing embodiment, and obtains a live broadcast element corresponding to the screen area 502. Illustratively, as shown in fig. 5, the live element is "billiards No. 1".
In another alternative embodiment, the interaction operation comprises a voice input operation for determining a live element; the receiving end can determine the voice information input by the voice input operation; and sending the voice information to a server, wherein the voice information is used for determining the live broadcast element selected by the first user in the live broadcast picture.
Still taking a live game scene as an example, fig. 6 is a second schematic view of a live broadcast-based interaction method provided in the embodiment of the present application, and fig. 6 shows a current interface 601 of a receiving end, where a received live broadcast picture is shown in the interface 601. The interface 601 further includes a voice input component 602, and the first user can click the voice input component 602, so that the receiving end invokes the voice acquisition hardware to acquire the voice of the first user. At this time, a corresponding prompt will appear in the interface 601, and a prompt message 603 "collect voice" will appear in the interface 601 as shown on the right side of fig. 6.
Then, the voice information is sent to the server, so that the server performs processing including semantic recognition processing according to the foregoing embodiment, and obtains a live broadcast element corresponding to the voice information. For example, as shown in fig. 6, if "… … 1 billiard ball … …" is included in the voice information, the live broadcast element is "billiard ball 1".
It should be noted that, for different display modes of the live scenes, the mode of selecting the live elements may also be different. For example, for some live presentation scenarios that may be based on a flat visual category, including "billiard games," "stuttering," the first user may determine the live elements by interactive means, such as by selection by circle or voice. For some live broadcast scenes including VR games, VR live broadcast motions and the like which are displayed based on a body sensing display mode, the selection and acquisition mode of the live broadcast elements can be realized through gesture recognition or limb behavior recognition, namely, gesture behavior information or limb behavior information of a first user is captured through a camera of a receiving end, and the gesture behavior information or the limb behavior information is recognized through a server to determine the live broadcast elements selected by the first user.
In order to improve the diversity of interactive tasks, after a first user selects a live broadcast element through interactive operation, a server provides an interactive task configuration item corresponding to the live broadcast element according to the selected live broadcast element, so that the first user can further select interactive task configuration information.
Specifically, the interactive operation includes a selection operation for determining interactive task configuration information associated with the live element; the receiving end determines target configuration information and result configuration information selected by the first user in the interactive task configuration items according to the selection operation; the interactive task configuration items are determined by the server in a preset interactive task configuration library according to the live broadcast elements selected by the first user; and sending the target configuration information and the result configuration information to a server.
Still taking live game as an example, fig. 7 is a third schematic view of an interaction method based on live broadcast provided in the embodiment of the present application, where fig. 7 shows a current interface 701 of a receiving end, and not only a live broadcast interface but also interaction task configuration items having relevance to the live broadcast element, such as a target configuration item 702 and a result configuration item 703, are displayed on the interface 701.
As described in the foregoing embodiments, for the direct play element "billiards No. 1", the interactive task playing method may include various task completion conditions such as "hitting a ball into a hole" or "hitting another ball". As shown in fig. 7, the first user may input a text message such as "go-hole-and-go" in the target configuration item 702, so that the server obtains a "target ball drop bag" as target configuration information under the target configuration item from a "billiards number 1" direct playing element.
As described in the foregoing embodiment, for the direct play element "billiards No. 1", the interactive task play may include the reward interactive results related to the electronic voucher transaction, such as "point gifts", as shown in fig. 7, the first user may select the reward interactive results of the electronic voucher transaction that the first user wishes to perform, from among the multiple items of "point gifts" including "dead man" and "one-shot god" provided by the result configuration item 703, as the result configuration information.
Of course, it should be noted that the result configuration item herein only takes the interaction result of the electronic certificate transaction as an example, and in other implementation manners, the result configuration item may also provide the interaction result of the "emoticon" or the interaction result of the "text picture" that can be selected.
After the first user completes configuration of the target configuration item 702 and the result configuration item 703, the receiving end uploads operation results of the target configuration item 702 and the result configuration item 703 configured by the first user to the server by clicking a confirmation button such as 'give away', and the server takes a 'target ball falling bag' as target configuration information based on the uploaded operation result, takes an electronic certificate transaction corresponding to 'hands-on' as result configuration information, and generates a corresponding interaction task for a second user at the live broadcast end to view and execute the interaction task.
Through the mode, the first user at the receiving end can send various interaction tasks to the second user at the live broadcast end according to the self requirement, the interaction playability is higher, and the user experience is better.
On the basis of the foregoing embodiment, fig. 8 is a flowchart illustrating a live broadcast-based interaction method provided in an embodiment of the present application, where an execution subject of the method is the live broadcast end mentioned above.
As shown in fig. 8, the live broadcast-based interaction method may include the following steps:
step 801, sending a live broadcast picture to a server, wherein the live broadcast picture is used for pushing flow to a receiving end.
Step 802, receiving an interactive task of a live broadcast element sent by a server, and displaying task information of the interactive task at the live broadcast element in a live broadcast picture; the interactive task is created by the server according to a live broadcast element selected by a first user at the receiving end in a live broadcast picture and interactive task configuration information related to the live broadcast element.
Corresponding to the foregoing embodiment, the second user at the live end may send a live request to the server, and establish a communication link with the server after the server approves the request. Through the communication link, the server can continuously receive the data stream from the live end, wherein the data stream is used for live pictures including the live end.
In this embodiment, the live broadcast frame of the second user is pushed to one or more receiving terminals, and the first user at the receiving terminal can issue the interactive task for the live broadcast terminal by using the interactive method mentioned in the foregoing embodiment. That is, after the server creates the interactive task according to the interactive operation of the first user, the live broadcast end receives the interactive task issued by the server, and displays the task information of the interactive task at the live broadcast element in the live broadcast picture.
Taking live game as an example, fig. 9 is a fourth schematic view of an interaction method based on live broadcast provided in an embodiment of the present application, where fig. 9 shows a current interface 901 of a live broadcast end, and a live broadcast interface for a second user to play a game is displayed on the interface 901.
Task information 902 of the interactive task is also displayed on the interface 901, and it is known that the display position of the task information 902 is determined according to the live broadcast element corresponding to the interactive task. Taking fig. 9 as an example, since the interactive task of the task information 902 is created for "billiard number 1", the task information 902 of the interactive task will be displayed at "billiard number 1" of the current interface 901. In addition, a prompt message of "enter hole and send" is displayed in the task information 902, and the second user can know the completion condition of the interactive task through the prompt message.
With the operation of the second user and the progress of the game, when the second user puts the billiard ball of the No. 1 billiard ball into the hole, the server judges that the current state of the live broadcasting element of the No. 1 billiard ball in the live broadcasting picture of the game in the live broadcasting end of the second user is ' put into the hole ', the current state of the No. 1 billiard ball ' meets the target state described by the interaction task, and at the moment, the server can send the interaction result of the interaction task to the live broadcasting end. Referring to the right diagram of fig. 9, the current interface 901 of the live end displays the interactive result 903, i.e. the result of the prompt message including "one-bar god" for congratulating you get the gift of "audience a".
That is, the live broadcast end receives the interaction result of the interaction task sent by the server, and displays the interaction result on the live broadcast picture; and the task interaction result is sent when the server determines that the current state of the live broadcast element in the live broadcast picture meets the target state described by the interaction task.
Through the mode, the second user of the live broadcast end can receive various interaction tasks sent by the first user from the receiving end, the interaction playability is higher, and the user experience is better.
Corresponding to the live broadcast-based interaction method provided in the foregoing embodiment, fig. 10 is a block diagram of a live broadcast-based interaction apparatus provided in the embodiment of the present application. For convenience of explanation, only portions related to the embodiments of the present application are shown. Referring to fig. 10, the live broadcast-based interaction apparatus is provided in a server, and includes:
the stream pushing module 1010 is configured to acquire a live broadcast picture sent by a live broadcast end and push the live broadcast picture to a receiving end;
a task processing module 1020, configured to determine a live broadcast element selected by a first user at a receiving end according to a live broadcast picture and interactive task configuration information associated with the live broadcast element; creating an interactive task of the live broadcast element according to the interactive task configuration information;
the stream pushing module 1010 is further configured to send an interaction task of the live broadcast element to the live broadcast end.
Optionally, the task processing module 1020 is specifically configured to obtain a live broadcast element selected by a first user at the receiving end in a live broadcast frame; determining an interactive task configuration item corresponding to the live broadcast element in a preset interactive task configuration library; and acquiring interactive task configuration information selected by a first user at the receiving end in the interactive task configuration items.
Optionally, the task processing module 1020 is specifically configured to obtain a picture area selected by a first user at the receiving end in a live broadcast picture; and carrying out image recognition processing on the picture area to obtain live broadcast elements included in the picture area.
Optionally, the task processing module 1020 is specifically configured to obtain voice information sent by a first user at a receiving end; performing semantic recognition on the voice information to obtain a semantic recognition result; and determining a live broadcast element corresponding to the semantic recognition result in the live broadcast picture.
Optionally, the interactive task configuration item includes: a target configuration item and a result configuration item;
the task processing module 1020 is specifically configured to obtain target configuration information and result configuration information selected by a first user at the receiving end in the interactive task configuration item; the target configuration information is used for describing the target state of the live broadcast element when the interactive task is completed; the result configuration information is used for describing an interaction result of the interaction task when the interaction task is completed.
Optionally, the task processing module 1020 is further configured to send the interaction result of the interaction task to the live broadcast end when it is determined that the live broadcast end completes the interaction task.
Optionally, the task processing module 1020 is further configured to determine a current state of a live element in a live view sent by the live terminal; and judging whether the current state of the live broadcast element meets the target state described by the interactive task.
Corresponding to the interaction method based on live game provided in the foregoing embodiment, fig. 11 is a block diagram of another interaction device based on live game provided in the embodiment of the present application. For convenience of explanation, only portions related to the embodiments of the present application are shown. Referring to fig. 11, the interaction based on live game is set in a terminal, and specifically, it may be set in a live broadcast receiving end in a live game scene.
This interactive installation based on game live includes:
a receiving module 1110, configured to obtain and display a live broadcast frame of a live broadcast end sent by a server;
the interactive module 1120 is configured to respond to an interactive operation triggered by the first user on the live broadcast picture, and send an operation result of the interactive operation to the server, where the operation result of the interactive operation is used to represent a live broadcast element selected by the first user in the live broadcast picture and interactive task configuration information associated with the live broadcast element; and the live broadcast element and the interactive task configuration information are used for generating the interactive task of the live broadcast element.
Optionally, the interactive operation includes a selection operation for determining a live element;
an interaction module 1120, specifically configured to determine a frame area of a live frame circled by the circling operation; and sending the picture area to a server, wherein the picture area is used for determining the live broadcast elements selected by the first user in the live broadcast picture.
Optionally, the interactive operation includes a voice input operation for determining a live element;
the interaction module 1120 is specifically configured to: determining voice information input by voice input operation; and sending the voice information to a server, wherein the voice information is used for determining the live broadcast element selected by the first user in the live broadcast picture.
Optionally, the interactive operation includes a selection operation for determining interactive task configuration information associated with the live element;
the interaction module 1120 is specifically configured to: according to the selection operation, determining target configuration information and result configuration information selected by the first user in the interactive task configuration items; the interactive task configuration items are determined by the server in a preset interactive task configuration library according to the live broadcast elements selected by the first user; and sending the target configuration information and the result configuration information to a server.
Fig. 12 is a block diagram of a live broadcast-based interaction apparatus according to an embodiment of the present application, which corresponds to the live broadcast-based interaction method provided in the foregoing embodiment. For convenience of explanation, only portions related to the embodiments of the present application are shown. Referring to fig. 12, the live broadcast-based interactive apparatus is disposed in a terminal, and in particular, may be disposed in a live broadcast end in a live broadcast scenario.
This interactive installation based on live broadcast includes:
a sending module 1210, configured to send a live view to a server, where the live view is used to push a stream to a receiving end;
the task execution module 1220 is configured to receive an interactive task of a live broadcast element sent by a server, and display task information of the interactive task at the live broadcast element in a live broadcast picture; the interactive task is created by the server according to a live broadcast element selected by a first user at the receiving end in a live broadcast picture and interactive task configuration information related to the live broadcast element.
Optionally, the interaction method further includes: the task execution module 1220 is configured to receive an interaction result of the interaction task sent by the server, and display the interaction result on a live broadcast picture; and the task interaction result is sent when the server determines that the current state of the live broadcast element in the live broadcast picture meets the target state described by the interaction task.
Fig. 13 is a schematic diagram of a hardware structure of an electronic device provided in the present application, and as shown in fig. 13, an embodiment of the present application provides an electronic device, a memory of the electronic device may be configured to store at least one program instruction, and a processor is configured to execute the at least one program instruction, so as to implement the technical solution of the above method embodiment. The implementation principle and technical effect are similar to those of the embodiments related to the method, and are not described herein again.
The embodiment of the application provides a chip. The chip comprises a processor for calling a computer program in a memory to execute the technical solution in the above embodiments. The principle and technical effects are similar to those of the related embodiments, and are not described herein again.
The embodiment of the present application provides a computer program product, which, when the computer program product runs on an electronic device, enables the electronic device to execute the technical solutions in the above embodiments. The principle and technical effects are similar to those of the related embodiments, and are not described herein again.
The embodiment of the present application provides a computer-readable storage medium, on which program instructions are stored, and when the program instructions are executed by an electronic device, the electronic device is enabled to execute the technical solutions of the above embodiments. The principle and technical effects are similar to those of the related embodiments, and are not described herein again.
The above embodiments are provided to explain the purpose, technical solutions and advantages of the present application in further detail, and it should be understood that the above embodiments are merely illustrative of the present application and are not intended to limit the scope of the present application, and any modifications, equivalent substitutions, improvements and the like made on the basis of the technical solutions of the present application should be included in the scope of the present application.

Claims (13)

1. A live broadcast-based interaction method is characterized by comprising the following steps:
acquiring a live broadcast picture sent by a live broadcast terminal, and pushing the live broadcast picture to a receiving terminal;
determining live broadcast elements selected by a first user of the receiving end according to the live broadcast picture and interactive task configuration information associated with the live broadcast elements;
and creating the interactive task of the live broadcast element according to the interactive task configuration information, and sending the interactive task of the live broadcast element to the live broadcast end.
2. The interaction method according to claim 1, wherein the obtaining of the live broadcast element selected by the first user at the receiving end according to the live broadcast screen and the interaction task configuration information associated with the live broadcast element comprises:
acquiring a live broadcast element selected by a first user of the receiving end in the live broadcast picture;
determining an interactive task configuration item corresponding to the live broadcast element in a preset interactive task configuration library;
and acquiring interactive task configuration information selected by a first user at the receiving end in the interactive task configuration items.
3. The interaction method according to claim 1 or 2, further comprising:
and when the live broadcast end is determined to finish the interactive task, sending an interactive result of the interactive task to the live broadcast end.
4. The interaction method of claim 3, further comprising:
determining the current state of the live broadcast element in the live broadcast picture sent by the live broadcast end;
and judging whether the current state of the live broadcast element meets the target state described by the interactive task.
5. A live broadcast-based interaction method is characterized by comprising the following steps:
acquiring and displaying a live broadcast picture of a live broadcast end sent by a server;
responding to interactive operation triggered by a first user to the live broadcast picture, and sending an operation result of the interactive operation to a server, wherein the operation result of the interactive operation is used for representing a live broadcast element selected by the first user in the live broadcast picture and interactive task configuration information associated with the live broadcast element; and the live broadcast element and the interactive task configuration information are used for generating the interactive task of the live broadcast element.
6. The interactive method of claim 5, wherein the interactive operation comprises a selection operation for determining a live element;
sending the operation result of the interactive operation to a server, comprising:
determining a frame area of the live frame circled by the circled operation;
and sending the picture area to a server, wherein the picture area is used for determining game elements selected by the first user in the live broadcast picture.
7. The interactive method of claim 6, wherein the interactive operation comprises a voice input operation for determining a live element;
sending the operation result of the interactive operation to a server, comprising:
determining voice information input by the voice input operation;
and sending the voice information to a server, wherein the voice information is used for determining the live broadcast element selected by the first user in the live broadcast picture.
8. The interaction method of claim 7, wherein the interaction operation comprises a selected operation for determining interaction task configuration information associated with the live element;
the sending the operation result of the interactive operation to a server comprises:
according to the selection operation, determining target configuration information and result configuration information selected by the first user in the interactive task configuration items; the interactive task configuration item is determined by the server in a preset interactive task configuration library according to the live broadcast element selected by the first user;
and sending the target configuration information and the result configuration information to a server.
9. A live broadcast-based interaction method is characterized by comprising the following steps:
sending a live broadcast picture to a server, wherein the live broadcast picture is used for pushing a stream to a receiving end;
receiving an interactive task of a live broadcast element sent by the server, and displaying task information of the interactive task at the live broadcast element in the live broadcast picture; the interactive task is created by the server according to a live broadcast element selected by a first user of the receiving end in the live broadcast picture and interactive task configuration information associated with the live broadcast element.
10. The interactive method of claim 9, further comprising:
receiving an interaction result of the interaction task sent by the server, and displaying the interaction result on the live broadcast picture;
and the task interaction result is sent when the server determines that the current state of the live element in the live picture meets the target state described by the interaction task.
11. An electronic device, comprising:
at least one processor; and
a memory;
the memory stores computer-executable instructions;
the at least one processor executing the computer-executable instructions stored by the memory causes the at least one processor to perform the method of any of claims 1-4 or claims 5-8 or claims 9-10.
12. A computer-readable storage medium having computer-executable instructions stored thereon which, when executed by a processor, implement the method of any of claims 1-4 or claims 5-8 or claims 9-10.
13. A computer program product comprising computer instructions, characterized in that the computer instructions, when executed by a processor, implement the method according to any of claims 1-4 or claims 5-8 or claims 9-10.
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