CN112933574B - Multi-split indoor ski game control method and system and readable storage medium - Google Patents

Multi-split indoor ski game control method and system and readable storage medium Download PDF

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Publication number
CN112933574B
CN112933574B CN202110112563.XA CN202110112563A CN112933574B CN 112933574 B CN112933574 B CN 112933574B CN 202110112563 A CN202110112563 A CN 202110112563A CN 112933574 B CN112933574 B CN 112933574B
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data
user
information
acquiring
sensor
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CN112933574A (en
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丁岩峰
王展
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Pengpai Future Beijing Sports Culture Co ltd
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Beijing Yusheng Yanran Sports Culture Co ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/18Training appliances or apparatus for special sports for skiing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0605Decision makers and devices using detection means facilitating arbitration
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0669Score-keepers or score display devices
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F18/00Pattern recognition
    • G06F18/20Analysing
    • G06F18/22Matching criteria, e.g. proximity measures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions
    • G06V40/161Detection; Localisation; Normalisation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/20Movements or behaviour, e.g. gesture recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/806Video cameras
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement

Abstract

The invention discloses a multi-split indoor ski competition control method, a multi-split indoor ski competition control system and a readable storage medium, which can adjust the optimal position of a sensor according to identification information of a user so that the detection of the sensor is more accurate. In addition, the invention can compare the video data collected by the camera device with the sensor data, identify the face data and judge whether the user cheats, thereby increasing the fairness of the competition and improving the experience of the user. The invention also determines the display mode through different competition modes to display the video of the display end, so that the user can feel the conditions of other users in the competition, and the experience is improved.

Description

Multi-split indoor ski game control method and system and readable storage medium
Technical Field
The present application relates to the field of data processing, and more particularly, to a method, a system, and a readable storage medium for controlling indoor skiing competition with multiple online systems.
Background
In recent years, indoor ski-simulators which are not limited by environmental factors such as regions, seasons, climate and the like are favored by more and more skiers, the ski-simulators have been run in competition, but can not be deeply adapted to the functions and characteristics of the ski-simulators, and are still in the initial stage of development at present, and the problems that the type of the competition is single, the scale is small, the setup period is long, the scientificity and standardization of competition rules need to be improved, competition information data need to be integrated, the system is incomplete and the like are faced.
At present, the competition on the snowplow mostly adopts different snowplows to set the specified gradient and speed, the flag gate of the traditional snowfield competition is virtualized by boundary ropes or correlation sensor devices at two sides of a snow blanket, and a judge counts manually according to the competition rule of timing counting to judge the competition score.
In the existing indoor snowmobile simulation competition, 1, a timed counting method is adopted to count competition scores, and as the timed counting method is low in precision, the competition scores of players are approximate, the overlapping rate is high, and the phenomenon that a plurality of players have the same name is easy to occur in the competition; 2. limited by the physical characteristics (size of the snowmobile and length and width of a snow blanket) of the model of the snowmobile, when the competition rules are designed according to parameters such as virtual flagpoles, slopes, speeds and the like, the indoor simulation snowmobile competition currently has a single competition type and does not have a uniform and fixed competition rule; 3. the existing events are all played in a snowmobile training venue, and a larger snowmobile training venue only has about 6-10 indoor snowmobiles, is small in quantity and is difficult to organize large-scale events; 4. based on the commercial operation mode of the current indoor snowmobile simulation training venue, the frequency of organizing the events is low, the settling period is long, and the cost of manpower and material resources is high; 5. in the existing indoor snowmobile simulation competition, the competition rules are difficult to unify, so that a data information acquisition system for the competition of skiers, such as data of different ages, different sexes, different skiing levels, completed training courses and the like, is lacked; 6. the competition can not provide the supporting data of a system for deeply teaching and developing the indoor snowplow training center, can not fully utilize the characteristics of the indoor snowplow, is organically combined with an indoor skiing simulation teaching and research system, helps a skier to learn and promote more efficiently, and causes the relative disjunction of the existing competition and the indoor snowplow teaching and research system. However, in the existing snowplow, the online match of a plurality of persons or a plurality of networks cannot be carried out, and the cheating under the condition of the plurality of networks cannot be avoided.
Disclosure of Invention
In order to solve at least one technical problem, the invention provides a multi-split indoor ski game control method, a multi-split indoor ski game control system and a readable storage medium.
The invention provides a multi-split indoor ski game control method in a first aspect, which comprises the following steps:
acquiring user identification information;
acquiring a sensor adjusting scheme according to the identification information, and generating adjusting position information;
adjusting the position of the sensor according to the adjustment position information;
obtaining match data of each user;
and sending the match data to a display end for displaying.
In this scheme, still include:
acquiring video data acquired by a camera device;
acquiring video data and sensor data at preset time;
analyzing whether the motion gestures in the video data match sensor data;
and if not, sending warning information.
In this scheme, still include:
acquiring data of a plurality of sensors, and analyzing the difference value between the user gesture and each sensor in the video;
counting the number of sensors with the difference value exceeding a preset difference value threshold value;
and if the number exceeds a preset number threshold value, judging that the number is not matched, and sending warning information.
In this scheme, after obtaining match data of each user, the method further includes:
acquiring a match scoring mode;
obtaining scoring parameters according to the match scoring mode;
calculating according to the scoring parameters to obtain the competition scores of the users;
the game scoring mode is a timed counting or fixed number counting mode.
In this scheme, still include:
acquiring video data acquired by a camera device;
extracting preset video information;
superposing the extracted preset video information with a preset background to obtain rendered video data;
and sending the rendered video data to a display end for display.
In this scheme, still include:
acquiring user identification information and user face data;
comparing the user face data with pre-stored user face data, and judging the similarity of the face data;
and if the similarity of the face data is smaller than a preset similarity threshold, sending warning information.
In this scheme, still include:
acquiring competition mode information and the number of participants;
determining a display mode according to the competition mode information and the number of the participants;
and generating video data according to the display mode, and sending the video data to a display end for displaying.
The second aspect of the present invention further provides a multi-split indoor ski game control system, which includes a memory and a processor, wherein the memory includes a multi-split indoor ski game control method program, and when the processor executes the multi-split indoor ski game control method program, the processor implements the following steps:
acquiring user identification information;
acquiring a sensor adjusting scheme according to the identification information, and generating adjusting position information;
adjusting the position of the sensor according to the adjustment position information;
obtaining match data of each user;
and sending the match data to a display end for displaying.
In this scheme, still include:
acquiring video data acquired by a camera device;
acquiring video data and sensor data at preset time;
analyzing whether the motion gestures in the video data match sensor data;
and if not, sending warning information.
In this scheme, still include:
acquiring data of a plurality of sensors, and analyzing the difference value between the user gesture and each sensor in the video; counting the number of sensors with the difference value exceeding a preset difference value threshold value;
and if the number exceeds a preset number threshold value, judging that the number is not matched, and sending warning information. In this scheme, after obtaining match data of each user, the method further includes:
acquiring a match scoring mode;
obtaining scoring parameters according to the match scoring mode;
calculating according to the scoring parameters to obtain the competition scores of the users;
the game scoring mode is a timed counting or fixed number counting mode.
In this scheme, still include:
acquiring video data acquired by a camera device;
extracting preset video information;
superposing the extracted preset video information with a preset background to obtain rendered video data;
and sending the rendered video data to a display end for display.
In this scheme, still include:
acquiring user identification information and user face data;
comparing the user face data with pre-stored user face data, and judging the similarity of the face data;
and if the similarity of the face data is smaller than a preset similarity threshold, sending warning information.
In this scheme, still include:
acquiring competition mode information and the number of participants;
determining a display mode according to the competition mode information and the number of the participants;
and generating video data according to the display mode, and sending the video data to a display end for displaying.
The third aspect of the present invention further provides a computer-readable storage medium, wherein the computer-readable storage medium includes a program of a multi-split indoor ski game control method, and when the program of the multi-split indoor ski game control method is executed by a processor, the steps of the multi-split indoor ski game control method are implemented as described in any one of the above.
The invention discloses a multi-split indoor ski competition control method, a multi-split indoor ski competition control system and a readable storage medium, which can adjust the optimal position of a sensor according to identification information of a user so that the detection of the sensor is more accurate. In addition, the invention can compare the video data acquired by the camera device with the sensor data, identify the face data and judge whether the user cheats, thereby increasing the fairness of the competition and improving the experience of the user. The invention also determines the display mode through different match modes to display the video of the display end, so that the user can feel the conditions of other users in the match, and the experience is improved.
Drawings
Fig. 1 is a flow chart illustrating a control method of an indoor ski game in a multi-split type according to the present invention;
fig. 2 is a block diagram illustrating an indoor ski game control system according to the present invention.
Detailed Description
In order that the above objects, features and advantages of the present invention can be more clearly understood, a more particular description of the invention will be rendered by reference to the appended drawings. It should be noted that the embodiments and features of the embodiments of the present application may be combined with each other without conflict.
In the following description, numerous specific details are set forth in order to provide a thorough understanding of the present invention, however, the present invention may be practiced in other ways than those specifically described herein, and therefore the scope of the present invention is not limited by the specific embodiments disclosed below.
Fig. 1 is a flow chart illustrating a control method of an indoor ski game in a multi-split system according to the present invention.
As shown in fig. 1, the invention discloses a control method for indoor skiing competition of multiple online systems, which comprises the following steps:
s102, acquiring user identification information;
s104, acquiring a sensor adjusting scheme according to the identification information, and generating adjusting position information;
s106, adjusting the position of the sensor according to the adjustment position information;
s108, obtaining match data of each user;
and S110, sending the match data to a display end for displaying.
It should be noted that the snowplow of the present invention can be used for many online competitions and games. First, the snowplow acquires identification information of the user, which may be ID information of the user, for identifying the identity of the user. Then, the competition habits or the use habits of the user and related user data, such as the height, the weight and other parameters of the user, can be obtained through the user identification information. Due to different habits and different shapes of different users, the positions and the like of each sensor are different, and in this case, the accuracy of data acquisition of the sensors can be improved by adjusting the positions of the sensors according to the characteristics of the users. After the position of the sensor is adjusted, match data of each user can be obtained through the sensor, and then the match data are sent to the display end to be displayed. The display end of the invention can be a display system which is connected with the competition system and can display the competition tasks in real time through image equipment such as a projector, a television, a notebook, an ipad and the like. The system can be connected with an image device, is linked with an information processing center and a data center, can transfer local or multi-site event interaction data and comprehensive data (such as real-time data, stage event data, regional event data and other information) of the data center in real time, and displays the event information through image equipment.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring video data acquired by a camera device;
acquiring video data and sensor data at preset time;
analyzing whether the motion gestures in the video data match sensor data;
and if not, sending warning information.
The snow simulator is further provided with a camera device, and the camera device can collect videos and images. In order to judge whether the user cheats, video data can be acquired through a camera device, then the video data and sensor data in preset time are acquired for analysis, whether the motion posture of the user in the video data is matched with the sensor or not is checked, if the motion posture of the user in the video data is matched with the sensor, the user data is normal, and the possibility of cheating does not exist. If the video is not matched with the warning information, the possibility that the user in the video may cheat is indicated, and the warning information is sent to the snowmobile terminal or the server side to remind the user.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring data of a plurality of sensors, and analyzing the difference value between the user gesture and each sensor in the video;
counting the number of sensors with the difference value exceeding a preset difference value threshold value;
and if the number exceeds a preset number threshold value, judging that the number is not matched, and sending warning information.
When determining whether or not a user performs a cheating, the data of the plurality of sensors may be combined to perform an analysis. First, data of a plurality of sensors, which may be the same type of sensor or different types of sensors, such as a correlation sensor, a laser sensor, and a switch sensor, are acquired. Then, the difference between the user gesture and each sensor in the video is analyzed, for example, after the user action in the video is analyzed, a calculation value of each sensor, that is, a value corresponding to the user gesture, may be calculated, then the difference between the user gesture value and each sensor is compared, whether the difference exceeds a preset difference threshold value is counted, and the number of differences exceeding the difference threshold value is counted, where the difference threshold value may be determined by a worker through historical experience, or may be calculated by the server through a meta-calculation method. If the number exceeds a preset number threshold, a mismatch is considered and a warning message is sent.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring video data acquired by a camera device;
extracting preset video information;
superposing the extracted preset video information with a preset background to obtain rendered video data;
and sending the rendered video data to a display end for displaying.
It should be noted that, the method and the device for playing the video can also perform rendering of different backgrounds according to the game mode, display the rendered video on the display end, enable a user to have a feeling of being personally on the scene when playing the game, and improve the experience of the user. Firstly, video data collected by a camera device is obtained, and then preset video information is extracted, wherein the preset video information can be information of people in the obtained video data, namely people are scratched out. And then, superposing the extracted preset video information with a preset background to obtain rendered video data, namely superposing the extracted portrait with background data to form a new video. For example, the portrait of digging out combines the background of snow mountain, and the user can see in oneself snow mountain background, can also see other users through the display end also in the snow mountain background, has the sensation of being personally on the scene, improves user's use and experiences the sense.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring user identification information and user face data;
comparing the user face data with pre-stored user face data, and judging the similarity of the face data;
and if the similarity of the face data is smaller than a preset similarity threshold, sending warning information.
It should be noted that when determining whether the user cheats, the user identification information and the face data may be obtained, and then the face data of the user is compared with the pre-stored face data of the user to determine the similarity of the face data. The user face data and the user identification information are prestored in the background of the server. After the face data similarity is obtained, it is necessary to judge whether the similarity is smaller than a preset similarity threshold, and if so, it is indicated that the collected face data is not pre-stored face data, and a possibility of cheating exists, so that at this time, a warning message needs to be sent to a server or a client for reminding.
According to the embodiment of the present invention, after obtaining the match data of each user, the method further includes:
acquiring a match scoring mode;
obtaining scoring parameters according to the match scoring mode;
calculating according to the scoring parameters to obtain the competition scores of the users;
the game scoring mode is a timed counting or fixed number counting mode.
It should be noted that the present invention can be used for scoring in different ways, and the scoring mode of the specific game is a timed counting or fixed number counting mode. The mode of timing counting can be that the number of devices passed by the user or the number of actions is counted and scored within a certain time. The larger the number, the higher the score, or the smaller the number, the higher the score, which can be specifically set by those skilled in the art according to actual needs. For example, the number of the piles wound by the user can be set, and in this mode, the score is higher when the number of the piles wound is larger in a certain time. The fixed number and timing mode can be that the time is counted after the user passes through the fixed number of equipment or finishes the fixed number of actions, and the scoring is carried out according to the time. For example, if the user spends 50 seconds after 10 stakes, the conversion score is 60 points; the user 40 seconds after the user passes 10 stakes, the conversion score is 80 points.
According to the embodiment of the invention, the position of the user, the coordinates of the sensor, the driving track of the user and the gradient of the snow blanket are calculated and recorded in a three-dimensional coordinate mode. The three-dimensional coordinates may be established by three xyz axes.
First, a three-dimensional coordinate system is established, and uniform xyz coordinates can be established in a predetermined area. Then, according to the data, position and angle information of each sensor, the position of the user can be calculated and mapped to a coordinate system to obtain corresponding coordinate values. Since the time point information is also acquired, the motion trajectory can be generated by the coordinate values and the time points. And obtaining motion state data through the motion trail. The motion state data may include information about the user's stride frequency, speed, orientation, etc.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring competition mode information and the number of participants;
determining a display mode according to the competition mode information and the number of the participants;
and generating video data according to the display mode, and sending the video data to a display end for displaying.
It should be noted that the present invention can also determine the mode of display according to different competition modes and the number of participants. For example, if the number of participants is 3, the status of different users can be displayed in 3 areas on the display screen. Firstly, obtaining competition mode information and the number of participants, then determining a display mode according to the competition mode information and the number of participants, then generating video data according to the display mode, and sending the video data to a display terminal for displaying. Different display modes are determined through different competition modes and the number of the participants, so that each user can know the competition situation of the opponents in the competition process, and the user experience is improved.
In addition, the invention also comprises an information processing system which is divided into a real-time information processing center and a time-sharing information processing center.
The real-time information processing center can receive the real-time information collected by the real-time information receiving system when the competitors compete, and record and process the real-time data of the competition, namely the local competition data and the competition data of the multiple competition areas. The time-sharing information processing system can be linked with the data center, and integrates, analyzes and updates the real-time information and the comprehensive data of the data center. Example (c): such as a comparison of newly generated event scores for real-time matches with past data.
It should be noted that, the present invention further includes a data center, which records the event information filtered by the information processing center, and records the entry information of the competitor: the age, sex, learning information, the region to which the competition belongs and the like can generate various data reports according to the data analysis requirements, such as a current or current competition data report, a competition data report of different regions, a comprehensive competition data report of competitors and the like. It is worth mentioning that the data center can collect the scarce comprehensive competition data in the skiing industry, and can provide more targeted data analysis and learning promotion suggestions for each contestant by combining the big data, the competition scores of the individual contestants and other information.
Fig. 2 is a block diagram illustrating an indoor ski game control system according to the present invention.
As shown in fig. 2, the second aspect of the present invention further provides an indoor ski game control system 2 with multiple online units, which includes a memory 21 and a processor 22, wherein the memory includes an indoor ski game control method program with multiple online units, and when executed by the processor, the method program implements the following steps:
acquiring user identification information;
acquiring a sensor adjusting scheme according to the identification information to generate adjusting position information;
adjusting the position of the sensor according to the adjustment position information;
obtaining match data of each user;
and sending the match data to a display end for displaying.
It should be noted that the snowplow of the present invention can be used for many online competitions and games. First, the snowplow acquires identification information of the user, which may be ID information of the user, for identifying the identity of the user. Then, the competition habits or the use habits of the user and related user data, such as the height, the weight and other parameters of the user, can be obtained through the user identification information. Due to different habits and different shapes of different users, the positions and the like of each sensor are different, and in this case, the accuracy of data acquisition of the sensors can be improved by adjusting the positions of the sensors according to the characteristics of the users. After the position of the sensor is adjusted, match data of each user can be obtained through the sensor, and then the match data are sent to the display end to be displayed. The display end of the invention can be a display system which is connected with a competition system and can display competition tasks in real time through image equipment such as a projector, a television, a notebook, an ipad and the like. The system can be connected with an image device, is linked with an information processing center and a data center, can transfer local or multi-site event interaction data and comprehensive data (such as real-time data, stage event data, regional event data and other information) of the data center in real time, and displays the event information through image equipment.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring video data acquired by a camera device;
acquiring video data and sensor data at preset time;
analyzing whether the motion gestures in the video data match sensor data;
and if not, sending warning information.
The snow simulator is further provided with a camera device, and the camera device can collect videos and images. In order to judge whether the user cheats, video data can be acquired through a camera device, then the video data and sensor data in preset time are acquired for analysis, whether the motion posture of the user in the video data is matched with the sensor or not is checked, if the motion posture of the user in the video data is matched with the sensor, the user data is normal, and the possibility of cheating does not exist. If the video is not matched with the warning information, the possibility that the user in the video may cheat is indicated, and the warning information is sent to the snowmobile terminal or the server side to remind the user.
According to the embodiment of the present invention, after obtaining the match data of each user, the method further includes:
acquiring a match scoring mode;
obtaining scoring parameters according to the match scoring mode;
calculating according to the scoring parameters to obtain the competition scores of the users;
the game scoring mode is a timed counting or fixed number counting mode.
It should be noted that the present invention can be used for scoring in different ways, and the scoring mode of the specific game is a timed counting or fixed number counting mode. The mode of timing counting can be that the number of devices passed by the user or the number of actions is counted and scored within a certain time. The larger the number, the higher the score, or the smaller the number, the higher the score, which can be specifically set by those skilled in the art according to actual needs. For example, the number of the piles wound by the user can be set, and in this mode, the score is higher when the number of the piles wound is larger in a certain time. The fixed number and timing mode can be that the time is counted after the user passes through the fixed number of equipment or finishes the fixed number of actions, and the scoring is carried out according to the time. For example, if the user spends 50 seconds after 10 stakes, the conversion score is 60 points; the user 40 seconds after the user passes 10 stakes, the conversion score is 80 points.
According to the embodiment of the invention, the position of the user, the coordinates of the sensor, the driving track of the user and the gradient of the snow blanket are calculated and recorded in a three-dimensional coordinate mode. The three-dimensional coordinates may be established by three xyz axes.
First, a three-dimensional coordinate system is established, and uniform xyz coordinates can be established in a predetermined area. Then, according to the data, position and angle information of each sensor, the position of the user can be calculated and mapped to a coordinate system to obtain corresponding coordinate values. Since the time point information is also acquired, the motion trajectory can be generated by the coordinate values and the time points. And obtaining motion state data through the motion trail. The motion state data may include information about the user's stride frequency, speed, orientation, etc.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring data of a plurality of sensors, and analyzing the difference value between the user gesture and each sensor in the video;
counting the number of sensors with the difference value exceeding a preset difference value threshold value;
and if the number exceeds a preset number threshold value, judging that the number is not matched, and sending warning information.
When determining whether or not the user is cheating, the analysis may be performed based on data of a plurality of sensors in combination. First, data of a plurality of sensors, which may be the same type of sensor or different types of sensors, such as a correlation sensor, a laser sensor, and a switch sensor, are acquired. Then, the difference between the user gesture and each sensor in the video is analyzed, for example, after the user action in the video is analyzed, a calculation value of each sensor, that is, a value corresponding to the user gesture, may be calculated, then the difference between the user gesture value and each sensor is compared, whether the difference exceeds a preset difference threshold value is counted, and the number of differences exceeding the difference threshold value is counted, where the difference threshold value may be determined by a worker through historical experience, or may be calculated by the server through a meta-calculation method. If the number exceeds a preset number threshold, a mismatch is considered and a warning message is sent.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring video data acquired by a camera device;
extracting preset video information;
superposing the extracted preset video information with a preset background to obtain rendered video data;
and sending the rendered video data to a display end for display.
It should be noted that, the method and the device can also perform rendering of different backgrounds according to a match mode, display the rendered video on the display end, enable a user to have an immersive feeling when a match is performed, and improve the experience of the user. Firstly, video data collected by a camera device is obtained, and then preset video information is extracted, wherein the preset video information can be information of people in the obtained video data, namely people are scratched out. And then, overlapping the extracted preset video information with a preset background to obtain rendered video data, namely, overlapping the extracted portrait with background data to form a new video. For example, the portrait of digging out combines the background of snow mountain, and the user can see in oneself snow mountain background, can also see other users through the display end also in the snow mountain background, has the sensation of being personally on the scene, improves user's use and experiences the sense.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring user identification information and user face data;
comparing the user face data with pre-stored user face data, and judging the similarity of the face data;
and if the similarity of the face data is smaller than a preset similarity threshold, sending warning information.
It should be noted that when determining whether the user cheats, the user identification information and the face data may be obtained, and then the face data of the user is compared with the pre-stored face data of the user to determine the similarity of the face data. The user face data and the user identification information are prestored in the background of the server. After the face data similarity is obtained, it is necessary to judge whether the similarity is smaller than a preset similarity threshold, and if so, it is indicated that the collected face data is not pre-stored face data, and a possibility of cheating exists, so that at this time, a warning message needs to be sent to a server or a client for reminding.
According to the embodiment of the invention, the method further comprises the following steps:
acquiring competition mode information and the number of participants;
determining a display mode according to the competition mode information and the number of the participants;
and generating video data according to the display mode, and sending the video data to a display end for displaying.
It should be noted that the present invention can also determine the mode of display according to different competition modes and the number of participants. For example, if the number of participants is 3, the status of different users can be displayed in 3 areas on the display screen. Firstly, obtaining competition mode information and the number of participants, then determining a display mode according to the competition mode information and the number of participants, then generating video data according to the display mode, and sending the video data to a display terminal for displaying. Different display modes are determined through different competition modes and the number of the participants, so that each user can know the competition situation of the opponents in the competition process, and the user experience is improved.
In addition, the invention also comprises an information processing system which is divided into a real-time information processing center and a time-sharing information processing center.
The real-time information processing center can receive the real-time information collected by the real-time information receiving system when the competitors compete, and record and process the real-time data of the competition, namely the local competition data and the competition data of the multiple competition areas. The time-sharing information processing system can be linked with the data center, and integrates, analyzes and updates the real-time information and the comprehensive data of the data center. Example (c): such as a comparison of newly generated event scores for real-time matches with past data.
It should be noted that, the present invention further includes a data center, which records the event information filtered by the information processing center, and records the entry information of the competitor: the age, sex, learning information, the region to which the competition belongs and the like can generate various data reports according to the data analysis requirements, such as a current or current competition data report, a competition data report of different regions, a comprehensive competition data report of competitors and the like. It is worth mentioning that the data center can collect the scarce comprehensive competition data in the skiing industry, and can provide more targeted data analysis and learning promotion suggestions for each contestant by combining the big data, the competition scores of the individual contestants and other information.
The third aspect of the present invention further provides a computer-readable storage medium, wherein the computer-readable storage medium includes a program of a multi-split indoor ski game control method, and when the program of the multi-split indoor ski game control method is executed by a processor, the steps of the multi-split indoor ski game control method are implemented as described in any one of the above.
The invention discloses a multi-split indoor ski competition control method, a multi-split indoor ski competition control system and a readable storage medium, which can adjust the optimal position of a sensor according to identification information of a user so that the detection of the sensor is more accurate. In addition, the invention can compare the video data acquired by the camera device with the sensor data, identify the face data and judge whether the user cheats, thereby increasing the fairness of the competition and improving the experience of the user. The invention also determines the display mode through different competition modes to display the video of the display end, so that the user can feel the conditions of other users in the competition, and the experience is improved.
In the several embodiments provided in the present application, it should be understood that the disclosed apparatus and method may be implemented in other ways. The above-described device embodiments are merely illustrative, for example, the division of the unit is only one logical function division, and there may be other division ways in actual implementation, such as: multiple units or components may be combined, or may be integrated into another system, or some features may be omitted, or not implemented. In addition, the coupling, direct coupling or communication connection between the components shown or discussed may be through some interfaces, and the indirect coupling or communication connection between the devices or units may be electrical, mechanical or other forms.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units; can be located in one place or distributed on a plurality of network units; some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, all the functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may be separately regarded as one unit, or two or more units may be integrated into one unit; the integrated unit can be realized in a form of hardware, or in a form of hardware plus a software functional unit.
Those of ordinary skill in the art will understand that: all or part of the steps for realizing the method embodiments can be completed by hardware related to program instructions, the program can be stored in a computer readable storage medium, and the program executes the steps comprising the method embodiments when executed; and the aforementioned storage medium includes: a mobile storage device, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
Alternatively, the integrated unit of the present invention may be stored in a computer-readable storage medium if it is implemented in the form of a software functional module and sold or used as a separate product. Based on such understanding, the technical solutions of the embodiments of the present invention may be essentially implemented or a part contributing to the prior art may be embodied in the form of a software product, which is stored in a storage medium and includes several instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the methods described in the embodiments of the present invention. And the aforementioned storage medium includes: a removable storage device, a ROM, a RAM, a magnetic or optical disk, or various other media that can store program code.
The above description is only for the specific embodiments of the present invention, but the scope of the present invention is not limited thereto, and any person skilled in the art can easily conceive of the changes or substitutions within the technical scope of the present invention, and all the changes or substitutions should be covered within the scope of the present invention. Therefore, the protection scope of the present invention shall be subject to the protection scope of the appended claims.

Claims (6)

1. A multi-split indoor ski game control method, comprising:
acquiring user identification information;
acquiring a sensor adjusting scheme according to the identification information to generate adjusting position information;
adjusting the position of the sensor according to the adjustment position information;
obtaining match data of each user;
sending the match data to a display end for displaying;
further comprising:
acquiring video data acquired by a camera device;
acquiring video data and sensor data at preset time;
analyzing whether the motion gestures in the video data match sensor data;
if not, sending warning information;
further comprising:
acquiring data of a plurality of sensors, and analyzing the difference value between the user gesture and each sensor in the video; counting the number of sensors with the difference value exceeding a preset difference value threshold value;
if the number exceeds a preset number threshold value, judging that the number is not matched, and sending warning information; further comprising:
acquiring video data acquired by a camera device;
extracting preset video information;
superposing the extracted preset video information with a preset background to obtain rendered video data;
and sending the rendered video data to a display end for display.
2. The multi-online indoor ski game control method according to claim 1, further comprising, after obtaining the game data of each user: acquiring a match scoring mode;
obtaining scoring parameters according to the match scoring mode;
calculating according to the scoring parameters to obtain the competition scores of the users;
the game scoring mode is a timed counting or fixed number counting mode.
3. The multi-split indoor ski game control method as claimed in claim 1, further comprising:
acquiring user identification information and user face data;
comparing the user face data with pre-stored user face data, and judging the similarity of the face data;
and if the similarity of the face data is smaller than a preset similarity threshold, sending warning information.
4. The multi-split indoor ski game control method as claimed in claim 1, further comprising:
acquiring competition mode information and the number of participants;
determining a display mode according to the competition mode information and the number of the participants;
and generating video data according to the display mode, and sending the video data to a display end for displaying.
5. A multi-split indoor ski game control system, comprising a memory and a processor, wherein the memory includes a multi-split indoor ski game control method program, and when the processor executes the multi-split indoor ski game control method program, the processor implements the following steps:
acquiring user identification information;
acquiring a sensor adjusting scheme according to the identification information, and generating adjusting position information;
adjusting the position of the sensor according to the adjustment position information;
obtaining match data of each user;
sending the match data to a display end for displaying;
further comprising:
acquiring video data acquired by a camera device;
acquiring video data and sensor data at preset time;
analyzing whether the motion gestures in the video data match sensor data;
if not, sending warning information;
further comprising:
acquiring data of a plurality of sensors, and analyzing the difference value between the user gesture and each sensor in the video; counting the number of sensors with the difference value exceeding a preset difference value threshold value;
if the number exceeds a preset number threshold value, judging that the number is not matched, and sending warning information;
further comprising:
acquiring video data acquired by a camera device;
extracting preset video information;
superposing the extracted preset video information with a preset background to obtain rendered video data;
and sending the rendered video data to a display end for display.
6. A computer-readable storage medium, characterized in that the computer-readable storage medium includes a program of a multi-split indoor ski game control method, and when the program of the multi-split indoor ski game control method is executed by a processor, the steps of the multi-split indoor ski game control method according to any one of claims 1 to 4 are implemented.
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