CN114100145A - Cloud game interaction method, device, equipment and medium - Google Patents

Cloud game interaction method, device, equipment and medium Download PDF

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Publication number
CN114100145A
CN114100145A CN202111491725.1A CN202111491725A CN114100145A CN 114100145 A CN114100145 A CN 114100145A CN 202111491725 A CN202111491725 A CN 202111491725A CN 114100145 A CN114100145 A CN 114100145A
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China
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game
target
user
data
cloud
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CN202111491725.1A
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Chinese (zh)
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CN114100145B (en
Inventor
周谱德
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Beijing ByteDance Network Technology Co Ltd
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Beijing ByteDance Network Technology Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/497Partially or entirely replaying previous game actions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/634Methods for processing data by generating or executing the game program for controlling the execution of the game in time for replaying partially or entirely the game actions since the beginning of the game

Abstract

The disclosure relates to a cloud game interaction method, a cloud game interaction device, cloud game interaction equipment and a cloud game interaction medium. The cloud game interaction method comprises the following steps: responding to the trigger operation of the first user, and displaying a ranking list of the target cloud game; in response to the selection operation of the first user, determining a target ranking record from the ranking list; and displaying a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture for playing the target cloud game for a target object corresponding to the first user and a record object corresponding to the target ranking record. According to the cloud game system and the cloud game method, multi-user interaction can be achieved in the cloud game, and richness and interestingness of cloud game content are improved.

Description

Cloud game interaction method, device, equipment and medium
Technical Field
The present disclosure relates to the field of cloud games, and in particular, to a cloud game interaction method, apparatus, device, and medium.
Background
With the development of cloud technology, cloud games are produced, so that a user can directly run the cloud games in a host application without downloading application programs of the cloud games.
When a user runs the cloud game in the host application, the terminal can establish contact with the cloud server of the cloud game, so that the cloud server runs the cloud game, and a player operates the running cloud game through the terminal, so that the cloud server renders a corresponding game interface and sends the game interface to the terminal, and the terminal can display the game interface. However, such a game execution mechanism enables the user to play only a cloud game in the single-player mode, but not a cloud game in the multi-player mode.
Disclosure of Invention
To solve the above technical problem or at least partially solve the above technical problem, the present disclosure provides a cloud game interaction method, apparatus, device, and medium.
In a first aspect, the present disclosure provides a cloud game interaction method, including:
responding to the trigger operation of the first user, and displaying a ranking list of the target cloud game;
in response to the selection operation of the first user, determining a target ranking record from the ranking list;
and displaying a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture for playing the target cloud game for a target object corresponding to the first user and a record object corresponding to the target ranking record.
In a second aspect, the present disclosure provides a cloud game interaction apparatus, including:
the first display unit is configured to respond to the trigger operation of a first user and display the ranking list of the target cloud game;
a record determining unit configured to determine a target ranking record from the ranking list in response to a selection operation by the first user;
and the second display unit is configured to display a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture for playing the target cloud game for a target object corresponding to the first user and a record object corresponding to the target ranking record.
In a third aspect, the present disclosure provides a cloud game interaction device, including:
a processor;
a memory for storing executable instructions;
the processor is used for reading the executable instructions from the memory and executing the executable instructions to implement the cloud game interaction method of the first aspect.
In a fourth aspect, the present disclosure provides a computer-readable storage medium storing a computer program which, when executed by a processor, causes the processor to implement the cloud game interaction method of the first aspect.
Compared with the prior art, the technical scheme provided by the embodiment of the disclosure has the following advantages:
the cloud game interaction method, the device, the equipment and the medium of the embodiment can display the ranking list of the target cloud game after receiving the trigger operation of the first user, determine the target ranking record selected by the first user from the ranking list after receiving the selection operation of the first user, and further display the target object corresponding to the first user controlled based on the first game data and the second game data corresponding to the target ranking record controlled based on the second game data to carry out the first game picture of the target cloud game based on the first game data and the second game data corresponding to the target ranking record controlled based on the first game data, so that the cloud game can be finished between the first user and the target ranking record by utilizing the game data corresponding to the first user and the target ranking record respectively, and the cloud game is not only a single-machine mode game any more, the cloud game system can also be a game in a multi-player mode, namely, multi-user interaction can be realized in the cloud game, and the richness and the interestingness of the cloud game content are improved.
Drawings
The above and other features, advantages and aspects of various embodiments of the present disclosure will become more apparent by referring to the following detailed description when taken in conjunction with the accompanying drawings. Throughout the drawings, the same or similar reference numbers refer to the same or similar elements. It should be understood that the drawings are schematic and that elements and features are not necessarily drawn to scale.
Fig. 1 is a schematic flow chart of a cloud game interaction method according to an embodiment of the present disclosure;
fig. 2 is an interface schematic diagram of a cloud game application provided in an embodiment of the present disclosure;
fig. 3 is an interface schematic diagram of a cloud game ranking interface according to an embodiment of the disclosure;
FIG. 4 is a schematic interface diagram of a first game screen according to an embodiment of the disclosure;
FIG. 5 is a schematic interface diagram of another first game screen provided in the present disclosure;
FIG. 6 is a schematic interface diagram of a first game screen according to an embodiment of the present disclosure;
fig. 7 is an architecture diagram of a cloud game architecture according to an embodiment of the present disclosure;
fig. 8 is a schematic flowchart of a game screen generating method according to an embodiment of the disclosure;
FIG. 9 is a schematic interface diagram of a game screen according to an embodiment of the disclosure;
FIG. 10 is an interface diagram of a first game screen according to an embodiment of the present disclosure;
fig. 11 is a schematic structural diagram of a cloud game interaction apparatus according to an embodiment of the present disclosure;
fig. 12 is a schematic structural diagram of a cloud game interaction device according to an embodiment of the present disclosure.
Detailed Description
Embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. While certain embodiments of the present disclosure are shown in the drawings, it is to be understood that the present disclosure may be embodied in various forms and should not be construed as limited to the embodiments set forth herein, but rather are provided for a more thorough and complete understanding of the present disclosure. It should be understood that the drawings and embodiments of the disclosure are for illustration purposes only and are not intended to limit the scope of the disclosure.
It should be understood that the various steps recited in the method embodiments of the present disclosure may be performed in a different order, and/or performed in parallel. Moreover, method embodiments may include additional steps and/or omit performing the illustrated steps. The scope of the present disclosure is not limited in this respect.
The term "include" and variations thereof as used herein are open-ended, i.e., "including but not limited to". The term "based on" is "based, at least in part, on". The term "one embodiment" means "at least one embodiment"; the term "another embodiment" means "at least one additional embodiment"; the term "some embodiments" means "at least some embodiments". Relevant definitions for other terms will be given in the following description.
It should be noted that the terms "first", "second", and the like in the present disclosure are only used for distinguishing different devices, modules or units, and are not used for limiting the order or interdependence relationship of the functions performed by the devices, modules or units.
It is noted that references to "a", "an", and "the" modifications in this disclosure are intended to be illustrative rather than limiting, and that those skilled in the art will recognize that "one or more" may be used unless the context clearly dictates otherwise.
The names of messages or information exchanged between devices in the embodiments of the present disclosure are for illustrative purposes only, and are not intended to limit the scope of the messages or information.
The embodiment of the disclosure provides a cloud game interaction method, a cloud game interaction device, cloud game interaction equipment and a cloud game interaction medium capable of increasing player experience.
First, a detailed description is given below of the cloud game interaction method provided by the embodiment of the disclosure with reference to fig. 1 to 10.
In the embodiment of the disclosure, the cloud game interaction method can be applied to electronic equipment. The electronic devices may include, but are not limited to, mobile terminals having a touch screen such as mobile phones, notebook computers, digital broadcast receivers, PDAs (personal digital assistants), PADs (tablet computers), PMPs (portable multimedia players), in-vehicle terminals (e.g., car navigation terminals), wearable devices, and the like, and fixed terminals having a touch screen such as digital TVs, desktop computers, smart home devices, and the like.
Fig. 1 shows a flow chart of a cloud game interaction method provided by an embodiment of the present disclosure.
As shown in fig. 1, the cloud game interaction method may include the following steps.
And S110, responding to the trigger operation of the first user, and displaying the ranking list of the target cloud game.
In the embodiment of the disclosure, when the first user plays the cloud game, if the first user wants to view the ranked list of the target cloud game, a trigger operation may be input to the electronic device used by the first user, and after receiving the trigger operation of the first user, the electronic device may display the ranked list of the target cloud game in response to the trigger operation.
In the embodiment of the present disclosure, the game types of the target cloud game may include a competition type, an action type, an adventure type, a simulation type, a role playing type, and the like, which are not limited herein.
In the embodiment of the present disclosure, the triggering operation may be an operation for triggering the electronic device to display a ranking list of the target cloud game.
In some embodiments, the trigger operation may include, without limitation, a gesture control operation (e.g., long press, double click, etc.), a voice control operation, or an emoticon control operation on a designated game interface of the target cloud game, such as a home interface.
Taking the triggering operation as a long-press operation on the main interface of the target cloud game as an example, when the first user wants to view the ranking list of the target cloud game, the first user may long-press the main interface of the target cloud game, so that the electronic device displays the ranking list of the target cloud game.
In other embodiments, the trigger operation may include, without limitation, a gesture control operation (e.g., a click, a long press, a double click, etc.), a voice control operation, or an emoticon control operation on a designated game interface of the target cloud game, such as a leaderboard control in the primary interface.
The leaderboard control can be any control such as a button or an icon, which can be triggered and can trigger the electronic device to display the leaderboard of the target cloud game after being triggered, which is not limited herein.
Taking the triggering operation as a click operation on a ranking list button in the main interface of the target cloud game as an example, when the first user wants to view the ranking list of the target cloud game, the first user may click the ranking list button, so that the electronic device displays the ranking list of the target cloud game.
Fig. 2 shows an interface schematic diagram of a cloud game application provided by an embodiment of the present disclosure.
As shown in fig. 2, the electronic device 201 displays a home interface 202 of the target cloud game, and the home interface 202 can include a start button 203 and a leaderboard button 204. When the first user wants to view the leaderboard of the target cloud game, the first user can click the leaderboard button 204 to cause the electronic device 201 to display the leaderboard of the target cloud game. When the first user wants to start the game play of the target cloud game, the start button 203 may also be clicked to cause the electronic device 201 to display the single-player game screen.
In the disclosed embodiment, the ranked list may include at least one ranking record.
Fig. 3 illustrates an interface schematic diagram of a cloud game ranking interface provided by an embodiment of the present disclosure.
As shown in fig. 3, the electronic device 301 displays a cloud game ranking interface 302, the cloud game ranking interface 302 may include a plurality of ranking records 303, each ranking record 303 may include information such as a ranking corresponding to the ranking record 303, a nickname of a first user who created the ranking record 303, and a clearance time for creating the ranking record 303, and each ranking record 303 may further include a play button 304 and a save button 305.
When the first user clicks the optional play button 304, the electronic device 301 may play the historical game video corresponding to the ranking record 303 to which the play button 304 belongs. When the first user clicks any save button 305, the electronic device 301 may download and locally store the historical game video corresponding to the ranking record 303 to which the save button 305 belongs.
And S120, responding to the selection operation of the first user, and determining a target ranking record from the ranking list.
In the embodiment of the disclosure, if the first user wants to compete with one or some ranking records in the ranking list, a selection operation may be input to the electronic device used by the first user, and after receiving the selection operation of the first user, the electronic device may determine a target ranking record selected by the selection operation from the ranking list in response to the selection operation.
In the disclosed embodiments, the selection operation may be an operation for selecting a target rank record in a ranked list.
Wherein the target ranking record may comprise at least one ranking record selected by the first user. The target ranking record may be a history record created by the first user, or a history record created by other users, and is not limited herein.
In some embodiments, in the case that the target ranking record includes one ranking record, the triggering operation may include a gesture control operation (e.g., clicking, long pressing, double clicking, etc.), a voice control operation, or an expression control operation on a contest control corresponding to any ranking record in the ranking list, which is not limited herein.
The competition control may be any control, such as a button and an icon, which can be triggered, and after being triggered, can trigger the electronic device to display a multiplayer game screen in which the first user and the ranking record to which the competition control belongs to play the target cloud game, which is not limited herein.
Taking the triggering operation as a click operation on a competition button corresponding to a target ranking record in the ranking list, when the first user wants to compete with the target ranking record, the first user may click on the competition button corresponding to the target ranking record, so that the electronic device displays a multiplayer game picture of the target cloud game played by the first user and the target ranking record.
With continued reference to fig. 3, each ranking record 303 may further include a contest button 306 corresponding to the ranking record 303, the first user may click the contest button 306 corresponding to any ranking record, and the electronic device may display a multiplayer game screen of the first user playing the target cloud game with the ranking record to which the contest button 306 belongs.
In other embodiments, in the case that the target ranking record includes a plurality of ranking records, the triggering operation may include a gesture control operation (e.g., clicking, long pressing, double clicking, etc.), a voice control operation, or an expression control operation on a selection control corresponding to any ranking record in the ranking list, which is not limited herein.
The selection control may be any control, such as a button, an icon, a check box, and the like, which can be triggered and enables the ranking record to which the selection control belongs to be in a checked state after being triggered, which is not limited herein.
Taking the triggering operation as a click operation on the check boxes corresponding to the target ranking records in the ranking list as an example, when the first user wants to perform a game with a plurality of target ranking records, the first user may click the check boxes corresponding to the plurality of target ranking records, so that the electronic device sets the plurality of target ranking records to be in a checked state. When the electronic device detects that the first user confirms the selection, the electronic device may display a multiplayer game screen on which the first user performs a target cloud game with the plurality of target ranking records.
S130, displaying a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking records, wherein the first game picture is a game picture for playing the target cloud game for a target object corresponding to the first user and a record object corresponding to the target ranking records.
In the embodiment of the disclosure, after the first user completes selection of the target ranking record, the electronic device may display a first game screen in which the target object corresponding to the first user and the record object corresponding to the target ranking record play the target cloud game based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record.
The target object may be an object manipulated by the first user in the target cloud game, and the record object may be an object manipulated by the user belonging to the target ranking record in the target cloud game.
In some embodiments, the recording object may include at least one first object, and the target object and the at least one first object may play the target cloud game in the same interface area of the first game screen.
Specifically, the first game screen may include a first interface area, and a game screen in which the target object and at least one first object are displayed to play the target cloud game may be displayed in the first interface area.
Fig. 4 shows an interface schematic diagram of a first game screen provided by an embodiment of the present disclosure.
As shown in fig. 4, the electronic device 401 may display a first game screen 402, the first game screen 402 may include a first interface area 403, and a multiplayer game screen in which a target object 404 corresponding to a first user and a first object 405 corresponding to a target ranking record perform a target cloud game may be displayed in the first interface area 403.
Therefore, in the embodiment of the disclosure, the electronic device can display the target object and the at least one first object in a game picture in the same interface area in an overlapping manner, so as to achieve the effect that the first user and the target ranking record a real-time match.
In other embodiments, the recording object may include at least one second object, and the target object and the at least one second object may play the target cloud game in different interface areas of the first game screen.
Specifically, the first game screen may include a first interface area and a plurality of second interface areas, the first interface area may display a game screen in which the target object plays the target cloud game, each second interface area may correspond to one second object, and each second interface area may display a game screen in which the target cloud game is played corresponding to the second object.
Fig. 5 shows an interface schematic diagram of another first game screen provided by the embodiment of the present disclosure.
As shown in fig. 5, the electronic device 501 may display a first game screen 502, the first game screen 502 may include a first interface area 503 and a plurality of second interface areas 504, a single game screen in which a target object 505 corresponding to a first user performs a target cloud game may be displayed in the first interface area 503, and a single game screen in which a second object 506 corresponding to a target ranking record performs a target cloud game may be displayed in each of the second interface areas 504.
Therefore, in the embodiment of the disclosure, the electronic device can independently display the target object and the at least one second object in the game pictures in different interface areas, so as to achieve the effect of recording the real-time split match between the first user and the target ranking, and ensure that the complete match process of each object can be displayed.
In still other embodiments, the recording object may include at least one first object and at least one second object, the target object and the at least one first object may play the target cloud game in the same interface area of the first game screen, and the target object and the at least one second object may play the target cloud game in different interface areas of the first game screen.
Specifically, the first game screen may include a first interface area and a plurality of second interface areas, the first interface area may display a game screen in which the target object and at least one first object perform the target cloud game, each second interface area may correspond to one second object, and each second interface area may display a game screen in which the target cloud game is performed corresponding to the second object.
Fig. 6 shows an interface schematic diagram of a further first game screen provided by the embodiment of the present disclosure.
As shown in fig. 6, the electronic device 601 may display a first game screen 602, the first game screen 602 may include a first interface area 603 and a plurality of second interface areas 604, a multiplayer game screen in which a target object 605 corresponding to a first user and a first object 606 corresponding to a target ranking record perform a target cloud game may be displayed in the first interface area 603, and a single-player game screen in which a second object 607 corresponding to a target ranking record performs a target cloud game may be displayed in each of the second interface areas 604.
In some examples, the electronic device may take as a first object a record object corresponding to a preset number of target ranking records selected by a first user first, and take as a second object a record object corresponding to other target ranking records selected by the first user.
In other embodiments, the first user may further select a target ranking record of the one-screen game and a target ranking record of the split-screen game from the selected target ranking records, and the electronic device may use a record object of the target ranking record of the one-screen game selected by the user as a first object and use a record object corresponding to the target ranking record of the split-screen game selected by the first user as a second object.
Therefore, the first user can select the match with part of the recorded objects on the same screen and the match with part of the recorded objects on the split screen according to the own requirements, the personalized requirements of the user are met, and the playability and the interactivity of the cloud game are greatly enhanced.
In the embodiment of the disclosure, after receiving a triggering operation of a first user, a ranking list of a target cloud game can be displayed, and after receiving a selecting operation of the first user, a target ranking record selected by the first user is determined from the ranking list, and then based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, a target object corresponding to the first user and controlled based on the first game data and a record object corresponding to the target ranking record and controlled based on the second game data are displayed to play a first game screen of the target cloud game, so that a cloud game match between the first user and the target ranking record can be completed by using the game data corresponding to the first user and the target ranking record, so that the cloud game is not only a single-player mode game any longer, but also can be a multi-player mode game, therefore, multi-user interaction can be realized in the cloud game, and the richness and the interestingness of the cloud game content are improved.
In another embodiment of the present disclosure, the first game data and the second game data may be various data types, that is, the first game data may be operation data or game video, and the second game data may also be operation data or game video.
In some embodiments of the present disclosure, the first game data may include any one of real-time operation data of the first user, first historical operation data corresponding to the first user, and first historical game video corresponding to the first user;
and/or the second game data may include second historical operational data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
Specifically, under different game scenes, the first game data and the second game data may be in a plurality of different combination forms:
scene one, a first user and a target ranking record jointly play a target cloud game on line.
In this scenario, the first game data may include real-time operation data of the first user, and the second game data may include second historical operation data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
It should be noted that, if the second game data includes the second historical operation data corresponding to the target ranking record, at this time, the target object corresponding to the first user and the record object corresponding to the target ranking record may match in the same screen or in different screens. And if the second game data comprise a second historical game video corresponding to the target ranking record, at the moment, the target object corresponding to the first user and the record object corresponding to the target ranking record can only be subjected to split screen competition.
And in the second scenario, the first user selects the self-created history record and the target ranking record to jointly play the target cloud game.
In this scenario, the first game data may include first historical operation data corresponding to the first user or first historical game video corresponding to the first user, and the second game data may include second historical operation data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
It should be noted that, if the first game data includes first historical operation data corresponding to the first user and the second game data includes second historical operation data corresponding to the target ranking record, at this time, the target object corresponding to the first user and the record object corresponding to the target ranking record may match in the same screen or in a split screen. If the first game data comprises a first historical game video corresponding to the first user or the second game data comprises a second historical game video corresponding to the target ranking record, at this time, the target object corresponding to the first user and the record object corresponding to the target ranking record can only be in split-screen competition.
In another embodiment of the present disclosure, since the target cloud game is a game that is directly executed in a host Application (APP) without downloading, the electronic device only has functions of displaying a game screen and acquiring operation data, and in this case, the generation of the game screen needs to be implemented by a cloud game platform to which the target cloud game belongs.
Fig. 7 shows an architecture diagram of a cloud game architecture provided by an embodiment of the present disclosure.
As shown in fig. 7, the cloud gaming architecture includes an electronic device 710, a cloud gaming platform 720, and a cloud gaming server 730.
The electronic device 710 is provided with a host APP 711, the host APP is internally provided with a client of the target cloud game, and a user can directly operate the client in the host APP, so that the electronic device 710 provides a visual interface of the target cloud game for the user, and display of a game picture and acquisition of operation data are realized through the visual interface.
The electronic device 710 may perform data interaction with the host APP on the client, and specifically, the client may be in communication connection with the cloud game platform 720 through the host APP, acquire a game screen from the cloud game platform 720 to perform display, and send collected operation data to the cloud game platform 720.
The cloud game platform 720 may be a platform that implements a series of functions such as data transmission, data processing, data storage, and screen configuration based on a cloud computing technology.
The cloud game platform 720 includes a data transmission module, a data processing module, a data storage module, and a picture configuration module. The data transmission module is used for communicating with the electronic device 710 and the cloud game server 730, receiving operation data sent by the electronic device 710, sending operation data to be processed to the cloud game server 730, receiving an operation result fed back by the cloud game server 730, and sending a game picture to the electronic device 710. The data processing module is configured to determine that pending operation data needs to be sent to the cloud game server 730 based on the operation data sent by the electronic device 710. The data storage module is used for storing operation data and game videos when a user plays a target cloud game. The screen configuration module is used for generating game screens based on operation results, game videos and the like.
The cloud game server 730 is installed with game software of a target cloud game, the game software actually runs the target cloud game, and after receiving the operation data, the cloud game server 730 can execute the operation data through the game software to obtain an operation result.
Further, the cloud game platform 720 and the cloud game server 730 may cooperate to generate the first game screen by:
in the first mode, the cloud game platform 720 and the cloud game server 730 cooperate to generate a first game screen based on the operation data.
Specifically, the first game data is real-time operation data or first historical operation data, and the cloud game platform 720 may obtain second historical operation data corresponding to a target ranking record at a corresponding game time after obtaining the operation data of the first user at any game time, and send the operation data and the second historical operation data to the cloud game server 730, so that the cloud game server 730 runs the operation data and the second historical operation data to obtain an operation result, and feeds the operation result back to the cloud game platform 720, so that the cloud game platform 720 generates the first game screen based on the operation result.
If the target object corresponding to the first user matches the recorded object corresponding to the target ranking record, the cloud game server 730 executes the operation data and the second historical operation data through a game software 731, so as to obtain an operation result corresponding to the operation data and the second historical operation data, and the cloud game platform 720 directly generates a first game picture based on the operation result.
If the target object corresponding to the first user is in a split-screen match with the recorded object corresponding to the target ranking record, the cloud game server 730 executes the operation data and the second historical operation data through different game software 731 respectively to obtain an operation result corresponding to the operation data and an operation result corresponding to the second historical operation data, and the cloud game platform 720 generates different game pictures based on the different operation results and then splices the different game pictures into the first game picture.
In the second mode, the cloud game platform 720 and the cloud game server 730 cooperate to generate a first game screen based on the operation data and the game video.
Specifically, the cloud game platform 720 may obtain operation data of the first user at any game time, send the operation data to the cloud game server 730, enable the cloud game server 730 to run the operation data to obtain an operation result, and feed the operation result back to the cloud game platform 720, enable the cloud game platform 720 to generate a game screen corresponding to the operation data based on the operation result, obtain a game video frame at a corresponding game time from the second historical game video corresponding to the stored target ranking record, and splice the game screen and the game video frame into the first game screen.
In the third mode, the cloud game platform 720 generates the first game screen based on the game video alone.
Specifically, the cloud game platform 720 may obtain, in the stored first historical game video, a game video frame of the first user at any game time and obtain, in the stored second historical game video corresponding to the target ranking record, a game video frame at a corresponding game time, and splice different game video frames into the first game screen.
In the following, a detailed description is given to a method for generating a first game screen before a first game screen is displayed by an electronic device used by a first user, by taking an example that the first game data includes real-time operation data of the first user, and the second game data includes second historical operation data corresponding to a target ranking record.
Fig. 8 is a flowchart illustrating a game screen generating method according to an embodiment of the present disclosure.
As shown in fig. 8, the method of generating a game screen before displaying a first game screen may include the following steps.
And S810, receiving real-time operation data of the first user.
In the embodiment of the disclosure, in the process of playing the target cloud game by the target object corresponding to the first user and the record object corresponding to the target ranking record, the electronic device may receive real-time operation data of the first user at any game time.
And S820, sending the real-time operation data to the cloud server, wherein the real-time operation data is used for triggering the cloud server to obtain operation results of the real-time operation data and the second historical operation data and generating a first game picture based on the operation results.
In the embodiment of the disclosure, the electronic device sends the real-time operation data at the game time to the cloud game platform in the cloud server, so that the cloud game platform obtains the stored second historical operation data corresponding to the target ranking record at the corresponding game time, and sends the real-time operation data and the second historical operation data to the cloud game server in the cloud server, so that the cloud game server runs the real-time operation data and the second historical operation data to obtain an operation result, and feeds the operation result back to the cloud game platform, so that the cloud game platform generates the first game picture based on the operation result.
And S830, receiving a first game picture fed back by the server.
In the embodiment of the disclosure, the electronic device may receive the first game screen fed back by the cloud game platform to display the first game screen.
In this disclosure, optionally, the first user may further control the time when the first user and the target ranking record start the target cloud game, so that the cloud game platform determines the game time of the target ranking record corresponding to the game time of the first user.
In some embodiments of the present disclosure, before S130 shown in fig. 1, the cloud game interaction method may further include: and displaying the game picture corresponding to the target ranking record.
Specifically, after the first user selects the target ranking record, the electronic device may first display a game screen corresponding to the target ranking record for the first user to view, in addition to directly starting the multiplayer tournament between the first user and the target ranking record.
Further, S130 may include: in response to a join operation by a first user, a first game screen is displayed based on first game data and second game data subsequent to a game time corresponding to the join operation.
Specifically, if the first user wants to join the tournament at a certain game time of the target ranking record while viewing the game screen corresponding to the target ranking record, a join operation may be input to the electronic device, so that the electronic device displays the first game screen based on the first game data and the second game data after the game time corresponding to the join operation.
In some embodiments, the joining operation may include, without limitation, a gesture control operation (such as a long press, a double click, or the like), a voice control operation, or an expression control operation on the game screen corresponding to the target ranking record.
In other embodiments, the join operation may include, without limitation, a gesture control operation (e.g., a click, a long press, a double click, etc.), a voice control operation, or an expression control operation on a join control in the game screen corresponding to the target ranking record.
The joining control may be any control that can be triggered, such as a button or an icon, and after being triggered, can trigger the electronic device to display the first game screen, which is not limited herein.
Fig. 9 shows an interface schematic diagram of a game screen provided by an embodiment of the present disclosure.
As shown in fig. 9, the electronic device 901 displays a game screen 902 corresponding to the target ranking record, and the first user may click a join button 903 after the game screen 902 starts 5s, so that the first user may join the game after the target ranking record starts 5 s.
Specifically, after the first user joins the tournament, the electronic device may determine a time at which the first user starts the game as a game time corresponding to the joining operation, so as to ensure that the game time corresponding to the first game data is the same as the game time corresponding to the second game data.
Continuing to take the example that the first user joins the game after the target ranking record starts for 5s, if the electronic device acquires the real-time operation data of the first user at the 1 st s after the first user joins the game, the real-time operation data of the first user at the 6 th s is taken as the real-time operation data of the target cloud game, and a first game picture is generated based on the real-time operation data and the second game data at the 6 th s.
In this case, the cloud game platform may generate the first game screen at the game time based on the first game data and the second game data at the same game time.
In other embodiments of the present disclosure, before S130 shown in fig. 1, the cloud game interaction method may further include: and receiving game parameters set by a user, wherein the game parameters comprise the game starting time of the target object and the game starting time of the recording object.
Specifically, after the first user selects the target ranking record and before the first user triggers to start the tournament with the target ranking record, the first user may also set game parameters of the tournament, for example, the game start time of the target object, i.e., the time when the first user joins the tournament, and the game start time of the record object, i.e., the time when the target ranking record joins the tournament, may be set.
Further, S130 may include: the first game screen is displayed based on the first game data, the second game data, the game start time of the target object, and the game start time of the recording object.
Optionally, displaying the first game screen based on the first game data, the second game data, the game start time of the target object, and the game start time of the recording object may specifically include:
determining the starting sequence of each object in the target object and the recording object according to the game starting time of the target object and the game starting time of the recording object; the first game screen is displayed based on the game data corresponding to each object, starting with the game start time of each object in sequence in the starting order.
Specifically, after receiving game parameters set by the user, the electronic device may determine, according to the game start time of the target object and the game start time of the recorded object, the order in which the objects join the race, that is, the start order of the objects, and then sequentially join the objects into the race, starting with the game start time of the objects according to the start order. Specifically, at the game start time of the first object corresponding to the start order, the first object is made to join in the tournament, and the first game screen is displayed based on the game data corresponding to the first object; at the game start time of the second object corresponding to the start order, causing the second object to join the race, and displaying a first game screen based on the game data corresponding to the first object after the game start time of the second object and the game data corresponding to the second object; the third object is added to the tournament at the game start time of the third object corresponding to the start order, and the first game screen is displayed based on the game data corresponding to the first object after the game start time of the third object, the game data corresponding to the second object after the game start time of the third object, and the game data corresponding to the third object, and so on.
Taking the first user as an example to compete with one target ranking record, the first user may set the game start time of the target object to 5S and set the game start time of the record object to 0S. In this case, when the game is started, the target ranking record is first entered into the tournament, that is, the first game screen generated based on the 1-5S second game data corresponding to the target ranking record is first displayed. And the first user joins the game after 5S, and if the electronic equipment acquires the real-time operation data of the first user in the 1 st S after the first user joins the game, the real-time operation data of the first user in the 6 th S is used as the real-time operation data of the target cloud game, so that a first game picture is generated based on the real-time operation data and the second game data in the 6 th S.
In this case, the cloud game platform may generate the first game screen at the game time based on the first game data and the second game data at the same game time.
In another embodiment of the present disclosure, other online users may also join the game at any time during the process of displaying the first game screen by the electronic device.
Optionally, in the process of displaying the first game screen, the cloud game interaction method may further include:
responding to a joining request of a second user, and displaying a second game picture based on the first game data and the real-time operation data of the second user; wherein the second user is an online user.
Specifically, the second user may be any user having a friend relationship with the first user, which is not limited herein.
In some embodiments, upon receiving the second user join request, the electronic device may end the first user's competition with the target game record and resume the first user's competition with the second user.
In other embodiments, displaying the second game screen based on the first game data and the real-time operation data of the second user may specifically include: acquiring the game progress of a target cloud game when a second user joins in; and displaying a second game picture by starting with the game progress of the target cloud game based on the first game data and the real-time operation data of the second user.
That is, in the case where the second user join request is received, the electronic device may end the competition of the first user with the target game record, and continue to start the competition of the first user with the second user starting at the game progress of the target cloud game at the time of the second user joining.
In still other embodiments, displaying the second game screen based on the first game data and the real-time operation data of the second user may specifically include: acquiring the game progress of a target cloud game when a second user joins in; and displaying a second game picture by starting with the game progress of the target cloud game based on the first game data, the real-time operation data of the second user and the second game data.
That is, in the case where the second user join request is received, the electronic device may not end the competition of the first user with the target game record, and continue to start the competition of the first user, the target game record, and the second user, starting with the game progress of the target cloud game at the time of the second user joining.
Further, if the first game data is first historical operation data corresponding to the first user or a first historical game video corresponding to the first user, the electronic device may obtain, through the cloud game platform, a second game screen in which a target object corresponding to the first user and an online object corresponding to the second user, which are generated by the cloud game platform based on the first game data and the real-time operation data of the second user, match each other, and display the second game screen; or the electronic device may obtain, through the cloud game platform, a target object corresponding to the first user, a record object corresponding to the target game record, and a second game screen for the second user to match, where the target object is generated by the cloud game platform based on the first game data, the second game data, and the real-time operation data of the second user, and display the second game screen. If the first game data are the real-time operation data of the first user, the electronic equipment receives the real-time operation data of the first user and sends the real-time operation data to the cloud game platform, and the cloud game platform generates a second game picture for the match between a target object corresponding to the first user and an online object corresponding to the second user based on the real-time operation data of the first user and the real-time operation data of the second user and feeds the second game picture back to the electronic equipment, so that the electronic equipment can display the second game picture; or the cloud game platform generates a target object corresponding to the first user, a record object corresponding to the target game record and a second game picture of the match of the online object corresponding to the second user based on the real-time operation data of the first user, the second game data and the real-time operation data of the second user, and displays the second game picture.
It should be noted that, the method for generating the second game picture by the cloud game platform based on the first game data and the real-time operation data of the second user and the method for generating the second game picture by the cloud game platform based on the first game data, the second game data and the real-time operation data of the second user are similar to the method for generating the first game picture based on the first game data and the second game data, and are not repeated here.
In some embodiments of the present disclosure, the join request of the second user may be feedback information of the game invitation of the first user.
Optionally, before displaying the second game screen based on the first game data and the real-time operation data of the second user in response to the join request of the second user, the cloud game interaction method may further include: and responding to the invitation operation of the first user, and sending a game invitation aiming at the target cloud game to the second user.
Specifically, in the process that a first user competes with a recording object corresponding to a target ranking record, if a second user logs in a game, the first user may be prompted in a first game screen, the first user may perform an invitation operation on the second user through a prompt message, after receiving the invitation operation, the electronic device may send a game invitation for the target cloud game to the second user in response to the invitation operation of the first user, and in the case that the second user accepts the game invitation, the electronic device may receive a join request of the second user.
Optionally, the prompt message may be an avatar of the second user carrying the online identifier or the online identifier, or may be a prompt message including the avatar of the second user, which is not limited herein.
Optionally, the invitation operation may include a gesture control operation (such as long press, double click, etc.), a voice control operation, or an emoticon control operation on the prompt message or an invitation control contained in the prompt message, which is not limited herein.
The invitation control may be any control that can be triggered, such as a button, an icon, and the like, and after being triggered, can trigger the electronic device to send a game invitation to the second user, which is not limited herein.
Fig. 10 shows an interface schematic diagram of a further first game screen provided by an embodiment of the present disclosure.
As shown in fig. 10, the electronic device 1001 may display a first game screen 1002, and when the second user is online, an avatar 1003 of the second user carrying an online identifier may be displayed in the first game screen 1002, and the first user may click the avatar 1003, so that the electronic device 1001 sends a game invitation to the second user.
In still other embodiments of the present disclosure, after sending the game invitation for the target cloud game to the second user, the cloud game interaction method may further include:
in the case where the second user does not accept the game invitation, the first game screen is continuously displayed.
Specifically, in the case where the second user does not accept the game invitation, the first user may continue to compete with the target ranking record, causing the electronic device to continue to display the first game screen.
Therefore, the first user can invite friends to perform online competition at any time in the process of competing with the ranking records, and the competition flexibility of the target cloud game is further improved.
In still other embodiments of the present disclosure, the join request of the second user may be a request that the second user actively join the target cloud game.
Specifically, in the process that the first user competes with the recording object corresponding to the target ranking record, if the second user logs in the game and sees the game state of the first user, in the case that the second user wants to join the target cloud game in progress of the first user, a join request may be issued to the first user, so that the electronic device may receive the join request of the second user.
In still another embodiment of the present disclosure, if the target cloud game is a game using game props, the cloud game interaction method may further include, in the process of displaying the first game screen: and displaying a first prop effect corresponding to the first game data and a second prop effect corresponding to the second game data in the first game picture.
Specifically, in the item competition game, if the first user or the target ranking record uses an item in the target cloud game, the electronic device may display, in the first game screen, a first item effect corresponding to first game data of the first user in the target cloud game and a second item effect corresponding to second game data corresponding to the target ranking record.
For example, if the first user and the target ranking record compete on the same screen, the prop effect released by the first user and the target ranking record can act on the other party; and if the first user and the target ranking record match in a split screen mode, the prop effect released by the first user and the target ranking record cannot act on the other party.
Therefore, in the game using the game prop, the first user can restore the prop effect of the ranking record in the process of competing with the ranking record, and the competition is more real.
In still another embodiment of the present disclosure, after displaying the first game screen, the cloud game interaction method may further include: and after the target object and the recording object finish the cloud game, displaying the game result statistical information of the first user and the user to which the target ranking record belongs.
Specifically, after the target object and the record object complete the cloud game, the cloud game platform generates game result statistical information of the first user and the user to which the target ranking record belongs, and sends the game result statistical information to the electronic device, and the electronic device can record the game result statistical information of the first user and the user to which the target ranking record belongs.
Further, the game result statistics may include information such as a ranking, a nickname, a clearance time, a score, and the like, which is not limited herein.
Therefore, after the target object and the recording object finish the match, the match result can be displayed to the first user, and the match experience of the user is further improved.
In still another embodiment of the present disclosure, after displaying the first game screen, the cloud game interaction method may further include: and after the target object and the recording object finish the target cloud game, responding to the issuing operation of the first user, and issuing a target video, wherein the target video is obtained by recording a first game picture in the process of playing the target cloud game by the target object and the recording object.
In the embodiment of the present disclosure, after the target object and the recording object complete the target cloud game, the first user may input a publishing operation for the target video to the electronic device, so that the electronic device publishes the target video in response to the publishing operation.
In some embodiments, the electronic device may be displayed with a publishing control, and the publishing operation may include a gesture control operation (e.g., click, long press, double click, etc.), a voice control operation, or an emoticon control operation on the publishing control, which is not limited herein.
The publishing control may be any control, such as a button, an icon, or the like, which can be triggered and causes the electronic device to publish the target video after being triggered, which is not limited herein.
The target video may be a video obtained by the cloud game platform recording the first game picture in the process of playing the target cloud game by the target object and the recording object, and the cloud game platform may store the target video after the target object and the recording object complete the target cloud game.
Specifically, the electronic device may send a publishing request to the cloud gaming platform in response to the publishing operation, so that the cloud gaming platform publishes the target video in response to the publishing request.
Therefore, in the embodiment of the disclosure, the first user can show the competition process between the first user and the target ranking record to other users through publishing the target video, so that the game experience of the users is further improved.
The embodiment of the present disclosure further provides a cloud game interaction apparatus for implementing the cloud game interaction method, which is described below with reference to fig. 11.
In an embodiment of the present disclosure, the cloud game interaction apparatus may be an electronic device. Among them, the electronic devices may include, but are not limited to, mobile terminals having a touch screen, such as mobile phones, notebook computers, digital broadcast receivers, PDAs, PADs, PMPs, in-vehicle terminals, wearable devices, and the like, and stationary terminals having a touch screen, such as digital TVs, desktop computers, smart home devices, and the like.
Fig. 11 is a schematic structural diagram illustrating a cloud game interaction apparatus according to an embodiment of the present disclosure.
As shown in fig. 11, the cloud game interaction apparatus 1100 may include a first display unit 1110, a record determination unit 1120, and a second display unit 1130.
The first display unit 1110 may be configured to present a ranked list of target cloud games in response to a triggering operation of the first user.
The record determining unit 1120 may be configured to determine a target ranking record from the ranking list in response to a selection operation by the first user.
The second display unit 1130 may be configured to display a first game screen based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, where the first game screen is a game screen for playing the target cloud game for a target object corresponding to the first user and a record object corresponding to the target ranking record.
In the embodiment of the disclosure, after receiving a triggering operation of a first user, a ranking list of a target cloud game can be displayed, and after receiving a selecting operation of the first user, a target ranking record selected by the first user is determined from the ranking list, and then based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, a target object corresponding to the first user and controlled based on the first game data and a record object corresponding to the target ranking record and controlled based on the second game data are displayed to play a first game screen of the target cloud game, so that a cloud game match between the first user and the target ranking record can be completed by using the game data corresponding to the first user and the target ranking record, so that the cloud game is not only a single-player mode game any longer, but also can be a multi-player mode game, therefore, multi-user interaction can be realized in the cloud game, and the richness and the interestingness of the cloud game content are improved.
In some embodiments of the present disclosure, the first game data may include any one of real-time operation data of the first user, first historical operation data corresponding to the first user, and first historical game video corresponding to the first user; and/or the second game data may include second historical operational data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
In some embodiments of the present disclosure, the first game data may include real-time operation data of the first user, and the second game data may include second historical operation data corresponding to the target ranking record.
Accordingly, the cloud game interaction apparatus 1100 may further include a first receiving unit, a first transmitting unit, and a second receiving unit.
The first receiving unit may be configured to receive real-time operation data of the first user before displaying the first game screen based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record.
The first transmitting unit may be configured to transmit real-time operation data to the cloud server, the real-time operation data being used to trigger the cloud server to acquire operation results of the real-time operation data and the second historical operation data and to generate the first game screen based on the operation results.
The second receiving unit may be configured to receive the first game screen fed back by the server.
In some embodiments of the present disclosure, the recording object may include at least one first object, and the target object and the at least one first object may play the target cloud game in the same interface area of the first game screen.
In some embodiments of the present disclosure, the recording object may include at least one second object, and the target object and the at least one second object may play the target cloud game in different interface areas of the first game screen.
In some embodiments of the present disclosure, the cloud game interaction device 1100 may further include a third display unit.
The third display unit may be configured to display a second game screen based on the first game data and real-time operation data of the second user in response to a join request of the second user in displaying the first game screen; wherein the second user is an online user.
In some embodiments, the third display unit may be further configured to obtain a game progress of the target cloud game when the second user joins; and displaying a second game picture by starting with the game progress of the target cloud game based on the first game data and the real-time operation data of the second user.
In other embodiments, the third display unit may be further configured to obtain a game progress of the target cloud game when the second user joins; and displaying a second game picture by starting with the game progress of the target cloud game based on the first game data, the real-time operation data of the second user and the second game data.
In some embodiments of the present disclosure, the cloud game interaction apparatus 1100 may further include a fourth display unit, and the fourth display unit may be configured to display a game screen corresponding to the target ranking record before displaying the first game screen based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record.
Accordingly, the second display unit 1130 may be further configured to display the first game screen based on the first game data and the second game data after the game time corresponding to the joining operation in response to the joining operation of the first user.
In some embodiments of the present disclosure, the cloud game interaction apparatus 1100 may further include a third receiving unit, and the third receiving unit may be configured to receive game parameters set by the user before displaying the first game screen based on the first game data of the first user in the target cloud game and the corresponding second game data of the target ranking record, where the game parameters include a game start time of the target object and a game start time of the record object.
Accordingly, the second display unit 1130 may be further configured to display the first game screen based on the first game data, the second game data, the game start time of the target object, and the game start time of the recording object.
Optionally, the second display unit 1130 may be further configured to determine a start order of each of the target object and the recording object according to a game start time of the target object and a game start time of the recording object; the first game screen is displayed based on the game data corresponding to each object, starting with the game start time of each object in sequence in the starting order.
In some embodiments of the present disclosure, the cloud game interaction apparatus 1100 may further include a fifth display unit, and the fifth display unit may be configured to display a first item effect corresponding to the first game data and a second item effect corresponding to the second game data in the first game screen in the process of displaying the first game screen.
In some embodiments of the present disclosure, the cloud game interaction apparatus 1100 may further include a fifth display unit, and the fifth display unit may be configured to display game result statistics of the first user and the user to which the target ranking record belongs after the target object and the record object complete the target cloud game after the first game screen is displayed.
In some embodiments of the present disclosure, the cloud game interaction apparatus 1100 may further include a distribution unit, and the distribution unit may be configured to, after the target object and the recording object complete the target cloud game after displaying the first game screen, distribute a target video in response to a distribution operation of the first user, where the target video is a video obtained by recording the first game screen during the process of playing the target cloud game by the target object and the recording object.
It should be noted that the cloud game interaction apparatus 1100 shown in fig. 11 may perform each step in the method embodiments shown in fig. 1 to 10, and implement each process and effect in the method embodiments shown in fig. 2 to 10, which are not described herein again.
Embodiments of the present disclosure also provide a cloud game interaction device, which may include a processor and a memory, where the memory may be used to store executable instructions. The processor may be configured to read executable instructions from the memory and execute the executable instructions to implement the cloud game interaction method in the foregoing embodiments.
Fig. 12 is a schematic structural diagram illustrating a cloud game interaction device according to an embodiment of the present disclosure. Referring now specifically to fig. 12, a schematic diagram of a cloud gaming interaction device 1200 suitable for implementing embodiments of the present disclosure is shown.
The cloud game interaction device 1200 in the embodiment of the present disclosure may be an electronic device. Among them, the electronic devices may include, but are not limited to, mobile terminals having a touch screen, such as mobile phones, notebook computers, digital broadcast receivers, PDAs, PADs, PMPs, in-vehicle terminals, wearable devices, and the like, and stationary terminals having a touch screen, such as digital TVs, desktop computers, smart home devices, and the like.
It should be noted that the cloud game interaction device 1200 shown in fig. 12 is only an example, and should not bring any limitation to the functions and the scope of the application of the embodiments of the present disclosure.
As shown in fig. 12, the cloud game interaction apparatus 1200 may include a processing device (e.g., a central processing unit, a graphics processor, etc.) 1201, which may perform various appropriate actions and processes according to a program stored in a Read Only Memory (ROM)1202 or a program loaded from a storage device 1208 into a Random Access Memory (RAM) 1203. In the RAM 1203, various programs and data necessary for the operation of the information processing apparatus 1200 are also stored. The processing apparatus 1201, the ROM 1202, and the RAM 1203 are connected to each other by a bus 1204. An input/output (I/O) interface 1205 is also connected to bus 1204.
Generally, the following devices may be connected to the I/O interface 1205: input devices 1206 including, for example, a touch screen, touch pad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, or the like; output devices 1207 including, for example, a Liquid Crystal Display (LCD), speakers, vibrators, or the like; storage devices 1208 including, for example, magnetic tape, hard disk, etc.; and a communication device 1209. The communication device 1209 may allow the cloud game interaction apparatus 1200 to perform wireless or wired communication with other apparatuses to exchange data. While fig. 12 illustrates a cloud gaming interaction device 1200 with various means, it is to be understood that not all illustrated means are required to be implemented or provided. More or fewer devices may alternatively be implemented or provided.
The embodiment of the present disclosure also provides a computer-readable storage medium, where a computer program is stored, and when the computer program is executed by a processor, the processor is enabled to implement the cloud game interaction method in the above embodiment.
In particular, according to an embodiment of the present disclosure, the processes described above with reference to the flowcharts may be implemented as computer software programs. For example, embodiments of the present disclosure include a computer program product comprising a computer program carried on a non-transitory computer readable medium, the computer program containing program code for performing the method illustrated by the flow chart. In such an embodiment, the computer program may be downloaded and installed from a network through the communication device 1209, or installed from the storage device 1208, or installed from the ROM 1202. When executed by the processing device 1201, the computer program performs the above-described functions defined in the cloud game interaction method of the embodiment of the present disclosure.
It should be noted that the computer readable medium in the present disclosure can be a computer readable signal medium or a computer readable storage medium or any combination of the two. A computer readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples of the computer readable storage medium may include, but are not limited to: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In the present disclosure, a computer readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. In contrast, in the present disclosure, a computer readable signal medium may comprise a propagated data signal with computer readable program code embodied therein, either in baseband or as part of a carrier wave. Such a propagated data signal may take many forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A computer readable signal medium may also be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device. Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to: electrical wires, optical cables, RF (radio frequency), etc., or any suitable combination of the foregoing.
In some embodiments, the clients, servers may communicate using any currently known or future developed network protocol, such as HTTP, and may be interconnected with any form or medium of digital data communication (e.g., a communication network). Examples of communication networks include a local area network ("LAN"), a wide area network ("WAN"), the Internet (e.g., the Internet), and peer-to-peer networks (e.g., ad hoc peer-to-peer networks), as well as any currently known or future developed network.
The computer readable medium may be included in the cloud game interaction device; or the game playing device can be independently existed and not assembled into the cloud game playing device.
The computer readable medium carries one or more programs which, when executed by the cloud gaming interaction device, cause the cloud gaming interaction device to perform:
responding to the trigger operation of the first user, and displaying a ranking list of the target cloud game; in response to the selection operation of the first user, determining a target ranking record from the ranking list; and displaying a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture for playing the target cloud game for a target object corresponding to the first user and a record object corresponding to the target ranking record.
In embodiments of the present disclosure, computer program code for carrying out operations of the present disclosure may be written in any combination of one or more programming languages, including but not limited to an object oriented programming language such as Java, Smalltalk, C + +, and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet service provider).
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present disclosure. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
The units described in the embodiments of the present disclosure may be implemented by software or hardware. Where the name of an element does not in some cases constitute a limitation on the element itself.
The functions described herein above may be performed, at least in part, by one or more hardware logic components. For example, without limitation, exemplary types of hardware logic components that may be used include: field Programmable Gate Arrays (FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (ASSPs), systems on a chip (SOCs), Complex Programmable Logic Devices (CPLDs), and the like.
In the context of this disclosure, a machine-readable medium may be a tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. The machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium. A machine-readable medium may include, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. More specific examples of a machine-readable storage medium would include an electrical connection based on one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
The foregoing description is only exemplary of the preferred embodiments of the disclosure and is illustrative of the principles of the technology employed. It will be appreciated by those skilled in the art that the scope of the disclosure herein is not limited to the particular combination of features described above, but also encompasses other embodiments in which any combination of the features described above or their equivalents does not depart from the spirit of the disclosure. For example, the above features and (but not limited to) the features disclosed in this disclosure having similar functions are replaced with each other to form the technical solution.
Further, while operations are depicted in a particular order, this should not be understood as requiring that such operations be performed in the particular order shown or in sequential order. Under certain circumstances, multitasking and parallel processing may be advantageous. Likewise, while several specific implementation details are included in the above discussion, these should not be construed as limitations on the scope of the disclosure. Certain features that are described in the context of separate embodiments can also be implemented in combination in a single embodiment. Conversely, various features that are described in the context of a single embodiment can also be implemented in multiple embodiments separately or in any suitable subcombination.
Although the subject matter has been described in language specific to structural features and/or methodological acts, it is to be understood that the subject matter defined in the appended claims is not necessarily limited to the specific features or acts described above. Rather, the specific features and acts described above are disclosed as example forms of implementing the claims.

Claims (17)

1. A cloud game interaction method is characterized by comprising the following steps:
responding to the trigger operation of the first user, and displaying a ranking list of the target cloud game;
in response to the selection operation of the first user, determining a target ranking record from the ranking list;
and displaying a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture for playing the target cloud game for a target object corresponding to the first user and a record object corresponding to the target ranking record.
2. The method of claim 1, wherein the first game data comprises any one of real-time operation data of the first user, first historical operation data corresponding to the first user, and first historical game video corresponding to the first user;
and/or the second game data comprises second historical operation data corresponding to the target ranking record or second historical game video corresponding to the target ranking record.
3. The method of claim 1, wherein the first game data comprises real-time operational data of the first user, and the second game data comprises second historical operational data corresponding to the target ranking record;
before displaying a first game screen based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, the method further comprises:
receiving real-time operation data of the first user;
sending the real-time operation data to a cloud server, wherein the real-time operation data is used for triggering the cloud server to obtain operation results of the real-time operation data and the second historical operation data and generating the first game picture based on the operation results;
and receiving the first game picture fed back by the server.
4. The method according to claim 1, wherein the recording object includes at least one first object, and the target object and the at least one first object play the target cloud game in a same interface area of the first game screen.
5. The method according to claim 1 or 4, wherein the recording object includes at least one second object, and the target object and the at least one second object play the target cloud game in different interface areas of the first game screen.
6. The method according to claim 1, wherein in the displaying of the first game screen, the method further comprises:
responding to a joining request of a second user, and displaying a second game picture based on the first game data and the real-time operation data of the second user; wherein the second user is an online user.
7. The method of claim 6, wherein displaying a second game screen based on the first game data and the real-time operation data of the second user comprises:
acquiring the game progress of the target cloud game when the second user joins;
and displaying the second game picture by starting with the game progress of the target cloud game based on the first game data and the real-time operation data of the second user.
8. The method of claim 6, wherein displaying a second game screen based on the first game data and the real-time operation data of the second user comprises:
acquiring the game progress of the target cloud game when the second user joins;
and displaying the second game picture by starting with the game progress of the target cloud game based on the first game data, the real-time operation data of the second user and the second game data.
9. The method of claim 1, wherein before displaying the first game screen based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record, the method further comprises:
displaying a game picture corresponding to the target ranking record;
wherein the displaying a first game screen based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record comprises:
and responding to the joining operation of the first user, and displaying a first game picture based on the first game data and the second game data after the game time corresponding to the joining operation.
10. The method of claim 1, wherein before displaying the first game screen based on the first game data of the first user in the target cloud game and the second game data corresponding to the target ranking record, the method further comprises:
receiving game parameters set by a user, wherein the game parameters comprise game starting time of the target object and game starting time of the recording object;
wherein the displaying a first game screen based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record comprises:
displaying the first game screen based on the first game data, the second game data, the game start time of the target object, and the game start time of the recording object.
11. The method according to claim 1, wherein the displaying the first game screen based on the first game data, the second game data, the game start time of the target object, and the game start time of the recording object includes:
determining the starting sequence of each object in the target object and the recording object according to the game starting time of the target object and the game starting time of the recording object;
and sequentially starting with the game starting time of each object according to the starting sequence, and displaying the first game picture based on the game data corresponding to each object.
12. The method according to claim 1, wherein in the displaying of the first game screen, the method further comprises:
and displaying a first prop effect corresponding to the first game data and a second prop effect corresponding to the second game data in the first game picture.
13. The method of claim 1, wherein after said displaying the first game screen, the method further comprises:
and after the target object and the record object finish the target cloud game, displaying game result statistical information of the first user and the user to which the target ranking record belongs.
14. The method of claim 1, wherein after said displaying the first game screen, the method further comprises:
and after the target object and the recording object finish the target cloud game, responding to the issuing operation of the first user, and issuing a target video, wherein the target video is obtained by recording the first game picture in the process of playing the target cloud game by the target object and the recording object.
15. A cloud game interaction device, comprising:
the first display unit is configured to respond to the trigger operation of a first user and display the ranking list of the target cloud game;
a record determining unit configured to determine a target ranking record from the ranking list in response to a selection operation by the first user;
and the second display unit is configured to display a first game picture based on first game data of the first user in the target cloud game and second game data corresponding to the target ranking record, wherein the first game picture is a game picture for playing the target cloud game for a target object corresponding to the first user and a record object corresponding to the target ranking record.
16. A cloud gaming interaction device, comprising:
a processor;
a memory for storing executable instructions;
wherein the processor is configured to read the executable instructions from the memory and execute the executable instructions to implement the cloud game interaction method of any of claims 1-14.
17. A computer-readable storage medium, wherein the storage medium stores a computer program which, when executed by a processor, causes the processor to implement the cloud game interaction method of any of claims 1-14.
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