CN111530068A - Method and device for controlling starting/closing of game handle and game handle - Google Patents

Method and device for controlling starting/closing of game handle and game handle Download PDF

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Publication number
CN111530068A
CN111530068A CN202010321776.9A CN202010321776A CN111530068A CN 111530068 A CN111530068 A CN 111530068A CN 202010321776 A CN202010321776 A CN 202010321776A CN 111530068 A CN111530068 A CN 111530068A
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China
Prior art keywords
preset
gamepad
change value
condition
temperature
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Pending
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CN202010321776.9A
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Chinese (zh)
Inventor
宁素焕
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Goertek Techology Co Ltd
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Goertek Techology Co Ltd
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Priority to CN202010321776.9A priority Critical patent/CN111530068A/en
Publication of CN111530068A publication Critical patent/CN111530068A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/4401Bootstrapping
    • G06F9/442Shutdown
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details

Abstract

The application discloses a method and a device for controlling a game handle to be turned on/off, and relates to a game handle. The method disclosed by the application comprises the following steps: acquiring temperature data of the environment where the gamepad is located by using a temperature sensor in the gamepad; collecting position data of a gamepad by using a position sensor in the gamepad; judging whether the change value of the temperature data and the change value of the position data meet a preset power-on/power-off condition within a preset time length; if the preset starting condition is met, controlling the gamepad to automatically start; and if the preset shutdown condition is met, controlling the game handle to automatically shut down. According to the scheme provided by the application, the power-on/power-off button on the gamepad can be cancelled, and the gamepad can be automatically powered on/off, so that the use experience of a user is improved. Accordingly, the device for controlling the opening/closing of the gamepad and the gamepad disclosed by the application also have the technical effects.

Description

Method and device for controlling starting/closing of game handle and game handle
Technical Field
The application relates to the technical field of intelligent electronic equipment, in particular to a method and a device for controlling a gamepad to be turned on/off, and discloses a gamepad.
Background
At present, the on/off of the electronic gamepad is mainly controlled by keys, the keys occupy the surface area of the gamepad, and poor design of the placement positions of the keys also influences the aesthetic property of the gamepad, so that the use experience of a user is reduced. Meanwhile, the number of times of pressing the key is limited, and the key may fall off during use, so that the reliability is poor.
Therefore, how to automatically turn on/off the game pad and improve the use experience is a problem to be solved by the technical personnel in the field.
Disclosure of Invention
In view of the above, an object of the present invention is to provide a method and an apparatus for controlling a joystick to be turned on/off, and a joystick, so that the joystick can be turned on/off automatically, thereby improving the user experience. The specific scheme is as follows:
in a first aspect, the present application provides a method of controlling a gamepad to turn on/off, comprising:
acquiring temperature data of the environment where the gamepad is located by using a temperature sensor in the gamepad;
acquiring position data of the gamepad by using a position sensor in the gamepad;
judging whether the change value of the temperature data and the change value of the position data meet a preset power-on/power-off condition within a preset time length;
if the preset starting condition is met, controlling the gamepad to automatically start;
and if the preset shutdown condition is met, controlling the gamepad to automatically shut down.
Preferably, the determining whether the change value of the temperature data and the change value of the position data satisfy a preset power on/off condition within a preset time period includes:
judging whether the change value of the temperature data in a preset time length meets a preset temperature change condition of power on/off, and judging whether the change value of the position data in the preset time length meets the preset position change condition of power on/off;
if the change value of the temperature data meets a preset startup temperature change condition within a preset time length and the change value of the position data meets a preset startup position change condition, determining that the change value of the temperature data and the change value of the position data meet the preset startup condition;
if the change value of the temperature data meets a shutdown preset temperature change condition within a preset time length and the change value of the position data meets a shutdown preset position change condition, determining that the change value of the temperature data and the change value of the position data meet the preset shutdown condition.
Preferably, the method further comprises the following steps:
and if the change value of the temperature data and the change value of the position data do not meet the preset power-on/power-off condition within the preset time length, the game handle does not execute operation.
Preferably, when the gamepad is automatically powered on or powered off, the gamepad emits at least one of sound information, light information or vibration information.
Preferably, the startup preset temperature change condition is that the change value of the temperature data acquired within the preset time is within a first preset temperature range, and the startup preset position change condition is that the change value of the position data acquired within the preset time is greater than a first preset threshold;
the preset shutdown temperature change condition is that the change value of the temperature data acquired in the preset time is within a second preset temperature range, and the preset shutdown position change condition is that the change value of the position data acquired in the preset time is greater than a second preset threshold value.
In a second aspect, the present application provides an apparatus for controlling power on/off of a game pad, comprising:
the temperature data acquisition module is used for acquiring temperature data of the environment where the gamepad is located by using a temperature sensor in the gamepad;
the position data acquisition module is used for acquiring the position data of the gamepad by utilizing a position sensor in the gamepad;
the judging module is used for judging whether the change value of the temperature data and the change value of the position data meet a preset power-on/power-off condition within a preset time length;
the starting module is used for controlling the gamepad to automatically start if a preset starting condition is met;
and the shutdown module is used for controlling the gamepad to automatically shut down if the preset shutdown condition is met.
In a third aspect, the present application provides a gamepad comprising: the main control unit, with temperature sensor and position sensor that main control unit connects, wherein:
the temperature sensor is used for acquiring temperature data of the environment where the gamepad is located;
the position sensor is used for acquiring position data of the gamepad;
the main controller is used for judging whether the change value of the temperature data and the change value of the position data meet a preset power-on/power-off condition within a preset time length; if the preset starting condition is met, controlling the gamepad to automatically start; and if the preset shutdown condition is met, controlling the gamepad to automatically shut down.
Preferably, the temperature sensor is an infrared temperature sensor or a thermopile sensor.
Preferably, the position sensor is an inertial measurement unit or a gravitational acceleration sensor.
Preferably, the method further comprises the following steps: and at least one of a voice player, a light display module or a vibration module which is connected with the main controller is used for sending out prompt information when the gamepad is automatically started or shut down.
According to the scheme, the application provides a method for controlling the on/off of the gamepad, which comprises the following steps: acquiring temperature data of the environment where the gamepad is located by using a temperature sensor in the gamepad; acquiring position data of the gamepad by using a position sensor in the gamepad; judging whether the change value of the temperature data and the change value of the position data meet a preset power-on/power-off condition within a preset time length; if the preset starting condition is met, controlling the gamepad to automatically start; and if the preset shutdown condition is met, controlling the gamepad to automatically shut down.
Therefore, in the application, the gamepad comprises the temperature sensor and the position sensor, and after the environmental temperature data and the position data of the gamepad are acquired by the temperature sensor and the position sensor, the temperature data and the position data are judged; if the change value of the temperature data and the change value of the position data meet the preset starting condition within the preset time length, controlling the gamepad to automatically start; and if the change value of the temperature data and the change value of the position data in the preset time meet the preset shutdown condition, controlling the game handle to automatically shut down. According to the scheme provided by the application, an on/off button on the gamepad can be cancelled. When the gamepad is picked up, the temperature data of the environment where the gamepad is located and the position data of the gamepad will change, and if the change value of the temperature data and the change value of the position data meet the preset starting condition, the gamepad can be controlled to be automatically started; if the change value of the temperature data and the change value of the position data accord with the preset shutdown condition, the game handle can be controlled to be automatically shut down. According to the game handle, the automatic on/off of the game handle is realized without considering the placement position of the keys, so that the use experience of a user is improved.
Correspondingly, the device for controlling the power on/off of the gamepad and the gamepad also have the technical effects.
Drawings
In order to more clearly illustrate the embodiments of the present application or the technical solutions in the prior art, the drawings needed to be used in the description of the embodiments or the prior art will be briefly introduced below, it is obvious that the drawings in the following description are only embodiments of the present application, and for those skilled in the art, other drawings can be obtained according to the provided drawings without creative efforts.
FIG. 1 is a flow chart of a method for controlling the power on/off of a gamepad disclosed herein;
FIG. 2 is a schematic diagram of an apparatus for controlling the power on/off of a joystick disclosed herein;
FIG. 3 is a schematic diagram of the electrical connections of the various components of a gamepad according to the present disclosure;
fig. 4 is a schematic view of the connections of various components in another gamepad disclosed in the present application.
Detailed Description
The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
At present, the on/off of the electronic gamepad is mainly controlled by keys, the keys occupy the surface area of the gamepad, and poor design of the placement positions of the keys also influences the aesthetic property of the gamepad, so that the use experience of a user is reduced. Meanwhile, the number of times of pressing the key is limited, and the key may fall off during use, so that the reliability is poor. Therefore, the scheme for controlling the game handle to be turned on/off is provided, the game handle can be automatically turned on/off, and the use experience is improved.
Referring to fig. 1, a method for controlling a joystick to be turned on/off according to an embodiment of the present disclosure is described below, where the embodiment of the present disclosure discloses a method for controlling a joystick to be turned on/off, including:
s101, temperature data of the environment where the game handle is located are collected through a temperature sensor in the game handle.
S102, position data of the game handle are collected by using a position sensor in the game handle.
S103, judging whether the change value of the temperature data and the change value of the position data meet the preset power-on/power-off condition within the preset time length.
And S104, if the preset starting condition is met, controlling the gamepad to automatically start.
And S105, if the preset shutdown condition is met, controlling the game handle to automatically shut down.
The game pad comprises a position sensor and a temperature sensor, so that temperature data and position data can be collected. Wherein, the temperature sensor can be an infrared temperature sensor or a thermopile sensor. The position sensor may be an inertial measurement unit or a gravitational acceleration sensor. The game handle can be controlled to be turned on/off quickly by collecting temperature data and position data through the cooperation of the thermopile sensor and the gravity acceleration sensor.
The thermopile sensor is manufactured based on a thermoelectric effect, and a core component of the thermopile sensor is a Thermocouple (thermoelement). The ends of two different materials are welded together to form a thermocouple. When one end is hot and the other end is cold, a thermoelectromotive force is generated at the open end of the thermocouple due to the thermoelectric effect. The thermocouple has poor temperature sensitivity, and therefore, a plurality of thermocouples are generally connected in series to form a so-called thermopile (thermopile). The output voltage of the thermopile is the sum of the output voltages of the thermocouples, so that the acquired temperature data can be more accurate.
In one embodiment, the on/off condition may be set such that the variation value of the temperature data is within a certain preset temperature range within a preset time period, and the variation value of the position data is greater than a preset threshold value, because the temperature sensor collects the ambient temperature of the space where the gamepad is located when the gamepad is in the off state, and the temperature sensor collects the hand temperature of the user when the gamepad is taken up by the user. When the game machine is started, the state of the game handle is changed from a standing state to a state of being taken up by a user, and the temperature collected by the temperature sensor is changed from the ambient temperature to the hand temperature of the user; when the game console is turned off, the state of the game console is changed into a standing state when the user puts down from a use state, and the temperature collected by the temperature sensor is changed into the environment temperature from the hand temperature of the user. Therefore, the preset startup temperature change condition (i.e. the first preset temperature range) can be preset as the difference range between the hand temperature of the user and the ambient temperature, and the preset shutdown temperature change condition (i.e. the second preset temperature range) is the difference range between the ambient temperature and the hand temperature of the user, so that whether the change value of the temperature data is within the first preset temperature range or the second preset temperature range or not is judged within the preset time, and whether the change value of the position data is greater than the first preset threshold or the second preset threshold or not is judged, so as to judge whether the change value of the temperature data and the change value of the position data meet the startup/shutdown condition within the preset time, including: judging whether the change value of the temperature data meets a preset on/off temperature change condition or not, and judging whether the change value of the position data meets the preset on/off position change condition or not; if the change value of the temperature data meets the preset startup temperature change condition and the change value of the position data meets the preset startup position change condition, determining that the change value of the temperature data and the change value of the position data meet the preset startup condition; and if the change value of the temperature data meets the shutdown preset temperature change condition and the change value of the position data meets the shutdown preset position change condition, determining that the change value of the temperature data and the change value of the position data meet the preset shutdown condition. The preset temperature change condition is that the change value of the temperature data is within a preset temperature range, the preset position change condition is that the change value of the position data acquired within a preset time is greater than a preset threshold value, the preset temperature range comprises a first preset temperature range and a second preset temperature range, and the preset threshold value of the position data change comprises a first preset threshold value and a second preset threshold value.
And if the change value of the temperature data and the change value of the position data do not meet the preset power-on/power-off condition within the preset time length, the game handle does not execute operation.
In this embodiment, the gamepad includes a temperature sensor and a position sensor, and after the environmental temperature data and the position data of the gamepad are acquired and obtained by the temperature sensor and the position sensor within a preset time period, the change value of the temperature data and the change value of the position data are judged; if the change value of the temperature data and the change value of the position data meet the starting condition, controlling the gamepad to automatically start; and if the change value of the temperature data and the change value of the position data meet the shutdown condition, controlling the gamepad to automatically shut down. According to the scheme provided by the application, an on/off button on the gamepad can be cancelled. When the gamepad is picked up, the temperature data acquired by the temperature sensor of the gamepad and the position data acquired by the position sensor of the gamepad change, and if the change value of the temperature data and the change value of the position data meet the preset starting condition, the gamepad can be controlled to be automatically started; and if the change value of the temperature data and the change value of the position data accord with the preset shutdown condition, controlling the game handle to automatically shut down. According to the embodiment, the automatic on/off of the gamepad is realized without considering the placement position of the keys, so that the use experience of a user is improved.
The following describes an apparatus for controlling a joystick to be turned on/off according to an embodiment of the present invention, and an apparatus for controlling a joystick to be turned on/off described below and a method for controlling a joystick to be turned on/off described above may be referred to each other.
Referring to fig. 2, an embodiment of the present application discloses an apparatus for controlling a joystick to be turned on/off, including:
the temperature data acquisition module 201 is used for acquiring temperature data of the environment where the gamepad is located by using a temperature sensor in the gamepad;
the position data acquisition module 202 is used for acquiring position data of the game handle by utilizing a position sensor in the game handle;
the judging module 203 is configured to judge whether a change value of the temperature data and a change value of the position data meet a preset power on/off condition within a preset time period;
a starting module 204, configured to control the gamepad to automatically start up if a preset starting condition is met;
and a shutdown module 205, configured to control the gamepad to automatically shutdown if a preset shutdown condition is met.
In a specific embodiment, the determining module is specifically configured to:
judging whether the change value of the temperature data in the preset time length meets the preset temperature change condition of power on/off, and judging whether the change value of the position data in the preset time length meets the preset position change condition of power on/off;
if the change value of the temperature data meets the preset startup temperature change condition within the preset duration and the change value of the position data meets the preset startup position change condition, determining that the change value of the temperature data and the change value of the position data meet the preset startup condition;
and if the change value of the temperature data meets the shutdown preset temperature change condition within the preset time length and the change value of the position data meets the shutdown preset position change condition, determining that the change value of the temperature data and the change value of the position data meet the preset shutdown condition.
In a specific embodiment, if the change value of the temperature data and the change value of the position data do not satisfy the preset power on/off condition within the preset time period, the gamepad does not execute the operation.
In one embodiment, the gamepad emits at least one of sound information, light information, or vibration information when the gamepad is automatically powered on or off.
In a specific embodiment, the startup preset temperature change condition is that the change value of the temperature data acquired within the preset time length is within a first preset temperature range, and the startup preset position change condition is that the change value of the position data acquired within the preset time length is greater than a first preset threshold; the shutdown preset temperature change condition is that the change value of the temperature data acquired within the preset time is within a second preset temperature range, and the shutdown preset position change condition is that the change value of the position data acquired within the preset time is greater than a second preset threshold.
In a specific embodiment, the method further comprises the following steps:
and the timing module is used for timing preset time length, and executing the step of controlling the gamepad to automatically start if the change value of the temperature data and the change value of the position data meet the starting condition after the timing is finished. And if the change value of the temperature data and the change value of the position data meet the shutdown condition after the timing is finished, controlling the game handle to automatically shut down.
For more specific working processes of each module and unit in this embodiment, reference may be made to corresponding contents disclosed in the foregoing embodiments, and details are not described here again.
Therefore, the embodiment provides a device for controlling the start/stop of the gamepad, which realizes the automatic start/stop of the gamepad and improves the user experience.
In the following description of a game pad provided in the embodiments of the present application, a game pad described below and a method and an apparatus for controlling the game pad to turn on/off may be referred to with each other.
The embodiment of the application discloses game paddle includes: main control unit, the temperature sensor and the position sensor who are connected with main control unit, wherein:
the temperature sensor is used for acquiring temperature data of the environment where the gamepad is located;
the position sensor is used for acquiring position data of the game handle;
the main controller is used for judging whether the change value of the temperature data and the change value of the position data meet a preset power-on/power-off condition within a preset time length; if the preset starting condition is met, controlling the gamepad to automatically start; and if the preset shutdown condition is met, controlling the game handle to automatically shut down.
Assuming that analog-to-digital conversion devices are built in both the temperature sensor and the position sensor, the schematic circuit connection diagram of each device in the gamepad can be seen in fig. 3.
In the present embodiment, the temperature sensor is an infrared temperature sensor or a thermopile sensor. The infrared temperature sensor may be of a pyroelectric type, a thermopile type, a secondary tube type, a pyroelectric type or a thermoresistance type. The position sensor is an inertial measurement unit or a gravity acceleration sensor.
In one embodiment, the gamepad further comprises: and at least one of a voice player, a light display module or a vibration module which is connected with the main controller is used for sending out prompt information when the gamepad is automatically started or shut down.
Specifically, the main controller is an MCU (micro controller Unit), which is also called a Single Chip Microcomputer or a Single Chip Microcomputer, for example: STM32 Bluetooth chip, DSP chip, etc.
It should be noted that if there is no analog-to-digital conversion device built in the temperature sensor and the position sensor, an analog-to-digital conversion device needs to be provided in the game pad. Because the temperature sensor and the position sensor collect analog signals, the main controller can only process digital signals. A schematic view of the connections of the various components in the gamepad can thus be seen in fig. 4.
In this embodiment, the gamepad includes a temperature sensor and a position sensor, and after the environmental temperature data and the position data of the gamepad are acquired by the temperature sensor and the position sensor, the change value of the temperature data and the change value of the position data are judged; if the change value of the temperature data and the change value of the position data meet the starting condition, controlling the gamepad to automatically start; and if the change value of the temperature data and the change value of the position data meet the shutdown condition, controlling the gamepad to automatically shut down. According to the scheme provided by the application, an on/off button on the gamepad can be cancelled. When the gamepad is taken up from a standing state for use or a user puts down the gamepad after using the gamepad to enable the gamepad to be in the standing state, the temperature data of the environment where the gamepad is located and the position data of the gamepad can be changed, and if the change value of the temperature data and the change value of the position data meet the preset starting condition, the gamepad can be controlled to be automatically started; and if the change value of the temperature data and the change value of the position data accord with the preset shutdown condition, controlling the game handle to automatically shut down. According to the embodiment, the automatic on/off of the gamepad is realized without considering the placement position of the keys, so that the use experience of a user is improved.
References in this application to "first," "second," "third," "fourth," etc., if any, are intended to distinguish between similar elements and not necessarily to describe a particular order or sequence. It will be appreciated that the data so used may be interchanged under appropriate circumstances such that the embodiments described herein may be practiced otherwise than as specifically illustrated or described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, or gamepad that comprises a list of steps or elements is not necessarily limited to those steps or elements explicitly listed, but may include other steps or elements not expressly listed or inherent to such process, method, or gamepad.
It should be noted that the descriptions in this application referring to "first", "second", etc. are for descriptive purposes only and are not to be construed as indicating or implying relative importance or implicitly indicating the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include at least one such feature. In addition, technical solutions between various embodiments may be combined with each other, but must be realized by a person skilled in the art, and when the technical solutions are contradictory or cannot be realized, such a combination should not be considered to exist, and is not within the protection scope of the present application.
The embodiments are described in a progressive manner, each embodiment focuses on differences from other embodiments, and the same or similar parts among the embodiments are referred to each other.
The steps of a method or algorithm described in connection with the embodiments disclosed herein may be embodied directly in hardware, in a software module executed by a processor, or in a combination of the two. A software module may reside in Random Access Memory (RAM), memory, Read Only Memory (ROM), electrically programmable ROM, electrically erasable programmable ROM, registers, hard disk, a removable disk, a CD-ROM, or any other form of readable storage medium known in the art.
The principle and the implementation of the present application are explained herein by applying specific examples, and the above description of the embodiments is only used to help understand the method and the core idea of the present application; meanwhile, for a person skilled in the art, according to the idea of the present application, there may be variations in the specific embodiments and the application scope, and in summary, the content of the present specification should not be construed as a limitation to the present application.

Claims (10)

1. A method of controlling a joystick to be turned on/off, comprising:
acquiring temperature data of the environment where the gamepad is located by using a temperature sensor in the gamepad;
acquiring position data of the gamepad by using a position sensor in the gamepad;
judging whether the change value of the temperature data and the change value of the position data meet a preset power-on/power-off condition within a preset time length;
if the preset starting condition is met, controlling the gamepad to automatically start;
and if the preset shutdown condition is met, controlling the gamepad to automatically shut down.
2. The method according to claim 1, wherein the determining whether the change value of the temperature data and the change value of the position data satisfy a preset power on/off condition within a preset time period comprises:
judging whether the change value of the temperature data in a preset time length meets a preset temperature change condition of power on/off, and judging whether the change value of the position data in the preset time length meets the preset position change condition of power on/off;
if the change value of the temperature data meets a preset startup temperature change condition within a preset time length and the change value of the position data meets a preset startup position change condition, determining that the change value of the temperature data and the change value of the position data meet the preset startup condition;
if the change value of the temperature data meets a shutdown preset temperature change condition within a preset time length and the change value of the position data meets a shutdown preset position change condition, determining that the change value of the temperature data and the change value of the position data meet the preset shutdown condition.
3. The method of claim 2, further comprising:
and if the change value of the temperature data and the change value of the position data do not meet the preset power-on/power-off condition within the preset time length, the game handle does not execute operation.
4. The method of any of claims 1 to 3, wherein the gamepad emits at least one of a sound message, a light message, or a vibration message when the gamepad is automatically powered on or off.
5. The method according to claim 2 or 3, wherein the startup preset temperature change condition is that the change value of the temperature data collected within the preset time period is within a first preset temperature range, and the startup preset position change condition is that the change value of the position data collected within the preset time period is greater than a first preset threshold;
the preset shutdown temperature change condition is that the change value of the temperature data acquired in the preset time is within a second preset temperature range, and the preset shutdown position change condition is that the change value of the position data acquired in the preset time is greater than a second preset threshold value.
6. An apparatus for controlling an on/off state of a joystick, comprising:
the temperature data acquisition module is used for acquiring temperature data of the environment where the gamepad is located by using a temperature sensor in the gamepad;
the position data acquisition module is used for acquiring the position data of the gamepad by utilizing a position sensor in the gamepad;
the judging module is used for judging whether the change value of the temperature data and the change value of the position data meet a preset power-on/power-off condition within a preset time length;
the starting module is used for controlling the gamepad to automatically start if a preset starting condition is met;
and the shutdown module is used for controlling the gamepad to automatically shut down if the preset shutdown condition is met.
7. A gamepad, comprising: the main control unit, with temperature sensor and position sensor that main control unit connects, wherein:
the temperature sensor is used for acquiring temperature data of the environment where the gamepad is located;
the position sensor is used for acquiring position data of the gamepad;
the main controller is used for judging whether the change value of the temperature data and the change value of the position data meet a preset power-on/power-off condition within a preset time length; if the preset starting condition is met, controlling the gamepad to automatically start; and if the preset shutdown condition is met, controlling the gamepad to automatically shut down.
8. The gamepad of claim 7, wherein the temperature sensor is an infrared temperature sensor or a thermopile sensor.
9. Gamepad according to claim 7, characterised in that the position sensor is an inertial measurement unit or a gravitational acceleration sensor.
10. The gamepad according to any of the claims 7 to 9, further comprising: and at least one of a voice player, a light display module or a vibration module which is connected with the main controller is used for sending out prompt information when the gamepad is automatically started or shut down.
CN202010321776.9A 2020-04-22 2020-04-22 Method and device for controlling starting/closing of game handle and game handle Pending CN111530068A (en)

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Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103312874A (en) * 2012-03-12 2013-09-18 联想(北京)有限公司 Mobile equipment operation state converting method and mobile equipment
CN105338167A (en) * 2014-08-08 2016-02-17 中兴通讯股份有限公司 Mobile terminal and automatic implementing method and device for operation of same
CN105630138A (en) * 2014-10-28 2016-06-01 中兴通讯股份有限公司 Method and device for waking terminal device
WO2017045419A1 (en) * 2015-09-18 2017-03-23 中兴通讯股份有限公司 Method and apparatus for controlling the powering-on of terminal
CN106964151A (en) * 2017-04-27 2017-07-21 杭州哲信信息技术有限公司 Game paddle
CN107193361A (en) * 2017-05-15 2017-09-22 深圳市沃特沃德股份有限公司 Electricity-saving control method, device and electronic equipment

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103312874A (en) * 2012-03-12 2013-09-18 联想(北京)有限公司 Mobile equipment operation state converting method and mobile equipment
CN105338167A (en) * 2014-08-08 2016-02-17 中兴通讯股份有限公司 Mobile terminal and automatic implementing method and device for operation of same
CN105630138A (en) * 2014-10-28 2016-06-01 中兴通讯股份有限公司 Method and device for waking terminal device
WO2017045419A1 (en) * 2015-09-18 2017-03-23 中兴通讯股份有限公司 Method and apparatus for controlling the powering-on of terminal
CN106550096A (en) * 2015-09-18 2017-03-29 中兴通讯股份有限公司 The method and device of control terminal start
CN106964151A (en) * 2017-04-27 2017-07-21 杭州哲信信息技术有限公司 Game paddle
CN107193361A (en) * 2017-05-15 2017-09-22 深圳市沃特沃德股份有限公司 Electricity-saving control method, device and electronic equipment

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Application publication date: 20200814