CN111882662A - Garment design method based on human body three-dimensional modeling - Google Patents
Garment design method based on human body three-dimensional modeling Download PDFInfo
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- CN111882662A CN111882662A CN202010835314.9A CN202010835314A CN111882662A CN 111882662 A CN111882662 A CN 111882662A CN 202010835314 A CN202010835314 A CN 202010835314A CN 111882662 A CN111882662 A CN 111882662A
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Abstract
The invention relates to the field of garment design, and discloses a garment design method based on human body three-dimensional modeling, which comprises the following steps: s1: collecting data information; s2: building a human body model; s3: selecting fabric cutting according to the preference of a user; s4: adjusting the sizes of all parts of the human body model; s5: sewing the clothing fabric on the human body model; s6: ironing and packaging the clothes; according to the invention, the human body is modeled in three dimensions through software, so that the modeled shape is the same as that of a user, further the clothes are built, the user can visually watch the fitting effect of the clothes, and the size of the human body model can be adjusted through the servo motor or the air bag when the clothes are sewn, so that the human body model is the same as that of the user, and the clothes are conveniently sewn.
Description
Technical Field
The invention belongs to the technical field of garment design, and particularly relates to a garment design method based on human body three-dimensional modeling.
Background
The clothing design belongs to the field of industrial art, and is an artistic form combining practicability and artistry. The design means planning, conception and setting scheme, and also includes the meaning of image, drawing and modeling, and the definition of clothing design is the creative planning and creation behavior for solving the problems in the life system of people. It is an extremely wide marginal discipline in the field, closely related to social science and natural science such as literature, art, history, philosophy, religion, aesthetics, psychology, physiology, ergonomics and the like. As a comprehensive art, the clothing design has the common practical art, but has the characteristics of content, form and expression means; clothing designers directly design products, and indirectly design human products and society. With the progress of science and civilization, the artistic design means of human beings is continuously developed. In the information age, the cultural transmission mode of human beings has changed greatly compared with the prior art, and the strict boundary between industries is being faded. The imagination of the clothing designer quickly breaks the restriction of consciousness shape and releases the imagination in the form of thousands of postures. The novel, tricky, abstract visual image, the extreme colors appearing in the surprisal contrast, then we had to start to adjust our eyes to the new landscape. Clothing art shows more and more forms, and sometimes more profound and unsophisticated. The garment design needs to be attractive and valuable, and the designed garment needs to be worn in life, is attractive and fashionable, is low in tone and elegant, so that the garment can never fall behind, and various garment designs on the market still have various problems.
For example, the intelligent design method for garment structure disclosed in the publication No. CN1773512A realizes high technological content, high automation degree and strong design flexibility in the aspect of garment specification technology. The automatic generation module is driven by the intelligent clothing technology mathematical model to automatically plate, so that the plate-making efficiency is greatly improved. The costume designer can call and combine the virtual costume template with the closest design effect, and the layout design can be finished by carrying out some local modification. And at least more than one hundred steps are needed for completing the plate making of one suit by adopting the traditional interactive CAD system. Obviously, the efficiency of the method is far higher than that of a traditional clothing CAD system, but the problems that a model which can not visually display the body of a user can not be used for setting up clothing styles, the user can visually watch the clothing styles conveniently, the body model can not be similar to the body of the user and the like in the existing clothing design are not solved, and therefore the clothing design method based on three-dimensional modeling of the human body is provided.
Disclosure of Invention
The invention aims to provide a garment design method based on human body three-dimensional modeling, so as to solve the problems in the background technology.
In order to achieve the purpose, the garment design method based on the human body three-dimensional modeling adopts the following technical scheme:
s1: data information acquisition: when a user stands, collecting data of each part of the body of the user, and inputting data information into My Label 3D Fashinon by Bernina design software;
s2: building a human body model: after human body data are input into design software of My Label 3D Fashinon by Bernina, generating a human body model according to the data, and then selecting a clothing model from a database to construct on the human body model;
s3: selecting fabric cutting according to the preference of a user: the method comprises the following steps that a user selects garment materials according to own preference, a garment designer draws figures according to measured body data of the user, and then cloth is cut through a cutting machine according to the figures;
s4: adjusting the sizes of all parts of the human body model: adjusting the size of the human body model according to the body size of the user, namely adjusting the sizes of all parts of the human body model through a servo motor in the human body model to ensure that the size of the human body model is the same as the size of the user;
s5: sewing the clothing fabric on the human body model: sewing the cloth to form a garment, then trying on the garment by a user to determine whether the garment has defects, and then modifying the garment;
s6: ironing and packaging the clothes: ironing and finishing the clothes, and then packaging and storing the clothes.
Preferably, the data acquisition in S1 includes height, weight, neck circumference, chest circumference, shoulder width, waist circumference, arm length, forearm circumference, hip circumference, thigh circumference, and calf circumference.
Preferably, the human body model in S2 is a human body three-dimensional model built by using the collected data, and the human body three-dimensional model is built as the data of the user.
Preferably, the garment models in the database in S2 are various garment types collected through big data, and the garment models are selectively built on the three-dimensional model of the human body according to the preference of the user.
Preferably, when the garment model is built on the three-dimensional human body model, the details of the garment model are adjusted according to the self-preference of a user, and the details are the lace, tassel, slit size, cuff size, tightness and the like of the garment.
Preferably, the cutting machine in S3 is an automatic cutting machine of MW8, which has a cutting area of 2000mm2, a cutting force of 30 to 36T, and upper and lower speeds of 0.12 to 0.18mm/S and 0.11 to 0.20mm/S, respectively.
Preferably, the servo motors in S4 are provided with a plurality of groups, and at least include two groups of breasts, one group of waists, one group of spines, four groups of arms, four groups of legs, and two groups of buttocks.
Preferably, the servo motor can be replaced by an inflatable air bag, and the inflatable air bag is connected with an external miniature air pump.
Preferably, the deficiencies of the garment in S5 include whether the dimensions of the garment are proper, whether the slits meet the user' S requirements, whether the tightness of the garment is proper, whether the sizes of the cuffs and the bottoms of the trousers are proper, and the like.
Preferably, the ironing and finishing in S6 includes putting the target garment on a set ironing and shaping device for shaping and ironing; then uniformly spraying the spraying agent on the clothes in a mist form; then the sprayed clothes are put on a smooth rolling plate for light rolling, and then the clothes are repeatedly processed for 80 to 90 seconds; putting the clothes in a processing box for ironing; and finally, putting the ironed ready-made clothes into a drying chamber, timing for 20 hours, and drying at constant temperature at the set temperature of 60-65 ℃.
Compared with the prior art, the invention has the beneficial effects that:
according to the invention, the human body is modeled in three dimensions through software, so that the modeled shape is the same as that of a user, further the clothes are built, the user can visually watch the fitting effect of the clothes, and the size of the human body model can be adjusted through the servo motor or the air bag when the clothes are sewn, so that the human body model is the same as that of the user, and the clothes are conveniently sewn.
Drawings
FIG. 1 is a schematic diagram of the process steps of the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
The first embodiment is as follows:
referring to fig. 1, the method for designing a garment based on three-dimensional modeling of a human body according to the present invention includes the following steps:
s1: data information acquisition: when a user stands, collecting data of each part of the body of the user, and inputting data information into My Label 3D Fashinon by Bernina design software;
s2: building a human body model: after human body data are input into design software of My Label 3D Fashinon by Bernina, generating a human body model according to the data, and then selecting a clothing model from a database to construct on the human body model;
s3: selecting fabric cutting according to the preference of a user: the method comprises the following steps that a user selects garment materials according to own preference, a garment designer draws figures according to measured body data of the user, and then cloth is cut through a cutting machine according to the figures;
s4: adjusting the sizes of all parts of the human body model: adjusting the size of the human body model according to the body size of the user, namely adjusting the sizes of all parts of the human body model through a servo motor in the human body model to ensure that the size of the human body model is the same as the size of the user;
s5: sewing the clothing fabric on the human body model: sewing the cloth to form a garment, then trying on the garment by a user to determine whether the garment has defects, and then modifying the garment;
s6: ironing and packaging the clothes: ironing and finishing the clothes, and then packaging and storing the clothes.
In order to realize the measurement of the body size of the user, so that the software can automatically generate the same three-dimensional human body model as the user, in this embodiment, preferably, the data acquisition in S1 includes height, weight, neck circumference, chest circumference, shoulder width, waist circumference, arm length, upper arm circumference, lower arm circumference, hip circumference, upper leg circumference, and lower leg circumference.
In order to make the garment construction the same as the body shape of the user, in this embodiment, it is preferable that the human body model in S2 is created by performing human body three-dimensional model on the collected data, and the created human body three-dimensional model is the same as the data of the user.
In order to realize the selection diversity of the clothing styles and facilitate the selection of the user, in this embodiment, it is preferable that the clothing models in the database in S2 are various clothing types collected through big data, and the clothing models are selectively built on the three-dimensional human body model according to the preference of the user.
In order to meet the requirements of the user and enable the garment to be modified and adjusted in software, in this embodiment, preferably, when the garment model is built on the three-dimensional model of the human body, details of the garment model are adjusted according to the self-preference of the user, and the details of the adjustment are lace, tassel, slit size, cuff size, tightness and the like of the garment.
In order to realize cutting of the cloth, in this embodiment, it is preferable that the cutting machine in S3 is an automatic cutting machine of MW8, which has a cutting area of 2000mm2, a cutting force of 30 to 36T, and an upper speed and a lower speed of 0.18mm/S and 0.20mm/S, respectively.
In order to realize the control and adjustment of the size of the mannequin, so that the size of the mannequin can conform to various sizes of users, in this embodiment, preferably, the servo motors in S4 are provided with a plurality of groups, and at least include two groups of breasts, one group of waists, one group of spines, four groups of arms, four groups of legs, and two groups of buttocks.
In order to make the adjustment mode of the human body model diversified, in this embodiment, preferably, the servo motor may further be replaced by an inflatable air bag, and the inflatable air bag is connected with an external miniature air pump.
In order to make the garment more suitable for the body shape of the user, in the embodiment, it is preferable that the deficiencies in the S5 include whether the sizes of the various parts of the garment are proper, whether the slits meet the user requirements, whether the tightness of the garment is proper, whether the sizes of the cuffs and the bottoms of the trousers are proper, and the like.
Example two:
the garment design method based on human body three-dimensional modeling comprises the following steps:
s1: data information acquisition: when a user stands, collecting data of each part of the body of the user, and inputting data information into My Label 3D Fashinon by Bernina design software;
s2: building a human body model: after human body data are input into design software of My Label 3D Fashinon by Bernina, generating a human body model according to the data, and then selecting a clothing model from a database to construct on the human body model;
s3: selecting fabric cutting according to the preference of a user: the method comprises the following steps that a user selects garment materials according to own preference, a garment designer draws figures according to measured body data of the user, and then cloth is cut through a cutting machine according to the figures;
s4: adjusting the sizes of all parts of the human body model: adjusting the size of the human body model according to the body size of the user, namely adjusting the sizes of all parts of the human body model through a servo motor in the human body model to ensure that the size of the human body model is the same as the size of the user;
s5: sewing the clothing fabric on the human body model: sewing the cloth to form a garment, then trying on the garment by a user to determine whether the garment has defects, and then modifying the garment;
s6: ironing and packaging the clothes: ironing and finishing the clothes, and then packaging and storing the clothes.
In order to realize the measurement of the body size of the user, so that the software can automatically generate the same three-dimensional human body model as the user, in this embodiment, preferably, the data acquisition in S1 includes height, weight, neck circumference, chest circumference, shoulder width, waist circumference, arm length, upper arm circumference, lower arm circumference, hip circumference, upper leg circumference, and lower leg circumference.
In order to make the garment construction the same as the body shape of the user, in this embodiment, it is preferable that the human body model in S2 is created by performing human body three-dimensional model on the collected data, and the created human body three-dimensional model is the same as the data of the user.
In order to realize the selection diversity of the clothing styles and facilitate the selection of the user, in this embodiment, it is preferable that the clothing models in the database in S2 are various clothing types collected through big data, and the clothing models are selectively built on the three-dimensional human body model according to the preference of the user.
In order to meet the requirements of the user and enable the garment to be modified and adjusted in software, in this embodiment, preferably, when the garment model is built on the three-dimensional model of the human body, details of the garment model are adjusted according to the self-preference of the user, and the details of the adjustment are lace, tassel, slit size, cuff size, tightness and the like of the garment.
In order to realize cutting of the cloth, in the present embodiment, it is preferable that the cutting machine in S3 is an automatic cutting machine of MW8, which has a cutting area of 2000mm2, a cutting force of 30 to 36T, and an upper speed and a lower speed of 0.12mm/S and 0.11mm/S, respectively.
In order to realize the control and adjustment of the size of the mannequin, so that the size of the mannequin can conform to various sizes of users, in this embodiment, preferably, the servo motors in S4 are provided with a plurality of groups, and at least include two groups of breasts, one group of waists, one group of spines, four groups of arms, four groups of legs, and two groups of buttocks.
In order to make the adjustment mode of the human body model diversified, in this embodiment, preferably, the servo motor may further be replaced by an inflatable air bag, and the inflatable air bag is connected with an external miniature air pump.
In order to make the garment more suitable for the body shape of the user, in the embodiment, it is preferable that the deficiencies in the S5 include whether the sizes of the various parts of the garment are proper, whether the slits meet the user requirements, whether the tightness of the garment is proper, whether the sizes of the cuffs and the bottoms of the trousers are proper, and the like.
In order to make the garment maintain the shape better, in this embodiment, it is preferable that the ironing and finishing in S6 includes putting the target garment on a set ironing and shaping device for shaping and ironing; then uniformly spraying the spraying agent on the clothes in a mist form; placing the sprayed clothes on a smooth rolling plate for lightly rolling, and then repeatedly treating for 80 s; putting the clothes in a processing box for ironing; and finally, putting the ironed ready-made clothes into a drying chamber, timing for 20 hours, setting the temperature at 60 ℃, and drying at constant temperature.
The working principle and the using process of the invention are as follows:
the first step is as follows: data information acquisition: when a user stands, collecting data of each part of the body of the user, and inputting data information into My Label 3D Fashinon by Bernina design software;
the second step is that: building a human body model: after human body data are input into design software of My Label 3D Fashinon by Bernina, generating a human body model according to the data, and then selecting a clothing model from a database to construct on the human body model;
the third step: selecting fabric cutting according to the preference of a user: the method comprises the following steps that a user selects garment materials according to own preference, a garment designer draws figures according to measured body data of the user, and then cloth is cut through a cutting machine according to the figures;
the fourth step: adjusting the sizes of all parts of the human body model: adjusting the size of the human body model according to the body size of the user, namely adjusting the sizes of all parts of the human body model through a servo motor in the human body model to ensure that the size of the human body model is the same as the size of the user;
the fifth step: sewing the clothing fabric on the human body model: sewing the cloth to form a garment, then trying on the garment by a user to determine whether the garment has defects, and then modifying the garment;
and a sixth step: ironing and packaging the clothes: ironing and finishing the clothes, and then packaging and storing the clothes.
Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that changes, modifications, substitutions and alterations can be made in these embodiments without departing from the principles and spirit of the invention, the scope of which is defined in the appended claims and their equivalents. In the description of the present invention, it should also be noted that, unless otherwise explicitly specified or limited, the terms "disposed," "mounted," "connected," and "communicating" are to be construed broadly, e.g., as meaning fixedly connected, detachably connected, or integrally connected; can be mechanically or electrically connected; they may be connected directly or indirectly through intervening media, or they may be interconnected between two elements. The specific meanings of the above terms in the present invention can be understood by those skilled in the art according to specific situations.
Claims (10)
1. A garment design method based on human body three-dimensional modeling is characterized in that: the method comprises the following steps:
s1: data information acquisition: when a user stands, collecting data of each part of the body of the user, and inputting data information into My Label 3D Fashinon by Bernina design software;
s2: building a human body model: after human body data are input into design software of My Label 3D Fashinon by Bernina, generating a human body model according to the data, and then selecting a clothing model from a database to construct on the human body model;
s3: selecting fabric cutting according to the preference of a user: the method comprises the following steps that a user selects garment materials according to own preference, a garment designer draws figures according to measured body data of the user, and then cloth is cut through a cutting machine according to the figures;
s4: adjusting the sizes of all parts of the human body model: adjusting the size of the human body model according to the body size of the user, namely adjusting the sizes of all parts of the human body model through a servo motor in the human body model to ensure that the size of the human body model is the same as the size of the user;
s5: sewing the clothing fabric on the human body model: sewing the cloth to form a garment, then trying on the garment by a user to determine whether the garment has defects, and then modifying the garment;
s6: ironing and packaging the clothes: ironing and finishing the clothes, and then packaging and storing the clothes.
2. The garment design method based on human body three-dimensional modeling according to claim 1, characterized in that: the data acquisition in the S1 comprises height, weight, neck circumference, chest circumference, shoulder width, waist circumference, arm length, big arm circumference, small arm circumference, hip circumference, thigh circumference and shank circumference.
3. The garment design method based on human body three-dimensional modeling according to claim 1, characterized in that: the human body model in S2 is the establishment of a three-dimensional human body model of the collected data, and the establishment of the three-dimensional human body model is the same as the data of the user.
4. The garment design method based on human body three-dimensional modeling according to claim 1, characterized in that: the clothing models in the database in the S2 are various clothing types collected through big data, and the clothing models are selected and built on the human body three-dimensional model according to the preference of the user.
5. The garment design method based on human body three-dimensional modeling according to claim 4, characterized in that: when the clothes model is built on the human body three-dimensional model, the details of the clothes model are adjusted according to the self-preference of a user, and the adjustment details comprise the lace, the tassel, the slit size, the cuff size and the tightness of the clothes.
6. The garment design method based on human body three-dimensional modeling according to claim 1, characterized in that: the automatic cutting machine with the model MW8 is selected as the cutting machine in the S3, and the cutting area of the automatic cutting machine is 2000mm2The cutting force is 30-36T, and the upper speed and the lower speed are respectively 0.12-0.18mm/s and 0.11-0.20 mm/s.
7. The garment design method based on human body three-dimensional modeling according to claim 1, characterized in that: the servo motors in the S4 are provided with a plurality of groups, and at least comprise two groups of chests, one group of waists, one group of spines, four groups of arms, four groups of legs and two groups of buttocks.
8. The garment design method based on human body three-dimensional modeling according to claim 7, characterized in that: the servo motor can be replaced by an inflatable air bag which is connected with an external miniature air pump.
9. The garment design method based on human body three-dimensional modeling according to claim 1, characterized in that: the deficiencies of the garment in S5 include whether the dimensions of the garment are proper, whether the slits meet the user' S requirements, whether the tightness of the garment is proper, and whether the sizes of the cuffs and the bottoms of the trousers are proper.
10. The garment design method based on human body three-dimensional modeling according to claim 1, characterized in that: the ironing and finishing in the step S6 comprises the steps of putting the target garment on a set ironing and shaping device for shaping and ironing; then uniformly spraying the spraying agent on the clothes in a mist form; then the sprayed clothes are put on a smooth rolling plate for light rolling, and then the clothes are repeatedly processed for 80 to 90 seconds; putting the clothes in a processing box for ironing; and finally, putting the ironed ready-made clothes into a drying chamber, timing for 20 hours, and drying at constant temperature at the set temperature of 60-65 ℃.
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CN112700540A (en) * | 2021-01-12 | 2021-04-23 | 北京著手健康科技有限公司 | Three-dimensional human body model construction method, device, equipment and readable storage medium |
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Application publication date: 20201103 |