CN111338475A - Simulation interaction control device and method applied to intelligent shoes - Google Patents
Simulation interaction control device and method applied to intelligent shoes Download PDFInfo
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- CN111338475A CN111338475A CN202010112510.3A CN202010112510A CN111338475A CN 111338475 A CN111338475 A CN 111338475A CN 202010112510 A CN202010112510 A CN 202010112510A CN 111338475 A CN111338475 A CN 111338475A
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- module
- vibration
- intelligent shoe
- vibration signal
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- A—HUMAN NECESSITIES
- A43—FOOTWEAR
- A43B—CHARACTERISTIC FEATURES OF FOOTWEAR; PARTS OF FOOTWEAR
- A43B3/00—Footwear characterised by the shape or the use
- A43B3/34—Footwear characterised by the shape or the use with electrical or electronic arrangements
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/012—Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
Abstract
The invention provides a simulation interaction control method applied to intelligent shoes, which comprises the following steps: obtaining a current scene by obtaining external information and according to the external information, and obtaining induction data detected by an induction module arranged on the intelligent shoe; then generating a vibration signal according to the current scene and the induction data; then the vibration signal is sent to a vibration module arranged on the intelligent shoe, so that the working state of the vibration module on the intelligent shoe is controlled, and the foot of the user can generate somatosensory feeling; the vibration module is used for generating vibration under the action of the vibration signal so as to drive the feet of the user to vibrate. According to the invention, the corresponding vibration signal is generated by combining the sensing module on the intelligent shoe of the user and the virtual scene where the user is currently located, and the vibration module on the intelligent shoe is further controlled to generate certain vibration, so that the foot feeling of the user is vibrated, and the problem that the user cannot feel the current scene through body feeling when the user is in a non-real scene state in the prior art is solved.
Description
[ technical field ] A method for producing a semiconductor device
The invention relates to an intelligent shoe, in particular to a device and a method for controlling simulated interaction applied to the intelligent shoe.
[ background of the invention ]
Nowadays, with the development of VR technology, the VR technology is applied to various fields, such as games, movies, and the like, when a user plays games or views videos through VR/AR, and when a corresponding scene appears in the games or in the views, the user cannot directly feel the feeling of some actions in the scene because the user is in an unreal scene. For example, when a game or a video shows a motion scene such as running, kicking, sliding, etc., the skin of the user, especially the skin of the feet, cannot feel the actual motion feeling because the user is in an unreal scene, resulting in a lack of the user's body feeling.
[ summary of the invention ]
One of the objectives of the present invention is to provide a simulated interaction control device applied to a smart shoe, which can solve the problem that the user cannot feel the feeling when the user is in a virtual scene in the prior art.
The second objective of the present invention is to provide a method for controlling simulated interaction, which can solve the problem that the user cannot feel the feeling of the user when the user is in a virtual scene in the prior art.
One of the technical schemes of the invention is as follows:
a simulation interaction control device applied to intelligent shoes comprises a sensing module and a vibration module, wherein the sensing module and the vibration module are arranged on the intelligent shoes, the sensing module is used for detecting and generating sensing data, and the vibration module is used for generating a feedback effect and feeding back the feedback effect to a user; the scene receiving module is used for receiving scene data, the signal processing module is used for processing the scene data and the induction data to generate a vibration signal, and the driving circuit drives the vibration module to generate the feedback effect according to the vibration signal.
Further, the vibration module includes a plurality of vibrators.
Further, the plurality of vibrators are one or more of the following devices in combination: linear motor, rotor motor, memory alloy motor and ceramic chip motor; the plurality of vibrators are driven by the driving circuit to operate independently or in combination.
Further, the sensing module comprises an acceleration sensor, a pressure sensor, a plantar pressure membrane and a gravity sensor.
Further, the driving circuit is arranged in the intelligent shoe.
Further, the scene receiving module and the signal processing module are arranged in the intelligent shoe.
Further, intelligence shoes include left side intelligence shoes and right side intelligence shoes, left side intelligence shoes and right side intelligence shoes all are equipped with drive circuit, corresponding in order to drive the vibration module produces the feedback effect.
Furthermore, the signal processing module includes a first signal processing module and a second signal processing module, the first signal processing module is configured to generate a vibration signal, and the second signal processing module is configured to distribute the vibration signal into a left vibration signal and a right vibration signal, which are respectively input to the corresponding driving circuits.
Further, the left vibration signal and the right vibration signal define different feedback effects.
The second technical scheme of the invention is as follows:
a simulated interaction control method applied to a simulated interaction control device applied to a smart shoe, which is adopted for one of the purposes of the present invention, comprises the following steps:
an acquisition step: acquiring external information through a scene receiving module and obtaining scene data according to the external information;
a sensing step: the detected sensing data is obtained through the sensing module, and then the current motion state of the foot of the user is obtained;
a signal processing step: generating the vibration signal according to the scene data and the induction data through a signal processing module, and transmitting the vibration signal to a driving circuit, so that the driving circuit drives the corresponding vibration module to work according to the vibration signal;
effect feedback step: and generating a feedback effect according to the vibration signal through the vibration module and feeding the feedback effect back to the user.
Further, in the signal processing step, the vibration signal is divided into the left vibration signal and the right vibration signal, and the left vibration signal and the right vibration signal are respectively input to corresponding driving circuits.
The invention has the beneficial effects that: according to the virtual scene where the user is currently located, the work of the vibration module is controlled by combining the sensing data detected by the sensing module on the intelligent shoe worn by the user, and the foot feeling of the user is subjected to the somatosensory feeling matched with the current virtual scene by controlling the vibration generated by the intelligent shoe worn by the user.
[ description of the drawings ]
FIG. 1 is a block diagram of a simulation interactive control device applied to a pair of intelligent shoes provided by the invention;
FIG. 2 is a flow chart of a simulation interaction control method applied to a pair of intelligent shoes.
[ detailed description ] embodiments
The invention is further described with reference to the following figures and embodiments.
Example one
As shown in fig. 1, the working state of the vibration module installed on the intelligent shoe is controlled by combining with the virtual scene where the user is currently located, so that the foot of the user feels certain vibration, and the user feels in the virtual scene where the user is currently located.
The invention provides a preferred embodiment, which is applied to a simulation interaction control device of an intelligent shoe. The sensing module is used for detecting generated sensing data, and the vibration module is used for generating a feedback effect and feeding back the feedback effect to a user.
The induction module and the vibration module are arranged in the intelligent shoe.
Furthermore, the analog interaction control device also comprises a scene receiving module, a signal processing module and a driving circuit. The scene receiving module is configured to receive scene data, for example, by receiving externally transmitted scene data information and transmitting the scene data information to the signal processing module.
The sensing module and the driving circuit are respectively connected with the signal processing module. When the sensing module and the driving circuit are connected with the signal processing module, the sensing module and the driving circuit can be connected in a wired mode or a wireless mode.
And the signal processing module is used for generating a vibration signal according to the scene data and the induction data and sending the vibration signal to the driving circuit, so that the driving circuit drives the vibration module to generate a corresponding feedback effect according to the vibration signal and feeds the feedback effect back to a user. Thus, the invention realizes the feedback effect to the user in real time according to the external scene data.
The scene data generally refers to virtual scene data, for example, when the user is in a VR state or in a viewing state, the scene data at this time is a corresponding scene when the user is in the current state, such as a scene of running, sliding, kicking, and the like. In addition, the scene receiving module can be implemented in a wired manner or a wireless manner when receiving the scene data, and can be implemented specifically according to actual requirements.
The intelligent shoe comprises a vibration module, a sensing module, a scene receiving module, a signal processing module and a driving circuit, wherein the vibration module and the sensing module are arranged in the intelligent shoe, the driving circuit, the scene receiving module and the signal processing module are arranged outside the intelligent shoe, the current motion state of a user foot is sensed through the sensing module, the scene data sent by the scene receiving module is received through the signal processing module, a vibration signal is generated by combining the sensing data, the vibration signal is sent to the driving circuit, the driving circuit sends the vibration signal to the vibration module in a wireless mode, the working state of the vibration module is driven, a feedback effect is generated, and the feedback. Preferably, the driving circuit, the vibration module and the induction module can also be arranged in the intelligent shoe, the signal processing module and the scene receiving module are arranged outside the intelligent shoe, and data are transmitted between the signal processing module and the driving circuit in a wireless mode.
Preferably, the smart shoes include left and right smart shoes. Wherein, left side intelligence shoes and right side intelligence shoes all are equipped with drive circuit, vibration module, response module. The corresponding driving circuit is used for driving the corresponding vibration module to generate a corresponding feedback effect.
Since the motions of the left and right feet are not necessarily the same in the scene where the user is located, the feedback effect is different in the simulation. Thus, the feedback effect comprises a first feedback effect and a second feedback effect.
The signal processing module comprises a first signal processing module and a second signal processing module, the first signal processing module is used for generating vibration signals, the second signal processing module is used for distributing the vibration signals into left vibration signals and right vibration signals, and the left vibration signals and the right vibration signals are respectively input into the corresponding driving circuits to respectively drive the corresponding vibration modules to generate feedback effects. Preferably, the left vibration signal and the right vibration signal define different feedback effects, and user experience is improved. The intelligent shoe is characterized in that the sensing module arranged on the intelligent shoe comprises an acceleration sensor, a pressure sensor, a gravity sensor and a sole pressure module sensing module, and is used for detecting various parameters of the foot of the user in the current motion state, and the feedback effect of the foot of the user can be known according to the parameters.
The vibration module comprises one or more vibrators, and is distributed on each part of the intelligent shoe according to requirements.
Further, the plurality of vibrators of the vibration module include, but are not limited to, one or more combinations of the following: rotor motors, linear motors, memory alloy motors, and ceramic wafer motors.
The vibrator may be completely sealed, and when the driving circuit inputs a corresponding signal to the vibrator, the inside of the vibrator may generate vibration and generate sound, so that the feet of the user feel, and the user has a feeling of body feeling.
Preferably, the plurality of vibrators are operated independently or in combination under the drive of the drive circuit. That is, each vibrator can work alone or in combination, and can be specifically set according to requirements.
Preferably, the vibration module, the sensing module, the driving circuit and the scene receiving module in the present invention can be installed at any position of the intelligent shoe, such as on the bottom surface of the intelligent shoe, on the insole of the intelligent shoe or on the upper of the intelligent shoe.
Example two
Based on the first embodiment, the invention further provides another embodiment, as shown in fig. 1-2, a simulation interaction method applied to the simulation interaction control device applied to the intelligent shoe provided in the first embodiment specifically includes the following steps:
s100, an acquisition step: and acquiring external information through a scene receiving module and obtaining scene data according to the external information. The current scene of the user is obtained according to the current state of the user, so that a corresponding feedback effect is provided for the user.
S200, induction step: and acquiring the detected sensing data through the sensing module, and further obtaining the current motion state of the foot of the user.
S300, signal processing: and generating a vibration signal according to the scene data and the induction data through a signal processing module, and transmitting the vibration signal to a driving circuit, so that the driving circuit drives the vibration module to work.
S400, effect feedback step: and generating a feedback effect according to the vibration signal through the vibration module and feeding the feedback effect back to the user.
Further, the vibration signal comprises a left vibration signal and a right vibration signal; the S300 signal processing step further includes: and respectively inputting the left vibration signal and the right vibration signal into corresponding driving circuits, so that the corresponding driving circuits drive the corresponding vibration modules to work, and further generate corresponding feedback effects and feed back the corresponding feedback effects to the feet of the user.
While the foregoing is directed to embodiments of the present invention, it will be understood by those skilled in the art that various changes may be made without departing from the spirit and scope of the invention.
Claims (11)
1. The simulation interaction control device is characterized by comprising a sensing module and a vibration module, wherein the sensing module and the vibration module are arranged on the intelligent shoe, the sensing module is used for detecting and generating sensing data, and the vibration module is used for generating a feedback effect and feeding the feedback effect back to a user; the system comprises a scene receiving module, a signal processing module and a driving circuit, wherein the scene receiving module is used for receiving scene data, the signal processing module is used for generating a vibration signal according to the scene data and the induction data, and the driving circuit drives the vibration module to generate the feedback effect according to the vibration signal.
2. The simulated interactive control device applied to intelligent shoes as claimed in claim 1, wherein said vibration module comprises a plurality of vibrators.
3. The simulated interaction control device applied to the intelligent shoe as claimed in claim 2, wherein the plurality of vibrators are one or more of the following devices in combination: linear motor, rotor motor, memory alloy motor and ceramic chip motor; the plurality of vibrators are driven by the driving circuit to operate independently or in combination.
4. The analog interactive control device applied to the intelligent shoe as claimed in claim 1, wherein the sensing module comprises an acceleration sensor, a pressure sensor, a plantar pressure membrane and a gravity sensor.
5. The device as claimed in claim 1, wherein the driving circuit is disposed in the intelligent shoe.
6. The simulated interaction control device applied to the intelligent shoe as claimed in claim 5, wherein the scene receiving module and the signal processing module are arranged in the intelligent shoe.
7. The simulated interaction control device applied to the intelligent shoe as claimed in claim 5, wherein the intelligent shoe comprises a left intelligent shoe and a right intelligent shoe, and the left intelligent shoe and the right intelligent shoe are both provided with the driving circuit to drive the corresponding vibration module to generate the feedback effect.
8. The simulated interaction control device applied to the intelligent shoe as claimed in claim 7, wherein the signal processing module comprises a first signal processing module and a second signal processing module, the first signal processing module is used for generating a vibration signal, and the second signal processing module is used for dividing the vibration signal into a left vibration signal and a right vibration signal which are respectively input into the corresponding driving circuits.
9. The simulated interactive control device applied to intelligent shoes as claimed in claim 8, wherein said left vibration signal and said right vibration signal define different said feedback effects.
10. A simulated interaction control method applied to the simulated interaction control device applied to the intelligent shoe as claimed in any one of claims 1 to 9, characterized by comprising the following steps:
an acquisition step: acquiring external information through a scene receiving module and obtaining scene data according to the external information;
a sensing step: the detected sensing data is obtained through the sensing module, and then the current motion state of the foot of the user is obtained;
a signal processing step: generating the vibration signal according to the scene data and the induction data through a signal processing module, and transmitting the vibration signal to a driving circuit, so that the driving circuit drives the corresponding vibration module to work according to the vibration signal;
effect feedback step: and generating a feedback effect according to the vibration signal through the vibration module and feeding the feedback effect back to the user.
11. The analog interactive control method according to claim 10, wherein in the signal processing step, the vibration signal is divided into the left vibration signal and the right vibration signal, and the left vibration signal and the right vibration signal are input to corresponding driving circuits, respectively.
Priority Applications (2)
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CN202010112510.3A CN111338475A (en) | 2020-02-24 | 2020-02-24 | Simulation interaction control device and method applied to intelligent shoes |
PCT/CN2020/078167 WO2021168899A1 (en) | 2020-02-24 | 2020-03-06 | Simulated interaction control apparatus and method applied to smart shoe |
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CN202010112510.3A CN111338475A (en) | 2020-02-24 | 2020-02-24 | Simulation interaction control device and method applied to intelligent shoes |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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CN113546402A (en) * | 2021-07-23 | 2021-10-26 | 广州偶游网络科技有限公司 | Intelligent shoe and intelligent wearable device |
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US10296086B2 (en) * | 2015-03-20 | 2019-05-21 | Sony Interactive Entertainment Inc. | Dynamic gloves to convey sense of touch and movement for virtual objects in HMD rendered environments |
CN105739708A (en) * | 2016-03-07 | 2016-07-06 | 联想(北京)有限公司 | Information processing method and wearable device |
CN205848802U (en) * | 2016-06-22 | 2017-01-04 | 赖志鑫 | A kind of sole for virtual reality and intelligent shoe |
CN106325513B (en) * | 2016-08-24 | 2019-12-24 | 联想(北京)有限公司 | Information processing method and information processing apparatus |
CN206370030U (en) * | 2016-12-09 | 2017-08-01 | 安徽熙泰智能科技有限公司 | A kind of shoes and virtual reality experience device for being used to provide virtual reality experience |
CN106858883A (en) * | 2017-03-03 | 2017-06-20 | 厦门精图信息技术有限公司 | VR experience footwear based on panoramic table |
KR20180112271A (en) * | 2017-04-03 | 2018-10-12 | 고충길 | Virtual Reality Based Safety Experience and Education System |
CN208521254U (en) * | 2018-06-12 | 2019-02-19 | 青海蓝辉网络科技有限公司 | A kind of VR experience sense of touch auxiliary device |
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CN113546402A (en) * | 2021-07-23 | 2021-10-26 | 广州偶游网络科技有限公司 | Intelligent shoe and intelligent wearable device |
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