CN110975281A - Game interaction method and system based on NFC chip - Google Patents

Game interaction method and system based on NFC chip Download PDF

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Publication number
CN110975281A
CN110975281A CN201911101370.3A CN201911101370A CN110975281A CN 110975281 A CN110975281 A CN 110975281A CN 201911101370 A CN201911101370 A CN 201911101370A CN 110975281 A CN110975281 A CN 110975281A
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game
nfc chip
entity
entity object
sensing
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梁伟
刘晶
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Wuhan Golden Laser Co ltd
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Wuhan Golden Laser Co ltd
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Priority to CN201911101370.3A priority Critical patent/CN110975281A/en
Publication of CN110975281A publication Critical patent/CN110975281A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06KGRAPHICAL DATA READING; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K17/00Methods or arrangements for effecting co-operative working between equipments covered by two or more of main groups G06K1/00 - G06K15/00, e.g. automatic card files incorporating conveying and reading operations
    • G06K17/0022Methods or arrangements for effecting co-operative working between equipments covered by two or more of main groups G06K1/00 - G06K15/00, e.g. automatic card files incorporating conveying and reading operations arrangements or provisions for transferring data to distant stations, e.g. from a sensing device
    • G06K17/0029Methods or arrangements for effecting co-operative working between equipments covered by two or more of main groups G06K1/00 - G06K15/00, e.g. automatic card files incorporating conveying and reading operations arrangements or provisions for transferring data to distant stations, e.g. from a sensing device the arrangement being specially adapted for wireless interrogation of grouped or bundled articles tagged with wireless record carriers

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention discloses a game interaction method and a game interaction system based on an NFC chip, which relate to the field of game entertainment, wherein the method comprises the steps of monitoring the process of a running game in real time by a server, wherein the game comprises a plurality of processes, and all the processes are continuously associated; when monitoring that the game is developed to a process needing entity object sensing, the server executes a prompt operation, wherein the prompt operation is used for prompting a user to perform entity object sensing, and an NFC chip is arranged in the entity object; and the server judges whether the intelligent mobile equipment running the game receives the induction signal of the NFC chip in the entity article, if so, the next process related to the current process is carried out, and if not, the game is ended. The invention communicates the virtual game environment with the real object, effectively solves the interaction problem between the virtual scene and the real world of the game, and improves the game experience of the user.

Description

Game interaction method and system based on NFC chip
Technical Field
The invention relates to the field of game entertainment, in particular to a game interaction method and system based on an NFC chip.
Background
With the advance of science and technology and the increase of hardware configuration of intelligent mobile devices, more and more people like to play free time by playing electronic game entertainment on the intelligent mobile devices. The electronic game greatly increases the communication chance between people by gathering a plurality of players in the same game scene, and promotes people to share joy through the game.
Then, when people play games, the game interaction mode is only limited in the virtual scene of the games, the interaction mode is single, and the game experience of people is necessarily influenced in the past.
Disclosure of Invention
Aiming at the defects in the prior art, the invention aims to provide a game interaction method based on an NFC chip, which is used for communicating a virtual game environment with a real object, effectively solving the interaction problem between a virtual scene and a real world of a game and improving the game experience of a user.
In order to achieve the above purposes, the technical scheme adopted by the invention is as follows:
the method comprises the following steps that a server monitors the process of a running game in real time, wherein the game comprises a plurality of processes, and all the processes are continuously associated;
when monitoring that the game is developed to a process needing entity object sensing, the server executes a prompt operation, wherein the prompt operation is used for prompting a user to perform entity object sensing, and an NFC chip is arranged in the entity object;
and the server judges whether the intelligent mobile equipment running the game receives the induction signal of the NFC chip in the entity article, if so, the next process related to the current process is carried out, and if not, the game is ended.
On the basis of the technical proposal, the device comprises a shell,
in all the processes of the game, at least one process of sensing the physical objects is needed;
each process needing entity article sensing corresponds to at least one entity article;
and the NFC chip built in the entity article corresponds to the process corresponding to the entity article where the NFC chip is located.
On the basis of the above technical solution, before the server monitors the progress of the running game in real time, the method further includes:
determining a process of sensing the entity object in the game process, and determining the entity object corresponding to the determined process of sensing the entity object;
based on the determined process of sensing the entity object and the entity object corresponding to the process, an NFC chip is arranged in the entity object, and an identification code is stored in the NFC chip and corresponds to the process of sensing the entity object currently.
On the basis of the technical scheme, the server judges whether the intelligent mobile equipment running the game receives the induction signal of the NFC chip in the entity article, if so, the next process related to the current process is carried out, if not, the game is ended, and the specific steps are as follows,
the server judges whether the intelligent mobile equipment running the game is close to the entity article and receives the induction signal of the NFC chip in the entity article:
if the intelligent mobile equipment running the game is close to the entity object and receives the induction signal of the NFC chip in the entity object, reading the identification code in the NFC chip, and judging whether the read identification code corresponds to the current game process, if so, performing the next process related to the current process, and if not, prompting the user to enable the intelligent mobile equipment to be close to the entity object corresponding to the current process;
if the intelligent mobile device running the game is not close to the entity object and receives the induction signal of the NFC chip in the entity object, prompting the user to enable the intelligent mobile device to be close to the entity object corresponding to the current process, and if the user does not enable the intelligent mobile device to be close to the entity object corresponding to the current process after the waiting time is set, ending the game.
On the basis of the technical scheme, when a process needing entity article sensing corresponds to a plurality of entity articles and when the game is developed to the process, the identification code in the NFC chip is read, and whether the read identification code corresponds to the current game process or not is judged, and the method specifically comprises the following steps:
and reading the identification codes in the NFC chips of all the entity articles corresponding to the current process, and judging whether the read identification codes correspond to the current game process.
The invention provides a game interaction system based on an NFC chip, which comprises:
the detection module is used for driving the server to monitor the progress of a running game in real time, the game comprises a plurality of progresses, and the progresses are continuously associated with one another;
the prompting module is used for driving the server to execute a prompting operation when the server monitors that the game is developed to a process needing entity article induction, wherein the prompting operation is used for prompting a user to perform entity article induction, and an NFC chip is arranged in the entity article;
and the judging module is used for driving the server to judge whether the intelligent mobile equipment running the game receives the induction signal of the NFC chip in the entity object, if so, the next process related to the current process is carried out, and if not, the game is ended.
On the basis of the technical proposal, the device comprises a shell,
in all the processes of the game, at least one process of sensing the physical objects is needed;
each process needing entity article sensing corresponds to at least one entity article;
and the NFC chip built in the entity article corresponds to the process corresponding to the entity article where the NFC chip is located.
On the basis of the above technical solution, before the monitoring module drives the server to monitor the progress of the running game in real time, the method further includes:
determining a process of sensing the entity object in the game process, and determining the entity object corresponding to the determined process of sensing the entity object;
based on the determined process of sensing the entity object and the entity object corresponding to the process, an NFC chip is arranged in the entity object, and an identification code is stored in the NFC chip and corresponds to the process of sensing the entity object currently.
On the basis of the technical scheme, the server judges whether the intelligent mobile equipment running the game receives the induction signal of the NFC chip in the entity article, if so, the next process related to the current process is carried out, if not, the game is ended, and the specific steps are as follows,
the server judges whether the intelligent mobile equipment running the game is close to the entity article and receives the induction signal of the NFC chip in the entity article:
if the intelligent mobile equipment running the game is close to the entity object and receives the induction signal of the NFC chip in the entity object, reading the identification code in the NFC chip, and judging whether the read identification code corresponds to the current game process, if so, performing the next process related to the current process, and if not, prompting the user to enable the intelligent mobile equipment to be close to the entity object corresponding to the current process;
if the intelligent mobile device running the game is not close to the entity object and receives the induction signal of the NFC chip in the entity object, prompting the user to enable the intelligent mobile device to be close to the entity object corresponding to the current process, and if the user does not enable the intelligent mobile device to be close to the entity object corresponding to the current process after the waiting time is set, ending the game.
On the basis of the technical scheme, when a process needing entity article sensing corresponds to a plurality of entity articles and when the game is developed to the process, the identification code in the NFC chip is read, and whether the read identification code corresponds to the current game process or not is judged, and the method specifically comprises the following steps:
and reading the identification codes in the NFC chips of all the entity articles corresponding to the current process, and judging whether the read identification codes correspond to the current game process.
Compared with the prior art, the invention has the advantages that: through setting up the process that needs to carry out the response of entity article, when the progress that needs to carry out the response of entity article is developed to the recreation, the suggestion user carries out the response of entity article, after the user uses the intelligent Mobile device of operation recreation to be close to the response of the NFC chip in the entity article, the recreation gets into next process, adopt the mode of NFC chip response, communicate virtual game environment and real object, effectively solve the virtual scene of recreation and the interactive problem in real world, promote user's gaming experience.
Drawings
Fig. 1 is a flowchart of a game interaction method based on an NFC chip in an embodiment of the present invention.
Detailed Description
The present invention will be described in further detail with reference to the accompanying drawings and examples. As will be appreciated by one skilled in the art, embodiments of the present invention may be provided as a method, system, or computer program product. Accordingly, the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, the present invention may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and the like) having computer-usable program code embodied therein.
The embodiment of the invention provides a game interaction method based on an NFC chip, which is used for communicating a virtual game environment with a real object in an NFC (Near field communication) chip induction mode, so that the interaction problem between a virtual scene and a real world of a game is effectively solved. The embodiment of the invention also correspondingly provides a game interaction system based on the NFC chip.
Referring to fig. 1, an embodiment of the present invention provides a game interaction method based on an NFC chip, including the following steps:
s1: the server monitors the progress of a running game in real time, the game comprises a plurality of progresses, and the progresses are continuously associated with one another. The game is generally composed of a plurality of chapters or levels, and the processes in the embodiment of the invention refer to the chapters or levels in the game. For the continuous association among the processes, for example, a certain game is composed of a process a, a process B and a process C, and the process a to the process B and the process B to the process C are associated in the order, that is, the process a enters the process B after the process a is finished, and the process B enters the process C after the process B is finished.
S2: when monitoring that the game is developed to a process needing entity object sensing, the server executes a prompt operation, wherein the prompt operation is used for prompting a user to perform entity object sensing, and an NFC chip is arranged in an entity object;
s3: and the server judges whether the intelligent mobile equipment running the game receives the induction signal of the NFC chip in the entity article, if so, the next process related to the current process is carried out, and if not, the game is ended.
The intelligent mobile device in the embodiment of the invention can be a mobile phone terminal supporting NFC, when a game scene prompts a user to perform entity object induction, the intelligent mobile device running the game is used to approach the entity object to induce the NFC chip in the entity object, and after receiving an induction signal of the NFC chip in the entity object, the game enters the next process associated with the current process, for example, continuous association is performed between a game process B and a process C, the game process B is a process needing entity object induction, and when the game enters the process B and the user performs NFC chip induction in the entity object, the game enters the process C.
According to the game interaction method based on the NFC chip, the process of sensing the physical object is set, when the game is developed to the process of sensing the physical object, the user is prompted to sense the physical object, when the user uses the intelligent mobile device running the game to approach the physical object to sense the NFC chip in the physical object, the game enters the next process, the virtual game environment is communicated with the real object in the NFC chip sensing mode, the interaction problem of the virtual scene and the real world of the game is effectively solved, and the game experience of the user is improved.
Optionally, on the basis of the embodiment corresponding to fig. 1, in a first optional embodiment of the NFC chip-based game interaction method provided in the embodiment of the present invention, in all processes of the game, at least one process that requires sensing of an entity object is performed; each process needing entity article sensing corresponds to at least one entity article; and the NFC chip is arranged in the entity article and corresponds to the process corresponding to the entity article where the NFC chip is arranged. For example, a game is composed of a process a, a process B and a process C, and is related according to the sequence from the process a to the process B, and from the process B to the process C, wherein the process B is a process requiring sensing of an entity article, and the process B corresponds to 3 entity articles, namely an entity article a, an entity article B and an entity article C. The mode that one process corresponds to a plurality of entity articles is adopted, so that a user needs to sense the approaching of the entity articles in the game process, the interaction times of the virtual environment and the real scene of the game are increased, and the game experience is further improved.
Further, before monitoring the progress of the game in real time during the game playing process, the method further comprises the following steps:
s101: determining a process of sensing the entity object in the game process, and determining the entity object corresponding to the determined process of sensing the entity object;
s102: based on the determined process of sensing the entity object and the entity object corresponding to the process, an NFC chip is arranged in the entity object, and an identification code is stored in the NFC chip and corresponds to the process of sensing the entity object currently. The process B corresponds to 3 entity articles, namely, an entity article a, an entity article B and an entity article c, and the identification codes in the entity article a, the entity article B and the entity article c correspond to the process B.
The uniqueness of each object is determined by setting the identification code, so that when the object is sensed, the game can enter the next level only by sensing the current object, and the uniqueness of the interaction logic between the virtual and the reality is effectively ensured.
Optionally, on the basis of the first optional embodiment of the game interaction method based on the NFC chip, in a second optional embodiment of the game interaction method based on the NFC chip provided in the embodiment of the present invention, the server determines whether the smart mobile device running the game receives the sensing signal of the NFC chip in the physical object, if so, performs the next process associated with the current process, if not, ends the game, and specifically includes the steps of,
the server judges whether the intelligent mobile equipment running the game is close to the entity article and receives the induction signal of the NFC chip in the entity article:
if the intelligent mobile equipment running the game is close to the entity object and receives the induction signal of the NFC chip in the entity object, reading the identification code in the NFC chip, and judging whether the read identification code corresponds to the current game process, if so, performing the next process related to the current process, and if not, prompting the user to enable the intelligent mobile equipment to be close to the entity object corresponding to the current process; further, if the user does not approach the intelligent mobile device to the entity object corresponding to the current process after the waiting time is set, the game is ended.
If the intelligent mobile device running the game is not close to the entity object and receives the induction signal of the NFC chip in the entity object, prompting the user to enable the intelligent mobile device to be close to the entity object corresponding to the current process, and if the user does not enable the intelligent mobile device to be close to the entity object corresponding to the current process after the waiting time is set, ending the game.
Certainly, in the above situation, after the user is prompted to bring the smart mobile device close to the entity object corresponding to the current process, if the user brings the smart mobile device running the game close to the entity object within the set waiting time, the identification code in the NFC chip is read, and whether the read identification code corresponds to the current game process is determined, and this is repeated. By setting the waiting time, the induction operation of the user on the entity article is limited, and the waste of server resources caused by unlimited time waiting is avoided.
When a process needing entity article induction corresponds to a plurality of entity articles, and when a game develops to the process, reading the identification code in the NFC chip, and judging whether the read identification code corresponds to the current game process, specifically:
and reading the identification codes in the NFC chips of all the entity articles corresponding to the current process, and judging whether the read identification codes correspond to the current game process.
In a possible implementation manner, the physical object may correspond to a virtual object in the game, for example, a virtual object chair in the game corresponds to a certain physical object, and after the user brings the smart mobile device close to the physical object and performs NFC chip sensing, and the physical object corresponds to a process that needs to perform physical object sensing at present, a virtual item chair is obtained in the game, so that the association between the virtual object and the reality is further improved.
The embodiment of the invention provides a game interaction system based on an NFC chip, which comprises:
the detection module is used for driving the server to monitor the progress of a running game in real time, the game comprises a plurality of progresses, and the progresses are continuously associated with one another;
the prompting module is used for driving the server to execute a prompting operation when the server monitors that the game is developed to a process needing entity article induction, wherein the prompting operation is used for prompting a user to perform entity article induction, and an NFC chip is arranged in the entity article;
and the judging module is used for driving the server to judge whether the intelligent mobile equipment running the game receives the induction signal of the NFC chip in the entity object, if so, the next process related to the current process is carried out, and if not, the game is ended.
In all the processes of the game, at least one process of sensing the physical objects is needed; each process needing entity article sensing corresponds to at least one entity article; and the NFC chip is arranged in the entity article and corresponds to the process corresponding to the entity article where the NFC chip is arranged.
In one embodiment, before the monitoring module causes the server to monitor the progress of the running game in real time, the method further includes:
determining a process of sensing the entity object in the game process, and determining the entity object corresponding to the determined process of sensing the entity object;
based on the determined process of sensing the entity object and the entity object corresponding to the process, an NFC chip is arranged in the entity object, and an identification code is stored in the NFC chip and corresponds to the process of sensing the entity object currently.
In one embodiment, the server determines whether the smart mobile device running the game receives the sensing signal of the NFC chip in the physical object, if so, proceeds to the next process associated with the current process, and if not, ends the game, specifically including the steps of,
the server judges whether the intelligent mobile equipment running the game is close to the entity article and receives the induction signal of the NFC chip in the entity article:
if the intelligent mobile equipment running the game is close to the entity object and receives the induction signal of the NFC chip in the entity object, reading the identification code in the NFC chip, and judging whether the read identification code corresponds to the current game process, if so, performing the next process related to the current process, and if not, prompting the user to enable the intelligent mobile equipment to be close to the entity object corresponding to the current process;
if the intelligent mobile device running the game is not close to the entity object and receives the induction signal of the NFC chip in the entity object, prompting the user to enable the intelligent mobile device to be close to the entity object corresponding to the current process, and if the user does not enable the intelligent mobile device to be close to the entity object corresponding to the current process after the waiting time is set, ending the game.
In one embodiment, when a process requiring physical object sensing corresponds to a plurality of physical objects, and when a game progresses to the process, the identification code in the NFC chip is read, and whether the read identification code corresponds to the current game process is determined, specifically:
and reading the identification codes in the NFC chips of all the entity articles corresponding to the current process, and judging whether the read identification codes correspond to the current game process.
The present invention is described with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems) and computer program products according to embodiments of the invention. It will be understood that each flow and/or block of the flow diagrams and/or block diagrams, and combinations of flows and/or blocks in the flow diagrams and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
The present invention is not limited to the above-described embodiments, and it will be apparent to those skilled in the art that various modifications and improvements can be made without departing from the principle of the present invention, and such modifications and improvements are also considered to be within the scope of the present invention. Those not described in detail in this specification are within the skill of the art.

Claims (10)

1. A game interaction method based on an NFC chip is characterized by comprising the following steps:
the method comprises the following steps that a server monitors the process of a running game in real time, wherein the game comprises a plurality of processes, and all the processes are continuously associated;
when monitoring that the game is developed to a process needing entity object sensing, the server executes a prompt operation, wherein the prompt operation is used for prompting a user to perform entity object sensing, and an NFC chip is arranged in the entity object;
and the server judges whether the intelligent mobile equipment running the game receives the induction signal of the NFC chip in the entity article, if so, the next process related to the current process is carried out, and if not, the game is ended.
2. The NFC chip-based game interaction method according to claim 1, wherein:
in all the processes of the game, at least one process of sensing the physical objects is needed;
each process needing entity article sensing corresponds to at least one entity article;
and the NFC chip built in the entity article corresponds to the process corresponding to the entity article where the NFC chip is located.
3. The game interaction method based on the NFC chip as claimed in claim 2, wherein before the server monitors the progress of the running game in real time, the method further comprises:
determining a process of sensing the entity object in the game process, and determining the entity object corresponding to the determined process of sensing the entity object;
based on the determined process of sensing the entity object and the entity object corresponding to the process, an NFC chip is arranged in the entity object, and an identification code is stored in the NFC chip and corresponds to the process of sensing the entity object currently.
4. The game interaction method based on the NFC chip as claimed in claim 3, wherein the server determines whether the smart mobile device running the game receives the inductive signal of the NFC chip in the physical object, if so, the next process associated with the current process is carried out, if not, the game is ended, and the specific steps are,
the server judges whether the intelligent mobile equipment running the game is close to the entity article and receives the induction signal of the NFC chip in the entity article:
if the intelligent mobile equipment running the game is close to the entity object and receives the induction signal of the NFC chip in the entity object, reading the identification code in the NFC chip, and judging whether the read identification code corresponds to the current game process, if so, performing the next process related to the current process, and if not, prompting the user to enable the intelligent mobile equipment to be close to the entity object corresponding to the current process;
if the intelligent mobile device running the game is not close to the entity object and receives the induction signal of the NFC chip in the entity object, prompting the user to enable the intelligent mobile device to be close to the entity object corresponding to the current process, and if the user does not enable the intelligent mobile device to be close to the entity object corresponding to the current process after the waiting time is set, ending the game.
5. The game interaction method based on the NFC chip as claimed in claim 4, wherein when a process requiring physical object sensing corresponds to a plurality of physical objects and when the game progresses to the process, the identification code in the NFC chip is read, and whether the read identification code corresponds to the current game process is judged, specifically:
and reading the identification codes in the NFC chips of all the entity articles corresponding to the current process, and judging whether the read identification codes correspond to the current game process.
6. A game interaction system based on an NFC chip is characterized by comprising:
the detection module is used for driving the server to monitor the progress of a running game in real time, the game comprises a plurality of progresses, and the progresses are continuously associated with one another;
the prompting module is used for driving the server to execute a prompting operation when the server monitors that the game is developed to a process needing entity article induction, wherein the prompting operation is used for prompting a user to perform entity article induction, and an NFC chip is arranged in the entity article;
and the judging module is used for driving the server to judge whether the intelligent mobile equipment running the game receives the induction signal of the NFC chip in the entity object, if so, the next process related to the current process is carried out, and if not, the game is ended.
7. The NFC chip based game interaction system of claim 6, wherein:
in all the processes of the game, at least one process of sensing the physical objects is needed;
each process needing entity article sensing corresponds to at least one entity article;
and the NFC chip built in the entity article corresponds to the process corresponding to the entity article where the NFC chip is located.
8. The NFC chip-based game interaction system of claim 7, wherein before the monitoring module causes the server to monitor the progress of the running game in real time, the method further comprises:
determining a process of sensing the entity object in the game process, and determining the entity object corresponding to the determined process of sensing the entity object;
based on the determined process of sensing the entity object and the entity object corresponding to the process, an NFC chip is arranged in the entity object, and an identification code is stored in the NFC chip and corresponds to the process of sensing the entity object currently.
9. The system of claim 8, wherein the server determines whether the smart mobile device running the game receives the NFC chip sensing signal from the physical object, if yes, proceeds to the next process associated with the current process, and if no, ends the game, specifically including,
the server judges whether the intelligent mobile equipment running the game is close to the entity article and receives the induction signal of the NFC chip in the entity article:
if the intelligent mobile equipment running the game is close to the entity object and receives the induction signal of the NFC chip in the entity object, reading the identification code in the NFC chip, and judging whether the read identification code corresponds to the current game process, if so, performing the next process related to the current process, and if not, prompting the user to enable the intelligent mobile equipment to be close to the entity object corresponding to the current process;
if the intelligent mobile device running the game is not close to the entity object and receives the induction signal of the NFC chip in the entity object, prompting the user to enable the intelligent mobile device to be close to the entity object corresponding to the current process, and if the user does not enable the intelligent mobile device to be close to the entity object corresponding to the current process after the waiting time is set, ending the game.
10. The game interaction system based on the NFC chip as claimed in claim 9, wherein when a process requiring physical object sensing corresponds to a plurality of physical objects and when the game progresses to the process, the identification code in the NFC chip is read, and whether the read identification code corresponds to the current game process is determined, specifically:
and reading the identification codes in the NFC chips of all the entity articles corresponding to the current process, and judging whether the read identification codes correspond to the current game process.
CN201911101370.3A 2019-11-12 2019-11-12 Game interaction method and system based on NFC chip Pending CN110975281A (en)

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CN114939278A (en) * 2021-02-17 2022-08-26 武汉金运激光股份有限公司 Rail toy car interaction method and system based on NFC technology

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