CN113713376A - Interactive information display method and device and electronic equipment - Google Patents

Interactive information display method and device and electronic equipment Download PDF

Info

Publication number
CN113713376A
CN113713376A CN202111007857.2A CN202111007857A CN113713376A CN 113713376 A CN113713376 A CN 113713376A CN 202111007857 A CN202111007857 A CN 202111007857A CN 113713376 A CN113713376 A CN 113713376A
Authority
CN
China
Prior art keywords
information
account
team
game
interaction
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN202111007857.2A
Other languages
Chinese (zh)
Other versions
CN113713376B (en
Inventor
曾沛源
裴辰星
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Tencent Technology Shenzhen Co Ltd
Original Assignee
Tencent Technology Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Technology Shenzhen Co Ltd filed Critical Tencent Technology Shenzhen Co Ltd
Priority to CN202111007857.2A priority Critical patent/CN113713376B/en
Publication of CN113713376A publication Critical patent/CN113713376A/en
Application granted granted Critical
Publication of CN113713376B publication Critical patent/CN113713376B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

Abstract

The invention discloses a display method and device of interactive information and electronic equipment. Wherein, the method comprises the following steps: displaying first information which is issued by a second account and is of a one-way type in a first game interface of a first account, wherein the first account and the second account are member accounts in a target team; and responding to the first refreshing operation, displaying second information which is issued by a third account and is of a bidirectional type in the first game interface, wherein the third account is a member account in the target team, and the second information of the bidirectional type is set to allow the member account in the target team to reply various types of interaction information to the second information, or allow the member account in the target team to join one game which is participated in by the third account team. The invention solves the technical problem that member accounts cannot interact based on a team interface.

Description

Interactive information display method and device and electronic equipment
Technical Field
The invention relates to the field of games, in particular to a method and a device for displaying interactive information and electronic equipment.
Background
In existing games, especially multiplayer online tactical sports games, a guild is usually set up. Each guild comprises a plurality of guild members, and the members in the guild can carry out interaction and exchange based on the guild mainly comprises the following components: viewing the data of the members of the guild, chatting with the members of the guild, playing the team with the members of the guild, etc.
Each guild is provided with a guild home page for displaying information such as guild name, grade, declaration and the like, but interactive communication based on guild cannot be directly carried out based on the guild home page for guild information display. Interaction and communication based on the guild need to be carried out on a corresponding system interface, for example, guild chat depends on a game chat system, and guild chat interaction can be carried out only through the chat system. And the game with the guild member team can only search the guild member through the game team system, so as to realize the guild member team game. Currently, the members of the guild cannot play game interaction based on the guild.
In view of the above problems, no effective solution has been proposed.
Disclosure of Invention
The embodiment of the invention provides a method and a device for displaying interactive information and electronic equipment, and aims to at least solve the technical problem that member accounts cannot interact based on a team interface.
According to an aspect of an embodiment of the present invention, a method for displaying interactive information is provided, including: displaying first information which is issued by a second account and is of a one-way type in a first game interface of a first account, wherein the first account and the second account are both member accounts in a target team, the first game interface is used for displaying the information issued by the member accounts in the target team, and the first information of the one-way type is set to prohibit the member accounts in the target team from replying interactive information to the first information or only allow the member accounts in the target team to reply interactive information of a preset type to the first information; acquiring a first refreshing operation in the first game interface, wherein the first refreshing operation is used for refreshing information issued by member accounts in the target team displayed on the first game interface; and responding to the first refreshing operation, displaying second information which is issued by a third account and is of a bidirectional type in the first game interface, wherein the third account is a member account in the target team, and the second information which is of the bidirectional type is set to allow the member account in the target team to reply various types of interaction information to the second information or allow the member account in the target team to join a game played by the third account team.
According to another aspect of the embodiments of the present invention, there is also provided a display device for interactive information, including: a first display unit, configured to display, in a first game interface of a first account, first information that is issued by a second account and is of a one-way type, where the first account and the second account are both member accounts in a target team, the first game interface is configured to display information issued by the member accounts in the target team, and the first information that is of the one-way type is set to prohibit the member accounts in the target team from replying interactive information for the first information, or only allow the member accounts in the target team to reply interactive information of a preset type for the first information; an obtaining unit, configured to obtain a first refreshing operation in the first game interface, where the first refreshing operation is used to refresh information issued by a member account in the target team displayed on the first game interface; and a second display unit, configured to display, in response to the first refresh operation, second information of a bidirectional type issued by a third account in the first game interface, where the third account is a member account in the target team, and the second information of the bidirectional type is set to allow the member account in the target team to reply multiple types of interactive information to the second information, or allow the member account in the target team to join a game in which the third account team participates.
According to another aspect of the embodiments of the present invention, there is also provided a computer-readable storage medium, in which a computer program is stored, wherein the computer program is configured to execute the above-mentioned display method of interactive information when running.
According to another aspect of the embodiments of the present invention, there is also provided an electronic device, including a memory and a processor, where the memory stores a computer program, and the processor is configured to execute the above method for displaying interactive information through the computer program.
In the embodiment of the invention, by adopting a mode that in a first game interface for displaying information issued by member accounts in a target team where a first account is located, first information which is issued by a second account and is of a one-way type is displayed, the first information is that member accounts are prohibited from replying interactive information or only preset type of interactive information can be replied, a first refreshing operation is responded, second information issued by a third account is displayed in the first game interface, the second information is that member accounts are allowed to reply multiple types of interactive information or participate in one game of a third account team, information issued by the member accounts in the target team where the first account is located is displayed in the first game interface, and reply of preset type or multiple types of interactive information can be carried out based on the information issued by the member accounts or participate in one game of the member account team, the method and the device achieve the aim of replying various types of interaction information through information displayed in the first game interface and issued by member accounts in a target team so as to interact with the member accounts in the target team, achieve the technical effect of interaction before the member accounts are displayed on the basis of the first game interface of the target team, and further solve the technical problem that the member accounts cannot interact on the basis of the team interface.
Drawings
The accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this application, illustrate embodiment(s) of the invention and together with the description serve to explain the invention without limiting the invention. In the drawings:
fig. 1 is a schematic diagram of an application environment of an alternative interactive information display method according to an embodiment of the present invention;
FIG. 2 is a flowchart illustrating an alternative interactive information display method according to an embodiment of the present invention;
FIG. 3 is an interface diagram of a first game interface of an alternative interactive information display method according to an embodiment of the present invention;
fig. 4 is a schematic diagram of a first message of an alternative interactive information display method according to an embodiment of the present invention;
fig. 5 is a schematic diagram of a first message of an alternative interactive information display method according to an embodiment of the present invention;
fig. 6 is a schematic diagram of a first message of an alternative interactive information display method according to an embodiment of the present invention;
fig. 7 is a schematic diagram of a first message of an alternative interactive information display method according to an embodiment of the present invention;
fig. 8 is a diagram illustrating a second message of an alternative interactive information display method according to an embodiment of the present invention;
fig. 9 is a diagram illustrating a second message of an alternative interactive information display method according to an embodiment of the present invention;
fig. 10 is a diagram illustrating a first message of an alternative interactive information display method according to an embodiment of the present invention;
fig. 11 is a diagram illustrating a first message of an alternative interactive information display method according to an embodiment of the present invention;
fig. 12 is a diagram illustrating a first notification message of an alternative interactive information display method according to an embodiment of the present invention;
FIG. 13 is a schematic diagram illustrating an interaction timing sequence of an alternative method for displaying interactive information according to an embodiment of the present invention;
FIG. 14 is a flowchart illustrating an alternative interactive information display method according to an embodiment of the present invention;
FIG. 15 is a flowchart illustrating an alternative interactive information display method according to an embodiment of the present invention;
FIG. 16 is a flowchart illustrating an alternative interactive information display method according to an embodiment of the present invention;
FIG. 17 is a schematic structural diagram of an alternative interactive information display device according to an embodiment of the present invention;
fig. 18 is a schematic structural diagram of an alternative electronic device according to an embodiment of the invention.
Detailed Description
In order to make the technical solutions of the present invention better understood, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
It should be noted that the terms "first," "second," and the like in the description and claims of the present invention and in the drawings described above are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used is interchangeable under appropriate circumstances such that the embodiments of the invention described herein are capable of operation in sequences other than those illustrated or described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed, but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
According to an aspect of the embodiment of the present invention, a method for displaying interactive information is provided, and optionally, the method for displaying interactive information may be applied to, but is not limited to, the environment shown in fig. 1. A game application 104 is running in the terminal device 102. The terminal device 102 interacts with the server 112 through the network 110 to enable display of the interactive information on the terminal device 102.
The interaction information on the terminal device 102 is not limited by sequentially executing S102 to S106. First information of a one-way type is displayed. And displaying first information which is issued by a second account and is of a one-way type in a first game interface of a first account, wherein the first account and the second account are both member accounts in a target team, the first game interface is used for displaying the information issued by the member accounts in the target team, and the first information of the one-way type is set to be forbidden for the member accounts in the target team to reply the interactive information to the first information or only allowed for the member accounts in the target team to reply the interactive information of a preset type to the first information. A first refresh operation is obtained. And acquiring a first refreshing operation in the first game interface, wherein the first refreshing operation is used for refreshing the information issued by the member accounts in the target team displayed on the first game interface.
In the case where the terminal apparatus 102 acquires the first refresh operation, the first refresh operation is transmitted to the server 112 through the network 110. The database 114 in the server 112 stores the operation instruction data corresponding to the first refresh operation, and the processing engine 116 processes the refresh instruction of the first refresh operation to obtain a refresh result of the first game interface, and sends the refresh result to the game application 104 in the terminal device 102 through the network 110.
And displaying the second information of the bidirectional type in the case that the refresh result is received. And responding to the first refreshing operation, displaying second information which is issued by a third account and is of a bidirectional type in the first game interface, wherein the third account is a member account in the target team, and the second information of the bidirectional type is set to allow the member account in the target team to reply various types of interaction information to the second information, or allow the member account in the target team to join a game in which the third account team participates.
Optionally, in this embodiment, the terminal device may be a terminal device configured with a target game application, and may include but is not limited to at least one of the following: mobile phones (such as Android phones, iOS phones, etc.), notebook computers, tablet computers, palm computers, MID (Mobile Internet Devices), PAD, desktop computers, smart televisions, etc. Such networks may include, but are not limited to: a wired network, a wireless network, wherein the wired network comprises: a local area network, a metropolitan area network, and a wide area network, the wireless network comprising: bluetooth, WIFI, and other networks that enable wireless communication. The server may be a single server, a server cluster composed of a plurality of servers, or a cloud server. The above is merely an example, and this is not limited in this embodiment.
As an optional implementation manner, as shown in fig. 2, the method for displaying the interactive information includes:
s202, displaying first information which is issued by a second account and is of a one-way type in a first game interface of the first account.
In the above S202, the first account and the second account are both member accounts in the target team, the first game interface is configured to display information issued by the member accounts in the target team, and the first information of the one-way type is set to prohibit the member accounts in the target team from replying the interaction information to the first information, or only allow the member accounts in the target team to reply the interaction information of the preset type to the first information.
Optionally, the first game interface is not limited to an interface for displaying information issued by a member account in a target team where the first account is located, and the interface is used for logging in a target game application by using the first account. The team information area and the interaction information area for identifying the target team are not limited to being included in the first game interface. The team information area is not limited to display of team names, team identifications, team information, team labels and team announcement information. Team information is not limited to include team level, number of team members. The second account is not limited to being any member account in the target team, and includes the first account and the third account.
Optionally, the first information issued by the second account is displayed in the interactive information area. The method is not limited to displaying the account identification, the account name, the team tag of the second account in the target team and the publishing time of the first information while displaying the first information. The account id is not limited to being an account avatar, but a team title tag is a team job tag of the member account in the target team.
Optionally, in a case that the first information is set to prohibit the member accounts in the target team from replying the interactive information to the first information, the first information is not limited to include the release information released by the second account, and the first game interface is used for displaying the release information.
Optionally, in the case that the first information only allows the member accounts in the target team to reply the preset type of interaction information to the first information, the first information is not limited to include release information released by the second account and a first interaction control for preset type of interaction. And replying the preset type of interactive information through the interactive control.
S204, a first refreshing operation is obtained in the first game interface.
In the above S204, the first refreshing operation is used to refresh the information issued by the member accounts in the target team displayed on the first game interface.
Optionally, the first refreshing operation is used to obtain information issued by the member account in the target team before the operation time of the first refreshing operation. The specific operation form of the first refresh operation is not limited herein, and is not limited to click, drag, and the like.
S206, responding to the first refreshing operation, and displaying second information which is issued by the third account and is of a bidirectional type in the first game interface.
In the above S206, the third account is a member account in the target team, and the second information of the type bidirectional is set to allow the member account in the target team to reply various types of interactive information to the second information, or allow the member account in the target team to join a game in which the third account is grouped. The third account is not limited to be any member account in the target team and comprises the first account and the second account
Optionally, in a case that the second information is set to allow the member accounts in the target team to reply multiple types of interaction information to the second information, the second information is not limited to carry a second interaction control for replying multiple types of interaction information, and the second interaction control may implement input and release of multiple types of interaction information.
Optionally, in a case that the second information is set to allow the member account in the target team to join a game play participated by a third account team, the second information is not limited to carry a third interactive control for participating in a game play of the third account team, and the third interactive control may be implemented to join a game play of the third account team.
Alternatively, in the case where a plurality of pieces of first information and a plurality of pieces of second information are displayed in the first game interface, it is not limited to displaying the plurality of pieces of first information and the plurality of pieces of second information in order of the issue time. Meanwhile, the first information is not limited to be displayed in the first game interface in which the second information is displayed, and the first information is displayed in the first game interface by the refresh operation. The first information and the second information are associated with the refresh operation at issue time, independent of type.
Alternatively, the interactive information area of the first game interface is not limited to include a plurality of information display pages. And the information display page is used for respectively displaying the information issued by the member accounts in the target team according to the type of the information. The information display page may be classified into a unidirectional type and a bidirectional type, or may be classified separately for a certain sub-information type included in the first information or the second information. The first game interface is not limited to further comprise an information control area, the information control area is not limited to the interactive information area, and the first game interface comprises an information generation control for constructing the first information and the second information and an information publishing control for publishing the generated information.
Alternatively, the first game interface is not limited to that shown in fig. 3. The first game interface 300 includes a team information area 310 and an interaction information area. A team logo, a team name, team information, a team label, and a bulletin area are displayed in the team information area 310 for showing team basic information. One piece of first information 322 and two pieces of second information 324 are currently displayed in the interactive information area, and the rest information is not limited to be viewed through sliding or page turning and the like. The interactive information area also comprises an information control area which is used for displaying the information generation control and the information release control.
In the embodiment of the application, by displaying the information issued by the member account in the target team where the first account is located in the first game interface, replying the preset type or multiple types of interaction information based on the information issued by the member account, or participating in one game of the member account team by using a mode of displaying the information issued by the member account in the target team where the first account is located in the first game interface, displaying the first information issued by the second account in the first game interface, wherein the type of the first information issued by the second account is a one-way type, the first information is the interaction information prohibited for the member account to reply, or only replying the preset type of interaction information, in response to the first refreshing operation, the method and the device achieve the aim of replying various types of interaction information through information displayed in the first game interface and issued by member accounts in a target team so as to interact with the member accounts in the target team, achieve the technical effect of interaction before the member accounts are displayed on the basis of the first game interface of the target team, and further solve the technical problem that the member accounts cannot interact on the basis of the team interface.
As an optional implementation, the method further includes:
s1, when first information is displayed in the first game interface, a first interaction information set with the replied first information is displayed in a first information interaction area of the first information, wherein the types of the interaction information in the first interaction information set are preset types;
s2, acquiring first interaction information replied to the first information by the first account in the first game interface, wherein the type of the first interaction information is a preset type;
and S3, updating and displaying the interaction information set of the replied first information from the first interaction information set into a second interaction information set in the first information interaction area, wherein the second interaction information set is obtained by adding the first interaction information into the first interaction information set.
Optionally, in a case that the first information is set to only allow member accounts in the target team to reply to the preset type of interaction information for the first information, when the first information is displayed in the first game interface, a first interaction information set in which the first information is replied is displayed in a first information interaction area of the first information. The first information interaction area is not limited to the area where the first interaction control in the first information is located, and the first interaction information set is not limited to the set of interaction information corresponding to the plurality of first sub-controls included in the first interaction control. The method is not limited to that each first sub-control corresponds to the interaction information of different sub-types, and each first sub-control is independently displayed and is used for displaying the interaction information belonging to different sub-types in the preset type.
Optionally, when the interactive operation performed on the first interactive control is acquired in the first game interface, first interactive information corresponding to the interactive operation is acquired, and the first interactive information set is updated to the second interactive information set according to the first interactive information. The updating of the first interaction information set to the second interaction information set is not limited to the updating of the number of the displayed first sub-controls, and the updating of the display of the target first sub-control.
In the embodiment of the application, the first account can directly reply the first information in the first information interaction area, so that the interaction information set is updated by using the replied first interaction information, interaction with a second account which issues the first information in a target team is realized in the first game interface, and interaction with the second account is more convenient and efficient.
As an optional implementation manner, displaying the first interaction information set in which the first information is replied in the first information interaction area of the first information includes: when the preset type is an expression type, displaying a first group of expressions to which the first information is replied and the reply times of each expression in the first group of expressions in the first information interaction area; the step of acquiring the first interaction information replied from the first account to the first information in the first game interface comprises the following steps: acquiring a first expression replied to the first information by the first account in the first game interface; the updating and displaying the interaction information set of the replied first information from the first interaction information set to a second interaction information set in the first information interaction area comprises the following steps: and displaying the second group of expressions to which the first information is replied and the reply times of each expression in the second group of expressions in the first information interaction area.
Optionally, under the condition that the preset type is the expression type, displaying each replied expression of the first information and the reply frequency corresponding to each expression in a first information interaction area of the first information, and updating the expression displayed in the first information interaction area according to the first interaction information.
Optionally, in a case that the preset type is an expression type, the interaction operation of the first account in the first interaction region is not limited to determining the first expression for replying to the first information from a plurality of preset expressions. The plurality of expressions displayed in the first interactive area are not limited to the reduced images of the expressions with the reply times larger than zero, and the expressions with the reply times of zero in the preset plurality of expressions are not limited to be displayed in the first interactive area in the form of an unanswered set.
In the case where the preset type is an expression type, the first interactive area is not limited to that shown in fig. 4. In the first interaction area 400 displayed by the first information 322, a plurality of first expressions 410 and expression sets 420 are displayed. The plurality of first expressions 410 are expressions with a preset number of current reply times larger than 0 among the plurality of expressions, and a number value for representing the reply times of each expression is provided behind each first expression 410. The number of replies for expression 1 is 12, the number of replies for expression 2 is 7, and the number of replies for expression 3 is 28. The expression set 420 is used to store the preset expressions with the current reply times of 0.
In the embodiment of the application, the first information issued by the second account is replied through the preset expression image, the convenience and the high-efficiency reply to the first information are realized through the richness of the preset multiple expressions and the convenience of expression selection, and the timely updating of the reply information is realized simultaneously.
As an optional implementation manner, displaying, in the first information interaction area, the second group of expressions to which the first information is replied and the number of times of replying each expression in the second group of expressions, includes: when the first expression is an expression in the first group of expressions, displaying a second group of expressions to which the first information is replied and the reply frequency of each expression in the second group of expressions in the first information interaction area, wherein the second group of expressions is the same as the first group of expressions, and the reply frequency of the first expression in the second group of expressions is more than that of the first expression in the first group of expressions; when the first expression is not the expression in the first group of expressions, displaying a second group of expressions to which the first information is replied and the reply frequency of each expression in the second group of expressions in the first information interaction area, wherein the second group of expressions is different from the first group of expressions, the second group of expressions comprises the first group of expressions and the first expression, and the reply frequency of the expressions in the second group of expressions except the first expression is the same as the reply frequency of the same expression in the first group of expressions.
Optionally, when the first account determines the first expression for replying based on the expression in the first information interaction area, the method includes: one or more expressions in the first group of expressions are selected as first expressions, or one or more expressions which are not included in the first group of expressions in the preset plurality of expressions are selected as the first expressions, or one or more expressions which are not included in the first group of expressions and the preset plurality of expressions are selected as the first expressions.
Alternatively, the expression threshold is not limited to be set for the number of expressions included in the first expression. The number of expressions included in the first expression is less than an expression threshold.
The updating and displaying of the interaction information set of the first information replied from the first interaction information set to the second interaction information set in the first information interaction area is not limited to that shown in fig. 5. Taking the first information shown in fig. 4 as the first interactive information before updating as an example, when the first expression is an expression in the first group of expressions, the updating is as shown in fig. 5 (1). Taking the expression 1 and the expression 3 in the first group of expressions as the first expression, in the updated second interaction information set 510, the reply times of the expression 1 and the expression 3 are both increased by 1, the reply time of the expression 1 is updated from 12 to 13, and the reply time of the expression 3 is updated from 28 to 29.
When the first expression is not an expression in the first group of expressions, the updating is as shown in (2) of fig. 5. Taking the expression 4 in the expression set as the first expression as an example, the expression 4 is added and the reply frequency "1" of the expression 4 is represented in the updated second interaction information set 520.
Optionally, when the first expression is not an expression in the first group of expressions, that is, the first expression is determined from the expression set, the method is not limited to displaying an expression floating window in response to the triggering operation performed on the expression set control, and performing a selection operation on the expression in the expression floating window, thereby determining the first expression from the expression set. The expression floating window is not limited to displaying all preset expressions. The first expression and the non-first expression are displayed in different modes. For example, a first expression is grayed out to indicate that the first expression is already displayed in the first interactive region, and the selection operation cannot be performed. The non-first expression is normally displayed in a lighted-up state, which means that the expression can be displayed in the first interactive area through a selection operation.
The display of the expression floating window is not limited to that shown in fig. 6. Taking the first interaction area 400 shown in fig. 4 as an example, a triggering operation is performed on the expression set 420, an expression floating window 600 is superimposed on the first information 322, and expressions 1 to 14 are displayed in the expression floating window 600, which is only an example and is not used for limiting the preset number of expressions. The emoticon 1, the emoticon 2, and the emoticon 3 included in the first group of emoticons are grayed out to indicate that they cannot be selected. The remaining expressions are displayed normally to indicate that they can be selected to update the display of the first interactive area 400.
In the embodiment of the application, the expression in the first group of expressions already displayed in the first interaction region may be selected, or the expression in the first group of expressions may not be selected as the replied first expression, so that the interaction form based on the expression is increased. And the interaction effect is improved.
As an optional implementation, the method further includes:
s1, acquiring a second refreshing operation in the game interface, wherein the second refreshing operation is used for refreshing the information issued by the member accounts in the target team displayed on the first game interface;
and S2, performing a second refreshing operation, and displaying a third group of expressions replied by the first information and the reply frequency of each expression in the third group of expressions in the first information interaction area, wherein the third group of expressions is the same as the second group of expressions, and the reply frequencies of partial expressions in the third group of expressions and the second group of expressions are different, or the third group of expressions and the second group of expressions are different.
Optionally, in a case that the third group of expressions and the number of times of replying for each expression in the third group of expressions are displayed in the first information interaction region in response to the second refresh operation, the reply member account corresponding to the number of times of replying for each expression in the third group of expressions is not limited to be viewed. The reply member account corresponding to the emoticon is not limited to being displayed through an account floating window. When a plurality of member account numbers are replied, the member account numbers are sequentially displayed in the account floating window without being limited to the sequence of replying time or the sequence of the replying time.
The account float is not limited to that shown in fig. 7. Before the second refresh operation, the first information interaction area of the first information is updated to the second interaction information set 510 in fig. 5(1), and the second refresh operation shows the operation refresh of the account number 1 on the first information interaction area as an example. In the case that the account 1 replies with the expression 2 to the first information in the first information interaction area, that is, the expression in the second group of expressions, the account floating window of the expression 712 corresponding to the expression 2 is not limited to the account floating window 710. All account names for replying expression 2 to the first information are displayed in the account floating window 710, and are sequentially displayed in the account floating window 710 according to the sequence of replying. Thus, account 1 is the member account of the 8 th replying emoticon 2.
In the case that the account 1 replies with the expression 5 to the first information in the first information interaction area, that is, the expression in the non-second group of expressions, the account floating window of the expression 722 corresponding to the expression 5 is not limited to the account floating window 720. In the account float window 720, the account name of account 1 is displayed.
In the embodiment of the application, the interaction information replied by other member accounts to the first information can be displayed in the first game interface through the second refreshing operation, and the member account corresponding to each expression can be acquired through the account floating window, so that the interaction effect between the member accounts based on the first game interface is improved.
As an optional implementation, the method further includes:
s1, when second information is displayed in the first game interface and team joining operation of a game is displayed in the second information, team joining operation of the first account is obtained in the first game interface, wherein the team joining operation is used for indicating that the first account is joined to a team where a third account is located in the game to be started, and the team joining information of the game comprises an identifier of an account of the currently joined team;
s2, adding team operation, adding the first account into the team of the third account in the game to be started;
s3, after the game is started, the first game interface displayed is switched to the game screen displaying one game.
Optionally, in a case that the second information issued by the third account is team formation information of one game, a join team formation operation of the first account in the first game interface is acquired. The enqueuing operation is not limited to an operation performed through the second information interaction area for the second information.
Optionally, in a case where it is determined that the first account number is added to the team of the third account number, at a first time before the game is started, jumping to the virtual game interface of the team, so as to switch to the game screen of the one game from the virtual game interface after the game is started. The virtual game interface is not limited to a preparation interface of a game, but is not limited to a room interface of a virtual game room where teams are located, and is used for configuring virtual game characters, virtual game props for the game of the game and communicating game strategies of a team game.
Optionally, in a case that it is determined that the first account performs a team joining operation in a second information interaction area of the second information, the team organizing information included in the second information is updated. The second information does not include the first account in the member accounts included in the group information before updating, and the second group accounts included in the group information after updating include the first account.
The updating of the team information in the second information is not limited to that shown in fig. 8. The second information 324 is game formation information issued by a third account, and carries initial formation information 800, where the initial formation information 800 includes three member accounts, which are the third account, account a, and account B. After the first account performs the join team formation operation, the second information 324 is updated to second information 802, the updated second information 802 carries updated team formation information 810, and the updated team formation information 810 includes four member accounts, namely a third account, an account a, an account B, and a first account, that is, account information of the first account is added to the initial team formation information 800 to be updated to updated team formation information 810.
In the embodiment of the application, the third account can be directly used for sharing the second information in the first game interface for displaying the target team, and the third account is added into the game team where the third account is located to play one game, so that the game interaction is directly carried out based on the first game interface and the member accounts in the target team, and the convenient and efficient interaction between the member accounts in the target team is improved.
As an optional implementation, the method further includes: and when second information is displayed in the first game interface and first team information of one game is displayed in the second information, updating the first team information displayed in the second information into second team information, wherein the first team information comprises an identifier of a first group of accounts of a team to which the third account is added, the second team information comprises an identifier of a second group of accounts of the team to which the third account is added, and the first group of accounts are different from the second group of accounts.
Optionally, when the first account number joins the team where the third account number is located, the team information in the second information is updated to the first team information, and the first team account number in the first team information includes the first account number.
Optionally, after the first account number is added to the team of the third account number, when the member account number in the target team is added to the team of the third account number, the second information is updated and displayed in the first game interface, and the team formation information in the second information is updated from the first team formation information to the second team formation information. The number of the accounts included in the second group of accounts in the second team information is larger than that of the accounts included in the first group of accounts.
The updating of the team information in the second information is not limited to that shown in fig. 9. The second information 802 is team formation information issued by a third account, which is first team formation information 810 including a first account, and the first team formation information 810 includes four member accounts, which are the third account, account a, account B, and the first account, respectively. After a member account in a target team performs a team joining operation by taking account C as an example, second information 802 is updated and displayed in a first game interface, the updated second information 802 carries second team joining information 910, the second team joining information 910 includes five member accounts, which are a third account, account a, account B, first account, and account C, respectively, that is, account information of account C is added to the first team joining information 810 to be updated as the second team joining information 910.
In the embodiment of the application, the interaction information of the member account in the target team on the second information is updated in the first game interface, so that the game team interaction with the member account in the target team is realized based on the first game interface, and the convenience in the target team is realized. And the member interaction and the interactive display are rapid, and the interactivity of the member account of the target team is improved.
As an optional implementation, the method further includes:
s1, when second information is displayed in the first game interface and the second information is set to allow member accounts in the target team to reply multiple types of interaction information to the second information, displaying a third interaction information set with the replied second information in a second information interaction area of the second information, wherein the interaction information in the third interaction information set comprises at least one type of interaction information in the multiple types;
s2, second interaction information replied from the first account to the second information is acquired in the first game interface, wherein the second interaction information comprises at least one type of interaction information in multiple types;
and S3, displaying the second interactive information replied by the first account to the second information in the second information interactive area.
Optionally, the multiple types of interaction information are not limited to include preset types of interaction information and interaction information generated by the member account based on the game interface. The interactive information generated based on the game interface is not limited to include second interactive information generated by the first account based on the information control area of the first game interface.
Optionally, in a case that the preset type is an expression type, the plurality of types included in the second interaction information are not limited to further include a text type, an image type, an audio type and a video type. The multiple types of interaction information are not limited to the generation of second interaction information containing multiple types through the information generation control in the first game interface, and the second interaction information is replied through the information release control so as to be updated and displayed in the first game interface.
In the embodiment of the application, the second information is set to be allowed to reply with multiple types of interaction information, so that the second interaction information containing multiple types is allowed to be replied to the second information by the first account in the same target team under the condition that the second information is displayed in the first game interface, the reply forms contained in the information for member account interaction are enriched, and the interactivity among the member accounts in the target team is improved.
As an optional implementation, the method further includes: and when a third interactive information set is displayed in the second information interactive area, displaying third interactive information replied to the second information by a fourth account in the second information interactive area, wherein the third interactive information comprises at least one type of interactive information in multiple types, and the fourth account is a member account in the target team.
Optionally, the fourth account is one or more accounts of member accounts included in the target team. Under the condition that the sub-second information is set to allow replying of multiple types of interaction information, any member account number in the target team can reply the multiple types of interaction information, so that interaction with the third account number and other member account numbers in the target team is achieved through the second information.
Optionally, a third interaction information set of the member accounts in the target team responding to the second information is displayed in a second information interaction area of the second information, wherein the third interaction information set includes third interaction information replied by a fourth account. And under the condition that the first account replies the second interactive information to the second information, the third interactive information set comprises the second interactive information.
Optionally, the first account is not limited to reply the interactive information to the third interactive information in the third interactive information set, and interacts with the member account issued by the third interactive information. The interactive information replied to the third interactive information is not limited to a plurality of types of interactive information.
In the embodiment of the application, the third interactive information set replied to the second information is displayed in the first game interface, so that interactive information reply can be performed on the displayed second information and the third interactive information replied to the second information based on the first game interface, interaction with other member accounts in the target team is realized based on the second information in the first game interface, and the interactivity of the member accounts in the target team is improved.
As an optional implementation manner, the displaying, in the first game interface of the first account, the first information that the type of issue of the second account is a one-way type includes: and displaying first information which is issued by the second account and is of a one-way type in the first game interface, wherein the first information comprises game attribute information of the second account, or a game picture in the finished game in which the second account participates, or a game result in the finished game in which the second account participates, or a video formed by the game picture in the finished game in which the second account participates.
Optionally, the first information includes game attribute information, game results and game videos of member accounts in the target team. In the case where the first information includes a game video, it is not limited to by carrying a video control corresponding to the game video in the information area of the first information. In the case that the first information is displayed in the first game interface, the first account is not limited to playing the game video in the video floating window by performing a video playing operation on the video control.
In the case where the preset type is an expression type and the second information includes a game video, the first information displayed in the first game interface is not limited to that shown in fig. 10. The first information 322 includes an information display area 1010 and a first information interaction area 1020. A plurality of interactive emoticons for reply, the number of times each interactive emoticon is replied, and a set of emoticons that have not been replied currently are displayed in the first information interactive area 1020. The information display area 1010 includes release text, game video play controls, and a game play related information. The release text is information text associated with the second account when the first information is released. The one-game related information is information of one-game related to the game video, and information of a game result of the second account in the one-game. The game video control is used for playing the game video included in the second information by the second account.
As an optional implementation manner, the displaying, in the first game interface, the first information that the type of the second account is a one-way type includes: and displaying the game attribute information of the second account in the first game interface, wherein the game attribute information of the second account comprises the game grade of the second account, or the character information of the virtual character in the second account, or the information of the skin or equipment which is allowed to be worn by the virtual character in the second account.
Alternatively, the game attribute information is not limited to being displayed in the form of a game image in the first information. The game image is used for showing the game level of the second account, the game virtual character, the skin or equipment of the game virtual character and the game result. The game result is used for displaying the result of completing one game by the second account, and is not limited to the acquired game virtual resource, game achievement and the like.
In the case where the preset type is an expression type and the second information includes an image indicating game-related, the second information displayed in the first game interface is not limited to that shown in fig. 11. The second information 322 includes an information display area 1110 and a first information interaction area 1120. A plurality of interactive emoticons for reply, the number of times each interactive emoticon is replied, and a set of emoticons that have not been replied currently are displayed in the first information interaction area 1120. The information display area 1110 includes a distribution text image. The release text is information text associated with the second account when the first information is released. The distribution image is not limited to the game level image of the second account, and may be any image of a character image of a game virtual character, a skin image of a game virtual character, or an equipment image of a game virtual character, or a game result image including a game virtual character resource and a game achievement acquired by the second account in one game.
As an optional implementation manner, before the displaying, in the first game interface of the first account, the first information that is issued by the second account and is of a one-way type, the method further includes: when the second account successfully joins the target team, displaying first notification information issued by the target member account in a first game interface, wherein the first notification information is in a visible state for all member accounts in the target team, the first notification information is used for indicating that the second account successfully joins the target team, and the first notification information is set to be forbidden for the member accounts in the target team to reply the interaction information to the first notification information, or only allowing the member accounts in the target team to reply preset types of interaction information to the first notification information.
Optionally, in a case that the second account joins the target team, a first notification message issued by the target member account and used for indicating that the second account successfully joins the target team is displayed in the first game interface. The target member account is not limited to the member account determined from the target team by the server of the target game application according to the manner of joining the second account to the target team.
Optionally, in a case that the second account is added to the target team by applying for, the management account in the target team is determined as the target member account. The management account in the target team is not limited to a member account having the management authority of the target team. For example, a member account in the target team that serves as a captain or leader. And in the case that the second account is a member account in the target team, inviting the member account to join the target team, and determining the invited member account as the target member account.
Optionally, the first notification information is not limited to a message that the server of the target game application automatically triggers the target member account to issue in the game interface after determining the target member account corresponding to the second account when detecting that the second account successfully joins the target team.
When the preset type reply is allowed for the first notification message and the preset type is the emotion type, the first notification message is not limited to the one shown in fig. 12. The information display area 1204 of the first notification message 1202 includes release information of "welcome second account to join XXX team" and related information of the second account, including the avatar, name, game tag, etc. of the second account. A plurality of emoticons for responding to an interaction and the number of times each emoticon is responded to are displayed in an interaction area 1204 of the first notification message 1202. And under the condition that the target member account is a management account in the target team, carrying a management tag on the head portrait of the target member account, wherein the management tag is used for indicating that the target member account is the management account in the target team.
In the embodiment of the application, under the condition that the member account number in the target team changes, a first notification message indicating the change of the member account number is issued in the first game interface, so that the change message of the member account number in the target team can be acquired through the first game interface, interaction is performed based on the change message of the member account number, and the interactivity between the member account numbers in the target team is improved.
As an optional implementation manner, second notification information issued by a target member account is displayed in a first game interface, wherein the second notification information is in a visible state for all member accounts in a target team, the second notification information is used for indicating that update information exists in the target team, and the second notification information is set to prohibit the member accounts in the target team from replying interaction information for the second notification information, or only allow the member accounts in the target team to reply preset types of interaction information for the second notification information; or third notification information issued by the target member account is displayed in the first game interface, wherein the third notification information is in a visible state for all member accounts in the target team, the third notification information is used for indicating that update information exists for management accounts in the target team, and the third notification information is set to be forbidden for the member accounts in the target team to reply the interaction information for the third notification information, or only allowing the member accounts in the target team to reply preset types of interaction information for the third notification information.
Optionally, in the case that the server of the target game application detects that there is an update message for the target team, the target member account is automatically triggered to issue a second notification message. The second notification message is used for notifying the members in the target team to account for the update message of the target team. The update message is not limited to being a team level update for the target team, a game attribute update for the target team. The target member account for issuing the second notification message is not limited to being a management account for the target team.
Optionally, when the server of the target game application detects that the management account in the target team has updated information, the server automatically triggers the target member account to issue a third notification message. The management account existence update message is not limited to the management authority update of the management account, and the member of the management account changes and updates. The member change update of the management account is not limited to adding the management account, deleting the management account and changing the management account. The target member account for issuing the third notification message is not limited to the management account before change in the target team.
Optionally, the step of displaying the interaction information issued by the member account in the target team in the first game interface logged in by the first account is not limited to interacting with the server of the target game application through the target game application, so as to display the interaction information issued by the member account in the target team in the member account of the target team, that is, the first game interface of the first account. The first game interface is a target team interface of the first account login target game application.
Interaction information is displayed in the team page, and the interaction of the application with the server is not limited to that shown in fig. 13. The application executes S1302 to receive a player interaction information distribution request. The application receives an interactive information distribution request of a player by receiving an interactive information distribution operation of the player. In the case where the application receives the interactive information distribution request, S1304 is executed to request the server for interactive information data. The interactive information requested to be issued by the player includes not only information input by the player, but also specific information data related to interaction, such as game data, is acquired, when the interactive information is first information, a preset expression type interactive control is acquired, so that interaction based on expressions is realized in an interactive area where the displayed interactive information is issued, and when the interactive information is second information, multiple types of interactive controls are acquired. When the server receives the interactive information data request, the server executes S1306 to determine a distribution condition. The distribution condition here is not limited to whether the number of times of distribution of the player interaction information within a certain period of time exceeds a threshold value. If the threshold is not exceeded, the server performs S1308 to the database to acquire the interaction information data. And acquiring specific data of the interaction information from the database. When the database receives the acquisition request from the server, S1310 is executed to return the interaction information data. When the server receives the interactive information data, the server executes S1312 to create interactive information. If the server completes the creation of the interactive information, the server executes S1314 to send the interactive information to the application. In case the application receives the interactive information, it executes and S1316, displays the interactive information in the team page.
Aiming at the different interactive information, the method is not limited to adopt different processing flows to ensure that the content of the interactive information is accurately published in a team page. Taking the example that the team is a guild in the game, when the second notification message and the third notification message, that is, the update information of the guild and the update information of the management account-chairman in the guild are determined as guild system information, the publishing process of the guild system information is not limited to that shown in fig. 14. And S1402, monitoring the information of the guild system. The system information change of the guild is monitored in real time. S1404, it is determined whether a change in information is detected. If it is determined as yes, if a change in the guild system information is detected, S1406 is executed to determine that the guild upgrade information is present. In the case that the change of the guild system information is guild upgrade information, it is determined S1408 that the interactive information may interact with the emotions. If it is determined in S1404 that the change of the public concourse system information is detected, S1410 is executed to determine the position change information of the public conference member. In the case that the change of the guild system information is that the guild member becomes a change, it is determined S1412 that the interactive information may interact with the emotions. In the case where the interaction type of the interaction information is determined, S1416 is performed to distribute the system information. If no change in the guild system information is detected in S1404, it is confirmed that there is no display representation.
Taking the example that the team is a guild in the game, in the case that the first message and the first notification message are used as guild member one-way information, the publishing flow of guild member one-way information is not limited to that shown in fig. 15. S1502, monitoring one-way information of the guild members, including S1504, monitoring new information of the guild members, S1506, monitoring sharing information of the guild members and S1508, and monitoring wonderful moment information of the guild members. When the new information of the guild member is monitored, S1510 is executed to determine whether a new member is detected. If it is determined that the guild has a new member, S1512 is executed to determine that the new member is an approval entry. In the case where the corresponding approver is determined, S1514 is performed, and the approver issues new information. And if the new member is judged to exist in the guild, executing S1516, and if the new member is determined to be the invitation to join, determining an inviter to the new member, and executing S1518, and the inviter publishes the new information.
When the sharing information of the guild members is monitored, S1520 is executed to determine whether the sharing frequency reaches the upper limit. If it is determined that the number of times the player shares today reaches the upper limit, S1522 is executed to indicate that the player cannot share today. If the player does not share the content today, the process goes to S1524 to confirm the shared content, and goes to S1526 to send out the sharing information.
When the highlight information of the guild members is monitored, S1530 is executed to determine whether the sharing frequency reaches the upper limit. If the determination is no, S1532, records a and S1536, and record B are performed, respectively. Record a is used to indicate the player's game performance in the game. Record B is used to indicate the video and game tags of the highlight. In the case where the game performance is confirmed in S1534 and the game tag is confirmed in S1538, S1540 is performed to send out the highlight information. The wonderful moment information comprises the local performance and/or wonderful moment videos and game labels.
Taking the example that the team is a guild in the game, the process of issuing the second message, i.e., the bidirectional information of the guild member, is not limited to that shown in fig. 16. And S1602, monitoring bidirectional information of the guild members, wherein S1604, monitoring chat messages of the guild members and S1606, and monitoring team information of the guild members. When monitoring the chat information of the guild members, S1608 is executed to determine whether the distribution number limit is exceeded. If it is determined that the chat message issued by the player for a certain period of time exceeds the issue number limit, S1612 is executed to enter a cooling time. During the cool down time, S1614 is performed, and chat information is not issued any more. If it is determined in S1608 that the chat message issued by the player within the certain period of time does not exceed the issue number limit, S1610 is executed to issue chat messages.
When monitoring the formation information of the guild members, S1620 is performed to determine whether to share the guild. If the judgment result is no, that is, the team information is not shared to the guild, S1622 is executed to issue to the recruitment hall. The team formation information is released to a recruitment hall set by the game application, and teammates are recruited in meetings from the viewpoint of using all the game applications. If it is determined in S1620 that the team information is shared with the guild, S1624 is executed to record the edit information. The editing information includes information such as team requirements, game tags, team friend requirements, and the like. The teammate requirements are not limited to the requirements for the teammate's rank, game slot position. And executing S1626 to judge whether the requirement is met or not under the condition that the joining application of the member account number in the guild is detected. If the determination is negative, that is, the member account does not meet the requirement of the team, S1628 is executed to prompt that the requirement of the team is not met. In S1626, if it is determined as no, that is, the member line number meets the team formation requirement, S1630 is executed, and the player clicks to join the game room. When the game room is entered, S1632 is executed to start a game.
It should be noted that, for simplicity of description, the above-mentioned method embodiments are described as a series of acts or combination of acts, but those skilled in the art will recognize that the present invention is not limited by the order of acts, as some steps may occur in other orders or concurrently in accordance with the invention. Further, those skilled in the art should also appreciate that the embodiments described in the specification are preferred embodiments and that the acts and modules referred to are not necessarily required by the invention.
According to another aspect of the embodiment of the invention, a display device of the interactive information for implementing the display method of the interactive information is also provided. As shown in fig. 17, the apparatus includes:
a first display unit 1702, configured to display, in a first game interface of a first account, first information that is issued by a second account and is of a one-way type, where the first account and the second account are both member accounts in a target team, the first game interface is configured to display information issued by the member accounts in the target team, and the first information of the one-way type is set to prohibit the member accounts in the target team from replying interactive information to the first information, or only allow the member accounts in the target team to reply interactive information of a preset type to the first information;
an obtaining unit 1704, configured to obtain a first refreshing operation in the first game interface, where the first refreshing operation is used to refresh information issued by a member account in a target team displayed on the first game interface;
and a second display unit 1706, configured to, in response to the first refresh operation, display, in the first game interface, second information of a bidirectional type issued by the third account, where the third account is a member account in the target team, and the second information of the bidirectional type is set to allow the member account in the target team to reply to the second information with multiple types of interaction information, or allow the member account in the target team to join a game in which the third account participates in a team.
Optionally, the display device for the interactive information further includes a first display module, configured to display a first interactive information set in which the first information is replied in a first information interactive area of the first information when the first information is displayed in the first game interface, where types of the interactive information in the first interactive information set are all preset types; acquiring first interaction information replied to the first information by the first account in a first game interface, wherein the type of the first interaction information is a preset type; and updating and displaying the interaction information set of the replied first information from the first interaction information set into a second interaction information set in the first information interaction area, wherein the second interaction information set is an interaction information set obtained by adding the first interaction information into the first interaction information set.
Optionally, the first display module is further configured to display a first interaction information set in which the first information is replied in a first information interaction area of the first information, and includes: when the preset type is an expression type, displaying a first group of expressions to which the first information is replied and the reply times of each expression in the first group of expressions in the first information interaction area; acquiring first interaction information replied to the first information by the first account in the first game interface, wherein the first interaction information comprises: acquiring a first expression replied to the first information by the first account in the first game interface; updating and displaying the interaction information set of the replied first information from the first interaction information set to a second interaction information set in the first information interaction area, wherein the method comprises the following steps: and displaying the second group of expressions to which the first information is replied and the reply times of each expression in the second group of expressions in the first information interaction area.
Optionally, the displaying the first information includes displaying, in the first information interaction area, a second group of expressions to which the first information is replied and a number of times of replying each expression of the second group of expressions, where: when the first expression is an expression in the first group of expressions, displaying a second group of expressions to which the first information is replied and the reply frequency of each expression in the second group of expressions in the first information interaction area, wherein the second group of expressions is the same as the first group of expressions, and the reply frequency of the first expression in the second group of expressions is more than that of the first expression in the first group of expressions; when the first expression is not the expression in the first group of expressions, displaying a second group of expressions to which the first information is replied and the reply frequency of each expression in the second group of expressions in the first information interaction area, wherein the second group of expressions is different from the first group of expressions, the second group of expressions comprises the first group of expressions and the first expression, and the reply frequency of the expressions in the second group of expressions except the first expression is the same as the reply frequency of the same expression in the first group of expressions.
Optionally, the display device of the interactive information further includes a first obtaining module, configured to obtain a second refreshing operation in the first game interface, where the second refreshing operation is used to refresh information issued by a member account in the target team displayed on the first game interface; and responding to the second refreshing operation, displaying a third group of expressions replied by the first information and the replying frequency of each expression in the third group of expressions in the first information interaction area, wherein the third group of expressions is the same as the second group of expressions, and the replying frequency of the third group of expressions is different from that of part of the second group of expressions, or the third group of expressions is different from the second group of expressions.
Optionally, the display device for interactive information further includes a second display module, configured to obtain a join team operation of the first account in the first game interface when the second information is displayed in the first game interface and the team information of the one game is displayed in the second information, where the join team operation is used to instruct to join the first account into a team where a third account is located in the one game to be started, and the team information of the one game includes an identifier of an account of a currently joined team; responding to the joining team operation, joining the first account into a team of a third account in a game to be started; after one game starts, the displayed first game interface is switched to a game picture displaying one game.
Optionally, the display device for interactive information further includes a first updating module, configured to update first team information displayed in the second information into second team information when the second information is displayed in the first game interface and the first team information of a game is displayed in the second information, where the first team information includes an identifier of a first group account of a team to which the third account has been added, the second team information includes an identifier of a second group account of the team to which the third account has been added, and the first group account is different from the second group account.
Optionally, the display device for interactive information further includes a third display unit, configured to display a third interactive information set, in which the second information is returned, in a second information interaction area of the second information when the second information is set to allow member accounts in the target team to return multiple types of interactive information to the second information, where the interactive information in the third interactive information set includes at least one type of interactive information in the multiple types; acquiring second interactive information replied by the first account for the second information in the first game interface, wherein the second interactive information comprises at least one type of interactive information in multiple types; and displaying second interactive information replied by the first account to the second information in the second information interactive area.
Optionally, the display device for the interactive information further includes a third display module, configured to display third interactive information replied to the second information by a fourth account in the second information interaction area when the third interactive information set is displayed in the second information interaction area, where the third interactive information includes at least one type of interactive information among multiple types, and the fourth account is a member account in the target team.
Optionally, the first display unit 1702 further includes a first module, configured to display, in the first game interface, first information that is issued by the second account and is of a unidirectional type, where the first information includes game attribute information of the second account, or a game screen in a completed game in which the second account participates, or a game result in a completed game in which the second account participates, or a video formed by a game screen in a completed game in which the second account participates.
Optionally, the first display unit 1702 further includes a second module, configured to display, in the first game interface, game attribute information of a second account, where the game attribute information of the second account includes a game level of the second account, or character information of a virtual character in the second account, or information of a skin or equipment that the virtual character in the second account allows to wear.
Optionally, the display apparatus for interactive information further includes a first notification module, configured to display, in the first game interface of the first account, first notification information issued by the target member account when the second account successfully joins the target team before displaying the first information that is issued by the second account and is of a unidirectional type in the first game interface, where the first notification information is in a visible state for all member accounts in the target team, the first notification information is used to indicate that the second account successfully joins the target team, and the first notification information is set to prohibit the member accounts in the target team from replying the interactive information for the first notification information, or only allow the member accounts in the target team to reply the preset type of interactive information for the first notification information.
Optionally, the display device for the interactive information further includes a second notification module, configured to display second notification information issued by the target member account in the first game interface, where the second notification information is in a visible state for all member accounts in the target team, the second notification information is used to indicate that the target team has update information, and the second notification information is set to prohibit the member accounts in the target team from replying the interactive information for the second notification information, or only allow the member accounts in the target team to reply the preset type of interactive information for the second notification information; or third notification information issued by the target member account is displayed in the first game interface, wherein the third notification information is in a visible state for all member accounts in the target team, the third notification information is used for indicating that update information exists for management accounts in the target team, and the third notification information is set to be forbidden for the member accounts in the target team to reply the interaction information for the third notification information, or only allowing the member accounts in the target team to reply preset types of interaction information for the third notification information.
In the embodiment of the application, by displaying the information issued by the member account in the target team where the first account is located in the first game interface, replying the preset type or multiple types of interaction information based on the information issued by the member account, or participating in one game of the member account team by using a mode of displaying the information issued by the member account in the target team where the first account is located in the first game interface, displaying the first information issued by the second account in the first game interface, wherein the type of the first information issued by the second account is a one-way type, the first information is the interaction information prohibited for the member account to reply, or only replying the preset type of interaction information, in response to the first refreshing operation, the method and the device achieve the aim of replying various types of interaction information through information displayed in the first game interface and issued by member accounts in a target team so as to interact with the member accounts in the target team, achieve the technical effect of interaction before the member accounts are displayed on the basis of the first game interface of the target team, and further solve the technical problem that the member accounts cannot interact on the basis of the team interface.
According to another aspect of the embodiment of the present invention, there is also provided an electronic device for implementing the above-mentioned display method of interactive information, where the electronic device may be a terminal device or a server shown in fig. 1. The present embodiment takes the electronic device as a terminal device as an example for explanation. As shown in fig. 18, the electronic device comprises a memory 1802 having stored therein a computer program, and a processor 1804 arranged to execute the steps of any of the above-described method embodiments by means of the computer program.
Optionally, in this embodiment, the electronic device may be located in at least one network device of a plurality of network devices of a computer network.
Optionally, in this embodiment, the processor may be configured to execute the following steps by a computer program:
s1, displaying first information which is issued by a second account and is of a one-way type in a first game interface of a first account, wherein the first account and the second account are both member accounts in a target team, the first game interface is used for displaying the information issued by the member accounts in the target team, and the first information of the one-way type is set to be forbidden for the member accounts in the target team to reply interactive information to the first information or only allowed for the member accounts in the target team to reply interactive information of a preset type to the first information;
s2, acquiring a first refreshing operation in the first game interface, wherein the first refreshing operation is used for refreshing information issued by member accounts in the target team displayed on the first game interface;
and S3, responding to the first refreshing operation, displaying second information which is issued by the third account and is of a bidirectional type in the first game interface, wherein the third account is a member account in the target team, and the second information of the bidirectional type is set to allow the member account in the target team to reply various types of interactive information to the second information, or allow the member account in the target team to join a game in which the third account participates in the team.
Alternatively, it can be understood by those skilled in the art that the structure shown in fig. 18 is only an illustration, and the electronic device may also be a terminal device such as a smart phone (e.g., an Android phone, an iOS phone, etc.), a tablet computer, a palmtop computer, a Mobile Internet Device (MID), a PAD, and the like. Fig. 18 is a diagram illustrating a structure of the electronic device. For example, the electronics may also include more or fewer components (e.g., network interfaces, etc.) than shown in FIG. 18, or have a different configuration than shown in FIG. 18.
The memory 1802 may be used to store software programs and modules, such as program instructions/modules corresponding to the method and apparatus for displaying interactive information in the embodiments of the present invention, and the processor 1804 executes various functional applications and data processing by running the software programs and modules stored in the memory 1802, that is, implementing the above-described method for displaying interactive information. The memory 1802 may include high-speed random access memory, and may also include non-volatile memory, such as one or more magnetic storage devices, flash memory, or other non-volatile solid-state memory. In some examples, the memory 1802 can further include memory located remotely from the processor 1804, which can be connected to the terminals over a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof. The memory 1802 may be specifically, but not limited to, used for storing information such as first information, second information, a first game interface, and the like. As an example, as shown in fig. 18, the memory 1802 may include, but is not limited to, a first display unit 1702, an obtaining unit 1704, and a second display unit 1706 in a display device including the interactive information. In addition, the display device may further include, but is not limited to, other module units in the display device of the interactive information, which is not described in detail in this example.
Optionally, the transmitting device 1806 is configured to receive or transmit data via a network. Examples of the network may include a wired network and a wireless network. In one example, the transmission device 1806 includes a Network adapter (NIC) that can be connected to a router via a Network cable and other Network devices to communicate with the internet or a local area Network. In one example, the transmission device 1806 is a Radio Frequency (RF) module, which is used for communicating with the internet in a wireless manner.
In addition, the electronic device further includes: a display 1808, configured to display the first game interface and the first information and the second information in the first game interface; and a connection bus 1810 for connecting the respective module components in the above-described electronic apparatus.
In other embodiments, the terminal device or the server may be a node in a distributed system, where the distributed system may be a blockchain system, and the blockchain system may be a distributed system formed by connecting a plurality of nodes through a network communication. Nodes can form a Peer-To-Peer (P2P, Peer To Peer) network, and any type of computing device, such as a server, a terminal, and other electronic devices, can become a node in the blockchain system by joining the Peer-To-Peer network.
According to an aspect of the application, a computer program product or computer program is provided, comprising computer instructions, the computer instructions being stored in a computer readable storage medium. The processor of the computer device reads the computer instructions from the computer-readable storage medium, and the processor executes the computer instructions to cause the computer device to perform the method provided in the various alternative implementations of the display aspect of the interactive information. Wherein the computer program is arranged to perform the steps of any of the above method embodiments when executed.
Alternatively, in the present embodiment, the above-mentioned computer-readable storage medium may be configured to store a computer program for executing the steps of:
s1, displaying first information which is issued by a second account and is of a one-way type in a first game interface of a first account, wherein the first account and the second account are both member accounts in a target team, the first game interface is used for displaying the information issued by the member accounts in the target team, and the first information of the one-way type is set to be forbidden for the member accounts in the target team to reply interactive information to the first information or only allowed for the member accounts in the target team to reply interactive information of a preset type to the first information;
s2, acquiring a first refreshing operation in the first game interface, wherein the first refreshing operation is used for refreshing information issued by member accounts in the target team displayed on the first game interface;
and S3, responding to the first refreshing operation, displaying second information which is issued by the third account and is of a bidirectional type in the first game interface, wherein the third account is a member account in the target team, and the second information of the bidirectional type is set to allow the member account in the target team to reply various types of interactive information to the second information, or allow the member account in the target team to join a game in which the third account participates in the team.
Alternatively, in this embodiment, a person skilled in the art may understand that all or part of the steps in the methods of the foregoing embodiments may be implemented by a program instructing hardware associated with the terminal device, where the program may be stored in a computer-readable storage medium, and the storage medium may include: flash disks, Read-Only memories (ROMs), Random Access Memories (RAMs), magnetic or optical disks, and the like.
The above-mentioned serial numbers of the embodiments of the present invention are merely for description and do not represent the merits of the embodiments.
The integrated unit in the above embodiments, if implemented in the form of a software functional unit and sold or used as a separate product, may be stored in the above computer-readable storage medium. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes several instructions for causing one or more computer devices (which may be personal computers, servers, network devices, etc.) to execute all or part of the steps of the method according to the embodiments of the present invention.
In the above embodiments of the present invention, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.
In the several embodiments provided in the present application, it should be understood that the disclosed client may be implemented in other manners. The above-described embodiments of the apparatus are merely illustrative, and for example, the division of the units is only one type of division of logical functions, and there may be other divisions when actually implemented, for example, a plurality of units or components may be combined or may be integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, units or modules, and may be in an electrical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.
The foregoing is only a preferred embodiment of the present invention, and it should be noted that, for those skilled in the art, various modifications and decorations can be made without departing from the principle of the present invention, and these modifications and decorations should also be regarded as the protection scope of the present invention.

Claims (15)

1. A display method of interactive information is applied to target game application, and is characterized by comprising the following steps:
displaying first information which is issued by a second account and is of a one-way type in a first game interface of a first account, wherein the first account and the second account are both member accounts in a target team, the first game interface is used for displaying the information issued by the member accounts in the target team, and the first information which is of the one-way type is set to prohibit the member accounts in the target team from replying interactive information to the first information or only allow the member accounts in the target team to reply interactive information of a preset type to the first information; acquiring a first refreshing operation in the first game interface, wherein the first refreshing operation is used for refreshing information issued by member accounts in the target team displayed on the first game interface;
responding to the first refreshing operation, displaying second information which is issued by a third account and is of a bidirectional type in the first game interface, wherein the third account is a member account in the target team, and the second information which is of the bidirectional type is set to allow the member account in the target team to reply various types of interaction information to the second information or allow the member account in the target team to join a game played by the third account team.
2. The method of claim 1, further comprising:
when the first information is displayed in the first game interface, displaying a first interaction information set in which the first information is replied in a first information interaction area of the first information, wherein the types of the interaction information in the first interaction information set are the preset types;
acquiring first interaction information replied to the first information by the first account in the first game interface, wherein the type of the first interaction information is the preset type;
and updating and displaying the interaction information set of the replied first information from the first interaction information set into a second interaction information set in the first information interaction area, wherein the second interaction information set is obtained by adding the first interaction information into the first interaction information set.
3. The method of claim 2,
displaying a first interactive information set of the first information which is replied in a first information interactive area of the first information, wherein the first interactive information set comprises: when the preset type is an expression type, displaying a first group of expressions replied by the first information and the reply times of each expression in the first group of expressions in the first information interaction area;
the acquiring, in the first game interface, first interaction information replied to the first information by the first account includes: acquiring a first expression replied to the first information by the first account in the first game interface;
the updating and displaying the interaction information set of the replied first information from the first interaction information set to a second interaction information set in the first information interaction area comprises: and displaying a second group of expressions replied by the first information and the reply times of each expression in the second group of expressions in the first information interaction area.
4. The method of claim 3, wherein displaying the second set of expressions to which the first message is replied and the number of replies to each expression in the second set of expressions in the first message interaction area comprises:
when the first expression is one of the first group of expressions, displaying the second group of expressions replied by the first information and the reply frequency of each expression of the second group of expressions in the first information interaction area, wherein the second group of expressions is the same as the first group of expressions, and the reply frequency of the first expression of the second group of expressions is more than that of the first expression of the first group of expressions;
when the first expression is not the expression in the first group of expressions, displaying the second group of expressions replied by the first information and the reply frequency of each expression in the second group of expressions in the first information interaction area, wherein the second group of expressions is different from the first group of expressions, the second group of expressions comprises the first group of expressions and the first expression, and the reply frequency of the expressions in the second group of expressions except the first expression is the same as the reply frequency of the same expression in the first group of expressions.
5. The method of claim 3, further comprising:
acquiring a second refreshing operation in the first game interface, wherein the second refreshing operation is used for refreshing information issued by member accounts in the target team displayed on the first game interface;
responding to the second refreshing operation, and displaying a third group of expressions replied by the first information and the reply frequency of each expression in the third group of expressions in the first information interaction area, wherein the third group of expressions is the same as the second group of expressions, and the reply frequency of partial expressions in the third group of expressions and the second group of expressions is different, or the third group of expressions and the second group of expressions are different.
6. The method of claim 1, further comprising:
when the second information is displayed in the first game interface and team joining information of the game is displayed in the second information, a team joining operation of the first account is acquired in the first game interface, wherein the team joining operation is used for indicating that the first account is joined to a team where the third account is located in the game to be started, and the team joining information of the game comprises an identifier of an account which is currently joined to the team;
responding to the joining team operation, joining the first account into the team of the third account in the game to be started;
after the one game is started, the displayed first game interface is switched to a game picture for displaying the one game.
7. The method of claim 1, further comprising:
when the second information is displayed in the first game interface and first team information of the game is displayed in the second information, the first team information displayed in the second information is updated into second team information, wherein the first team information comprises an identifier of a first group of accounts of a team where the third account is added, the second team information comprises an identifier of a second group of accounts of the team where the third account is added, and the first group of accounts are different from the second group of accounts.
8. The method of claim 1, further comprising:
displaying a third interaction information set with the second information replied in a second information interaction area of the second information when the second information is displayed in the first game interface and is set to allow member accounts in the target team to reply the multiple types of interaction information to the second information, wherein the interaction information in the third interaction information set comprises at least one type of interaction information in the multiple types;
acquiring second interaction information replied to the second information by the first account in the first game interface, wherein the second interaction information comprises at least one type of interaction information in the multiple types;
and displaying the second interactive information replied by the first account to the second information in the second information interactive area.
9. The method of claim 8, further comprising:
and when the third interactive information set is displayed in the second information interactive area, displaying third interactive information replied by a fourth account to the second information in the second information interactive area, wherein the third interactive information comprises at least one type of interactive information in multiple types, and the fourth account is a member account in the target team.
10. The method of claim 1, wherein displaying the first information issued by the second account in the first game interface of the first account, the first information being of a one-way type, comprises:
displaying the first information, which is issued by the second account and is of the unidirectional type, in the first game interface, where the first information includes game attribute information of the second account, or a game picture in a completed game in which the second account participates, or a game result in a completed game in which the second account participates, or a video formed by a game picture in a completed game in which the second account participates.
11. The method of claim 10, wherein displaying the first information in the first game interface that the second account is issued in the one-way type comprises:
and displaying the game attribute information of the second account in the first game interface, wherein the game attribute information of the second account comprises the game grade of the second account, or the role information of the virtual role in the second account, or the information of the skin or equipment which is allowed to be worn by the virtual role in the second account.
12. The method of any one of claims 1 to 11, wherein before displaying the first information issued by the second account in the first game interface of the first account, the method further comprises:
when the second account successfully joins the target team, displaying first notification information issued by the target member account in the first game interface, wherein the first notification information is in a visible state for all member accounts in the target team, the first notification information is used for indicating that the second account successfully joins the target team, and the first notification information is set to prohibit the member accounts in the target team from replying the interaction information for the first notification information, or only allow the member accounts in the target team to reply the interaction information of the preset type for the first notification information.
13. The method according to any one of claims 1 to 11, further comprising:
displaying second notification information issued by a target member account in the first game interface, wherein the second notification information is in a visible state for all member accounts in the target team, the second notification information is used for indicating that the target team has update information, and the second notification information is set to prohibit the member accounts in the target team from replying interaction information for the second notification information, or only allow the member accounts in the target team to reply the preset type of interaction information for the second notification information; or
Displaying third notification information issued by a target member account in the first game interface, wherein the third notification information is in a visible state for all member accounts in the target team, the third notification information is used for indicating that update information exists for management accounts in the target team, and the third notification information is set to prohibit the member accounts in the target team from replying the interaction information for the third notification information, or only allow the member accounts in the target team to reply the preset type of interaction information for the third notification information.
14. An interactive information display device, comprising:
the first display unit is used for displaying first information which is issued by a second account and is of a one-way type in a first game interface of a first account, wherein the first account and the second account are both member accounts in a target team, the first game interface is used for displaying the information issued by the member accounts in the target team, and the first information which is of the one-way type is set to prohibit the member accounts in the target team from replying interactive information to the first information or only allow the member accounts in the target team to reply interactive information of a preset type to the first information;
an obtaining unit, configured to obtain a first refreshing operation in the first game interface, where the first refreshing operation is used to refresh information issued by a member account in the target team displayed on the first game interface;
and a second display unit, configured to display, in response to the first refresh operation, second information of a bidirectional type issued by a third account in the first game interface, where the third account is a member account in the target team, and the second information of the bidirectional type is set to allow the member account in the target team to reply multiple types of interactive information to the second information, or allow the member account in the target team to join a game in which the third account team participates.
15. An electronic device comprising a memory and a processor, characterized in that the memory has stored therein a computer program, the processor being arranged to execute the method of any of claims 1 to 13 by means of the computer program.
CN202111007857.2A 2021-08-30 2021-08-30 Interactive information display method and device and electronic equipment Active CN113713376B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202111007857.2A CN113713376B (en) 2021-08-30 2021-08-30 Interactive information display method and device and electronic equipment

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202111007857.2A CN113713376B (en) 2021-08-30 2021-08-30 Interactive information display method and device and electronic equipment

Publications (2)

Publication Number Publication Date
CN113713376A true CN113713376A (en) 2021-11-30
CN113713376B CN113713376B (en) 2023-07-14

Family

ID=78679466

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202111007857.2A Active CN113713376B (en) 2021-08-30 2021-08-30 Interactive information display method and device and electronic equipment

Country Status (1)

Country Link
CN (1) CN113713376B (en)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102968549A (en) * 2012-10-17 2013-03-13 北京大学 Multi-user on-line interaction method and system based on intelligent mobile terminal equipment
US20160325180A1 (en) * 2015-05-06 2016-11-10 Disney Enterprises, Inc. Dynamic physical agent for a virtual game
CN111905362A (en) * 2020-08-19 2020-11-10 网易(杭州)网络有限公司 Game guild loading method and server
CN112675547A (en) * 2020-12-31 2021-04-20 腾讯科技(深圳)有限公司 Competition method, device and equipment for competition game, and storage medium
CN112704883A (en) * 2020-12-30 2021-04-27 腾讯科技(深圳)有限公司 Method, device, terminal and storage medium for grouping virtual objects in virtual environment

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102968549A (en) * 2012-10-17 2013-03-13 北京大学 Multi-user on-line interaction method and system based on intelligent mobile terminal equipment
US20160325180A1 (en) * 2015-05-06 2016-11-10 Disney Enterprises, Inc. Dynamic physical agent for a virtual game
CN111905362A (en) * 2020-08-19 2020-11-10 网易(杭州)网络有限公司 Game guild loading method and server
CN112704883A (en) * 2020-12-30 2021-04-27 腾讯科技(深圳)有限公司 Method, device, terminal and storage medium for grouping virtual objects in virtual environment
CN112675547A (en) * 2020-12-31 2021-04-20 腾讯科技(深圳)有限公司 Competition method, device and equipment for competition game, and storage medium

Also Published As

Publication number Publication date
CN113713376B (en) 2023-07-14

Similar Documents

Publication Publication Date Title
AU2003204372B2 (en) Visual group interface for group connectivity
CN106075904B (en) Method and device, terminal, the system of cross-platform game fighting
WO2018045979A1 (en) Message transmission method and device for media file, and storage medium
CN111770379B (en) Video delivery method, device and equipment
US20020090996A1 (en) Game machine, server system, information service method and recording medium
CN110225412B (en) Video interaction method, device and storage medium
CN101075941B (en) Method and system for sharing game by invitation and instant telecommunication end
CN107135146B (en) The display methods and device of information
CN111901225B (en) Message prompting method and device, storage medium and electronic device
EP3373529B1 (en) Method, device and system for sending a message
CN111601175B (en) Bullet screen pushing control method, device, equipment and storage medium
KR20160018689A (en) Information processing system
CN113656133B (en) Picture display method and device, storage medium and electronic equipment
CN110224924B (en) State updating method and device, storage medium and electronic device
CN112947819A (en) Message display method, device, storage medium and equipment for interactive narrative work
CN112399005B (en) Session data processing method and device and computer readable storage medium
CN113713376B (en) Interactive information display method and device and electronic equipment
CN113595878B (en) Data interaction method and device, storage medium and electronic equipment
JP5855038B2 (en) Service providing system, service providing control method, and computer program
CN114404959A (en) Data processing method, device, equipment and storage medium
CN116503039A (en) Content release method and device
CN116192785A (en) Data processing method, device, equipment and computer readable storage medium
CN114430506A (en) Virtual action processing method and device, storage medium and electronic equipment
CN116850604A (en) Information interaction method, device, electronic equipment and computer readable storage medium
CN117205575A (en) Team invitation method and device, storage medium and electronic equipment

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
GR01 Patent grant
GR01 Patent grant