CN112672794A - Game page display method and related product - Google Patents

Game page display method and related product Download PDF

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Publication number
CN112672794A
CN112672794A CN201880097411.3A CN201880097411A CN112672794A CN 112672794 A CN112672794 A CN 112672794A CN 201880097411 A CN201880097411 A CN 201880097411A CN 112672794 A CN112672794 A CN 112672794A
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CN
China
Prior art keywords
game
target
loading
resources
information display
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Pending
Application number
CN201880097411.3A
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Chinese (zh)
Inventor
魏濛
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Guangdong Oppo Mobile Telecommunications Corp Ltd
Shenzhen Huantai Technology Co Ltd
Original Assignee
Guangdong Oppo Mobile Telecommunications Corp Ltd
Shenzhen Huantai Technology Co Ltd
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Application filed by Guangdong Oppo Mobile Telecommunications Corp Ltd, Shenzhen Huantai Technology Co Ltd filed Critical Guangdong Oppo Mobile Telecommunications Corp Ltd
Publication of CN112672794A publication Critical patent/CN112672794A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/04Arrangements for program control, e.g. control units using record carriers containing only program instructions

Abstract

A game page display method and a related product are characterized in that a starting instruction of a target game is received, game resources of the target game are loaded according to the starting instruction, a game information display page of the target game is obtained, in the process of loading the game resources, the game information display page is displayed on a display screen of electronic equipment, the loading progress of the target game is obtained, and if the loading progress is in a loading completion state, the display of the game information display page is stopped, and the game page of the target game is entered. In the process of loading the H5 game or the mini game on the electronic equipment, the display screen displays a uniform game information page to shield a white screen or a game bar reading page, so that the influence on the game experience of a user due to too long game loading time is avoided.

Description

Game page display method and related product Technical Field
The present application relates to the field of electronic technologies, and in particular, to a method for displaying a game page and a related product.
Background
With the widespread use of electronic devices (such as mobile phones, tablet computers, etc.), the electronic devices have more and more applications and more powerful functions, and the electronic devices are developed towards diversification and personalization, and become indispensable electronic products in the life of users.
More and more games can be run in electronic equipment, for example, H5 games and mini games, and H5 games and mini games are games that can be experienced without downloading game applications, wherein in some applications, other applications can be directly opened through application icons in an application interface, and other applications do not need to be downloaded or installed, for example, a wechat applet can directly click other applets or mini games through the wechat application, and the applets or the mini games do not need to be downloaded, generally, the H5 games and the mini games are loaded and run through a game engine, but the loading process time is long, and a user needs to wait for a long time, so how to improve the problem of bad experience caused by the long waiting time of the user in the loading process of the H5 games and the mini games is to be solved.
Disclosure of Invention
The invention provides a display method of a game page and a related product, which are used for displaying a uniform game information page through a display screen to shield a white screen or a game bar reading page in the process of loading an H5 game or a mini game by electronic equipment, so that the influence on the game experience of a user due to overlong game loading time is avoided.
In a first aspect, an embodiment of the present invention provides a method for displaying a game page, which is applied to an electronic device, and the method includes:
receiving a starting instruction of a target game, and loading game resources of the target game according to the starting instruction;
acquiring a game information display page of the target game;
in the process of loading the game resources, displaying the game information display page on a display screen of the electronic equipment;
and acquiring the loading progress of the target game, and if the loading progress is in a loading completion state, stopping displaying the game information display page and entering the game page of the target game.
In a second aspect, a display device for a game page is provided, which is applied to an electronic device, and the device includes:
the loading unit is used for receiving a starting instruction of a target game and loading game resources of the target game according to the starting instruction;
the acquisition unit is used for acquiring a game information display page of the target game;
the display unit is used for displaying the game information display page on a display screen of the electronic equipment in the process of loading the game resources;
and the execution unit is used for acquiring the loading progress of the target game, stopping displaying the game information display page if the loading progress is in a loading completion state, and entering the game page of the target game.
In a third aspect, an electronic device comprises a processor, a memory, a communication interface, and one or more programs stored in the memory and configured to be executed by the processor, the programs comprising instructions for performing the steps in the method as provided in the first aspect.
In a fourth aspect, a computer-readable storage medium is provided, which stores a computer program for electronic data exchange, wherein the computer program causes a computer to perform the method provided in the first aspect.
In a fifth aspect, there is provided a computer program product comprising a non-transitory computer readable storage medium storing a computer program operable to cause a computer to perform the method provided by the first aspect.
It can be seen that, in the method for displaying a game page and the related product described in the embodiments of the present application, the start instruction of the target game is received, the game resource of the target game is loaded according to the start instruction, the game information display page of the target game is obtained, the game information display page is displayed on the display screen of the electronic device during the process of loading the game resource, the loading progress of the target game is obtained, and if the loading progress is in the loading completion state, the display of the game information display page is stopped, and the game page of the target game is entered, so that a uniform game information page is displayed by the display screen to shield a white screen or a game bar reading page during the process of loading the H5 game or the mini game on the electronic device, thereby avoiding the influence on the game experience of the user due to the overlong game loading duration.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings needed to be used in the embodiments will be briefly described below, and it is obvious that the drawings in the following description are some embodiments of the present invention, and it is obvious for those skilled in the art that other drawings can be obtained according to these drawings without creative efforts.
Fig. 1A is a schematic structural diagram of an electronic device according to an embodiment of the present disclosure;
FIG. 1B is a schematic flow chart illustrating a method for displaying a game page according to an embodiment of the present disclosure;
FIG. 2 is a schematic flow chart illustrating another method for displaying a game page disclosed in an embodiment of the present application;
FIG. 3 is a schematic flow chart illustrating another method for displaying a game page according to an embodiment of the present disclosure;
fig. 4 is a schematic structural diagram of another electronic device disclosed in the embodiments of the present application;
fig. 5 is a schematic structural diagram of a display device of a game page disclosed in an embodiment of the present application.
Detailed Description
In order to make the technical solutions of the present application better understood, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
The terms "first," "second," and the like in the description and claims of the present application and in the above-described drawings are used for distinguishing between different objects and not for describing a particular order. Furthermore, the terms "include" and "have," as well as any variations thereof, are intended to cover non-exclusive inclusions. For example, a process, method, system, article, or apparatus that comprises a list of steps or elements is not limited to only those steps or elements listed, but may alternatively include other steps or elements not listed, or inherent to such process, method, article, or apparatus.
Reference herein to "an embodiment" means that a particular feature, structure, or characteristic described in connection with the embodiment can be included in at least one embodiment of the application. The appearances of the phrase in various places in the specification are not necessarily all referring to the same embodiment, nor are separate or alternative embodiments mutually exclusive of other embodiments. It is explicitly and implicitly understood by one skilled in the art that the embodiments described herein can be combined with other embodiments.
The electronic devices involved in the embodiments of the present application may include various handheld devices, vehicle-mounted devices, wearable devices, computing devices or other processing devices connected to a wireless modem with wireless communication functions, as well as various forms of User Equipment (UE), Mobile Stations (MS), terminal equipment (terminal device), and so on. For convenience of description, the above-mentioned devices are collectively referred to as electronic devices.
The following describes embodiments of the present application in detail.
Referring to fig. 1A, fig. 1A is a schematic structural diagram of an electronic device disclosed in an embodiment of the present application, and the electronic device 100 may include a control circuit, which may include a storage and processing circuit 110. The storage and processing circuitry 110 may be a memory, such as a hard drive memory, a non-volatile memory (e.g., flash memory or other electronically programmable read-only memory used to form a solid state drive, etc.), a volatile memory (e.g., static or dynamic random access memory, etc.), etc., and the embodiments of the present application are not limited thereto. Processing circuitry in storage and processing circuitry 110 may be used to control the operation of electronic device 100. The processing circuit may be implemented based on one or more microprocessors, microcontrollers, digital master-slave headphone switch controllers, baseband processors, power management units, audio codec chips, application specific integrated circuits, display driver integrated circuits, and the like.
The storage and processing circuitry 110 may be used to run software in the electronic device 100, such as an internet browsing application, a Voice Over Internet Protocol (VOIP) telephone call application, an email application, a media playing application, operating system functions, and so forth. Such software may be used to perform control operations such as, for example, camera-based image capture, ambient light measurement based on an ambient light sensor, proximity sensor measurement based on a proximity sensor, information display functionality based on status indicators such as status indicator lights of light emitting diodes, touch event detection based on a touch sensor, functionality associated with displaying information on multiple (e.g., layered) displays, operations associated with performing wireless communication functions, operations associated with collecting and generating audio signals, control operations associated with collecting and processing button press event data, and other functions in the electronic device 100, and the like, without limitation of embodiments of the present application.
The electronic device 100 may also include input-output circuitry 150. The input-output circuit 150 may be used to enable the electronic device 100 to input and output data, i.e., to allow the electronic device 100 to receive data from an external device and also to allow the electronic device 100 to output data from the electronic device 100 to the external device. The input-output circuit 150 may further include a sensor 170. The sensors 170 may include ambient light sensors, proximity sensors based on light and capacitance, touch sensors (e.g., based on optical touch sensors and/or capacitive touch sensors, where the touch sensors may be part of a touch display screen or used independently as a touch sensor structure), acceleration sensors, gravity sensors, and other sensors, among others.
Input-output circuitry 150 may also include one or more displays, such as display 130. Display 130 may include one or a combination of liquid crystal displays, organic light emitting diode displays, electronic ink displays, plasma displays, displays using other display technologies. Display 130 may include an array of touch sensors (i.e., display 130 may be a touch display screen). The touch sensor may be a capacitive touch sensor formed by a transparent touch sensor electrode (e.g., an Indium Tin Oxide (ITO) electrode) array, or may be a touch sensor formed using other touch technologies, such as acoustic wave touch, pressure sensitive touch, resistive touch, optical touch, and the like, and the embodiments of the present application are not limited thereto.
The audio component 140 may be used to provide audio input and output functionality for the electronic device 100. The audio components 140 in the electronic device 100 may include a speaker, a microphone, a buzzer, a tone generator, and other components for generating and detecting sound.
The communication circuit 120 may be used to provide the electronic device 100 with the capability to communicate with external devices. The communication circuit 120 may include analog and digital input-output interface circuits, and wireless communication circuits based on radio frequency signals and/or optical signals. The wireless communication circuitry in communication circuitry 120 may include radio-frequency transceiver circuitry, power amplifier circuitry, low noise amplifiers, switches, filters, and antennas. For example, the wireless communication circuitry in communication circuitry 120 may include circuitry to support Near Field Communication (NFC) by transmitting and receiving near field coupled electromagnetic signals. For example, the communication circuit 120 may include a near field communication antenna and a near field communication transceiver. The communications circuitry 120 may also include a cellular telephone transceiver and antenna, a wireless local area network transceiver circuitry and antenna, and so forth.
The electronic device 100 may further include a battery, power management circuitry, and other input-output units 160. The input-output unit 160 may include buttons, joysticks, click wheels, scroll wheels, touch pads, keypads, keyboards, cameras, light emitting diodes and other status indicators, and the like.
A user may input commands through input-output circuitry 150 to control the operation of electronic device 100, and may use output data of input-output circuitry 150 to enable receipt of status information and other outputs from electronic device 100.
Referring to fig. 1B, fig. 1B is a schematic flow chart of a method for displaying a game page according to an embodiment of the present application, where the method for displaying a game page described in the present embodiment is applied to the electronic device shown in fig. 1A, and the method for displaying a game page includes:
101. receiving a starting instruction of a target game, and loading game resources of the target game according to the starting instruction.
In the embodiment of the present application, the target game may include an H5 game and a mini game, where the H5 refers to a web page of an electronic device, the H5 game refers to a web game in the electronic device, the H5 game can be experienced without downloading a game application, the mini game refers to a game that can directly access a game application through a specific application, for example, a mini game that can be accessed in a manner of a mini program in a chat application or a payment application, and such a game can be directly opened through an icon entry of the mini game without downloading, for example, a game that can be directly accessed through an advertisement page of the game in a browser, for example, a game that can be directly accessed through a web link, and the like.
The receiving of the opening instruction of the target game may include receiving a trigger instruction of a user to a game icon of the target game, or receiving a trigger instruction of a user to a game link of the target game, and the like, which is not limited herein.
Optionally, if the target game is a first preset type of game, in the step 101, loading the game resource of the target game according to the start instruction may specifically include the following steps:
11. jumping to a game hall according to the starting instruction, and judging whether the local resources of the electronic equipment contain the game resources;
12. if not, downloading the game resources through the game hall, and initializing a first game engine installed on the electronic equipment according to the game resources;
13. loading, by the first game engine, the game resource.
In the embodiment of the present disclosure, the game of the first preset type is an H5 game, and the first game engine is a game engine of an H5 game, in order to load the H5 game, after receiving a start instruction of a target game, the game may jump to a game lobby according to the start instruction, and determine whether a local storage space of the electronic device contains a game resource, if the local resource does not contain the game resource, the game resource may be downloaded through the game lobby, a web page view may be pulled up according to the game resource, then, the first game engine installed in the electronic device may be initialized according to the game resource, and then the game resource may be loaded through the first game engine.
Optionally, if the local resource includes a game resource, it may be determined whether the version of the target game is the latest version, and if not, the game resource of the latest version may be downloaded.
Optionally, if the target game is a second preset type of game, in the step 101, loading the game resource of the target game according to the start instruction may specifically include the following steps:
14. jumping to a game hall according to the starting instruction, and initializing a second game engine installed on the electronic equipment;
15. acquiring the version number of the target game;
16. when the version number is not the latest version, updating the game resources corresponding to the target game to obtain updated game resources;
17. and loading the game resources of the target game through the second game engine.
In the embodiment of the application, the mini game is loaded, after a starting instruction of the target game is received, the electronic device jumps to a game hall according to the starting instruction, initializes the second game engine installed on the electronic device to obtain the version number of the target game, and updates the game resources of the target game if the version number is not the latest version, wherein the game resources of the mini game can be updated through the second game engine to obtain the updated game resources, and the game resources of the target game are loaded through the second game engine.
Optionally, in this embodiment of the application, before updating the game resource corresponding to the target game, the method may further include the following steps:
a1, determining the current network state of the electronic equipment;
a2, if the current network state is a wireless network state, executing the operation of updating the game resources corresponding to the target game;
a3, if the current network state is the data network state, determining the residual flow of the current network account of the user;
and A4, if the residual flow is larger than or equal to a preset value, executing the operation of updating the game resources corresponding to the target game.
In the embodiment of the application, in order to ensure that the target game started by the user is the latest version, the version number of the target game and the latest version number of the target game can be obtained before the target game resource of the target game is obtained, then the version number of the target game is matched with the latest version number, if the matching is successful, the target game is the latest version, updating is not needed, and if the matching is failed, the game version of the target game can be updated to the latest version to obtain the game resource of the latest version.
102. And acquiring a game information display page of the target game.
In an embodiment of the present application, the game information display page includes at least one of: avatar information of the target game, loading progress of the target game, game strategy of the target game, and the like.
Wherein, if the target game is a non-competing game, the avatar information of the target game includes the first avatar information corresponding to the first game account of the user, the loading progress of the target game can be displayed in the form of a progress bar, the game strategy of the target game can be a preset game strategy with fixed word number, and the game strategy of the target game can be circularly displayed on a display screen during the process of loading the game resources of the target game, so that the user can know the game strategy and improve the user experience during the process of waiting for the game loading, and in the specific implementation, the corresponding relation between the game stage and the game strategy can be preset according to the game progress corresponding to the first game account of the user, such as the user playing a specific stage, the game role corresponding to the game account of the user, and the like, so that, when the user starts the target game each time, the game strategy corresponding to the game stage where the user is currently located can be based on the game strategy, or, the corresponding relation between the game role and the game strategy can be preset, so that the user can start the target game each time according to the game strategy corresponding to the game role where the user is located at that time.
Optionally, if the target game is a match-up game, the avatar information of the target game includes first avatar information of a first game account and second avatar information of a second game account of the game opponent.
After the target game is determined to be the battle game, the first game account of the user can be matched with the game opponent, and the head portrait information of the second game account corresponding to the game opponent is obtained.
Optionally, if the target game is a first preset type of game, the game information display page of the target game is acquired, and the game information display page of the target game may be acquired through the game lobby.
Optionally, if the target game is a second preset type of game, the game information display page of the target game is acquired, and the game information display page of the target game can be acquired through the second game engine.
In consideration of the difference between the game loading flow and the running mechanism between the H5 game and the mini-game, the H5 game may obtain the game information display page of the target game through the game lobby, and the mini-game may obtain the game information display page of the target game through the second game engine.
103. And in the process of loading the game resources, displaying the game information display page on a display screen of the electronic equipment.
In the process of loading the target game, the electronic equipment takes longer time for loading and the experience of the user waiting for loading is poor, so that the game information display page can be displayed on the display screen, and the content of a white screen picture or a game loading progress bar and the like in the loading process is shielded by the game information display page, so that the user experience of the user waiting for game loading is improved.
Optionally, in step 103, if the target game is a first preset type of game, in the process of loading the game resource, the game information display page is displayed on the display screen of the electronic device, and in the process of downloading the game resource in the game lobby to loading the game resource by the first game engine, the game information display page is displayed on the display screen of the electronic device.
Optionally, in step 103, if the target game is a first preset type game, in the process of loading the game resource, the game information display page is displayed on the display screen of the electronic device, and in the process of initializing the second game engine installed on the electronic device to loading the game resource through the second game engine, the game information display page is displayed on the display screen of the electronic device.
Considering that the game loading flows of the H5 game and the mini game are different, in the process of the H5 game and the mini game, the progress bar content of the display screen needs to be shielded at different operation stages, specifically, in the H5 game, the process may include downloading data resources, pulling up the web view webview, initializing the first game engine, loading game resources, and the like, wherein the game information display page needs to be displayed at several stages of downloading the data resources, pulling up the web view webview, initializing the first game engine, and loading the game resources; the mini-game can comprise the processes of receiving a mini-game starting instruction, initializing the second game engine, updating game resources, loading the game resources and the like, wherein the game information display page is required to be displayed at the stages of initializing the second engine, updating the game resources and loading the game resources.
Optionally, in this embodiment of the application, if the target game is a battle game, after receiving the start instruction of the target game, the method may further include the following steps:
matching a game opponent for a first game account number of the user;
in step 103, in the process of loading the game resource, displaying the game information display page on a display screen of the electronic device, further including:
and after the game resource is loaded, displaying the game information display page on a display screen of the electronic equipment in the process of waiting for the preparation of the game opponent.
In the embodiment of the application, for the H5 game, if the target game is a battle game, before downloading the data resource, the operation of matching the opponent may be further included, and after the game is loaded, the stage of waiting for the preparation of the opponent of the game may be further included, wherein the game information display page needs to be displayed in several stages of downloading the data resource, pulling up the web page view webview, initializing the first game engine, loading the game resource, and waiting for the preparation of the opponent,
for a mini game, if the target game is a battle game, before the second game engine is initialized, the operation of matching opponents can be further included, and after the game is loaded, the stage of waiting for the preparation of game opponents can be further included, wherein the game information display page needs to be displayed in several stages of initializing the second engine, updating game resources, loading game resources and waiting for the preparation of the game opponents.
104. And acquiring the loading progress of the target game, and if the loading progress is in a loading completion state, stopping displaying the game information display page and entering the game page of the target game.
In the embodiment of the application, the loading progress of the target game can be obtained in real time, if the target game is loaded, the progress bar information of the display screen does not need to be shielded, the display of the game information display page can be stopped, the game page of the target game is entered, and therefore a user can start the game.
It can be seen that, in the game advertisement pushing method described in the embodiment of the present application, the game resource of the target game is loaded according to the start instruction by receiving the start instruction of the target game, the game information display page of the target game is obtained, in the process of loading the game resource, the game information display page is displayed on the display screen of the electronic device, the loading progress of the target game is obtained, and if the loading progress is in the loading completion state, the display of the game information display page is stopped, and the game page of the target game is entered, so that in the process of loading the H5 game or the mini game on the electronic device, the white screen or the game bar reading page is shielded by displaying the unified game information page on the display screen, and the game experience of the user is prevented from being affected due to the overlong game loading duration.
Referring to fig. 2, fig. 2 is a schematic flow chart of a method for displaying a game page according to an embodiment of the present application, where the method for displaying a game page described in the present embodiment is applied to the electronic device shown in fig. 1A, and the method for displaying a game page includes:
201. receiving a starting instruction of a target game, if the target game is a first preset type game, jumping to a game hall according to the starting instruction, and judging whether the local resources of the electronic equipment contain the game resources.
202. If not, downloading the game resources through the game hall, and initializing a first game engine installed on the electronic equipment according to the game resources.
203. Loading, by the first game engine, the game resource.
204. And acquiring a game information display page of the target game through the game hall.
205. And displaying the game information display page on a display screen of the electronic equipment in the process of downloading the game resources from the game hall to loading the game resources through the first game engine.
206. And acquiring the loading progress of the target game, and if the loading progress is in a loading completion state, stopping displaying the game information display page and entering the game page of the target game.
It can be seen that, in the game advertisement push method described in the embodiment of the present application, by receiving a start instruction of a target game, if the target game is an H5 game, jumping to a game lobby according to the start instruction, determining whether a local resource of an electronic device includes a game resource, if not, downloading the game resource through the game lobby, initializing a first game engine installed on the electronic device according to the game resource, loading the game resource through the first game engine, acquiring a game information display page of the target game through the game lobby, displaying the game information display page on a display screen of the electronic device during a process from downloading the game resource to loading the game resource through the first game engine in the game lobby, acquiring a loading progress of the target game, if the loading progress is in a loading completion state, stopping displaying the game information display page, and entering the game page of the target game, therefore, in the process of loading the H5 game on the electronic equipment, the display screen can display a uniform game information page to shield the white screen or the game bar reading page, so that the influence on the game experience of a user due to too long game loading time is avoided.
Referring to fig. 3, fig. 3 is a schematic flow chart of a method for displaying a game page according to an embodiment of the present application, where the method for displaying a game page described in the present embodiment is applied to the electronic device shown in fig. 1A, and the method for displaying a game page includes:
301. and receiving a starting instruction of a target game, and if the target game is a second preset type game, jumping to a game hall according to the starting instruction, and initializing a second game engine installed on the electronic equipment.
302. And acquiring the version number of the target game, and updating the game resources corresponding to the target game when the version number is not the latest version to obtain the updated game resources.
303. And loading the game resources of the target game through the second game engine.
304. And acquiring a game information display page of the target game through the second game engine.
305. And in the process of initializing a second game engine installed on the electronic equipment to load the game resources through the second game engine, displaying the game information display page on a display screen of the electronic equipment.
306. And acquiring the loading progress of the target game, and if the loading progress is in a loading completion state, stopping displaying the game information display page and entering the game page of the target game.
It can be seen that, in the game advertisement push method described in the embodiment of the present application, by receiving a start instruction of a target game, if the target game is a mini game, jumping to a game lobby according to the start instruction, initializing a second game engine installed in an electronic device, obtaining a version number of the target game, updating a game resource corresponding to the target game when the version number is not the latest version, obtaining an updated game resource, loading the game resource of the target game through the second game engine, obtaining a game information display page of the target game through the second game engine, displaying the game information display page on a display screen of the electronic device in a process from initialization of the second game engine installed in the electronic device to loading of the game resource through the second game engine, obtaining a loading progress of the target game, and if the loading progress is in a loading completion state, the game information display page is stopped being displayed, the game page of the target game is entered, and therefore the display screen can display the unified game information page to shield the white screen or the game bar reading page in the process of loading the mini game on the electronic equipment, and the game experience of a user is prevented from being influenced due to the overlong game loading time.
The following is a device for implementing the display method of the game page, specifically as follows:
in accordance with the above, please refer to fig. 4, in which fig. 4 is an electronic device according to an embodiment of the present application, including: a processor and a memory; and one or more programs stored in the memory and configured to be executed by the processor, the programs including instructions for performing the steps of:
receiving a starting instruction of a target game, and loading game resources of the target game according to the starting instruction;
acquiring a game information display page of the target game;
in the process of loading the game resources, displaying the game information display page on a display screen of the electronic equipment;
and acquiring the loading progress of the target game, and if the loading progress is in a loading completion state, stopping displaying the game information display page and entering the game page of the target game.
In one possible example, if the target game is a first preset type of game, in terms of the loading of the game resources of the target game according to the start instruction, the program includes instructions for performing the following steps:
jumping to a game hall according to the starting instruction, and judging whether the local resources of the electronic equipment contain the game resources;
if not, downloading the game resources through the game hall, and initializing a first game engine installed on the electronic equipment according to the game resources;
loading, by the first game engine, the game resource.
In one possible example, in the obtaining of the game information display page of the target game, the program includes instructions for performing the steps of:
acquiring a game information display page of the target game through the game hall;
in the process of loading the game resource, in the aspect that the display screen of the electronic equipment displays the game information display page, the program comprises instructions for executing the following steps:
and displaying the game information display page on a display screen of the electronic equipment in the process of downloading the game resources from the game hall to loading the game resources through the first game engine.
In one possible example, if the target game is a second preset type of game, in terms of the loading of the game resources of the target game according to the start instruction, the program includes instructions for performing the following steps:
jumping to a game hall according to the starting instruction, and initializing a second game engine installed on the electronic equipment;
acquiring the version number of the target game;
when the version number is not the latest version, updating the game resources corresponding to the target game to obtain updated game resources;
and loading the game resources of the target game through the second game engine.
In one possible example, in the obtaining of the game information display page of the target game, the program includes instructions for performing the steps of:
acquiring a game information display page of the target game through the second game engine;
in the process of loading the game resource, in the aspect that the display screen of the electronic equipment displays the game information display page, the program comprises instructions for executing the following steps:
and in the process of initializing a second game engine installed on the electronic equipment to load the game resources through the second game engine, displaying the game information display page on a display screen of the electronic equipment.
In one possible example, before the updating of the game resource corresponding to the target game, the program further includes instructions for:
determining the current network state of the electronic equipment;
if the current network state is a wireless network state, executing the operation of updating the game resources corresponding to the target game;
if the current network state is the data network state, determining the residual flow of the current network account of the user;
and if the residual flow is larger than or equal to a preset numerical value, executing the operation of updating the game resources corresponding to the target game.
In one possible example, if the target game is a battle game, after receiving the start instruction of the target game, the program further includes instructions for:
matching a game opponent for a first game account number of the user;
in the process of loading the game resource, displaying the game information display page on a display screen of the electronic device, further comprising:
and after the game resource is loaded, displaying the game information display page on a display screen of the electronic equipment in the process of waiting for the preparation of the game opponent.
In one possible example, the game information display page includes at least one of: the head portrait information of the target game, the loading progress of the target game and the game strategy of the target game.
In one possible example, if the target game is a battle game, the avatar information of the target game includes first avatar information of a first game account and second avatar information of a second game account of the game opponent.
Referring to fig. 5, fig. 5 is a schematic structural diagram of a display device of a game page provided in this embodiment. The display device of the game page is applied to the electronic equipment shown in fig. 1A, and comprises a loading unit 501, an obtaining unit 502, a display unit 503 and an executing unit 504, wherein,
the loading unit 501 is configured to receive a start instruction of a target game, and load game resources of the target game according to the start instruction;
the obtaining unit 502 is configured to obtain a game information display page of the target game;
the display unit 503 is configured to display the game information display page on a display screen of the electronic device in the process of loading the game resource;
the execution unit 504 is configured to obtain a loading progress of the target game, and if the loading progress is in a loading completion state, stop displaying the game information display page, and enter a game page of the target game.
Optionally, if the target game is a first preset type of game, in terms of loading the game resources of the target game according to the start instruction, the loading unit is specifically configured to:
jumping to a game hall according to the starting instruction, and judging whether the local resources of the electronic equipment contain the game resources;
if not, downloading the game resources through the game hall, and initializing a first game engine installed on the electronic equipment according to the game resources;
loading, by the first game engine, the game resource.
Optionally, the obtaining unit is specifically configured to:
acquiring a game information display page of the target game through the game hall;
the display unit is specifically configured to:
and displaying the game information display page on a display screen of the electronic equipment in the process of downloading the game resources from the game hall to loading the game resources through the first game engine.
Optionally, if the target game is a second preset type of game, in terms of loading the game resources of the target game according to the start instruction, the loading unit is specifically configured to:
jumping to a game hall according to the starting instruction, and initializing a second game engine installed on the electronic equipment;
acquiring the version number of the target game;
when the version number is not the latest version, updating the game resources corresponding to the target game to obtain updated game resources;
and loading the game resources of the target game through the second game engine.
Optionally, the obtaining unit is specifically configured to:
acquiring a game information display page of the target game through the second game engine;
the display unit is specifically configured to:
and in the process of initializing a second game engine installed on the electronic equipment to load the game resources through the second game engine, displaying the game information display page on a display screen of the electronic equipment.
Optionally, before the game resource corresponding to the target game is updated, the loading unit is further configured to:
determining the current network state of the electronic equipment;
if the current network state is a wireless network state, executing the operation of updating the game resources corresponding to the target game;
if the current network state is the data network state, determining the residual flow of the current network account of the user;
and if the residual flow is larger than or equal to a preset numerical value, executing the operation of updating the game resources corresponding to the target game.
Optionally, if the target game is a battle game, after receiving the start instruction of the target game, the execution unit is further configured to:
matching a game opponent for a first game account number of the user;
the display unit is further configured to:
and after the game resource is loaded, displaying the game information display page on a display screen of the electronic equipment in the process of waiting for the preparation of the game opponent.
Optionally, the game information display page includes at least one of: the head portrait information of the target game, the loading progress of the target game and the game strategy of the target game.
Optionally, if the target game is a match game, the avatar information of the target game includes first avatar information of a first game account and second avatar information of a second game account of the game opponent.
It can be seen that, in the game advertisement pushing apparatus described in this embodiment of the present application, a first game advertisement of a first game is displayed at a first display position of an application interface of a first application through an electronic device, a trigger instruction for the first game advertisement is received, the first game is entered, a trigger frequency of the trigger instruction for the first game advertisement is counted, the first display position and the trigger frequency are sent to a server, and a delivery mode of the first game advertisement is adjusted by the server according to the first display position and the trigger frequency.
It can be understood that the functions of each program module of the display device of the game page in this embodiment can be specifically implemented according to the method in the foregoing method embodiment, and the specific implementation process thereof may refer to the related description of the foregoing method embodiment, which is not described herein again.
Embodiments of the present application also provide a computer storage medium, wherein the computer storage medium stores a computer program for electronic data exchange, and the computer program enables a computer to execute part or all of the steps of any one of the display methods of a game page as described in the above method embodiments.
Embodiments of the present application also provide a computer program product, which includes a non-transitory computer-readable storage medium storing a computer program, the computer program being operable to cause a computer to perform part or all of the steps of any one of the display methods of a game page as set forth in the above method embodiments.
It should be noted that, for simplicity of description, the above-mentioned method embodiments are described as a series of acts or combination of acts, but those skilled in the art will recognize that the present application is not limited by the order of acts described, as some steps may occur in other orders or concurrently depending on the application. Further, those skilled in the art should also appreciate that the embodiments described in the specification are preferred embodiments and that the acts and modules referred to are not necessarily required in this application.
In the foregoing embodiments, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.
In the embodiments provided in the present application, it should be understood that the disclosed apparatus may be implemented in other manners. For example, the above-described embodiments of the apparatus are merely illustrative, and for example, the division of the units is only one type of division of logical functions, and there may be other ways of dividing the actual implementation, for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection of some interfaces, devices or units, and may be an electric or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit may be implemented in the form of hardware, or may be implemented in the form of a software program module.
The integrated units, if implemented in the form of software program modules and sold or used as stand-alone products, may be stored in a computer readable memory. Based on such understanding, the technical solution of the present application may be substantially implemented or a part of or all or part of the technical solution contributing to the prior art may be embodied in the form of a software product stored in a memory, and including several instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method described in the embodiments of the present application. And the aforementioned memory comprises: various media capable of storing program codes, such as a usb disk, a read-only memory (ROM), a Random Access Memory (RAM), a removable hard disk, a magnetic or optical disk, and the like.
Those skilled in the art will appreciate that all or part of the steps in the methods of the above embodiments may be implemented by associated hardware instructed by a program, which may be stored in a computer-readable memory, which may include: flash disk, ROM, RAM, magnetic or optical disk, and the like.
The foregoing detailed description of the embodiments of the present application has been presented to illustrate the principles and implementations of the present application, and the above description of the embodiments is only provided to help understand the method and the core concept of the present application; meanwhile, for a person skilled in the art, according to the idea of the present application, there may be variations in the specific embodiments and the application scope, and in summary, the content of the present specification should not be construed as a limitation to the present application.

Claims (20)

  1. A display method of a game page is applied to an electronic device, and the method comprises the following steps:
    receiving a starting instruction of a target game, and loading game resources of the target game according to the starting instruction;
    acquiring a game information display page of the target game;
    in the process of loading the game resources, displaying the game information display page on a display screen of the electronic equipment;
    and acquiring the loading progress of the target game, and if the loading progress is in a loading completion state, stopping displaying the game information display page and entering the game page of the target game.
  2. The method of claim 1, wherein if the target game is a first predetermined type of game, the loading game resources of the target game according to the opening instruction comprises:
    jumping to a game hall according to the starting instruction, and judging whether the local resources of the electronic equipment contain the game resources;
    if not, downloading the game resources through the game hall, and initializing a first game engine installed on the electronic equipment according to the game resources;
    loading, by the first game engine, the game resource.
  3. The method of claim 2, wherein the obtaining a game information display page of the target game comprises:
    acquiring a game information display page of the target game through the game hall;
    in the process of loading the game resource, displaying the game information display page on a display screen of the electronic device, including:
    and displaying the game information display page on a display screen of the electronic equipment in the process of downloading the game resources from the game hall to loading the game resources through the first game engine.
  4. The method of claim 1, wherein if the target game is a second predetermined type of game, the loading game resources of the target game according to the start instruction comprises:
    jumping to a game hall according to the starting instruction, and initializing a second game engine installed on the electronic equipment;
    acquiring the version number of the target game;
    when the version number is not the latest version, updating the game resources corresponding to the target game to obtain updated game resources;
    and loading the game resources of the target game through the second game engine.
  5. The method of claim 4, wherein the obtaining a game information display page of the target game comprises:
    acquiring a game information display page of the target game through the second game engine;
    in the process of loading the game resource, displaying the game information display page on a display screen of the electronic device, including:
    and in the process of initializing a second game engine installed on the electronic equipment to load the game resources through the second game engine, displaying the game information display page on a display screen of the electronic equipment.
  6. The method according to claim 4 or 5, wherein before the updating of the game resource corresponding to the target game, the method further comprises:
    determining the current network state of the electronic equipment;
    if the current network state is a wireless network state, executing the operation of updating the game resources corresponding to the target game;
    if the current network state is the data network state, determining the residual flow of the current network account of the user;
    and if the residual flow is larger than or equal to a preset numerical value, executing the operation of updating the game resources corresponding to the target game.
  7. The method according to claim 3 or 5, wherein if the target game is a battle game, after receiving a start instruction of the target game, the method further comprises:
    matching a game opponent for a first game account number of the user;
    in the process of loading the game resource, displaying the game information display page on a display screen of the electronic device, further comprising:
    and after the game resource is loaded, displaying the game information display page on a display screen of the electronic equipment in the process of waiting for the preparation of the game opponent.
  8. The method of any of claims 1-7, wherein the game information display page comprises at least one of: the head portrait information of the target game, the loading progress of the target game and the game strategy of the target game.
  9. The method of claim 8, wherein if the target game is a battle game, the avatar information of the target game comprises first avatar information of a first game account and second avatar information of a second game account of the game opponent.
  10. A display device of a game page, which is applied to an electronic device, the device comprising:
    the loading unit is used for receiving a starting instruction of a target game and loading game resources of the target game according to the starting instruction;
    the acquisition unit is used for acquiring a game information display page of the target game;
    the display unit is used for displaying the game information display page on a display screen of the electronic equipment in the process of loading the game resources;
    and the execution unit is used for acquiring the loading progress of the target game, stopping displaying the game information display page if the loading progress is in a loading completion state, and entering the game page of the target game.
  11. The apparatus of claim 10, wherein if the target game is a first predetermined type of game, the loading unit is specifically configured to, in terms of the loading of the game resources of the target game according to the start instruction:
    jumping to a game hall according to the starting instruction, and judging whether the local resources of the electronic equipment contain the game resources;
    if not, downloading the game resources through the game hall, and initializing a first game engine installed on the electronic equipment according to the game resources;
    loading, by the first game engine, the game resource.
  12. The apparatus according to claim 11, wherein the obtaining unit is specifically configured to:
    acquiring a game information display page of the target game through the game hall;
    the display unit is specifically configured to:
    and displaying the game information display page on a display screen of the electronic equipment in the process of downloading the game resources from the game hall to loading the game resources through the first game engine.
  13. The apparatus of claim 10, wherein if the target game is a second predetermined type of game, in terms of the loading of the game resources of the target game according to the start instruction, the loading unit is specifically configured to:
    jumping to a game hall according to the starting instruction, and initializing a second game engine installed on the electronic equipment;
    acquiring the version number of the target game;
    when the version number is not the latest version, updating the game resources corresponding to the target game to obtain updated game resources;
    and loading the game resources of the target game through the second game engine.
  14. The apparatus according to claim 13, wherein the obtaining unit is specifically configured to:
    acquiring a game information display page of the target game through the second game engine;
    the display unit is specifically configured to:
    and in the process of initializing a second game engine installed on the electronic equipment to load the game resources through the second game engine, displaying the game information display page on a display screen of the electronic equipment.
  15. The apparatus according to claim 13 or 14, wherein before the updating of the game resource corresponding to the target game, the loading unit is further configured to:
    determining the current network state of the electronic equipment;
    if the current network state is a wireless network state, executing the operation of updating the game resources corresponding to the target game;
    if the current network state is the data network state, determining the residual flow of the current network account of the user;
    and if the residual flow is larger than or equal to a preset numerical value, executing the operation of updating the game resources corresponding to the target game.
  16. The apparatus of claim 10, wherein if the target game is a battle game, after receiving the start command of the target game, the execution unit is further configured to:
    matching a game opponent for a first game account number of the user;
    the display unit is further configured to:
    and after the game resource is loaded, displaying the game information display page on a display screen of the electronic equipment in the process of waiting for the preparation of the game opponent.
  17. The apparatus of claim 11, wherein the game information display page comprises at least one of: the head portrait information of the target game, the loading progress of the target game and the game strategy of the target game.
  18. An electronic device comprising a processor, a memory, a communication interface, and one or more programs stored in the memory and configured to be executed by the processor, the programs comprising instructions for performing the steps in the method of any of claims 1-9.
  19. A computer-readable storage medium, characterized in that it stores a computer program for electronic data exchange, wherein the computer program causes a computer to perform the method according to any one of claims 1-9.
  20. A computer program product, characterized in that the computer program product comprises a non-transitory computer readable storage medium storing a computer program operable to cause a computer to perform the method according to any one of claims 1-9.
CN201880097411.3A 2018-10-29 2018-10-29 Game page display method and related product Pending CN112672794A (en)

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