CN112205316B - Pet interaction system and method and pet entertainment terminal - Google Patents
Pet interaction system and method and pet entertainment terminal Download PDFInfo
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- CN112205316B CN112205316B CN202010997486.6A CN202010997486A CN112205316B CN 112205316 B CN112205316 B CN 112205316B CN 202010997486 A CN202010997486 A CN 202010997486A CN 112205316 B CN112205316 B CN 112205316B
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- A—HUMAN NECESSITIES
- A01—AGRICULTURE; FORESTRY; ANIMAL HUSBANDRY; HUNTING; TRAPPING; FISHING
- A01K—ANIMAL HUSBANDRY; AVICULTURE; APICULTURE; PISCICULTURE; FISHING; REARING OR BREEDING ANIMALS, NOT OTHERWISE PROVIDED FOR; NEW BREEDS OF ANIMALS
- A01K15/00—Devices for taming animals, e.g. nose-rings or hobbles; Devices for overturning animals in general; Training or exercising equipment; Covering boxes
- A01K15/02—Training or exercising equipment, e.g. mazes or labyrinths for animals ; Electric shock devices ; Toys specially adapted for animals
- A01K15/025—Toys specially adapted for animals
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- A—HUMAN NECESSITIES
- A01—AGRICULTURE; FORESTRY; ANIMAL HUSBANDRY; HUNTING; TRAPPING; FISHING
- A01K—ANIMAL HUSBANDRY; AVICULTURE; APICULTURE; PISCICULTURE; FISHING; REARING OR BREEDING ANIMALS, NOT OTHERWISE PROVIDED FOR; NEW BREEDS OF ANIMALS
- A01K5/00—Feeding devices for stock or game ; Feeding wagons; Feeding stacks
- A01K5/02—Automatic devices
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- A—HUMAN NECESSITIES
- A01—AGRICULTURE; FORESTRY; ANIMAL HUSBANDRY; HUNTING; TRAPPING; FISHING
- A01K—ANIMAL HUSBANDRY; AVICULTURE; APICULTURE; PISCICULTURE; FISHING; REARING OR BREEDING ANIMALS, NOT OTHERWISE PROVIDED FOR; NEW BREEDS OF ANIMALS
- A01K5/00—Feeding devices for stock or game ; Feeding wagons; Feeding stacks
- A01K5/02—Automatic devices
- A01K5/0275—Automatic devices with mechanisms for delivery of measured doses
- A01K5/0283—Automatic devices with mechanisms for delivery of measured doses by weight
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- A—HUMAN NECESSITIES
- A01—AGRICULTURE; FORESTRY; ANIMAL HUSBANDRY; HUNTING; TRAPPING; FISHING
- A01K—ANIMAL HUSBANDRY; AVICULTURE; APICULTURE; PISCICULTURE; FISHING; REARING OR BREEDING ANIMALS, NOT OTHERWISE PROVIDED FOR; NEW BREEDS OF ANIMALS
- A01K7/00—Watering equipment for stock or game
- A01K7/02—Automatic devices ; Medication dispensers
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- G—PHYSICS
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- G05B—CONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
- G05B19/00—Programme-control systems
- G05B19/02—Programme-control systems electric
- G05B19/418—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM]
- G05B19/4183—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM] characterised by data acquisition, e.g. workpiece identification
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- G—PHYSICS
- G05—CONTROLLING; REGULATING
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- G05B19/00—Programme-control systems
- G05B19/02—Programme-control systems electric
- G05B19/418—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM]
- G05B19/41835—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM] characterised by programme execution
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- G—PHYSICS
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- G05B19/00—Programme-control systems
- G05B19/02—Programme-control systems electric
- G05B19/418—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM]
- G05B19/41845—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM] characterised by system universality, reconfigurability, modularity
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- G—PHYSICS
- G05—CONTROLLING; REGULATING
- G05B—CONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
- G05B19/00—Programme-control systems
- G05B19/02—Programme-control systems electric
- G05B19/418—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM]
- G05B19/4185—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM] characterised by the network communication
- G05B19/41855—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM] characterised by the network communication by local area network [LAN], network structure
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- G05B19/02—Programme-control systems electric
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- G05B19/4188—Total factory control, i.e. centrally controlling a plurality of machines, e.g. direct or distributed numerical control [DNC], flexible manufacturing systems [FMS], integrated manufacturing systems [IMS] or computer integrated manufacturing [CIM] characterised by CIM planning or realisation
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- H04L12/2803—Home automation networks
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- H04L12/2803—Home automation networks
- H04L12/2823—Reporting information sensed by appliance or service execution status of appliance services in a home automation network
- H04L12/2827—Reporting to a device within the home network; wherein the reception of the information reported automatically triggers the execution of a home appliance functionality
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Abstract
The application relates to a pet interaction system, a pet interaction method and a pet entertainment terminal, wherein the system comprises: the pet entertainment terminal and the reward terminal are in communication connection; the pet entertainment terminal is used for acquiring interaction parameters corresponding to pets; executing interactive operation according to the interactive parameters; when the interactive behavior information of the pet is detected to meet the preset conditions, generating a reward control instruction and sending the reward control instruction to the reward terminal; and the reward terminal is used for executing reward operation corresponding to the reward control instruction. This technical scheme can strengthen the interactive of equipment and pet, improve equipment to the companion effect of pet, be favorable to improving the physical and mental health of pet.
Description
Technical Field
The application relates to the technical field of electronic equipment, in particular to a pet interaction system and method and a pet entertainment terminal.
Background
With the continuous development of the internet of things technology, any article in the home can be intelligently controlled. Meanwhile, pet dogs, cats and the like become close partners in lives of a plurality of residents, the pets depend on the companions of the owners, but in real life, the owners often cannot accompany the pets for outdoor exercises due to work or other reasons, the pet dogs and the cats are not beneficial to the psychology and the physical health of the pets, and the pets are easy to be isolated and fatigued.
Most of the existing electronic devices for pets are devices for passively monitoring pets, such as pet collars, automatic feeding devices, or single-function toys such as electronic bones and the like; the devices have poor interactivity with pets, cannot give the pets all-around entertainment, training and accompanying, and have poor accompanying effect on the pets.
Disclosure of Invention
In order to solve the technical problem that the existing intelligent pet toy cannot interact with a pet, the embodiment of the application provides a pet interaction system and method and a pet entertainment terminal.
In one aspect, an embodiment of the present application provides a pet interaction system, including: the pet entertainment terminal and the reward terminal are in communication connection;
the pet entertainment terminal is used for acquiring interaction parameters corresponding to pets; executing interactive operation according to the interactive parameters; when the interactive behavior information of the pet is detected to meet the preset conditions, generating a reward control instruction and sending the reward control instruction to the reward terminal;
and the reward terminal is used for executing reward operation corresponding to the reward control instruction.
Optionally, the system further includes: the client is connected with the pet entertainment terminal through a cloud server;
the client is used for generating an adjusting instruction of the interaction parameters according to the received control operation and sending the adjusting instruction to the pet entertainment terminal through the cloud server;
the pet entertainment terminal is used for adjusting the interaction data according to the adjustment instruction to obtain adjusted interaction parameters; and executing the interactive operation according to the adjusted interactive parameters.
Optionally, the bonus terminal includes: an intelligent food and drink machine;
the pet entertainment terminal is used for generating a reward control instruction comprising a reward food type and a food amount according to the interactive parameters when the reward mode is determined to comprise food reward according to the interactive parameters, and generating a reward control instruction comprising a water drinking amount according to the interactive parameters when the reward mode is determined to comprise water drinking reward according to the interactive parameters;
and the intelligent diet machine is used for putting food and/or water according to the reward control instruction.
Optionally, the system further includes: the intelligent collar is worn on the pet and is in communication connection with the pet entertainment terminal;
the intelligent collar is used for transmitting a communication signal; and/or detecting physiological information of the pet, the physiological information including at least one of: the body temperature and the pulse send the physiological information to the pet entertainment terminal;
the pet entertainment terminal is used for determining the position information of the pet according to the detected communication signal; and adjusting the interaction data according to the position information and/or the physiological information to obtain adjusted interaction parameters, and executing interaction operation according to the adjusted interaction parameters.
Optionally, the pet entertainment terminal is further configured to collect pet images and/or pet motion data when the interactive operation is performed, and send the pet images and/or pet motion data to a preset client.
Optionally, the system further includes: the controller is in communication connection with the intelligent collar, and the intelligent air conditioner is in communication connection with the controller;
the intelligent collar is used for detecting the body temperature data of the pet and sending the body temperature data to the controller;
the controller is used for generating a temperature adjusting instruction according to the body temperature data and sending the temperature adjusting instruction to the intelligent air conditioner;
and the intelligent air conditioner is used for operating according to the temperature adjusting instruction.
In another aspect, an embodiment of the present application provides a pet entertainment terminal, including: the throwing component, the recovery port detector and the player are connected with the control unit;
the control unit generates a throwing instruction according to the throwing parameters corresponding to the pets and sends the throwing instruction to the throwing component;
the throwing component executes throwing operation according to the throwing instruction;
the recovery port detector sends a detection result of detecting the thrown article at the recovery port to the control unit;
the control unit generates a playing instruction according to the detection result and sends the playing instruction to the player;
and the player plays preset audio and/or preset video according to the playing instruction.
Optionally, the terminal further includes: the communication assembly and the camera are connected with the control unit;
the camera shoots a pet image and sends the pet image to the control unit;
the control unit sends the pet image to a network side through the communication component, inquires attribute information corresponding to the pet, and determines the throwing parameter according to the attribute information.
Optionally, the terminal further includes: an infrared receiving unit connected to the control unit;
the infrared receiving unit receives an infrared signal transmitted by an intelligent collar worn by the pet and transmits the infrared signal to the control unit;
the control unit calculates the position information of the pet according to the infrared signal and adjusts the throwing parameter according to the position information.
In another aspect, an embodiment of the present application provides a pet interaction method, including:
acquiring interaction parameters corresponding to pets;
executing interactive operation according to the interactive parameters;
and when the interactive behavior information of the pet is detected to meet the preset condition, generating a reward control instruction and sending the reward control instruction to a reward terminal, and executing reward operation corresponding to the reward control instruction by the reward terminal.
In another aspect, an embodiment of the present application provides an electronic device, including: the system comprises a processor, a communication interface, a memory and a communication bus, wherein the processor, the communication interface and the memory complete mutual communication through the communication bus;
the memory is used for storing a computer program;
the processor is configured to implement the above method steps when executing the computer program.
In a fourth aspect, embodiments of the present application provide a computer-readable storage medium, on which a computer program is stored, which, when executed by a processor, implements the above-mentioned method steps.
Compared with the prior art, the technical scheme provided by the embodiment of the application has the following advantages:
the interactive operation corresponding to the pet is executed through the pet entertainment terminal, such as throwing toys and the like, the reward terminal is controlled to reward according to the behavior of the pet, such as rewarding food and water, and a pre-recorded encouragement video and the like of the owner are played, so that the interactivity of the equipment and the pet is enhanced, the companion effect of the equipment on the pet is improved, and the physical and mental health of the pet is improved.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the invention and together with the description, serve to explain the principles of the invention.
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below, and it is obvious for those skilled in the art that other drawings can be obtained according to the drawings without inventive exercise.
FIG. 1 is a block diagram of a pet interaction system according to an embodiment of the present disclosure;
FIG. 2 is a block diagram of a pet entertainment terminal provided in an embodiment of the present application;
FIG. 3 is a flowchart of a pet interaction method according to an embodiment of the present application;
FIG. 4 is a flowchart illustrating a pet interaction method according to another embodiment of the present application;
FIG. 5 is a flowchart illustrating a pet interaction method according to another embodiment of the present application;
FIG. 6 is a block diagram of a pet interaction device according to an embodiment of the present disclosure;
fig. 7 is a schematic structural diagram of an electronic device according to an embodiment of the present application.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are some embodiments of the present application, but not all embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
According to the embodiment of the application, a plurality of devices based on the Internet of things are mutually linked, interaction with a pet is achieved, and the pet is paid attention to the mental health of the pet when being effectively exercised.
First, a description will be given of a pet interaction system according to an embodiment of the present invention.
Fig. 1 is a block diagram of a pet interaction system according to an embodiment of the present application. As shown in fig. 1, the system includes: a pet entertainment terminal 1 and a bonus terminal 2 which are connected in communication.
Alternatively, the pet-entertainment terminal 1 and the bonus terminal 2 may be located within a home network, with the controllers 5 within the respective home networks being wirelessly connected. All devices in the home network can communicate via the controller 5 and can be wirelessly connected. The device can communicate with the controller through Wi-Fi, Bluetooth, 5G, ZigBee, infrared, NFC, HomeRF, Z-wave and the like.
Alternatively, the controller 5 may be a router.
The pet entertainment terminal 1 is used for acquiring interaction parameters corresponding to pets; executing interactive operation according to the interactive parameters; and when detecting that the interactive behavior information of the pet accords with the preset condition, generating an award control instruction and sending the award control instruction to the award terminal 2.
And the reward terminal 2 is used for executing reward operation corresponding to the reward control instruction.
Optionally, the interaction parameter may be pre-stored in the pet entertainment terminal, or may be sent to the pet entertainment terminal by the controller. Optionally, the pet entertainment terminal may also shoot the pet image, send the pet image to the network side (controller or cloud server), query attribute information of the pet, such as data of type, variety, sex, age, habit, athletic ability, and the like, and obtain interaction parameters formulated by the network side based on the pet attribute, such as selection of ejected articles, ejection distance, height, times, interval time, food amount awarded, water intake, and the like.
For example, the pet entertainment terminal throws objects such as flying disks or pellets, and when the pet throws the flying disks or pellets back to the throwing recovery port of the pet entertainment terminal, plays the encouraging video of the owner, and controls the rewarding terminal to throw food or water as a reward.
In the embodiment, the interactive operation corresponding to the pet is executed through the pet entertainment terminal, such as throwing toys and the like, the reward terminal is controlled to reward according to the behavior of the pet, such as rewarding food and water, and a pre-recorded encouragement video and the like of the owner are played, so that the interactivity of the equipment and the pet is enhanced, the accompany effect of the equipment on the pet is improved, and the physical and mental health of the pet is improved.
Optionally, the pet entertainment terminal can be an intelligent toy such as an intelligent thrower, and interacts with the pet by throwing the article. The interaction parameters include at least one of the following parameters: the type of the thrown object, the ejection distance, the ejection height, the ejection times, the interval time and the reward mode. When the reward mode comprises food reward, the interaction parameters further comprise: reward food type and food quantity; when the reward mode includes the drinking water reward, the interactive parameter still includes: and (5) drinking water amount.
Optionally, the bonus terminal may include: intelligent diet machine. And the pet entertainment terminal is used for generating a reward control instruction comprising the type of reward food and the amount of food according to the interactive parameters when the reward mode is determined to comprise food reward according to the interactive parameters, and generating a reward control instruction comprising the amount of drinking water according to the interactive parameters when the reward mode is determined to comprise drinking water reward according to the interactive parameters. And the intelligent diet machine is used for putting food and/or water according to the reward control instruction.
Optionally, as shown in fig. 1, the system further includes: the intelligent collar 3 is worn on a pet, and the intelligent collar 3 is in communication connection with the pet entertainment terminal 1;
an intelligent collar 3 for transmitting communication signals; and/or detecting physiological information of the pet, the physiological information including at least one of: body temperature, pulse, send physiological information to pet entertainment terminal 1.
A pet entertainment terminal 1 for determining the position information of the pet according to the detected communication signal; and adjusting the interactive data according to the position information and/or the physiological information to obtain adjusted interactive parameters, and executing interactive operation according to the adjusted interactive parameters.
For example, when the pet-entertainment terminal determines that the pet is pulsing too fast, the interval time may be increased for the pet to rest and recover.
Optionally, an infrared transmitter is arranged on the intelligent collar and transmits infrared signals. The pet entertainment terminal determines the position of the pet, including the distance and the direction, by capturing the infrared signal, and can calibrate parameters such as the throwing distance and the direction of the throwing object in real time according to the information.
Optionally, the pet entertainment terminal may also determine the position information of the pet, such as distance, direction, etc., based on a pre-trained machine vision recognition algorithm by collecting the pet image. Optionally, the machine vision recognition algorithm can be used for recognizing the positions of obstacles such as furniture and electric appliances around the pet, and the parameters such as the distance, the height and the direction of the thrown object are adjusted in real time based on the positions of the obstacles.
As shown in fig. 1, optionally, the system further includes: a controller 5 in communication with the intelligent collar 3, and an intelligent air conditioner 4 in communication with the controller 5.
And the intelligent collar 3 is used for detecting the body temperature data of the pet and sending the body temperature data to the controller 5. And the controller 5 is used for generating a temperature adjusting instruction according to the body temperature data and sending the temperature adjusting instruction to the intelligent air conditioner 4. And the intelligent air conditioner 4 is used for operating according to the temperature adjusting instruction.
For example, when the controller determines that the body temperature of the pet exceeds the preset body temperature, the intelligent air conditioner can be controlled to start to adjust the indoor temperature to the set appropriate temperature.
As shown in fig. 1, optionally, the system further comprises a client 6, and the client 6 is connected with the pet entertainment terminal 1 through a cloud server 7.
And the client 6 is used for generating an adjustment instruction for the interaction parameters according to the received control operation and sending the adjustment instruction to the pet entertainment terminal 1 through the cloud server 7. The pet entertainment terminal 1 is used for adjusting the interaction data according to the adjustment instruction to obtain adjusted interaction parameters; and executing the interactive operation according to the adjusted interactive parameters.
Wherein, the client 6 can set a remote control mode, and the user can set or adjust interaction parameters, such as setting the distance, direction, height, etc. of the thrown object, through touch operation on the screen.
Alternatively, the pet-entertainment terminal 1 may be remotely activated by the client 6, or may be activated periodically or manually by the user. After the pet entertainment terminal 1 is started, the audio and video pre-recorded by the user can be played, and the user can remotely perform real-time video through the client to call the pet to be close to the pet entertainment terminal.
Optionally, the pet entertainment terminal 1 is further configured to collect pet images and/or pet motion data when performing an interactive operation, and send the pet images and/or pet motion data to the preset client 6.
For example, the pet entertainment terminal automatically takes a picture at the moment of throwing the flying disc or the small ball to record the motion picture of the pet, and after the whole process is finished, the detailed motion data of the pet, including running distance, pulse, number of used flying discs or balls, reward times and the like, can be uploaded to the server through the master controller. The user can obtain the photos and the data from the server through the client side for viewing, can publish the photos and the data to the pet social circle by one key, and can rank with users of other pet social circles.
In the above system embodiment, the controller 5 may also be located in the pet entertainment terminal 1, or other devices located within the home network.
The following describes a structure of a pet entertainment terminal provided in an embodiment of the present application.
FIG. 2 is a block diagram of a pet entertainment terminal according to an embodiment of the present application. As shown in fig. 2, the pet entertainment terminal 1 includes: a control unit 11, a throwing unit 12 connected to the control unit 11, a recovery port detector 13, and a player 14.
The control unit 11 generates a throwing instruction according to the throwing parameters corresponding to the pet and sends the throwing instruction to the throwing component 12;
the throwing assembly 12 performs a throwing operation according to the throwing instruction;
the recovery port detector 13 transmits a detection result of detecting the thrown article at the recovery port to the control unit 11;
the control unit 11 generates a playing instruction according to the detection result and sends the playing instruction to the player 14;
the player 14 plays the preset audio and/or the preset video according to the playing instruction.
In an alternative embodiment, as shown in FIG. 2, the pet entertainment terminal 1 further includes: a communication assembly 15 and a camera 16 connected to the control unit 11.
The camera 16 takes a pet image and transmits the pet image to the control unit 11;
the control unit 11 sends the pet image to the network side through the communication component 15, inquires attribute information corresponding to the pet, and determines the throwing parameter according to the attribute information.
In another alternative embodiment, as shown in FIG. 2, the pet entertainment terminal 1 further includes: an infrared receiving unit 17 connected to the control unit 11;
the infrared receiving unit 17 receives an infrared signal emitted by the intelligent collar worn by the pet and sends the infrared signal to the control unit 11;
the control unit 11 calculates the position information of the pet according to the infrared signal and adjusts the throwing parameters according to the position information.
In another alternative embodiment, the control unit 11 of the pet entertainment terminal may further determine the position information of the pet, such as distance, direction, etc., based on a pre-trained machine vision recognition algorithm according to the pet image captured by the camera 16. Optionally, the control unit 11 may further identify the position of an obstacle such as furniture around the pet, an electrical appliance, and the like through the machine vision identification algorithm, and adjust parameters such as the distance, the height, the direction, and the like of the thrown object in real time based on the position of the obstacle.
In another alternative embodiment, the control unit 11 of the pet entertainment terminal may further control the camera 16 to automatically take a picture of the movement of the pet at the moment of throwing the flying disc or the small ball, and the control unit 11 may further collect detailed movement data of the pet, including running distance, pulse, number of used flying discs or balls, reward times, and the like. The control unit 11 sends the pet sports photo and the sports data to a cloud server on the network side through the communication component 15, so that the client queries the pet sports photo and the sports data from the cloud server.
In another optional embodiment, the control unit 11 of the pet entertainment terminal may further be connected to the client through the communication component 15, communicate with the client in real time, receive the adjustment data for the interaction parameters sent by the client, and also perform video communication with the client to display the video communication image on the player 14.
In the embodiment, the interactive operation corresponding to the pet is executed through the pet entertainment terminal, such as throwing a toy and the like, and the reward terminal is controlled to reward according to the behavior of the pet, such as playing a pre-recorded encouragement video and the like of a master, so that the interactivity of the equipment and the pet is enhanced, the companion effect of the equipment on the pet is improved, and the physical and mental health of the pet is improved.
Fig. 3 is a flowchart of a pet interaction method according to an embodiment of the present application. As shown in FIG. 3, the pet interaction method is applied to a pet entertainment terminal, and comprises the following steps:
step S31, obtaining interaction parameters corresponding to the pet;
step S32, executing interactive operation according to the interactive parameters;
and step S33, when the interaction behavior information of the pet is detected to meet the preset condition, generating an award control instruction and sending the award control instruction to the award terminal, and the award terminal executes the award operation corresponding to the award control instruction.
Through the steps S31-S33, the interactive operation corresponding to the pet is executed on the pet entertainment terminal, and the rewarding terminal is controlled to award according to the behavior of the pet, so that the interactivity between the equipment and the pet is enhanced, the accompany effect of the equipment on the pet is improved, and the physical and mental health of the pet is improved.
Fig. 4 is a flowchart of a pet interaction method according to another embodiment of the present application. As shown in fig. 4, the step S31 includes:
step S41, collecting pet images;
step S42, inquiring attribute information corresponding to the pet according to the pet image;
and step S43, determining the interaction parameters corresponding to the pet according to the attribute information.
Through steps S41-S43, the interaction parameters corresponding to the pet are obtained based on the pet image, so that the interaction with the pet is more in line with the self condition of the pet, the exercise efficiency of the pet is further improved, and the health of the pet is improved.
Fig. 5 is a flowchart of a pet interaction method according to another embodiment of the present application. As shown in fig. 5, the step S32 includes:
step S51, detecting the position information and/or physiological information of the pet;
step S52, adjusting the interaction data according to the position information and/or the physiological information to obtain adjusted interaction parameters;
and step S53, executing the interactive operation according to the adjusted interactive parameters.
Optionally, in step S51, the detecting the location information of the pet includes: acquiring a pet image; and identifying the pet image based on a pre-trained machine vision identification algorithm to determine the position information of the pet.
Optionally, in step S51, the detecting the location information of the pet includes: receiving an infrared signal transmitted by an intelligent collar worn on a pet; and determining the position information of the pet according to the infrared signal.
Through the steps, the interactive parameters are adjusted in real time in the interactive process, so that the whole interactive process is more accordant with the condition of the pet, the interactivity of the equipment and the pet is enhanced, and the physical and mental health of the pet is improved.
In another optional embodiment, the method further comprises:
step A1, collecting motion data and/or motion images of pets;
step a2, the motion data and/or motion image is transmitted to a preset client.
In an alternative embodiment, the pet motion image and/or motion data is sent to the user's client.
The following are embodiments of the apparatus of the present application that may be used to perform embodiments of the method of the present application.
Fig. 6 is a block diagram of a pet interaction device according to an embodiment of the present disclosure, which may be implemented as part or all of an electronic device through software, hardware, or a combination of the two. As shown in fig. 6, the pet interacting device includes:
the acquisition module 61 is used for acquiring interaction parameters corresponding to the pets;
the execution module 62 is configured to execute an interactive operation according to the interactive parameter;
and the generating module 63 is configured to generate a reward control instruction and send the reward control instruction to a reward terminal when it is detected that the interaction behavior information of the pet meets a preset condition, and the reward terminal executes a reward operation corresponding to the reward control instruction.
An embodiment of the present application further provides an electronic device, as shown in fig. 7, the electronic device may include: the system comprises a processor 1501, a communication interface 1502, a memory 1503 and a communication bus 1504, wherein the processor 1501, the communication interface 1502 and the memory 1503 complete communication with each other through the communication bus 1504.
A memory 1503 for storing a computer program;
the processor 1501, when executing the computer program stored in the memory 1503, implements the steps of the method embodiments described below.
The communication bus mentioned in the electronic device may be a Peripheral component interconnect (pci) bus, an Extended Industry Standard Architecture (EISA) bus, or the like. The communication bus may be divided into an address bus, a data bus, a control bus, etc. For ease of illustration, only one thick line is shown, but this does not mean that there is only one bus or one type of bus.
The communication interface is used for communication between the electronic equipment and other equipment.
The Memory may include a Random Access Memory (RAM) or a Non-Volatile Memory (NVM), such as at least one disk Memory. Optionally, the memory may also be at least one memory device located remotely from the processor.
The Processor may be a general-purpose Processor, including a Central Processing Unit (CPU), a Network Processor (NP), and the like; but may also be a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field Programmable Gate Array (FPGA) or other Programmable logic device, discrete Gate or transistor logic device, discrete hardware component.
The present application also provides a computer-readable storage medium having stored thereon a computer program which, when being executed by a processor, carries out the steps of the method embodiments described below.
It should be noted that, for the above-mentioned apparatus, electronic device and computer-readable storage medium embodiments, since they are basically similar to the method embodiments, the description is relatively simple, and for the relevant points, reference may be made to the partial description of the method embodiments.
It is further noted that, herein, relational terms such as "first" and "second," and the like, may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other identical elements in a process, method, article, or apparatus that comprises the element.
The foregoing are merely exemplary embodiments of the present invention, which enable those skilled in the art to understand or practice the present invention. Various modifications to these embodiments will be readily apparent to those skilled in the art, and the generic principles defined herein may be applied to other embodiments without departing from the spirit or scope of the invention. Thus, the present invention is not intended to be limited to the embodiments shown herein but is to be accorded the widest scope consistent with the principles and novel features disclosed herein.
Claims (10)
1. A pet interaction system, comprising: the pet entertainment terminal and the reward terminal are in communication connection;
the pet entertainment terminal is used for acquiring interaction parameters corresponding to pets; executing interactive operation according to the interactive parameters; when the interactive behavior information of the pet is detected to meet the preset conditions, generating a reward control instruction and sending the reward control instruction to the reward terminal; the reward terminal is used for executing reward operation corresponding to the reward control instruction;
the pet entertainment terminal is used for inquiring the attribute information of the pet by sending the image of the pet to a network side and acquiring the interaction parameter formulated by the network side based on the pet attribute;
the pet entertainment terminal is used for interacting with the pet by throwing articles; the pet throwing method comprises the steps of collecting images of the pet, determining position information of the pet based on a pre-trained machine vision recognition algorithm, recognizing the positions of obstacles around the pet through the machine vision recognition algorithm, and adjusting throwing parameters of thrown objects in real time based on the positions of the obstacles.
2. The system of claim 1, further comprising: the client is connected with the pet entertainment terminal through a cloud server;
the client is used for generating an adjusting instruction of the interaction parameters according to the received control operation and sending the adjusting instruction to the pet entertainment terminal through the cloud server;
the pet entertainment terminal is used for adjusting the interaction data according to the adjustment instruction to obtain adjusted interaction parameters; and executing the interactive operation according to the adjusted interactive parameters.
3. The system of claim 1, wherein the bonus terminal comprises: an intelligent food and drink machine;
the pet entertainment terminal is used for generating a reward control instruction comprising a reward food type and a food amount according to the interactive parameters when the reward mode is determined to comprise food reward according to the interactive parameters, and generating a reward control instruction comprising a water drinking amount according to the interactive parameters when the reward mode is determined to comprise water drinking reward according to the interactive parameters;
and the intelligent diet machine is used for putting food and/or water according to the reward control instruction.
4. The system of claim 1, further comprising: the intelligent collar is worn on the pet and is in communication connection with the pet entertainment terminal;
the intelligent collar is used for transmitting a communication signal; and/or detecting physiological information of the pet, the physiological information including at least one of: the body temperature and the pulse send the physiological information to the pet entertainment terminal;
the pet entertainment terminal is used for determining the position information of the pet according to the detected communication signal; and adjusting the interactive data according to the position information and/or the physiological information to obtain adjusted interactive parameters, and executing interactive operation according to the adjusted interactive parameters.
5. The system of claim 1, wherein the pet entertainment terminal is further configured to collect pet images and/or pet motion data when the interactive operation is performed, and send the pet images and/or pet motion data to a preset client.
6. The system of claim 4, further comprising: the controller is in communication connection with the intelligent collar, and the intelligent air conditioner is in communication connection with the controller;
the intelligent collar is used for detecting the body temperature data of the pet and sending the body temperature data to the controller;
the controller is used for generating a temperature adjusting instruction according to the body temperature data and sending the temperature adjusting instruction to the intelligent air conditioner;
and the intelligent air conditioner is used for operating according to the temperature adjusting instruction.
7. A pet entertainment terminal, comprising: the throwing component, the recovery port detector and the player are connected with the control unit;
the control unit generates a throwing instruction according to the throwing parameters corresponding to the pets and sends the throwing instruction to the throwing component;
the throwing component executes throwing operation according to the throwing instruction;
the recovery port detector sends a detection result of detecting the thrown article at the recovery port to the control unit;
the control unit generates a playing instruction according to the detection result and sends the playing instruction to the player;
the player plays a preset audio and/or a preset video according to the playing instruction;
the pet entertainment terminal also comprises a component, a processing component and a display component, wherein the component is used for inquiring the attribute information of the pet by sending the image of the pet to a network side and acquiring the interaction parameters formulated by the network side based on the pet attribute; wherein the interaction parameter comprises the throwing parameter;
the pet entertainment terminal further comprises a component, wherein the component is used for collecting the image of the pet, determining the position information of the pet based on a pre-trained machine vision recognition algorithm, recognizing the positions of obstacles around the pet through the machine vision recognition algorithm, and adjusting the throwing parameters of the thrown object in real time based on the positions of the obstacles.
8. The pet entertainment terminal of claim 7, further comprising: the communication assembly and the camera are connected with the control unit;
the camera shoots a pet image and sends the pet image to the control unit;
the control unit sends the pet image to a network side through the communication component, inquires attribute information corresponding to the pet, and determines the throwing parameter according to the attribute information.
9. The pet entertainment terminal of claim 7, further comprising: an infrared receiving unit connected to the control unit;
the infrared receiving unit receives an infrared signal transmitted by an intelligent collar worn by the pet and transmits the infrared signal to the control unit;
the control unit calculates the position information of the pet according to the infrared signal and adjusts the throwing parameter according to the position information.
10. A pet interaction method, comprising:
acquiring interaction parameters corresponding to pets;
executing interactive operation according to the interactive parameters;
when the interactive behavior information of the pet is detected to meet the preset condition, generating a reward control instruction and sending the reward control instruction to a reward terminal, and executing reward operation corresponding to the reward control instruction by the reward terminal;
the interactive parameter that obtains the pet and correspond includes:
the image of the pet is sent to a network side to inquire attribute information of the pet, and interaction parameters formulated by the network side based on the pet attribute are obtained;
the pet throwing method comprises the steps of collecting images of the pet, determining position information of the pet based on a pre-trained machine vision recognition algorithm, recognizing the positions of obstacles around the pet through the machine vision recognition algorithm, and adjusting throwing parameters of thrown objects in real time based on the positions of the obstacles.
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CN114821815B (en) * | 2022-06-27 | 2022-11-15 | 杭州觅睿科技股份有限公司 | Pet online interaction system operation method, device, equipment and medium |
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