CN110893281A - System, method and device for controlling dodgem for snowfield entertainment - Google Patents

System, method and device for controlling dodgem for snowfield entertainment Download PDF

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Publication number
CN110893281A
CN110893281A CN201911334626.5A CN201911334626A CN110893281A CN 110893281 A CN110893281 A CN 110893281A CN 201911334626 A CN201911334626 A CN 201911334626A CN 110893281 A CN110893281 A CN 110893281A
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China
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vehicle
module
dodgem
bumper car
collision
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CN201911334626.5A
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Chinese (zh)
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陆冀宁
徐永庆
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Chongqing Technology and Business University
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Chongqing Technology and Business University
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Priority to CN201911334626.5A priority Critical patent/CN110893281A/en
Publication of CN110893281A publication Critical patent/CN110893281A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G25/00Autocar-like self-drivers; Runways therefor

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Abstract

The invention belongs to the technical field of construction of entertainment facilities of a snow dome, and discloses a control system, a control method and a control device of a dodgem for entertainment of the snow dome, wherein position data of the dodgem is collected through a position collector; collecting motion states through a state collector; the system is controlled to work normally through a microcontroller; storing the position and state information through a storage chip; the system is powered by a solar panel arranged in the system; emergency stopping movement of the dodgem by an emergency braking program; and after receiving the position data sent by the position collector through a display module, marking the bumper car with the current motion state of the bumper car in a visual mode at the position corresponding to the position data in a game scene. The invention can make the game participants visually present the game scene and data interaction after the bumper car; data interaction is carried out through the server, the interactive data of the bumper cars are enriched, and the user experience is improved.

Description

System, method and device for controlling dodgem for snowfield entertainment
Technical Field
The invention belongs to the technical field of construction of snowfield entertainment facilities, and particularly relates to a dodgem control system, a dodgem control method and a dodgem control device for snowfield entertainment.
Background
Currently, the closest prior art: a dodgem is a motorized play facility that includes dodgem vehicles and an indoor space with small electric dodgem vehicles for passengers to drive. The vehicle generally has at most two persons sitting on it, pedals for acceleration, and a steering wheel for steering. The rules of the dodgem game are: the driver strives to finish the circle in the field at the fastest, can bump straight on the way, bump the opponent's car away, bring the enjoyment of game from this.
The dodgem as entertainment equipment of a playground can provide entertainment for customers, and generally, the speed of the dodgem is singly controlled by a throttle, and the dodgem is accelerated, loosened and decelerated when being stepped on. Some clients continuously drive at a high speed for pursuing stimulation, so that the normal running of the peripheral bumper car clients is influenced, and the user experience of other clients is reduced. For example: when collision happens at a high speed, strong backfiow can be brought to other clients, the backfiow is too large, the body of other clients is easily damaged, and the using amount of the bumper cars is influenced due to the potential safety hazard.
Meanwhile, in the conventional bumper car project, the interaction among different drivers is single. Along with the development of science and technology, people's standard of living is higher and higher, also more and more vigorous to the demand of amusement, and amusement park amusement project type is more and more, and traditional bumper car leads to the user of experience to be less and less because of its comparatively single interactive mode. The existing dodgem lacks an emergency braking device or a few dodgem which is provided with the emergency braking device has unsatisfactory emergency braking effect. Therefore, how to improve the experience of the bumper car user and increase the effective emergency braking becomes a technical problem to be solved urgently.
In summary, the problems of the prior art are as follows:
(1) conventional bumper cars experience fewer and fewer users due to their relatively single interaction.
(2) The existing dodgem lacks an emergency braking device or a few dodgem which is provided with the emergency braking device has unsatisfactory emergency braking effect.
(3) When the existing bumper car collides at a flying speed, strong backfhage can be brought to other clients, the backfhage is too large, the existing bumper car easily damages the bodies of the other clients, and potential safety hazards exist.
Disclosure of Invention
Aiming at the problems in the prior art, the invention provides a dodgem control system, a dodgem control method and a dodgem control device for snowfield entertainment.
The invention is realized in this way, a method for controlling a dodgem for snowfield entertainment, comprising the following steps:
step 1, controlling the movement direction and/or the movement speed of the bumper car through a microcontroller: (1) before a second vehicle collides with a first vehicle, the first vehicle acquires collision kinetic energy brought by the second vehicle when the first vehicle collides with the second vehicle;
(2) judging whether the collision kinetic energy is greater than a preset value; if so, adjusting the speed of the first vehicle and/or adjusting the traveling direction of the first vehicle before the second vehicle collides with the first vehicle so as to reduce the collision kinetic energy below the preset value;
(3) determining a collision level according to the information of the person on the first vehicle; when the collision level is reached according to the collision kinetic energy, the first vehicle is forced to be powered off or moved to a safe area;
step 2, determining personnel information through an infrared induction device, and further determining the collision grade; the height of the bumper car seat is adjusted through a seat adjusting instruction; adjusting the color and/or the flicker frequency of an atmosphere lamp arranged at the head of the car through the movement speed of the bumper car;
and 3, utilizing an emergency braking program to make the bumper car stop moving emergently through an emergency braking device: a) calculating the separation distance and the expected collision distance between the first vehicle and the second vehicle;
b) comparing the expected collision distance with the isolation distance to judge whether the vehicle is braked emergently;
c) detecting a braking deceleration of the vehicle by an acceleration sensor;
d) outputting the braking deceleration to a microcontroller; and
e) the microcontroller judges whether the bumper car is emergently braked according to the received braking deceleration, when the bumper car is judged to be emergently braked, the emergency brake device is utilized to emergently brake the bumper car, and the microcontroller controls the early warning device to send out an early warning signal;
step 4, controlling the normal work of the bumper car control system through a microcontroller carried by the system; storing the position and state information of the bumper car through a memory chip built in the system; the solar panel arranged in the system supplies power to the whole control system;
step 5, after receiving the position data sent by the position collector through a display module, marking the dodgem with the current motion state of the dodgem in a visual mode at a position corresponding to the position data in a game scene, wherein the method for marking the dodgem comprises the following steps:
1) acquiring a game scene;
2) receiving a position signal which is transmitted by a bumper car end and is collected by the bumper car and used for calibrating the position information of the bumper car;
3) analyzing the position signal to obtain position data for representing the current position of the bumper car;
4) marking the dodgem at a position corresponding to the position data in the game scene according to the position data;
5) the game scene behind the marked bumper car is sent to the game participants so that the game scene behind the marked bumper car is visually presented.
Further, step 1 is preceded by: firstly, acquiring position data of the bumper car by using a position acquisition device and an induction element; acquiring the current movement direction and/or movement speed of the bumper car by using a state acquisition device and an induction element;
secondly, acquiring collision kinetic energy brought by a second vehicle when the second vehicle collides with the first vehicle through a kinetic energy tester before the second vehicle collides with the first vehicle; judging whether the collision kinetic energy is greater than a preset value by utilizing a kinetic energy judging program through a microcontroller;
the first vehicle acquires collision kinetic energy brought by a second vehicle when colliding with the second vehicle, and the collision kinetic energy includes:
acquiring an included angle between the first vehicle and the second vehicle in the advancing direction;
acquiring the speed of the second vehicle;
and obtaining the collision kinetic energy according to the included angle and the speed, wherein the collision kinetic energy is the collision kinetic energy brought to the first vehicle in the longitudinal direction by the second vehicle.
Further, in the second step, the adjusting the speed of the first vehicle according to the collision direction and/or adjusting the traveling direction of the first vehicle includes:
if the first vehicle and the second vehicle collide head-on, reducing the speed of the first vehicle according to the preset value, and/or adjusting the traveling direction of the first vehicle to the direction of increasing the included angle;
if the second vehicle collides with the tail end of the first vehicle, the speed of the first vehicle is increased according to the preset value, and/or the second vehicle travels towards the traveling direction of the second vehicle.
Further, in step 3, the method for determining whether the vehicle is braked urgently according to the comparison relationship between the expected collision distance and the separation distance includes:
when it is determined whether the object collides with the vehicle, a separation distance and an expected collision distance between the vehicle and the object are calculated, the expected collision distance and the separation distance are compared, and if the separation distance is shorter than the expected collision distance, it is determined that the object collides with the vehicle, and the vehicle is braked.
Further, in step 3, the method for determining whether the dodgem is braked emergently comprises the following steps:
presetting and storing a threshold value for emergency braking of the bumper car; the threshold value is more than 4m/s2
The microcontroller compares the received braking deceleration with a pre-stored threshold value, and when the braking deceleration is not less than the threshold value, the microcontroller judges that the dodgem is braked emergently;
when the bumper car is judged to be braked emergently, the microcontroller controls the early warning device to carry out early warning, and simultaneously, the head lamp flickers.
Further, in step 5, the position signal is a plurality of characteristic points which are acquired by the bumper car and distributed on a plurality of sensing elements outside the bumper car and can represent the current physical position of the bumper car;
the analyzing the position signal to obtain position data for characterizing the current position of the bumper car includes: and extracting the position information of the plurality of characteristic points to obtain position data for representing the current position of the bumper car.
Another object of the present invention is to provide a dodgem control system for a snowfield recreation using the method for controlling a dodgem for a snowfield recreation, comprising:
the position acquisition module is connected with the central control module and is used for acquiring the position data of the bumper car by using the induction element through the position acquisition device;
the state acquisition module is connected with the central control module and is used for acquiring the current motion state of the bumper car by using the induction element through the state acquisition device; the motion state comprises a motion direction and/or a motion speed;
the kinetic energy acquisition module is connected with the central control module and used for acquiring collision kinetic energy brought by a second vehicle when the second vehicle collides with the first vehicle through the kinetic energy tester before the second vehicle collides with the first vehicle;
the judging module is connected with the central control module and used for judging whether the collision kinetic energy is greater than a preset value or not by utilizing a kinetic energy judging program through a microcontroller;
the state control module is connected with the central control module and is used for controlling the movement direction and/or the movement speed of the bumper car through the microcontroller; when the collision kinetic energy is larger than a preset value, before the second vehicle collides with the first vehicle, the speed of the first vehicle is adjusted, and/or the traveling direction of the first vehicle is adjusted, so that the collision kinetic energy is reduced to be lower than the preset value;
the collision grade determining module is connected with the central control module and used for determining personnel information through the infrared sensing device so as to determine the collision grade;
the seat adjusting module is connected with the central control module and is used for adjusting the height of the bumper car seat through a seat adjusting instruction;
the atmosphere lamp adjusting module is connected with the central control module and is used for adjusting the color and/or the flicker frequency of the atmosphere lamp arranged at the car head through the movement speed of the bumper car;
the central control module is connected with the position acquisition module, the state acquisition module, the kinetic energy acquisition module, the judgment module, the state control module, the collision grade determination module, the seat adjustment module, the atmosphere lamp adjustment module, the emergency braking module, the early warning module, the data storage module, the power supply module and the display module and is used for controlling the normal work of each module of the system through a system-mounted microcontroller;
the emergency braking module is connected with the central control module and is used for making the bumper car stop moving emergently through an emergency braking program;
the early warning module is connected with the central control module and is used for carrying out acousto-optic early warning on the emergency braking condition of the bumper car through the acousto-optic early warning device;
the data storage module is connected with the central control module and used for storing the position and the state information of the bumper car through a storage chip arranged in the system;
the power supply module is connected with the central control module and used for supplying power to the whole control system through a solar panel arranged in the system;
and the display module is connected with the position acquisition module and the state acquisition module and used for marking the dodgem with the current motion state of the dodgem in a visual mode at the position corresponding to the position data in a game scene after the display module receives the position data sent by the position acquisition module.
Another object of the present invention is to provide a control device of a dodgem for snowfield amusement using the control method of a dodgem for snowfield amusement, the control device including: the bumper car comprises a bumper car body, an induction element, a position collector, a state collector and a display module;
the sensing elements are spheres with colors different from those of the bumper car body and are distributed on the bumper car body; the position collector is a camera and is arranged above the bumper car body, and the height difference between the camera and the bumper car moving area is at least one meter; the state collector is arranged on the bumper car; the display module is VR glasses.
Another object of the present invention is to provide an information data processing terminal for implementing the method for controlling a dodgem for snowfield entertainment.
Another object of the present invention is to provide a computer-readable storage medium including instructions which, when run on a computer, cause the computer to perform the snowfield amusement bumper car control method.
In summary, the advantages and positive effects of the invention are: according to the dodgem control system, method and device for the snowfield entertainment, provided by the invention, the plurality of sensing elements are distributed on the dodgem body, the position collector is arranged above the dodgem body, and after the position collector collects the position data used for representing the dodgem, the display module marks the dodgem at the position corresponding to the position data in the game scene in a visual mode, so that game participants can visually present the game scene after the dodgem, and then the game participants can visually interact the data of the dodgem. The data interaction is carried out through the server, the interactive data of the bumper cars are enriched, and the user experience is improved.
Drawings
Fig. 1 is a flowchart of a method for controlling a dodgem for snowfield entertainment according to an embodiment of the present invention.
FIG. 2 is a schematic structural view of a dodgem control system for snowfield entertainment according to an embodiment of the present invention;
in the figure: 1. a position acquisition module; 2. a state acquisition module; 3. a kinetic energy acquisition module; 4. a judgment module; 5. a state control module; 6. a collision grade determination module; 7. a seat adjustment module; 8. an atmosphere lamp adjusting module; 9. a central control module; 10. an emergency braking module; 11. an early warning module; 12. a data storage module; 13. a power supply module; 14. and a display module.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention more apparent, the present invention is further described in detail with reference to the following embodiments. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
In view of the problems in the prior art, the present invention provides a control system, method and device for a dodgem for snowfield entertainment, which will be described in detail with reference to the accompanying drawings.
As shown in fig. 1, the method for controlling a dodgem for a snowfield amusement according to an embodiment of the present invention includes the steps of:
s101, acquiring position data of the bumper car by using a position acquisition device and an induction element; acquiring the current motion state of the bumper car by using a state acquisition device and an induction element; the motion state comprises a motion direction and/or a motion speed.
S102, acquiring collision kinetic energy brought by a second vehicle when the second vehicle collides with the first vehicle through a kinetic energy tester before the second vehicle collides with the first vehicle; and judging whether the collision kinetic energy is greater than a preset value by utilizing a kinetic energy judging program through a microcontroller.
S103, controlling the motion direction and/or the motion speed of the bumper car through a microcontroller; and when the collision kinetic energy is larger than a preset value, before the second vehicle collides with the first vehicle, adjusting the speed of the first vehicle and/or adjusting the traveling direction of the first vehicle so as to reduce the collision kinetic energy to be lower than the preset value.
S104, determining personnel information through an infrared sensing device, and further determining the collision grade; the height of the bumper car seat is adjusted through a seat adjusting instruction; the color and/or the flicker frequency of the atmosphere lamp arranged at the head of the vehicle are adjusted through the movement speed of the bumper car.
S105, controlling the normal work of each module of the system through a microcontroller carried by the system; emergency stopping movement of the dodgem by an emergency braking program; and carrying out acousto-optic early warning on the emergency braking condition of the bumper car through the acousto-optic early warning device.
S106, storing the position and state information of the bumper car through a memory chip built in the system; the whole control system is powered by a solar panel arranged in the system.
S107, after receiving the position data sent by the position collector through a display module, marking the dodgem with the current motion state of the dodgem in a visual mode at the position corresponding to the position data in a game scene.
As shown in fig. 2, a dodgem control system for a snowfield amusement according to an embodiment of the present invention includes: the device comprises a position acquisition module 1, a state acquisition module 2, a kinetic energy acquisition module 3, a judgment module 4, a state control module 5, a collision grade determination module 6, a seat regulation module 7, an atmosphere lamp regulation module 8, a central control module 9, an emergency braking module 10, an early warning module 11, a data storage module 12, a power supply module 3 and a display module 14.
And the position acquisition module 1 is connected with the central control module 9 and is used for acquiring the position data of the bumper car by utilizing the induction element through the position acquisition device.
The state acquisition module 2 is connected with the central control module 9 and is used for acquiring the current motion state of the bumper car by using the induction element through the state acquisition device; the motion state comprises a motion direction and/or a motion speed;
the kinetic energy obtaining module 3 is connected with the central control module 9 and is used for obtaining collision kinetic energy brought by a second vehicle when the second vehicle collides with the first vehicle through a kinetic energy tester before the second vehicle collides with the first vehicle;
and the judging module 4 is connected with the central control module 9 and is used for judging whether the collision kinetic energy is greater than a preset value by utilizing a kinetic energy judging program through a microcontroller.
The state control module 5 is connected with the central control module 9 and is used for controlling the movement direction and/or the movement speed of the bumper car through a microcontroller; and when the collision kinetic energy is larger than a preset value, before the second vehicle collides with the first vehicle, adjusting the speed of the first vehicle and/or adjusting the traveling direction of the first vehicle so as to reduce the collision kinetic energy to be lower than the preset value.
The collision grade determining module 6 is connected with the central control module 9 and used for determining personnel information through the infrared sensing device so as to determine the collision grade;
and the seat adjusting module 7 is connected with the central control module 9 and is used for adjusting the height of the bumper car seat through a seat adjusting command.
And the atmosphere lamp adjusting module 8 is connected with the central control module 9 and is used for adjusting the color and/or the flicker frequency of the atmosphere lamp arranged at the head of the vehicle through the movement speed of the bumper car.
The central control module 9 is connected with the position acquisition module 1, the state acquisition module 2, the kinetic energy acquisition module 3, the judgment module 4, the state control module 5, the collision grade determination module 6, the seat adjustment module 7, the atmosphere lamp adjustment module 8, the emergency braking module 10, the early warning module 11, the data storage module 12, the power supply module 3 and the display module 14, and is used for controlling the normal work of each module of the system through a system-mounted microcontroller.
And an emergency braking module 10 connected to the central control module 9 for emergency stopping the dodgem by an emergency braking process.
The early warning module 11 is connected with the central control module 9 and is used for carrying out acousto-optic early warning on the emergency braking condition of the bumper car through an acousto-optic early warning device;
and the data storage module 12 is connected with the central control module 9 and is used for storing the position and state information of the bumper car through a storage chip arranged in the system.
And the power supply module 13 is connected with the central control module 9 and used for supplying power to the whole control system through a solar panel arranged in the system.
And the display module 14 is connected with the position acquisition module 1 and the state acquisition module 2, and is used for marking the dodgem with the current motion state of the dodgem in a visual mode at a position corresponding to the position data in a game scene after receiving the position data sent by the position acquisition module through the display module.
The dodgem control device for the snowfield entertainment provided by the embodiment of the invention comprises: the bumper car comprises a bumper car body, a sensing element, a position collector, a state collector and a display module.
The sensing elements provided by the embodiment of the invention are spheres with colors different from those of the bumper car body and are distributed on the bumper car body; the position collector is a camera and is arranged above the bumper car body, and the height difference between the camera and the bumper car moving area is at least one meter; the state collector is arranged on the bumper car; the display module is VR glasses.
The invention is further described with reference to specific examples.
Example 1
As shown in fig. 1, a method for controlling a dodgem for a snowfield amusement according to an embodiment of the present invention includes, as a preferred embodiment, the steps of:
(1) before the second vehicle collides with the first vehicle, the first vehicle acquires collision kinetic energy brought by the second vehicle when the second vehicle collides with the second vehicle.
(2) And judging whether the collision kinetic energy is greater than a preset value.
If so, adjusting the speed of the first vehicle and/or adjusting the traveling direction of the first vehicle before the second vehicle collides with the first vehicle so as to reduce the collision kinetic energy below the preset value.
(3) Determining a collision level according to the information of the person on the first vehicle;
and when the collision grade is determined to be reached according to the collision kinetic energy, the first vehicle is forced to be powered off or moved to a safe area.
The first vehicle provided by the embodiment of the invention acquires collision kinetic energy brought by a second vehicle when the first vehicle collides with the second vehicle, and the method comprises the following steps:
and acquiring an included angle between the first vehicle and the second vehicle in the advancing direction.
The speed of the second vehicle is obtained.
And obtaining the collision kinetic energy according to the included angle and the speed, wherein the collision kinetic energy is the collision kinetic energy brought to the first vehicle in the longitudinal direction by the second vehicle.
The embodiment of the invention provides a method for adjusting the speed of the first vehicle according to the collision direction and/or adjusting the traveling direction of the first vehicle, which comprises the following steps:
if the first vehicle and the second vehicle collide head-on, reducing the speed of the first vehicle according to the preset value, and/or adjusting the traveling direction of the first vehicle to the direction of increasing the included angle;
if the second vehicle collides with the tail end of the first vehicle, the speed of the first vehicle is increased according to the preset value, and/or the second vehicle travels towards the traveling direction of the second vehicle.
Example 2
As shown in fig. 1, a method for controlling a dodgem for snowfield entertainment according to an embodiment of the present invention includes, as a preferred embodiment, a method for stopping a dodgem in an emergency by an emergency braking device using an emergency braking program, the method including:
a) the separation distance and the expected collision distance between the first vehicle and the second vehicle are calculated.
b) And comparing the expected collision distance with the isolation distance to judge whether the vehicle is braked emergently.
c) The braking deceleration of the vehicle is detected by an acceleration sensor.
d) Outputting the braking deceleration to a microcontroller; and
e) the microcontroller judges whether the bumper car is emergently braked according to the received braking deceleration, when the bumper car is judged to be emergently braked, the emergency brake device is utilized to emergently brake the bumper car, and the microcontroller controls the early warning device to send out an early warning signal.
The method for judging whether the vehicle is braked emergently according to the comparison relation between the expected collision distance and the isolation distance provided by the embodiment of the invention comprises the following steps:
when it is determined whether the object collides with the vehicle, a separation distance and an expected collision distance between the vehicle and the object are calculated, the expected collision distance and the separation distance are compared, and if the separation distance is shorter than the expected collision distance, it is determined that the object collides with the vehicle, and the vehicle is braked.
The method for judging whether the bumper car is braked emergently provided by the embodiment of the invention comprises the following steps:
presetting and storing a threshold value for emergency braking of the bumper car; said threshold is greater than 4m/s2, preferably 6m/s 2;
the microcontroller compares the received braking deceleration with a pre-stored threshold, and when the braking deceleration is not less than the threshold, the microcontroller determines that the dodgem is braked emergently.
When the bumper car is judged to be braked emergently, the microcontroller controls the early warning device to carry out early warning, and simultaneously, the head lamp flickers.
Example 3
As shown in fig. 1, a method for controlling a dodgem for snowfield entertainment according to an embodiment of the present invention is, as a preferred embodiment, a method for marking a dodgem at a position corresponding to position data in a game scene in a visual manner in a position corresponding to the position data after receiving the position data transmitted by a position collector through a display module, the method including:
1) and acquiring a game scene.
2) And receiving a position signal which is transmitted by the bumper car end and is collected by the bumper car and used for calibrating the position information of the bumper car.
3) And analyzing the position signal to obtain position data for representing the current position of the bumper car.
4) And marking the dodgem at the position corresponding to the position data in the game scene according to the position data.
5) The game scene behind the marked bumper car is sent to the game participants so that the game scene behind the marked bumper car is visually presented.
The position signal provided by the embodiment of the present invention is a plurality of characteristic points that can represent the current physical position of the bumper car, which are acquired by the bumper car by collecting a plurality of sensing elements distributed outside the bumper car.
The analyzing the position signal to obtain the position data for representing the current position of the bumper car provided by the embodiment of the invention comprises the following steps: and extracting the position information of the plurality of characteristic points to obtain position data for representing the current position of the bumper car.
In the above embodiments, the implementation may be wholly or partially realized by software, hardware, firmware, or any combination thereof. When used in whole or in part, can be implemented in a computer program product that includes one or more computer instructions. When loaded or executed on a computer, cause the flow or functions according to embodiments of the invention to occur, in whole or in part. The computer may be a general purpose computer, a special purpose computer, a network of computers, or other programmable device. The computer instructions may be stored in a computer readable storage medium or transmitted from one computer readable storage medium to another, for example, the computer instructions may be transmitted from one website site, computer, server, or data center to another website site, computer, server, or data center via wire (e.g., coaxial cable, fiber optic, Digital Subscriber Line (DSL), or wireless (e.g., infrared, wireless, microwave, etc.)). The computer-readable storage medium can be any available medium that can be accessed by a computer or a data storage device, such as a server, a data center, etc., that includes one or more of the available media. The usable medium may be a magnetic medium (e.g., floppy Disk, hard Disk, magnetic tape), an optical medium (e.g., DVD), or a semiconductor medium (e.g., Solid State Disk (SSD)), among others.
The above description is only for the purpose of illustrating the preferred embodiments of the present invention and is not to be construed as limiting the invention, and any modifications, equivalents and improvements made within the spirit and principle of the present invention are intended to be included within the scope of the present invention.

Claims (10)

1. A control method of a dodgem for snowfield entertainment is characterized by comprising the following steps:
step 1, controlling the movement direction and/or the movement speed of the bumper car through a microcontroller: (1) before a second vehicle collides with a first vehicle, the first vehicle acquires collision kinetic energy brought by the second vehicle when the first vehicle collides with the second vehicle;
(2) judging whether the collision kinetic energy is greater than a preset value; if so, adjusting the speed of the first vehicle and/or adjusting the traveling direction of the first vehicle before the second vehicle collides with the first vehicle so as to reduce the collision kinetic energy below the preset value;
(3) determining a collision level according to the information of the person on the first vehicle; when the collision level is reached according to the collision kinetic energy, the first vehicle is forced to be powered off or moved to a safe area;
step 2, determining personnel information through an infrared induction device, and further determining the collision grade; the height of the bumper car seat is adjusted through a seat adjusting instruction; adjusting the color and/or the flicker frequency of an atmosphere lamp arranged at the head of the car through the movement speed of the bumper car;
and 3, utilizing an emergency braking program to make the bumper car stop moving emergently through an emergency braking device: a) calculating the separation distance and the expected collision distance between the first vehicle and the second vehicle;
b) comparing the expected collision distance with the isolation distance to judge whether the vehicle is braked emergently;
c) detecting a braking deceleration of the vehicle by an acceleration sensor;
d) outputting the braking deceleration to a microcontroller; and
e) the microcontroller judges whether the bumper car is emergently braked according to the received braking deceleration, when the bumper car is judged to be emergently braked, the emergency brake device is utilized to emergently brake the bumper car, and the microcontroller controls the early warning device to send out an early warning signal;
step 4, controlling the normal work of the bumper car control system through a microcontroller carried by the system; storing the position and state information of the bumper car through a memory chip built in the system; the solar panel arranged in the system supplies power to the whole control system;
step 5, after receiving the position data sent by the position collector through a display module, marking the dodgem with the current motion state of the dodgem in a visual mode at a position corresponding to the position data in a game scene, wherein the method for marking the dodgem comprises the following steps:
1) acquiring a game scene;
2) receiving a position signal which is transmitted by a bumper car end and is collected by the bumper car and used for calibrating the position information of the bumper car;
3) analyzing the position signal to obtain position data for representing the current position of the bumper car;
4) marking the dodgem at a position corresponding to the position data in the game scene according to the position data;
5) the game scene behind the marked bumper car is sent to the game participants so that the game scene behind the marked bumper car is visually presented.
2. The dodgem control method for snowfield entertainment of claim 1, wherein step 1 is preceded by the steps of: firstly, acquiring position data of the bumper car by using a position acquisition device and an induction element; acquiring the current movement direction and/or movement speed of the bumper car by using a state acquisition device and an induction element;
secondly, acquiring collision kinetic energy brought by a second vehicle when the second vehicle collides with the first vehicle through a kinetic energy tester before the second vehicle collides with the first vehicle; judging whether the collision kinetic energy is greater than a preset value by utilizing a kinetic energy judging program through a microcontroller;
the first vehicle acquires collision kinetic energy brought by a second vehicle when colliding with the second vehicle, and the collision kinetic energy includes:
acquiring an included angle between the first vehicle and the second vehicle in the advancing direction;
acquiring the speed of the second vehicle;
and obtaining the collision kinetic energy according to the included angle and the speed, wherein the collision kinetic energy is the collision kinetic energy brought to the first vehicle in the longitudinal direction by the second vehicle.
3. The dodgem for snowfield entertainment control method as set forth in claim 2, wherein the adjusting the speed of the first vehicle and/or the adjusting the traveling direction of the first vehicle according to the collision direction in the second step includes:
if the first vehicle and the second vehicle collide head-on, reducing the speed of the first vehicle according to the preset value, and/or adjusting the traveling direction of the first vehicle to the direction of increasing the included angle;
if the second vehicle collides with the tail end of the first vehicle, the speed of the first vehicle is increased according to the preset value, and/or the second vehicle travels towards the traveling direction of the second vehicle.
4. The method for controlling a dodgem for snowfield amusement according to claim 1, wherein in the step 3, the method for determining whether the vehicle is braked suddenly according to the comparison relationship between the expected collision distance and the separation distance includes:
when it is determined whether the object collides with the vehicle, a separation distance and an expected collision distance between the vehicle and the object are calculated, the expected collision distance and the separation distance are compared, and if the separation distance is shorter than the expected collision distance, it is determined that the object collides with the vehicle, and the vehicle is braked.
5. The dodgem control method for snowfield entertainment of claim 1, wherein the method for determining whether the dodgem is braked emergently in step 3 is:
presetting and storing a threshold value for emergency braking of the bumper car; the threshold value is greater than4m/s2
The microcontroller compares the received braking deceleration with a pre-stored threshold value, and when the braking deceleration is not less than the threshold value, the microcontroller judges that the dodgem is braked emergently;
when the bumper car is judged to be braked emergently, the microcontroller controls the early warning device to carry out early warning, and simultaneously, the head lamp flickers.
6. The dodgem control method for snowfield entertainment of claim 1, wherein in step 5, the position signal is a plurality of characteristic points, which are obtained by the dodgem by collecting a plurality of sensing elements distributed outside the dodgem and can represent the current physical position of the dodgem;
the analyzing the position signal to obtain position data for characterizing the current position of the bumper car includes: and extracting the position information of the plurality of characteristic points to obtain position data for representing the current position of the bumper car.
7. A dodgem control system for snowfield recreation applying the method for controlling a dodgem for snowfield recreation according to claim 1, wherein the dodgem control system for snowfield recreation comprises:
the position acquisition module is connected with the central control module and is used for acquiring the position data of the bumper car by using the induction element through the position acquisition device;
the state acquisition module is connected with the central control module and is used for acquiring the current motion state of the bumper car by using the induction element through the state acquisition device; the motion state comprises a motion direction and/or a motion speed;
the kinetic energy acquisition module is connected with the central control module and used for acquiring collision kinetic energy brought by a second vehicle when the second vehicle collides with the first vehicle through the kinetic energy tester before the second vehicle collides with the first vehicle;
the judging module is connected with the central control module and used for judging whether the collision kinetic energy is greater than a preset value or not by utilizing a kinetic energy judging program through a microcontroller;
the state control module is connected with the central control module and is used for controlling the movement direction and/or the movement speed of the bumper car through the microcontroller; when the collision kinetic energy is larger than a preset value, before the second vehicle collides with the first vehicle, the speed of the first vehicle is adjusted, and/or the traveling direction of the first vehicle is adjusted, so that the collision kinetic energy is reduced to be lower than the preset value;
the collision grade determining module is connected with the central control module and used for determining personnel information through the infrared sensing device so as to determine the collision grade;
the seat adjusting module is connected with the central control module and is used for adjusting the height of the bumper car seat through a seat adjusting instruction;
the atmosphere lamp adjusting module is connected with the central control module and is used for adjusting the color and/or the flicker frequency of the atmosphere lamp arranged at the car head through the movement speed of the bumper car;
the central control module is connected with the position acquisition module, the state acquisition module, the kinetic energy acquisition module, the judgment module, the state control module, the collision grade determination module, the seat adjustment module, the atmosphere lamp adjustment module, the emergency braking module, the early warning module, the data storage module, the power supply module and the display module and is used for controlling the normal work of each module of the system through a system-mounted microcontroller;
the emergency braking module is connected with the central control module and is used for making the bumper car stop moving emergently through an emergency braking program;
the early warning module is connected with the central control module and is used for carrying out acousto-optic early warning on the emergency braking condition of the bumper car through the acousto-optic early warning device;
the data storage module is connected with the central control module and used for storing the position and the state information of the bumper car through a storage chip arranged in the system;
the power supply module is connected with the central control module and used for supplying power to the whole control system through a solar panel arranged in the system;
and the display module is connected with the position acquisition module and the state acquisition module and used for marking the dodgem with the current motion state of the dodgem in a visual mode at the position corresponding to the position data in a game scene after the display module receives the position data sent by the position acquisition module.
8. A dodgem control apparatus for snowfield recreation applying the method for controlling a dodgem for snowfield recreation according to claim 1, wherein the dodgem control apparatus for snowfield recreation comprises: the bumper car comprises a bumper car body, an induction element, a position collector, a state collector and a display module;
the sensing elements are spheres with colors different from those of the bumper car body and are distributed on the bumper car body; the position collector is a camera and is arranged above the bumper car body, and the height difference between the camera and the bumper car moving area is at least one meter; the state collector is arranged on the bumper car; the display module is VR glasses.
9. An information data processing terminal for implementing the dodgem control method for snowfield entertainment according to any one of claims 1 to 6.
10. A computer-readable storage medium comprising instructions which, when run on a computer, cause the computer to perform the method for controlling a dodgem for snowfield entertainment according to any one of claims 1 to 6.
CN201911334626.5A 2019-12-23 2019-12-23 System, method and device for controlling dodgem for snowfield entertainment Withdrawn CN110893281A (en)

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CN201911334626.5A CN110893281A (en) 2019-12-23 2019-12-23 System, method and device for controlling dodgem for snowfield entertainment

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Application Number Priority Date Filing Date Title
CN201911334626.5A CN110893281A (en) 2019-12-23 2019-12-23 System, method and device for controlling dodgem for snowfield entertainment

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Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105438146A (en) * 2014-09-18 2016-03-30 现代摩比斯株式会社 System and method for vehicle autonomous emergency braking
CN107734481A (en) * 2017-10-20 2018-02-23 深圳市眼界科技有限公司 Dodgem data interactive method, apparatus and system based on VR
CN110052036A (en) * 2019-03-18 2019-07-26 深圳鸿鹏新能源科技有限公司 Control method, system and the dodgem of dodgem

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105438146A (en) * 2014-09-18 2016-03-30 现代摩比斯株式会社 System and method for vehicle autonomous emergency braking
CN107734481A (en) * 2017-10-20 2018-02-23 深圳市眼界科技有限公司 Dodgem data interactive method, apparatus and system based on VR
CN110052036A (en) * 2019-03-18 2019-07-26 深圳鸿鹏新能源科技有限公司 Control method, system and the dodgem of dodgem

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