CN112704886B - Performance output toy - Google Patents

Performance output toy Download PDF

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Publication number
CN112704886B
CN112704886B CN202011411077.XA CN202011411077A CN112704886B CN 112704886 B CN112704886 B CN 112704886B CN 202011411077 A CN202011411077 A CN 202011411077A CN 112704886 B CN112704886 B CN 112704886B
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button
toy body
output
toy
motion data
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CN112704886A (en
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古谷纯平
舟木裕纪
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Bandai Co Ltd
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Bandai Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H5/00Musical or noise- producing devices for additional toy effects other than acoustical
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63JDEVICES FOR THEATRES, CIRCUSES, OR THE LIKE; CONJURING APPLIANCES OR THE LIKE
    • A63J7/00Auxiliary apparatus for artistes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H29/00Drive mechanisms for toys in general
    • A63H29/22Electric drives
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/22Optical, colour, or shadow toys

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  • Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Acoustics & Sound (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

Provided is a show output toy capable of easily diversifying outputable shows. The show output toy includes a subsidiary toy body detachably mounted on the main toy body, the subsidiary toy body includes: a performance output unit; a1 st button and a 2 nd button for operating the show output unit; a storage unit for storing the 1 st motion data and the 2 nd motion data of the rendering output unit; and a control unit that controls the operation of the presentation output unit based on the 1 st motion data or the 2 nd motion data in accordance with the order of pressing the 1 st button and the 2 nd button, wherein the main play body includes: an operation section; a1 st slot including a fixed pressing part which presses a1 st button of the sub toy body and a movable pressing part which moves corresponding to an operation of the operation part and presses a 2 nd button of the sub toy body; and a 2 nd slot including a fixed pressing part which presses the 2 nd button of the sub toy body and a movable pressing part which moves corresponding to the operation of the operation part and presses the 1 st button of the sub toy body.

Description

Performance output toy
The application is a divisional application with the international application date of 2017, 5 and 23 (the date of entering the Chinese national phase: 2018, 12 and 20), the international application number of PCT/JP2017/019272 (the national application number: 201780038527.5) and the invention name of 'show output toy'.
Technical Field
The invention relates to a performance output toy.
Background
The presentation output toy described in patent document 1 includes a toy body and a movable member detachably attached to an attachment portion of the toy body. The toy body is provided with a control unit and a performance unit that outputs a performance performed by light or sound, and the control unit is configured to cause the performance unit to output a different performance depending on the type of the movable member attached to the mounting unit when the movable member is attached to the mounting unit.
Documents of the prior art
Patent document
Patent document 1: japanese patent No. 5930671
Disclosure of Invention
Problems to be solved by the invention
In the play output toy disclosed in patent document 1, a control unit that stores operation data of the play unit and controls the play unit is provided in a toy body. The interest of the toy is sustained by adding a new performance and diversifying the outputable performance, but the control part of the toy body needs to be updated or replaced, and the user needs to take much time.
The invention aims to provide a show output toy which can easily diversify the outputable shows.
Means for solving the problems
The present invention relates to a performance output toy including a main toy body and an auxiliary toy body detachably mounted on the main toy body, the auxiliary toy body including: a performance output unit; a1 st switch and a 2 nd switch for operating the show output unit; a storage unit that stores, as the motion data of the rendering output unit, motion data including 1 st motion data corresponding to a case where the 1 st switch is turned on and then the 2 nd switch is turned on and 2 nd motion data corresponding to a case where the 2 nd switch is turned on and then the 1 st switch is turned on; and a control unit that controls an operation of the show output unit based on operation data corresponding to a pressing order of the 1 st switch and the 2 nd switch among the operation data stored in the storage unit, wherein the main play body includes: an operation section; a1 st mounting part which is a mounting part to which the sub toy body can be mounted, and includes a fixed part for turning on the 1 st switch of the sub toy body mounted on the mounting part and a movable part which moves in accordance with the operation of the operation part and turns on the 2 nd switch of the sub toy body mounted on the mounting part by moving; and a 2 nd mounting part which is a mounting part for mounting the auxiliary toy body 3 and comprises a fixed part for switching on the 2 nd switch of the auxiliary toy body mounted on the mounting part and a movable part which moves corresponding to the operation of the operating part and switches on the 1 st switch of the auxiliary toy body mounted on the mounting part by moving.
In the play output toy according to the present invention, the 1 st motion data may include a1 st part executed by the control unit when the 1 st switch is turned on and a 2 nd part executed by the control unit when the 2 nd switch is turned on, the 2 nd motion data may include a1 st part executed by the control unit when the 2 nd switch is turned on and a 2 nd part executed by the control unit when the 1 st switch is turned on, and the 2 nd part of the 2 nd motion data may include a first half part having an execution time equal to or greater than an execution time of the 2 nd part of the 1 st motion data and a second half part continuous to the first half part.
In the play output toy according to the present invention, the first half may hold the play output unit in a standby state.
In the play output toy according to the present invention, the play output unit may output a play by at least one of light, sound, display, and movement.
In the play output toy according to the present invention, at least one of the main toy body and the auxiliary toy body may be attachable to a user or may be held by the user.
Further, the auxiliary play body according to the present invention is applicable to a show output toy.
ADVANTAGEOUS EFFECTS OF INVENTION
The present invention can provide a play output toy which can easily diversify the outputable plays.
Drawings
Fig. 1 is a front view for explaining an example of a show output toy according to an embodiment of the present invention.
Fig. 2 is a functional block diagram of the show output toy of fig. 1.
Fig. 3 (a) is a perspective view of a main toy body of the show output toy of fig. 1, and fig. 3 (B) is a main part enlarged perspective view.
Fig. 4 (a) is a perspective view of a state in which an operation portion of the main toy body of the performance output toy of fig. 1 is operated, and fig. 4 (B) is a main portion enlarged perspective view.
Fig. 5 is a side view of a set of play objects of the show output toy of fig. 1.
Fig. 6 is a perspective view of a sub-toy body of the show output toy of fig. 1.
Fig. 7 (a) to 7 (C) are schematic views showing the operation of the play output toy of fig. 1 when the auxiliary play body is attached to the 1 st slot of the main play body.
Fig. 8 (a) to 8 (C) are schematic views showing the operation of the play output toy of fig. 1 when the auxiliary play body is attached to the 2 nd slot of the main play body.
Fig. 9 is a flowchart showing an example of the operation of the sub-toy of the show output toy of fig. 1.
Fig. 10 is a sequence diagram showing an example of the operation of the show output toy of fig. 1.
Fig. 11 is a plan view showing a main part of a main toy body of a modified example of the performance output toy of fig. 1.
Fig. 12 is a flowchart showing an example of the operation of the object vice in the show output toy of fig. 11.
Detailed Description
Fig. 1 shows an example of a show output toy for explaining the embodiment of the present invention.
The show output toy 1 includes a main toy body 2 and a subsidiary toy body 3 detachably mounted to the main toy body 2. The main toy body 2 is provided with a belt 4, and the main toy body 2 is configured to be attachable to, for example, a waist of a user. The sub toy body 3 that is detachable from the main toy body 2 is provided with a grip 36, and the sub toy body 3 is configured to be able to be gripped by a user.
The main toy body 2 includes an operation portion 12 and a mounting portion 20 to which the sub toy body 3 is detachably mounted.
The operation unit 12 is provided on the front surface of the main toy body 2, and is configured to be rotatable about the rotation shaft 12b (in the direction of arrow a 1). A window 14 is provided in the front face portion of the main toy body 2, and a lid portion 13 for closing the window 14 is provided in the operation portion 12. The cover portion 13 opens and closes in correspondence with the turning operation of the operation portion 12. The mounting portion 20 has a1 st groove 21 ("1 st mounting portion" in the present invention) and a 2 nd groove 22 ("2 nd mounting portion" in the present invention), and the 1 st groove 21 and the 2 nd groove 22 are provided adjacent to each other and configured to allow the sub toy body 3 to be inserted thereinto, respectively.
Fig. 2 shows a functional block diagram of the show output toy 1.
The sub-player body 3 includes a show output unit 30, a1 st button 31 ("1 st switch" in the present invention), a 2 nd button 32 ("2 nd switch" in the present invention), and a 3 rd button 33 ("3 rd switch") for operating the show output unit 30, a storage unit 34 for storing operation data of the show output unit 30, and a control unit 35. In the present embodiment, as the 1 st switch, the 2 nd switch, and the 3 rd switch, push switches (switches turned on by pushing) such as the 1 st button 31, the 2 nd button 32, and the 3 rd button 33 are used, but the present invention is not limited thereto, and any switches may be used.
The rendering output unit 30 includes a sound emitter such as a speaker and a Light emitter such as an LED (Light Emitting Diode), and is configured to be capable of outputting a rendering using sound and Light.
The storage unit 34 includes a storage medium such as a ROM (Read Only Memory) or a RAM (Random Access Memory), and stores a program executed by the control unit 35 and operation data of the show output unit 30.
The control unit 35 is mainly configured by a microprocessor, and operates according to a program stored in the storage unit 34. The control unit 35 detects that the 1 st button 31, the 2 nd button 32, and the 3 rd button 33 are pressed, reads the motion data from the storage unit 34, and controls the rendering output unit 30 based on the read motion data
The storage unit 34 stores, as the motion data of the entertainment output unit 30, the 1 st motion data, the 2 nd motion data, and the 3 rd motion data, the 1 st motion data corresponding to a case where the 1 st button 31 is pressed and then the 2 nd button 32 is pressed (that is, corresponding to a case where the 1 st switch is turned on and then the 2 nd switch is turned on), the 2 nd motion data corresponding to a case where the 2 nd button 32 is pressed and then the 1 st button 31 is pressed (that is, corresponding to a case where the 2 nd switch is turned on and then the 1 st switch is turned on), and the 3 rd motion data corresponding to a case where the 3 rd button 33 is pressed (that is, corresponding to a case where the 3 rd switch is turned on).
The 1 st motion data includes a1 st part and a 2 nd part, and the 1 st part is executed by the control unit 35 when the 1 st button 31 is pressed, and the 2 nd part is executed by the control unit 35 when the 2 nd button 32 is pressed next. The 2 nd motion data also includes the 1 st part and the 2 nd part, and the control unit 35 executes the 1 st part when the 2 nd button 32 is pressed, and executes the 2 nd part when the 1 st button 31 is pressed next.
The performance output from the performance output unit 30 under the control of the control unit 35 based on the 1 st motion data, the performance output from the performance output unit 30 under the control of the control unit 35 based on the 2 nd motion data, and the performance output from the performance output unit 30 under the control of the control unit 35 based on the 3 rd motion data are different from each other.
The 1 st slot 21 of the main toy body 2 is provided with a fixed pressing part 21a and a movable pressing part 21b that can press the 1 st button 31 and the 2 nd button 32 of the sub toy body 3 inserted into the 1 st slot 21. Similarly, the 2 nd slot 22 is provided with a fixed pressing portion 22a and a movable pressing portion 22b which can press the 1 st button 31 and the 2 nd button 32 of the sub toy body 3 inserted into the 2 nd slot 22.
The fixing and pressing portion 21a of the 1 st groove 21 is fixed, and when the sub toy body 3 is mounted in the 1 st groove 21, the 1 st button 31 of the sub toy body 3 is pressed (i.e., turned on) by the fixing and pressing portion 21a (the "fixing portion" in the present invention). On the other hand, the movable pressing portion 21b moves in the protruding direction in accordance with the rotational operation of the operating portion 12, and the 2 nd button 32 of the sub toy body 3 attached to the 1 st slot 21 is pressed (i.e., turned on) by the movable pressing portion 21b (the "movable portion" in the present invention) that has moved in accordance with the rotational operation of the operating portion 12.
The fixing and pressing portion 22a of the 2 nd slot 22 is fixed, and when the sub toy body 3 is mounted in the 2 nd slot 22, the 2 nd button 32 of the sub toy body 3 is pressed (i.e., turned on) by the fixing and pressing portion 22a (the "fixing portion" in the present invention). On the other hand, the movable pressing portion 22b moves in the protruding direction in accordance with the rotational operation of the operating portion 12, and the 1 st button 31 of the sub toy body 3 attached to the 2 nd slot 22 is pressed (i.e., turned on) by the movable pressing portion 22b (the "movable portion" in the present invention) that has moved in accordance with the rotational operation of the operating portion 12.
Fig. 3 and 4 show the structure of the mounting portion 20 of the main toy body 2.
As shown in fig. 3, the fixed pressing portion 21a and the movable pressing portion 21b of the 1 st groove 21 are provided adjacent to each other at the edge of the groove opening. The fixed pressing portion 21a is provided so as to protrude in a direction opposite to the insertion direction of the sub toy body 3 into the 1 st groove 21, and the movable pressing portion 21b is also provided so as to protrude, but the protruding amount of the movable pressing portion 21b is smaller than that of the fixed pressing portion 21 a.
The fixed pressing portion 22a and the movable pressing portion 22b of the 2 nd groove 22 are provided adjacent to each other at the edge of the groove opening, and are arranged in line with the fixed pressing portion 21a and the movable pressing portion 21b of the 1 st groove 21. The fixed pressing portion 22a and the movable pressing portion 22b are arranged in the order reverse to the order in which the fixed pressing portion 21a and the movable pressing portion 21b of the 1 st groove 21 are arranged. The fixed pressing portion 22a is provided so as to protrude in a direction opposite to the insertion direction of the sub toy body 3 into the 2 nd groove 22, and the movable pressing portion 22b is also provided so as to protrude, but the protruding amount of the movable pressing portion 22b is smaller than that of the fixed pressing portion 22 a.
As shown in fig. 4, by rotating the operating portion 12 in the direction of arrow a1, the movable pressing portion 21b of the 1 st groove 21 and the movable pressing portion 22b of the 2 nd groove 22 are synchronously projected to substantially the same height as the fixed pressing portion 21a of the 1 st groove 21 and the fixed pressing portion 22a of the 2 nd groove 22 by a link mechanism not shown.
Fig. 5 and 6 show the structure of the sub toy body 3.
The sub toy body 3 includes a grip 36, the entertainment output unit 30, the storage unit 34, and the control unit 35 are built in the grip 36, and the 1 st button 31, the 2 nd button 32, and the 3 rd button 33 are provided on the outer surface of the tip end portion of the grip 36.
An insertion portion 39 inserted into the 1 st groove 21 and the 2 nd groove 22 is provided extending on the distal end side of the grip portion 36. The insertion portion 39 is formed of a transparent or translucent plate material, and although not shown, an appropriate pattern is drawn on the insertion portion 39. When the rendering using light is output from the rendering output unit 30 built in the grip unit 36, the light is introduced into the insertion unit 39, and the pattern of the insertion unit 39 appears. The pattern of the insertion portion 39 can be seen through the opened window 14 (see fig. 1 and 4).
Fig. 7 shows the movement of the main toy body 2 and the sub toy body 3 when the sub toy body 3 is inserted into the 1 st slot 21, and fig. 8 shows the movement of the main toy body 2 and the sub toy body 3 when the sub toy body 3 is inserted into the 2 nd slot 22.
As shown in fig. 7, when the sub toy body 3 is inserted into the 1 st groove 21, first, the 1 st button 31 of the sub toy body 3 is pressed by the fixing and pressing portion 21a of the 1 st groove 21 in accordance with the insertion of the sub toy body 3 into the 1 st groove 21.
In a state where the auxiliary toy body 3 is inserted into the 1 st slot 21, the operation portion 12 of the main toy body 2 is rotated to protrude the movable pressing portion 21b of the 1 st slot 21. Thus, after the 1 st button 31 is pressed by the fixed pressing portion 21a, the 2 nd button 32 is then pressed by the movable pressing portion 21 b.
On the other hand, as shown in fig. 8, when the sub toy body 3 is inserted into the 2 nd slot 22, since the fixed pressing portion 22a and the movable pressing portion 22b of the 2 nd slot 22 are arranged in the order reverse to the order in which the fixed pressing portion 21a and the movable pressing portion 21b of the 1 st slot 21 are arranged as described above, first, the 2 nd button 32 of the sub toy body 3 is pressed by the fixed pressing portion 22a of the 2 nd slot 22 in accordance with the insertion of the sub toy body 3 into the 2 nd slot 22.
In a state where the auxiliary toy body 3 is inserted into the 2 nd slot 22, the operation portion 12 of the main toy body 2 is rotated to protrude the movable pressing portion 22b of the 2 nd slot 22. Thus, after the 2 nd button 32 is pressed by the fixed pressing portion 22a, the 1 st button 31 is then pressed by the movable pressing portion 22 b.
Fig. 9 shows a process executed by the control unit 35 of the sub toy body 3.
The control unit 35 first detects button operations of the 1 st button 31, the 2 nd button 32, and the 3 rd button 33 of the sub toy body 3 (step S1).
First, a case where the 3 rd button 33 is operated will be described, where the 3 rd button 33 is directly pressed (that is, turned on) by the user, for example, and the pressing of the 3 rd button 33 at this time is detected by the control unit 35.
When the button operation of the 3 rd button 33 is detected (step S2 — 3 rd button), the control unit 35 reads the 3 rd motion data from the storage unit 34 (step S11). Then, the control unit 35 executes the 3 rd motion data and causes the rendering output unit 30 to output the rendering corresponding to the 3 rd motion data (step S12). Thus, the sub toy body 3 can be used alone.
Next, a case where the 1 st button 31 and the 2 nd button 32 are operated will be described.
As shown in fig. 7, when the subsidiary toy body 3 is inserted into the 1 st slot 21 of the main toy body 2, the 1 st button 31 of the subsidiary toy body 3 is first pressed by the fixing and pressing portion 21a of the 1 st slot 21 in accordance with the insertion of the subsidiary toy body 3 into the 1 st slot 21, and the pressing of the 1 st button 31 at this time is detected by the control portion 35.
When the button operation of the 1 st button 31 is detected (step S2 — 1 st button), the control unit 35 reads the 1 st motion data from the storage unit 34 (step S3). Then, the control unit 35 executes the 1 st part of the 1 st motion data, and causes the performance output unit 30 to output the performance corresponding to the 1 st part of the 1 st motion data (step S4).
Next, the control unit 35 detects a button operation of the 2 nd button 32 (step S5).
As shown in fig. 7, in a state where the sub toy body 3 is inserted into the 1 st groove 21, the movable pressing portion 21b of the 1 st groove 21 is projected by rotating the operation portion 12 of the main toy body 2. Thereby, the 2 nd button 32 is pressed by the movable pressing portion 21b, and the pressing of the 2 nd button 32 is detected by the control portion 35.
When the button operation of the 2 nd button 32 is detected next after the button operation of the 1 st button 31 (yes at step S5), the control unit 35 executes the 2 nd part of the 1 st motion data read from the storage unit 34 at step S3, and causes the show output unit 30 to output the show corresponding to the 2 nd part of the 1 st motion data (step S6).
As shown in fig. 8, when the subsidiary toy body 3 is inserted into the 2 nd slot 22 of the main toy body 2, the 2 nd button 32 of the subsidiary toy body 3 is first pressed by the fixing and pressing portion 22a of the 2 nd slot 22 in accordance with the insertion of the subsidiary toy body 3 into the 2 nd slot 22, and the pressing of the 2 nd button 32 at this time is detected by the control portion 35.
When the button operation of the 2 nd button 32 is detected (step S2 — 2 nd button), the control unit 35 reads the 2 nd motion data from the storage unit 34 (step S7). Then, the control unit 35 executes the 1 st part of the 2 nd motion data, and causes the performance output unit 30 to output the performance corresponding to the 1 st part of the 2 nd motion data (step S8).
Next, the control unit 35 detects a button operation of the 1 st button 31 (step S9).
As shown in fig. 8, in a state where the subsidiary toy body 3 is inserted into the 2 nd slot 22, the movable pressing portion 22b of the 2 nd slot 22 is projected by rotating the operation portion 12 of the main toy body 2. Thereby, the 1 st button 31 is pressed by the movable pressing portion 22b, and the pressing of the 1 st button 31 is detected by the control portion 35.
When the button operation of the 1 st button 31 is detected next after the button operation of the 2 nd button 32 (yes at step S9), the control unit 35 executes the 2 nd part of the 2 nd motion data read from the storage unit 34 at step S7, and causes the show output unit 30 to output the show corresponding to the 2 nd part of the 2 nd motion data (step S10).
In this way, since the presentation output unit 30 that outputs the presentation, the storage unit 34 that stores the operation data of the presentation output unit 30, the control unit 35 that controls the presentation output unit 30 based on the operation data, and the like are provided in the sub-player body 3 detachably attached to the main player body 2, by providing the user with a new type of sub-player body 3 at any time, it is possible to add a new presentation to the presentation output toy 1 at any time without taking the user's time. Further, by adding a new performance, the outputable performances are diversified, and the interest of the output toy 1 can be continued.
So far, the motion of the presentation output toy 1 has been described taking the case of using one sub toy body 3 as an example, and there is also a case of inserting the sub toy body 3 into the 1 st slot 21 and the 2 nd slot 22 of the main toy body 2, respectively, and using two sub toy bodies 3 at the same time.
Fig. 10 shows an example of the motion of the show output toy 1 in the case where two auxiliary toy bodies 3 are used simultaneously. Hereinafter, the sub toy body 3 mounted in the 1 st slot 21 is referred to as a1 st sub toy body, and the sub toy body 3 mounted in the 2 nd slot 22 is referred to as a 2 nd sub toy body. The 1 st and 2 nd auxiliary toy bodies may be the same auxiliary toy body or different auxiliary toy bodies.
First, at time T1, the 1 st auxiliary toy body is inserted into the 1 st slot 21. At this time, the 1 st button 31 of the 1 st player sub body is pressed by the fixing pressing portion 21a of the 1 st slot 21, and the rendering corresponding to the 1 st part of the 1 st motion data stored in the storage portion 34 of the 1 st player sub body is output from the 1 st player sub body.
Next, at time T2, the 2 nd auxiliary toy body is inserted into the 2 nd slot 22. At this time, the 2 nd button 32 of the 2 nd player body is pressed by the fixing pressing part 22a of the 2 nd slot 22, and the performance corresponding to the 1 st part of the 2 nd motion data stored in the storage part 34 of the 2 nd player body is output from the 2 nd player body.
In the example shown in fig. 10, after the output of the performance of the 1 st player body is completed, the 2 nd player body is inserted into the 2 nd slot 22, and the output of the performance of the 2 nd player body is started, but the performance of the 1 st player body and the performance of the 2 nd player body may be overlapped by inserting the 2 nd player body into the 2 nd slot 22 during the output of the performance of the 1 st player body.
The operation unit 12 is turned at a time T3 after the output of the performance corresponding to the 1 st part of the 1 st motion data in the 1 st player body is completed and the output of the performance corresponding to the 1 st part of the 2 nd motion data in the 2 nd player body is completed. The 2 nd button 32 of the 1 st sub toy body is pressed by the movable pressing portion 21b of the 1 st groove 21, and the 1 st button 31 of the 2 nd sub toy body is pressed by the movable pressing portion 22b of the 2 nd groove 22. Thus, in the 1 st player body, the output of the performance corresponding to the 2 nd part of the 1 st motion data stored in the storage unit 34 of the 1 st player body is started, and in the 2 nd player body, the output of the performance corresponding to the 2 nd part of the 2 nd motion data stored in the storage unit 34 of the 2 nd player body is started in synchronization with the 1 st player body.
Here, the 2 nd part of the 2 nd motion data has a first half part having an execution time equal to or greater than the execution time of the 2 nd part of the 1 st motion data executed by the 1 st toy body and a second half part continuous with the first half part. Therefore, the performance corresponding to the 2 nd part of the 2 nd motion data is output from the 2 nd player so as to overlap with the performance corresponding to the 2 nd part of the 1 st motion data output from the 1 st player. Then, at the same time as or after the completion of the output of the performance corresponding to the 2 nd part of the 1 st motion data of the 1 st player object, at time T4, a performance corresponding to the second half of the 2 nd part of the 2 nd motion data is output from the 2 nd player object. In this way, by overlapping the performances output from the 1 st player and the 2 nd player, the performances that can be output by the performance output toy 1 can be further diversified.
The first half of the 2 nd part of the 2 nd motion data is not particularly limited, but the presentation output unit 30 may be held in a standby state, for example. In this case, it is possible to realize a rotation between the performance corresponding to the 2 nd part of the 1 st motion data output from the 1 st player and the performance corresponding to the second half part of the 2 nd motion data output from the 2 nd player (or to output the performance corresponding to the 2 nd part of the 1 st motion data output from the 1 st player and the performance corresponding to the second half part of the 2 nd motion data output from the 2 nd player continuously from the 1 st player).
In this embodiment, when the 1 st play object attached to the 1 st slot 21 and the 2 nd play object attached to the 2 nd slot 22 are exchanged, and the 2 nd play object is attached to the 1 st slot 21 and the 1 st play object is attached to the 2 nd slot 22, the performance corresponding to the 1 st motion data stored in the storage unit 34 of the 2 nd play object is output from the 2 nd play object this time, and the performance corresponding to the 2 nd motion data stored in the storage unit 34 of the 1 st play object is output from the 1 st play object. Therefore, in the present embodiment, the number of the subsidiary toys is not increased, and the performance output from each subsidiary toy can be changed in accordance with the operation of the mounting and operating portion only by exchanging the mounted slot, and therefore, the outputtable performance can be easily diversified.
Fig. 11 shows a configuration of a modification of the show output toy 1.
As shown in fig. 11, the mounting portion 20B of the main toy body 2 is provided with a 3 rd slot 23 ("3 rd mounting portion") in addition to the 1 st slot 21 and the 2 nd slot 22. The 3 rd slot 23 is provided with two fixed pressing portions 23a ("two fixed portions") which simultaneously press the 1 st button 31 and the 2 nd button 32 of the sub toy body 3 when the sub toy body 3 is inserted into the 3 rd slot 23, and a movable pressing portion 23b ("movable portion") which protrudes in accordance with the rotational operation of the operation portion 12 and presses the 3 rd button 33 of the sub toy body 3 inserted into the 3 rd slot 23 by the protrusion.
Further, in the storage unit 34 (see fig. 2) of the slave play body 3, as the motion data of the performance output unit 30, in addition to the 1 st motion data, the 2 nd motion data, and the 3 rd motion data, 4 th motion data is stored, the 4 th motion data corresponding to a case where the 1 st button 31 and the 2 nd button 32 are simultaneously pressed and the 3 rd button 33 is subsequently pressed (that is, corresponding to a case where the 1 st switch and the 2 nd switch are simultaneously turned on and the 3 rd switch is subsequently turned on). The 4 th motion data has a1 st part and a 2 nd part, and the 1 st part is executed by the control section 35 when the 1 st button 31 and the 2 nd button 32 are pressed, and the 2 nd part is executed by the control section 35 when the 3 rd button 33 is pressed next.
Fig. 12 shows a process executed by the control unit 35 of the sub toy body 3 in the variation of the performance output toy 1 shown in fig. 11.
The control unit 35 of the sub toy body 3 detects button operations of the 1 st button 31, the 2 nd button 32, and the 3 rd button 33 of the sub toy body 3 (step S21).
As shown in fig. 7, when the sub toy body 3 is inserted into the 1 st slot 21 of the main toy body 2, the 1 st button 31 of the sub toy body 3 is pressed by the fixed pressing portion 21a of the 1 st slot 21, and the button operation of the 1 st button 31 is detected by the control portion 35. When the control unit 35 detects the button operation of the 1 st button 31 (step S22 — 1 st button), the processing of steps S3 to S6 shown in fig. 9 is executed as rendering processing at the time of the 1 st button operation (step S23).
As shown in fig. 8, when the subsidiary toy body 3 is inserted into the 2 nd slot 22 of the main toy body 2, the 2 nd button 32 of the subsidiary toy body 3 is pressed by the fixing and pressing portion 21a of the 2 nd slot 22, and the button operation of the 2 nd button 32 is detected by the control portion 35. When the control unit 35 detects the button operation of the 2 nd button 32 (step S22 — 2 nd button), the processing of steps S7 to S10 shown in fig. 9 is executed as rendering processing at the time of the 2 nd button operation (step S24).
For example, when the 3 rd button 33 of the sub toy body 3 is directly pressed by the user, the button operation of the 3 rd button 33 is detected by the control unit 35. When the button operation of the 3 rd button 33 is detected (step S22 — 3 rd button), the control unit 35 executes the processing of steps S11 to S12 shown in fig. 9 as rendering processing at the time of the 3 rd button operation (step S25).
When the sub toy body 3 is inserted into the 3 rd slot 23 of the main toy body 2, the 1 st button 31 and the 2 nd button 32 of the sub toy body 3 are simultaneously pressed by the two fixing pressing portions 21a of the 3 rd slot 23, and the button operations of the 1 st button 31 and the 2 nd button 32 are detected by the control portion 35.
When the 1 st button 31 and the 2 nd button 32 are detected as being operated (step S22 — 1 st button + 2 nd button), the control unit 35 reads the 4 th motion data from the storage unit 34 (step S26). Then, the control unit 35 executes the 1 st part of the 4 th motion data, and causes the performance output unit 30 to output the performance corresponding to the 1 st part of the 4 th motion data (step S27).
Next, the control unit 35 detects a button operation of the 3 rd button 33 (step S28).
In a state where the auxiliary toy body 3 is inserted into the 3 rd slot 23, the operation portion 12 of the main toy body 2 is rotated to protrude the movable pressing portion 23b of the 3 rd slot 23. Thereby, the 3 rd button 33 is pressed by the movable pressing portion 23b, and the pressing of the 3 rd button 33 is detected by the control portion 35.
When the button operations of the 1 st button 31 and the 2 nd button 32 are detected and then the button operation of the 3 rd button 33 is performed (yes at step S28), the control unit 35 executes the 2 nd part of the 4 th motion data read from the storage unit 34 at step S26, and causes the show output unit 30 to output the show corresponding to the 2 nd part of the 4 th motion data (step S29).
Further, the storage unit 34 of the sub toy body 3 may store 5 th motion data corresponding to a case where the state change of the 1 st button 31 is caused after the performance corresponding to the 2 nd part of the 4 th motion data is output by the performance output unit 30. The 5 th action data in this case can be used when the subsidiary toy body 4 is attached to the 2 nd main toy body including the 5 th slot having a pair of pressing portions for simultaneously pressing the 1 st button 31 and the 2 nd button 32 of the attached subsidiary toy body 3, similarly to the 3 rd slot 23. One of the pair of pressing portions of the 5 th slot, which presses the 1 st button 31, is movable (changeable) from a pressing position (i.e., an on state) at which the 1 st button 31 is pressed, to a non-pressing position (an off state) at which the 1 st button 31 is not pressed, in accordance with an operation of the operating portion provided in the 2 nd main toy body.
When the subsidiary toy body 3 is inserted into the 5 th slot of the 2 nd main toy body, the 1 st button 31 and the 2 nd button 32 of the subsidiary toy body 3 are simultaneously pressed by a pair of pressing portions of the 5 th slot, and the button operations of the 1 st button 31 and the 2 nd button 32 are detected by the control portion 35.
When detecting the button operations of the 1 st button 31 and the 2 nd button 32, the control unit 35 reads the 4 th operation data from the storage unit 34. Then, the control unit 35 executes the 1 st part of the 4 th motion data, and causes the presentation output unit 30 to output the presentation corresponding to the 1 st part of the 4 th motion data.
Next, the control section 35 detects a button operation of the 3 rd button 33. When detecting the button operations of the 1 st button 31 and the 2 nd button 32 and then the button operation of the 3 rd button 33, the control unit 35 executes the 2 nd part of the 4 th motion data read from the storage unit 34, and causes the show output unit 30 to output a show corresponding to the 2 nd part of the 4 th motion data.
Next, the control section 35 detects a state change, that is, a disconnection, of the 1 st button 31.
When the sub toy body 3 is inserted into the 5 th slot, one of the pair of pressing portions of the 5 th slot, which presses the 1 st button 31, is moved (changed) from a pressing position (that is, an on state) at which the 1 st button 31 is pressed, to a non-pressing position (an off state) at which the 1 st button 31 is not pressed, by operating the operating portion of the 2 nd main toy body. Thereby, the 1 st button 31 is turned off, and the state change of the 1 st button 31 is detected by the control unit 35.
The control unit 35 reads and executes 5 th motion data corresponding to the state change of the 1 st button 31 from the storage unit 34 after detecting the button operations of the 1 st button 31 and the 2 nd button 32 and then the button operation of the 3 rd button 33, and causes the performance output unit 30 to output a performance corresponding to the 5 th motion data.
Further, the 6 th motion data corresponding to the case where the state change of the 2 nd button 32 is caused after the performance corresponding to the 2 nd part of the 4 th motion data is output by the performance output unit 30 may be stored in the storage unit 34 of the sub toy body 3. The 6 th action data in this case can be used when the subsidiary toy body 4 is attached to the 3 rd main toy body including the 6 th slot having a pair of pressing portions for simultaneously pressing the 1 st button 31 and the 2 nd button 32 of the attached subsidiary toy body 3, similarly to the 5 th slot. One of the pair of pressing portions of the 6 th slot, which presses the 2 nd button 32, is movable (changeable) from a pressing position (i.e., an on state) at which the 2 nd button 32 is pressed, to a non-pressing position (an off state) at which the 2 nd button 32 is not pressed, in accordance with an operation of the operating portion provided in the 3 rd main toy body.
When the subsidiary toy body 3 is inserted into the 6 th groove of the 3 rd main toy body, the 1 st button 31 and the 2 nd button 32 of the subsidiary toy body 3 are simultaneously pressed by a pair of pressing portions of the 6 th groove, and the button operations of the 1 st button 31 and the 2 nd button 32 are detected by the control portion 35.
When detecting the button operations of the 1 st button 31 and the 2 nd button 32, the control unit 35 reads the 4 th operation data from the storage unit 34. Then, the control unit 35 executes the 1 st part of the 4 th motion data, and causes the presentation output unit 30 to output the presentation corresponding to the 1 st part of the 4 th motion data.
Next, the control section 35 detects a button operation of the 3 rd button 33. When detecting the button operations of the 1 st button 31 and the 2 nd button 32 and then the button operation of the 3 rd button 33, the control unit 35 executes the 2 nd part of the 4 th motion data read from the storage unit 34, and causes the show output unit 30 to output a show corresponding to the 2 nd part of the 4 th motion data.
Next, the control section 35 detects a state change, that is, a disconnection state, of the 2 nd button 32.
In a state where the subsidiary toy body 3 is inserted into the 6 th slot, by operating the operating portion of the 3 rd main toy body, one of the pair of pressing portions of the 6 th slot, which presses the 2 nd button 32, is moved (changed) from a pressing position (that is, an on state, which is on) at which the 2 nd button 32 is pressed, and becomes a non-pressing position (off state), at which the 2 nd button 32 is not pressed. Thereby, the 2 nd button 32 is turned off, and the state change of the 2 nd button 32 is detected by the control unit 35.
The control unit 35 reads and executes the 6 th motion data corresponding to the state change of the 2 nd button 32 from the storage unit 34 after detecting the button operations of the 1 st button 31 and the 2 nd button 32 and then the button operation of the 3 rd button 33, and causes the performance output unit 30 to output the performance corresponding to the 6 th motion data.
Further, the storage unit 34 of the sub toy body 3 may store 7 th motion data corresponding to a case where the 3 rd button 33 is operated again (turned on and then turned off again) after the performance corresponding to the 2 nd part of the 4 th motion data is output by the performance output unit 30. The 7 th action data in this case can be used when the sub toy body 4 is attached to the 4 th main toy body including the 7 th slot having a pair of pressing portions for simultaneously pressing the 1 st button 31 and the 2 nd button 32 of the attached sub toy body 3, similarly to the 3 rd slot 23. The 7 th slot is provided with an operation interlocking portion which is turned off after the 3 rd button 33 is turned on in response to an operation of an operation portion provided in the 4 th main toy body.
When the sub toy body 3 is inserted into the 7 th slot of the 4 th main toy body, the 1 st button 31 and the 2 nd button 32 of the sub toy body 3 are simultaneously pressed by a pair of pressing portions of the 7 th slot, and the button operations of the 1 st button 31 and the 2 nd button 32 are detected by the control unit 35.
When detecting the button operations of the 1 st button 31 and the 2 nd button 32, the control unit 35 reads the 4 th operation data from the storage unit 34. Then, the control unit 35 executes the 1 st part of the 4 th motion data, and causes the rendering output unit 30 to output the rendering corresponding to the 1 st part of the 4 th motion data.
Next, the control section 35 detects a button operation of the 3 rd button 33.
When the operating portion of the 4 th main toy body is operated in a state where the subsidiary toy body 3 is inserted into the 7 th slot, the interlocking operating portion of the 7 th slot is turned off again after the button operation, that is, the 3 rd button 33 is turned on. Thereby, the button operation of the 3 rd button 33 is detected by the control unit 35.
When the button operations of the 1 st button 31 and the 2 nd button 32 are detected and then the button operation of the 3 rd button 33 is detected, the control unit 35 executes the 2 nd part of the 4 th motion data read from the storage unit 34, and causes the show output unit 30 to output a show corresponding to the 2 nd part of the 4 th motion data.
Next, the control unit 35 detects that the 3 rd button 33 is operated by the resume button.
After the performance corresponding to the 2 nd part of the 4 th motion data is output by the performance output unit 30, the 4 th main play body is operated to perform the button operation again by the interlock operation unit of the 7 th slot, that is, to turn on the 3 rd button 33, and then to turn off again. Thereby, the button operation of the 3 rd button 33 is detected by the control unit 35.
The control unit 35 reads and executes 7 th motion data corresponding to the case where the 3 rd button 33 is again button-operated from the storage unit 34 after detecting the button operations of the 1 st button 31 and the 2 nd button 32 and then the 3 rd button 33, and causes the rendering output unit 30 to output the rendering corresponding to the 7 th motion data.
Description of the reference numerals
1. A performance output toy; 2. a main toy body; 3. a vice toy body; 4. a belt; 12. an operation section; 12b, a rotation shaft; 13. a cover portion; 14. a window; 20. an installation part; 20B, an installation part; 21. 1 st groove (1 st mounting part); 21a, fixing the pressing part (fixing part); 21b, a movable pressing part (movable part); 22. the 2 nd groove (2 nd mounting part); 22a, fixing the pressing part (fixing part); 22b, a movable pressing part (movable part); 23. the 3 rd groove (3 rd mounting part); 23a, fixing the pressing part (fixing part); 23b, a movable pressing part (movable part); 30. a performance output unit; 31. 1 st button (1 st switch); 32. 2 nd button (2 nd switch); 33. a 3 rd button (3 rd switch); 34. a storage unit; 35. a control unit; 36. a grip portion; 39. an insertion portion.

Claims (4)

1. A show output toy in which, in a play output toy,
the show output toy includes:
a main toy body; and
a subsidiary toy body detachably attached to the main toy body,
the auxiliary toy body is provided with:
an insertion portion formed of a transparent or translucent material and depicted with a pattern;
a rendering output unit that outputs at least rendering by light that is introduced into the insertion unit and causes the pattern to emerge; and
a switch for operating the show output unit,
the main toy body is provided with:
a mounting portion to which the auxiliary toy body can be mounted by being inserted into the insertion portion, the mounting portion being capable of turning on the switch of the auxiliary toy body mounted on the mounting portion; and
a window part, a plurality of window holes and a plurality of window holes,
the pattern of the insertion portion of the auxiliary toy body attached to the attachment portion is visible through the window portion when the switch is turned on so that light from the show output portion is guided to the insertion portion and emerges.
2. The show output toy of claim 1, wherein,
the main toy body is provided with an operation part,
the mounting portion includes a movable portion that moves in response to an operation of the operating portion to turn on the switch of the auxiliary toy body mounted on the mounting portion,
the switch of the auxiliary toy body attached to the attachment portion is turned on by movement of the movable portion caused by operation of the operation portion.
3. The show output toy of claim 1 or 2,
at least one of the main toy body and the auxiliary toy body may be attached to a user or may be held by the user.
4. An auxiliary toy body is provided, wherein,
the auxiliary toy body is applicable to the show output toy of claim 1 or 2.
CN202011411077.XA 2016-07-12 2017-05-23 Performance output toy Active CN112704886B (en)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
JP2016137213A JP6129388B1 (en) 2016-07-12 2016-07-12 Production output toy
JP2016-137213 2016-07-12
PCT/JP2017/019272 WO2018012118A1 (en) 2016-07-12 2017-05-23 Effect output toy
CN201780038527.5A CN109310929B (en) 2016-07-12 2017-05-23 Performance output toy

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JP7224965B2 (en) * 2019-03-05 2023-02-20 株式会社バンダイ working toy
JP6834043B1 (en) * 2020-03-18 2021-02-24 株式会社バンダイ toy
JP6929997B1 (en) * 2020-07-15 2021-09-01 株式会社バンダイ Directing output toys
JP6983291B1 (en) * 2020-09-04 2021-12-17 株式会社バンダイ Directing output toys
JP7225186B2 (en) * 2020-12-02 2023-02-20 株式会社バンダイ directing output toy

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CN112704886A (en) 2021-04-27
WO2018012118A1 (en) 2018-01-18
JP6129388B1 (en) 2017-05-17
JP2018007732A (en) 2018-01-18
CN109310929B (en) 2020-12-04

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