CN111803920A - Game joystick and control method - Google Patents

Game joystick and control method Download PDF

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Publication number
CN111803920A
CN111803920A CN202010852163.8A CN202010852163A CN111803920A CN 111803920 A CN111803920 A CN 111803920A CN 202010852163 A CN202010852163 A CN 202010852163A CN 111803920 A CN111803920 A CN 111803920A
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CN
China
Prior art keywords
rod core
joystick
setting
axis
coordinate system
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CN202010852163.8A
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Chinese (zh)
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仇森
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Individual
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Individual
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Priority to CN202010852163.8A priority Critical patent/CN111803920A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details

Abstract

The invention discloses a game rocking bar and a control method, wherein the game rocking bar comprises an installation part; the rod core is vertically and movably arranged in the mounting piece in a penetrating way, so that the rod core can move relative to the mounting piece, the bottom of the rod core penetrates out of the bottom of the mounting piece, the bottom end of the rod core is provided with a permanent magnet, and the return mechanism is arranged at the bottom of the rod core, so that the rod core is kept in a vertical state in a normal state; and the position judgment module comprises a control element and a magnetic induction element fixedly arranged right below the permanent magnet, and the magnetic induction element is electrically connected with the control element. The game joystick and the control method provided by the invention can adapt to manipulation habits of different users and operation characteristics of different games, and can improve the precision and service life of the joystick. The magnetic induction technology is used for positioning, meanwhile, the triggering area and the response time can be adjusted through software, the accuracy and the fault tolerance rate of the user input instruction are improved, and the operation habits and the personalized requirements of the user can be better met during control.

Description

Game joystick and control method
Technical Field
The invention relates to the technical field of accessories of electronic equipment, in particular to a game joystick and a control method.
Background
With the vigorous development of the global electronic competition industry, various professional game devices are continuously developed, and the rocker as a common game device always occupies an important position in a large family of peripherals.
The common rocker at present mainly has two structures of a switch type and a potentiometer type, wherein the switch type is that a mechanical or photoelectric electronic switch is triggered by the motion of the rocker to achieve the purpose of outputting an instruction; the potentiometer structure drives the adjustable resistor to generate an electric signal by means of the movement of the rocker so as to achieve the purpose of outputting an instruction.
The switch type structure has the problems that the trigger distance is fixed and cannot be adjusted and a mechanical switch is aged, and the potentiometer structure has the problem that the service life is influenced by physical abrasion. The game rocking bars with the two structures also have the problem that the triggering position cannot be adjusted by a user according to the use habit of the user, the two types of rocking bars cannot meet the unique operation habit and the personalized requirement of the user in the actual use process, and the accuracy and the fault tolerance rate of the input instruction of the user cannot be improved.
Disclosure of Invention
Aiming at the defects in the prior art, the invention provides a game rocking bar and a control method thereof, wherein the game rocking bar can meet the operation habits and personalized requirements of different users, and has long service life.
The invention solves the technical problems by the following technical means:
in a first aspect, the present invention provides a joystick comprising:
a mounting member;
the rod core is vertically and movably arranged in the mounting piece in a penetrating mode, a holding ball is arranged at the top end of the rod core, the bottom of the rod core penetrates out of the bottom of the mounting piece, and a permanent magnet is arranged at the bottom end of the rod core;
the return mechanism is arranged at the bottom of the rod core, so that the rod core is kept in a vertical state in a normal state;
the position judgment module comprises a magnetic induction element, wherein the control element is fixedly arranged right below the permanent magnet, and the magnetic induction element is electrically connected with the control element;
the magnetic induction element is used for inducing the position change of the permanent magnet and outputting an electric signal;
the control element is used for receiving the wire number, analyzing, calculating and logically judging the electric signal and then outputting a direction signal to a game controller mainboard;
furthermore, a connecting hole is formed in the middle of the mounting piece, the diameter of the connecting hole is larger than that of the rod core, the rod core is inserted into the connecting hole, and the rod core is movably connected with the connecting hole through a connecting block.
Furthermore, a connecting hole is formed in the middle of the mounting piece, the diameter size of the connecting hole is larger than that of the rod core, the rod core is movably inserted into the connecting hole, a fixing clamping piece is sleeved above the connecting position of the rod core and the connecting hole, and the diameter size of the fixing clamping piece is larger than that of the connecting hole.
Further, the fixed clamping piece is a sleeve or a clamping ring.
Furthermore, the return mechanism comprises a spring washer, a pressure spring and a spring base which are sequentially arranged from top to bottom, and the spring washer, the pressure spring and the spring base are movably sleeved on the rod core;
the permanent magnet is in a circular block shape and is arranged concentrically with the rod core, the top of the permanent magnet is provided with a bolt and is connected with the bottom end face of the rod core through the top bolt, and the bottom of the spring base abuts against the upper surface of the permanent magnet.
Further, the magnetic induction element is a magnetic induction chip.
The control element is a single chip microcomputer, and a data transmission interface is connected to the single chip microcomputer.
In a second aspect, the present invention further provides a joystick manipulation method for manipulating the joystick according to the first aspect, wherein the manipulation method is written in the control element, and the manipulation method includes:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
and setting a minimum trigger unit of a coordinate system and a direction value represented by each unit.
In a third aspect, the present invention further provides a joystick manipulation method for manipulating the joystick according to the first aspect, where the manipulation method is written in the control element, and the manipulation method includes:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
a non-trigger region, an oblique direction region and a positive direction region of a coordinate system are set.
In a fourth aspect, the present invention further provides a joystick manipulation method for manipulating the joystick according to the first aspect, wherein the manipulation method is written in the control element, and the manipulation method includes:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
setting a minimum trigger unit of a coordinate system and a direction value represented by each unit;
and setting the rod core control direction signal auxiliary script.
In a fifth aspect, the present invention further provides a joystick manipulation method for manipulating the joystick according to the first aspect, wherein the manipulation method is written in the control element, and the manipulation method includes:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
setting a non-trigger area, an oblique area and a positive area of a coordinate system;
and setting the rod core control direction signal auxiliary script.
In a sixth aspect, the present invention further provides a joystick manipulation method for manipulating the joystick according to the first aspect, wherein the manipulation method is written in the control element, and the manipulation method includes:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
setting a minimum trigger unit of a coordinate system and a direction value represented by the minimum trigger unit;
setting a non-trigger area, an oblique direction area and a positive direction area of a minimum trigger unit;
and setting the rod core control direction signal auxiliary script.
The invention has the beneficial effects that:
according to the game joystick and the control method provided by the invention, the game joystick and the control method are combined to adapt to the manipulation habits of different users and the operation characteristics of different games, and meanwhile, the precision and the service life of the joystick can be improved. The magnetic induction technology is used for positioning, meanwhile, the triggering area and the response time can be adjusted through software, the accuracy of the user input instruction is improved, and the operation habits and the personalized requirements of the user can be better met during operation and control.
Drawings
In order to more clearly illustrate the detailed description of the invention or the technical solutions in the prior art, the drawings that are needed in the detailed description of the invention or the prior art will be briefly described below. Throughout the drawings, like elements or portions are generally identified by like reference numerals. In the drawings, elements or portions are not necessarily drawn to scale.
Fig. 1 is an exploded view of a joystick according to an embodiment of the present invention;
FIG. 2 is an exploded view of a return mechanism of a joystick according to an embodiment of the present invention;
FIG. 3 is a schematic structural view of a connection between a core and a mounting member of a joystick according to an embodiment of the present invention;
FIG. 4 is an exploded view of a joystick according to an embodiment of the present invention;
fig. 5 is a schematic view of a return mechanism and a rod core of a game rocker according to an embodiment of the present invention.
Detailed Description
Embodiments of the present invention will be described in detail below with reference to the accompanying drawings. The following examples are only for illustrating the technical solutions of the present invention more clearly, and therefore are only examples, and the protection scope of the present invention is not limited thereby.
It is to be noted that, unless otherwise specified, technical or scientific terms used herein shall have the ordinary meaning as understood by those skilled in the art to which the invention pertains.
Example one
As shown in fig. 1 to 5, a joystick provided in this embodiment includes a mounting member 1, a rod core 2, a return mechanism, and a position determination module.
Specifically, the mounting member 1 is block-shaped and horizontally disposed. The pole core 2 is vertical, the activity is worn to establish in installed part 1, makes pole core 2 can be for the activity of installed part 1, and 2 bottoms of pole core are worn out from installed part 1 bottom, are provided with permanent magnet 3 on the bottom of pole core 2. The return mechanism is arranged at the bottom of the rod core 2, so that the rod core 2 is kept in a vertical state under a normal state. The position judging module comprises a control element 5 and a magnetic induction element 6 fixedly arranged right below the permanent magnet 3, and the magnetic induction element 6 is electrically connected with the control element 5. The magnetic induction element 6 is used for inducing the position change of the permanent magnet 3 and outputting an electric signal to the control element 5; the control element 5 is used for receiving the wire number, analyzing, calculating and logically judging the electric signal and then sending a direction signal to the game controller mainboard.
In this embodiment, the magnetic induction element 6 is a magnetic induction chip. The control element 5 is a single chip microcomputer which is provided with a power supply and a data transmission interface. The single chip microcomputer is connected to a game controller mainboard through electric wires and comprises 6 conducting wires, wherein the power supply positive electrode and the power supply negative electrode are respectively provided, and the vertical and horizontal signal wires are respectively provided. Under the function setting state, the single chip microcomputer is connected to a computer through a usb interface, and the rocker is set and operated through setting software at the computer end.
Specifically, connecting hole 7 has been seted up at installed part 1 middle part, and the diameter size of connecting hole 7 is greater than the diameter size of rod core 2, and rod core 2 is inserted and is established in connecting hole 7, through connecting block 8 swing joint between rod core 2 and the connecting hole 7. Connecting block 8 and connecting hole 7 match each other, and the surface of connecting block 8 is the sphere arc, and rod core 2 wears to establish in connecting block 8. When a user pulls the upper part of the rod core 2, the permanent magnet 3 at the bottom end can move in the opposite direction through the connecting block 8, so that the magnetic field intensity induced by the magnetic induction chip is changed, and the analog electric signal output by the magnetic induction chip is correspondingly changed.
Specifically, the return mechanism comprises a spring washer 9, a pressure spring 10 and a spring base 4 which are sequentially arranged from top to bottom, and the spring washer 9, the pressure spring 10 and the spring base 4 are movably sleeved on the rod core 2.
Specifically, permanent magnet 3 is circular cubic, and with the concentric setting of rod core 2, there is the bolt at the top, and permanent magnet 3 is connected with rod core 2 bottom end face through the top bolt. The bottom of the spring base 4 is abutted against the upper surface of the permanent magnet 3, the top end of the rod core 2 is provided with a holding ball 11, and a user can shake the rod core 2 by holding the holding ball 11 with hands to perform operation.
Due to the cooperation of the pressure spring 10 and the spring washer 9, in the process of shaking the rod core 2, the spring washer 9 is in contact with the bottom surface of the mounting part 1 and can slide on the rod core 2, so that the pressure spring 10 is compressed downwards, and under the condition that the rod core 2 is not pulled, the spring washer 9 is pushed upwards by the elastic force of the pressure spring 10, the upper surface of the spring washer 9 is in full contact with the bottom surface of the mounting part 1, and the rod core 2 is returned to the vertical state.
After the game controller is started, the single chip microcomputer and the magnetic induction chip of the rocker are simultaneously connected with a power supply, and when a user pulls the upper part of the rod core, the magnet at the bottom of the rod core is driven to move, and the magnetic field of the magnet also moves along with the magnet. The magnetic induction chip positioned below the permanent magnet 3 outputs x-axis and y-axis coordinate values generated by the sensed magnetic field change to the single chip microcomputer all the time in a power-on state, and the single chip microcomputer outputs direction signals to the game controller mainboard after correcting, calculating and logically judging the coordinate values.
Example two
The second embodiment provides another game rocking rod which comprises a mounting piece 1, a rod core 2, a return mechanism and a position judgment module. The only difference of the recreation rocker of this embodiment lies in with the only difference of recreation rocker in embodiment one, in this implementation, connecting hole 7 has been seted up at 1 middle part of installed part, the diameter size of connecting hole 7 is greater than the diameter size of pole core 2, the activity of pole core 2 is inserted and is established in connecting hole 7, pole core 2 is equipped with fixed fastener with the junction top cover of connecting hole 7, pole core 2 is through fixed fastener movable mounting in connecting hole 7, fixed fastener bottom and 1 surface contact of installed part, thereby play the spacing effect of pole core 2. The fixed clamping piece is a sleeve or a clamping ring. When a user pulls the upper end of the rod core 2 in the horizontal direction, the connecting hole 7 of the mounting part 1 through which the rod core 2 passes is larger than the diameter of the rod core 2, so that the rod core 2 can move freely in a limited range, and when the rod core 2 is not stressed, the sleeved pressure spring 10 at the bottom of the rod core 2 can enable the rod core 2 to return to the upright state.
EXAMPLE III
The embodiment provides a control method of a joystick, which is used for controlling the joystick in the first embodiment and the second embodiment, and the control method is written into a single chip microcomputer through setting software of a computer end.
In this embodiment, the logic control method of the single chip microcomputer specifically includes:
firstly, a two-dimensional coordinate system is defined by the singlechip program, wherein the horizontal axis represents an x axis, and the vertical axis represents a y axis.
And 1, x-axis and y-axis range values, wherein the range of the coordinate values of the permanent magnet is set by a singlechip program for convenient calculation, and when the coordinate values exceed the range, the values are assigned according to the upper limit and the lower limit of the range. The significance of setting the range value lies in controlling the value of the coordinate system in a limited range, facilitating subsequent various logic judgments and simultaneously avoiding error data accidentally generated by the magnetic induction chip due to electrical problems.
And 2, correcting the x-axis and y-axis data, wherein the generated x-axis and y-axis data can deviate under the conditions of different magnetic field strengths, magnet sizes, distance, power supply voltage current fluctuation and the like of the magnetic induction chip. In order to make the single chip correctly recognize the operation of the user, the data transmitted by the magnetic induction chip needs to be corrected. The method used for correction is generally a variable or a function containing variable parameters. Let x0 be the original data, x be the modified data, and f () be the modification function, then x equals f (x 0). The significance of setting the correction function is that the user can recalibrate the rocker by himself, so that the use accuracy of the rocker is improved.
3. Minimum trigger unit definition: the minimum trigger unit is that in a two-dimensional coordinate system, an x-axis and a y-axis are divided according to precision requirements, and the original coordinate value range of the magnetic induction chip is further logically arranged, so that the whole coordinate system forms a grid system, a user can independently perform trigger feedback setting on each grid, and can also perform trigger feedback setting on the grids according to areas or ranges. The meaning of minimum trigger unit lies in, can control the precision of rocker according to user's needs, sets up higher unit density and can improve the response precision of rocker, otherwise then can reduce the precision, can also realize in addition that the simple motion through the rocker produces complicated output instruction, for example sets up different direction feedback values respectively for several adjacent units in a straight line direction, then the user will trigger the direction that sets up in proper order when promoting the rocker along this direction.
4. Non-trigger area definition: back to the central area. The middle-returning area means that the singlechip does not output a direction trigger signal to the game controller mainboard under the condition that the rod core is kept straight or deflected in a small range. The rocker sends a direction trigger signal to the game controller when the rod core moves beyond the range of the middle return area. In the single chip microcomputer program, the back-to-middle area is generally a group of x-axis and y-axis parameters, and under the simple condition, the back-to-middle area can be a rectangle in a single chip microcomputer coordinate system, and meanwhile, the back-to-middle area can be defined as a circle, an ellipse, a symmetrical polygon or an irregular geometric shape by using a geometric function. The significance of setting the range and the shape of the back center area is that a user can set the triggering distances in different directions individually, for example, if the up-down direction is more sensitive than the left-right direction, the y-axis parameter range of the back center area is smaller than the x-axis parameter range.
5. Diagonal zone definition: because the main board of the general game controller only receives signals of 4 directions, the other 4 directions are simulated by simultaneously triggering the two directions obliquely. Thus, with the inclusion of the echo zone, the coordinate system would be divided into 9 trigger regions: the rocking bar single chip can correct and judge the x-axis and y-axis data acquired from the magnetic induction chip so as to generate 9 different signals or signal combinations and transmit the signals to the game controller mainboard. The definition of the inclined direction area has the significance that a user can further set the triggering range of the rocker, and the problem of misoperation caused by personal habits can be effectively avoided by setting a certain inclined direction triggering area to be larger or smaller. Implementation of diagonal region definition: setting judgment parameters in an oblique direction: in a simple case, the oblique direction has a symmetrical shape, and each region has 2 straight line boundaries, (x0, y 0; x1, y1), (x0, y 0; x2, y2), wherein x0 and y0 represent the center point of the coordinate system, and x1, y1 and x2 and y2 represent the intersection points of two straight lines on the outer frame of the coordinate system respectively. The four oblique directions are respectively: upper right (x0, y 0; x1, y1), (x0, y 0; x2, y 2); upper left (x0, y 0; -x1, y1), (x0, y 0; -x2, y 2); bottom right (x0, y 0; x1, -y1), (x0, y 0; x2, -y 2); lower left (x0, y 0; -x1, -y1), (x0, y 0; -x2, -y2) outputs a corresponding diagonal direction signal to the game controller when the coordinate values are in the region between the two straight lines of each set. In the symmetric case, by setting the values of x1, y1 and x2, y2, the coordinate ranges of all four diagonal directions can be determined. Meanwhile, (x0, y 0; x1, y1), (x0, y 0; x2, y2) are respectively arranged; (x0, y 0; -x1, y1), (x0, y 0; -x2, y 2); (x0, y 0; x1, -y1), (x0, y 0; x2, -y 2); the values of (x0, y 0; -x1, -y1), (x0, y 0; -x2, -y2) give different ranges of diagonal orientations. In a complicated situation, the user can set all 8 straight lines respectively, that is, set 16 coordinate values respectively, so that 4 completely different oblique direction area ranges can be obtained.
6. Positive direction area definition: since only the positive direction exists after the back area and the oblique area are excluded, it is sufficient to compare which of the x value and the y value of the current coordinate is larger when the positive direction area is judged.
7. And (3) controlling a direction signal auxiliary script (auxiliary script for short) function: the auxiliary script function is mainly divided into the following two parts:
a. the automatic completion instruction function: an automatic completion instruction function switch is arranged in a single chip microcomputer program, and after the automatic carry-out instruction function is started, the direction signals can be automatically completed according to the direction operation sequence of a user. The significance of the automatic out-of-command function is as follows: when a user pulls the rod core at a high speed, the action may be deformed due to too high speed, so that some direction which is wanted to be triggered cannot be triggered correctly. The automatic completion function judges whether the middle direction is included between two adjacent directions actually triggered by the user, if yes, the middle direction is automatically added into an output sequence when a direction signal is sent to the game controller, so that the purpose of correcting the input of the user is achieved, and the instruction input error caused by the manipulation problem of the user is avoided. The realization of the automatic completion instruction function: the single chip microcomputer program records the direction value input last time by the user, compares the current input value, and if the direction input last time by the user is down and the input direction is left, the program adds the instruction output in the direction of the left-down direction to the position before the left-direction output, and the actually output direction sequence is down, left-down and left.
b. Macro command functions: the single chip microcomputer program is provided with a macro command function switch, and after the macro command function is started, a predefined series of direction sequences can be input to the game controller according to the direction operation of a user. The meaning of the macrocommand function is: the user can realize complex output through simple operation, thereby greatly simplifying the input difficulty of the user and improving the sales rate of the input instruction of the user. And (3) realizing a macro command function: in the singlechip program, a series of output direction instructions are stored as variables; the sequential triggering process of any coordinate area or a plurality of coordinate areas is used as a judgment basis, when the operation of a user meets the judgment condition, the singlechip program reads the variable containing the predefined direction sequence and sequentially outputs the direction sequence stored by the variable to the game controller, and in the output process, the rocker does not receive the operation instruction of the user any more until the sequence output is finished.
In summary, according to the joystick and the control method provided by the invention, the combination of the joystick and the control method can adapt to the manipulation habits of different users and the operation characteristics of different games, and meanwhile, the precision and the service life of the joystick can be improved. The magnetic induction technology is used for positioning, meanwhile, the triggering area and the response time can be adjusted through software, the accuracy of the user input instruction is improved, and the operation habits and the personalized requirements of the user can be better met during operation and control.
Finally, it should be noted that: the above embodiments are only used to illustrate the technical solution of the present invention, and not to limit the same; while the invention has been described in detail and with reference to the foregoing embodiments, it will be understood by those skilled in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some or all of the technical features may be equivalently replaced; such modifications and substitutions do not depart from the spirit and scope of the present invention, and they should be construed as being included in the following claims and description.

Claims (10)

1. A joystick, comprising:
a mounting (1);
the rod core (2) is vertically and movably arranged in the mounting piece (1) in a penetrating mode, a holding ball (11) is arranged at the top end of the rod core (2), the bottom of the rod core (2) penetrates out of the bottom of the mounting piece (1), and a permanent magnet (3) is arranged at the bottom end of the rod core (2);
the return mechanism is arranged at the bottom of the rod core (2) and enables the rod core (2) to keep a vertical state in a normal state; and
the position judgment module comprises a control element (5) and a magnetic induction element (6) fixedly arranged right below the permanent magnet (3), and the magnetic induction element (6) is electrically connected with the control element (5);
the magnetic induction element (6) is used for inducing the position change of the permanent magnet (3) and outputting an electric signal;
the control element (5) is used for receiving the wire number, analyzing and calculating the electric signal to obtain coordinate values of the permanent magnet (3) on an x axis and a y axis.
2. A joystick as claimed in claim 1, wherein: connecting hole (7) have been seted up at installed part (1) middle part, the diameter size of connecting hole (7) is greater than the diameter size of rod core (2), rod core (2) are inserted and are established in connecting hole (7), rod core (2) with through connecting block (8) swing joint between connecting hole (7).
3. A joystick as claimed in claim 1, wherein: a connecting hole (7) is formed in the middle of the mounting piece (1), the diameter of the connecting hole (7) is larger than that of the rod core (2), the rod core (2) is movably inserted into the connecting hole (7), a fixing clamping piece is sleeved above the connecting position of the rod core (2) and the connecting hole (7), and the diameter of the fixing clamping piece is larger than that of the connecting hole (7); the fixed clamping piece is a sleeve or a clamping ring.
4. A joystick as claimed in claim 1, wherein: the return mechanism comprises a spring washer (9), a pressure spring (10) and a spring base (4) which are sequentially arranged from top to bottom, and the spring washer (9), the pressure spring (10) and the spring base (4) are movably sleeved on the rod core (2);
the top center of the round block-shaped permanent magnet (3) is provided with a bolt, the bolt is connected with the bottom end face of the rod core (2), and the bottom of the spring base (4) is abutted against the upper surface of the permanent magnet (3).
5. A joystick as claimed in claim 1, wherein: the magnetic induction element (6) is a magnetic induction chip;
the control element (5) is a single chip microcomputer, and a data transmission interface is arranged on the single chip microcomputer.
6. A joystick manipulation method for manipulating the joystick of any one of claims 1 to 5, said manipulation method being written in said control element, characterized in that:
the control method comprises the following steps:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
and setting a minimum trigger unit of a coordinate system and a direction value represented by each unit.
7. A joystick manipulation method for manipulating the joystick of any one of claims 1 to 5, said manipulation method being written in said control element, characterized in that:
the control method comprises the following steps:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
a non-trigger region, an oblique direction region and a positive direction region of a coordinate system are set.
8. A joystick manipulation method for manipulating the joystick of any one of claims 1 to 5, said manipulation method being written in said control element, characterized in that:
the control method comprises the following steps:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
setting a minimum trigger unit of a coordinate system and a direction value represented by each unit;
and setting the rod core control direction signal auxiliary script.
9. A joystick manipulation method for manipulating the joystick of any one of claims 1 to 5, said manipulation method being written in said control element, characterized in that:
the control method comprises the following steps:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
setting a non-trigger area, an oblique area and a positive area of a coordinate system;
and setting the rod core control direction signal auxiliary script.
10. A joystick manipulation method for manipulating the joystick of any one of claims 1 to 5, said manipulation method being written in said control element, characterized in that:
the control method comprises the following steps:
predefining a two-dimensional coordinate system, and setting the range of x-axis and y-axis coordinate values and correction parameters;
setting a minimum trigger unit of a coordinate system and a direction value represented by the minimum trigger unit;
setting a non-trigger area, an oblique direction area and a positive direction area of a minimum trigger unit;
and setting the rod core control direction signal auxiliary script.
CN202010852163.8A 2020-08-21 2020-08-21 Game joystick and control method Withdrawn CN111803920A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113491876A (en) * 2021-04-28 2021-10-12 荣成歌尔科技有限公司 Control method of analog rocker and analog rocker

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113491876A (en) * 2021-04-28 2021-10-12 荣成歌尔科技有限公司 Control method of analog rocker and analog rocker
CN113491876B (en) * 2021-04-28 2024-02-06 荣成歌尔科技有限公司 Control method of analog rocker and analog rocker

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Application publication date: 20201023