CN111396775A - Multifunctional table lamp and game implementation method thereof - Google Patents

Multifunctional table lamp and game implementation method thereof Download PDF

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Publication number
CN111396775A
CN111396775A CN202010289923.9A CN202010289923A CN111396775A CN 111396775 A CN111396775 A CN 111396775A CN 202010289923 A CN202010289923 A CN 202010289923A CN 111396775 A CN111396775 A CN 111396775A
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China
Prior art keywords
game
gesture
array
group
user
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Withdrawn
Application number
CN202010289923.9A
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Chinese (zh)
Inventor
梁琦
展威
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Foshan Aiwente Intelligent Technology Co ltd
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Foshan Aiwente Intelligent Technology Co ltd
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Priority to CN202010289923.9A priority Critical patent/CN111396775A/en
Publication of CN111396775A publication Critical patent/CN111396775A/en
Withdrawn legal-status Critical Current

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    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21SNON-PORTABLE LIGHTING DEVICES; SYSTEMS THEREOF; VEHICLE LIGHTING DEVICES SPECIALLY ADAPTED FOR VEHICLE EXTERIORS
    • F21S6/00Lighting devices intended to be free-standing
    • F21S6/002Table lamps, e.g. for ambient lighting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21VFUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
    • F21V23/00Arrangement of electric circuit elements in or on lighting devices
    • F21V23/003Arrangement of electric circuit elements in or on lighting devices the elements being electronics drivers or controllers for operating the light source, e.g. for a LED array
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21VFUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
    • F21V23/00Arrangement of electric circuit elements in or on lighting devices
    • F21V23/04Arrangement of electric circuit elements in or on lighting devices the elements being switches
    • F21V23/0442Arrangement of electric circuit elements in or on lighting devices the elements being switches activated by means of a sensor, e.g. motion or photodetectors
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21VFUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
    • F21V33/00Structural combinations of lighting devices with other articles, not otherwise provided for
    • F21V33/008Leisure, hobby or sport articles, e.g. toys, games or first-aid kits; Hand tools; Toolboxes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21YINDEXING SCHEME ASSOCIATED WITH SUBCLASSES F21K, F21L, F21S and F21V, RELATING TO THE FORM OR THE KIND OF THE LIGHT SOURCES OR OF THE COLOUR OF THE LIGHT EMITTED
    • F21Y2115/00Light-generating elements of semiconductor light sources
    • F21Y2115/10Light-emitting diodes [LED]

Abstract

The invention provides a multifunctional table lamp and a game implementation method thereof, the multifunctional table lamp comprises a first L ED array used for providing lighting service, a second L ED array comprising a plurality of Micro L ED array elements used for projecting a multifunctional interface, a gesture sensor used for collecting gesture actions made by a user on the control interface or the game interface, a controller used for receiving the gesture actions collected by the gesture sensor on the control interface and controlling the working state of the first L ED array or the second L ED array according to the gesture actions, and a game module used for receiving the gesture actions collected by the gesture sensor on the game interface and outputting corresponding game results.

Description

Multifunctional table lamp and game implementation method thereof
Technical Field
The invention relates to the technical field of table lamps, in particular to a multifunctional table lamp and a game implementation method thereof.
Background
With the improvement of the social and economic level, the requirements of people on the quality and the standard of products are higher and higher, and the design of the desk lamp tends to be intelligentized and functionalized after being integrated into the science and technology, since the L ED technology enters the field of lighting, the functions and the shape design of the desk lamp are gradually diversified.
Along with the rapid development of economy, the requirements of people on the design of learning table lamps are gradually improved, and meanwhile, the design of an L ED table lamp lighting lamp needs to be integrated with the design concept of intelligent science and technology, so that scientific intelligent lighting, personalized and diversified lighting and green sustainable lighting are taken as directions for research and design.
In recent years, Micro L ED is used as a new generation display technology, and has higher brightness, better luminous efficiency and lower power consumption compared with the existing O L ED technology, the display principle of the Micro L ED is to carry out film-making, miniaturization and array on L ED structure design, the size of the Micro L ED is only about 1-10 μm grade, then the Micro L ED is transferred to a circuit substrate in batch mode, the substrate can be a rigid and soft transparent and opaque substrate, a physical deposition process is used for completing a protection layer and an upper electrode, so that the packaging of the upper substrate can be carried out, the Micro L ED with a simple structure is completed, the maximum characteristic of the Micro L ED is the micrometer grade distance, each point pixel (pixel) can address and control and drive to emit light in a single point, compared with other ED L, the Micro L ED has obvious advantages in luminous efficiency and luminous energy density, therefore, how to apply the Micro L ED to the field to realize the diversification of functions and intelligentization of the desk lamp is an urgent need to be solved.
Disclosure of Invention
In order to solve at least one technical problem, the invention provides a multifunctional table lamp and a game implementation method thereof.
In order to achieve the above object, a first aspect of the present invention provides a multifunctional table lamp, including:
a first L ED array comprising a plurality of L ED array elements, the plurality of L ED array elements cooperating to provide lighting services;
a second L ED array including a plurality of Micro L ED array elements, the plurality of Micro L ED array elements cooperating with each other for projecting a multi-functional interface within the projection area, the multi-functional interface including at least two modalities of a control interface for controlling the lighting state of the first L ED array and enabling switching between a table lamp lighting mode and a gaming mode, and a gaming interface for enabling user interaction with respective gaming patterns;
the gesture sensor is used for acquiring gesture actions made by a user on the control interface or the game interface;
a controller, communicatively connected to the first L ED array, the second L ED array and the gesture sensor, for receiving gesture actions collected by the gesture sensor on the control interface and controlling an operating state of the first L ED array or the second L ED array according to the gesture actions;
and the game module is internally provided with a corresponding game model and used for receiving the gesture actions acquired by the gesture sensor on the game interface and outputting a corresponding game result by the game model.
In the scheme, the number of the second L ED arrays and the number of the gesture sensors are two, one second L ED array and one gesture sensor form a first group, the other second L ED array and the other gesture sensor form a second group, the first group is preset to be used for projection interaction of the control interface and the game interface, and the second group is used for extended projection interaction of the game interface.
According to the scheme, the control interface comprises a single game key and a double game key, gesture actions of a user on the control interface are collected through a first group of gesture sensors, when the gesture actions fall into the single game key, the control interface is switched into the single game interface through a second L ED array of the first group, when the gesture actions fall into the double game key, the second group is triggered to start working, the two second L ED arrays of the first group and the second group are matched with and project the double game interface, and meanwhile, the gesture actions of the two people are collected through the two gesture sensors of the first group and the second group respectively.
In the scheme, the multifunctional table lamp further comprises a driving mechanism, the driving mechanism is electrically connected with the controller, and the driving mechanism adjusts the posture of the multifunctional table lamp according to a control instruction formed by the controller;
the driving mechanism comprises a first driving piece, a second driving piece and a third driving piece, the first driving piece is used for driving the lamp holder to rotate around a first rotating shaft, the second driving piece is used for driving the second support to rotate around a second rotating shaft relative to the first support, and the third driving piece is used for driving the lamp head to rotate relative to the second support along a third rotating shaft and/or a fourth rotating shaft.
According to the scheme, the multifunctional desk lamp further comprises an infrared sensor, the infrared sensor is in communication connection with the controller and used for sensing whether a user is located within a preset distance range of the multifunctional desk lamp, when the infrared sensor senses that the distance from the user to the multifunctional desk lamp is smaller than d, an initialization signal is transmitted to the controller, the controller controls the second L ED array to conduct control interface projection initialization setting, when the infrared sensor senses that the stay time of the user in an area smaller than d from the multifunctional desk lamp is larger than t, a trigger signal is sent to the controller, and the controller generates a corresponding control signal after receiving the trigger signal and controls the second L ED array projection control interface according to the control signal.
According to the scheme, the controller comprises a storage module, historical use information of the multifunctional table lamp is stored in the storage module, the historical data information is game data of a latest user, when the user selects a game mode again, the game data of the latest user is called from the storage module, and a second L ED array is used for projecting a game interface according to the game data of the latest user.
The second aspect of the present invention further provides a game implementation method for a multifunctional table lamp, which is applied to the multifunctional table lamp, and the method includes:
acquiring a first gesture action made by a user in a projection area by a gesture sensor, and transmitting the first gesture action to the controller;
the controller controls the second L ED array to project a control interface within a projection area based on the first gesture;
acquiring a second gesture action made by the user on the control interface by the gesture sensor, and transmitting the second gesture action to the controller;
the controller controls the second L ED array to project a game interface according to the instructions of the game module;
acquiring a third gesture action made by a user on the game interface by a gesture sensor, and transmitting the third gesture action to the game module;
and the game model in the game module outputs a corresponding game result according to the third gesture action, and projection feedback is carried out through the second L ED array.
In this scheme, after the gesture sensor collects a second gesture motion made by the user on the control interface, the method further includes:
the controller controls the first L ED array to be switched on according to the second gesture action so as to realize a lighting function.
In this scheme, after the gesture sensor collects a second gesture motion made by the user on the control interface, the method further includes:
the number of the second L ED arrays and the number of the gesture sensors are two, one second L ED array and one gesture sensor form a first group, the other second L ED array and the other gesture sensor form a second group, and when the second gesture action falls into the single-person game key, the second L ED array of the first group switches the control interface to the single-person game interface;
the first group of gesture sensors collects a third gesture action made by a user on the single game interface and transmits the third gesture action to the game module;
and the single-person game model in the game module outputs a corresponding game result according to the third gesture action and performs projection feedback through the second L ED array of the first group.
In this scheme, after the gesture sensor collects a second gesture motion made by the user on the control interface, the method further includes:
when the second gesture action falls into the double game key, triggering a second group to start working, and projecting a double game interface by matching two second L ED arrays of the first group and the second group;
the two gesture sensors of the first group and the second group respectively collect third gesture actions made by a user on a double game interface and transmit the third gesture actions to the game module;
and the double game model in the game module outputs a corresponding game result according to the third gesture action, and projection feedback is carried out through the first group and the second group of two second L ED arrays.
The multifunctional table lamp provided by the invention not only can meet the illumination requirements of common users, but also can sense the gesture actions of the users through the Micro L ED projection game interface and the gesture sensor, so that the interaction process of the game is realized, the interestingness of the table lamp is enhanced, and the experience of the users is improved.
Additional aspects and advantages of the invention will be set forth in part in the description which follows and, in part, will be obvious from the description, or may be learned by practice of the invention.
Drawings
FIG. 1 is a schematic view of a multifunctional desk lamp according to the present invention;
FIG. 2 shows a schematic view of the lamp head of the multifunctional desk lamp of the present invention;
fig. 3 shows a flow chart of a game implementation method of the multifunctional desk lamp of the invention.
The reference numbers of the multifunctional desk lamp 100, a 10 lamp holder, a 20 lamp holder, a 21 first lamp holder, a 22 second lamp holder, a 30 lamp holder, a 31 first L ED array, a 311L ED array element, a 32 second L ED array, a 321Micro L ED array element, a 33 gesture sensor and a 34 infrared sensor.
Detailed Description
In order that the above objects, features and advantages of the present invention can be more clearly understood, a more particular description of the invention will be rendered by reference to the appended drawings. It should be noted that the embodiments and features of the embodiments of the present application may be combined with each other without conflict.
In the following description, numerous specific details are set forth in order to provide a thorough understanding of the present invention, however, the present invention may be practiced in other ways than those specifically described herein, and therefore the scope of the present invention is not limited by the specific embodiments disclosed below.
Referring to fig. 1 and fig. 2, a first aspect of the present invention provides a multifunctional desk lamp 100, including:
a first L ED array 31 comprising a plurality L ED array elements 311, the plurality L ED array elements 311 cooperating to provide lighting services;
a second L ED array 32 comprising a plurality of Micro L ED array elements 321, the plurality of Micro L ED array elements 321 cooperating to project a multi-functional interface within the projection area, the multi-functional interface including at least two modalities, a control interface for controlling the lighting state of the first L ED array 31 and enabling switching between a table lamp lighting mode and a gaming mode, and a gaming interface for enabling user interaction with respective gaming patterns;
a gesture sensor 33, configured to collect gesture actions performed by a user on the control interface or the game interface;
a controller (not shown) communicatively connected to the first L ED array 31, the second L ED array 32 and the gesture sensor 33, for receiving gesture actions collected by the gesture sensor 33 on the control interface and controlling the operating status of the first L ED array 31 or the second L ED array 32 according to the gesture actions;
and a game module (not shown) having a corresponding game model built therein, and configured to receive the gesture actions acquired by the gesture sensor 33 on the game interface, and output a corresponding game result by the game model.
In the specific application, at a dark night, if a user needs to turn on the desk lamp, the user needs to walk to a desk lamp placing position in a traditional mode and manually press the structural key to turn on the desk lamp, and usually the user is difficult to find the desk lamp key in a dark environment.
It should be noted that the game module is electrically connected to the second L ED array 32, a plurality of game models are built in the game module for a user to select, and when a certain game model is selected, a projection game scene pattern can be projected through the second L ED array 32.
According to the embodiment of the present invention, the multifunctional table lamp 100 includes a lamp socket 10, a lamp holder 20 and a lamp head 30;
the bottom of the lamp holder 10 is a plane suitable for being placed on a flat desktop, the lamp holder 20 comprises a first lamp holder 21 and a second lamp holder 22, one end of the first lamp holder 21 is rotatably connected to the top of the lamp holder 10 through a pivot, the other end of the first lamp holder 21 is rotatably connected to the second lamp holder 22 through a pivot, the lamp head 30 is rotatably connected to one end, away from the first lamp holder 21, of the second lamp holder 22 through a spherical universal joint, and the first L ED array 31, the second L ED array 32 and the gesture sensor 33 are respectively arranged on the lamp head 30.
According to an embodiment of the present invention, there are two second L ED arrays 32 and two gesture sensors 33, one second L ED array 32 and one gesture sensor 33 forming a first group, and the other second L ED array 32 and the other gesture sensor 33 forming a second group, the first group being preset for projected interaction of the control interface and the game interface, and the second group being for extended projected interaction of the game interface.
Further, as shown in fig. 2, the first L ED array 31 is located in a middle region of the lamp head 30, the two second L ED arrays 32 are located in two side regions of the first L ED array 31, the two gesture sensors 33 are located outside the two second L ED arrays 32, respectively, and the controller may be received in the lamp socket 10 or the lamp head 30 and electrically connected to the first L ED array 31, the second L ED array 32, and the gesture sensors 33, respectively.
It should be noted that, in the embodiment of the present invention, in the initial state, that is, when the multifunctional table lamp is awakened, the first group is selected by default to operate to perform the projection control interface, and the second group does not operate; but not limited thereto, in other embodiments, the user may also perform customized adjustment according to the preference of the user.
The control interface at least comprises an on-off key, a brightness adjusting key, an information display window, a projection setting key and a plurality of game keys;
the switch key is used for controlling the on-off state of the first L ED array and/or the second L ED array, the brightness adjusting key is used for controlling the illumination brightness of the first L ED array and/or the projection brightness of the second L ED array, the information display window is used for displaying any one or more of time information, weather information and electronic book information, and the multiple game keys are respectively used for switching the control interface into multiple game interfaces.
The number of the switch keys can be two, one switch is used for controlling the first L ED array, the other switch is used for controlling the second L ED array, the switch key can also be one, the only switch key can simultaneously realize the control of the first L ED array and the second L ED array, and can also be only used for controlling the first L ED array.
For example, in the daytime, if the brightness of the control interface is not high, the user can hardly see information presented by the control interface clearly, and at the moment, the power input to the second L ED array can be increased through the brightness adjusting key, so that the projection brightness of the control interface is improved;
the information display window can display time information, weather information and the like, and the time information can be current time information (including date, clock information, week information and the like) and can also be time information used by the desk lamp; meanwhile, the information display window can also be used for displaying information such as electronic books, periodicals, news and the like so as to be convenient for a user to read;
the projection setting key can receive clicking of a user to pop up a corresponding projection setting window, and the projection setting window is provided with a plurality of setting options for the user to select by self. For example, a user can self-define an initialization interface of the control interface according to own habits, and since the functions of the multifunctional desk lamp are possibly more, all function options cannot be presented on the limited control interface, at the moment, specific function options can be displayed according to the requirements of the user, and unnecessary function options are hidden and set, so that the efficiency of man-machine interaction is further improved.
The various game keys are convenient for users to select the game mode suitable for the users according to the preferences of the users. Such as single player mode, double player mode, sports type games, customs type games, intelligence type games, etc.
Further, the control interface comprises a single game key and a double game key, the gesture action of a user on the control interface is collected through a first group of gesture sensors, when the gesture action falls into the single game key, the control interface is switched into the single game interface through a second L ED array of the first group, when the gesture action falls into the double game key, the second group is triggered to start working, the two second L ED arrays of the first group and the second group are matched with the projection double game interface, and meanwhile, the gesture actions of two persons are collected through the two gesture sensors of the first group and the second group respectively.
In the single player game setting, the second L ED array will project a control interface to project a refined control handle, and perform a short-time lighting response of the second L ED to confirm that the user has successfully touched the key, thereby effectively controlling the character in the game;
for example, in a classic music game 3d-max, a first L ED projects a plurality of pieces of music falling from high to low (the resolution requirement for the first L ED display area is relatively low) and finally falling to a second L ED display area (the resolution requirement for the second L ED display area is relatively high and requires a fast response control signal), the second area displays a plurality of keys, each key is clicked by a user, and the second L ED flashes a response to indicate that the user has received the control signal and responded to the score.
It should be noted that the two gesture sensors of the first group and the second group respectively transmit the gesture actions of the two players to the game module, and the game model of the two players outputs the corresponding game result according to the gesture actions of the two players, and preferably, the game model of the two players may be a game model of table tennis, chinese chess, royal war, or the like, but is not limited thereto.
According to the embodiment of the invention, the multifunctional table lamp 100 further comprises an infrared sensor 34, the infrared sensor 34 is located on the upper surface of the lamp holder 30 and is in communication connection with the controller, and is used for sensing whether a user is located within a preset distance range of the multifunctional table lamp, when the infrared sensor 34 senses that the distance from the user to the multifunctional table lamp is smaller than d, an initialization signal is transmitted to the controller, the controller controls the second L ED array 32 to perform control interface projection initialization setting, when the infrared sensor 34 senses that the staying time of the user in an area smaller than d from the multifunctional table lamp is larger than t, a trigger signal is transmitted to the controller, and the controller generates a corresponding control signal after receiving the trigger signal and controls the second L ED array 32 to project a control interface according to the control signal.
The method has the advantages that through setting the time threshold value t, other users can be used as passers-by, the users can mistakenly break into the area with the distance being less than d, and the first L ED array cannot be caused to illuminate or the second L ED array cannot be caused to project as long as the users do not stay for the time duration t in the area with the distance being less than d, so that the energy conservation and environmental protection are facilitated, and the intelligent service is provided for real users.
If the user needs to use the multifunctional desk lamp, the user can continue to walk towards the multifunctional desk lamp when entering an area with the distance less than d from the multifunctional desk lamp, and the second L ED array can be started to work when the user just arrives at or is close to the multifunctional desk lamp, so that intelligent and humanized services are provided for the user.
According to an embodiment of the present invention, the multifunctional table lamp 100 further includes a driving mechanism (not shown), the driving mechanism is electrically connected to the controller, and the driving mechanism adjusts the posture of the multifunctional table lamp according to a control command formed by the controller;
the driving mechanism includes a first driving member, a second driving member and a third driving member, the first driving member is used for driving the lamp holder 10 to rotate around the first rotation axis AB, the second driving member is used for driving the second support 22 to rotate around the second rotation axis CD relative to the first support 21, and the third driving member is used for driving the lamp head 30 to rotate along the third rotation axis EF and/or the fourth rotation axis GH relative to the second support 22.
In specific application, a user can input the posture adjustment parameters of the desk lamp through the control interface, and after receiving the posture adjustment parameters of the desk lamp, the controller generates corresponding control instructions to drive the driving mechanism to execute the posture adjustment of the multifunctional desk lamp.
According to the embodiment of the invention, the lamp holder 10 is in a pie shape, the first rotating shaft is a central axis of the pie-shaped lamp holder, the first driving piece controls the lamp holder to rotate along the first rotating shaft so as to adjust the opposite direction of the desk lamp, the second driving piece can drive the first support and the second support to bend relatively so as to adjust the height of the desk lamp, the third driving piece drives the lamp cap to rotate along the third rotating shaft so as to adjust the pitch angle of the lamp cap, the third driving piece drives the lamp cap to rotate along the fourth rotating shaft so as to adjust the deflection angle of a multifunctional interface formed by the projection of the second L ED array relative to a desktop, and users in different directions can adjust the deflection angle to achieve the opposite multifunctional interface.
According to an embodiment of the present invention, the first rotating shaft and the second rotating shaft are perpendicular to each other, and the third rotating shaft and the fourth rotating shaft are perpendicular to each other.
The controller further comprises a storage module, historical use information of the multifunctional table lamp is stored in the storage module, the historical data information is game data of the latest user, when the user selects the game mode again, the game data of the latest user is called from the storage module, and the second L ED array projects a game interface according to the game data of the latest user.
It should be noted that the game history data is stored by the storage module, so that the user can continue to play the game following the last game step, and the game experience of the user is further improved.
Further, the historical data information may further include lighting brightness parameter information of the first L ED array, projection parameter information of the second L ED array, and table lamp posture parameter information, and when the infrared sensor senses that the distance from the user to the multifunctional table lamp is less than d, the most recent usage information is retrieved from the storage module, and the first L ED array, the second L ED array, and the driving mechanism are executed according to the most recent usage parameter information.
Furthermore, the storage module may set a certain storage period for the historical use information, the historical use information may be retrieved within the storage period, and the storage module may clear the historical use information after the storage period is exceeded, so as to save the storage space.
According to another embodiment of the invention, the storage module acquires historical data of the multifunctional desk lamp used by a user within a preset time period, wherein the historical data at least comprises use time and a desk lamp posture; the controller further comprises a processor, and the processor is used for performing machine learning on the historical data to train and obtain a posture adjustment model of the multifunctional desk lamp; when the infrared sensor senses that the stay time of a user in an area which is less than d away from the multifunctional desk lamp is more than t, acquiring current time information and inputting the current time information into the posture adjusting model; predicting the posture adjusting parameters of the multifunctional desk lamp by the posture adjusting model based on the current time information; and transmitting the predicted posture adjusting parameters to a controller, generating a driving signal by the controller according to the posture adjusting parameters, and enabling a driving mechanism to adjust the posture of the multifunctional desk lamp according to the driving signal.
It is understood that the multifunctional desk lamp may be shared by a plurality of members of the family, but the time points are staggered, for example, 6 to 7 points are the time for children to review lessons and write jobs, and 7 to 9 points are the time for adults to read books and work at home. However, because different users (such as children and adults) have different heights, thicknesses and sitting postures, the posture requirements of the multifunctional table lamp are different, for example, for children, if the angle of the table lamp in the vertical direction is too large, the height of the table lamp is higher, the light projected to the table surface is easily shielded by the head of the children, so that the angle of the table lamp in the vertical direction when the children use the table lamp should be properly adjusted to be smaller so as to reduce the height of the table lamp; for adults, if the bending angle of the desk lamp in the vertical direction is too small, the desk lamp shade is easy to block the sight line if the height of the desk lamp is lower, so that the bending angle of the desk lamp in the vertical direction when the adults use the desk lamp for a long time should be properly adjusted to increase the height of the desk lamp.
According to the invention, historical data of the multifunctional desk lamp used by different users at different time periods are analyzed and learned to train a desk lamp posture adjusting model based on time information, so that the requirements of different users on the posture of the desk lamp at different time periods can be met.
According to another embodiment of the invention, the storage module obtains historical data of a user using the multifunctional table lamp within a preset time period, the historical data at least comprises using time, a table lamp posture, illumination brightness and projection information, the processor conducts machine learning on the historical data to obtain a brightness adjusting model and a projection adjusting model of the multifunctional table lamp through training, when the infrared sensor senses that the staying time of the user in a region less than d away from the multifunctional table lamp is larger than t, current time information is obtained and input into the brightness adjusting model and the projection adjusting model, the brightness adjusting model and the projection adjusting model respectively predict the illumination brightness value of a first L ED array and the projection information of a second L ED array based on the current time information, the predicted illumination brightness value and the projection information are transmitted to the controller, and the controller controls the first L ED array to illuminate and the second L ED array to project.
It can be understood that, since the multifunctional desk lamp may be used by different users at different time periods, the requirements of different users for the illumination brightness and the projection information of the desk lamp are different.
Meanwhile, the desk lamps are used in different time periods of a day, and the illumination brightness of the desk lamps is different. For example, when a user uses a desk lamp in the daytime, the illumination brightness of the desk lamp in the daytime can be properly increased as outdoor light can be transmitted into a room; compared with the daytime, if the user enables the desk lamp at night, the ambient light is dark, and the illumination brightness of the desk lamp can be properly adjusted to be small for protecting eyes.
According to the multifunctional desk lamp, the brightness adjusting model and the projection adjusting model are additionally arranged, so that the requirements of different users on the brightness and the projection information in different time periods can be met, and the experience of the users in using the multifunctional desk lamp is effectively improved.
According to another embodiment of the invention, the storage module obtains historical data of a user using the multifunctional desk lamp in a preset time period, the historical data at least comprises using time, weather information, a desk lamp posture and illumination brightness, the processor conducts machine learning on the historical data to obtain a brightness adjusting model of the multifunctional desk lamp through training, when the infrared sensor senses that the staying time of the user in an area less than d away from the multifunctional desk lamp is larger than t, current time information and weather information are obtained and input into the brightness adjusting model, the brightness value of the multifunctional desk lamp is predicted through the brightness adjusting model based on the current time information and the weather information, the predicted brightness value is transmitted to the controller, and the controller controls the first L ED array to output the brightness corresponding to the brightness value.
It will be appreciated that when the desk lamp is used during the day, the brightness in the room will be different due to different weather conditions, for example: in sunny days, the brightness in the room is high, and at the moment, the brightness of the desk lamp needs to be improved to meet the requirements of users; in rainy weather, the brightness in the room is not high, and the brightness of the desk lamp should be properly reduced at this time for protecting eyes.
According to the invention, the time information and the weather information are used as the input elements of the model together, and when the time information is in the daytime, the brightness of the desk lamp can be adjusted by combining the current weather information, so that the experience of a user in different weather states is improved.
According to another embodiment of the invention, the storage module obtains historical data of a user using the multifunctional table lamp in a preset time period, the historical data at least comprises using time, weather information and illumination brightness, the processor performs weighted calculation on the time information and the weather information in each item of historical data respectively to obtain historical time weight information and weather weight information, machine learning is performed on the basis of the historical time weight information, the weather weight information and the illumination brightness to obtain a brightness adjusting model of the multifunctional table lamp, when the infrared sensor senses that the staying time of the user in an area smaller than d is larger than t, the current time information and the weather information are obtained and are subjected to weighted calculation respectively to obtain current time weight information and current weather weight information, the current time weight information and the current weather weight information are input into the brightness adjusting model to predict the brightness value of the multifunctional table lamp, the predicted brightness value is transmitted to the controller, and the controller controls L first array to output brightness corresponding to the brightness.
It can be understood that when model training is carried out, time information and weather information are jointly used as input elements, but the influence weights of the time information and the weather information on the prediction result are different; in the invention, during model training and subsequent model prediction, time information and weather information are weighted respectively and then used as input elements, namely the input elements are time information weight A + weather information weight B, A + B is 1, and the weights A and B can be changed according to day and night. For example, in daytime, if the influence of the change of the weather information on the brightness adjustment result of the desk lamp is large, the weight of the corresponding weather information is increased, and the time weight information and the weather weight information of the desk lamp are input as the input elements; if the influence of the change of the weather information on the brightness adjustment result of the desk lamp is small or even no at night, the weight of the corresponding weather information is small or even 0, and the input element is mainly based on the time information of the desk lamp used by the user (namely, the brightness adjustment result is predicted only according to the time information).
According to another embodiment of the invention, after the controller controls the first L ED array to output the brightness corresponding to the brightness value, the storage module may receive updated time information and weather information in real time, input the updated time information and weather information into the brightness adjustment model, predict a new brightness value by the brightness adjustment model, adjust the desk lamp according to the new brightness value if a difference between the new brightness value and the brightness value presented by the current desk lamp is greater than a preset threshold value, and not adjust the desk lamp if the difference is less than the preset threshold value.
According to the invention, the threshold value is set, and the desk lamp can be adjusted only when the threshold value is larger than the preset threshold value, so that the frequency of adjusting the desk lamp is reduced, the intelligent adjustment of the desk lamp is realized, and the service life of the desk lamp is further prolonged.
Fig. 3 shows a flow chart of a game implementation method of the multifunctional desk lamp of the invention.
As shown in fig. 3, a second aspect of the present invention further provides a game implementation method for a multifunctional table lamp, which is applied to the multifunctional table lamp, and the method includes:
s302, collecting a first gesture action made by a user in a projection area by a gesture sensor, and transmitting the first gesture action to the controller;
s304, the controller controls the second L ED array to project a control interface in a projection area based on the first gesture;
s306, collecting a second gesture action made by the user on the control interface by the gesture sensor, and transmitting the second gesture action to the controller;
s308, the controller controls the second L ED array to project a game interface according to the instruction of the game module;
s310, a gesture sensor collects a third gesture action made by a user on the game interface and transmits the third gesture action to the game module;
s312, the game model in the game module outputs a corresponding game result according to the third gesture action, and projection feedback is carried out through the second L ED array.
It should be noted that the first gesture motion is mainly used for waking up the multifunctional table lamp, and after the multifunctional table lamp is woken up, the second L ED array projects the control interface, because the control interface presents the illumination function key, the illumination brightness adjustment key, the game key and the like, when the second gesture motion falls on the game key, the control interface is switched to the game interface, when the second gesture motion falls on the illumination function key, the controller turns on the first L ED array, and when the second gesture motion falls on the illumination brightness adjustment key, the multifunctional table lamp does not respond because the first L ED array is not turned on.
Further, after the second gesture action made by the user on the control interface is collected by the gesture sensor, the method further includes:
the controller controls the first L ED array to be switched on according to the second gesture action so as to realize a lighting function.
Further, after the second gesture action made by the user on the control interface is collected by the gesture sensor, the method further includes:
the number of the second L ED arrays and the number of the gesture sensors are two, one second L ED array and one gesture sensor form a first group, the other second L ED array and the other gesture sensor form a second group, and when the second gesture action falls into the single-person game key, the second L ED array of the first group switches the control interface to the single-person game interface;
the first group of gesture sensors collects a third gesture action made by a user on the single game interface and transmits the third gesture action to the game module;
and the single-person game model in the game module outputs a corresponding game result according to the third gesture action and performs projection feedback through the second L ED array of the first group.
Further, after the second gesture action made by the user on the control interface is collected by the gesture sensor, the method further includes:
when the second gesture action falls into the double game key, triggering a second group to start working, and projecting a double game interface by matching two second L ED arrays of the first group and the second group;
the two gesture sensors of the first group and the second group respectively collect third gesture actions made by a user on a double game interface and transmit the third gesture actions to the game module;
and the double game model in the game module outputs a corresponding game result according to the third gesture action, and projection feedback is carried out through the first group and the second group of two second L ED arrays.
According to an embodiment of the present invention, the storage module includes a game implementation method program of the multifunctional table lamp, and when executed by the processor, the game implementation method program of the multifunctional table lamp implements the steps of the game implementation method of the multifunctional table lamp.
The third aspect of the present invention further provides a computer-readable storage medium, where the computer-readable storage medium includes a game implementation method program of the multifunctional table lamp, and when the game implementation method program of the multifunctional table lamp is executed by a processor, the steps of the game implementation method of the multifunctional table lamp are implemented.
The multifunctional table lamp provided by the invention not only can meet the illumination requirements of common users, but also can sense the gesture actions of the users through the Micro L ED projection game interface and the gesture sensor, so that the interaction process of the game is realized, the interestingness of the table lamp is enhanced, and the experience of the users is improved.
In the several embodiments provided in the present application, it should be understood that the disclosed apparatus and method may be implemented in other ways. The above-described device embodiments are merely illustrative, for example, the division of the unit is only a logical functional division, and there may be other division ways in actual implementation, such as: multiple units or components may be combined, or may be integrated into another system, or some features may be omitted, or not implemented. In addition, the coupling, direct coupling or communication connection between the components shown or discussed may be through some interfaces, and the indirect coupling or communication connection between the devices or units may be electrical, mechanical or other forms.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units; can be located in one place or distributed on a plurality of network units; some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, all the functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may be separately regarded as one unit, or two or more units may be integrated into one unit; the integrated unit can be realized in a form of hardware, or in a form of hardware plus a software functional unit.
Those of ordinary skill in the art will understand that: all or part of the steps for realizing the method embodiments can be completed by hardware related to program instructions, the program can be stored in a computer readable storage medium, and the program executes the steps comprising the method embodiments when executed; and the aforementioned storage medium includes: a mobile storage device, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
Alternatively, the integrated unit of the present invention may be stored in a computer-readable storage medium if it is implemented in the form of a software functional module and sold or used as a separate product. Based on such understanding, the technical solutions of the embodiments of the present invention may be essentially implemented or a part contributing to the prior art may be embodied in the form of a software product, which is stored in a storage medium and includes several instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the methods described in the embodiments of the present invention. And the aforementioned storage medium includes: a removable storage device, a ROM, a RAM, a magnetic or optical disk, or various other media that can store program code.
The above description is only for the specific embodiments of the present invention, but the scope of the present invention is not limited thereto, and any person skilled in the art can easily conceive of the changes or substitutions within the technical scope of the present invention, and all the changes or substitutions should be covered within the scope of the present invention. Therefore, the protection scope of the present invention shall be subject to the protection scope of the appended claims.

Claims (10)

1. A multifunctional desk lamp is characterized by comprising:
a first L ED array comprising a plurality of L ED array elements, the plurality of L ED array elements cooperating to provide lighting and simple graphical display services;
a second L ED array including a plurality of Micro L ED array elements, the plurality of Micro L ED array elements cooperating with each other for projecting a multi-functional interface within the projection area, the multi-functional interface including at least two modalities of a control interface for controlling the lighting state of the first L ED array and enabling switching between a table lamp lighting mode and a gaming mode, and a gaming interface for enabling user interaction with respective gaming patterns;
the gesture sensor is used for acquiring gesture actions made by a user on the control interface or the game interface;
a controller, communicatively connected to the first L ED array, the second L ED array and the gesture sensor, for receiving gesture actions collected by the gesture sensor on the control interface and controlling an operating state of the first L ED array or the second L ED array according to the gesture actions;
and the game module is internally provided with a corresponding game model and used for receiving the gesture actions acquired by the gesture sensor on the game interface and outputting a corresponding game result by the game model.
Wherein the second L ED array may be illuminated prompts based on user control information indicating gesture control success information.
2. The multifunctional desk lamp as claimed in claim 1, wherein the number of the second L ED arrays and the number of the gesture sensors are two, one second L ED array and one gesture sensor form a first group, the other second L ED array and the other gesture sensor form a second group, the first group is preset for projection interaction of the control interface and the game interface, and the second group is used for extended projection interaction of the game interface.
3. The multifunctional desk lamp as claimed in claim 1, wherein the control interface comprises a single game button and a double game button, the gesture actions of the user on the control interface are collected through a first group of gesture sensors, when the gesture actions fall into the single game button, the control interface is switched to be a single game interface through a first group of second L ED arrays, when the gesture actions fall into the double game button, a second group is triggered to start working, the first group and the second group of two second L ED arrays are matched with the projection double game interface, and meanwhile, the first group and the second group of two gesture sensors respectively collect the gesture actions of double persons.
4. The multifunctional table lamp according to claim 1, further comprising a driving mechanism, wherein the driving mechanism is electrically connected to the controller, and the driving mechanism adjusts the posture of the multifunctional table lamp according to a control command formed by the controller;
the driving mechanism comprises a first driving piece, a second driving piece and a third driving piece, the first driving piece is used for driving the lamp holder to rotate around a first rotating shaft, the second driving piece is used for driving the second support to rotate around a second rotating shaft relative to the first support, and the third driving piece is used for driving the lamp head to rotate relative to the second support along a third rotating shaft and/or a fourth rotating shaft.
5. The multifunctional desk lamp of claim 1, further comprising an infrared sensor, wherein the infrared sensor is communicatively connected to the controller and configured to sense whether a user is located within a preset distance range of the multifunctional desk lamp, when the infrared sensor senses that the distance from the user to the multifunctional desk lamp is smaller than d, the infrared sensor transmits an initialization signal to the controller, the controller controls the second L ED array to perform control interface projection initialization setting, when the infrared sensor senses that the stay time of the user in an area smaller than d is longer than t, the infrared sensor transmits a trigger signal to the controller, and the controller generates a corresponding control signal after receiving the trigger signal and controls the second L ED array projection control interface according to the control signal.
6. The multifunctional desk lamp of claim 3, wherein,
the controller comprises a storage module, the storage module stores historical use information of the multifunctional table lamp, the historical data information is game data of the latest user, when the user selects the game mode again, the game data of the latest user is called from the storage module, and the second L ED array projects a game interface according to the game data of the latest user.
7. A game implementation method of a multifunctional desk lamp, which is applied to the multifunctional desk lamp of any one of the claims 1 to 6, characterized in that the method comprises:
acquiring a first gesture action made by a user in a projection area by a gesture sensor, and transmitting the first gesture action to the controller;
the controller controls the second L ED array to project a control interface within a projection area based on the first gesture;
acquiring a second gesture action made by the user on the control interface by the gesture sensor, and transmitting the second gesture action to the controller;
the controller controls the second L ED array to project a game interface according to the instructions of the game module;
acquiring a third gesture action made by a user on the game interface by a gesture sensor, and transmitting the third gesture action to the game module;
and the game model in the game module outputs a corresponding game result according to the third gesture action, and projection feedback is carried out through the second L ED array.
8. The game implementation method of the multifunctional desk lamp as claimed in claim 7, wherein after the gesture sensor collects a second gesture action made by the user on the control interface, the method further comprises:
the controller controls the first L ED array to be switched on according to the second gesture action so as to realize a lighting function.
9. The game implementation method of the multifunctional desk lamp as claimed in claim 7, wherein after the gesture sensor collects a second gesture action made by the user on the control interface, the method further comprises:
the number of the second L ED arrays and the number of the gesture sensors are two, one second L ED array and one gesture sensor form a first group, the other second L ED array and the other gesture sensor form a second group, and when the second gesture action falls into the single-person game key, the second L ED array of the first group switches the control interface to the single-person game interface;
the first group of gesture sensors collects a third gesture action made by a user on the single game interface and transmits the third gesture action to the game module;
and the single-person game model in the game module outputs a corresponding game result according to the third gesture action and performs projection feedback through the second L ED array of the first group.
10. The game implementation method of the multifunctional desk lamp as claimed in claim 9, wherein after the gesture sensor collects a second gesture action made by the user on the control interface, the method further comprises:
when the second gesture action falls into the double game key, triggering a second group to start working, and projecting a double game interface by matching two second L ED arrays of the first group and the second group;
the two gesture sensors of the first group and the second group respectively collect third gesture actions made by a user on a double game interface and transmit the third gesture actions to the game module;
and the double game model in the game module outputs a corresponding game result according to the third gesture action, and projection feedback is carried out through the first group and the second group of two second L ED arrays.
CN202010289923.9A 2020-04-14 2020-04-14 Multifunctional table lamp and game implementation method thereof Withdrawn CN111396775A (en)

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TWM528399U (en) * 2016-03-31 2016-09-11 Univ Nat United Desk lamp with projection function
CN106851937A (en) * 2017-01-25 2017-06-13 触景无限科技(北京)有限公司 A kind of method and device of gesture control desk lamp
CN207601498U (en) * 2017-12-28 2018-07-10 广景视睿科技(深圳)有限公司 A kind of interactive projection device and canlestick lamp

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2948174A1 (en) * 2009-07-17 2011-01-21 Franck Andre Marie Guigan Luminous wall for lamp of product, has deflector whose light beam is deflected toward convergent optical device, and luminous ray assembly carried from side face to another side face of light input area through light guide
CN104100910A (en) * 2013-04-03 2014-10-15 许丰 Dice game desk lamp
CN104254184A (en) * 2014-09-26 2014-12-31 嘉兴市全程信息科技有限公司 Lamp light control device capable of tracking and adapting to human eyes
CN105118407A (en) * 2015-09-08 2015-12-02 深圳创维-Rgb电子有限公司 Electronic product and method and system for LOGO display of same
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Application publication date: 20200710