CN111028552A - Red education platform based on VR technique - Google Patents

Red education platform based on VR technique Download PDF

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Publication number
CN111028552A
CN111028552A CN201911348642.XA CN201911348642A CN111028552A CN 111028552 A CN111028552 A CN 111028552A CN 201911348642 A CN201911348642 A CN 201911348642A CN 111028552 A CN111028552 A CN 111028552A
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user
video
head
machine
scene
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刘仁助
孙健
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Jiangxi Pioneer Technology Co Ltd
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Jiangxi Pioneer Technology Co Ltd
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/06Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
    • G09B5/065Combinations of audio and video presentations, e.g. videotapes, videodiscs, television systems

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Business, Economics & Management (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Optics & Photonics (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

The invention discloses a red education platform based on VR technology, which consists of a human-computer interaction chamber and an integrated machine head display device, wherein a head tracker is also arranged in the human-computer interaction chamber, a virtual reality environment device is arranged in the human-computer interaction chamber, so that a user has an immersive feeling, historical events are shot into videos, the environment where people in the videos are located is simulated, after the user enters the human-computer interaction chamber, the integrated machine head display device is worn, the VR videos corresponding to the historical events can be seen, the positions of the heads of the user are captured by the head tracker to switch the contents of the video display, and the scene environment in the VR videos is simulated in the human-computer interaction chamber, so that the user can experience the virtual environment in the VR videos, the perception of the user on the histories is enhanced, and the red education is more impressive.

Description

Red education platform based on VR technique
Technical Field
The invention relates to the field of VR (virtual reality), in particular to a red education platform based on VR technology.
Background
The red education is education by taking red as a symbolic and pragmatic place of the spirit connotation of the times. The call has the advantages of youth, national worry, self challenge, exceeding self challenge, extreme challenge and contribution to the high spirit of society. Meanwhile, the old area of revolution also needs to advance with time, and the spanning type large development is realized. Countless red army warriors are dedicated in the year so that the revolutionary and old areas of the army and the marshal are emerging with new generation of wind and cloud characters and are calling more and more deficient talents in various aspects. The red education is to educate the next generation with the red soil, build the red soil by nursing talents, nourish green life on the red soil stained by the fresh blood of the knight, and realize the sustainable development of the revolutionary old area and people.
Red education has broad and narrow meanings. The broad red education is that the educated person is subjected to certain emotional fumigation and motivation activities on the subject of all advanced character trails at home and abroad or a great spirit and a carrier thereof. The red education in the narrow sense means that the education subject purposefully, planningly and organically develops the activities which arouse and motivate the educated people by utilizing the great spirit and the vector thereof formed by Communist Party of China leading people of various groups in China in the revolution and construction practice.
The memorial hall is used as a memorial place which is established for commemorating people with excellent contribution or important historical events, and represents the spirit of the events by various aspects such as sound, light, electricity, pictures, objects and the like. The tourist provides a place for memorial great visitors to struggle and achieve great profits, and the historical fact is used for reminding the great visitors of not forgetting the pubic state and the beginnings. Therefore, the recorded historical events in the memorial hall are used for promoting the red cultural education, the historical events can be restored more vividly, and people can be more cherished the fortunes.
In the prior art, most of historical events displayed in a memorial hall are characters, videos and the like and are presented to tourists, and the tourists know the history through played videos, recorded pictures, characters and the like. However, the tourists only know the history visually and aurally but cannot well integrate into the history event, so that the environment of the historical characters at that time is not easy to be known, and the feeling of the tourists is not particularly deep, so that a virtual historical environment is required to be provided for the tourists, and the tourists can know the history more deeply.
Disclosure of Invention
In order to solve the above problems, an object of the present invention is to provide a red education platform based on VR technology, which captures historical events into VR videos and simulates the environments of the characters in the videos, so that a user can experience the environments of the historical characters, the historical experience of the user is enhanced, and a better red education platform is provided for the user.
In order to achieve the above object, the invention provides a red education platform based on VR technology, which is realized by:
the utility model provides a red education platform based on VR technique, show equipment including human-computer interaction room and integrative aircraft nose, still be equipped with the head tracker in the human-computer interaction room, be provided with the device of virtual reality environment in the human-computer interaction room, make the user have the sensation of being personally on the scene, shoot into the video with historical event, and convert the video into the VR video, the user gets into after the human-computer interaction room, take integrative aircraft nose and show equipment, can see the video that corresponds historical event, the position of catching user's head by the head tracker switches the content of video display.
The human-computer interaction room is provided with the same sound equipment, an air cooler, a head tracker, a hot air blower and a VR odor generator on the four walls, a universal running machine, a vibration motor and a PC are arranged on the ground, a high-temperature sodium lamp, a snowflake machine and a spray are arranged on the top, wherein the sound equipment, the air cooler, the hot air blower and the VR odor generator are arranged in the middle of the walls, the vibration motor is arranged below the universal running machine, the head tracker is arranged above the walls, the high-temperature sodium lamp, the snowflake machine and the spray are arranged right above the universal running machine, the sound equipment is used for emitting dubbing in a VR video, so that a user can experience and recognize sound information in the video, the air cooler is used for blowing cold air to the user, the head tracker is used for tracking the position and the rotating angle of the head of the user, the PC is used for adjusting the content displayed in the integral head display equipment according to the rotating, the VR odor generator is used for providing odor information due to a VR video for a user, the universal running machine is used for providing a running platform for the user, the user can walk or run on the universal running machine equivalently to walk or run in the VR video, the vibration motor is used for shaking the universal running machine, when the vibration in the VR video is simulated, the PC machine controls the vibration motor to vibrate, the user can experience the vibration feeling in the VR video, the high-temperature sodium lamp simulates solar irradiation, the snowflake machine simulates snowing and is used for simulating raining, when a solar scene appears in the VR video, the PC machine controls the high-temperature sodium lamp to irradiate the user, the user can feel that the snowing is generally irradiated by the sun, when a snowing scene appears in the VR video, the PC machine controls the snow blowing machine to blow snow to the user, when the snowing appears in the VR video and the user wants to experience a scene in which people are drenched by the rain, the PC controls the spray to spray water to the user.
The integrated machine head display equipment comprises an elastic band, a sponge, a plastic box, a first convex lens, a first micro lens array, a first liquid crystal display screen, a control circuit board, a Bluetooth module, a second liquid crystal display screen, a second micro lens array and a second convex lens, wherein the elastic band is connected with the plastic box, the sponge is arranged on one side of the plastic box, which is close to the elastic band, the elastic band is used for a user to wear the plastic box in front of glasses, the first convex lens, the first micro lens array and the first liquid crystal display screen are arranged and installed on the right side in the plastic box, the second convex lens, the second micro lens array and the second liquid crystal display screen are arranged and installed on the left side in the plastic box, the control circuit board and the Bluetooth module are installed in the middle of the plastic box, the Bluetooth module and a PC establish a communication relationship, and the PC transmits a finished VR video to the control, the control circuit board controls the first liquid crystal display screen and the second liquid crystal display screen to display the VR video, the first liquid crystal display screen projects the displayed image to the first micro-lens array, the right eye of the user is converged to the first convex lens, the second liquid crystal display screen projects the displayed image to the second micro-lens array, the left eye of the user is converged to the second convex lens, the same image information is displayed in the first liquid crystal display screen and the second liquid crystal display screen, the two eyes of the user can see the stereoscopic video, and the user feels in the scene of the VR video.
The head tracker of the invention comprises a laser transmitter, a third convex lens, a plano-convex lens, a first laser receiver, a double-concave lens and a second laser receiver, wherein the front end of the laser transmitter is respectively provided with the third convex lens, the plano-convex lens and the double-concave lens, a laser beam emitted by the laser transmitter is expanded by the third convex lens, is collimated by the first plano-convex lens and is expanded again by the double-concave lens, so that the laser beam emitted by the laser transmitter is irradiated to the head of a user after being expanded, the first laser receiver and the second laser receiver receive the laser beam reflected from the head of the user, and transmit the information of the laser beam received by shoulders to a PC (personal computer) terminal for analysis, the position and depth information of the head of the user are calculated by the refraction of the laser and an algorithm, so that the three-dimensional space of the whole head is restored, when the position, and then calculate the specific position that the user's head moved, the PC judges the scene that the user's eyes need to watch according to the position that the user's head moved to send corresponding scene to first liquid crystal display and second liquid crystal display and show.
The red education platform scheme of the invention is as follows: shooting corresponding historical events in a memorial hall into videos according to a time sequence, clipping and dubbing the shot videos at a PC terminal, adding a due special effect, enabling the output videos to be panoramic videos, making interactive animations and 2D interfaces in VR to output interactive png sequences, cutting 2D interface elements, writing corresponding codes in a computer by a programmer to realize interactive logic output of interactive VR contents, debugging and perfecting, representing scene output scene schematic through a sketch, establishing a 3D model according to the scene schematic to output to form VR videos, sending the made VR videos to a control circuit board through Bluetooth by the PC, controlling a first liquid crystal display and a second liquid crystal display to display the videos by the control circuit board, collecting steering movement information of the head of a user by a head tracker, transmitting the steering movement information to the PC, and integrating the transmitted information by the PC, the orientation of user's eyes is discerned, the video information that user's eyes need be watched is shown to the user to the control VR video, according to the scene in the video, PC controls stereo set, air-cooler, air heater, VR smell generator, universal treadmill, vibrating motor, high temperature sodium lamp, snowflake machine promptly, sprays and makes corresponding operating condition, makes the virtual environment in the VR video that the user can experience, and the reinforcing user is to historical perception, makes red education more painstaking.
Because the virtual reality technology is adopted to bring the user into the structure of the virtual environment where the character in the historical event is located in the historical event, the invention can obtain the following beneficial effects:
shoot into the VR video with historical events to the environment that personage was located in the simulation video, according to the scene in the video that the user saw, by PC control stereo set, air-cooler, air heater, VR smell generator, universal treadmill, vibrating motor, high temperature sodium lamp, snowflake machine, spray and make corresponding operating condition, make the virtual environment in the VR video that the user can experience, the reinforcing user is to historical perception, make red education more painstaking.
Drawings
FIG. 1 is a schematic diagram of the inside installation of a human-computer interaction room of a red education platform based on VR technology;
FIG. 2 is a schematic diagram of a top mounting structure of a red educational platform based on VR technology according to the present invention;
FIG. 3 is a schematic structural diagram of an integrated machine head display device of a red education platform based on VR technology according to the present invention;
FIG. 4 is a schematic diagram of a head tracker of a red education platform based on VR technology according to the present invention;
FIG. 5 is a flowchart of a red education platform solution of a red education platform based on VR technology according to the present invention;
fig. 6 is a flowchart of the work flow of a red education platform based on VR technology.
The main elements are indicated by symbols.
Man-machine interaction room 1 Integrated machine head display device 2
Sound equipment 3 Air cooler 4
Head tracker 5 Hot-air blower 6
VR smell generator 7 Universal running machine 8
Vibration motor 9 PC machine 10
High-temperature sodium lamp 11 Snowflake machine 12
Spraying device 13 Relay set 14
Elastic band 15 Sponge 16
Plastic box 17 First convex lens 18
First microlens array 19 First liquid crystal display screen 20
Control circuit board 21 Bluetooth module 22
Second liquid crystal display screen 23 Second microlens array 24
Second convex lens 25 Laser transmitter 26
Third convex lens 27 Plano-convex lens 28
First laser receiver 29 Biconcave lens 30
Second laser receiver 31 Displacement sensor 32
Detailed Description
The present invention will be described in further detail with reference to the following examples and drawings.
Referring to fig. 1 to 6, a red education platform based on VR technology in the present invention is shown, which includes a human-computer interaction room 1 and an integrated machine head display device 2.
The human-computer interaction room 1 in still be equipped with head tracker 5, be provided with the device of virtual reality environment in human-computer interaction room 1, make the user have the sensation of being personally on the scene, shoot into the video with historical event to convert the video into the VR video, after the user gets into human-computer interaction room 1, take integrative aircraft nose display device 2, can see the video that corresponds historical event, catch the position of user's head and switch over the content that the video shows by head tracker 5. The user looks over through integrative aircraft nose display device 2, including virtual environment in the human-computer interaction room 1, makes the user can experience the environment that personage is located in the historical incident for the user can experience the difficult of historical personage with the deep experience, especially red army's long-term course, can let the user experience the environment of long-term in-process, and the red education effect of reinforcing makes red education performance bigger effect.
As shown in fig. 1 and fig. 2, the same sound equipment 3, air cooler 4, head tracker 5, hot air blower 6, VR odor generator 7 are arranged on the four walls of the human-computer interaction room 1, universal running machine 8, vibration motor 9, PC 10 are arranged on the ground, high temperature sodium lamp 11, snow blower 12, and spray 13 are arranged on the top, wherein the sound equipment 3, air cooler 4, hot air blower 6, VR odor generator 7 are arranged in the middle of the wall, vibration motor 9 is arranged below universal running machine 8, head tracker 5 is arranged above the wall, high temperature sodium lamp 11, snow blower 12, and spray 13 are arranged right above universal running machine 8, sound equipment 3 is used for sending out dubbing in VR video, so that a user can experience and recognize sound information in the video, the air cooler 4 is used for blowing cold air to the user, when cold air comes in VR video, PC 10 controls cold air blower 4 to blow cold air to the user, the head tracker 5 is used for tracking the position and the rotation angle of the head of a user, the PC 10 adjusts the content displayed in the integral head display device 2 according to the rotation angle of the head of the user, so that the user can check the video angle required to be known, the hot air blower 6 is used for blowing hot air to the user, when the hot air blows in a VR video, the PC 10 controls the hot air blower 6 to blow the hot air to the user, the VR odor generator 7 is used for providing the user with the odor information due to the VR video, for example, when an explosive explosion scene appears in the VR video, the VR odor generator 7 emits the odor after the explosive explosion, the universal running machine 8 is used for providing a running platform for the user, the walking or running of the user on the universal running machine 8 is equivalent to the walking or running in the VR video, the vibrating motor 9 is used for vibrating the universal running machine 8, when the vibration occurs in the VR video is simulated, the PC 10 controls the vibrating motor 9 to vibrate, make the user experience the vibration sensation in the VR video, scene that explodes takes place in the VR video for example, can make ground take place the vibration in the scene, the personage can feel the sensation of vibration, so simulate this sensation of vibration through vibrating motor 9, high temperature sodium lamp 11 simulates sun irradiation, snowflake machine 12 is used for simulating snowing, it is used for simulating raining to spray 13, when appearing the sun scene in the VR video, PC 10 just controls high temperature sodium lamp 11 and shines on the user, make the user feel general by sun irradiation, when appearing the snowing scene in the VR video, PC 10 just controls snowflake machine 12 and blows snow to the user, appear raining and when the user wants to experience the scene that wherein the personage was drenched in the VR video, PC 10 just controls and sprays 13 and sprays water to the user. Stereo set 3, air-cooler 4, hot-air blower 6, VR smell generator 7, universal treadmill 8, vibrating motor 9, high temperature sodium lamp 11, snowflake machine 12, spray 13, laser emitter 26 all are connected with relay group 14, control stereo set 3 by PC 10 control relay group 14's the disconnection, air-cooler 4, hot-air blower 6, VR smell generator 7, universal treadmill 8, vibrating motor 9, high temperature sodium lamp 11, snowflake machine 12, spray 13, laser emitter 26's operating condition.
A relay group 14 is arranged beside the PC 10, and the PC 10 controls the conduction state of the relay group 14 to control the working states of the sound 3, the air cooler 4, the hot air blower 6, the VR odor generator 7, the universal running machine 8, the vibrating motor 9, the high-temperature sodium lamp 11, the snowflake machine 12, the spray 13, the head tracker 5 and the laser emitter 26 so as to complete the virtual feeling of a user on scenes in the VR video.
As shown in fig. 3, the integrated head display device 2 includes an elastic band 15, a sponge 16, a plastic case 17, a first convex lens 18, a first micro lens array 19, a first liquid crystal display 20, a control circuit board 21, a bluetooth module 22, a second liquid crystal display 23, a second micro lens array 24, and a second convex lens 25, the elastic band 15 is connected with the plastic case 17, the sponge 16 is disposed on one side of the plastic case 17 close to the elastic band 15, so that a user can wear the integrated head display device 2 more comfortably, the elastic band 15 is used for wearing the plastic case 17 in front of glasses, the first convex lens 18, the first micro lens array 19, and the first liquid crystal display 20 are arranged on the right side of the plastic case 17, the second convex lens 25, the second micro lens array 24, and the second liquid crystal display 23 are arranged on the left side of the plastic case 17, the control circuit board 21 and the bluetooth module 22 are mounted in the middle of the plastic case 17, the control circuit board 21 is connected with the first liquid crystal display 20, the second liquid crystal display 23 and the Bluetooth module 22, the Bluetooth module 22 establishes a communication relation with the PC 10, the PC 10 transmits the arranged VR video to the control circuit board 21 through the Bluetooth module 22, the control circuit board 21 controls the first liquid crystal display 20 and the second liquid crystal display 23 to display the VR video, the first liquid crystal display 20 projects the displayed image to the first micro lens array 19 and then to the right eye of the user through the first convex lens 18, the second liquid crystal display 23 projects the displayed image to the second micro lens array 24 and then to the left eye of the user through the second convex lens 25, and the first liquid crystal display 20 and the second liquid crystal display 23 display the same image information, the two eyes of the user can see the stereoscopic video, so that the user feels in the scene in the VR video. The historical events are shot into videos, the videos are converted into VR videos, and the users can see the videos corresponding to the historical events by taking the integrated machine head display equipment 2.
As shown in fig. 4, the head tracker 5 includes a laser transmitter 26, a third convex lens 27, a plano-convex lens 28, a first laser receiver 29, a biconcave lens 30, and a second laser receiver 31, the front end of the laser transmitter 26 is respectively provided with the third convex lens 27, the plano-convex lens 28, and the biconcave lens 30, a laser beam emitted by the laser transmitter 26 is expanded by the third convex lens 27, is collimated by the first plano-convex lens 28, is expanded again by the biconcave lens 30, so that the laser beam emitted by the laser transmitter 26 is expanded and irradiates the head of the user, the first laser receiver 29 and the second laser receiver 31 receive the laser beam reflected from the head of the user, transmit the information of the laser beam received by the shoulder to the PC 10 for analysis, calculate the position and depth information of the head of the user by refraction of the laser and algorithm, and further restore the three-dimensional space of the whole head, when the head position of the user changes, the corresponding laser refraction also changes, and then the specific position of the head of the user is calculated, the PC 10 judges the scene that the eyes of the user need to watch according to the position of the head of the user, and sends the corresponding scene to the first liquid crystal display 20 and the second liquid crystal display 23 for displaying. The head trackers 5 on the four walls in the human-computer interaction room 1 can collect the head position change information of the user from four directions, so that the PC 10 can receive more laser refraction information, and the head change position of the user can be positioned more accurately.
The universal treadmill 8 is provided with a displacement sensor 32 for detecting the displacement of the user walking, and transmitting the detected information to the PC 10, and the PC 10 adjusts the scene of the VR video according to the displacement of the user walking, so that the user feels that the user walks in the VR video.
The VR scent generator 7 introduced a VR scent generator by the japanese manufacturer VRQSO.
As shown in fig. 5, the red education platform comprises: shooting corresponding historical events in a memorial hall into videos according to a time sequence, clipping and dubbing the shot videos at a PC (personal computer) 10 end, adding a due special effect, enabling the output videos to be panoramic videos, making interactive animations and a 2D (two-dimensional) interface output interactive png (public data network) sequence in VR (virtual reality) in the PC 10, cutting a 2D interface element, writing corresponding codes in a computer by a programmer to realize interactive logic output of interactive VR contents, debugging and perfecting, representing scene output scene schematic through a sketch, establishing a 3D (three-dimensional) model according to the scene schematic to output to form a VR video, sending the made VR video to a control circuit board 21 by the PC 10 through Bluetooth, controlling a first liquid crystal display screen 20 and a second liquid crystal display screen 23 to display the video by the control circuit board 21, collecting turning movement information of the head of a user by a head tracker 5 and transmitting the turning movement information to the PC 10, PC 10 information that will transmit integrates the processing, discern the orientation of user's eyes, control VR video shows the video information that user's eyes need watch to the user, scene according to in the video, PC controls stereo set 3 promptly, the air-cooler 4, hot-blast air blower 6, VR smell generator 7, universal treadmill 8, vibrating motor 9, high temperature sodium lamp 11, snowflake machine 12, spray 13 and make corresponding operating condition, make the user experience the virtual environment in the VR video, the reinforcing user is to historical perception, make red education more painstaking.
The working principle and the working process of the invention are as follows:
as shown in fig. 6, the historical events are shot into videos, the videos are converted into VR videos in the PC 10, the sorted VR videos are transmitted to the control circuit board 21 by the bluetooth module 22 through the PC 10, the control circuit board 21 controls the first liquid crystal display 20 and the second liquid crystal display 23 to display the VR videos, the laser beam emitted by the laser emitter 26 is expanded and then irradiates the head of the user, the first laser receiver 29 and the second laser receiver 31 receive the laser beam reflected from the head of the user, the information of the laser beam received by shoulders is transmitted to the PC 10 for analysis, the position and depth information of the head of the user are calculated through the refraction of the laser and an algorithm, the three-dimensional space of the whole head is restored, when the position of the head of the user is changed, the corresponding refraction of the laser is also changed, and then the specific position of the head of the user is calculated, the PC 10 judges the scene that the eyes of the user need to watch according to the position, and sends the corresponding scenes to the first liquid crystal display 20 and the second liquid crystal display 23 for display, according to the scenes in the video, the PC controls the sound equipment 3, the air cooler 4, the hot air heater 6, the VR odor generator 7, the universal running machine 8, the vibrating motor 9, the high-temperature sodium lamp 11, the snowflake machine 12 and the spray 13 to make corresponding working states, so that the user can experience the virtual environment in the VR video, the sound equipment 3 sends the dubbing in the VR video, so that the user can experience and identify the sound information in the video, when the VR video encounters cold wind, the PC 10 controls the cold air heater 4 to blow cold air to the user, when the hot wind blows in the VR video, the PC 10 controls the hot air heater 6 to blow hot air to the user, the VR odor generator 7 provides the user with the odor information due to the VR video, the universal running machine 8 is used for providing a platform for the user, the user walks or runs on universal treadmill 8 and just is equivalent to walking or running in the VR video, when vibration takes place in the VR video, PC 10 just controls vibrating motor 9 vibration, make the user experience the vibration sensation in the VR video, when the sun scene appears in the VR video, PC 10 just controls high temperature sodium lamp 11 and shines on the user, make the user feel to be generally shone by the sun, when appearing in the VR video snow scene, PC 10 just controls snowflake machine 12 and blows snow to the user, when appearing in the VR video and the user wants to experience the scene that wherein the personage was drenched by rain, PC 10 just controls to spray 13 and sprays water to the user, reinforcing user's perception to history.

Claims (4)

1. A red education platform based on VR technique which characterized in that: including man-machine interaction room and integrative aircraft nose show equipment, still be equipped with the head tracker in the man-machine interaction room, be provided with virtual reality environment's device in the man-machine interaction room, make the user have the sensation of being personally on the scene, shoot into the video with historical events to convert the video into the VR video, after the user gets into the man-machine interaction room, take integrative aircraft nose and show equipment, can see the video that corresponds historical events, catch the position of user's head by the head tracker and switch over video display's content.
2. The VR technology-based red educational platform of claim 1, wherein: the human-computer interaction room is characterized in that the same sound equipment, an air cooler, a head tracker, an air heater and a VR odor generator are arranged on the walls on four sides, a universal running machine, a vibration motor and a PC are arranged on the ground, a high-temperature sodium lamp, a snowflake machine and a spray are arranged on the top of the human-computer interaction room, the sound equipment, the air cooler, the air heater and the VR odor generator are arranged in the middle of the wall, the vibration motor is arranged below the universal running machine, the head tracker is arranged above the wall, the high-temperature sodium lamp, the snowflake machine and the spray are arranged right above the universal running machine, the sound equipment is used for sending a dubbing tone in a VR video, a user can experience and identify sound information in the video, the air cooler is used for blowing cold air to the user, the head tracker is used for tracking the position and the rotating angle of the head of the user, the PC is used for adjusting the content, the VR odor generator is used for providing odor information due to a VR video for a user, the universal running machine is used for providing a running platform for the user, the user can walk or run on the universal running machine equivalently to walk or run in the VR video, the vibration motor is used for shaking the universal running machine, when the vibration in the VR video is simulated, the PC machine controls the vibration motor to vibrate, the user can experience the vibration feeling in the VR video, the high-temperature sodium lamp simulates solar irradiation, the snowflake machine simulates snowing and is used for simulating raining, when a solar scene appears in the VR video, the PC machine controls the high-temperature sodium lamp to irradiate the user, the user can feel that the snowing is generally irradiated by the sun, when a snowing scene appears in the VR video, the PC machine controls the snow blowing machine to blow snow to the user, when the snowing appears in the VR video and the user wants to experience a scene in which people are drenched by the rain, the PC controls the spray to spray water to the user.
3. The VR technology-based red educational platform of claim 1, wherein: the head tracker comprises a laser transmitter, a third convex lens, a plano-convex lens, a first laser receiver, a biconcave lens and a second laser receiver, wherein the front end of the laser transmitter is respectively provided with the third convex lens, the plano-convex lens and the biconcave lens, a laser beam emitted by the laser transmitter is expanded by the third convex lens, is collimated by the first plano-convex lens and is expanded again by the biconcave lens, so that the laser beam emitted by the laser transmitter irradiates the head of a user after being expanded, the first laser receiver and the second laser receiver receive the laser beam reflected from the head of the user, and the information of the laser beam received by shoulders is transmitted to a PC (personal computer) terminal for analysis, the position and the depth information of the head of the user are calculated by the refraction and algorithm of the laser, so that the three-dimensional space of the whole head is restored, when the position of the head of the, and then calculate the specific position that the user's head moved, the PC judges the scene that the user's eyes need to watch according to the position that the user's head moved to send corresponding scene to first liquid crystal display and second liquid crystal display and show.
4. The VR technology-based red educational platform of claim 1, wherein: the red education platform scheme is as follows: shooting corresponding historical events in a memorial hall into videos according to a time sequence, clipping and dubbing the shot videos at a PC terminal, adding a due special effect, enabling the output videos to be panoramic videos, making interactive animations and 2D interfaces in VR to output interactive png sequences, cutting 2D interface elements, writing corresponding codes in a computer by a programmer to realize interactive logic output of interactive VR contents, debugging and perfecting, representing scene output scene schematic through a sketch, establishing a 3D model according to the scene schematic to output to form VR videos, sending the made VR videos to a control circuit board through Bluetooth by the PC, controlling a first liquid crystal display and a second liquid crystal display to display the videos by the control circuit board, collecting steering movement information of the head of a user by a head tracker, transmitting the steering movement information to the PC, and integrating the transmitted information by the PC, the orientation of user's eyes is discerned, the video information that user's eyes need be watched is shown to the user to the control VR video, according to the scene in the video, PC controls stereo set, air-cooler, air heater, VR smell generator, universal treadmill, vibrating motor, high temperature sodium lamp, snowflake machine promptly, sprays and makes corresponding operating condition, makes the virtual environment in the VR video that the user can experience, and the reinforcing user is to historical perception, makes red education more painstaking.
CN201911348642.XA 2019-12-24 2019-12-24 Red education platform based on VR technique Pending CN111028552A (en)

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Application publication date: 20200417