CN106251185A - VR house property based on UE4 engine is shown and interactive system - Google Patents
VR house property based on UE4 engine is shown and interactive system Download PDFInfo
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Abstract
The invention discloses VR house property based on UE4 engine to show and interactive system, including VR house property scene module, show that Consumer's Experience and movable VR sand table, VR get a bird's eye view house type and VR model room for directly perceived;Function interactive module, it is provided that integration of user interaction functionality, integration of user interaction functionality includes providing role's displacement, scale, pickup object, switch lamp, switch gate and switch TV;UE4 rendering module, for building VR house property scene module and realizing the function of function interactive module;Wear display module, finally experience the VR equipment with perception virtual world for user;Application layer submodule, is used for calling VR house property scene module, function interactive module, UE4 rendering module and wearing display module.The present invention passes through said system, solves the defect that the construction cost of real estate developer is high, also provides for marketing new paragon and strengthening the practicality of Consumer's Experience with interesting.
Description
Technical field
The present invention relates to Computer Applied Technology and field of virtual reality, in particular it relates to VR house property based on UE4 engine
Show and interactive system.
Background technology
VR is Virtual Reality, i.e. virtual reality, is in 20th century 80 by VPL company of U.S. founder Lanier
Propose at the beginning of age.Its concrete intension is: comprehensive utilization computer graphics system and the interface equipment such as various reality and control,
Three-dimensional environment that generate on computer, can be mutual provides the technology immersing sensation.Wherein, computer generate, can be mutual
Three-dimensional environment become virtual environment (i.e. Virtual Environment, be called for short VE).The carrier that virtual reality technology realizes is
Virtual reality emulation platform.UE4 is to be made by game developer and for a whole set of development of games instrument of game developer,
Can be used for the present and following mobile device, also there is high-end visual effect.UE4 contains blueprint instrument and visualization debugging is
System, further comprises based on physics render, user interface, outpost of the tax office structure, animation, visual effect, physical modeling, network and money
Source control.
VR hardware was developed rapidly with universal in recent years, but VR content lacks the most relatively, and it is experienced and quality
The best.The most rare at the superior VR experiencing system of real estate domain or product.And real estate developer build houses selling office and
Model room not only expenditure of construction is expensive, and building sells out the value the most not recycled.
The virtualized form of expression of real estate mainly has two kinds at present, and one is three-dimensional modeling or the panorama directly shooting outdoor scene
Figure or panoramic video, two is VR content based on d engine exploitation.The shortcoming of panorama sketch or panoramic video be feeling of immersion not enough,
Dizzy sense is relatively strong, deformation easily occurs in picture, and the interaction of human and environment is the strongest.And use the VR that Unity d engine develops
Although content is easier left-hand seat, but based on the picture deflection cartooning that Unity engine develops, lacks sense of reality.As
What develops and the true effect that is of little difference of reality based on d engine, and picture is the exquisitest, mutual the most polynary
VR house property is shown with interactive system to solve the construction cost of real estate developer, it is provided that marketing new paragon also strengthens Consumer's Experience
Practicality and interest be to have problem to be solved.
Summary of the invention
Instant invention overcomes the deficiencies in the prior art, it is provided that VR house property based on UE4 engine is shown and interactive system, solve
The defect that the construction cost of real estate developer is high, also provides for marketing new paragon and strengthening practicality and the entertaining of Consumer's Experience
Property.
The present invention solves the problems referred to above and be the technical scheme is that VR house property based on UE4 engine is shown and mutual system
System, including
For directly perceived, VR house property scene module, shows that Consumer's Experience and movable VR sand table, VR get a bird's eye view house type and VR model room, VR
Sand table is the building outdoor scene region of reduction, and including the auxiliary facility that periphery is detailed, VR is got a bird's eye view house type and got a bird's eye view mode with different visual angles
Intuitively watching house property information, VR model room is shown for the model room showing building institute user type;
Function interactive module, it is provided that integration of user interaction functionality, integration of user interaction functionality include provide role's displacement, scale, pickup object,
Switch lamp, switch gate and switch TV;
UE4 rendering module, it is provided that the interface of application layer exploitation, is used for building VR house property scene module and realizing the mutual mould of function
The function of block;
Wearing display module, finally experience the VR equipment with perception virtual world for user, virtual world includes that UE4 renders mould
VR house property scene module that block is built and be capable of the function of function interactive module;
Application layer submodule, is used for calling VR house property scene module, function interactive module, UE4 rendering module and wearing display mould
Block.
The most rare at the superior VR experiencing system of real estate domain or product, existing develop based on Unity engine
The picture deflection cartooning come, lacks the defect of sense of reality, and utilizes the panorama sketch of directly shooting outdoor scene or panoramic video to exist
Feeling of immersion is not enough, dizzy sense is relatively strong, deformation easily occurs in picture, the defect that the interaction of human and environment is the strongest.Existing real estate is opened
Send out business mainly by building houses selling office and model room allows client's real experiences, build houses selling office and model room not only expenditure of construction is held high
Expensive, and building sells out the value the most not recycled, and compared with using VR experiencing system, substantially increases real estate developer
Cost.UE4 rendering module in this programme is virtual environment based on UE4 engine secondary development, and UE4 engine possesses powerful
VR development ability, What You See Is What You Get, the real-time rendering of movie-level, flexibly programming characteristic so that it is bright in VR content development field
Bright blaze, higher image quality, higher feeling of immersion and interaction effect can be brought to user.The mutual mould of function in this programme
Block, moreover it is possible to allow user really be immersed in virtual world interaction: to walk, open refrigerator doors, pick up cup, replacing furniture face
Color, turn on TV, listen to music, turn on flowing that faucet sees that water gurgles, open the window and see the light and shade change of light, measure
Room size etc., it is provided that to the more preferable bandwagon effect of user and good interactive experience.VR house property is shown and interactive system
By wide visual field, high frame per second, high screen refresh rate, high-resolution, high pixel density and low persistence of vision, allow user produce body and face
Its border is felt, and allows brain believe everything.
The displaying of this VR house property is combined the existing illusory engine of d engine UE4(4 with interactive system) exploitation, be suitable to masses
Change, experience direct virtual reality system, be also the platform that can bring benefit to real estate merchant, can be not only used for the room of developer
Room is sold, it is also possible to for construction and decoration, it is not necessary to builds houses selling office and the model room of costliness again, solves real estate developer
The high problem of construction cost, also provide for new paragon of marketing simultaneously, strengthen the practicality of Consumer's Experience with interesting.
Preferably, UE4 rendering module is in the process of the function building VR house property scene module and realize function interactive module
Middle employing anti-aliasing Temporal AA technology.In systems development process, it is possible to present best visual effect, the picture obtained
Matter is high, decreases the sawtooth flicker problem in the case of VR house property scene motion simultaneously, and performance cost is extremely low.
Preferably, UE4 rendering module is in the process of the function building VR house property scene module and realize function interactive module
Middle employing adaptive subdivision curved surface technology.The surface and the edge that make rendering objects are smoother, finer.
Preferably, UE4 rendering module is in the process of the function building VR house property scene module and realize function interactive module
Middle employing LOD level of detail modeling technique and vertigo VR three-dimensional Rendering immediately.The main root of LOD level of detail modeling technique
According to node location and importance degree in display environment of object model, determine the resource distribution that object renders, reduce non-
The face number of important objects and degrees of detail, thus obtain high efficiency rendering operation, raising efficiency.Vertigo VR solid immediately renders
The picture that technology makes us be eyes carries out rendering operation simultaneously, does so the expense that can reduce CPU in a large number, and improves GPU's
Utilization rate.
Preferably, described VR sand table uses BIM technology to carry out 1 to 1 building outdoor scene restore-zone, and VR sand table uses variable master
Topic space is space.So user is supporting to project periphery, building and total flat, internal industry situation distribution etc. dissect exhibition in detail
Show, show the overall condition of project from outside to inside.
Preferably, described VR sand table energy triggered mark button, respond supporting geographical position and content detailed annotation, it is achieved multi-level
Areas case show.Compared with tradition sand table, this, in addition to user can be allowed to watch areas case intuitively, also can carry to user
The areas case having carried out more level is shown.
Preferably, described VR model room carries out 1:1 actual proportions reduction by TPMS dimensional Modeling Technology to house type framework,
VR model room can be customized according to the demand of developer, finishing teacher or domestic consumer and present within the system.
Preferably, VR equipment is the HTC Vive equipment possessing indoor positioning ability.VR equipment can not only preferably provide
Feeling of immersion, its spinning sensation produced also can be greatly reduced, and user is because the asynchronous sense of picture that displacement causes is wholly absent, in void
Intend the world can keep consistent mobility with your health.
Preferably, described function interactive module uses TMC three-dimensional motion capturing technology, utilizes TMC three-dimensional motion to catch and uses
The action at family also triggers the feedback of virtual environment, finally realizes the interaction in virtual reality.
VR equipment uses force feedback technique and sensor technology, and user passes through the sensing device on VR equipment directly to virtual
Environment operates, and obtains real-time three dimensional display and feedback information.
To sum up, the invention has the beneficial effects as follows:
1, this VR house property show be combined the existing illusory engine of d engine UE4(4 with interactive system) develop, be suitable to popular,
Experience direct virtual reality system, be also the platform that can bring benefit to real estate merchant, can be not only used for the house of developer
Sell, it is also possible to for construction and decoration, it is not necessary to build houses selling office and the model room of costliness again, solve real estate developer's
The problem that construction cost is high, also provides for new paragon of marketing simultaneously, strengthens the practicality of Consumer's Experience with interesting.
2, this programme is utilizing UE4 rendering module for building VR house property scene module and realizing the merit of function interactive module
Using Temporal AA during energy, the image quality so obtained is high, decreases the sawtooth flicker under VR motion conditions simultaneously
Problem, and performance cost is extremely low;Use adaptive subdivision curved surface technology (Adaption Tessellation) so that
Surface and the edge of rendering objects are smoother, finer;Level of detail modeling technique (Level of Detail, LOD) is used to carry
Rising efficiency, VR three-dimensional Rendering immediately more effectively renders for VR equipment by engine has relief picture.
Accompanying drawing explanation
Fig. 1 is the theory diagram of the present invention;
Fig. 2 is positioning flow figure.
Detailed description of the invention
Below in conjunction with embodiment and accompanying drawing, to the detailed description further of present invention work, but embodiments of the present invention
It is not limited to this.
Embodiment 1:
As it is shown in figure 1, the present invention includes that VR house property based on UE4 engine is shown and interactive system, including
For directly perceived, VR house property scene module, shows that Consumer's Experience and movable VR sand table, VR get a bird's eye view house type and VR model room.Its
Middle VR model room can reduce more than 95%, experiences following family for house purchaser.VR sand table is the building outdoor scene region of reduction, including
The auxiliary facility that periphery is detailed, facilitates the areas case watching building that house purchaser is on the spot in person, and the design of VR sand table is with variable
Theme space is background, uses starry sky aviation erect-position to be the theme at present, center arrangement sand table.User walks about in sand table region and watches
While region, it is also possible to experience theme background and bring the enjoyment of user.VR gets a bird's eye view house type for showing building institute user type, directly
Seeing the observation layout structure and house type information understood, employing arranges different anchor point in the air and carries out being switched fast location point, with
Different visual angles is got a bird's eye view house type mode and is intuitively watched layout structure, gives the house property information such as area, load bearing wall.User only need to be by head
Wearing the handle laser on display module chooses the glasses logo in scene to carry out position transmission, can arrive the optimal bird of VR of correspondence
Location point of looking down from a height watches house type.
Function interactive module, it is provided that integration of user interaction functionality, integration of user interaction functionality includes providing role's displacement, scale, pickup
Object, switch lamp, switch gate and switch TV.Role is shifted through laser displacement and realizes, and laser displacement is by wearing
Handle laser on display module i.e. HTC Vive equipment realizes, and after handle laser bump bumps against scene, can obtain the point of impingement
Position (Location), normal (Normal) and the object (Hit Actor) etc. of collision, it is achieved wink moves the input of logic;At hands
Behind handle location, obtain the position of anchor point, then the location that role's associated component is last is set, it is achieved customer location arbitrfary point passes
Send.Pickup object mode of operation for triggering touching object, then can be picked up or put down room object.In VR house property system, no
Only can pick up the objects such as bottle, plate, books, moreover it is possible to have a kind of sense of touch when hands contact object.Object pickup functional realiey
Relating to two aspects, one is that grid body slot makes, because when hands is in one's hands some objects, only can produce some parts held
Raw effect, ratio is if desired for picking up a sword, and these needs arrange slot at pommel;Two is pickup logic, when hands touches object
Time, just can pick up thing, once loose one's grip, object drops naturally, and only has grid body slot just by just on pickup object
Really pickup.
Scale function is stronger utility function within the system, can measure arbitrary objects in Virtual Space, space
Size.Its basic thought is calculated mainly by the range formula of point-to-point transmission, and scale includes dynamic scale and static state
Scale, dynamic scale mode of operation is measured location point for location any two, then can be measured any space or object data, quiet
State scale mode of operation is to trigger the observability of static scale, then can truly show room length data.
Switch lamp, switch gate and switch TV operation mode for trigger respective switch, then can reduce true switch gate and
Play the process of this building related voice video, sound can be play while playing video.The realization master of this partial function
Will be for the scenic component arranged in scene, the lamp lighted, the water of flowing, burning fire, only need to control their observability.
When they need to open, their assembly is arranged to observability, otherwise, it is arranged to invisible.
Changing it can in addition contain realize material, mode of operation, for choosing corresponding material to be replaced, allows user select to like
The performance scene of material.The setting of this function interactive module, strengthens the interest of sales link with functional, it is achieved to five senses
Simulation, including vision, audition, sense of touch, reduces developer's selling cost.
UE4 rendering module, it is provided that the interface of application layer exploitation, is used for building VR house property scene module and realizing function handing over
The function of module mutually;UE4 rendering module has powerful rendering characteristics and scene editor's characteristic, and this system is based entirely on UE4
The secondary development that engine physical layer interface is carried out.
Wearing display module, finally experience the VR equipment with perception virtual world for user, virtual world includes UE4 wash with watercolours
Contaminate the VR house property scene module that module is built and the function being capable of function interactive module;This wears the head that display module uses
Wearing viewing hardware will not allow user feel dizzy, feel sick, and can make user's whole process of smooth and easy experience, the most so enchanted by the scenery as to forget to return
Effect.Wearing viewing hardware uses HTC Vive equipment, HTC Vive equipment to include the helmet and handle, HTC Vive equipment
Have employed LightHouse indoor positioning technologies, Lighthouse is by two laser sensor identification wearer's fuselages on wall
On location tracking light sensor, thus obtain position and directional information.70 are had more than on the helmet of HTC Vive and handle
Individual light sensor, its positioning flow, as in figure 2 it is shown, while laser is inswept, the helmet starts counting up, sensor receives sharp
After light, utilize sensing station and accept the relation of Laser Time, calculating the accurate location relative to generating laser.With for the moment
Between the light sensor that hits of inner laser bundle abundant, it becomes possible to form a 3D model, show on computer terminals, so
High-precision can not only detect the position of the helmet, it is also possible to capture the direction of the helmet.
LightHouse indoor positioning technologies is a kind of laser scanning location technology, so that user can wear head
When wearing the helmet of viewing hardware, except rotating in place in the world of immersion, moreover it is possible to utilize algorithm and sensor senses to using
The movement at family is so that it is determined that the user relative position in space.A have sterically defined VR equipment and can not only preferably carry
For feeling of immersion, its spinning sensation produced also can be greatly reduced, and the asynchronous sense of picture that user causes because of displacement is wholly absent, because of
This can keep consistent mobility with your health in virtual world.
Application layer submodule, is used for calling VR house property scene module, function interactive module, UE4 rendering module and wearing aobvious
Show module.
The most rare at the superior VR experiencing system of real estate domain or product, existing develop based on Unity engine
The picture deflection cartooning come, lacks the defect of sense of reality, and utilizes the panorama sketch of directly shooting outdoor scene or panoramic video to exist
Feeling of immersion is not enough, dizzy sense is relatively strong, deformation easily occurs in picture, the defect that the interaction of human and environment is the strongest.Existing real estate is opened
Send out business mainly by building houses selling office and model room allows client's real experiences, build houses selling office and model room not only expenditure of construction is held high
Expensive, and building sells out the value the most not recycled, and compared with using VR experiencing system, substantially increases real estate developer
Cost.UE4 rendering module in this programme is virtual environment based on UE4 engine secondary development, and UE4 engine possesses powerful
VR development ability, What You See Is What You Get, the real-time rendering of movie-level, flexibly programming characteristic so that it is bright in VR content development field
Bright blaze, higher image quality, higher feeling of immersion and interaction effect can be brought to user.The mutual mould of function in this programme
Block, moreover it is possible to allow user really be immersed in virtual world interaction: to walk, open refrigerator doors, pick up cup, replacing furniture face
Color, turn on TV, listen to music, turn on flowing that faucet sees that water gurgles, open the window and see the light and shade change of light, measure
Room size etc., it is provided that to the more preferable bandwagon effect of user and good interactive experience.VR house property is shown and interactive system
By wide visual field, high frame per second, high screen refresh rate, high-resolution, high pixel density and low persistence of vision, allow user produce body and face
Its border is felt, and allows brain believe everything.
The displaying of this VR house property is combined the existing illusory engine of d engine UE4(4 with interactive system) exploitation, be suitable to masses
Change, experience direct virtual reality system, be also the platform that can bring benefit to real estate merchant, can be not only used for the room of developer
Room is sold, it is also possible to for construction and decoration, it is not necessary to builds houses selling office and the model room of costliness again, solves real estate developer
The high problem of construction cost, also provide for new paragon of marketing simultaneously, strengthen the practicality of Consumer's Experience with interesting.
Embodiment 2:
The present embodiment is preferably as follows on the basis of embodiment 1: UE4 rendering module is being built VR house property scene module and realized merit
Anti-aliasing Temporal AA technology can be used during the function of interactive module.Temporal AA(TAA) by foreground object
Object below mixes on the time span of several frames, the most not only decreases jagged lines, and reduces saw
The situation of dentation flicker, does not reduce performance simultaneously.It addition, TAA can carry out shake sampling to the whole scene between frame, and
TAA integrates the antialiasing analytical algorithm of timeliness filter, hardware antialiasing and CG movie-level, the fidelity of its vision
Higher, reduce picture tear that sawtooth causes and the abnormal display effect such as flicker clearly.
In systems development process, it is possible to present best visual effect, the image quality obtained is high, decreases VR room simultaneously
Produce the sawtooth flicker problem in the case of scene motion, and performance cost is extremely low.
Embodiment 3:
The present embodiment is preferably as follows on the basis of above-described embodiment: UE4 rendering module is building VR house property scene module and reality
Adaptive subdivision curved surface technology is used during the function of existing function interactive module.Make surface and the edge of rendering objects
Smoother, finer.
Embodiment 4:
The present embodiment is preferably as follows on the basis of above-described embodiment: UE4 rendering module is building VR house property scene module and reality
LOD level of detail modeling technique and vertigo VR solid immediately is used to render skill during the function of existing function interactive module
Art.LOD level of detail modeling technique is mainly according to node location and importance degree in display environment of object model, certainly
The resource distribution that earnest body renders, reduces face number and the degrees of detail of insignificant object, thus obtains high efficiency rendering operation, carry
Rise efficiency.In order to limit the performance impact that gradually change far produces of skeleton mesh distance camera distance in scene, can profit
The number of triangles being had by each level of detail rank will tail off, or gives the skeleton mesh application of this stratum level
Simpler material.From low level details to level Four LOD of high-level details, respectively LOD0, LOD1, LOD2 and LOD3, bone
Frame mesh level of detail is more and more higher.If camera is increasingly closer to this object, more rich the highest of available level of detail
Level LOD3 performance.
What LOD calculated is the viewpoint distance that arrives object bounding box center, and the switching of LOD equally comes according to this distance
Determine, it is also possible to switch according to screen pixels size.VR house property is shown mainly to come according to screen pixels size with interactive system
Switching, after screen size is averagely split by LOD number, switches to the process of another LOD layer such as from a LOD layer
Under: such as having 2 LOD, when grid model accounts for more than the 50% of screen size, LOD0 level will appear from;When grid mould
When type accounts for less than the 50% of screen size, LOD1 level will appear from.If there being 3 LOD, then account for screen when grid model
Size more than 66.7% time, LOD0 will appear from, if the ratio that grid model accounts for screen size arrives 33.3%
Time between 66.7%, will appear from LOD1, if grid model accounts for screen size less than 33.3%, then will appear from LOD2.
Vertigo VR three-dimensional Rendering immediately is that instant solid renders, it is possible to allow engine more efficiently for VR equipment wash with watercolours
Dye has relief picture.In way in the past, during engine renders stereoscopic picture plane, first render all the things for left eye, so
After render right eye picture again.Under the characteristic that instant solid renders, we are that the picture of eyes carries out rendering operation, so simultaneously
Do the expense that can reduce CPU in a large number, and improve the utilization rate of GPU.
Embodiment 5:
The present embodiment is preferably as follows on the basis of above-described embodiment: it is real that described VR sand table uses BIM technology to carry out 1 to 1 building
Scene area is reduced, and VR sand table uses variable theme space to be space.So user is supporting to project periphery, building and total flat, interior
Portion's industry situation distribution etc. dissects displaying in detail, shows the overall condition of project from outside to inside.
VR sand table energy triggered mark button, responds supporting geographical position and content detailed annotation, it is achieved multi-level areas case
Show.Compared with tradition sand table, this, in addition to user can be allowed to watch areas case intuitively, also can bring more layers to user
Secondary areas case is shown.
VR model room carries out 1:1 actual proportions reduction, VR model room energy by TPMS dimensional Modeling Technology to house type framework
Enough demands according to developer, finishing teacher or domestic consumer are customized and present within the system.Can preferably present
Go out the scene as true model room.
Function interactive module uses TMC three-dimensional motion capturing technology, utilizes TMC three-dimensional motion catch the action of user and touch
Send out the feedback of virtual environment, finally realize the interaction in virtual reality.TMC three-dimensional motion is utilized to catch the action of user and trigger
The feedback of virtual environment, finally realizes the interaction in virtual reality, and technology relates to the location of object in dimensional measurement, physical space
And the aspect such as bearing measurement can be processed by computer directly understanding.Key position in moving object arranges tracker, by transporting
Dynamic seizure system (Motion capture) catches tracker position, then obtains three dimensional space coordinate number after computer disposal
According to, the interactivity that so can make user is higher.
VR equipment uses force feedback technique and sensor technology, and user passes through the sensing device on VR equipment directly to virtual
Environment operates, and obtains real-time three dimensional display and feedback information.User is the most right by the sensing device on VR equipment
Virtual environment operates, and obtains real-time three dimensional display and other feedback informations, such as sense of touch, force feedback etc..When system with
The external world by sensing device constitute feedback closed loop time, under user control, between user and virtual environment alternately can be right
External world generation effect, such as remote manipulation etc., increases the interest of Consumer's Experience further with functional.
The above, be only presently preferred embodiments of the present invention, and the present invention not does any pro forma restriction, every depends on
Any simple modification of being made above example according to the technical spirit of the present invention, equivalent variations, each fall within the protection of the present invention
Within the scope of.
Claims (10)
1. VR house property based on UE4 engine is shown and interactive system, it is characterised in that include
For directly perceived, VR house property scene module, shows that Consumer's Experience and movable VR sand table, VR get a bird's eye view house type and VR model room, VR
Sand table is the building outdoor scene region of reduction, and including the auxiliary facility that periphery is detailed, VR is got a bird's eye view house type and got a bird's eye view mode with different visual angles
Intuitively watching house property information, VR model room is shown for the model room showing building institute user type;
Function interactive module, it is provided that integration of user interaction functionality, integration of user interaction functionality include provide role's displacement, scale, pickup object,
Switch lamp, switch gate and switch TV;
UE4 rendering module, it is provided that the interface of application layer exploitation, is used for building VR house property scene module and realizing the mutual mould of function
The function of block;
Wearing display module, finally experience the VR equipment with perception virtual world for user, virtual world includes that UE4 renders mould
VR house property scene module that block is built and be capable of the function of function interactive module;
Application layer submodule, is used for calling VR house property scene module, function interactive module, UE4 rendering module and wearing display mould
Block.
VR house property based on UE4 engine the most according to claim 1 is shown and interactive system, it is characterised in that UE4 renders
Module uses anti-aliasing Temporal AA during the function building VR house property scene module and realize function interactive module
Technology.
VR house property based on UE4 engine the most according to claim 1 is shown and interactive system, it is characterised in that UE4 renders
Module uses adaptive subdivision curved surface during the function building VR house property scene module and realize function interactive module
Technology.
VR house property based on UE4 engine the most according to claim 1 is shown and interactive system, it is characterised in that UE4 renders
Module uses LOD level of detail modeling skill during the function building VR house property scene module and realize function interactive module
Art and vertigo VR three-dimensional Rendering immediately.
VR house property based on UE4 engine the most according to claim 1 is shown and interactive system, it is characterised in that described VR
Sand table uses BIM technology to carry out 1 to 1 building outdoor scene restore-zone, and VR sand table uses variable theme space to be background.
The most according to claim 1 or 5, VR house property based on UE4 engine is shown and interactive system, it is characterised in that described
VR sand table energy triggered mark button, responds supporting geographical position and content detailed annotation, it is achieved multi-level areas case is shown.
VR house property based on UE4 engine the most according to claim 1 is shown and interactive system, it is characterised in that described VR
Model room carries out 1:1 actual proportions reduction by TPMS dimensional Modeling Technology to house type framework, and VR model room can be according to exploitation
The demand of business, finishing teacher or domestic consumer is customized and presents within the system.
VR house property based on UE4 engine the most according to claim 1 is shown and interactive system, it is characterised in that VR equipment
For possessing the HTC Vive equipment of indoor positioning ability.
VR house property based on UE4 engine the most according to claim 1 is shown and interactive system, it is characterised in that described merit
Interactive module can use TMC three-dimensional motion capturing technology, utilize TMC three-dimensional motion catch the action of user and trigger virtual environment
Feedback, finally realize the interaction in virtual reality.
VR house property based on UE4 engine the most according to claim 8 is shown and interactive system, it is characterised in that VR equipment
Using force feedback technique and sensor technology, virtual environment is directly operated by user by the sensing device on VR equipment,
And obtain real-time three dimensional display and feedback information.
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Cited By (44)
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