TW201102128A - System of issuing task instruction by game to perform fitness treadmill and method thereof - Google Patents

System of issuing task instruction by game to perform fitness treadmill and method thereof Download PDF

Info

Publication number
TW201102128A
TW201102128A TW098122404A TW98122404A TW201102128A TW 201102128 A TW201102128 A TW 201102128A TW 098122404 A TW098122404 A TW 098122404A TW 98122404 A TW98122404 A TW 98122404A TW 201102128 A TW201102128 A TW 201102128A
Authority
TW
Taiwan
Prior art keywords
fitness
kilometers
game
task
running
Prior art date
Application number
TW098122404A
Other languages
Chinese (zh)
Inventor
Chaucer Chiu
Hui Fang
Original Assignee
Inventec Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Inventec Corp filed Critical Inventec Corp
Priority to TW098122404A priority Critical patent/TW201102128A/en
Priority to US12/585,814 priority patent/US20110003663A1/en
Publication of TW201102128A publication Critical patent/TW201102128A/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0084Exercising apparatus with means for competitions, e.g. virtual races
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/816Athletics, e.g. track-and-field sports
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
    • G16H20/30ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to physical therapies or activities, e.g. physiotherapy, acupressure or exercising
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B2071/0691Maps, e.g. yardage maps or electronic maps
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B22/02Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with movable endless bands, e.g. treadmills
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/20Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0075Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • General Health & Medical Sciences (AREA)
  • Medical Informatics (AREA)
  • Epidemiology (AREA)
  • Biophysics (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Primary Health Care (AREA)
  • Public Health (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

A system of issuing task instruction by a game to perform fitness treadmill and method thereof is provided that users can play the game of walking virtual map by exercising together and complete a common goal. This is helpful to assign the task instruction to the users that allow the users complete the challenge and improve users' fitness interests. A total kilometer value can be gained by fitness server accumulating fitness kilometer value of each fitness client. The fitness server can assign the task instruction of the game to the fitness clients. The fitness clients can perform the task instruction by actual exercising.

Description

201102128 六、發明說明: 【發明所屬之技術領域】 .狂系統及其方法,特別係指一種透過虛擬地圖遊 l遊戲《佈任谢"峨行實際健身跑步之系統及盆方法。 【先前技術】 ' 近年來,隨著經濟的迅速發展,生活水準提高,現代人 多元化’隨著健身運動風潮的興起,到健身中心運動儼 然成為許分市人追求纽品_—錄徵,舳韻工作j 身·因_使用者除了聰提供的 健身裝置精_卜,也會自㈣置㈣辦縣粉健身運動。 使用健身讀絕大部分都是在室⑽進行的,例如使用者使 用健身跑步機只能持續重複朗樣的動作例如低頭跑步,沒有任 ’這__動是非_乏味的,很容易造 推使用健身跑步機無法持之峰,最後放纽健身跑步機 者二n目#常看到_身跑步機都具有收集使用 :±的健身數據’例如是由使用者跑步距離產生的健 么里’但是得到驗身數據常常只是讓伽者由數據中了解 =2兄’無法將健身數據加以應用,利用健身數據來增加 使用者的健身動力。 里數可知先前技術中長期以來一直存在使用者健身公 纽—〃具體躺減使用者翠騎行翔峨身跑步時 “起使用者維持健身跑步動力的問題, 的技術手段,來解決此—闕。 冑妹出改進 【發明内容】 201102128 有鑒於先前技術存在伽者财公讀無法進—步具體 以及使用者單獨進行單調的健身跑步時無法引起使用者維持健 跑步動力關題,本發明遂揭露—種透過遊戲發雜務指令 行健身跑步的系統及其方法,其中: 本發明所揭露之透過遊戲發佈任務指令以執行健身跑步的系 、充至乂以健身使用端及健身伺服端,其中該健身使用端用 以連接網路連線’該健身舰端透過網路連線無身使用端進行201102128 VI. Description of the invention: [Technical field to which the invention belongs] The mad system and its method, in particular, refers to a system and basin method for the actual fitness running through the virtual map tour game "Bou Ren Xie". [Prior Art] In recent years, with the rapid development of the economy, the standard of living has improved, and the modern people have diversified. With the rise of the fitness trend, the movement to the fitness center has become a quest for new products.舳韵工作j Body·因_Users in addition to the fitness equipment provided by Cong _ _, will also be from (four) set (four) to run county powder fitness exercise. Most of the use of fitness reading is carried out in the room (10). For example, if the user uses the fitness treadmill, he can only repeat the action of repeating the sample, such as running down, and there is no such thing as _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Fitness treadmill can not hold the peak, and finally put the new fitness treadmill two n mesh # often see _ treadmill has a collection use: ± fitness data 'for example, the health generated by the user's running distance' but Obtaining the physical examination data is often only to let the gambler know from the data = 2 brothers ' can not apply the fitness data, using fitness data to increase the user's fitness. According to the number of miles in the prior art, there has been a user fitness public for a long time - the specific technical method of "maintaining the problem of the user to maintain the running power of the running" when the user is lying down and running, is to solve this problem. Sisters' Improvements [Invention] 201102128 In view of the prior art, there is a problem that the gambling public reading cannot be carried out step by step and the user does not monotonously perform the fitness running, and the user cannot maintain the healthy running motivation. A system and method for performing fitness running through a game gimmick command, wherein: the invention discloses a system for performing a fitness running through a game release task instruction, charging to a fitness use end and a fitness server end, wherein the fitness use The end is used to connect to the Internet connection.

連接。該健身使用端包讀賴組、第—接倾減執行模組, =傳送模,傳送使用者資訊、健身公里數及具有難度等級之指 定么里數’第-接收模組用以接收對應於虛擬地騎逛遊戲之任 務指令;執行模_以執行任務齡所對應之指定公里數。健身 伺服端包含第二接收模組、統龍組及分賴組,其巾第二接收 模組接收分職各健身制端傳送各自之使用者資訊、健身公里 數及指定公里數;統計她統計累加健身伽端各自之健身公里 ^戈^定公里數’以得到總公里數;分派模組於總公里數符合預 定值%•,依據分派規則分派對應於虛擬地圖遊逛遊戲之任務指令 至健身使用端。 、本發明所揭露之透麟戲發佈任務指令吨行健身跑步的方 法’其步驟至少包括至少-财使㈣透過連線與健身伺服 端進行連接,並分_送制者資訊與财公錄至健身伺服 端^建身伺服端將健身制端各自之健身公里錢行統計累加, 以得到總公里數;健身恤端於總公里贿合預定值時,依據分 派規則刀派對應於虛擬地騎進遊戲之任務指令至健身使用端; 健身使用端執行任務指令所對應具有難度等級之指定公里數,並 201102128 將指定公里數傳送至健身伺服端;健身伺服端職定公里數累加 至總公里數’並賴分派對應於虛擬地圖遊逛賴之任務指令。 本發明所揭露之系統與方法如上,與先前技術之間的差異在 於本毛明if過健糾服端統計累加健身制端各自之健身公里數 得到〜a里數’於總公里數符合預定值時分派虛擬地圖遊逛遊戲 .的任務指令給健身使用端,健身使用端以實際健身跑步來執行任 務指令’可以達成結合使用者共同健身完成目標以進行虛擬地圖 遊逛遊戲,並且以賴過程巾分派任務齡讓使用者挑戰完成來 籲 增加使用者健身樂趣的技術功效。 【實施方式】 以下將配合圖式及實施例來詳細說明本發明之實施方式,藉 此對本發明如何應用技術手段來解決技術問題並達成技術功效的 實現過程能充分理解並據以實施。 晴參閱「第1圖」,「第1圖」為本發明透過遊戲發佈任務指 令以執行健身跑步的系統架構圖,透過遊戲發佈任務指令以執行 • 健身跑步的系統10〇至少包含:至少一健身使用端11〇及健身伺 服端120,每一個健身使用端11〇分別透過網路連線與健身伺服端 120進行連接,也就是每一個健身使用端11〇可以是具備網際網路 連線能力的健身裝置,透過網際網路與健身飼服端丨2〇建立網路 .連線,其中健身使用端11〇是提供使用者進行虛擬地圖遊逛遊戲 的健身裝置’值得注意的是,健身使用端11〇可以是健身跑步機, 健身伺服端120可以是虛擬地圖遊進遊戲的伺服器’透過網路連 線提供健身使用端110進行虛擬地圖遊逛遊戲’因此健身使用端 Π0的使用者利用健身跑步機透過網路連線與虛擬地圖遊逛遊戲 201102128 伺服器的健身伺服端120連接後,使用者以實際的健身跑步來進 行虛擬地圖遊進遊戲。 請參閱「第2圖」’「第2圖」為本發明透過遊戲發佈任務指 令以執行健身跑步的系統細部方塊圖,每一個健身使用端11〇分 別包含傳送模組111、第一接收模組112及執行模組113,其中傳 •达杈組111負責傳送使用者資訊、健身公里數及具有難度等級之 指定公里數,值得注意的是,所述使用者資訊包含使用者帳號及 任務指令記錄,其中使用者帳號例如是“ john2563,,、 * ’3418” ’任_令記錄是指將使用者已執行的任務指令進 m己錄作絲務齡記錄’任触令記侧如是“未完成攸坡任 務35(難度等級3 —指定公里數〇5公里),,、“已完成阻力任務 26(難度等級5 —指定公里數〇1公里),,,所述健身公里數是指健 身使用端110的使用者利用健身跑步機以實際的健身跑步完成的 距離,例如是‘1.3公里”’所述具雜鮮級之奴公里數是為 虛擬地圖遊逛遊戲之任務指令所指定依據難度等級完成的公里 •數’關於任務指令、具有難度等級之蚊公里數在此不乡加贅述, 評細實施過程將於稍後作說明,因此傳送模組m是透過網路連 線將使用者資訊、健身公里數及具有難度等級之狀公里數傳送 至健身伺服端120。 • t帛一接收模組112貞責接收對應於虛擬地圖遊逛遊戲的任務 ^執仃她113貞魏行雜務齡賴應具有難度等級之 曰定a里數’關於健身使用端11〇的第一接收模組⑴與執行模 組113在此不多加贅述,,詳細實施過程將於稍後作說明。、 健身飼服端120包含第二接收模組⑵、統計模組⑵及分 201102128 派模組123,其中第二接收模組⑵負責接收分別從每-個健身使 5 110傳达各自的使用者資訊、健身公里數及具有難度等級之 指定公里數’也就是當每,健身使用端UG之傳送模組⑴傳 运各自的使用者資訊、健身公里數及具有難度等級之指定公里數 .至健身伺服端1料,健身伺服端m之第二接收模組121則對 -每一侧建身使用端no所傳送的使用者資訊、健身公里數及具有 難度等級之指定公里數進行接收。 統計模組122負責統計累加健身使用端11〇各自之健身公里 _數或指定公里數,以得到總公里數,也就是當第二接收模組⑵ 接^到每一侧建身使用端110各自之健身公里數時,統計模組122 負責將所接收的健身公里數進行統計累加,以得到總公里數,另 外當第二接收模組⑵接收到每一個健身使用端各自之指定公里 數時’統計模、组122負責將指定公里數累加至總公里數,將得到 一個更新的總公里數。 舉例來說,若健身使用端110 “A”傳送的健身公里數為“ 18 • 公里”,健身使用端no “B”傳送的健身公里數為“2·2公里”, 貝,J健身伺服端120之統計模組122將健身公里數“ 18公里,,與健 身公里數“2.2公里”進行統計累加,以得到總公里數為“4公 里,若健身使用端110 “Α”傳送的指定公里數為2公里”, 健身使用端110 “Β”傳送的指定公里數為“0.3公里,,,則健身 飼服端120之統計模組122將指定公里數“0.2公里,,與指定公里 '數“〇.3公里,’累加至總公里數“4公里”,將得到更新^總I里 數為“4.5公里”。 分派模組123負責於總公里數符合預定值時,也就是當總公 201102128 里數等於預定值,依據分派規則分派對應於虛擬地圖遊逛遊戲之 任務扣令至健身使用端110,值得注意的是,所述虛擬地圖遊進遊 戲之任務指令是指在進行虛擬地圖遊逛遊戲過程中,虛擬地圖遊 進遊戲給予使用者必須解決的任務指令,任務指令可以為地圖中 不同坡度的攸坡任務或地圖中不同路面的阻力任務,其中任務指 7中包含具有難度等級的指定公里數,任務指令例如是“爬坡任 務:難度等級3-指定公里數〇·5公里”或“阻力任務:難度等級 5-指定公里數〇.2公里”’所述就值是㈣統預先設定的,每 一個預定值對應於虛擬地圖遊逛遊戲之任務指令,預定值可以是 -個數值例如是“4公里”,也可以是一個範圍值“2〜4公里,,, 牛例來》兒,若預疋值為單一數值,系統可預先設定任何可能產生 的數值來對應虛擬地圖遊遊遊戲之任務指令,預定值“4公里,,對 ^虛擬地圖遊逛遊戲之任務指令為“爬坡任務4:難度等級2 — 才曰疋A里數1公里,預定值“2〇公里”對應於屋擬地圖遊邀遊 戲之任務指令為“阻力任務2G :難度等級4-指定公里數〇.3公 里,以上是以預定值為一個數值為例,但本發明不予以限定, 僅為舉例之用’其他實施例之情況,皆為本發明所指。 &值得注意的是,所齡派酬是㈣朗先設定的,可以是 派給健身使用端11G其巾之—’或依序分配給健身使用端 、'令之一,若分派規則為隨機分派,則分派模組123是以隨機 ^方式將任務指令分派給與健身键端⑽連接賴身使用端⑽ 八中之,右分派規則為依序分派,則分派模組123是依據與健 身飼服端120連接的健身使用端11〇分雜務指令記錄來進行分 ;丫彳如將任務&令分派给未分派到任務指令的健身使用端11〇, 201102128 其中任務指令記錄可以是包含於使用者資訊中的任務指令記錄。 當分派模組123於統計模組122統計得到的總公里數符合預 定值時,依據分派規則分派對應於虛擬地圖遊逛遊戲之任務指令 到健身使用端110 ’承上述例子,若統計模組122辑得到的總公 里數為4公里”,分派模組123於總公里數“4公里,,符合預定 •值“4公里’,時,由於預定值“4公里,,對應於虛擬地圖遊峡戲 之任務指令為“爬坡任務4 :難度等級2 —指定公里數丨公里”, 因此分派模組123將任務指令“爬坡任務4 :難度等級2 —指定公 鲁里數1,公1 α隨機分派的式分派給健身使帛端11()其中之一。 當健身舰端12G之分賴組123分派對應於虛擬地圖遊進 遊戲之任務指令給健身使用端110後,健身使用端110的第一接 收松組m魏珊應於虛擬地騎逛麵之任務指令,接著執 行模組113執行絲指令所職具有難度等公里數,也 就是使用者於健身使用端110欲完成任務指令時,執行模电出 會依據任務指令中的難度等級調整健身使用端110的健身跑 #的難度等級’使用者以實際健身跑步的方式來完成達到任務指令 中具有難度等級的指定公里數,再由傳送模組lu將使用者達 具有難度等級的指定公里數傳送至健身饲服端120。 令“欣坡任務4 :難度等級2 _ 110,健身使用端110之第—接 -指定公里數1公里”至健身使用端 接收模組112接收對應於虛擬地圖遊connection. The fitness use end package read Lai group, the first connection decrement execution module, = transmission mode, transfer user information, fitness kilometers and the specified level of difficulty level 'the first receiving module to receive corresponding to The task command to virtually ride the game; execute the mode_ to execute the specified number of kilometers corresponding to the age of the task. The fitness server includes a second receiving module, a unified dragon group and a separate group, and the second receiving module of the towel receives the user information, fitness kilometers and designated kilometers of each fitness system, and statistics statistics. Adding fitness gamma to each of the fitness kilometers ^ Ge ^ fixed kilometers 'to get the total number of kilometers; dispatching modules in the total number of kilometers in accordance with the predetermined value %, according to the dispatch rules assigned to the virtual map wandering game task instructions to fitness use end. The method disclosed in the present invention discloses a method for the operation of a ton-line fitness running, and the steps of the method include at least a financial connection (four) connecting with the fitness server through the connection, and distributing the information to the server and the financial account. The fitness server ^ builds the servo end to accumulate the fitness points of the fitness system to get the total number of kilometers; when the fitness shirt ends in the total kilometer bribe, the knife is assigned to the virtual place according to the dispatch rule. The task command of the game is to the fitness use end; the fitness use end executes the task command corresponding to the specified number of kilometers with difficulty level, and 201102128 transmits the specified number of kilometers to the fitness server; the fitness server posts the number of kilometers to the total number of kilometers' And the distribution of the task instructions corresponding to the virtual map wandering. The system and method disclosed by the present invention are as above, and the difference between the prior art and the prior art is that the number of fitness kilometers of the fitness system is obtained by the number of fitness points of the fitness system, and the total number of kilometers meets a predetermined value. The task of assigning a virtual map to the game is given to the fitness use end, and the fitness use end performs the task instruction with the actual fitness running. The goal can be achieved by combining the user's common fitness to complete the virtual map wandering game, and assigning the task by the process towel. The age allows the user to challenge the completion to appeal to the technical effect of increasing the user's fitness fun. [Embodiment] Hereinafter, embodiments of the present invention will be described in detail with reference to the drawings and embodiments, and thus the implementation of the present invention to solve the technical problems and achieve the technical effects can be fully understood and implemented. For details, please refer to "Figure 1". "Figure 1" is a system architecture diagram for executing a fitness running through a game release task command, and a task is issued through a game to execute a fitness running system. The system 10 includes at least one fitness Using the terminal 11〇 and the fitness server 120, each fitness terminal 11 is connected to the fitness server 120 through a network connection, that is, each fitness terminal 11 can have an internet connection capability. The fitness device is connected to the Internet through the Internet and the fitness service. The fitness terminal 11 is the fitness device that provides users with virtual map browsing games. 〇 can be a fitness treadmill, the fitness server 120 can be a virtual map to swim into the game server 'providing a fitness use terminal 110 through the Internet connection to perform a virtual map tour game', so the user using the fitness treadmill uses the fitness treadmill After connecting through the Internet connection and virtual map wandering game 201102128 server's fitness server 120, the user takes the actual fitness Steps to carry out the virtual tour map into the game. Please refer to "Figure 2" and "Figure 2" as a detailed block diagram of the system for performing fitness running through the game. Each fitness terminal 11 includes a transmission module 111 and a first receiving module. 112 and the execution module 113, wherein the transmission group 111 is responsible for transmitting user information, fitness kilometers and a specified number of kilometers with difficulty levels. It is worth noting that the user information includes a user account and a task instruction record. , wherein the user account is, for example, "john2563,,, * '3418" 'any_order record refers to the task that has been executed by the user into the silk record of the age record.攸坡任务35 (level of difficulty 3 - specified number of kilometers 〇 5 km),, "completed resistance task 26 (level of difficulty 5 - specified number of kilometers 〇 1 km),, the number of fitness kilometers refers to fitness use end The distance that the user of 110 uses the fitness treadmill to complete the actual fitness running, for example, '1.3 km', the number of slaves with the rich grade is the task instruction for the virtual map to browse the game. The number of kilometers to be completed according to the difficulty level. The number of mosquitoes with difficulty levels is not described here. The implementation process will be explained later. Therefore, the transmission module m is connected through the Internet. The user information, the number of fitness kilometers, and the number of kilometers with difficulty levels are transmitted to the fitness server 120. • The receiving module 112 is responsible for receiving the task corresponding to the virtual map wandering game. The first receiving module (1) and the executing module 113 for the fitness use terminal 11 are not described here, and the detailed implementation process will be described later. The fitness feeding end 120 includes a second receiving module (2), a statistical module (2) and a sub-201102128 dispatching module 123, wherein the second receiving module (2) is responsible for receiving respective user information from each of the fitness devices 5 110 , fitness kilometers and the number of designated kilometers with difficulty level 'that is, when each, the fitness terminal UG transmission module (1) transport their respective user information, fitness kilometers and the difficulty level specified The number of kilometers. To the fitness server, the second receiving module 121 of the fitness server m is the user information, the number of fitness kilometers and the specified number of kilometers with difficulty level. The statistical module 122 is responsible for counting the fitness number of the fitness use terminal 11 or the specified number of kilometers to obtain the total number of kilometers, that is, when the second receiving module (2) is connected to each side for use. When the number of fitness kilometers of each end 110 is reached, the statistical module 122 is responsible for statistically accumulating the received fitness kilometers to obtain the total number of kilometers, and when the second receiving module (2) receives the designated kilometers of each fitness use end. The chronological 'statistical model, group 122 is responsible for accumulating the specified number of kilometers to the total number of kilometers, and will get an updated total number of kilometers. For example, if the number of fitness kilometers transmitted by the fitness use terminal “A” is “18 • kilometers”, the number of fitness kilometers transmitted by the fitness use end “B” is “2·2 kilometers”, Bay, J fitness server The statistical module 122 of 120 counts the number of fitness kilometers "18 kilometers, and the number of fitness kilometers "2.2 kilometers" to obtain the total number of kilometers is "4 kilometers, if the fitness use end 110 "Α" transmits the specified number of kilometers For the 2 km", the number of designated kilometers transmitted by the fitness use terminal 110 "Β" is "0.3 km,, then the statistical module 122 of the fitness feeding service end 120 will specify the number of kilometers "0.2 km, with the specified number of kilometers" 〇.3 km, 'Accumulated to the total number of kilometers "4 km", will be updated ^ total I miles "4.5 km". The dispatching module 123 is responsible for assigning the task corresponding to the virtual map wandering game to the fitness use end 110 according to the dispatch rule when the total number of kilometers meets the predetermined value, that is, when the total number 201102128 is equal to the predetermined value. The virtual map swims into the game task instruction refers to a task instruction that the virtual map swims into the game to the user during the virtual map wandering game, and the task instruction can be a sloping task or map with different slopes in the map. The resistance task of different roads, wherein the task finger 7 includes the specified number of kilometers with difficulty level, and the task instruction is, for example, "climbing task: difficulty level 3 - specified kilometers 〇 · 5 kilometers" or "resistance task: difficulty level 5 - the specified number of kilometers 〇. 2 km "'The value is (4) pre-set, each predetermined value corresponds to the virtual map wandering game task command, the predetermined value may be - a value such as "4 km", also Can be a range of values "2 ~ 4 km,,, cattle to come", if the pre-existing value is a single value, the system can be pre-set The possible value corresponds to the task command of the virtual map swimming game. The predetermined value is “4 km. The task command for the virtual map wandering game is “Climb Mission 4: Difficulty Level 2 — Only 1 km in A. The predetermined value "2〇 km" corresponds to the task instruction of the house map tour invitation game as "resistance task 2G: difficulty level 4 - specified number of kilometers 〇. 3 kilometers, the above is an example of a predetermined value, but the present invention It is not limited to the case of the 'other embodiments', which are all referred to in the present invention. & It is worth noting that the age-related pay is set by (4) Lang, which can be assigned to the fitness end 11G towel - 'or one of the fitness use end, 'order, if the dispatch rule is random Distributing, the dispatching module 123 assigns the task command to the fitness key end (10) to connect with the fitness key end (10) in a random ^ manner, and the right dispatching rule is sequentially assigned, and the dispatching module 123 is based on the fitness feeding. The fitness terminal 11 connected to the server 120 divides the chores instruction record to perform the division; for example, the task & command is assigned to the fitness user terminal 11 that is not assigned to the task instruction, 201102128, wherein the task instruction record can be included in the use The task instruction record in the information. When the total number of kilometers counted by the dispatching module 123 in the statistical module 122 meets the predetermined value, the task instruction corresponding to the virtual map wandering game is assigned to the fitness use end 110 according to the dispatching rule, and the above example is used. The total number of kilometers obtained is 4 km", and the distribution module 123 is 4 km in total kilometers, which is in accordance with the predetermined value of "4 km". When the predetermined value is "4 km", it corresponds to the virtual map. The task command is “Climb Mission 4: Difficulty Level 2—Specify the number of kilometers to 丨km”, so the dispatch module 123 will assign the task command “Climb Mission 4: Difficulty Level 2—Specify the Public Lurie Number 1, and the public 1 α is randomly assigned. The style is assigned to one of the fitness players 11 (). When the fitness ship 12G branch group 123 assigns a task instruction corresponding to the virtual map swim game to the fitness use end 110, the first of the fitness use end 110 Receiving the loose group m Weishan should be virtual to ride the task command, and then execute the module 113 to execute the silk command, the difficulty is equal to the number of kilometers, that is, when the user wants to complete the task instruction at the fitness use end 110, The mode power adjustment will adjust the difficulty level of the fitness running # of the fitness use end 110 according to the difficulty level in the task instruction. The user completes the specified number of kilometers having the difficulty level in the task instruction by the actual fitness running mode, and then transmits the mode. The group lu transmits the user to the fitness feeding end 120 with the specified number of difficulty levels. Let "Xinpo task 4: difficulty level 2 _ 110, fitness use end 110 - connection - specify the number of kilometers 1 km" to The fitness use terminal receiving module 112 receives the corresponding virtual map tour

難度等級2 —指定公里數1公里 u爷u丁仕枋指令“爬坡任務 所對應難度等級2之指定公 产上述例子,若健身_端12G之分派模組123分派任務指 4·難度等級2 —指定公里數丨公 里” ’健身使用端110 4 :難度等級2 —指定< 201102128 里數1公里’也就是健身使用端110的使用者利用健身跑步機以 難度等級2實際健身跑步的距離必須為丨公 之指定公里數〗公里,達成後,再由健身使用端=: m傳送難度等級2之指定公里數“丨公里”。 • #健身使用端11G之傳送模組⑴傳送具有難度等級之指定 .公里紐健身舰端120之第二魏餘121接收具有難度等級 之指定公里數’接著健身錬端12G之統計模組122將指定公里 數累加至總公里數’以得到更新的總公里數,健身舰端12〇之 •分派模組I23再依據更新的總公里數重新分派對應於虛擬地圖遊 逛遊戲之任務指令。 值得注意的是,健身伺服H 12G會記錄健身朗端⑽,健身 2用端11G必織接至健身伺服端12G才驗行虛擬賴遊逛遊 戲’而健身使用端11G也可以接收到所分派的任務指令後與健身 =端120結束連接,於下次再次與健身伺服端U0進行連接時, 繼^完f任務指令,本發明不予以限定,僅為舉例之用,其他實 籲知例之情況,皆為本發明所指。 碰透過發雜翻令吨行⑽辭的祕運作,透 ΓίΓ峨計累加健身使用端各自之健身公里數制總公里 敢值時分派虛擬地圖遊逛遊戲的任務指令 •解決以往使用者條a用端以實際健身跑步來執行任務指令,可 .進厂 《缝無法進―步具職肋及朗者單獨 f的健身跑步時無法引起使用者維持健身跑步動力= 然 、下將4配本發财紗程絲實施體酬本發明, 11 201102128 其並非用赚定轉明m技藝者可依照本發明之精神對 下述實施例稍做修飾,惟其仍屬於本發明之範圍。 「第3圖」繪示為本發明透過遊戲發佈任務指令以執行健身 跑步的方法流程® ’「第4圖」為本發明透過遊戲發佈任務指令以 執行健身跑步的系統示意圖,「第5圖」與「第6圖」為本發明透 過遊戲發佈任務指令以執行健身跑步的祕實細示意圖。以下 將同時配合「第3圖」至「第6圖」·本發明透過遊戲發佈任 務指令以執行财跑步的㈣運作步驟和實施例。 清先參閱「第4圖」與「第5圖」,透過遊戲發佈^壬務指令以 執行健身跑步的系統400包含A健身跑步機411、B健身跑步機 412、C健身跑步機413及虛擬地圖遊逛遊戲伺服器42〇,其中A 健身跑步機41卜B健身跑步機412及c健身跑步機413是具備網 路連線能力的健身装置,A健身跑步機411、B健身跑步機412及 C健身跑步機413分別透過網路連線與虛擬地圖遊逛遊戲伺服器 420進行連接,a健身跑步機411傳送使用者資訊例如使用者帳號 510 “Maiy”以及健身公里數520 “2.3公里,,至虛擬地圖遊逛遊 戲飼服器420’B健身跑步機仙傳送使用者帳號510 “John”以 及健身公里數520 “3.1公里”虛擬地圖遊逛遊戲飼服器42〇,c 1身跑步機413傳送使用者帳號51〇 “Sun,,以及健身公里數52〇 6.2公里”虛擬地圖遊逛遊戲伺服器42〇(步驟3〇1)。 虛擬地圖遊逛遊戲伺服器420接收到a健身跑步機411之健 身‘公里數520 “2.3公里,’、B健身跑步機412之健身公里數520 3.1公里、c健身跑步機413之健身公里數520 “6.2公里” 後虛擬地圖遊逛遊戲祠服器420將健身公里數52Q “2.3公里”、 12 201102128 健身公里數汹“3Λ公里”、健身公里數汹“6 2公里,,進行統 s十累加,以得到總公里數“11.6公里,,(步驟302)。 不同HZ 6圖」’由於設編奴不同的預定值6關應 L ^ % _定值61『U公里”對應任務指令 620賴任務丨.6:難㈣級2 —指定公里數丨公里,,預定值 才日疋A里數〇. 1公里,預宏伯1 Π “ 1 1 7八I»,, … 預疋值610 u.7公里,,對應任務指令Difficulty level 2—Specify the number of kilometers 1 km u Ye u Ding Shi枋 Command “Climate the task corresponding to the difficulty level 2 of the specified public property. The above example, if the fitness _ end 12G distribution module 123 assignment task refers to 4· difficulty level 2 – specified kilometers "Digital kilometers" "Fitness use end 110 4: Difficulty level 2 - Specify < 201102128 Miles 1 km' is also the user of the fitness use end 110 using the fitness treadmill to the difficulty level 2 the actual fitness running distance must be the public The specified number of kilometers is 〖km. After the completion, the fitness use terminal =: m transmits the specified number of kilometers of the difficulty level 2 "丨 kilometers". • #健身用端11G's transmission module (1) transmits the designation with the difficulty level. The second Weiyu 121 of the kilometer new fitness ship terminal 120 receives the specified number of kilometers with the difficulty level', then the statistical module 122 of the fitness terminal 12G will The specified number of kilometers is added to the total number of kilometers to obtain the updated total number of kilometers, and the dispatching module I23 of the fitness ship terminal re-dispatches the task instruction corresponding to the virtual map wandering game according to the updated total number of kilometers. It is worth noting that the fitness servo H 12G will record the fitness end (10), the fitness 2 end 11G will be woven to the fitness server 12G to verify the virtual tour to the game 'and the fitness use end 11G can also receive the assigned task After the command, the connection is terminated with the fitness=end 120, and the next time the connection is made to the fitness server U0 again, the task is not limited, and the present invention is not limited thereto, and other examples are known. All are referred to in the invention. Through the secret operation of the confession (10) words, through the Γ Γ峨 累 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 健身 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟 虚拟The actual fitness running to perform the task command, can enter the factory "seam can not enter the step-by-step ribs and the singular fitness f can not cause the user to maintain fitness running power = then, the next 4 with the money The present invention is not limited by the spirit of the present invention, but it is still within the scope of the present invention. "Picture 3" is a schematic diagram of a method for executing a fitness running by issuing a task instruction through a game in the present invention. The "4th drawing" is a system diagram for executing a fitness running through a game to issue a task instruction, "Fig. 5" And "figure 6" is a secret schematic diagram of the invention for issuing a task instruction through a game to perform a fitness run. The following will be accompanied by "3rd" to "6th". The present invention discloses a (four) operational procedure and an embodiment of a financial running by issuing a task instruction through a game. Referring to "4th" and "5th", the system 400 for performing fitness running through the game release command includes an A fitness treadmill 411, a B fitness treadmill 412, a C fitness treadmill 413, and a virtual map. The game server 42 is browsed, wherein the A fitness treadmill 41 B fitness treadmill 412 and the c fitness treadmill 413 are fitness devices with network connection capabilities, A fitness treadmill 411, B fitness treadmill 412 and C fitness. The treadmill 413 is connected to the virtual map wandering game server 420 through a network connection, and the fitness treadmill 411 transmits user information such as the user account 510 "Maiy" and the fitness number 520 "2.3 km, to the virtual map. Wandering game feeding machine 420'B fitness treadmill send user account 510 "John" and fitness km 520 "3.1 km" virtual map wandering game feeding device 42 c, c 1 treadmill 413 transfer user account 51 〇 "Sun,, and fitness kilometers 52 6.2 km" virtual map wandering game server 42 〇 (step 3 〇 1). Virtual map wandering game server 420 receives a fitness treadmill 411 Body number 520 "2.3 km, 'B fitness treadmill 412 fitness km 520 3.1 km, c fitness treadmill 413 fitness km 520 "6.2 km" After the virtual map tour game 祠 420 will fitness km Number 52Q “2.3 km”, 12 201102128 The number of fitness kilometers is “3Λ km”, the number of fitness kilometers is “6 2 km, and the total number of kilometers is “11.6 km,” (step 302). Different HZ 6 maps"'s due to the different predetermined values of the slaves, 6 should be L ^ % _ fixed value 61 "U kilometers" corresponding task instructions 620 丨 丨. 6: difficult (four) level 2 - specified kilometers 丨 kilometers, The predetermined value is only 疋A miles 〇. 1 km, pre-Hongbo 1 Π “1 1 7 eight I»,, ... Pre-depreciation 610 u.7 km, corresponding to the mission command

620爬坡任務旧:難度等級3 —指定公里數〇 5公里,,等,因 此虛擬地圖遊逛遊戲伺服n 42G於總公里數“ιΐ 6公里,,符合預 疋值.6 a里依據隨機分派細彳將對應於虛擬地圖遊逛 遊戲的任務指令62G “阻力任務11.6:難鮮級5-指定公里數αι 公里”分派給Α健身跑步機411(步驟3〇3)。 當A健身跑步機411接收到任務指令62〇 “阻力任務ιΐ 6 : 難度等級5-指定公里數αι公里”後,A健身跑步機4ιι執行任 務指令620 “阻力任務丨^:難度等級5—指定公里數〇」公里”, A健身跑步機4U的使贿_度等級5實際於财跑步機上健 身跑步完成就公里數“0.1公里”,並且鮮定公里數“〇1公 里”傳送到虛擬地圖遊逛遊戲伺服器42〇(步驟3〇4)。 當虛擬地圖遊逛遊戲祠服器420接收到指定公里數“〇1公 里”後,虛擬地圖遊逛遊戲伺服器420將指定公里數“(u公里” 知加至總公里數“11.6公里”,以得到更新的總公里數為“117 公里,並重新分派對應於虛擬地圖遊逛遊戲的任務指令620 ‘‘攸 坡任務11.7 ·難度等級3—指定公里數〇 5公里,,(步驟305),而 任務指令620攸坡任務H.7:難度等級3 —指定公里數〇 5公里’, 201102128 是分派給B健身跑步機412。 當B健身跑步機412接收到任務指令62〇 “爬坡任務ιΐ 7 : 難度等級3-指定公里數〇.5公里,,後,B健身跑步機412執行任 務指令620 “爬坡任務1L7:難度等級3 —指定公里數〇 5公里”, • B健找步機412的額者_料級3實際賊找步機上健 •身跑步完成指定公里數“0.5公里,,’並且將指定公里數“〇.5公 里”傳送到虛擬地圖遊逛遊戲伺服器420(步驟304)。 當虛擬地圖遊逛遊戲伺服器420接收到指定公里數“〇 5公 參里”後,虛擬地圖遊逛遊戲伺服器420將指定公里數“〇·5公里” 得加至總公里數“1L7公里”,以得到更新的總公里數為'‘Μ 公里,並重新分派對應於虛擬地圖遊逛遊戲的任務指令62〇 (步 驟 305)。 乂 綜上所述,可知本發明與先前技術之間的差異在於具有健身 伺服端統計累加健身使用端各自之健身公里數得到總公里數,於 總公里數符合預定值時分派虛擬地圖遊逛遊戲的任務指令給健身 φ 使用鈿,健身使用端以實際健身跑步來執行任務指令的技術手 段,可以解決先前技術所存在使用者健身公里數無法進一步具體 應用以及使用者單獨進行單調的健身跑步時無法引起使用者維持 健身跑步動力的問題’進而達成結合使用者共同健身完成目標以 .進行虛擬地圖遊逛遊戲,並且以遊戲過程中分派任務指令讓使用 者挑戰完成來增加使用者健身樂趣的技術功效。 . 雖然本發明所揭露之實施方式如上,惟所述之内容並非用以 直接限定本發明之專利保護範圍。任何本發明所屬技術領域中具 有通常知識者,在不脫離本發明所揭露之精神和範圍的前提下, 201102128 :以在以e触式上及細紅作些許之更動。本發明之專利保護 犯圍’仍触騎之申料娜_界定者為準。 【圖式簡單說明】 第1圖為本發明透過遊戲發佈任務指令吨行健身跑步的系 統架構圖。 第2圖為本發明透過賴發餘純令喊行财跑步的系 統細部方塊圖。 、第3 _本發崎财齡佈轉齡喊行财跑步的方 法流程圖。 第4圖為本發明透過遊戲發佈任務齡吨行财跑步的系 統示意圖。 第5圖與第6圖為本發明透過遊戲發佈⑽相令以執行健身 跑步的系統實施例示意圖。 【主要元件符號說明】 100 透過遊戲發佈任務指令以執行健身跑步的系統 110 健身使用端 111 傳送板組 112 第一接收模組 113 執行模組 120 健身伺服端 121 第二接收模組 122 統計模組 123 分派模組 400 透過遊戲發佈任務指令以執行健身跑步的系統 201102128 411 A健身跑步機 412 B健身跑步機 413 c健身跑步機 420 ^疑地圖遊逛遊戲伺服器 510 使用者帳號 520 健身公里數 610 預定值 620 任務指令 步驟301 至少一健身使用端透過一 端進行連接,並分別傳送 公里數至該健身伺服端 網 路連線與一健身伺服 使用者資訊與一健身620 climbing task old: difficulty level 3 - specify the number of kilometers 〇 5 km, etc., so the virtual map wandering game servo n 42G in total kilometers "ι ΐ 6 km, in line with the pre-existing value. 6 a according to random distribution fine任务 Assign the task command 62G corresponding to the virtual map wandering game "Resistance Task 11.6: Difficult Level 5 - Specify the number of kilometers αι kilometers" to the fitness treadmill 411 (step 3〇3). When the A fitness treadmill 411 receives After the task command 62 〇 "resistance task ιΐ 6 : difficulty level 5 - specify the number of kilometers αι kilometers", the A fitness treadmill 4 ιι performs the task command 620 "resistance task 丨 ^: difficulty level 5 - specify the number of kilometers 〇" km, A Fitness treadmill 4U bribery _ degree level 5 actually on the treadmill fitness running finish on the number of kilometers "0.1 km", and the number of fresh kilometers "〇 1 km" is transferred to the virtual map wandering game server 42 〇 (steps 3〇4). After the virtual map wandering game server 420 receives the specified number of kilometers "〇1 km", the virtual map wandering game server 420 adds the specified number of kilometers "(u km" to the total number of kilometers" 11.6 Kilometer "To get the updated total number of kilometers as "117 kilometers, and reassign the task instruction 620 corresponding to the virtual map wandering game" '攸坡任务11.7 · difficulty level 3 - specify the number of kilometers 〇 5 km, (step 305) And the task command 620 slope task H.7: difficulty level 3 - specify the number of kilometers 〇 5 km ', 201102128 is assigned to the B fitness treadmill 412. When the B fitness treadmill 412 receives the task instruction 62 〇 "climbing task ΐ 7 : Difficulty level 3 - specifies the number of kilometers 〇 .5 km, after that, B fitness treadmill 412 performs task command 620 "Climb task 1L7: difficulty level 3 - specify the number of kilometers 〇 5 km", • B health search The machine 412's amount _ material level 3 actual thief search machine on the health • body running completed the specified number of kilometers "0.5 km,, 'and the specified number of kilometers "〇. 5 km" to the virtual map wandering game server 420 ( Step 304) After the virtual map wandering game server 420 receives the designated number of kilometers "〇5 公参里", the virtual map wandering game server 420 adds the specified number of kilometers "〇·5 km" to the total number of kilometers" 1L7km", The updated total number of kilometers is ''Μ kilometers, and the task instruction 62〇 corresponding to the virtual map wandering game is re-dispatched (step 305). In summary, it can be seen that the difference between the present invention and the prior art is that there is fitness The servo end counts the number of fitness kilometers of the fitness use end to obtain the total number of kilometers. When the total number of kilometers meets the predetermined value, the task of assigning the virtual map to the game is given to the fitness φ, and the fitness end uses the actual fitness running to execute the task instruction. The technical means can solve the problem that the user's fitness mileage in the prior art cannot be further applied specifically and the user can not maintain the fitness running power when the user performs the monotonous fitness running separately, and then achieve the goal of combining the user to complete the fitness together. The virtual map wandering game, and the task of assigning task instructions during the game allows the user to challenge the completion to increase the technical effect of the user's fitness fun. The embodiments of the present invention are as described above, but are not intended to directly limit the scope of the invention. Anyone having ordinary knowledge in the art to which the present invention pertains, without departing from the spirit and scope of the present invention, 201102128: to make some changes in the e-touch and fine red. The patent protection of the present invention is still subject to the definition of the applicant. [Simple description of the drawings] Fig. 1 is a diagram showing the system architecture of the totem exercise running through the game release task instruction. Figure 2 is a block diagram of the system of the invention running through Lai Fu Yu Chunling. The 3rd _ this is the flow chart of the method of running the money. Fig. 4 is a schematic diagram showing the system for running a task-running ton of money through the game. Fig. 5 and Fig. 6 are schematic diagrams showing an embodiment of a system for performing fitness running through game release (10). [Main component symbol description] 100 System for issuing fitness commands through the game to execute the fitness running system 110 Fitness terminal 111 Transmission board group 112 First receiving module 113 Execution module 120 Fitness server 121 Second receiving module 122 Statistics module 123 dispatching module 400 system for issuing fitness running through the game to execute fitness running 201102128 411 A fitness treadmill 412 B fitness treadmill 413 c fitness treadmill 420 ^ suspect map tour game server 510 user account 520 fitness kilometers 610 Value 620 Task Instruction Step 301 At least one fitness use end is connected through one end, and respectively transmits the number of kilometers to the fitness server network connection and a fitness servo user information and a fitness

步驟302該健身伺服端將該些健身使用端各自之該健身公 里數進行統計累加,以得到—總公里數 步驟303該健身伺服端於該總公里數符合一預定值時,依 據一分派規則分派對應於該虛擬地圖遊逛遊戲 之一任務指令至該些健身使用端 步驟304 1¾些健身使用端執行該任務指令所對應具有一難 度等級之一指定公里數,並將該栺定公里數傳送 至該健身伺服端 步驟305該健身伺服端將該指定公里數累加至該總公里 數,並重新分派對應於該虛擬地圖遊進遊戲之該 任務指令 16Step 302: The fitness server periodically counts the fitness kilometers of the fitness use ends to obtain a total number of kilometers step 303. The fitness server dispatches according to a dispatch rule when the total number of kilometers meets a predetermined value. Corresponding to the virtual map wandering game one of the task instructions to the fitness use end step 304 13⁄4 some fitness use end to execute the task command corresponding to one of the difficulty levels of the specified number of kilometers, and transfer the set number of kilometers to the The fitness server step 305, the fitness server accumulates the specified number of kilometers to the total number of kilometers, and reassigns the task instruction 16 corresponding to the virtual map to the game.

Claims (1)

201102128 七、申請專利範圍: 以執行健身跑步的系統,其至少包 1. 一種透過遊戲發佈任務指令 含: 至乂健身使用端,用以連接—網路連線更包含: 傳运松組,用以傳送一使用者資訊、一健身公里數 及具有-難料級之—指定公里數; 第-接收拉組’用以接收對應於一虛擬地圖遊進遊 戲之一任務指令;及201102128 VII. Application for patents: The system for performing fitness running, at least 1. The task of issuing a task through the game includes: To the fitness use end, to connect - the network connection further includes: Transfer the loose group, use Transmitting a user information, a fitness kilometer, and having a difficult level - specifying a number of kilometers; a first - receiving pull group 'for receiving a task instruction corresponding to a virtual map swimming game; and 執行模組’用以執行該任務指令所對應該指定公里 數;及 與該些健身使用端進 健身飼服端,用以透過該網路連線 行連接,更包含: -第二接收模!且,用以接收分別從各該些健 傳送各自之該制者資訊、靖身公缝及該指定公里 數; • —統計模組’用以統計累加該些健身使用端各自之該 健身公里數或該指定公里數,以得到一總公里數;及 一分派模組’用以於該總公里數符合一預定值時,依 據分派規則分派對應於該虛擬地圖遊進遊戲之該任矛欠 指令至該些健身使用端。 a 2. 如申請專利範圍第1項所述之透過遊戲發佈任務指令以執行健 . 身跑步的系統,其中該些健身使用端係為健身跑步機。 3. 如申請專利範圍第1項所述之透過遊戲發佈任務指令以執行健 身跑步的系統,其中該分派規則係為隨機分派或依序分配Z該 17 201102128 些健身使用端其中之一。 4.=申清專利範圍第i項所述之透過遊戲發佈任務指令以執行健 U系統’其巾雜務齡係為地圖巾不戰度的攸坡任 務或地圖中不同路面的阻力任務。 5·如申凊專利範圍第i項所述之透過遊戲發佈任務指令以執行健 的系、.4 ’其中3使用者資訊包含—使用者帳號及一任務 指令記錄。The execution module is configured to execute the task instruction corresponding to the specified number of kilometers; and the fitness use end is connected to the fitness feeding end to connect through the network connection line, and further comprises: - a second receiving mode! And, for receiving the respective information of the producers from each of the health relays, and the specified number of kilometers; the statistical module is used to count the fitness kilometers of the fitness use terminals. Or the specified number of kilometers to obtain a total number of kilometers; and a dispatching module 'for assigning the specified number of kilometers to the predetermined value, assigning the plunging instruction corresponding to the virtual map to the game according to the dispatching rule To the fitness end. a 2. The system for issuing a running command through the game as described in claim 1 of the patent application to execute a fitness running system, wherein the fitness use ends are fitness treadmills. 3. The system for issuing a running command through a game to issue a running command as described in claim 1 of the patent scope, wherein the dispatching rule is randomly assigned or sequentially assigned one of the fitness terminals. 4.=Shenqing's patent scope item i is issued through the game to issue a task command to execute the health system. The towel age is the slope task of the map towel without warfare or the resistance task of different roads in the map. 5. If the game is issued by the game as described in item ith of the claim, the task is executed by the game, and the user information includes a user account and a task instruction record. 6.種透過遊戲發佈任務指令以執行健身跑步的方法,並 含下列步驟: V。 、至少-健身使用端透過-網路連線與—健身伺服端進行 連接’並相傳送-使用者f訊與-财公錄至該健身伺服 端; —該健身伺服端將該些健身使用端各自之該健身公里數進 行統计累加’以得到一總公里數; =健身伺服端於該總公里數符合一預定值時,依據—分派 規則刀派對應於泫虛擬地圖遊逛遊戲之一任務指令至該生 身使用端; ~~ 亥上健身使用端執行該任務指令所對應具有一難度等級 之私疋公里數,並將該指定公里數傳送至該健身伺服端;及 °亥健身伺服端將該指定公里數累加至該總公里數,並重新 分派對應於該虛擬地圖遊逛遊戲之該任務指令。 7·如申轉鄕㈣述之透過纖發佈減指令以執行健 身跑步的方法’其中該些健身使用端係為健身跑步機。 8.如申請翻範_ 6項職之透過職發佈_指令以執行健 18 201102128 身跑步的方法,其中該分派規則係為隨機分派或依序分配給該 些健身使用端其中之—。 9. 如申請專她_ 6彻狀透過猶發修織令以執行健 身的方法其令3亥任矛务指令係為地圖中不同坡度的爬坡任 務或地圖中不同路面的阻力任務。 第6項所述之透過遊戲發佈任務指令以執行 其中邊使用者資訊包含-使用者帳號及一 10. 如申請專利範圍 健身跑步的方法, 務指令記錄。6. A method of issuing a task instruction through a game to perform a fitness run, and includes the following steps: V. At least - the fitness end uses the - network connection to connect with the - fitness server - and transmits - the user's information and the financial record to the fitness server; - the fitness server uses the fitness terminal The number of fitness kilometers of each of them is statistically accumulated to obtain a total number of kilometers; = when the fitness server meets a predetermined value according to the total number of kilometers, according to the dispatching rule, the knife corresponds to one of the tasks of the virtual map wandering game To the body use end; ~~ The fitness terminal on the sea performs the task command corresponding to the number of private kilometers with a difficulty level, and transmits the specified number of kilometers to the fitness server; and the fitness server The specified number of kilometers is accumulated to the total number of kilometers, and the task instruction corresponding to the virtual map wandering game is reassigned. 7. The method of performing a physical running through the release of a sub-order by the fiber, such as Shen Zhuan (4), which is a fitness treadmill. 8. If you want to apply for a model _ 6 job through the job release _ instruction to perform the health 18 201102128 body running method, where the distribution rules are randomly assigned or sequentially assigned to the fitness use end -. 9. If you apply for her _ 6 slash through the slashing order to perform the fitness method, it makes the 3 hiring spear command as the slope task of different slopes in the map or the resistance task of different roads in the map. In the sixth item, the task is issued through the game to execute the user information including the user account and a method, such as the patent application range, and the operation instruction record.
TW098122404A 2009-07-02 2009-07-02 System of issuing task instruction by game to perform fitness treadmill and method thereof TW201102128A (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
TW098122404A TW201102128A (en) 2009-07-02 2009-07-02 System of issuing task instruction by game to perform fitness treadmill and method thereof
US12/585,814 US20110003663A1 (en) 2009-07-02 2009-09-25 System and method of dispatching task commands of running in game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW098122404A TW201102128A (en) 2009-07-02 2009-07-02 System of issuing task instruction by game to perform fitness treadmill and method thereof

Publications (1)

Publication Number Publication Date
TW201102128A true TW201102128A (en) 2011-01-16

Family

ID=43412979

Family Applications (1)

Application Number Title Priority Date Filing Date
TW098122404A TW201102128A (en) 2009-07-02 2009-07-02 System of issuing task instruction by game to perform fitness treadmill and method thereof

Country Status (2)

Country Link
US (1) US20110003663A1 (en)
TW (1) TW201102128A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110309471A (en) * 2019-05-23 2019-10-08 平安科技(深圳)有限公司 Motion information method for pushing, device, electronic equipment and storage medium

Families Citing this family (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9339691B2 (en) 2012-01-05 2016-05-17 Icon Health & Fitness, Inc. System and method for controlling an exercise device
WO2014153158A1 (en) 2013-03-14 2014-09-25 Icon Health & Fitness, Inc. Strength training apparatus with flywheel and related methods
WO2015100429A1 (en) 2013-12-26 2015-07-02 Icon Health & Fitness, Inc. Magnetic resistance mechanism in a cable machine
WO2015138339A1 (en) 2014-03-10 2015-09-17 Icon Health & Fitness, Inc. Pressure sensor to quantify work
WO2015191445A1 (en) 2014-06-09 2015-12-17 Icon Health & Fitness, Inc. Cable system incorporated into a treadmill
WO2015195965A1 (en) 2014-06-20 2015-12-23 Icon Health & Fitness, Inc. Post workout massage device
US10391361B2 (en) 2015-02-27 2019-08-27 Icon Health & Fitness, Inc. Simulating real-world terrain on an exercise device
US10493349B2 (en) 2016-03-18 2019-12-03 Icon Health & Fitness, Inc. Display on exercise device
US10272317B2 (en) 2016-03-18 2019-04-30 Icon Health & Fitness, Inc. Lighted pace feature in a treadmill
US10625137B2 (en) 2016-03-18 2020-04-21 Icon Health & Fitness, Inc. Coordinated displays in an exercise device
US10671705B2 (en) 2016-09-28 2020-06-02 Icon Health & Fitness, Inc. Customizing recipe recommendations

Family Cites Families (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5512025A (en) * 1989-02-03 1996-04-30 Icon Health & Fitness, Inc. User-programmable computerized console for exercise machines
US6749537B1 (en) * 1995-12-14 2004-06-15 Hickman Paul L Method and apparatus for remote interactive exercise and health equipment
US7537546B2 (en) * 1999-07-08 2009-05-26 Icon Ip, Inc. Systems and methods for controlling the operation of one or more exercise devices and providing motivational programming
US7166062B1 (en) * 1999-07-08 2007-01-23 Icon Ip, Inc. System for interaction with exercise device
US7628730B1 (en) * 1999-07-08 2009-12-08 Icon Ip, Inc. Methods and systems for controlling an exercise apparatus using a USB compatible portable remote device
US7166064B2 (en) * 1999-07-08 2007-01-23 Icon Ip, Inc. Systems and methods for enabling two-way communication between one or more exercise devices and computer devices and for enabling users of the one or more exercise devices to competitively exercise
US6997852B2 (en) * 1999-07-08 2006-02-14 Icon Ip, Inc. Methods and systems for controlling an exercise apparatus using a portable remote device
US20020147693A1 (en) * 2001-04-05 2002-10-10 International Business Machines Corporation Method and system for dynamic accounting of service and equipment usage
US20060240947A1 (en) * 2005-03-16 2006-10-26 Nautilus, Inc. Apparatus and methods for transmitting programming, receiving and displaying programming, communicating with exercise equipment, and accessing and passing data to and from applications
US20070042868A1 (en) * 2005-05-11 2007-02-22 John Fisher Cardio-fitness station with virtual- reality capability
US20070032345A1 (en) * 2005-08-08 2007-02-08 Ramanath Padmanabhan Methods and apparatus for monitoring quality of service for an exercise machine communication network
TWI273456B (en) * 2005-09-30 2007-02-11 Inventec Corp Open type network gaming system and method thereof
US20070225118A1 (en) * 2006-03-22 2007-09-27 Giorno Ralph J Del Virtual personal training device
US7931563B2 (en) * 2007-03-08 2011-04-26 Health Hero Network, Inc. Virtual trainer system and method
US20080300914A1 (en) * 2007-05-29 2008-12-04 Microsoft Corporation Dynamic activity management
US20100035726A1 (en) * 2008-08-07 2010-02-11 John Fisher Cardio-fitness station with virtual-reality capability
US20100062818A1 (en) * 2008-09-09 2010-03-11 Apple Inc. Real-time interaction with a virtual competitor while performing an exercise routine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110309471A (en) * 2019-05-23 2019-10-08 平安科技(深圳)有限公司 Motion information method for pushing, device, electronic equipment and storage medium

Also Published As

Publication number Publication date
US20110003663A1 (en) 2011-01-06

Similar Documents

Publication Publication Date Title
TW201102128A (en) System of issuing task instruction by game to perform fitness treadmill and method thereof
US11376510B2 (en) Systems and methods for fitness and video games
Donaldson et al. A concept mapping approach to identifying the barriers to implementing an evidence-based sports injury prevention programme
US10265624B2 (en) Access control for electronic entertainment systems
US20170368413A1 (en) Training system and methods for designing, monitoring and providing feedback of training
US8845496B2 (en) System and method for gaming
US9533228B2 (en) Systems and methods for fitness and video games
US6749536B1 (en) Exercising using a public communication network
CN105396279A (en) System and method for realizing team sports achievement
CN106489259A (en) Target is reached online quick question-and-answer game and provides method and system
CN105706094A (en) Activity recognition with activity reminders
CN104599083A (en) Scientific exercise demonstration district and exercise management method thereof
KR101842359B1 (en) Unmanned screen golf system and providing method thereof
CN107670261A (en) A kind of internet motion assistant system based on motion capture technology
Gil-Castiñeira et al. RunWithUs: a social sports application in the ubiquitous Oulu environment
CN105706095A (en) Athletic activity sessions and groups
CN106506560A (en) A kind of right management method, and device
Birn et al. MobileQuiz: A serious game for enhancing the physical and cognitive abilities of older adults
Edwards et al. Exploring teenagers’ motivation to exercise through technology probes
CN106572004A (en) Information pushing method, information pushing device and system
KR20100028463A (en) Golf simulation server system and device, and system and method of golf sumulation network game
KR101779503B1 (en) System and method for matching service
CN107583275A (en) A kind of method of live game, server, equipment, coin pushing game machine and medium
CN108962402B (en) User motion data transmission system and method for personal education training
CN108848124A (en) Resource data management method, server and the storage medium of golf course