CN1142782A - Image displaying game machine and image display controlling method - Google Patents

Image displaying game machine and image display controlling method Download PDF

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Publication number
CN1142782A
CN1142782A CN 94194891 CN94194891A CN1142782A CN 1142782 A CN1142782 A CN 1142782A CN 94194891 CN94194891 CN 94194891 CN 94194891 A CN94194891 A CN 94194891A CN 1142782 A CN1142782 A CN 1142782A
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China
Prior art keywords
image
pictorial information
input
game machine
information
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CN 94194891
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Chinese (zh)
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武本孝俊
鹤见正行
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Ace Denken KK
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Ace Denken KK
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Publication of CN1142782A publication Critical patent/CN1142782A/en
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Abstract

When a predetermined specific condition is satisfied, input time detection means instructs an image input section to input image information. When receiving the instruction from the input time detection means, the image input section inputs the image information. An image processing section performs image processing of the image information input through the image input section. A specific image storage section stores the image information processed by the image processing section. A game execution section executes a predetermined game in accordance with image information concerning the game stored in a game image storage section. Change time detection means detects a predetermined specific condition being satisfied. Upon detection of the condition, a display control section changes predetermined image information of the image information concerning the game to a specific amount of image information processed by the image processing section and displays it.

Description

Image displaying game machine and image display controlling method thereof
The present invention relates to a kind of game machine, particularly relate to a kind of image displaying game machine, it comprises a visual display control section or the image display portion that a control image shows.
Game machine control chart when playing resembles demonstration and all is applicable to for example video game machine, Coin-freed video game machine, pinball game (Japan claims pachinko) etc.The video game machine needs control character and background images, and Coin-freed video game machine and pinball game then need the control character pattern to show.
This class game machine always all utilizes previously stored pictorial data as show the Games Software of image in recreation.So the player repeats recreation again and again, can be fed up with to identical screen, lose interest to recreation.
In order to address this problem, a kind of player of allowing arbitrarily conversion is presented at character image and background on the screen, delivers with flat 4-259480 number in " Japanese Patent Application Publication ".In correlation technique, personage's image and the figure map's picture signals taken with TV camera convert pictorial data to by analog-digital commutator.Be stored in when the pictorial data of Games Software is read in the memory, identified and erased from pictorial data corresponding to the pictorial data of personage viewing area part, then edited and be assigned to the pictorial data of having erased from the pictorial data of analog-digital commutator.At this moment, the player lifts that button indicates visual type (personage or background) on the TV camera, thereby exports a kind of visual type signal.
In correlation technique, the pass, position between TV camera, object and the image processing ties up to this and does not elaborate.For example, pictorial data depends on that the size of TV camera absorption object becomes very complicated in the Games Software in order to replace in image processing.Image absorption time and conversion time forming appearance image does not consider especially.
Disclosure of the Invention
Therefore, one object of the present invention is to provide a kind of image displaying game machine, the player is had in recreation participate in sense and enjoy the enjoyment of playing.Another purpose of the present invention is to provide a kind of game machine that can carry out image processing.Another object of the present invention is to provide a kind of game machine that can import a frame images at special time.This bright purpose again is to provide a kind of game machine in special time energy conversion pictorial information.
In order to address the above problem, comprise according to image displaying game machine provided by the invention:
One for carrying out the recreation operating part of recreation:
Game image storage area for the relevant various recreation of storage;
One is the image input section branch of input from the pictorial information source, and pictorial information can be from this importation output;
A visual storage area is used to store the pictorial information of importing by the image input section branch;
A display control section is the recreation that the response operating part is carried out, and control store shows and be stored in the pictorial information demonstration of input imagery storage area in the pictorial information of game image storage area; With
A display part, its demonstration is controlled by display control section.
Because display control section is read pictorial information being stored in the game image storage area, and read and carry out conversion between the pictorial information being stored in input imagery storage area (reading pictorial information for control shows), the pictorial information that is stored in the game image storage area then needn't be erased.
When the device that addresses these problems provides out, its function will be set forth as the back:
The image input section branch is used for input image information.As the image input section branch, can be equipped with electronics imaging device such as CCD (charge-coupled image sensor) gamma camera or read pictorial information from the medium of memory image information.The input imagery storage area is storage divides input by image input section a pictorial information.The recreation operating part carry out a kind of predefined be stored in the corresponding to recreation of the relevant pictorial information of game image storage area.The display control section control store shows and is stored in the pictorial information demonstration of input imagery storage area in the pictorial information of game image storage area.Therefore, pictorial information can be passed through inputs such as CCD gamma camera, and the demonstration pictorial information also can be controlled with display control section.Therefore, pictorial information that response recreation operating part is carried out and the pictorial information of importing by the image input section branch can show on the display part.
In addition, the CCD gamma camera can also be equipped with self-focusing function, also can import the image that has focused in the case.
Output such as display or printer can be equipped with and demonstrate or print pictorial information.
Along with the image displaying game machine with display part, the CCD gamma camera will be laid near the display part, is convenient to take the image of player's face whereby.In addition, the CCD gamma camera also can be placed in certain location, can aim at the position of player in this existence in advance.
If image displaying game machine also comprise one input time checkout gear, for detecting the pictorial information initial conditions set in advance and according to the detection of this condition, for the visual importation of instruction input image information, this image input section is divided an instruction that receives from checkout gear input time, with regard to input image information.
Therefore, when having satisfied specific input time during condition, pictorial information should be by inputs such as CCD gamma cameras, and the image processing of pictorial information just can be finished, and display control section can show and control along with finishing.
Game machine also comprises the device of notifying, and is used for notifying player's one frame images will be transfused to by the image input section branch, thereby the player will know image input time and posture.
As the device that another kind is dealt with problems, game machine comprises that also changes a time detection device, when having satisfied predefined visual change condition, is used for instructing display control section to change pictorial information, this:
When receiving that when changing the instruction of time detection device, display control section can be changed into the predefined pictorial information of the pictorial information of relevant this kind recreation for the pictorial information of dividing input by image input section, and it is shown.
In this case, when having satisfied predefined visual change condition, changing time detection device just instructs display control section to go to change pictorial information, satisfied the change condition so have only, the predefined pictorial information of the pictorial information of relevant this kind recreation, just can change to specific pictorial information amount, this pictorial information is divided into demonstration by image input section and imports.
If game machine is Coin-freed video game machine, pinball game and so on, include the display window part to be presented at a plurality of locational polytype symbols, this game image storage area is just being stored polytype symbol as pictorial information, display control section is then controlled so that be presented at a plurality of locational symbols, and predefined pictorial information is used as specific symbol, thereby the input image information that is stored in the input imagery storage area can be read rather than specific symbol, and can show.The symbol caliberating device shows the alternative symbol of all types, only accepts a symbol description in the displaying symbol as special symbol, thereby makes the player can select this special symbol.
Moreover, if the recreation operating part is determined multiple recreation line as the symbol combination in a plurality of positions, display control section control in case on a plurality of positions displaying symbol, and adopt predefined pictorial information to select the pictorial information of recreation line as indication.As the pictorial information that indication recreation is selected, area of image provides assurance for the background images position corresponding to each recreation line, when the recreation line selection regularly, the input image information that is stored in the input imagery storage area can be read and shows at area of image.
When the display part comprises a recreation viewing area and a unnecessary standby viewing area that is different from the viewing area of playing that is used to play and carries out, the game image storage area can be stored the background information that is presented at standby viewing area, and display control section can use the predefined pictorial information specific region of information as a setting, thereby the input image information that is stored in the input imagery storage area can be read and show, rather than the specific region of background information.
If game machine also comprises an input imagery selecting arrangement, polytype pictorial information just is transfused to and is handled, therefore this input imagery selecting arrangement can accept aliunde a kind of selection instruction, read out the pictorial information of any type in the polytype pictorial information, thereby the player can select arbitrary input image information to show.
Therefore, image displaying game machine makes the player can enjoy sensation and the enjoyment that participates in recreation.
According to another kind of mode of the present invention, in a game machine, be equipped with and can show the polytype symbol in plurality of positions, change these positions and symbol for carrying out a kind of recreation simultaneously, a kind of image display controlling method comprises the following steps:
Take in the image of a frame amplitude object;
The pictorial information of the image that input is absorbed;
Input image information is converted to the specified quantitative of pictorial information; With
The specified quantitative that shows the pictorial information that input image information has been converted, rather than a certain special symbol.
According to the present invention, game machine can show polytype symbol on a plurality of positions on the display window, and for player's recreation of playing, this system comprises:
One for carrying out the recreation operating part of recreation;
One game image storage area for the relevant pictorial information of playing of storage;
One insertion portion for storage particular image information insertion medium;
One reads part, for reading the particular image information that is stored on the medium that injects insertion portion;
One display control section supplies to read the pictorial information that is stored in the game image storage area and is read out the particular image information that part is read, and shows control; With
One display part, its demonstration is controlled by display control section.
Therefore, the medium of storage particular image information can be inserted insertion portion, read part and can read the particular image information that is stored on the medium, and display control section can be read the pictorial information that is stored in the game image storage area and by reading the particular image information that part is read, and can show control.
According to the present invention, the game machine of being equipped comprises one first display part that shows pictorial information and shows that on first display part pictorial information is for player's recreation of playing.This game machine can have an image capturing section to be used for absorbing the image of an object;
One second display part is for the pictorial information that shows by the object image that image capturing section absorbed; With
One for causing second display control section of second display part demonstration.
Therefore, when the player plays games, be ingested an image capturing section and pictorial information of taking in image is presented at second display part of image, its as a result the player can check the pictorial information of taking in image when playing games.
It below is brief description of drawings.
Fig. 1 is the outside drawing of the Coin-freed video game machine of an embodiment; Fig. 2 is the front view of the pinball game of this embodiment; Fig. 3 is the block diagram of this embodiment image processing unit; Fig. 4 is the block diagram of this embodiment one Coin-freed video game machine; Fig. 5 is the block diagram of this embodiment developing control module; Fig. 6 is the template configuration figure of this embodiment; Fig. 7 is that the address of this embodiment produces service chart; Fig. 8 is the front view of another kind of Coin-freed video game machine among this embodiment; Fig. 9 represents the symbol arrangement illustration for this embodiment; Figure 10 represents the memory stores content graph for this embodiment; Figure 11 is the front view of the another kind of Coin-freed video game machine of this embodiment; Figure 12 is that this embodiment Coin-freed video game machine display part shows figure; Figure 13 demarcates the demonstration instance graph of part for this embodiment represents symbol; Figure 14 executes routine developing control module block diagram for this; With, Figure 15 is this embodiment image input system block diagram.Figure 16 is the block diagram of game machine image input among another embodiment.The block diagram of amusement arcade when Figure 17 is applied to security system for the present invention among another embodiment.Figure 18-21 represents the multiple screen example figure of a management system among this embodiment when the present invention is applied to security system.Block diagram when Figure 22 is applied to security system for this inventive embodiments.When being applied to security system for this inventive embodiments, Figure 23 manages tabular drawing.
Implement best mode of the present invention
Present accompanying drawings embodiments of the invention.
The present invention can be applicable to game machine and shows to handle image, for example Coin-freed video game machine, pinball game and video game machine.The Coin-freed video game machine of will touching upon in one embodiment of this invention.In this embodiment, the image input section branch of one input imagery is arranged among the Coin-freed video game machine master unit, player's appearance just is ingested and deposits Coin-freed video game machine in, and the appearance image information of taking in after image processing is finished has just replaced special symbol pattern and has been revealed.
Fig. 1 is the outside drawing of present embodiment Coin-freed video game machine, wherein on the cribbage-board 101 display part 110 can be set.Display part 110 is the display unit such as cathode-ray tube or liquid crystal display; Expression delegation or the various symbols of multirow just show from a plurality of display windows in Coin-freed video game machine, and can demonstrate background in each display window outside.Display part 110 shows that multiple symbol ranks just as having common rotating cylinder, can move and be docile and obedient the preface figure shift, just like they rotate at the conversion displaying symbol.It can comprise the display unit of each ranks.When the player played games, display part 110 can show the triumph assemble line, when symbol combination is deserved predefined complete symbols style, just can show the information that shows end as a result.Charge-coupled device (CCD) gamma camera part 121 makes player's appearance etc. to photograph and to be imported on the cribbage-board 101 for the device of picked-up object image and lighting device 120 (part for example glistens) are arranged on.The second display part 110A is used for showing the pictorial information of gamma camera part 121 absorption objects, and the display control section that causes second display part to show can be used for adding the display part 110 that shows pictorial information.
One I/O part 102 can comprise an I/O part 102b, for importing metallic article, bullet, banknote and the coin that uses with usual Coin-freed video game machine, perhaps banknote total value and some metallic articles, with the I/O recreation medium of an I/O part 102b for many innings of recreation of object for appreciation usefulness, as IC (integrated circuit) card, FD (floppy disc, floppy disk) and CD-ROM (dense disk read-only storage) with memory image information or the like, see as described below.Winner's chip digital display portion 103 is a kind of display unit, demonstration will be paid the recreation winner number of game chip, this will be the number that after this is related to winner's chip, maybe to pay a recreation winner's number, the amount of for example predefined symbol when those symbols have finished on Coin-freed video game machine.It is a kind of for showing the display unit of the number of chips of playing games that number of chips display unit 104 is taken in one innings of recreation, or shows the display unit of importing number by I/O part 102B.One is taken in game chip selector switch 105 is the calibration switches that the player uses, and detailed lifts the number of game chip or the amount of stake when playing.For example, if there is multiple recreation line to indicate multiple symbol combination, the player just can use calibration switch, so that the recreation line can be adjusted to the number corresponding to metallic article.The display unit 106 that number of chips is possessed in inside is a kind of display unit, shows the number that is kept at the game chip in the game machine or the number of money etc., if the output as yet of the numeral of winner's chip.A clearing switch 107 is a kind of calibration switches, determines to be kept at the clearing of the game chip number in the game machine during for game over.For example, if press down clearing switch 107, many game chips are output in the game machine along with being kept at, and maybe when the card that constitutes storage device is used, are kept in the game machine that numeral can be stored on the card and this card will be settled accounts.Operation starter button 108 is a kind of caliberating devices, is used for receiving starting order and rotates displaying symbol on Coin-freed video game machine.The switch 109 that stops to play, corresponding one to one in the outfit with seniority among brothers and sisters, be a kind of caliberating device, receive the recreation halt instruction.When a switch in the switch 109 that stops to play received the recreation halt instruction, corresponding sign reversing will be stopped in the timing predefined stopping.This also shows that applicable to rotating the beginning back stops naturally with preestablishing passage of time, need not to be equipped with recreation shutdown switch 109.Moreover, only need to be equipped with a recreation shutdown switch 109 and need not corresponding ranks and be equipped with one to one, receive halt instruction by recreation shutdown switch 109, can be by the predefined sequence symbol that stops transformation.
Below, will set forth the inside detail shape of present embodiment in conjunction with Fig. 4 and construct, this figure is that the block diagram of the Coin-freed video game machine of display type is set forth.
As shown in Figure 4, Coin-freed video game machine comprises that a game console 403 is used for controlling game process, one display controller 401 is used for the simulation game device rotary state, one interface board unit 404 connects each I/O unit, one CCD (charge-coupled image sensor) gamma camera part 121 is as a kind of device of picked-up target image, it is the visual input block of input imagery, one presentation manager 420 is used for handling by the image input of CCD photography part 121 and to display controller 401 output image informations and a display part 110 and is used for the displaying symbol background.In Fig. 4, game console 403 and display controller 401 all are the independent unit that CPU (central processing unit) is respectively arranged.Coin-freed video game machine can also comprise a printing portion 421, and for example the printer that is connected with presentation manager 420 prints the pictorial information of input.Game control unit 403 can comprise a card read/write part 310, is used for the medium card of read/write store pictorial information.Can be stored in former pictorial information input on the card by another visual input block, when the player played, card can be loaded on the card read/write part 310 for reading pictorial information.In addition, also can write note on card such as the information of the game medium number of playing.
Interface board unit 404 is attached thereto the I/O part 102 that is connected to, calibration switch, and display unit etc. are by game console 403 controls.Calibration switch comprises an operation starter button 108 at least, have the starting order device that receives the recreation starting order and instruct the every capable symbol of display controller 401 transfer pairs to show, with a halt instruction device 109 with the halt instruction that receives every capable stop element conversion, and the 401 stop element conversion of instruction display controller.This Coin-freed video game machine can also comprise a loudspeaker 405, sends sound equipment when finishing for symbol, or the like.
Except that CCD (charge-coupled image sensor) gamma camera part 121, static video gamma camera, TV camera etc. can also be arranged as image shooting device, color video camera also can use.Also have, as an image input section branch, scanner also can be used for recognizing image.In addition, can also transmit input image information by communication line.The medium of memory image information can be inserted I/O part 102a so that recognize pictorial information from medium.CCD gamma camera part 121 is imported a frame images at special time, and the image of this frame width of cloth input is sent to presentation manager 420.It is placed on the cribbage-board of Coin-freed video game machine, as shown in Figure 1, and can aim at the position of player when playing games in advance.For instance, if there is a chair-like to be placed on the game machine front, the player is sitting on the chair, just can obtain aligned position in advance.CCD gamma camera part 121 can possess automatic focus function.Game machine also comprises lighting device 120, such as the flash of light that is connected to CCD gamma camera part 121, with the target of throwing light on.CCD gamma camera part 121 is taken in the time of image and will be set forth in the back again.Presentation manager 420 is handled the pictorial information of importing by CCD gamma camera part 121, and outputs on the display controller 401 handling pictorial information.This presentation manager 420 is handled the pictorial information of importing by predefined information specification, and transmission obtains result's pictorial information.If the information specification by 121 inputs of CCD gamma camera part determines that pictorial information just can be sent to display controller 401 with chapter and verse and go.
In the whole system running, game console 403 is realized game process according to the process that is stored in the program centralized Control recreation among the ROM (read-only storage) thereby be transferred to display controller 401 by the instruction that a parallel communication interface 402 rotates game machine, stop.When the game machine rotation stopped, game console 403 determined whether the pre-aligned symbol combination of display unit is consistent with predetermined symbol combination.In order to show as if the symbol that rotates, indicative control unit 401 in ROM (read-only storage), store various symbol patterns and in VRAM (video RAM) the storage background frame, for each display window symbol display mode of conversion.The display action mode that each display window is numerous can be equipped with the mode that for example stops, accelerated mode, constant speed rotating manner and ways of deceleration.The symbol data of each mode all is transferred to display part 110 in the window frame fabric width unit.This read-only storage (ROM) can be formed dismountable, maybe can use one " ultraviolet ray can erase codified program read-only memory " (EPROM) or one " electricity can erase programmable read-only memory " (EEPROM).The pictorial information of display controller 401 storages image processing unit 420 outputs from random-access memory (ram) is read symbol pattern that is stored among the ROM and the pictorial information that is stored in the random-access memory (ram) in the special time inner conversion.Give an example, be stored in pictorial information among the RAM and read out rather than read a special symbol, thereby can show rather than show a special symbol by the pictorial information of CCD gamma camera 121 inputs from ROM.Conversion time and transform method will be explained in the back.Display part 110 shows the background images that is stored in the video RAM (VRAM) with overlapping method and at the symbol pattern of each display mode.Display controller 401 can show the RAM that is stored on the display part 110 or the pictorial information of the second display part 110A originally.For example, during input imagery, the image of input just can show on display part 110, can proofread and correct for the player.Press by-pass cock 107, the pictorial information of importing and being stored among the RAM will be erased.In addition, game machine comprises that also one is printed and distributed the part of printing and distributing that pictorial information is written into medium to image information recording the recording section of medium and one.In this case, press by-pass cock 107, the pictorial information of importing and being stored among the RAM will be recorded on the medium, and medium will be printed and distributed out then.
Explain image input time and visual input method below.
Image will satisfy a certain conditions input time.These specified conditions are limited in game console 403 or the image processing unit 420 in advance.Image has been imported in the present embodiment supposition when certain given time player of Coin-freed video game machine continues to play recreation.Because the player is conversion game machine usually at short notice, the image input only can realize those players that continue to play in certain given time, and gets rid of those players at short time conversion game machine.
Game console 403, it can detect a player and play one innings or do not played one innings, detect one innings of recreation continuation one section special time be the concrete time of game state from non-game state turnover.Give an example, the medium that the monitoring of the enough recreation of game console 403 energy is played games detect.In this case, it is one minute that for example concrete time orders, and has continued one minute if play games, and game console 403 just instructs CCD gamma camera part 121 by image processing unit 420 inputs one frame images.Medium of playing games that are used to play, or the number of times of recreation just is counted, when the numerical value that calculates during non-game state reached predefined numerical value, game console 403 just can instruct CCD gamma camera part 121 input one frame images.In this case, reach predefined numerical value if the numerical value that calculates is provided with in special time, the image input just has been prevented from.
Then, game console 403 is set the interval of non-concrete time of game state after game over, and then instruction image processing unit 420 is wiped the image of input.
When instruction CCD gamma camera part 121 inputs one frame images, gamma camera just begins to take.After the shooting, CCD gamma camera part 121 is transported to image processing unit 420 to pictorial information.For chromatic image, red green blue three-primary colours signal, luminance signal and signal takes place synchronously all transmit as a frame width of cloth picture of pictorial information.For TV camera, a frame width of cloth national television system committee signal (NTSC) has just been exported.
Before taking, game console 403 can be informed the player, rely on output predefined, by the acoustic information of loudspeaker 405 or on display part 110 demonstration information, he or she will be taken.In addition, as shown in Figure 1, be equipped with a cancel button, accept the instruction of inhibition, for informing that a certain image that is transfused in certain special time of back is prevented as suppressing the explanation device.The player does not press cancel button 123, one frame images and then is transfused in being apprised of certain special time of back; The player presses cancel button 123, and the image input then is suppressed.
The specified conditions of another kind of visual input time can be determined as follows in advance:
For an example, make the visual input calibration button 122 of the caliberating device that pictorial information can be transfused to, can be assemblied in the front of game machine, when pressing the button 122, a frame images just is transfused to.In this case, the player can press visual input calibration button 122, as long as he or she wants to show appearance of oneself rather than specific symbol.Image input calibration button 122 is to be connected on the interface board unit 404 as shown in Figure 4, just has signal to be sent on the game console 403 when button is pressed.When game console 403 receives from the signal of visual input calibration button 122, just instruct CCD gamma camera part 121 by image processing unit 420 inputs one frame images.
Other has the specified conditions of a kind of image input time can be defined as such condition: when the player in a certain preset time during towards game machine, a frame images just is transfused to.In this case, one radiating portion 2122 is used for launching signals such as laser, infrared ray, at a specific direction and a light receiving part 2123, be used for receiving reflected signal as photo-detector one class from specific direction, the front that this radiating portion 2122 can be assemblied in game machine as shown in Figure 8, specified conditions can be defined as at this time infrared ray and be received in special time by light-receiving member 2123.In this case, radiating portion 2122 can comprise that a laser diode or an infrared light emitting diode are used for aiming at the player and suppose residing position when playing and constant emission infrared light, when light receiving part 2123 has received infrared light in special time, just can detect the player just in this position.For example, when seat and so on was arranged on the game machine front, radiating portion 2122 can be placed on the seat, and light receiving part 2123 is placed on the position on opposite, rather than they are arranged in the game machine front.In this case, when the player does not exist, just receive light, when the player exists, just do not receive light.So, in special time, do not receive light, just can conclude that the player exists.Radiating portion 2122 and light receiving part 2123 all are to be connected on the interface board unit 404 as shown in Figure 4, and are subjected to the control of game console 403.
Therefore, pictorial information can be imported at special time.
Then, see also Fig. 3, will set forth image processing, that is the block diagram of image processing unit.
In Fig. 3, image processing unit 420 is made up of following device: an image processing processor 4230, one read-only storage (ROM) 4200, for the visual procedure additional storage of storage supplies the random-access memory (ram) 4210 of cumulative image information and the central processing unit (CPU) 4220 of a control section.A digital signal processor (DSP) can be used as image processing processor 4230.When pictorial information during from CCD gamma camera part 121 output, central processing unit (CPU) 4220 transmits a memory number and instruction random access memory (RAM) 4210, memory image information.For example face of player etc. can be imported as pictorial information.Then image processing processor 4230 just begins to carry out image processing.Amplify, dwindle or compress from the pictorial information of CCD gamma camera part 121 outputs, so that pictorial information is placed in the frame width of cloth of display controller 401, for display controller 401 shows pictorial information on display part 110.Can obtain finishing from the pictorial information of CCD gamma camera part 121 outputs.That is to say, as image processing processing, image processing processor 4230 can be implemented following at least four kinds and one of handle, and one amplifies processing, is used for being amplified to a certain specified quantitative with reading pictorial information; One dwindles processing, narrows down to a certain specified quantitative in order to will read pictorial information; One compression is handled, and is compressed to a certain specified quantitative in order to will read pictorial information; And one finishing handle and to be fine-tuning to a certain specified quantitative in order to will read pictorial information.In the present embodiment, since the pictorial information of being imported by CCD gamma camera part 121 is not to show with specific symbol, so pictorial information just can be dwindled, make it equal to be included in the information content of the symbolic information of being stored among the ROM in the display controller 401.In order to display putting in order the frame width of cloth from the pictorial information of CCD gamma camera part 121 inputs, that will be compressed into the pictorial information of a frame width of cloth in display part 110.In addition, image processing processor 4230 can carry out image processing, such as fine finishining, abate the noise, delete player's face background in addition.It handles back memory image information in RAM4210 in processing.After image processing processing finished, central processing unit (CPU) 4220 was sent to display controller 401 to treated pictorial information.If the pictorial information size dimension by 121 inputs of CCD gamma camera part equals the dimension of picture that display controller 401 can be handled, image processing is handled and just can be omitted.By so processing processing, the pictorial information of importing from CCD gamma camera part 121 just can be sent to display controller 401.
If printing portion 421 is connected to presentation manager 420, as shown in Figure 4, carrying out reading pictorial information from printing portion 421 and just can printing after image processing handles for reading pictorial information.In this case, image processing adds multiplexer 420 and causes that printing portion 421 produces hard copy.The pictorial information of reading for the player is checked, it can be exported on the display part 110 or the second display part 110A.
Below, consult the structure that Fig. 5 sets forth display controller 401, that is the block diagram of display controller.Display controller 401 comprises: a VRAM, for the background frame of storing high-speed conversion fluorescence screen; The ROM1010 of a video data is for the video data of storage Coin-freed video game machine symbolic component; A pictorial data RAM1150 is for the visual background of storage from 420 outputs of image processing processor; Produce part with address, export in proper order for each frame width of cloth, video data ROM1010 symbolic address is illustrated in the frame width of cloth, for each frame width of cloth reads out symbol or image from video data ROM1010 and pictorial data RAM1150.
In the present embodiment, the structure of a display window demonstration control of display controller 401 has been finished demonstration, and as shown in Figure 5, in order to carry out the demonstration control of three display windows, the demonstration control of each display window can be changed according to time-interval system.Suppose that each row for each display window has been finished demonstration on display part 110, suppose that a predefined zone shows as the viewing area of each row, for example can have four kinds of symbols to show simultaneously there.Display part 110 is updated and is shown that making a frame width of cloth span reach per 1/60 or 1/30 second is a given period (the V-syc period), and each frame width of cloth is carried out line sweep.Display controller 401 is read the signal that shows in every line display range, shows same-sign under halted state.Rotating run duration, it is moving at every line display range its display position of symbols displayed.That is to say, when the symbol that reads out from this ROM, apical position is read in display controller 401 conversions, by the moving distance of every frame amplitude shift is read out in viewing area scope symbols displayed and reads the symbol that preestablishes order, shows as if the symbol that rotates with this.In addition, in the present embodiment, different displacements depend on accelerated mode, constant speed mode or ways of deceleration.As in accelerated mode, variation is to read into the flow state pattern from the still frame pattern to read.
Addressing generating unit branch comprises: (2) one addressing calculators 1020, (3) one show original position addressing buffer register 1030, (4) one data calculators 1040, (5) one " demonstration-data-information group-number " (speech) buffer register 1050, (6) one addressings and " data-number " produce part 1100 and (7) change-over switch 1160.
(1) all want the symbols displayed data all to be stored in video data ROM1010.In this case, video data ROM1010 can store will be in each display window symbols displayed data pattern, or as long as a video data ROM1010 can be that all display window assemblings are used.Lift an illustration, numerous data pattern as shown in figure 10, all is stored among the video data ROM1010.The pictorial information of sending out from image processing unit 420 is stored in the predefined addressing of pictorial data RAM1150 as shown in figure 10.In order to show the pictorial information of sending out from image processing unit 420 rather than specific symbol, pictorial information is stored in the pictorial data ROM1150 zone with identical addressing as the special symbol pattern addressing that is stored in video data ROM1010.Pictorial data RAM1150 only cooperates the zone of the pictorial information that storage sends out from image processing unit 420 (conforming to a kind of data computation efficient of symbol pattern).
(2) this addressing calculator 1020 is a kind of calculators of reading video data ROM1010 content.Read initial addressing and be written into addressing calculator 1020, then it in response to the character reading clock make progress one by one (or downwards) calculate.
(3) this shows original position addressing buffer register 1030, is that a kind of buffer unit is for the initial addressing of reading of storing the next symbol that promptly will show.When finishing the symbol that shows the front, data are just included the addressing calculator.Reading initial addressing is to produce part 1100 by addressing and following data number to produce, and is sent on the system data bus.
(4) this data calculator 1040 is a kind of calculators that the information group (or speech) that how much shows pattern can show that are used for checking.The number of data message group (speech) then is loaded into data calculator 1040 in the buffer of demonstration-data-information group (speech)-number, down calculates in response to the character reading clock then.When numeral arrives 0, just export a carry signal, from load signal of single starting circuit 1060 outputs, new data just has been input into.
(5) buffer 1050 of demonstration-data-information group (speech)-number is the number that a kind of buffer is used for storing the information group (or speech) of determining the next signal that will show.When data calculator reached 0, numeral was attended school into data calculator.
(6) addressing and data number produce part 1100 and produce the symbolic information group number of reading initial addressing and being shown.Therefore, it comprise a template 1110 (outfit come for each frame width of cloth at least stored symbols read original position, what this symbol was presented at display part in the frame width of cloth goes up the top section), sense data sum and indicates (whether be used to refer to a new symbol pattern will show).
(7) change-over switch 1160 is switches of a kind of conversion equipment, reads from the information of video data ROM1010 and reads from the information of pictorial data RAM1150 for conversion.Provide transformation directive by game control unit 403, see following explanation.For the address of listing the special symbol of inventory from address calculator, the Information Access memory answers the conversion instruction to come conversion by change-over switch 1160.
Fig. 6 is the diagram of expression template.For example, template 1110 can comprise:
For example an expression shows the mould that stops of halted state, and an expression quickens to rotate the acceleration mould of show state, and the constant speed that an expression constant speed is rotated show state is rotated operation mould and an expression and slowed down and rotate the deceleration mould of show state.When stopping mould, symbol is motionless, and each frame width of cloth all is the renewal of prosign.As described below, when the enabling signal from microprocessor 408 was received, the cumulative speed of each display window was to quickening mould, and speed is accelerated until reaching predetermined stick motion speed.When the predetermined symbol movement velocity reached (or having spent preset time), cumulative speed had arrived the constant speed mould.When the signal out of service from microprocessor 408 is received, just slow down operation with predefined geard-down speed.When predetermined stick motion speed reaches (or having spent preset time), then entered and stopped mould.
The data structure instance of template table is shown in Fig. 6 (IV), and wherein (a) expression symbol of being presented at display part top section is read and opened the beginning position, and this display part is in the video data ROM1010 of storage displaying symbol.Read and open beginning position (a) expression one value partially; In being stored in video data ROM1010 the first symbol pattern open the beginning hypothesis on location be 0, from open the beginning position to read open the beginning position raster count (raster count=1/16 symbol-byte sum) just be specified.This just makes that might determine what position symbol is presented on will start, and (b) expression is only read the video data byte in a frame width of cloth in addition.
Therefore, template has been stored to read for each frame width of cloth and has been opened beginning position and data byte number.For each template, symbol can show and rotate wearing or featuring stage armour as symbol and read and open the beginning position and bit by bit be shifted.Shift size will meet the move distance to the symbol display position of each frame width of cloth.According to the template that each display part is provided, velocity of rotation can be because of different to another display part from a display part.
As shown in Figure 7, addressing and data number produce part 1100 and comprise that also a sign register 1210 is for the initial addressing of each symbol pattern of storage and a symbolic address register 1200 conducts indicator to sign register 1210.Symbolic address register 1200 points to each display window top section and the increment according to template content.That is to say that when mark indication one new symbol pattern showed, symbolic address register 1200 will be proofreaied and correct so that point to next symbol.Sign register 1210 is being grasped the initial addressing of symbol pattern for each DISPLAY ORDER.For example, if DISPLAY ORDER is determined to show symbol arrangement as shown in Figure 9, the address that is stored in each symbol in the video data ROM1010 all is stored in the sign register 1210 relevant with the symbol arrangement order.
As shown in Figure 7, it is to be used for reading the symbol pattern initial address that is stored in the sign register 1210 that addressing and data number produce part 1100, the latter points to each frame width of cloth by sign indicators 1200, on symbol guide 1110, search, and add and read original position and symbol pattern initial address, read initial address thereby produce.The symbol-byte number that demonstrates is exactly the sense data sum in symbol guide 1110.
Then, see also Fig. 6, the handling procedure of template is discussed, wherein mobile indicator is used to refer to the position of template table.This moves the position that indicator is used to refer to template table.This moves indicator and can make with indicated number template read-out position with a calculator.It is settled the demonstration timing in order as clock, and when calculating last template, it gets back to 0 again.Sense data adds up in the odd-job district temporarily from template table.
(1) after pinball game was connected power supply, maybe when receiving the instruction that microprocessor is sent, display controller 401 repeated to read template SSDT0 (halted state).
(2) when receiving from entry into service signal that microprocessor is sent, template is aligned to SSDT1, and template SSDT1 data have been expanded, and next frame width of cloth expanded data is just write into temporary area.
(3) the frame width of cloth upgrades (being to expire each demonstration time) each time, and template just is aligned SSDT2, SSDT3 ... repeat in regular turn.
(4) when finishing the acceleration template procedure, just finished the conversion to the constant speed template procedure, this process repeats (CNDT14 repeats to the loop of CNDT0) in a similar manner.
Then discuss the demonstration running of Fig. 5.
1, addressing and data number generation part 1100 relates to above-mentioned template, be " the reading initial address " and " video data byte number " that is used for producing as 1-frame width of cloth table displaying symbol, be stored in the initial address of reading of the address buffer register 1030 that shows original position, and be stored in the video data byte number in the buffer register of video data byte number.
2, read initial address and video data byte number all pack into addressing counter and data counter, these two kinds of counters with show that timing is synchronous.
3, in the used frame width of cloth, the digital generation part of address and data byte is created in will the data presented table in the next frame width of cloth.
4, data counter 1040 and address counter 1020 be according to clock running, and sense data is then according to the indicated address of addressing counter 1020 from memory.
5, start change-over switch 1160 data are normally read from video data ROM1010, show that data are read from pictorial data RAM1150 from the pictorial information of presentation manager 420 outputs rather than specific symbol.
Therefore, addressing produces part and produces the address, and symbol data is read from video data ROM1010, and pictorial information rather than special symbol then can be read from pictorial data RAM1150.
As another kind of configuration structure, be stored in the sign register shown in Figure 7 1210 initial address and need not be furnished with change-over switch 1160 and also can write again.In this case, the address that is assigned to video data ROM1010 separates separately with the address that is assigned to pictorial data RAM1150, avoids them interlaced.For instance, the initial address " A1 " that is stored in the sign register 1210 is stored in another logger, rather than the initial address of pictorial data RAM1150 is stored in the sign register 1210.In order to return to previous special symbol, the initial address that is saved " A1 " can return to sign register 1210.In this case, the address transfer line from address counter 1020 is connected to pictorial data RAM1150 and video data ROM1010 simultaneously.Pictorial information input rather than special symbol input also can show with the same manner.
Next step is discussed and shows from the pictorial information of presentation manager 420 outputs rather than the conversion time of special symbol.Be exactly the conversion timing specific to change-over switch conversion time.In the present embodiment, it is determined by game console 403, and another kind of control section also can assemble and reaches this purpose.
In order to determine conversion time, the fit on transition detecting device, is just changed when transition detecting device detects this condition for detecting the specified conditions that have been met, just show from the pictorial information of presentation manager 420 outputs, and or not specific symbol.
Following several condition can be predesignated and be specified conditions:
When depositing video data RAM1150 in when image processing unit 420 processing image backs and data, first kind of specified conditions just satisfied.In this case, transition detecting device detects the data that are stored in the video data RAM1150, exports a conversion instruction then in the hope of showing from the pictorial information of image processing unit 420 outputs rather than specific symbol.For example, when having exported conversion instruction,, replaced as initial address shown in Figure 10 by address A1 as symbol " 7 " if replace special symbol, then just decided with symbol 7 corresponding addresses, change-over switch 1160 just instructs from pictorial data RAM1150 sense data.According to the condition of predesignating, behind input imagery, just in time after image processing, finish conversion for the pictorial information that provides by the specific picture of input.
Second kind of specified conditions such as following: button 124 is demarcated in a kind of picture inversion of caliberating device, is used for illustrating permission transition diagram image information.Transition detecting device is to be used for the time of detecting, at this moment between in provide grant instruction by caliberating device.For instance, the pictorial information that should import after frame images input is just from printing portion 421 outputs, the player checks this pictorial information just as above-mentioned, just presses down picture inversion then and demarcates button 124, and this is responded, finished conversion, just show from the pictorial information rather than a certain special symbol of image processing unit 420 outputs, thereby, can both demonstrate the pictorial information of input no matter the player wants or do not want, the player can have the sense of more attending a game, and enjoys.
The third specified conditions such as following: the polytype symbol is revealed and is handled in multiple position as pictorial information.Game control unit 403 comprises a definite device, and whether be used for determining to be presented at each locational symbol combination is predefined symbol combination.When definite device had been determined to be presented at each locational symbol combination and is exactly predefined symbol combination, transition detecting device had just detected these specified conditions.For example, if any three display windows, if as a kind of predefined symbol combination, the symbol that is presented at each display window center all is the same, can change so that from pictorial data RAM1150 sense data.When there being two to stop and symbol when only on a display window, showing in three display windows, also can produce same variation, if resembling two display window center symbols displayed that stop is identical symbols, show on the display window of running as predefined symbol combination, also can change so that from pictorial data RAM1150 sense data.If do like this, when the symbol coupling has gone up specific combination, also can change for input image information, make the player enjoy the enjoyment of recreation.
With the method that pre-determines change condition like this,, just can change if satisfied the condition of determining.
Though new demonstration in the present embodiment is pictorial information rather than a kind of specific symbol of input, what can show is pictorial information rather than any other demonstration information that has been transfused to.With shown in Figure 11 be example, the pictorial information of input can show on complete display part 110, is not to show at display window and symbol.Front view shown in Figure 11 is display part and peripheral part thereof such as extracts pinball game.
If multiple recreation transmission line (game transmission line) on many positions every composite symbol is all arranged, this is subjected to the qualification of game control unit 403, at least to select one or one or more recreation transmission line, and display controller 401 obtains instruction indication selection recreation transmission line, display controller 401 can so be controlled and cause displaying symbol on each position, and instructs the selection of recreation transmission line with the pictorial information of having imported.Example as shown in figure 12, the recreation transmission line is defined as 35a, 35b, 35c, 35d and 35e.In order to indicate the selection of recreation transmission line, when the player selects one or more recreation transmission lines, perhaps one or more recreation transmission lines are selected to respond the number of input game medium, display unit 110 can be equipped with zone 600 for every transmission lines, and the recreation transmission line that the pictorial information of input can corresponding have been selected shows on zone 600.If the recreation transmission line has been selected input image information and just can be presented in the zone 600, shown in Figure 12 B.
Below, with reference to Figure 14 in detail the aforesaid hardware setting that is used to show input image information being described in detail, Figure 14 is the block diagram that shows the hardware of the input imagery that is used as background.
Is-not symbol image in the display window part, such as the recreation line, for shown in Figure 12 be to be stored in background storage device V-RAM1420 shown in Figure 14 or the V-RAM1400 as background images.The V-RAM of one or more background storage devices can be set in addition.In an embodiment, a lot of different backgrounds are provided.In this case, each background is provided by a V-RAM, and perhaps a V-RAM is divided into several regions for use.V-RAM1420 provides indication selected recreation line for the game line among Figure 14.It is to win the combination storage device to be used for the game line and to win demonstration, and corresponding game rate is stored the game line in advance and won demonstration.V-RAM1400 then stores the game line or wins and shows background data in addition; Can there be the selection of the line that is used among the V-RAM1400 to represent to play in input image information.V-RAM1410 is the symbol storage device that is used to store the display window symbol, and can constitute with aforesaid ROM, and the output of symbol storage device, background storage device and win combination storage device is subjected to display control unit control.
For on entire display screen part 110, showing input image information as shown in figure 11, to replace aforesaid display window and symbol to show, or showing recreation line and selection thereof as shown in figure 12, the pictorial information of exporting from image processing unit shown in Figure 3 420 is stored in the presumptive area of V-RAM1400.The data that are stored in the V-RAM1420 have all picture datas that show on display screen, and game line and win show it is as high end data storage, all the other are as low end data, one gate circuit 1460 allows to export to from all the other V-RAM and preferentially takies the low side data division, thereby can be stored in the data institute conversion of the itself in the V-RAM1420 from the vision signal of V-RAM output.In circuit shown in Figure 14, the data that are stored among the V-RAM1420 are to have precedence over other data to be revealed.V-RAM1400 stores and reads background data, and V-RAM1410 is by showing that timing circuit 1430 is controlled.
In Figure 14, the symbol data that is stored in the V-RAM1410 is subjected to the display window of display control unit to show that the instruction of timing circuit 1430 has precedence over the interior background data of V-RAM1400 and reads.When an address was shown control module and determines, V-RAM1410 was read out; When this address was determined, V-RAM1410 had precedence over V-RAM1400 to be read out, and when not having the address to be determined, then the data in the V-RAM1400 are read out.Whenever as long as need, V-RAM1400 will be read out with the instruction from the sequence counter (not shown), and those addresses of top are to be pre-stored in the game line table that shows corresponding to game line identification code with by the win that the game rate is replied.For reading V-RAM1420, game control unit is specified game line table based on game line identification code so that expression game line or win show, so be read out corresponding to the top address of identification code.Predetermined V-RAM1420 zone begins to read from top address, is shown so corresponding game line or win show.Equally, input image information with selecteed recreation line by reading among the V-RAM1400.Therefore, when one or more recreation lines was selected, input image information can showing in zone 600 shown in Figure 12 (B).
For as shown in figure 11 the input image information that shows on whole viewing area 110 shows to replace display window and symbol, the one frame width of cloth is to be stored in advance in the presumptive area of V-RAM1400 from the pictorial information of image processing unit 420, and can work as to specify when will show input image information and read out on whole viewing area 110.
Input image information also may be displayed on a certain specific of background, not in the zone of is-symbol display area.
In addition, the player also can specify the pictorial information of wanting conversion.For example, background can be divided into several regions, and region appointment device or device similarly provide any one zone can for each player, so that be specified in the usefulness that wherein shows pictorial information, thereby input image information can show in the zone of appointment.The player also can specify a specific symbol, for example, has multiple symbol to be shown, and any so appointed symbol can be accepted.As shown in figure 13 symbol is demarcated the front that part 610 can be arranged on game machine, is used to allow the player to reassign and arbitraryly is used to show that the symbol of input image information is to replace the symbol of original appointment.This makes the player can select disposable symbol thereby prefers playing games.
Can define many pictorial information figure that will be used to replace.For example, many different pictorial information figure are by 121 inputs of gamma camera part, and can show at selective the 2nd display unit with 9 pictorial information figure that manifest as Figure 13.In addition, also have an input imagery selected cell in the 2nd display unit so that receiving any pictorial information figure from the outside reads and select, so the player's pictorial information that can select him or she to like, thereby prefer playing games.
In addition, image processing unit can be dividing the pictorial information that receives to be converted to the pictorial information of different specified quantitatives by image input section.Can be defined the pictorial information that is read out for the pictorial information figure that the qualification of above specified conditions and specified quantitative are made in the variation of image as each specified conditions that is limited.
Therefore, by limiting the specified conditions of input in advance, when this certain conditions was satisfied, input image information can be revealed, to replace specific pictorial information.
Though we have described the embodiment of slot machine in detail, it also can be used for pinball game as shown in Figure 2, and Fig. 2 is the outside drawing of pinball game.In Fig. 2, a display unit 110, for example oscilloscope tube or LCDs; One is used to obtain the gamma camera part 121 and the lighting device 120 of the charge-coupled image sensor of object image device, for example links to each other with charge-coupled image sensor gamma camera part 121 and is used for the flash lamp of illuminating objects, all is arranged on the game machine panel 101.Being provided with of hardware can be similar to aforesaid slot machine, and the control of the game process of suitable billiard game can be finished by game control unit 403.
Below, with reference to Figure 15 describe in detail an image input system not with game machine embodiment in aggregates, Figure 15 is the block diagram of image input system.In this embodiment, gamma camera part 121 inputs by charge-coupled image sensor visual processed also is stored in the medium, medium is installed in and is used to read pictorial information on the game machine then, replaces aforesaid special symbol and is revealed thereby be stored in pictorial information on the medium.In this situation, image input system is placed on the places such as inlet of parlour game, as long as the player just can use will be with it the time.At this moment just do not need to be equipped with an image input system for every game machine.
In Figure 15, image input system comprises the charge-coupled image sensor gamma camera part 121 of an imaging apparatus, an image processing unit 420 that is used to handle image by 121 inputs of charge-coupled image sensor gamma camera part and output image information to indicative control unit 401, picture record parts 1500 that are used at medium storage input image information, one is used to monitor the display unit 1510 that shows input image information, with one be used for receiving instruction, for example pictorial information receives the input block 1530 of instruction.In addition, it also can comprise prints off parts 421, for example is connected to the printer that image processing unit 420 is used to print off input image information.The gamma camera parts 121 of charge-coupled image sensor can have auto-focus function.In addition, image input system can also comprise lighting device 120, for example is used for the flash lamp that illuminates target on the charge-coupled image sensor gamma camera parts 121, and it can also comprise that one is used to send the card transmitting element of card.
Picture record part 1500 comprises that is used to lay a medium, as the card seating part 1520 of IC-card, and by the image information recording of image processing unit 420 output to predetermined zone.It can also comprise that one is read part so that read the information that is stored on this card.
Be used to show the usefulness that the pictorial information of input is inspected for the player such as cathode ray tube type or the such display part 1530 of LCDs.
Importation 1530 be used to receive image receive instruction and definite medium posting field with dimension of picture etc., and send them and remove image processing unit 420.The pictorial information of one specific region and specified quantitative can pre-determine in image processing unit 420, so that the posting field and the dimension of picture of decision medium.Importation 1530 can be provided with eliminates button 123 etc., is placed in the front of aforesaid slot machine.
In addition, can be provided on the card showing that input information is the display part of visual information.For example, at the display part of card, the photo of display card holder appearance.Card also can be used as the card that has credit information, for example the quantity of the game medium of Bao Liuing etc., be used to store the parlour game member card or the similar card of the holder's information that relates to card.If the card also as member card, in case pictorial information be recorded on the member card, when the card the holder get back to parlour game, he or she can play games with this member card.
Charge-coupled image sensor gamma camera part 121 and image processing unit 420 have foregoing function.
In this situation, parlour game also comprises the pictorial information reading section that is used for Card Reader.One I/O part 102a as shown in Figure 1 and Figure 4, and I/O part 102 will be provided with one as shown in Figure 4 be used for read inserting wherein card/Card Reader of recorded information/write card device 311.
In Figure 15, when an image reception instruction was received by importation 1530, charge-coupled image sensor gamma camera part 121 began to take.After the shooting, charge-coupled image sensor gamma camera part 121 sends pictorial information to image processing unit 420.Before the shooting, image processing unit 420 can by loudspeaker send predetermined acoustic information or in the display part 1510 demonstration information with the notice with the player who is taken.
After the shooting, input image information is presented on the display part 1510.After the player checked pictorial information on the display part 1510, image processing unit 420 was handled input image information as previously mentioned, and after the image processing, pictorial information is stored among the RAM.For example, image processing unit 420 carries out image processing, and the pictorial information that output is simplified is to replace specific symbol and pictorial information.Be presented on the whole display part 110 of game machine.
Then, when one is used for the instruction of recorded information on medium and receives by importation 1530 or after image processing finishes, image processing unit 420 transmits pictorial information to picture record part 1500, image recording unit 1500 is sent card at last on image information recording to a card then.
When playing games, the player can be placed on the Card Reader of game machine/write on the card device 311 with the interpreting blueprints image information to card, from the image information recording read of card to the specific region of pictorial data RAM1150 or among the V-RAM1400 of indicative control unit 401, so indicative control unit 401 carries out aforesaid control.Game machine can be provided with one and take out button in caliberating device, be used for accepting when game over an instruction, takes out the card that is inserted in the notch; According to the instruction of accepting, this card just is sent.
By carrying out aforesaid operation, pictorial information can be imported and show, replaces game image information.In case a card that has pictorial information is printed and distributed out, if the player blocks with this, the pictorial information that is stored on this card will replace symbol to be revealed and needn't input image information.Want conversion and be stored in pictorial information on the card, only needing on card again, record gets final product.
In the present embodiment, describe in detail as us, pictorial information can be imported and replace game image information and be shown, thus the player can have a kind of participate in the recreation in sensation, thereby may like playing games.Therefore, be equipped with game machine of the present invention the shop just can expect the growth of player's number.
Below, another embodiment of the present invention will be described in detail in detail, Figure 16 shows that another embodiment block diagram of game machine.In this embodiment, input image information is the visual information that is presented on the card.
As shown in figure 16, game machine 10 is along with the also synchronous conversion displaying symbol of the recreation of carrying out games, here the recreation that refers to relates to the symbol competition game of realizing on the slot machine display screen, the symbol competition game is to carry out on the display screen of slot machine, also can carry out on pinball game (Pinball game machine has and slot machine similar sign Presentation Function).Utilization appears at the role in the video-game, or things of the like description also can carry out role play.
This conversion displaying symbol comprises that with the game machine of carrying out games a TV camera 24 is used for input image data 22, a facial positions identifies that lamp display part 33 is used for the direction of determining that TV camera 24 is taken the player, a sign reversing device 20 that is used to produce game symbol data 21 and comes reindexing based on symbol data 21, one is used for reading continuously the game control device 38 that game control signal 40 that the games stored and output control games use goes to sign reversing device 20, one is used to receive the composite screen display unit 35 that also shows the symbol of recreation usefulness from the symbol data 21 of sign reversing device 20, one can read and is used for the reusable card 26 of record data and reading on reusable card 26/the card control part 39 of record data.
TV camera 24 identifies that with the facial positions that is used to specify the direction of taking the player lamp display part 33 is to install near game machine.
TV camera 24 can obtain pipe (cadmium selenide vidicon, vidicon, or same device) with charge-coupled image sensor or image.Both can adopt data signal also can adopt analog signal as vision signal.Adopt analog TV camera 24 might reduce machine cost.Digital camera 24 can adopt small-sized gamma camera, and can realize high-speed data transfer, brilliance control easily and white balance adjusting, the maintainability of improvement game machine.
In addition, if employing digital processing unit (DSP) will improve the image processing ability, for example profile detects and handles and secant correction processing, and the employing data signal will be improved disposal ability as the output of TV camera.In an embodiment, because the result of digital CCD TV camera, the image characteristics that can provide have been provided.
Sign reversing device 20 is to produce the symbol data 21 be used to play games and the conversion symbol based on symbol data 21, be used to produce one as importing comprising one by TV camera 24, the string diagram of the string diagram of the image 23 of the simplification that forms by the data capacity that has reduced pictorial data 22 produces 30, one of parts and is used for producing symbol data 21 and it being outputed to the screen component part 34 of the screen display unit 35 of combination according to string diagram.
In an embodiment, sign reversing device 20 is that electronic circuit by an employing microprocessor constitutes.Digital signal processor (DSP) and fast valve internal memory are to be used to improve the effective means that detect image processing abilities such as processing and secant correction processing as profile.
For example, player's facial expression etc. are imported the facial expression that can become symbol or role by TV camera 24, can make the player like playing games.
Can produce the string diagram generation part 30 of string diagram, comprising a secant correction portion 31 and a profile test section 32 that is used to strengthen outline line and uses the pictorial data after secant is proofreaied and correct to produce string diagram (image 23 of simplification) that is used to regulate density of image as the image of simplifying 23.
Image constitutes unit 34 receptions and produces the image 23 of the simplification of part 30 from the game control signal 40 of game control device 38 with from string diagram, produces symbol data 21 and also outputs to composite screen display part 35.
Game control device 38 comprises that the Games Software part 37 of the control program that is used to storage game operation input command, screen display, voice output etc. and one are used to read this program so that the recreation signal generator of game running divides 36.
In an embodiment, microprocessor and RAM provide the function of secant correction portion 31 and profile detecting unit 32.The image processings such as detection of secant correction and profile are carried out by software.
Reusable card 26 all or part of has the color big with white contrast, and the display layer that the organic compound that constitutes repeatable recording and can reuse on painted surface is made, its along with the heat of a certain specified temp that applies crystallization condense and become muddiness, and along with another that applies give the heat of fixed temperature and scatter become transparent.
Card control section 39 is played when adjusting from the instruction of game control device 38 etc. according to player's requirement or response, and the visual image 23 of the simplification that will be used to play records the surface of the card 26 that can reuse; It is with situation that game control parts 38 are connected under be used.Reusable card 26 just is inserted into (not shown) in the draw-in groove on the card control part 39 when using.
One base coating is laminated to the surface of the plastic clip base of recycling card 26, and except pigment, it can be by painted film, and aluminium film etc. is added pigment and constituted.Predetermined clauses and subclauses are to be produced on the surface of recycling card 26 with the hot tinting ink.
The hot tinting ink is used and is generally used for heat copying etc. widely, and is to be made by compound normally transparent and that provide a given color after being heated.
By organic compound constitute and along with the heat of a certain specified temp that applies crystallization condense and become muddiness, giving the heat of fixed temperature along with another that applies again and being shattered into the transparent display layer that reuses is that to be laminated to base coating lip-deep.For example, the organic compound that it comprises senior resin acid for example is dispersed in mountain Yu acid, laurate or the stearic acid etc. in 1, the 1 dichloroethylene polymer matrix material, wherein also will add a spot of surfactant etc.
When reusing display layer when being heated to a specific temperature (100 ℃ or higher), when promptly writing down temperature, the particulate of organic compound becomes polycrystal, produces random scatters, thereby makes display layer muddy as seen.On the other hand, when display layer is heated to another specified temp (70-95 ℃), when promptly eliminating temperature, crystal becomes monocrystal and scatters, thereby makes display layer transparent.
Usually, can repeat display layer and be under the state of whole aspect after eliminating the temperature heating, to use, in other words, become and use under the transparent state at the whole display layer that repeats.The one specific part formation one that can repeat display layer is used to write down or eliminate writing of symbol data 35 and remembers the zone.
The heat head that is arranged on the symbol data 35 that is used in the card control section 39 to write down or wipe on the reusable card 26 is that it of high temperature resistant type can have two retaining control temperature.
The heat head can be used for when being heated to the record temperature symbol data 35 is write the note zone; In order to eliminate the symbol data 35 in writing note zone, it only is that partial sweep to symbol data 35 gets final product that the heat head is heated to elimination temperature and this control.
When card control section 39 is adjusted from the instruction of game control device 38 etc. along with player's requirement or response, the image 23 of the simplification that will be used to play visually write can reusable card 26 the surface.
In an embodiment, we have discussed and have been used to produce that correspondence is presented at the symbol data 21 of the symbol on the drum that is made of liquid crystal display and based on the Coin-freed video game machine of symbol data 21 change sign, but the present invention is not limited only to this, and can be widely used in the game machine of playing with symbol, as change in the machine that role's facial expression such as player show as hero or the like and computer is played games in the shooting game on the machine.
Below, its function will be described in detail in detail.
Symbol data 21 is the symbols that are presented on the display screens such as slot machine, pinball game, or appears at the countenance of the role in the computer game machine game.
Pictorial data 22 is by TV camera input, and outputs in the sign reversing device 20 and go.In addition, the pictorial data 22 that is pre-existing in the image database 25 can be read out and output to image formation unit 34.
Facial positions identifies that lamp display part 33 indicates the direction that TV camera 24 is taken the player.The player identifies the indication of lamp display part 33 according to facial positions, in the face of being attached to the TV camera 24 in the game machine 10.His or her facial expression etc. like this, be merely able to from the place ahead or in the past, a left side and right three directions take in.
Three horizontal indicator lamps are to be used to embody the indication that facial positions is identified lamp display part 33.The player is the direction of the bright lamp of his or her face orientation, causes his or his the facial expression can be as pictorial data 22 inputs.
Image component part 34 receives from the game control signal 40 of game control device 38 with from the simplification image 23 of string diagram generating portion 30, produces symbol data 21, and it is outputed to composite screen display part 35.
In an embodiment, a liquid crystal indicator is as composite screen display part 35.Its shows by the recreation signal generator divides 36 and the recreation signal combination picture that produces of symbol data 21, and playing, so game function can improve.
Image database 25 for example can be arranged on, in the Games Software part 37, in an embodiment, pictorial data 22 grades that deposit in can be as symbol or facial expression feature, thereby so symbol data 21 can be presented on the display screen of slot machine game pinball game etc. and the role's who occurs in the recreation of playing on the computer game machine facial expression has been improved the function of recreation as symbol.
The pictorial data 22 of being read by image database 25 is output to the recreation signal generator and divides 36, and submits to predefined data and handle, and outputs to visual component part 34 then as game control signal 40.Set in advance data in order to interpret blueprints image data 22 and handle equally, can carry out and simplify image processing to export synthetic simplification image to image component part 34 as game control signal 40.
Sign reversing device 20 is used for that pictorial data is carried out the lines drawing and handles, and for example the reduction that the data volume of pictorial data 22 is reduced is handled.Lines are drawn to handle to detect by secant correction processing and profile and are handled in conjunction with finishing.It is realized by secant correction portion 31 and profile test section 32.It is as simplifying image 23 that lines are drawn.
Being used for that density transform that the optical density (OD) to pictorial data 22 deals with handles is to be used as secant to proofread and correct and handle.It is mainly finished by improving contrast; For example, density for the pictorial information that changes input, as long as the expression trunnion axis on and on vertical axis, have the density histogram of PEL density to become flat, so contrast just will improve, difference strengthens processing and edge detection process is with being the usefulness that profile detects processing, therefore it is visual as simplifying image 23 to produce a double base from pictorial data 22, for example, can use two-dimensional structure to extract code method the marginal information of the image of extraction is encoded.Profile can be according to visual for extracting in profile and other marginal informations in order to the smooth part of coding for separating in pictorial information.The code pattern of card Ademilson, encryption algorithm can be used as contour encoding.In an embodiment, simplifying processing just is meant: convert a target to be enough to experience image when reducing data volume.
When sign reversing device 20 carries out lines drawing processing by the profile enhancing for pictorial data 22, pictorial data 22, for example, carry out binary one position coding according to predefined density of image starting voltage, the data volume of simulated image data such as vision signal or digital image data then can be simplified as being 16 by compiling.
Because it is to be that pictorial data 22 is carried out when reducing the simplification image processing of pictorial data 22 amounts that lines draw to be handled, the scale of memory can be done for a short time as about tens KB low capacity video memories and about tens KB low capacity VRAMs.
The quantity of one frame images data is about tens KB, and about several milliseconds delivery time is enough to transmit a frame width of cloth symbol data in VRAM from video memory, even game progress is to be made in slot machine or to have the computer game machine of liquid crystal display with film, the display speed that this data transfer time can R-rated movies yet but also can shorten.
In addition, image processing at a high speed and high speed tranmission techniques are not need to make delivery time and film display speed synchronous, thereby have reduced machine cost.
Can reuse the clauses and subclauses of the necessity on the card 26 can be visually and repeatedly write down and eliminate.During use, can reuse card 26 is to insert in the card slotted eye that is produced on the card control section 39.
When adjusting according to player's requirement or recreation, for response from the indication of game control device 38 etc., the repeated display layer that writes reusable card 26 surfaces that simplification that card control section 39 will be used to play image 23 is visual, so the player can write down his or his the facial expression that is used to play, role's facial expression or the similar surface that is illustrated in reusable card 26; Game performance can be improved.Reusable card 26 is to insert the draw-in groove hole (not shown) that is produced on the card control section 39 to use.For symbol data 35 being write the reusable display layer of card 26, before this heat head that is attached in the card control part 39 was adjusted to record temperature (100 ℃ or higher), so posting field is heated to form numeral, shape etc. by the heat head, then, only be that the heated part of recording areas becomes muddiness, so symbol data 35 is written into.
On the other hand, be to eliminate symbol data 35, the heat head is adjusted to eliminates temperature (70-95 ℃), only to parlour game clearly, licensed user's symbol data 35 eliminated by heat head local scannings and heating.Symbol data 35 becomes transparent or sightless to eliminate the temperature heating; Therefore card becomes reusable.
According to the described game machine of embodiment when being used to reduce the simplification image processing of pictorial data 22 quantity, pictorial data 22 is carried out lines to be described to handle, therefore data capacity can further reduce, so handling procedure can carry out in the low capacity VRAM of the video memory of about tens KB low capacities and tens KB; Described recreation function is held with showing and is had the more substantial symbol data of game machine of identical memory capacity than other.
The data volume of one frame images can be reduced to tens KB, so just sufficient will being sent to the VRAM from video memory of about several milliseconds delivery time from the data of a frame images, even game progress is as slot machine or have the computer game machine of liquid crystal display, be to use film making, data transfer time can the R-rated movies display speed, game running speed is not weakened, and game performance can be improved.
Equally, it is not need consistently with the film display speed that high speed image is handled with high-Speed Data Transferring Technique, has reduced machine cost.
Below, will describe in detail with the image management system of an input imagery, as specific embodiment as a security system.
In this embodiment, the player's who imports in each game machine pictorial information is the management system that is sent to the management game shop, so management system has just been grasped the pictorial information of player on every game machine.Further, can one abnormal conditions detector be set for every game machine, when it detects abnormal conditions, notice abnormal conditions management system.For example, the player has carried out illegal act when playing games, and resembles with a magnet guide wire ball and enters a win hole, if a magnetic detector is used as the abnormal conditions detector, this illegally can be detected.
Embodiment 17-23 with reference to the accompanying drawings discusses.
Accompanying drawing 17 is overall calcspars of the input imagery management system of present embodiment, is provided with in the game room of game machine 10A-10L one, and game machine 10A-10L is connected to management system 200 by a bus.All comprise a visual input block among every game machine 10A-10L, Fig. 1 that discussed as the front or video camera part 121 shown in Figure 2, so player's appearance can be used as the pictorial information input, every game machine 10A-10L comprises that also one is used to transmit the visual translator unit 425 of the pictorial information that is produced by image processing, and be to be connected to the image processing unit 420 that is used to handle input imagery as shown in Figure 4, be connected to management system 200 by a bus 220 as shown in figure 17 simultaneously.Management system 200 is connected with game machine 10A-10L by bus 220, to receive the pictorial information from every game machine.
Schematic block diagram as shown in figure 22, management system 200 comprises that one is connected in the receiving unit 2201 that game machine 10A-10L is used to receive the pictorial information of transmission by bus 220, the image processing unit 2202 that the pictorial information that receiving unit 2201 is received is carried out image processing, one is used to control the indicative control unit of the demonstration of the pictorial information of handling through image processing unit 2202, one is used to manage the administrative unit 2204 from the pictorial information of game machine transmission, one is used to show the display part 2206 of the pictorial information that is subjected to indicative control unit 2203 controls, one is used to print off the printing portion 2207 of pictorial information, one is used for the memory 2205 of memory image information, with an importation 2208, as keyboard.200 couples of each pictorial information figure from game machine of management system assign identifying information (image numbers), as every game machine control chart image information.
Pictorial information can transmit by predetermined agreement between the receiving unit 2201 of the translator unit 425 of game machine and management system.For example, management system 200 can be with the poll method by receiving unit 2201 registration game machines, and when new pictorial information is transfused to (for example, the pictorial information of input can be used as the pictorial information of new input after aforesaid visual input calibration button shown in Figure 1 was pressed), the recreation function is reacted to the registration of new input image information.In this situation, each game machine can also comprise that one is used for the memory of memory image information, also can use the agreement as CSMA/CN (the carrier sensing multiple access with collision detection) system.
The image processing unit 420 of every game machine can be to simplifying the pictorial information that is transmitted or compressing processing.These pictorial information are sent from game machine then.
The receiving unit 2201 of management system 200 receives the pictorial information that sends.The pictorial information of receiving is sent to image processing unit 2202, if pictorial information is compressed, 2202 pairs of pictorial information of image processing unit are made decompression.Also have, if necessary, image processing unit 2202 can be used for pictorial information is simplified processing.2204 pairs of pictorial information of being handled by image processing unit 2202 of administrative unit add the pictorial information identifying information, and pictorial information is to be stored in the address corresponding to the pictorial information identifying information of memory 2205.If pictorial information is compressed, it can not carry out being stored in the memory 2205 by administrative unit 2204 under the situation of image processing through image processing unit 2002.
Comprise an admin table 2210 shown in Figure 23 in the administrative unit 2204 of management system 200.Admin table 2210 in Figure 23 provides to every game machine, is used to store the pictorial information identifying information (visual number) of playing games on the corresponding game machine of recreation people.For example, player's pictorial information identifying information can be the sequence number according to the appointment of transmission order, and can be eliminated every day.The information that every game machine is sent comprises every game medium number (being input to game machine) that the player is used to play on the game machine, the number that the number of the winner's game medium on the game machine is meant the input ball is returned every player, hereinafter be about to this as the output nodule number, this information comprises that also the time started and the concluding time of every player's recreation append in the pictorial information simultaneously.The detection signal that is used to detect input nodule number or output nodule number be flow out by medium that detector or medium input detector calculate respectively and (as Fig. 4) gained detect information and can be sent out away, recreation time started and concluding time, as previously described, the time that is pressed at visual input calibration button 122 shown in Figure 1 can be used as the time started, and the time that by-pass cock 107 shown in Figure 4 is pressed can be used as the concluding time.In other words, if as shown in Figure 8 radiating portion 212 and light receiving part 2123 are provided, they detect recreation people's existence, and therefore play time started and concluding time can be obtained.
Every game machine can also comprise that one is used to detect the illegal act detector.The illegal act detector is the detector of describing in the style just like international publication number WO92/09344, wherein game machine is provided with the responsive matrix sensor of a metal, be used to detect the improper path of input metal object game medium, thereby illegal act can be detected.For example, this illegal act is deliberately to change direction of motion of containing metal object or the like from the outside with magnet, enters with guiding containing metal object and wins the hole.If be provided with such illegal act detector, and detected an illegal act, management system will be apprised of this and illegally be detected.When receive showing that illegal act detects information, treatment system can show or print the identifying information of game machine and and show and print the just appearing diagram image information of the player on this Play Station games with the information of illegal act.
Below, with reference to Figure 18-21 in detail a kind of game machine management method of management system 200 being described in detail, Figure 18-21 shows the example of display screen of the display part 2206 of management system 200.
As Figure 18 and shown in Figure 19, the operating position of game machine and being presented on the display part 2206 at that time in parlour game with the player's of game machine pictorial information.For example, game machine 10I is not used when 16:00 as shown in figure 18, if new pictorial information is sent out from game machine, and by receiving unit 2201 receptions of management system 200, the player's of game machine 10I pictorial information by display processing unit 2202, administrative unit 2204 and indicative control unit 2203 by showing as shown in figure 19, thereby the player on each game machine can be identified.
Touch the demonstration front that control handwheel can be arranged on display part 2206 as one of importation 2208.For example, as Figure 18 and shown in Figure 19, be provided with and shield conversion demarcation 230 or same base part next time, if the conversion of screen next time on the screen is demarcated 230 and is touched, then screen image at that time can transform to next predetermined screen image, in the present embodiment, for example, if shielding conversion demarcation 230 is to be touched after the identifying information of a game machine next time, 10A is touched such as game machine, and screen display is transformed to the operating position of game machine 10A as shown in figure 20.In the drawings, the quantity, abnormal conditions sign of the quantity of player's pictorial information, playtime, input ball, output ball, or the like, can be as the operating position of game machine 10A on the same day, thereby the operating position of player's energy and every game machine shows together, thereby the operating position of player's energy and every game machine is identified together.
In addition, being apprised of an illegal act when management system is detected, administrative unit 2204 can change the identifying information Show Color of the game machine that has carried out illegal act, simultaneously as shown in figure 19, shows that an information " abnormal conditions generation " is to point out this illegal act.If management system comprises that again a sound equipment output 2209 as shown in Figure 22 can be exported predefined chimes of doom.
In addition, when an illegal act has taken place, show that the pictorial information that the illegal act of playing games occurs can be as shown in figure 21, can be presented on the screen with the identifying information of the image that amplifies with game machine, in this situation, administrative unit 2204 makes image processing unit 2202 amplify processing for played at that time people's pictorial information of the game machine that has carried out illegal act, and indicative control unit 2203 shows this information on display part 2206 simultaneously.Printing portion 220 can be made the hard copy output of a demonstration information.
When an illegal act has taken place, the pictorial information of having carried out the game machine player at that time of illegal act is shown, and therefore, the parlour game manager can discern the player who is carrying out illegal act according to this pictorial information, therefore, the image of input can tighten management with delinquency prevention.
The present invention discusses as us, and pictorial information can import and show and replace game image information, thereby the player can have a kind of sensation that participates in playing, and can like playing games.Therefore, the growth of player's quantity also can be expected in the shop, the Room that game machine of the present invention is housed.
The present invention can be applicable to the security system by the control chart image information.

Claims (47)

1. image displaying game machine, it is characterized in that comprising:
One carries out the recreation operating part of recreation;
The game image storage area of one storage game image information;
The one image input section branch from pictorial information source input image information therefrom also can output image information;
One input imagery storage area is used for storing the pictorial information by the input of image input section branch;
One display control section is used for being controlled at the demonstration of the pictorial information that the game image storage area stored and is controlled at the demonstration of the pictorial information of being stored in the input imagery storage area, and in response to the recreation recreation that operating part carried out; And
One display part, its demonstration are the control that is subjected to display control section.
2. image displaying game machine as claimed in claim 1, it is characterized in that said display control section, be between two kinds of pictorial information read, to regulate to change, the i.e. pictorial information of reading and being stored in the input imagery storage area in the pictorial information that is stored in the game image storage area adjusting of reading between the two changes the demonstration of reading pictorial information with control.
3. image displaying game machine as claimed in claim 1 is characterized in that said image input section branch comprises-CDD (charge-coupled image sensor) gamma camera that it is positioned at an ad-hoc location, facing to the player of said image displaying game machine.
4. image displaying game machine as claimed in claim 3 is characterized in that said CCD gamma camera has a kind of auto-focus function.
5. image displaying game machine as claimed in claim 3 is characterized in that its position of said CCD gamma camera is near the display part.
6. image displaying game machine as claimed in claim 1 is characterized in that also comprising an output, is used to export the pictorial information through the input of image input section branch.
7. image displaying game machine as claimed in claim 6 is characterized in that said output comprises one of following two parts at least: one second display part, in order to show the pictorial information of dividing input by image input section; With a printing part, in order to print pictorial information by the input of image input section branch.
8. image displaying game machine as claimed in claim 1 is characterized in that said display part is the pictorial information that is used to show by the input of image input section branch.
9. image displaying game machine as claimed in claim 1, it is characterized in that also comprising an image processing processing section, in order to carry out following at least a processing: a kind of amplification handled the pictorial information that is about to through the input of image input section branch, is amplified to a certain specified quantitative; A kind ofly dwindle processing, the pictorial information that is about to the input of pictorial information input part branch narrows down to a certain specified quantitative; A kind of compression is handled, and the pictorial information that is about to the input of image input section branch is compressed to a certain specified quantitative; And a kind of adjustment processing, the pictorial information that is about to the input of pictorial information input part branch is finely tuned trimming, becomes a certain specified quantitative, wherein
Said input imagery storage area is to be used for storing the pictorial information of input image information being handled by the image processing part.
10. image displaying game machine as claimed in claim 1 is characterized in that also comprising:
One medium is used to store the pictorial information through the input of image input section branch;
One writes the note part, is used for dividing the pictorial information of input to write image input section and remembers said storing medium; And
One prints and distributes part, is used to print and distribute by writing the note part write the pictorial information of remembering on this medium.
11. image displaying game machine as claimed in claim 10 is characterized in that also comprising:
One insertion portion, said medium is inserted in it; With
One reading section is used for reading the pictorial information on the medium that the insertion section branch inserts, wherein
Said display control section, the further demonstration of control chart image information, pictorial information is to write note to read on medium and by reading part.
12. image displaying game machine as claimed in claim 1 is characterized in that also comprising:
One medium is in order to memory image information;
One insertion portion, said storing medium are inserted in it; And
One reads part, in order to read the pictorial information on the medium that is inserted in the insertion portion, wherein
Said display control section, further the demonstration of the pictorial information of note on medium is write in control, and reads by reading part.
13. image displaying game machine as claimed in claim 10 is characterized in that the said note part of writing, and is the pictorial information that is used for writing the input of note image input section branch, with this pictorial information on medium is shown it with visual information.
14. image displaying game machine as claimed in claim 13 is characterized in that said medium is a kind of reusable medium, Ji Lu information can visual record and is wiped thereon.
15. image displaying game machine as claimed in claim 1 is characterized in that comprising checkout gear input time, is used to detect predetermined pictorial information initial conditions and according to detected situation, instructs above-mentioned image input section to divide input image information, wherein
When the image input section branch receive from input time checkout gear instruction the time, just begin input image information.
16. image displaying game machine as claimed in claim 15 is characterized in that when the player proceeds to play in the given time said input time, checkout gear guaranteed that just above-mentioned pictorial information initial conditions is met.
17. image displaying game machine as claimed in claim 15 is characterized in that said recreation operating part, when the game medium of a certain predetermined number has been imported, just allows the player to play, and wherein
Said input time checkout gear, when the recreation operating part begins to play, just the time of recreation is counted,, assert that just said pictorial information initial conditions is met through after no longer playing preset time and when counting reaches a certain predetermined value.
18. image displaying game machine as claimed in claim 15 is characterized in that also comprising that one detects the part that the player occurs, in order to detect the player who occurs previously at image displaying game machine, wherein
When part appears in said detection player, having detected that a player occurs is after no player comes across a certain period preset time, and then said input time, checkout gear assert that just said pictorial information initial conditions is met.
19. image displaying game machine as claimed in claim 18 is characterized in that the test section whether said player exists comprises:
Emitter is used to launch infrared ray in a specific direction;
Optical pickup apparatus is used to receive the infrared ray from above-mentioned specific direction reflection; And
Determinator is used for determining player's existence, when said optical pickup apparatus is not receiving infrared ray after one period preset time, receives infrared ray one period preset time.
20. image displaying game machine as claimed in claim 15 is characterized in that also comprising caliberating device, is used to accept to import from the outside the grant instruction of said pictorial information, wherein
When above-mentioned caliberating device had been accepted grant instruction, said input time, checkout gear confirmed that just said pictorial information initial conditions satisfies.
21. image displaying game machine as claimed in claim 15 is characterized in that also comprising massaging device, is used to notify player's image to be imported by said image input section branch.
22. image displaying game machine as claimed in claim 21, it is characterized in that also comprising the refusal caliberating device, be used for accepting a certain refusal instruction from the outside, refusal is pointed out not allow input imagery in a certain special time after massaging device is notified the player.Wherein when the refusal caliberating device, in a certain special time after massaging device is notified the player, when not receiving the refusal instruction as yet, then input time, checkout gear satisfied affirmation pictorial information initial conditions.
23. image displaying game machine as claimed in claim 15 is characterized in that beginning to play a certain when playing on image displaying game machine as a new player, then this input detection device confirms that just the pictorial information initial conditions satisfies.
24. image displaying game machine as claimed in claim 1 is characterized in that also comprising the change time detection device, is used for when a certain predetermined visual change condition satisfies, and instructs said display control section to change pictorial information, wherein
When display control section receives that when changing the instruction of time detection device, it just will change over the pictorial information by the input of image input section branch relevant for pictorial information predetermined in the pictorial information of recreation, and it is shown.
25. image displaying game machine as claimed in claim 24 is characterized in that also comprising caliberating device, in order to accept to a certain change grant instruction from the pictorial information of outside, wherein
When said caliberating device has been accepted grant instruction, then change time detection device and confirm that just the condition of said pictorial information change satisfies.
26. image displaying game machine as claimed in claim 24 is characterized in that said display control section, is to be used for the demonstration of the multiple sign pattern of pictorial information on a plurality of diverse locations is controlled, wherein
Said recreation operating part comprises determinator, is used to measure and confirms that whether on a plurality of positions symbols displayed combination is complementary with predetermined symbol combination, and wherein
When said determinator confirmed that the symbols displayed combination is complementary with the predetermined symbol combination on a plurality of positions, then said change time detection device confirmed that just the condition that pictorial information changes satisfies.
27. image displaying game machine as claimed in claim 24, it is characterized in that said image input section branch comprises checkout gear input time, in order to when a predetermined pictorial information initial conditions has satisfied, and when accepted from said input time checkout gear instruction the time, just instruct said image input section to divide input image information, and wherein
Work as pictorial information, when dividing input by said image input section, then said change time detection device confirms that just the condition of pictorial information conversion satisfies.
28. image displaying game machine as claimed in claim 1 is characterized in that said display part also comprises a display window part, in order to show polytype symbol on a plurality of positions.
29. image displaying game machine as claimed in claim 1 is characterized in that said game image storage area can store polytype pictorial information symbol, and wherein
Said display control section is to be used for controlling the demonstration of display part at a plurality of locational symbols; Read the pictorial information that is stored in the said input imagery storage area, to replace a certain special symbol in the said polytype symbol; And show control.
30. image displaying game machine as claimed in claim 1 is characterized in that said display part comprises all the other display areas outside a recreation display area that is used to play and the recreation display area, wherein
Said game image storage area is to be used for being stored in the background information that shows in the unnecessary display area, and wherein
Said display control section, be to use predetermined pictorial information as a setting the spy of information use area
31. image displaying game machine as claimed in claim 1 is characterized in that said game image storage area, is to be used for storing polytype symbol as pictorial information, wherein
Said recreation operating part is to be used for limiting a plurality of recreation circuits as a plurality of locational symbol combination, selects at least more than one recreation circuit, and the instruction display control section to indicate a certain recreation circuit chosen, and wherein
Said display control section is the demonstration that is used for being controlled at a plurality of locational symbols, and utilizes predetermined pictorial information as the pictorial information of specifying the recreation circuit of selecting
32. image displaying game machine as claimed in claim 31 is characterized in that also comprising recreation circuit selecting arrangement, in order to accept to select at least more than one a plurality of recreation circuits, wherein
Said recreation operating part is to be used for selecting the recreation circuit, in response to the selection of recreation circuit selecting arrangement acceptance.
33. image displaying game machine as claimed in claim 29 is characterized in that also comprising the symbol caliberating device, is used to show all types of symbols that can be chosen as special symbol and is used to accept to demarcate one of displaying symbol as external special symbol.
34. image displaying game machine as claimed in claim 1, it is characterized in that said display part has a display area, this area had been divided into some zonules in the past, and wherein said game machine also comprises visual caliberating device, was used for the predetermined pictorial information of each sub-district is demarcated explanation.
35. image displaying game machine as claimed in claim 1 is characterized in that said image input section branch, is to be used for importing polytype pictorial information, and wherein
Said input imagery storage area is to be used for storing various types of information.
36. image displaying game machine as claimed in claim 9 is characterized in that said image processing part, is to be used for the pictorial information that the image input section branch is accepted is transformed into the image letter of a plurality of different specified quantitatives, and wherein
Said input imagery storage area is the pictorial information that is used for storing above-mentioned different specified quantitatives, and the pictorial information of so different specified quantitatives is partly changed by image processing and forms.
37. image displaying game machine as claimed in claim 36, it is characterized in that also comprising the input imagery selecting arrangement, being used for showing can selecteed above-mentioned polytype pictorial information, with a certain selection instruction that is used for accepting from the outside, from said polytype pictorial information, read the pictorial information of any type.
38. image displaying game machine as claimed in claim 35, it is characterized in that said display control section predesignated various pictorial information conversion conditions, and predesignated the pictorial information that one of said polytype pictorial information is read as needs, with pictorial information conversion condition corresponding to each regulation.
39. image displaying game machine as claimed in claim 36, it is characterized in that said display control section predesignated diversified image letter conversion condition and read pictorial information with one of different specified quantitatives of having predesignated pictorial information as needs, with pictorial information conversion condition corresponding to each regulation.
40. for carrying out one innings of recreation multiple sign picture is shown control in an image displaying game machine, a kind of image display controlling method is characterized in that comprising the following step:
The image of picked-up jobbie;
The pictorial information that input is absorbed;
Input image information is transformed into a certain specified quantitative of pictorial information; And
This specified quantitative to pictorial information shows control, replaces a certain predetermined symbol in the said multiple symbol.
41. image display controlling method as claimed in claim 40, it is characterized in that said conversion step be carry out following at least a kind of: a kind of amplification process that input image information is amplified to a certain specified quantitative, a kind of process of dwindling that input image information is narrowed down to a certain specified quantitative, a kind of input image information is compressed to the compression process of a certain specified quantitative, and a kind of adjustment process that the input image information fine setting is trimmed to a certain specified quantitative.
42. image display controlling method as claimed in claim 40 is characterized in that then input image information just is presented on the display screen commodiously when some symbol combination that show can be complementary with a certain predetermined symbol combination on a plurality of positions.
43. an image displaying game machine is used for a plurality of locational polytype symbols are shown on the display window for the player and plays, and it is characterized in that said system comprises:
The recreation operating part of playing;
The game image storage area of pictorial information in the storage recreation;
One inserts the insertion portion of medium, and these medium are to be used to store particular image information;
One is used for reading the reading section of particular image information, and this particular image information is to be stored on the medium, and medium is to insert in the said insertion portion;
One is used for reading the display control section of pictorial information, and pictorial information is that to be stored in game image storage area and particular image information be to read and show control by reading part; And
One display part, its demonstration are the control that is subjected to said display control section.
44. image displaying game machine as claimed in claim 43 is characterized in that also comprising caliberating device, the medium of inserting said insertion portion in order to instruction is removed.
45. an image displaying game machine is characterized in that comprising: one shows first display part of game image information; With one first display control section, be used for first display part is shown control that show the player's who plays games pictorial information to cause said a certain display part, improvement wherein comprises:
The image capturing section of a certain target image of one picked-up;
One second display part is in order to show the pictorial information by the target image of image capturing section picked-up; And
One second display control section shows in order to cause second display part.
46. image displaying game machine as claimed in claim 45 is characterized in that said first display control section can change the pictorial information at least a portion recreation, becomes the pictorial information that is presented at second display part, and shows control.
47. image displaying game machine as claimed in claim 45 is characterized in that said image capturing section comprises a gamma camera, it can regulate the image that the picked-up player is present in front, first display part automatically.
CN 94194891 1993-12-27 1994-10-17 Image displaying game machine and image display controlling method Withdrawn CN1142782A (en)

Applications Claiming Priority (7)

Application Number Priority Date Filing Date Title
JP33204693 1993-12-27
JP332049/93 1993-12-27
JP332048/93 1993-12-27
JP332047/93 1993-12-27
JP33204793 1993-12-27
JP332046/93 1993-12-27
JP75175/94 1994-04-14

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CN1142782A true CN1142782A (en) 1997-02-12

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CN 94194677 Withdrawn CN1139389A (en) 1993-12-27 1994-10-17 Image displaying game system and management system for place of amusement
CN 94194891 Withdrawn CN1142782A (en) 1993-12-27 1994-10-17 Image displaying game machine and image display controlling method

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CN 94194677 Withdrawn CN1139389A (en) 1993-12-27 1994-10-17 Image displaying game system and management system for place of amusement

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7740540B2 (en) 2004-06-11 2010-06-22 Universal Entertainment Corporation Gaming machine
CN103520910B (en) * 2012-07-02 2016-06-01 京乐产业.株式会社 A kind of game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7740540B2 (en) 2004-06-11 2010-06-22 Universal Entertainment Corporation Gaming machine
CN103520910B (en) * 2012-07-02 2016-06-01 京乐产业.株式会社 A kind of game machine

Also Published As

Publication number Publication date
CN1139389A (en) 1997-01-01

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