CN114100145B - Cloud game interaction method, device, equipment and medium - Google Patents

Cloud game interaction method, device, equipment and medium Download PDF

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Publication number
CN114100145B
CN114100145B CN202111491725.1A CN202111491725A CN114100145B CN 114100145 B CN114100145 B CN 114100145B CN 202111491725 A CN202111491725 A CN 202111491725A CN 114100145 B CN114100145 B CN 114100145B
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Prior art keywords
game
target
user
data
record
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CN114100145A (en
Inventor
周谱德
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Douyin Vision Co Ltd
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Douyin Vision Co Ltd
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Priority to CN202111491725.1A priority Critical patent/CN114100145B/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/497Partially or entirely replaying previous game actions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/634Methods for processing data by generating or executing the game program for controlling the execution of the game in time for replaying partially or entirely the game actions since the beginning of the game

Abstract

The present disclosure relates to a cloud game interaction method, device, apparatus and medium. The cloud game interaction method comprises the following steps: responding to the triggering operation of the first user, and displaying a ranking list of the target cloud game; determining a target ranking record from the ranking list in response to a selection operation of the first user; and displaying a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture of the target cloud game conducted by the target object corresponding to the first user and the record object corresponding to the target ranking record. According to the embodiment of the disclosure, multi-user interaction can be realized in the cloud game, and the richness and the interestingness of the cloud game content are improved.

Description

Cloud game interaction method, device, equipment and medium
Technical Field
The present disclosure relates to the technical field of cloud games, and in particular, to a cloud game interaction method, device, apparatus, and medium.
Background
With the development of cloud technology, cloud games have grown so that users can run cloud games directly in host applications without downloading the application programs of the cloud games.
When a user runs the cloud game in the host application, the terminal can establish a connection with a cloud service end of the cloud game, so that the cloud service end runs the cloud game, and a player operates the running cloud game through the terminal, so that the cloud service end renders a corresponding game interface and sends the game interface to the terminal, and the terminal can display the game interface. However, such a game running mechanism enables a user to play only a single-machine mode cloud game, but cannot play a multi-player mode cloud game.
Disclosure of Invention
In order to solve the above technical problems or at least partially solve the above technical problems, the present disclosure provides a cloud game interaction method, device, equipment and medium.
In a first aspect, the present disclosure provides a cloud game interaction method, including:
responding to the triggering operation of the first user, and displaying a ranking list of the target cloud game;
determining a target ranking record from the ranking list in response to a selection operation of the first user;
and displaying a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture of the target cloud game conducted by the target object corresponding to the first user and the record object corresponding to the target ranking record.
In a second aspect, the present disclosure provides a cloud game interaction device, including:
the first display unit is configured to respond to the triggering operation of the first user and display a ranking list of the target cloud game;
a record determining unit configured to determine a target ranking record from the ranking list in response to a selection operation of the first user;
and the second display unit is configured to display a first game picture based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record, wherein the first game picture is a game picture of the target cloud game played by the target object corresponding to the first user and the record object corresponding to the target ranking record.
In a third aspect, the present disclosure provides a cloud game interaction device, comprising:
a processor;
a memory for storing executable instructions;
the processor is configured to read executable instructions from the memory, and execute the executable instructions to implement the cloud game interaction method according to the first aspect.
In a fourth aspect, the present disclosure provides a computer readable storage medium storing a computer program, which when executed by a processor, causes the processor to implement the cloud game interaction method of the first aspect.
Compared with the prior art, the technical scheme provided by the embodiment of the disclosure has the following advantages:
according to the cloud game interaction method, device, equipment and medium, after the triggering operation of the first user is received, the ranking list of the target cloud game can be displayed, after the selecting operation of the first user is received, the target ranking record selected by the first user is determined from the ranking list, further, based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record, a first game picture of the target cloud game is displayed based on the target object corresponding to the first user controlled by the first game data and the record object corresponding to the target ranking record controlled by the second game data, and therefore cloud game competition between the first user and the target ranking record can be completed by utilizing the game data corresponding to the first user and the target ranking record, the cloud game can be a game of a single player or a multi-mode game, namely multi-user interaction can be realized in the cloud game, and the cloud game content is enriched and interesting are improved.
Drawings
The above and other features, advantages, and aspects of embodiments of the present disclosure will become more apparent by reference to the following detailed description when taken in conjunction with the accompanying drawings. The same or similar reference numbers will be used throughout the drawings to refer to the same or like elements. It should be understood that the figures are schematic and that elements and components are not necessarily drawn to scale.
Fig. 1 is a schematic flow chart of a cloud game interaction method according to an embodiment of the disclosure;
FIG. 2 is an interface schematic diagram of a cloud gaming application provided in an embodiment of the present disclosure;
FIG. 3 is an interface schematic of a cloud gaming ranking interface provided in an embodiment of the present disclosure;
FIG. 4 is an interface diagram of a first game screen according to an embodiment of the present disclosure;
FIG. 5 is an interface diagram of another first game screen according to an embodiment of the present disclosure;
FIG. 6 is an interface diagram of a first game screen according to an embodiment of the present disclosure;
FIG. 7 is an architecture diagram of a cloud gaming architecture provided by embodiments of the present disclosure;
fig. 8 is a flowchart of a game screen generating method according to an embodiment of the present disclosure;
FIG. 9 is an interface diagram of a game screen according to an embodiment of the present disclosure;
FIG. 10 is an interface diagram of yet another first game screen provided by an embodiment of the present disclosure;
FIG. 11 is a schematic structural diagram of a cloud game interaction device according to an embodiment of the present disclosure;
fig. 12 is a schematic structural diagram of a cloud game interaction device according to an embodiment of the present disclosure.
Detailed Description
Embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. While certain embodiments of the present disclosure have been shown in the accompanying drawings, it is to be understood that the present disclosure may be embodied in various forms and should not be construed as limited to the embodiments set forth herein, but are provided to provide a more thorough and complete understanding of the present disclosure. It should be understood that the drawings and embodiments of the present disclosure are for illustration purposes only and are not intended to limit the scope of the present disclosure.
It should be understood that the various steps recited in the method embodiments of the present disclosure may be performed in a different order and/or performed in parallel. Furthermore, method embodiments may include additional steps and/or omit performing the illustrated steps. The scope of the present disclosure is not limited in this respect.
The term "including" and variations thereof as used herein are intended to be open-ended, i.e., including, but not limited to. The term "based on" is based at least in part on. The term "one embodiment" means "at least one embodiment"; the term "another embodiment" means "at least one additional embodiment"; the term "some embodiments" means "at least some embodiments. Related definitions of other terms will be given in the description below.
It should be noted that the terms "first," "second," and the like in this disclosure are merely used to distinguish between different devices, modules, or units and are not used to define an order or interdependence of functions performed by the devices, modules, or units.
It should be noted that references to "one", "a plurality" and "a plurality" in this disclosure are intended to be illustrative rather than limiting, and those of ordinary skill in the art will appreciate that "one or more" is intended to be understood as "one or more" unless the context clearly indicates otherwise.
The names of messages or information interacted between the various devices in the embodiments of the present disclosure are for illustrative purposes only and are not intended to limit the scope of such messages or information.
The embodiment of the disclosure provides a cloud game interaction method, device, equipment and medium capable of increasing player experience.
The cloud game interaction method provided by the embodiment of the present disclosure is first described in detail with reference to fig. 1 to 10.
In the embodiment of the disclosure, the cloud game interaction method can be applied to electronic equipment. Electronic devices may include, but are not limited to, mobile terminals with touch screens such as mobile phones, notebook computers, digital broadcast receivers, PDAs (personal digital assistants), PADs (tablet computers), PMPs (portable multimedia players), car terminals (e.g., car navigation terminals), wearable devices, etc., and stationary terminals with touch screens such as digital TVs, desktop computers, smart home devices, etc.
Fig. 1 shows a flow chart of a cloud game interaction method according to an embodiment of the disclosure.
As shown in fig. 1, the cloud game interaction method may include the following steps.
And S110, responding to the triggering operation of the first user, and displaying a ranking list of the target cloud game.
In the embodiment of the disclosure, when the first user plays the cloud game, if the first user wants to view the ranking list of the target cloud game, a trigger operation may be input to an electronic device used by the first user, and after receiving the trigger operation of the first user, the electronic device may respond to the trigger operation to display the ranking list of the target cloud game.
In the embodiment of the present disclosure, the game type of the target cloud game may include a competitive type, an action type, a adventure type, a simulation type, a role playing type, etc., without limitation.
In the embodiment of the present disclosure, the triggering operation may be an operation for triggering the electronic device to display a ranking list of the target cloud game.
In some embodiments, the triggering operation may include a gesture control operation (e.g., long press, double click, etc.), a voice control operation, or an expression control operation on a designated game interface of the target cloud game, such as a main interface, without limitation.
Taking the triggering operation as a long-press operation on the main interface of the target cloud game as an example, when the first user wants to view the ranking list of the target cloud game, the first user can long-press the main interface of the target cloud game, so that the electronic device displays the ranking list of the target cloud game.
In other embodiments, the triggering operation may include, without limitation, a gesture control operation (e.g., a click, a long press, a double click, etc.), a voice control operation, or an expression control operation on a designated game interface of the target cloud game, such as a leaderboard control in a main interface.
The ranking list control may be any control that can be triggered by a button, an icon, or the like, and after being triggered, may trigger the electronic device to display a ranking list of the target cloud game, which is not limited herein.
Taking the triggering operation as an example of the clicking operation of the ranking list button in the main interface of the target cloud game, when the first user wants to view the ranking list of the target cloud game, the first user can click the ranking list button so as to enable the electronic device to display the ranking list of the target cloud game.
FIG. 2 illustrates an interface schematic of a cloud gaming application provided by an embodiment of the present disclosure.
As shown in fig. 2, the electronic device 201 displays a main interface 202 of the target cloud game, and the main interface 202 may include a start button 203 and a leaderboard button 204. When the first user wants to view the ranking list of the target cloud game, the first user may click on the ranking list button 204 to cause the electronic device 201 to display the ranking list of the target cloud game. When the first user wants to start a game play of the target cloud game, the start button 203 may also be clicked to cause the electronic device 201 to display a single-person game screen.
In an embodiment of the present disclosure, the ranked list may include at least one ranking record.
FIG. 3 illustrates an interface schematic of a cloud gaming ranking interface provided by embodiments of the present disclosure.
As shown in fig. 3, an electronic device 301 displays a cloud game ranking interface 302, where the cloud game ranking interface 302 may include a plurality of ranking records 303, each ranking record 303 may include information such as a ranking corresponding to the ranking record 303, a nickname of a first user who created the ranking record 303, and a clearance time when the ranking record 303 was created, and each ranking record 303 may further include a play button 304 and a save button 305.
When the first user clicks the play button 304, the electronic device 301 may play the history game video corresponding to the ranking record 303 to which the play button 304 belongs. When the first user clicks on any save button 305, the electronic device 301 may download and store locally the history game video corresponding to the ranking record 303 to which the save button 305 belongs.
S120, determining a target ranking record from the ranking list in response to the selection operation of the first user.
In an embodiment of the disclosure, if the first user wants to play against one or some ranking records in the ranking list, a selection operation may be input to an electronic device used by the first user, and after receiving the selection operation of the first user, the electronic device may determine, in response to the selection operation, a target ranking record selected by the selection operation from the ranking list.
In the disclosed embodiments, the selecting operation may be an operation for selecting a target ranking record in a ranking list.
Wherein the target ranking record may comprise at least one ranking record selected by the first user. The target ranking record may be a history of the first user itself or a history of other users, which is not limited herein.
In some embodiments, where the target ranking record includes one ranking record, the triggering operation may include a gesture control operation (e.g., click, long press, double click, etc.), a voice control operation, or an expression control operation for a contest control corresponding to any ranking record in the ranking list, without limitation.
The competition control may be any control such as a button, an icon, etc. that can be triggered and after being triggered, may trigger the electronic device to display a multi-player game screen of the target cloud game according to the ranking record to which the first user and the competition control belong, which is not limited herein.
Taking the triggering operation as an example of clicking operation of the competition button corresponding to the target ranking record in the ranking list, when the first user wants to play a competition with the target ranking record, the first user can click the competition button corresponding to the target ranking record, so that the electronic equipment displays a multi-player game picture of the target cloud game played by the first user and the target ranking record.
With continued reference to fig. 3, each ranking record 303 may further include a contest button 306 corresponding to the ranking record 303, the first user may click on the contest button 306 corresponding to any ranking record, and the electronic device may display a multiplayer game screen of the first user playing the target cloud game with the ranking record to which the contest button 306 belongs.
In other embodiments, where the target ranking record includes a plurality of ranking records, the triggering operation may include a gesture control operation (e.g., click, long press, double click, etc.), a voice control operation, or an expression control operation for a selection control corresponding to any of the ranking records in the ranking list, without limitation.
The selection control may be any control that can be triggered by a button, an icon, a check box, or the like, and that enables the ranking record to which the selection control belongs to be in a checked state after being triggered, which is not limited herein.
Taking the triggering operation as an example of clicking operation on the check boxes corresponding to the target ranking records in the ranking list, when the first user wants to play a match with the target ranking records, the first user can click on the check boxes corresponding to the target ranking records, so that the electronic device sets the target ranking records to be in a checked state. When the electronic device detects that the first user confirms the selection, the electronic device can display a multi-player game screen of the target cloud game played by the first user and the target ranking records.
S130, displaying a first game picture based on first game data of a first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture of the target cloud game conducted by a target object corresponding to the first user and a record object corresponding to the target ranking record.
In the embodiment of the present disclosure, after the first user completes the selection of the target ranking record, the electronic device may display a first game screen of the target cloud game performed by the target object corresponding to the first user and the record object corresponding to the target ranking record based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record.
The target object may be an object controlled by the first user in the target cloud game, and the record object may be an object controlled by the user to which the target ranking record belongs in the target cloud game.
In some embodiments, the record object may include at least one first object, and the target object and the at least one first object may play the target cloud game in a same interface region of the first game screen.
Specifically, the first game screen may include a first interface area, and a game screen of the target cloud game performed by the target object and at least one first object may be displayed in the first interface area.
Fig. 4 illustrates an interface schematic diagram of a first game screen according to an embodiment of the disclosure.
As shown in fig. 4, the electronic device 401 may display a first game screen 402, where the first game screen 402 may include a first interface area 403, and a multi-player game screen in which a target object 404 corresponding to the first user and a first object 405 corresponding to the target ranking record may be displayed in the first interface area 403 to play the target cloud game.
Therefore, in the embodiment of the disclosure, the electronic device can display the target object and at least one first object in an overlapping manner in the game picture in the same interface area, so as to achieve the effect that the first user and the target rank record the real-time same-field match.
In other embodiments, the record object may include at least one second object, and the target object and the at least one second object may play the target cloud game in different interface regions of the first game screen.
Specifically, the first game screen may include a first interface area and a plurality of second interface areas, where a game screen of the target object for the target cloud game may be displayed in the first interface area, each of the second interface areas may correspond to one of the second objects, and a game screen of the target cloud game corresponding to the second object may be displayed in each of the second interface areas.
Fig. 5 shows an interface schematic of another first game screen provided by an embodiment of the present disclosure.
As shown in fig. 5, the electronic device 501 may display a first game screen 502, where the first game screen 502 may include a first interface area 503 and a plurality of second interface areas 504, where a single game screen of the target object 505 corresponding to the first user for playing the target cloud game may be displayed in the first interface area 503, and a single game screen of the second object 506 corresponding to the target ranking record for playing the target cloud game may be displayed in each second interface area 504.
Therefore, in the embodiment of the disclosure, the electronic device can independently display the target object and at least one second object in the game pictures in different interface areas, so that the effect that the first user and the target rank record the real-time field-dividing competition is achieved, and the complete competition process of each object can be displayed is ensured.
In still other embodiments, the record object may include at least one first object and at least one second object, the target object and the at least one first object may play the target cloud game in a same interface region of the first game screen, and the target object and the at least one second object may play the target cloud game in different interface regions of the first game screen.
Specifically, the first game screen may include a first interface area and a plurality of second interface areas, where a game screen of the target object and at least one first object for playing the target cloud game may be displayed in the first interface area, each second interface area may correspond to one second object, and a game screen of the target cloud game corresponding to the second object may be displayed in each second interface area.
Fig. 6 shows an interface schematic of yet another first game screen provided by an embodiment of the present disclosure.
As shown in fig. 6, the electronic device 601 may display a first game screen 602, where the first game screen 602 may include a first interface area 603 and a plurality of second interface areas 604, a multi-player game screen in which a target object 605 corresponding to a first user and a first object 606 corresponding to a target ranking record are displayed in the first interface area 603, and a single-player game screen in which a second object 607 corresponding to a target ranking record is displayed in each second interface area 604 to play a target cloud game.
In some examples, the electronic device may take as the first object a record object corresponding to a preset number of target rank records that the first user first selected, and take as the second object a record object corresponding to other target rank records that the first user selected.
In other embodiments, the first user may further select the target ranking record of the on-screen game and the target ranking record of the split-screen game from the selected target ranking records, and the electronic device may set the record object of the target ranking record of the on-screen game selected by the user as the first object, and set the record object corresponding to the target ranking record of the split-screen game selected by the first user as the second object.
Therefore, the first user can select the same-screen competition with part of the recorded objects and the split-screen competition with part of the recorded objects according to own requirements, personalized requirements of the user are met, and the playability and interactivity of the cloud game are greatly enhanced.
In the embodiment of the disclosure, after receiving the triggering operation of the first user, the ranking list of the target cloud game can be displayed, and after receiving the selecting operation of the first user, the target ranking record selected by the first user is determined from the ranking list, and then based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record, the first game picture of the target cloud game is displayed based on the target object corresponding to the first user controlled by the first game data and the record object corresponding to the target ranking record controlled based on the second game data, so that the cloud game play between the first user and the target ranking record can be completed by utilizing the game data corresponding to the first user and the target ranking record, so that the cloud game is not only in a stand-alone mode, but also can be in a multi-player mode, namely multi-user interaction can be realized in the cloud game, and the richness and interestingness of cloud game content are improved.
In another embodiment of the present disclosure, the first game data and the second game data may each be of various data types, i.e., the first game data may be operation data or game video, and the second game data may also be operation data or game video.
In some embodiments of the present disclosure, the first game data may include any one of real-time operation data of the first user, first historical operation data corresponding to the first user, and first historical game video corresponding to the first user;
and/or the second game data may include second historical operation data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
Specifically, under different game scenarios, the first game data and the second game data may be in a plurality of different combinations:
scene one, the first user online and the target rank record together play the target cloud game.
In such a scenario, the first game data may include real-time operation data of the first user, and the second game data may include second historical operation data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
It should be noted that, if the second game data includes the second historical operation data corresponding to the target ranking record, at this time, the target object corresponding to the first user and the record object corresponding to the target ranking record may not only play a game on the same screen, but also play a game on a split screen. If the second game data comprises a second historical game video corresponding to the target ranking record, at the moment, the target object corresponding to the first user and the record object corresponding to the target ranking record can only be used for split-screen competition.
And selecting a history record created by the first user and the target ranking record to jointly play the target cloud game in the second scene.
In such a scenario, the first game data may include first historical operation data corresponding to the first user or first historical game video corresponding to the first user, and the second game data may include second historical operation data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
It should be noted that, if the first game data includes first historical operation data corresponding to the first user and the second game data includes second historical operation data corresponding to the target ranking record, at this time, the target object corresponding to the first user and the record object corresponding to the target ranking record may not only play a game on the same screen, but also play a game on a split screen. If the first game data comprises a first historical game video corresponding to the first user or the second game data comprises a second historical game video corresponding to the target ranking record, at the moment, the target object corresponding to the first user and the record object corresponding to the target ranking record can only be in a split-screen competition.
In still another embodiment of the present disclosure, since the target cloud game is a game that runs directly in a host Application (APP) without downloading, the electronic device only has the functions of displaying a game screen and collecting operation data, and in this case, the generation of the game screen needs to be implemented by a cloud game platform to which the target cloud game belongs.
Fig. 7 shows an architecture diagram of a cloud gaming architecture provided by an embodiment of the present disclosure.
As shown in fig. 7, the cloud gaming architecture includes an electronic device 710, a cloud gaming platform 720, and a cloud gaming server 730.
The electronic device 710 is provided with a host APP 711, a client of the target cloud game is carried in the host APP, and a user can directly run the client in the host APP, so that the electronic device 710 provides a visual interface of the target cloud game for the user, and the display of game pictures and the acquisition of operation data are realized through the visual interface.
The electronic device 710 may perform data interaction with the host APP, specifically, the client may be communicatively connected with the cloud game platform 720 through the host APP, obtain a game screen from the cloud game platform 720 for display, and send collected operation data to the cloud game platform 720.
Cloud gaming platform 720 may be a platform that implements a series of functions such as data transmission, data processing, data storage, screen configuration, etc., based on cloud computing technology.
The cloud game platform 720 comprises a data transmission module, a data processing module, a data storage module and a picture configuration module. The data transmission module is used for communicating with the electronic device 710 and the cloud game server 730, receiving operation data sent by the electronic device 710, sending operation data to be processed to the cloud game server 730, receiving operation results fed back by the cloud game server 730, and sending game pictures to the electronic device 710. The data processing module is configured to determine, based on the operation data sent by the electronic device 710, that the operation data to be processed needs to be sent to the cloud game server 730. The data storage module is used for storing operation data and game videos when a user plays the target cloud game. The screen configuration module is used for generating game screens based on operation results, game videos and the like.
The cloud game server 730 is provided with game software of the target cloud game, the game software actually runs the target cloud game, and after the cloud game server 730 receives the operation data, the operation data can be executed through the game software to obtain an operation result.
Further, the cloud game platform 720 and the cloud game server 730 may cooperate to generate the first game screen by:
mode one, cloud gaming platform 720 and cloud gaming server 730 cooperate to generate a first game screen based on the operational data.
Specifically, the first game data is real-time operation data or first historical operation data, after obtaining the operation data of the first user at any game time, the cloud game platform 720 may obtain second historical operation data corresponding to the stored target ranking record at the corresponding game time, and send the operation data and the second historical operation data to the cloud game server 730, so that the cloud game server 730 runs the operation data and the second historical operation data to obtain an operation result, and feed the operation result back to the cloud game platform 720, so that the cloud game platform 720 generates the first game screen based on the operation result.
If the target object corresponding to the first user matches the record object corresponding to the target ranking record on the same screen, the cloud game server 730 executes the operation data and the second historical operation data through a game software 731 to obtain an operation result corresponding to the operation data and the second historical operation data, and the cloud game platform 720 directly generates a first game screen based on the operation result.
If the target object corresponding to the first user and the record object corresponding to the target ranking record are in a split-screen competition, the cloud game server 730 executes the operation data and the second historical operation data respectively through different game software 731 to obtain an operation result corresponding to the operation data and an operation result corresponding to the second historical operation data, and the cloud game platform 720 generates different game pictures based on different operation results and then splices the different game pictures into the first game picture.
Mode two, cloud gaming platform 720 and cloud gaming server 730 cooperate to generate a first game frame based on the operational data and the game video.
Specifically, the cloud game platform 720 may send the operation data to the cloud game server 730 after obtaining the operation data of the first user at any game time, so that the cloud game server 730 runs the operation data to obtain an operation result, and feed back the operation result to the cloud game platform 720, so that the cloud game platform 720 generates a game picture corresponding to the operation data based on the operation result, and obtains a game video frame at the corresponding game time in the second historical game video corresponding to the stored target ranking record, and splices the game picture and the game video frame into the first game picture.
Mode three, cloud gaming platform 720 alone generates a first game screen based on the game video.
Specifically, the cloud game platform 720 may obtain, from the stored first historical game video, a game video frame of the first user at any game time, and obtain, from the stored second historical game video corresponding to the target ranking record, a game video frame of the corresponding game time, and stitch different game video frames into a first game frame.
The method for generating the first game screen before the first game screen is displayed by the electronic device used by the first user will be described in detail below with reference to fig. 8, in which the first game data includes real-time operation data of the first user, and the second game data includes second historical operation data corresponding to the target ranking record.
Fig. 8 is a flowchart illustrating a game screen generating method according to an embodiment of the present disclosure.
As shown in fig. 8, the method of generating a game screen before displaying a first game screen may include the following steps.
S810, receiving real-time operation data of a first user.
In the embodiment of the disclosure, in the process that the target object corresponding to the first user and the record object corresponding to the target ranking record play the target cloud game, the electronic device may receive real-time operation data of the first user at any game time.
And S820, sending the real-time operation data to the cloud server, wherein the real-time operation data is used for triggering the cloud server to acquire operation results of the real-time operation data and the second historical operation data and generating a first game picture based on the operation results.
In the embodiment of the disclosure, the electronic device sends the real-time operation data at the game time to a cloud game platform in the cloud server, so that the cloud game platform obtains the second historical operation data corresponding to the stored target ranking record at the corresponding game time, and sends the real-time operation data and the second historical operation data to the cloud game server in the cloud server, so that the cloud game server runs the real-time operation data and the second historical operation data to obtain an operation result, and feeds the operation result back to the cloud game platform, so that the cloud game platform generates a first game picture based on the operation result.
S830, receiving a first game picture fed back by the server.
In the embodiment of the disclosure, the electronic device may receive the first game screen fed back by the cloud game platform, so as to display the first game screen.
In an embodiment of the present disclosure, optionally, the first user may further control the time when the first user and the target ranking record start the target cloud game, so that the cloud game platform determines a game time of the target ranking record corresponding to the game time of the first user.
In some embodiments of the present disclosure, before S130 shown in fig. 1, the cloud game interaction method may further include: and displaying the game picture corresponding to the target ranking record.
Specifically, after the first user selects the target ranking record, the electronic device may not only directly start the multi-player competition between the first user and the target ranking record, but also display the game screen corresponding to the target ranking record for the first user to watch.
Further, S130 may include: in response to a joining operation by a first user, a first game screen is displayed based on the first game data and second game data after a game time corresponding to the joining operation.
Specifically, if the first user wants to join in a game at a certain game time of the target ranking record during viewing of the game screen corresponding to the target ranking record, a joining operation may be input to the electronic device, so that the electronic device displays the first game screen based on the first game data and the second game data after the game time corresponding to the joining operation.
In some embodiments, the joining operation may include a gesture control operation (e.g., long press, double click, etc.), a voice control operation, or an expression control operation on the game screen to which the target ranking record corresponds, which is not limited herein.
In other embodiments, the joining operation may include a gesture control operation (e.g., click, long press, double click, etc.), a voice control operation, or an expression control operation for a joining control in a game screen corresponding to the target ranking record, which is not limited herein.
The joining control may be any control that can be triggered by a button, an icon, or the like, and after being triggered, may trigger the electronic device to display the first game screen, which is not limited herein.
Fig. 9 shows an interface schematic of a game screen according to an embodiment of the present disclosure.
As shown in fig. 9, the electronic device 901 displays a game screen 902 corresponding to the target ranking record, and the first user can click the join button 903 after 5s from the start of the game screen 902, so that the first user can join the game after 5s from the start of the target ranking record.
Specifically, after the first user joins the game, the electronic device may determine a time at which the first user starts the game as a game time corresponding to the joining operation, so as to ensure that the game time corresponding to the first game data is the same as the game time corresponding to the second game data.
Taking the example that the first user joins the game after the target ranking record starts for 5s, if the electronic device obtains the real-time operation data of the first user at the 1 st s after joining the game, the real-time operation data is used as the real-time operation data of the target cloud game at the 6 th s, so as to generate a first game picture based on the real-time operation data and the second game data at the 6 th s.
At this time, the cloud game platform may generate the first game screen at the same game time based on the first game data and the second game data at the same game time.
In other embodiments of the present disclosure, before S130 shown in fig. 1, the cloud game interaction method may further include: and receiving game parameters set by a user, wherein the game parameters comprise the game starting time of the target object and the game starting time of the record object.
Specifically, after the first user selects the target ranking record, before the first user triggers starting to play with the target ranking record, the first user may also set game parameters of the game, for example, a game start time of the target object, that is, a time when the first user joins the game, and a game start time of the record object, that is, a time when the target ranking record joins the game, may be set.
Further, S130 may include: the first game screen is displayed based on the first game data, the second game data, the game start time of the target object, and the game start time of the record object.
Alternatively, displaying the first game screen based on the first game data, the second game data, the game start time of the target object, and the game start time of the record object may specifically include:
Determining the starting sequence of each object in the target object and the record object according to the game starting time of the target object and the game starting time of the record object; the first game screen is displayed based on the game data corresponding to each object, starting with the game start time of each object in turn in the start order.
Specifically, after receiving the game parameters set by the user, the electronic device may determine the sequence of joining the objects into the race, that is, the starting sequence of the objects according to the game start time of the target object and the game start time of the record object, and then start with the game start time of the objects according to the starting sequence, so as to sequentially join the objects into the race. Specifically, at the game start time of the first object corresponding to the start sequence, the first object is added into the game, and a first game picture is displayed based on game data corresponding to the first object; the game starting time of the second object corresponding to the starting sequence is used for enabling the second object to join in the match, and the first game picture is displayed based on the game data corresponding to the first object after the game starting time of the second object and the game data corresponding to the second object; and adding the third object into the match at the game start time of the third object corresponding to the start sequence, and displaying a first game screen based on the game data corresponding to the first object after the game start time of the third object, the game data corresponding to the second object after the game start time of the third object and the game data corresponding to the third object, and so on.
Taking the first user playing with one target ranking record as an example, the first user may set the game start time of the target object to 5S and set the game start time of the record object to 0S. In this case, when the game starts, the target ranking record joins the game first, that is, the first game screen generated based on the second game data of 1 to 5S corresponding to the target ranking record is displayed first. The first user joins the game after 5S, and if the electronic device obtains the real-time operation data of the first user at the 1 st S after joining the game, the real-time operation data is used as the real-time operation data of the target cloud game at the 6 th S, so as to generate a first game picture based on the real-time operation data and the second game data at the 6 th S.
At this time, the cloud game platform may generate the first game screen at the same game time based on the first game data and the second game data at the same game time.
In yet another embodiment of the present disclosure, other online users may also join the game at any time during the display of the first game screen by the electronic device.
Optionally, in the process of displaying the first game screen, the cloud game interaction method may further include:
Responding to a joining request of a second user, and displaying a second game picture based on the first game data and real-time operation data of the second user; wherein the second user is an online user.
Specifically, the second user may be any user having a friend relationship with the first user, which is not limited herein.
In some embodiments, upon receiving the second user join request, the electronic device may end the first user's play with the target game record and resume the first user's play with the second user.
In other embodiments, displaying the second game screen based on the first game data and the real-time operation data of the second user may specifically include: when a second user is added, the game progress of the target cloud game is obtained; and based on the first game data and the real-time operation data of the second user, starting with the game progress of the target cloud game, and displaying a second game picture.
That is, in the case of receiving the second user joining request, the electronic device may end the competition of the first user with the target game record, and start with the game progress of the target cloud game when the second user joins, continue to start the competition of the first user with the second user.
In still other embodiments, displaying the second game screen based on the first game data and the real-time operation data of the second user may specifically include: when a second user is added, the game progress of the target cloud game is obtained; and displaying a second game picture based on the first game data, the real-time operation data of the second user and the second game data and starting with the game progress of the target cloud game.
That is, in the case of receiving the second user joining request, the electronic device may not end the competition of the first user with the target game record, and continue starting the competition of the first user, the target game record, and the second user with the game progress of the target cloud game when the second user joins.
Further, if the first game data is first historical operation data corresponding to the first user or first historical game video corresponding to the first user, the electronic device can acquire a target object corresponding to the first user and a second game picture of the online object corresponding to the second user generated by the cloud game platform based on the first game data and the real-time operation data of the second user through the cloud game platform, and display the second game picture; or the electronic equipment can acquire a target object corresponding to the first user, a record object corresponding to the target game record and a second game picture of the online object corresponding to the second user generated by the cloud game platform based on the first game data, the second game data and the real-time operation data of the second user through the cloud game platform, and display the second game picture. If the first game data are real-time operation data of the first user, the electronic equipment receives the real-time operation data of the first user and sends the real-time operation data to the cloud game platform, and the cloud game platform carries out a second game picture of a game based on a target object corresponding to the first user and an online object corresponding to the second user, which are generated by the real-time operation data of the first user and the real-time operation data of the second user, and feeds the second game picture back to the electronic equipment, so that the electronic equipment can display the second game picture; or the cloud game platform performs a second game picture of the game based on the first user corresponding target object, the target game record corresponding record object and the second user corresponding online object generated by the first user real-time operation data, the second game data and the second user real-time operation data.
It should be noted that, the method of generating the second game screen by the cloud game platform based on the first game data and the real-time operation data of the second user and the method of generating the second game screen by the cloud game platform based on the first game data, the second game data and the real-time operation data of the second user are similar to the method of generating the first game screen based on the first game data and the second game data, and are not described herein.
In some embodiments of the present disclosure, the join request of the second user may be feedback information of the game invitation to the first user.
Optionally, before displaying the second game screen based on the first game data and the real-time operation data of the second user in response to the joining request of the second user, the cloud game interaction method may further include: in response to the invitation operation of the first user, a game invitation for the target cloud game is sent to the second user.
Specifically, in the process that the first user plays a game with the record object corresponding to the target ranking record, if the second user logs in the game, the first user can be prompted in the first game picture, the first user can perform an invitation operation on the second user through a prompt message, after receiving the invitation operation, the electronic device can respond to the invitation operation of the first user and send a game invitation aiming at the target cloud game to the second user, and under the condition that the second user accepts the game invitation, the electronic device can receive a joining request of the second user.
Optionally, the prompting message may be a second user's avatar carrying an online identifier or an online identifier, or may be prompting information including the second user's avatar, which is not limited herein.
Alternatively, the invitation operation may include a gesture control operation (e.g., long press, double click, etc.), a voice control operation, or an expression control operation for the prompt message or an invitation control included in the prompt message, which is not limited herein.
The invitation control may be any control that can be triggered by a button, an icon, or the like, and after being triggered, may trigger the electronic device to send a game invitation to the second user, which is not limited herein.
Fig. 10 shows an interface diagram of still another first game screen provided by an embodiment of the present disclosure.
As shown in fig. 10, the electronic device 1001 may display a first game screen 1002, and when a second user is online, an avatar 1003 of the second user carrying an online identifier may be displayed in the first game screen 1002, and the first user may click on the avatar 1003, so that the electronic device 1001 sends a game invitation to the second user.
In other embodiments of the present disclosure, after sending a game invitation for a target cloud game to a second user, the cloud game interaction method may further include:
And continuing to display the first game screen when the second user does not accept the game invitation.
Specifically, in the case where the second user does not accept the game invitation, the first user may continue to play against the target ranking record, causing the electronic device to continue displaying the first game screen.
Therefore, the first user can invite friends to play an online game at any time in the process of playing the game with the ranking records, and the game flexibility of the target cloud game is further improved.
In still other embodiments of the present disclosure, the second user's request to join may be a request for the second user to actively join the target cloud game.
Specifically, in the process that the first user plays a game with the record object corresponding to the target ranking record, if the second user logs in the game and sees the game state of the first user, if the second user wants to join the target cloud game that the first user is playing, a joining request may be sent to the first user, so that the electronic device may receive the joining request of the second user.
In still another embodiment of the present disclosure, if the target cloud game is a game using a game prop, the cloud game interaction method may further include, in displaying the first game screen: and displaying a first prop effect corresponding to the first game data and a second prop effect corresponding to the second game data in the first game picture.
Specifically, in the prop-like racing game, if the first user or the target ranking record uses the prop in the target cloud game, the electronic device may display, in the first game screen, a first prop effect corresponding to first game data of the first user in the target cloud game and a second prop effect corresponding to second game data corresponding to the target ranking record.
For example, if the first user and the target ranking record match on the same screen, the prop effect released by the first user and the target ranking record may act on the other party; if the first user and the target ranking record split-screen matches, the prop effect released by the first user and the target ranking record may not act on the other party.
Therefore, in the game using the game props, the first user can restore the prop effect of the ranking records in the process of playing the game with the ranking records, so that the game is more real.
In still another embodiment of the present disclosure, after displaying the first game screen, the cloud game interaction method may further include: after the target object and the record object finish the target cloud game, the statistical information of the competition results of the first user and the user to which the target ranking record belongs is displayed.
Specifically, after the target object and the record object complete the target cloud game, the cloud game platform generates game result statistical information of the first user and the user to whom the target ranking record belongs, and sends the game result statistical information to the electronic device, wherein the electronic device can calculate the game result statistical information of the first user and the user to which the target ranking record belongs.
Further, the game outcome statistics may include, without limitation, ranking, nickname, clearance time, score, and the like.
Therefore, after the target object and the record object complete the competition, the competition result can be displayed to the first user, and the competition experience of the user is further improved.
In still another embodiment of the present disclosure, after displaying the first game screen, the cloud game interaction method may further include: after the target object and the record object finish the target cloud game, responding to the release operation of the first user, and releasing the target video, wherein the target video is obtained by recording a first game picture in the process of the target object and the record object playing the target cloud game.
In the embodiment of the disclosure, after the target object and the recording object complete the target cloud game, the first user may input a publishing operation for the target video to the electronic device, so that the electronic device publishes the target video in response to the publishing operation.
In some embodiments, the electronic device may display a release control, and the release operation may include gesture control operation (e.g., click, long press, double click, etc.), voice control operation, or expression control operation of the release control, which are not limited herein.
The release control may be any control that can be triggered by a button, an icon, or the like, and after being triggered, causes the electronic device to release the target video, which is not limited herein.
The target video may be a video obtained by recording the first game picture by the cloud game platform in the process of playing the target cloud game by the target object and the recording object, and the cloud game platform may store the target video after the target cloud game is completed by the target object and the recording object.
Specifically, the electronic device may send a release request to the cloud gaming platform in response to the release operation, causing the cloud gaming platform to release the target video in response to the release request.
Therefore, in the embodiment of the disclosure, the first user can show the competition process of the first user and the target ranking record to other users through the release of the target video, so that the game experience of the user is further improved.
The embodiment of the disclosure further provides a cloud game interaction device for implementing the cloud game interaction method, and the description is below with reference to fig. 11.
In an embodiment of the disclosure, the cloud game interaction device may be an electronic device. Among them, the electronic devices may include, but are not limited to, mobile terminals having a touch screen such as mobile phones, notebook computers, digital broadcast receivers, PDA, PAD, PMP, car terminals, wearable devices, and the like, and stationary terminals having a touch screen such as digital TVs, desktop computers, smart home devices, and the like.
Fig. 11 shows a schematic structural diagram of a cloud game interaction device according to an embodiment of the disclosure.
As shown in fig. 11, the cloud game interaction device 1100 may include a first display unit 1110, a recording determination unit 1120, and a second display unit 1130.
The first display unit 1110 may be configured to display a ranked list of target cloud games in response to a trigger operation of the first user.
The record determining unit 1120 may be configured to determine the target ranking record from the ranking list in response to a selection operation by the first user.
The second display unit 1130 may be configured to display a first game screen, which is a game screen of the target cloud game performed by the target object corresponding to the first user and the record object corresponding to the target ranking record, based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record.
In the embodiment of the disclosure, after receiving the triggering operation of the first user, the ranking list of the target cloud game can be displayed, and after receiving the selecting operation of the first user, the target ranking record selected by the first user is determined from the ranking list, and then based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record, the first game picture of the target cloud game is displayed based on the target object corresponding to the first user controlled by the first game data and the record object corresponding to the target ranking record controlled based on the second game data, so that the cloud game play between the first user and the target ranking record can be completed by utilizing the game data corresponding to the first user and the target ranking record, so that the cloud game is not only in a stand-alone mode, but also can be in a multi-player mode, namely multi-user interaction can be realized in the cloud game, and the richness and interestingness of cloud game content are improved.
In some embodiments of the present disclosure, the first game data may include any one of real-time operation data of the first user, first historical operation data corresponding to the first user, and first historical game video corresponding to the first user; and/or the second game data may include second historical operation data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
In some embodiments of the present disclosure, the first game data may include real-time operation data of the first user, and the second game data may include second historical operation data corresponding to the target ranking record.
Accordingly, the cloud game interaction device 1100 may further include a first receiving unit, a first transmitting unit, and a second receiving unit.
The first receiving unit may be configured to receive real-time operation data of the first user before displaying the first game screen based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record.
The first sending unit may be configured to send real-time operation data to the cloud server, where the real-time operation data is used to trigger the cloud server to obtain operation results of the real-time operation data and the second historical operation data, and generate a first game screen based on the operation results.
The second receiving unit may be configured to receive the first game screen fed back by the server.
In some embodiments of the present disclosure, the recording object may include at least one first object, and the target object and the at least one first object may play the target cloud game in a same interface area of the first game screen.
In some embodiments of the present disclosure, the record object may include at least one second object, and the target object and the at least one second object may play the target cloud game in different interface areas of the first game screen.
In some embodiments of the present disclosure, the cloud game interaction device 1100 may further include a third display unit.
The third display unit may be configured to display a second game screen based on the first game data and the real-time operation data of the second user in response to a join request of the second user in displaying the first game screen; wherein the second user is an online user.
In some embodiments, the third display unit may be further configured to obtain a game progress of the target cloud game when the second user joins; and based on the first game data and the real-time operation data of the second user, starting with the game progress of the target cloud game, and displaying a second game picture.
In other embodiments, the third display unit may be further configured to obtain a game progress of the target cloud game when the second user joins; and displaying a second game picture based on the first game data, the real-time operation data of the second user and the second game data and starting with the game progress of the target cloud game.
In some embodiments of the present disclosure, the cloud game interaction device 1100 may further include a fourth display unit, which may be configured to display a game screen corresponding to the target ranking record before displaying the first game screen based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record.
Accordingly, the second display unit 1130 may be further configured to display the first game screen based on the first game data and the second game data after the game time corresponding to the join operation in response to the join operation of the first user.
In some embodiments of the present disclosure, the cloud game interaction device 1100 may further include a third receiving unit, where the third receiving unit may be configured to receive, before displaying the first game screen, game parameters set by the user, where the game parameters include a game start time of the target object and a game start time of the record object, based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record.
Accordingly, the second display unit 1130 may be further configured to display the first game screen based on the first game data, the second game data, the game start time of the target object, and the game start time of the record object.
Alternatively, the second display unit 1130 may be further configured to determine a start sequence of each of the target object and the record object according to the game start time of the target object and the game start time of the record object; the first game screen is displayed based on the game data corresponding to each object, starting with the game start time of each object in turn in the start order.
In some embodiments of the present disclosure, the cloud game interaction device 1100 may further include a fifth display unit, where the fifth display unit may be configured to display, in the first game screen, a first prop effect corresponding to the first game data and a second prop effect corresponding to the second game data during the displaying of the first game screen.
In some embodiments of the present disclosure, the cloud game interaction device 1100 may further include a fifth display unit, where the fifth display unit may be configured to display game result statistics of the first user and the user to whom the target ranking record belongs after the target object and the record object complete the target cloud game after displaying the first game screen.
In some embodiments of the present disclosure, the cloud game interaction device 1100 may further include a publishing unit, which may be configured to publish, after displaying the first game screen, a target video, which is a video obtained by recording the first game screen during the target game of the target object and the record object, in response to a publishing operation of the first user after the target object and the record object complete the target cloud game.
It should be noted that, the cloud game interaction device 1100 shown in fig. 11 may perform the steps in the method embodiments shown in fig. 1 to 10, and implement the processes and effects in the method embodiments shown in fig. 2 to 10, which are not described herein.
Embodiments of the present disclosure also provide a cloud gaming interaction device that may include a processor and a memory that may be used to store executable instructions. The processor may be configured to read the executable instructions from the memory and execute the executable instructions to implement the cloud game interaction method in the foregoing embodiment.
Fig. 12 shows a schematic structural diagram of a cloud game interaction device according to an embodiment of the present disclosure. Referring now in particular to fig. 12, a schematic diagram of a cloud gaming interaction device 1200 suitable for use in implementing embodiments of the present disclosure is shown.
The cloud game interaction device 1200 in the embodiments of the present disclosure may be an electronic device. Among them, the electronic devices may include, but are not limited to, mobile terminals having a touch screen such as mobile phones, notebook computers, digital broadcast receivers, PDA, PAD, PMP, car terminals, wearable devices, and the like, and stationary terminals having a touch screen such as digital TVs, desktop computers, smart home devices, and the like.
It should be noted that the cloud game interaction device 1200 shown in fig. 12 is only an example, and should not impose any limitation on the functions and application scope of the embodiments of the present disclosure.
As shown in fig. 12, the cloud game interactive apparatus 1200 may include a processing device (e.g., a central processor, a graphics processor, etc.) 1201, which may perform various appropriate actions and processes according to a program stored in a Read Only Memory (ROM) 1202 or a program loaded from a storage device 1208 into a Random Access Memory (RAM) 1203. In the RAM 1203, various programs and data required for the operation of the information processing apparatus 1200 are also stored. The processing device 1201, the ROM 1202, and the RAM 1203 are connected to each other through a bus 1204. An input/output (I/O) interface 1205 is also connected to the bus 1204.
In general, the following devices may be connected to the I/O interface 1205: input devices 1206 including, for example, a touch screen, touchpad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, and the like; an output device 1207 including, for example, a Liquid Crystal Display (LCD), a speaker, a vibrator, and the like; storage 1208 including, for example, magnetic tape, hard disk, etc.; and a communication device 1209. The communication device 1209 may allow the cloud gaming interaction device 1200 to communicate wirelessly or by wire with other devices to exchange data. While fig. 12 illustrates a cloud gaming interaction device 1200 having various means, it should be understood that not all of the illustrated means are required to be implemented or provided. More or fewer devices may be implemented or provided instead.
The disclosed embodiments also provide a computer-readable storage medium storing a computer program, which when executed by a processor, causes the processor to implement the cloud game interaction method in the above embodiments.
In particular, according to embodiments of the present disclosure, the processes described above with reference to flowcharts may be implemented as computer software programs. For example, embodiments of the present disclosure include a computer program product comprising a computer program embodied on a non-transitory computer readable medium, the computer program comprising program code for performing the method shown in the flow chart. In such an embodiment, the computer program may be downloaded and installed from a network via the communication device 1209, or installed from the storage device 1208, or installed from the ROM 1202. When executed by the processing device 1201, performs the above-described functions defined in the cloud game interaction method of the embodiments of the present disclosure.
It should be noted that the computer readable medium described in the present disclosure may be a computer readable signal medium or a computer readable storage medium, or any combination of the two. The computer readable storage medium can be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or a combination of any of the foregoing. More specific examples of the computer-readable storage medium may include, but are not limited to: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In the context of this disclosure, a computer-readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. In the present disclosure, however, the computer-readable signal medium may include a data signal propagated in baseband or as part of a carrier wave, with the computer-readable program code embodied therein. Such a propagated data signal may take any of a variety of forms, including, but not limited to, electro-magnetic, optical, or any suitable combination of the foregoing. A computer readable signal medium may also be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device. Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to: electrical wires, fiber optic cables, RF (radio frequency), and the like, or any suitable combination of the foregoing.
In some embodiments, the clients, servers may communicate using any currently known or future developed network protocol, such as HTTP, and may be interconnected with any form or medium of digital data communication (e.g., a communication network). Examples of communication networks include a local area network ("LAN"), a wide area network ("WAN"), the internet (e.g., the internet), and peer-to-peer networks (e.g., ad hoc peer-to-peer networks), as well as any currently known or future developed networks.
The computer readable medium may be contained in the cloud gaming interactive apparatus; or may exist alone without being incorporated into the cloud gaming interactive apparatus.
The computer readable medium carries one or more programs that, when executed by the cloud gaming interaction device, cause the cloud gaming interaction device to perform:
responding to the triggering operation of the first user, and displaying a ranking list of the target cloud game; determining a target ranking record from the ranking list in response to a selection operation of the first user; and displaying a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture of the target cloud game conducted by the target object corresponding to the first user and the record object corresponding to the target ranking record.
In an embodiment of the present disclosure, computer program code for performing the operations of the present disclosure may be written in one or more programming languages, including but not limited to an object oriented programming language such as Java, smalltalk, C ++ and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any kind of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or may be connected to an external computer (for example, through the Internet using an Internet service provider).
The flowcharts and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present disclosure. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
The units involved in the embodiments of the present disclosure may be implemented by means of software, or may be implemented by means of hardware. Wherein the names of the units do not constitute a limitation of the units themselves in some cases.
The functions described above herein may be performed, at least in part, by one or more hardware logic components. For example, without limitation, exemplary types of hardware logic components that may be used include: a Field Programmable Gate Array (FPGA), an Application Specific Integrated Circuit (ASIC), an Application Specific Standard Product (ASSP), a system on a chip (SOC), a Complex Programmable Logic Device (CPLD), and the like.
In the context of this disclosure, a machine-readable medium may be a tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. The machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium. The machine-readable medium may include, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. More specific examples of a machine-readable storage medium would include an electrical connection based on one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
The foregoing description is only of the preferred embodiments of the present disclosure and description of the principles of the technology being employed. It will be appreciated by persons skilled in the art that the scope of the disclosure referred to in this disclosure is not limited to the specific combinations of features described above, but also covers other embodiments which may be formed by any combination of features described above or equivalents thereof without departing from the spirit of the disclosure. Such as those described above, are mutually substituted with the technical features having similar functions disclosed in the present disclosure (but not limited thereto).
Moreover, although operations are depicted in a particular order, this should not be understood as requiring that such operations be performed in the particular order shown or in sequential order. In certain circumstances, multitasking and parallel processing may be advantageous. Likewise, while several specific implementation details are included in the above discussion, these should not be construed as limiting the scope of the present disclosure. Certain features that are described in the context of separate embodiments can also be implemented in combination in a single embodiment. Conversely, various features that are described in the context of a single embodiment can also be implemented in multiple embodiments separately or in any suitable subcombination.
Although the subject matter has been described in language specific to structural features and/or methodological acts, it is to be understood that the subject matter defined in the appended claims is not necessarily limited to the specific features or acts described above. Rather, the specific features and acts described above are example forms of implementing the claims.

Claims (15)

1. A cloud game interaction method, comprising:
responding to the triggering operation of the first user, and displaying a ranking list of the target cloud game;
determining a target ranking record from the ranking list in response to a selection operation of the first user;
displaying a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture of playing the target cloud game by a target object corresponding to the first user and a record object corresponding to the target ranking record, the record object comprises at least one first object, and the target object and the at least one first object play the target cloud game in the same interface area of the first game picture;
Before the first game picture is displayed based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record, the method further comprises:
receiving game parameters set by a user, wherein the game parameters comprise game starting time of the target object and game starting time of the record object;
based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, displaying a first game picture comprises:
the first game screen is displayed based on the first game data, the second game data, the game start time of the target object, and the game start time of the record object.
2. The method of claim 1, wherein the first game data comprises any one of real-time operation data of the first user, first historical operation data corresponding to the first user, and first historical game video corresponding to the first user;
and/or the second game data comprises second historical operation data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
3. The method of claim 1, wherein the first game data comprises real-time operational data of the first user and the second game data comprises second historical operational data corresponding to the target ranking record;
wherein, before the first game picture is displayed based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record, the method further comprises:
receiving real-time operation data of the first user;
the real-time operation data are sent to a cloud server, and the real-time operation data are used for triggering the cloud server to acquire operation results of the real-time operation data and the second historical operation data and generating the first game picture based on the operation results;
and receiving the first game picture fed back by the server.
4. The method of claim 1, wherein the record object comprises at least one second object, the target object and the at least one second object playing the target cloud game in different interface regions of the first game screen.
5. The method of claim 1, wherein during the displaying of the first game screen, the method further comprises:
Responding to a joining request of a second user, and displaying a second game picture based on the first game data and the real-time operation data of the second user; wherein the second user is an online user.
6. The method of claim 5, wherein displaying a second game screen based on the first game data and the real-time operation data of the second user comprises:
when the second user is added, the game progress of the target cloud game is obtained;
and based on the first game data and the real-time operation data of the second user, starting with the game progress of the target cloud game, and displaying the second game picture.
7. The method of claim 5, wherein displaying a second game screen based on the first game data and the real-time operation data of the second user comprises:
when the second user is added, the game progress of the target cloud game is obtained;
and displaying the second game picture based on the first game data, the real-time operation data of the second user and the second game data and starting with the game progress of the target cloud game.
8. The method of claim 1, wherein prior to the displaying a first game screen based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, the method further comprises:
displaying a game picture corresponding to the target ranking record;
wherein the displaying a first game screen based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record includes:
and responding to the joining operation of the first user, and displaying a first game picture based on the first game data and the second game data after the game time corresponding to the joining operation.
9. The method of claim 1, wherein the displaying the first game screen based on the first game data, the second game data, the game start time of the target object, and the game start time of the record object comprises:
determining the starting sequence of each object in the target object and the record object according to the game starting time of the target object and the game starting time of the record object;
And starting the game starting time of each object in turn according to the starting sequence, and displaying the first game picture based on the game data corresponding to each object.
10. The method of claim 1, wherein during the displaying of the first game screen, the method further comprises:
and displaying a first prop effect corresponding to the first game data and a second prop effect corresponding to the second game data in the first game picture.
11. The method of claim 1, wherein after the displaying the first game screen, the method further comprises:
and after the target object and the record object finish the target cloud game, displaying game result statistical information of the first user and the user to which the target ranking record belongs.
12. The method of claim 1, wherein after the displaying the first game screen, the method further comprises:
and after the target object and the record object finish the target cloud game, responding to the release operation of the first user to release target video, wherein the target video is obtained by recording the first game picture in the process of playing the target cloud game by the target object and the record object.
13. A cloud gaming interaction device, comprising:
the first display unit is configured to respond to the triggering operation of the first user and display a ranking list of the target cloud game;
a record determining unit configured to determine a target ranking record from the ranking list in response to a selection operation of the first user;
a second display unit configured to display a first game screen, which is a game screen in which the target cloud game is played by a target object corresponding to the first user and a record object corresponding to the target ranking record, based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, the record object including at least one first object, the target object and the at least one first object playing the target cloud game in the same interface area of the first game screen;
a third receiving unit configured to receive game parameters set by a user before displaying a first game screen based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, the game parameters including a game start time of the target object and a game start time of the record object;
The second display unit is further configured to display the first game screen based on the first game data, the second game data, a game start time of the target object, and a game start time of the recording object.
14. A cloud gaming interactive apparatus, comprising:
a processor;
a memory for storing executable instructions;
wherein the processor is configured to read the executable instructions from the memory and execute the executable instructions to implement the cloud game interaction method of any of the above claims 1-12.
15. A computer readable storage medium, characterized in that the storage medium stores a computer program, which when executed by a processor causes the processor to implement the cloud game interaction method of any of the preceding claims 1-12.
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