CN111282244A - Management method, device and system of virtual gymnasium - Google Patents

Management method, device and system of virtual gymnasium Download PDF

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Publication number
CN111282244A
CN111282244A CN202010048202.9A CN202010048202A CN111282244A CN 111282244 A CN111282244 A CN 111282244A CN 202010048202 A CN202010048202 A CN 202010048202A CN 111282244 A CN111282244 A CN 111282244A
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China
Prior art keywords
fitness
virtual
gym
data
gymnasium
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Pending
Application number
CN202010048202.9A
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Chinese (zh)
Inventor
秦星
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Beijing Bagwoods Technology Co ltd
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Beijing Bagwoods Technology Co ltd
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Publication date
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Priority to CN202010048202.9A priority Critical patent/CN111282244A/en
Publication of CN111282244A publication Critical patent/CN111282244A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0605Decision makers and devices using detection means facilitating arbitration
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0208Trade or exchange of goods or services in exchange for incentives or rewards
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0226Incentive systems for frequent usage, e.g. frequent flyer miles programs or point systems
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/01Social networking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/15Miscellaneous features of sport apparatus, devices or equipment with identification means that can be read by electronic means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/20Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like

Abstract

The embodiment of the invention discloses a management method, a management device and a management system of a virtual gymnasium, and relates to the field of online fitness. The method comprises the following steps: establishing a virtual gymnasium; creating a fitness team to join the virtual gym; acquiring fitness data, and improving the level of a virtual gym through the fitness data; and managing the virtual gymnasium. The embodiment of the invention can solve the problem that the prior online fitness method is monotonous and tedious, which causes the low fitness enthusiasm of the user, and the online fitness data is converted into the online fitness data, the user fitness data is acquired by utilizing the Internet technology, the fitness users are condensed by creating the virtual gym, the motivation system is adopted, the fitness desire of the user is stimulated, the fitness enthusiasm is improved, and the fitness interest is increased by an interactive mode.

Description

Management method, device and system of virtual gymnasium
Technical Field
The embodiment of the invention relates to the field of online fitness, in particular to a management method, device and system of a virtual gymnasium.
Background
With the development of the internet of things technology, various online fitness applications based on the internet of things platform appear like bamboo shoots in spring after rain, but most fitness platforms transfer offline services to the internet, but more applications are to place attention on some online fitness courses and private education choices, and the mode is still an extension made on the basis of the original private education lessons, and the mode is not changed subversively in the user mode, so that the user fitness enthusiasm is not high, and the fitness process is dull.
Disclosure of Invention
The embodiment of the invention aims to provide a management method, a management device and a management system of a virtual gymnasium, which are used for solving the problem that the existing online gymnasium method is tedious and causes low user fitness enthusiasm.
In order to achieve the above object, the embodiments of the present invention mainly provide the following technical solutions:
in a first aspect, an embodiment of the present invention provides a management method for a virtual gym,
the method comprises the following steps: establishing a virtual gymnasium; creating a fitness team to join the virtual gym; acquiring fitness data, and improving the level of a virtual gym through the fitness data; and managing the virtual gymnasium.
Further, the establishing of the virtual gymnasium specifically includes: the user carries out identity authentication by scanning the two-dimensional code of the fitness equipment to obtain the use permission of the fitness equipment; and the background establishes a virtual gymnasium according to the specific information of the use authority.
Further, the creating of the fitness team to join the virtual gym specifically includes: the user sends the room link of the virtual gymnasium to a third party platform; the third-party platform user enters the virtual gymnasium through the room link and selects to participate in body building or surrounding watching; and if the third-party platform user participates in fitness, the two-dimensional code of the fitness equipment needs to be scanned so as to provide fitness data for the virtual gym.
Further, the method for improving the virtual gym level through the fitness data specifically comprises the following steps: acquiring user fitness data by using the Internet of things equipment, and carrying out integral statistics, wherein the higher the integral is, the higher the grade of the virtual gym is; wherein, when the workout data triggers an incentive objective of the system, a reward is dispatched to the corresponding virtual gym.
Further, managing the virtual gymnasium specifically includes: role management, namely setting own roles as coaches, bystanders or participants; the number of people is managed, and the fitness team is expanded to obtain more lottery drawing times and improve the level; team management, which interacts with fitness teammates in the room.
In a second aspect, an embodiment of the present invention further provides a virtual gymnasium management apparatus,
the device comprises: the room creating unit is used for creating a virtual gymnasium; the data acquisition unit is used for acquiring fitness data uploaded by the Internet of things equipment; and the room management unit is used for managing fitness data, fitness teams and levels in the virtual gym.
Further, the room management unit includes: the role creating module is used for creating corresponding roles for different roles; the lottery drawing triggering module is used for triggering lottery drawing action when a new user is added and when the body building data trigger the excitation target of the system; and the interaction module is used for carrying out interaction communication among the members of the fitness team.
In a third aspect, an embodiment of the present invention further provides a management system for a virtual gym,
the system comprises: the body building equipment is provided with the Internet of things equipment, and the Internet of things equipment uploads the collected body building data to the processor; the intelligent terminal is used for acquiring the use permission of the fitness equipment and sending the room link of the virtual gym to the third-party platform; the memory is to store one or more program instructions; the processor is configured to execute one or more program instructions to perform a method for managing a virtual gym.
In a fourth aspect, embodiments of the present invention also provide a computer-readable storage medium,
the computer storage medium contains one or more program instructions for performing a virtual gym management method by a virtual gym management system.
The technical scheme provided by the embodiment of the invention at least has the following advantages:
according to the embodiment of the invention, offline fitness data are online, the user fitness data are acquired by using the Internet technology, the fitness users are condensed by creating the virtual gym, an incentive system is adopted, the fitness desire of the users is stimulated, the fitness enthusiasm is improved, and the interest of fitness is increased in an interactive mode.
Drawings
Fig. 1 is a flowchart of a management method of a virtual gym according to an embodiment of the present invention.
Fig. 2 is a schematic structural diagram of a virtual gymnasium management apparatus according to an embodiment of the present invention.
Fig. 3 is a schematic structural diagram of a virtual gymnasium management system according to an embodiment of the present invention. .
Detailed Description
The following description of the embodiments of the present invention is provided for illustrative purposes, and other advantages and effects of the present invention will become apparent to those skilled in the art from the present disclosure.
In the following description, for purposes of explanation and not limitation, specific details are set forth such as particular system structures, interfaces, techniques, etc. in order to provide a thorough understanding of the present invention. It will be apparent, however, to one skilled in the art that the present invention may be practiced in other embodiments that depart from these specific details. In other instances, detailed descriptions of well-known systems, circuits, and methods are omitted so as not to obscure the description of the present invention with unnecessary detail.
The embodiment of the invention provides a management method of a virtual gymnasium, and with reference to fig. 1, the method comprises the following steps:
step S1: establishing a virtual gymnasium;
the method specifically comprises the following steps: the user carries out identity authentication by scanning the two-dimensional code of the fitness equipment to obtain the use permission of the fitness equipment; and the background establishes a virtual gymnasium according to the specific information of the use authority.
In actual application, a unique identification code, namely a two-dimensional code of the fitness equipment, can be created for each fitness equipment through the internet of things technology, a user needs to identify through scanning the two-dimensional code when using the fitness equipment for the first time, and then logs in a system to perform operations such as fitness time setting and order payment so as to acquire the use permission of the fitness equipment. The fitness equipment of the embodiment can be fitness equipment such as a spinning bike and a treadmill.
Step S2: creating a fitness team to join the virtual gym;
the method specifically comprises the following steps: the user sends the room link of the virtual gym to a third party platform; a third-party platform user enters the virtual gymnasium through the room link and selects to participate in body building or surrounding watching; and if the third-party platform user participates in fitness, the two-dimensional code of the fitness equipment needs to be scanned so as to provide fitness data for the virtual gym. The third party platform may be WeChat, QQ, etc. social software.
In a specific example, a user a creates a virtual gym, and sends a link of the virtual gym to a user B, the user B enters the virtual gym through the link, and if the user B does not have fitness equipment in the environment and cannot participate in fitness, the user B can select to watch around; if the user B has the fitness condition, the user B needs to scan the two-dimensional code of the fitness equipment like the user A to prepare for acquiring fitness data. In addition, the user B can also choose to play a game with the user A, so that the fitness power of the user is improved.
Step S3: acquiring fitness data, and improving the level of the virtual gym through the fitness data;
specifically, the user fitness data are collected by using the Internet of things equipment, and integral statistics is carried out, wherein the higher the integral is, the higher the grade of the virtual gym is; when the body-building data trigger the incentive targets of the system, the incentive is distributed to the corresponding virtual gymnasium, and the incentive targets are automatically set when the system is developed.
In specific implementation, the fitness data comprises fitness data such as exercise consumed heat, running distance, heart rate and the like, the fitness data of all fitness members in the virtual gymnasium are counted and summarized, each time the accumulated heat consumption value of the room is more than 50 kilocalories, a lottery is triggered, the lottery prizes are digital prizes such as experience values, scores and voucher, and users can use the digital prizes to improve the grade, exchange the use duration of fitness equipment and exchange voucher equivalent to payment orders.
Step S4: and managing the virtual gymnasium.
The method specifically comprises the following steps: the role management is to set own role as a coach, an observer or a participant, so that different user requirements can be met, and more users can be attracted to participate;
the number of people is managed, the fitness team is expanded to obtain more lottery times, the level is improved, lottery drawing is triggered once a new user is added, so that the user is attracted to expand the fitness team, the enthusiasm of the user is improved under the mutual influence of team members, and the new user is added for the first time in the day.
Team management, which interacts with fitness teammates in the room, users can communicate with each other, send gifts, pay attention to each other, and the like to perform online social contact, and the enthusiasm of the users is further improved through praise, fitness guidance and other modes.
When the creator of the virtual gym exits the room, that is, the creator finishes exercising, the exercise data statistics of the room are finished, when the virtual gym is created again next time, the last integral is accumulated, and the higher the level of the virtual gym is, the more attractive the user is when creating the gym team.
This embodiment is through online with the body-building data of off-line, utilizes internet technology to gather user's body-building data, gathers body-building user through establishing virtual gymnasium, adopts the incentive system, stimulates user's body-building desire, improves body-building enthusiasm, and increases the enjoyment of body-building through interactive mode.
In correspondence with the above embodiments, the present embodiment provides a virtual gymnasium management apparatus, and referring to fig. 2, the apparatus includes:
a room creating unit 01 for creating a virtual gym;
the data acquisition unit 02 is used for acquiring fitness data uploaded by the Internet of things equipment;
and the room management unit 03 is used for managing fitness data, fitness teams and levels in the virtual gyms.
Wherein the room management unit includes:
the role creation module 04 is used for creating corresponding roles for different roles, including a return job creation creator, an onlooker and a participant;
the lottery drawing triggering module 05 is used for triggering lottery drawing actions when a new user is added and when the body building data trigger the motivation target of the system;
and the interaction module 06 is used for performing interaction communication among the members of the fitness team, including praise, gift sending, fitness guidance and the like. Specifically, the functions of the modules are described in the foregoing embodiments, and are not described in detail herein.
This embodiment is through online with the body-building data of off-line, utilizes internet technology to gather user's body-building data, gathers body-building user through establishing virtual gymnasium, adopts the incentive system, stimulates user's body-building desire, improves body-building enthusiasm, and increases the enjoyment of body-building through interactive mode.
Corresponding to the above embodiments, an embodiment of the present invention further provides a management system for a virtual gym, and referring to fig. 3, the system includes: fitness device 07, intelligent terminal 08, memory 10 and processor 09,
the fitness equipment 07 is provided with internet of things equipment, and the internet of things equipment uploads the acquired fitness data to the processor;
the intelligent terminal 08 is used for acquiring the use permission of the fitness equipment and sending the room link of the virtual gym to the third-party platform;
the memory 10 is used to store one or more program instructions;
the processor 09 is configured to execute one or more program instructions to perform a method for managing a virtual gym.
Embodiments of the present invention also provide a computer-readable storage medium having one or more program instructions embodied therein, the one or more program instructions for use by a virtual gym management system to perform a virtual gym management method.
In an embodiment of the invention, the processor may be an integrated circuit chip having signal processing capability. The Processor may be a general purpose Processor, a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field Programmable Gate Array (FPGA) or other programmable logic device, discrete Gate or transistor logic device, discrete hardware component.
The various methods, steps and logic blocks disclosed in the embodiments of the present invention may be implemented or performed. A general purpose processor may be a microprocessor or the processor may be any conventional processor or the like. The steps of the method disclosed in connection with the embodiments of the present invention may be directly implemented by a hardware decoding processor, or implemented by a combination of hardware and software modules in the decoding processor. The software module may be located in ram, flash memory, rom, prom, or eprom, registers, etc. storage media as is well known in the art. The processor reads the information in the storage medium and completes the steps of the method in combination with the hardware.
The storage medium may be a memory, for example, which may be volatile memory or nonvolatile memory, or which may include both volatile and nonvolatile memory.
The nonvolatile Memory may be a Read-Only Memory (ROM), a Programmable ROM (PROM), an Erasable PROM (EPROM), an Electrically Erasable PROM (EEPROM), or a flash Memory.
The volatile Memory may be a Random Access Memory (RAM) which serves as an external cache. By way of example, and not limitation, many forms of RAM are available, such as Static Random Access Memory (SRAM), Dynamic RAM (DRAM), Synchronous DRAM (SDRAM), Double Data Rate SDRAM (DDRSDRAM), Enhanced SDRAM (ESDRAM), SLDRAM (SLDRAM), and Direct Rambus RAM (DRRAM).
The storage media described in connection with the embodiments of the invention are intended to comprise, without being limited to, these and any other suitable types of memory.
Those skilled in the art will appreciate that the functionality described in the present invention may be implemented in a combination of hardware and software in one or more of the examples described above. When software is applied, the corresponding functionality may be stored on or transmitted over as one or more instructions or code on a computer-readable medium. Computer-readable media includes both computer storage media and communication media including any medium that facilitates transfer of a computer program from one place to another. A storage media may be any available media that can be accessed by a general purpose or special purpose computer.
The above-mentioned embodiments, objects, technical solutions and advantages of the present invention are further described in detail, it should be understood that the above-mentioned embodiments are only exemplary embodiments of the present invention, and are not intended to limit the scope of the present invention, and any modifications, equivalent substitutions, improvements and the like made on the basis of the technical solutions of the present invention should be included in the scope of the present invention.

Claims (9)

1. A method of managing a virtual gym, the method comprising:
establishing a virtual gymnasium;
creating a fitness team to join the virtual gym;
acquiring fitness data, and improving the level of a virtual gym through the fitness data;
and managing the virtual gymnasium.
2. The method for managing a virtual gym as claimed in claim 1, wherein the establishing of the virtual gym specifically comprises:
the user carries out identity authentication by scanning the two-dimensional code of the fitness equipment to obtain the use permission of the fitness equipment; and the background establishes a virtual gymnasium according to the specific information of the use authority.
3. The method according to claim 1, wherein the creating of the gym team to join the virtual gym comprises:
the user sends the room link of the virtual gymnasium to a third party platform;
the third-party platform user enters the virtual gymnasium through the room link and selects to participate in body building or surrounding watching;
and if the third-party platform user participates in fitness, the two-dimensional code of the fitness equipment needs to be scanned so as to provide fitness data for the virtual gym.
4. The method for managing a virtual gym as claimed in claim 1, wherein the step of promoting the virtual gym level by the fitness data comprises:
acquiring user fitness data by using the Internet of things equipment, and carrying out integral statistics, wherein the higher the integral is, the higher the grade of the virtual gym is;
wherein, when the workout data triggers an incentive objective of the system, a reward is dispatched to the corresponding virtual gym.
5. The method for managing a virtual gymnasium according to claim 1, wherein managing the virtual gymnasium specifically comprises:
role management, namely setting own roles as coaches, bystanders or participants;
the number of people is managed, and the fitness team is expanded to obtain more lottery drawing times and improve the level;
team management, which interacts with fitness teammates in the room.
6. A virtual gym management apparatus, the apparatus comprising:
the room creating unit is used for creating a virtual gymnasium;
the data acquisition unit is used for acquiring fitness data uploaded by the Internet of things equipment;
and the room management unit is used for managing fitness data, fitness teams and levels in the virtual gym.
7. The virtual gym management device of claim 6, wherein the room management unit comprises:
the role creating module is used for creating corresponding roles for different roles;
the lottery drawing triggering module is used for triggering lottery drawing action when a new user is added and when the body building data trigger the excitation target of the system;
and the interaction module is used for carrying out interaction communication among the members of the fitness team.
8. A management system for a virtual gym, the system comprising: fitness equipment, an intelligent terminal, a memory and a processor,
the fitness equipment is provided with Internet of things equipment, and the Internet of things equipment uploads the acquired fitness data to the processor;
the intelligent terminal is used for acquiring the use permission of the fitness equipment and sending the room link of the virtual gym to the third-party platform;
the memory is to store one or more program instructions;
the processor for executing one or more program instructions to perform the method of managing a virtual gym of any of claims 1-5.
9. A computer readable storage medium containing one or more program instructions for execution by a virtual gym management system to perform the virtual gym management method of any of claims 1-5.
CN202010048202.9A 2020-01-16 2020-01-16 Management method, device and system of virtual gymnasium Pending CN111282244A (en)

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Application Number Priority Date Filing Date Title
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Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001118018A (en) * 1999-10-19 2001-04-27 Nec Corp System and method for providing information
CN104516496A (en) * 2013-10-04 2015-04-15 财团法人工业技术研究院 Multi-person guidance system and method capable of adjusting motion sensing range
CN206505539U (en) * 2017-01-05 2017-09-19 武汉齐物科技有限公司 Real time data of riding live broadcast system
CN109523427A (en) * 2018-10-31 2019-03-26 广州乐快信息科技有限公司 A kind of operation system of intelligence gymnasium service management
CN110298566A (en) * 2019-06-18 2019-10-01 舒华体育股份有限公司 A kind of intellectualized management system and method in the scientific sport and body-building room based on Internet of Things

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001118018A (en) * 1999-10-19 2001-04-27 Nec Corp System and method for providing information
CN104516496A (en) * 2013-10-04 2015-04-15 财团法人工业技术研究院 Multi-person guidance system and method capable of adjusting motion sensing range
CN206505539U (en) * 2017-01-05 2017-09-19 武汉齐物科技有限公司 Real time data of riding live broadcast system
CN109523427A (en) * 2018-10-31 2019-03-26 广州乐快信息科技有限公司 A kind of operation system of intelligence gymnasium service management
CN110298566A (en) * 2019-06-18 2019-10-01 舒华体育股份有限公司 A kind of intellectualized management system and method in the scientific sport and body-building room based on Internet of Things

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