CN110881144B - Data processing method based on live broadcast platform and related equipment - Google Patents

Data processing method based on live broadcast platform and related equipment Download PDF

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Publication number
CN110881144B
CN110881144B CN201811029834.XA CN201811029834A CN110881144B CN 110881144 B CN110881144 B CN 110881144B CN 201811029834 A CN201811029834 A CN 201811029834A CN 110881144 B CN110881144 B CN 110881144B
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Prior art keywords
game
target
client
target game
live broadcast
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CN201811029834.XA
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CN110881144A (en
Inventor
王冠
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Wuhan Douyu Network Technology Co Ltd
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Wuhan Douyu Network Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed

Abstract

The embodiment of the application provides a data processing method based on a live broadcast platform and related equipment, which are used for improving the problem that in the prior art, a user can only watch live games in a live broadcast room and cannot participate in the games, and the user experience can be improved. The method comprises the following steps: the client acquires game information corresponding to a target game in a target live broadcast room; the client acquires game data corresponding to the target game from a server corresponding to the target game according to the game information; the client displays a display interface of the target game in a target live broadcast room according to game data corresponding to the target game; the method comprises the steps that a client receives a first operation instruction of a user; the client sends the first operation instruction to the server so that the server obtains first operation data corresponding to the first operation instruction and sends the first operation data to the client; and the client displays the operation of the target game corresponding to the first operation data on a display interface of the target game.

Description

Data processing method based on live broadcast platform and related equipment
Technical Field
The application relates to the field of live broadcasting, in particular to a data processing method based on a live broadcasting platform and related equipment.
Background
With the rapid development of mobile terminals of mobile phones, the live broadcast industry has also been developed.
Network competitive games typically provide a viewing function whereby viewers can enter an ongoing game session through a particular game client to view the game content, operations and game data of the participants.
In the field of live video, a video stream mode is adopted to provide a watching function, a viewer can only watch a video recorded or pushed by a main broadcast in real time, and the viewer cannot check game data and participate in game interaction outside an interface of the video watched by the viewer.
Disclosure of Invention
The embodiment of the application provides a data processing method based on a live broadcast platform and related equipment, which are used for improving the problem that in the prior art, a user can only watch live games in a live broadcast room and cannot participate in the games, and the user experience can be improved.
A first aspect of an embodiment of the present application provides a data processing method based on a live broadcast platform, including:
the client acquires game information corresponding to a target game in a target live broadcast room;
the client acquires game data corresponding to the target game from a server corresponding to the target game according to the game information;
the client displays a display interface of the target game in the target live broadcast room according to the game data corresponding to the target game;
the client receives a first operation instruction of a user, wherein the user is a user watching the target live broadcast room, and the first operation instruction is an operation instruction executed on the target game;
the client sends the first operation instruction to the server, so that the server obtains first operation data corresponding to the first operation instruction and sends the first operation data to the client;
and the client displays the operation of the target game corresponding to the first operation data on a display interface of the target game.
Optionally, the display interface of the target game includes an operation control corresponding to the target game and a game interface corresponding to the target game, and the operation control and the game interface have an association relationship.
Optionally, the displaying, by the client, the operation of the target game corresponding to the first operation data on the thought-to-be interface of the target game includes:
and the client displays the operation of the target game corresponding to the first operation data on a game interface corresponding to the target game.
Optionally, the obtaining, by the client, game information corresponding to the target game in the target live broadcast room includes:
and the client receives game information of the target game, which is input by a target anchor, wherein the target anchor is the anchor of the target live broadcast room.
Optionally, the method further comprises:
the client receives a second operation instruction of the user on the operation control;
the client sends the second operation instruction to the server, so that the server obtains display data of the target game corresponding to the second operation instruction and sends the display data to the client;
and the client displays the display data on a display interface of the target game.
A second aspect of the embodiments of the present application provides a client, including:
the acquisition unit is used for acquiring game information corresponding to a target game in a target live broadcast room;
the acquisition unit is used for acquiring game data corresponding to the target game from a server corresponding to the target game according to the game information;
the display unit is used for displaying a display interface of the target game in the target live broadcast room according to the game data corresponding to the target game;
the receiving unit is used for receiving a first operation instruction of a user, wherein the user is a user watching the target live broadcast room, and the first operation instruction is an operation instruction executed on the target game;
the sending unit is used for sending the first operation instruction to the server so that the server obtains first operation data corresponding to the first operation instruction and sends the first operation data to the client;
the display unit is further configured to display the operation of the target game corresponding to the first operation data on a display interface of the target game.
Optionally, the display interface of the target game includes an operation control corresponding to the target game and a game interface corresponding to the target game, and the operation control and the game interface have an association relationship.
Optionally, the display unit is specifically configured to:
and displaying the operation of the target game corresponding to the first operation data on a game interface corresponding to the target game.
Optionally, the obtaining unit is specifically configured to:
and receiving game information of the target game recorded by a target anchor, wherein the target anchor is an anchor of the target live broadcast room.
Optionally, the receiving unit is further configured to receive a second operation instruction of the user on the operation control;
the sending unit is further configured to send the second operation instruction to the server, so that the server obtains display data of the target game corresponding to the second operation instruction and sends the display data to the client;
the display unit is further used for displaying the display data on a display interface of the target game.
A third aspect of the present application provides an electronic device, which includes a memory and a processor, and is characterized in that the processor is configured to implement the steps of the data processing method based on a live broadcast platform as described in any one of the above when executing a computer management program stored in the memory.
A fourth aspect of the present application provides a computer-readable storage medium having a computer management-like program stored thereon, characterized in that: the computer management program, when executed by a processor, implements the steps of the live broadcast platform-based data processing method as described in any one of the above.
To sum up, in the embodiment of the application, the game interface that the client performs live broadcast on the target live broadcast room is displayed in the target live broadcast room, the user can operate the game interface when watching the live broadcast room, the client acquires the game data corresponding to the operation from the server corresponding to the game according to the operation instruction after receiving the operation of the user, and displays the game data in the live broadcast room, so that the problem that the user can only watch the game that is live broadcast in the live broadcast room in the prior art and cannot participate in the game is solved, and the user experience can be improved.
Drawings
Fig. 1 is a schematic flowchart of a data processing method based on a live broadcast platform according to an embodiment of the present application;
fig. 2 is a schematic diagram of an embodiment of a client according to an embodiment of the present application;
fig. 3 is a schematic hardware structure diagram of a client according to an embodiment of the present disclosure;
fig. 4 is a schematic diagram of an embodiment of an electronic device according to an embodiment of the present application;
fig. 5 is a schematic diagram of an embodiment of a computer-readable storage medium provided in an embodiment of the present application.
Detailed Description
The embodiment of the application provides a data processing method based on a live broadcast platform and related equipment, which are used for improving the problem that in the prior art, a user can only watch live games in a live broadcast room and cannot participate in the games, and the user experience can be improved.
The terms "first," "second," "third," "fourth," and the like in the description and in the claims of the present application and in the drawings described above, if any, are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It will be appreciated that the data so used may be interchanged under appropriate circumstances such that the embodiments described herein may be practiced otherwise than as specifically illustrated or described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed, but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus. The technical solutions in the embodiments of the present application will be described clearly and completely with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only some embodiments of the present application, and not all embodiments.
Referring to fig. 1, fig. 1 is a schematic diagram of an embodiment of a data processing method based on a live broadcast platform according to an embodiment of the present application, including:
101. the client acquires game information corresponding to a target game in a target live broadcast room.
In this embodiment, a client of the live broadcast platform may obtain game information corresponding to a target game in a target live broadcast room, where the target live broadcast room is a live broadcast room in the live broadcast platform, and the game information corresponding to the target game is some information required for logging in the game, such as information of a login account and a password. Specifically, the client may receive game information of a target game entered by a target anchor, where the target anchor is an anchor of a target live broadcast room, and certainly, other manners may also be used to obtain game information of the target game, for example, game information of the target game is automatically entered by a system corresponding to a live broadcast platform or entered by a background administrator of the live broadcast platform in an assisted manner, which is not limited specifically.
102. And the client acquires the game data corresponding to the target game from the server corresponding to the target game according to the game information.
In this embodiment, after obtaining the game information of the target game, the client may send the game information to the server corresponding to the target game, the server obtains the game data corresponding to the target game through the game information, and sends the game data to the client, and the client may receive the game information corresponding to the target game sent by the server.
103. And the client displays the display interface of the target game in the target live broadcast room according to the game data corresponding to the target game.
In this embodiment, after the client acquires the game data corresponding to the target game, the display interface of the target game may be displayed in the target live broadcast room according to the game data corresponding to the target game. That is to say, the client may display the display interface corresponding to the target game in the target live broadcast room, so as to be watched by the user who logs in the target live broadcast room.
104. The client receives a first operation instruction of a user.
In this embodiment, after the client displays the display interface corresponding to the target game in the target live broadcast room, the user who logs in the target live broadcast room can see the display interface of the target game displayed in the live broadcast room, where the user is a user watching the target live broadcast room, and the first operation instruction is an operation instruction corresponding to the target game.
In an embodiment, the display interface of the target game may include an operation control corresponding to the target game and a game interface corresponding to the target game, where the operation control has an association relationship with the game interface, that is, a game element in the game interface corresponding to the target game may be controlled by operating the operation control in the display interface of the target game, and the first operation instruction is an operation on the operation control. For example, to control a character in a game to walk or attack, etc.
It should be noted that, of course, the user may also control the game interface corresponding to the target game in other manners, for example, the user controls a character in the target game to walk or attack through a keyboard, which is not limited specifically.
105. The client sends the first operation instruction to the server, so that the server obtains first operation data corresponding to the first operation instruction and sends the first operation data to the client.
In this embodiment, after receiving an operation instruction of an operation control in a target game from a user, in order to enable the first operation instruction to operate a game element in a display interface in the target game, the client may send the first operation instruction to the server, and the server obtains first operation data corresponding to the first operation instruction and sends the first operation data to the client, where the first operation data is operation data corresponding to the first operation instruction in the target game.
106. And the client displays the operation of the target game corresponding to the first operation data on a display interface of the target game.
In this embodiment, after receiving the first operation data sent by the server, the client may display the operation of the target game corresponding to the first operation data on a display interface of the target game.
In one embodiment, the client displays the operation of the target game corresponding to the first operation data on the game interface corresponding to the target game, that is, after the user operates the target game in the live broadcast, for example, controls a character in the target game to walk, the client may send the operation instruction to the server, the server obtains game data corresponding to the operation instruction and sends the game data to the client, the client displays the game image displayed in the live broadcast according to the game data, and the user can see that the character in the target game is controlled to walk due to the own operation instruction.
In one embodiment, the client may further receive a second operation instruction of the user on the operation control;
the client sends the second operation instruction to the server so that the server obtains display data of the target game corresponding to the second operation instruction and sends the display data to the client;
and the client displays the display data on a display interface of the target game.
That is, when a user views a game being live in a target live broadcast room and wants to view game data, the user may operate the operation control, after receiving the operation instruction, the client may send the operation instruction to the server, the server obtains display data corresponding to the operation instruction (for example, information such as blood volume or blue volume of a character in the target game to be viewed) and sends the display data to the client, the client displays the display data on a display interface of the target game, and the user can view the game data in the target game displayed by the user's own operation.
To sum up, in the embodiment of the application, the client displays the game interface of the target live broadcast room in the target live broadcast room, the user can operate the game interface when watching the live broadcast room, the client acquires the game data corresponding to the operation from the server corresponding to the game according to the operation instruction after receiving the operation of the user, and displays the game data in the live broadcast room, so that the problem that the user can only watch the game of the live broadcast in the live broadcast room in the prior art and cannot participate in the game is solved, and the user experience can be improved.
The data processing method based on the live broadcast platform in the embodiment of the present application is described above, and the client in the embodiment of the present application is described below.
It should be noted that the client may be a mobile phone terminal, and may also be a service unit of the mobile phone terminal, which is not limited specifically.
Referring to fig. 2, an embodiment of a client according to the embodiment of the present application includes:
an acquisition unit 201, configured to acquire game information corresponding to a target game in a target live broadcast room;
the obtaining unit 201 is further configured to obtain, according to the game information, game data corresponding to the target game from a server corresponding to the target game;
the display unit 202 is configured to display a display interface of the target game in the target live broadcast room according to game data corresponding to the target game;
a receiving unit 203, configured to receive a first operation instruction of a user, where the user is a user watching the target live broadcast, and the first operation instruction is an operation instruction executed on the target game;
a sending unit 204, configured to send the first operation instruction to the server, so that the server obtains first operation data corresponding to the first operation instruction, and sends the first operation data to the client;
the display unit 202 is further configured to display the operation of the target game corresponding to the first operation data on a display interface of the target game.
Optionally, the display interface of the target game includes an operation control corresponding to the target game and a game interface corresponding to the target game, and the operation control and the game interface have an association relationship.
Optionally, the display unit 202 is specifically configured to:
and displaying the operation of the target game corresponding to the first operation data on a game interface corresponding to the target game.
Optionally, the obtaining unit 201 is specifically configured to:
and receiving game information of the target game, which is input by a target anchor, wherein the target anchor is the anchor of the target live broadcasting room.
Optionally, the receiving unit 203 is further configured to receive a second operation instruction of the user on the operation control;
the sending unit 204 is further configured to send the second operation instruction to the server, so that the server obtains display data of the target game corresponding to the second operation instruction, and sends the display data to the client;
the display unit 202 is further configured to display the display data on a display interface of the target game.
To sum up, in the embodiment of the application, the client displays the game interface of the target live broadcast room in the target live broadcast room, the user can operate the game interface when watching the live broadcast room, the client acquires the game data corresponding to the operation from the server corresponding to the game according to the operation instruction after receiving the operation of the user, and displays the game data in the live broadcast room, so that the problem that the user can only watch the game of the live broadcast in the live broadcast room in the prior art and cannot participate in the game is solved, and the user experience can be improved.
Fig. 2 describes the client in the embodiment of the present application from the perspective of the modular functional entity, and the following describes the client in the embodiment of the present application in detail from the perspective of hardware processing, referring to fig. 3, an embodiment of the client 300 in the embodiment of the present application includes:
an input device 301, an output device 302, a processor 303 and a memory 304 (wherein the number of the processor 303 may be one or more, and one processor 303 is taken as an example in fig. 3). In some embodiments of the present application, the input device 301, the output device 302, the processor 303 and the memory 304 may be connected by a bus or other means, wherein fig. 3 illustrates the connection by the bus.
Wherein, by calling the operation instruction stored in the memory 304, the processor 303 is configured to perform the following steps:
acquiring game information corresponding to a target game in a target live broadcast room;
obtaining game data corresponding to the target game from a server corresponding to the target game according to the game information;
displaying a display interface of the target game in the target live broadcast room according to the game data corresponding to the target game;
receiving a first operation instruction of a user, wherein the user is the user watching the target live broadcast room, and the first operation instruction is an operation instruction executed on the target game;
sending the first operation instruction to the server, so that the server acquires first operation data corresponding to the first operation instruction and sends the first operation data to the client;
and displaying the operation of the target game corresponding to the first operation data on a display interface of the target game.
In a specific implementation process, the processor 303 may implement any implementation manner in the embodiment corresponding to fig. 1 by calling the operation instructions stored in the memory 304.
Referring to fig. 4, fig. 4 is a schematic view of an embodiment of an electronic device according to an embodiment of the present disclosure.
As shown in fig. 4, an electronic device provided in the embodiment of the present application includes a memory 410, a processor 420, and a computer program 411 stored in the memory 420 and executable on the processor 420, where the processor 420 executes the computer program 411 to implement the following steps:
acquiring game information corresponding to a target game in a target live broadcast room;
acquiring game data corresponding to the target game from a server corresponding to the target game according to the game information;
displaying a display interface of the target game in the target live broadcast room according to the game data corresponding to the target game;
receiving a first operation instruction of a user, wherein the user is the user watching the target live broadcast room, and the first operation instruction is an operation instruction executed on the target game;
sending the first operation instruction to the server, so that the server acquires first operation data corresponding to the first operation instruction and sends the first operation data to the client;
and displaying the operation of the target game corresponding to the first operation data on a display interface of the target game.
In a specific implementation, when the processor 420 executes the computer program 411, any of the embodiments corresponding to fig. 1 may be implemented.
Since the electronic device described in this embodiment is a device used for implementing one of the clients in this embodiment, based on the method described in this embodiment, a person skilled in the art can understand the specific implementation manner of the electronic device of this embodiment and various variations thereof, so that how to implement the method in this embodiment by the electronic device is not described in detail herein, and as long as the person skilled in the art implements the device used for implementing the method in this embodiment, the device is within the scope of the present application.
Referring to fig. 5, fig. 5 is a schematic diagram illustrating an embodiment of a computer-readable storage medium according to the present application.
As shown in fig. 5, the present embodiment provides a computer-readable storage medium 500 having a computer program 511 stored thereon, the computer program 511 implementing the following steps when executed by a processor:
acquiring game information corresponding to a target game in a target live broadcast room;
acquiring game data corresponding to the target game from a server corresponding to the target game according to the game information;
displaying a display interface of the target game in the target live broadcast room according to the game data corresponding to the target game;
receiving a first operation instruction of a user, wherein the user is the user watching the target live broadcast room, and the first operation instruction is an operation instruction executed on the target game;
sending the first operation instruction to the server, so that the server acquires first operation data corresponding to the first operation instruction and sends the first operation data to the client;
and displaying the operation of the target game corresponding to the first operation data on a display interface of the target game.
In a specific implementation, the computer program 511 may implement any of the embodiments corresponding to fig. 1 when executed by a processor.
It should be noted that, in the foregoing embodiments, the descriptions of the respective embodiments have respective emphasis, and reference may be made to relevant descriptions of other embodiments for parts that are not described in detail in a certain embodiment.
As will be appreciated by one skilled in the art, embodiments of the present application may be provided as a method, system, or computer program product. Accordingly, the present application may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, the present application may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and the like) having computer-usable program code embodied therein.
The present application is described with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the application. It will be understood that each flow and/or block of the flowchart illustrations and/or block diagrams, and combinations of flows and/or blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing apparatus to function in a particular manner, such that the instructions stored in the computer-readable memory produce an article of manufacture including instruction means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be loaded onto a computer or other programmable data processing apparatus to cause a series of operational steps to be performed on the computer or other programmable apparatus to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
Embodiments of the present application further provide a computer program product, where the computer program product includes computer software instructions, and when the computer software instructions are executed on a processing device, the processing device is caused to execute the flow in the method for designing a wind farm digital platform in the embodiment corresponding to fig. 1.
The computer program product includes one or more computer instructions. The procedures or functions described in accordance with the embodiments of the application are all or partially generated when the computer program instructions are loaded and executed on a computer. The computer may be a general purpose computer, a special purpose computer, a network of computers, or other programmable device. The computer instructions may be stored on a computer readable storage medium or transmitted from one computer readable storage medium to another, for example, from one website, computer, server, or data center to another website, computer, server, or data center via wire (e.g., coaxial cable, fiber optic, Digital Subscriber Line (DSL)) or wireless (e.g., infrared, wireless, microwave, etc.). The computer-readable storage medium can be any available medium that a computer can store or a data storage device, such as a server, a data center, etc., that is integrated with one or more available media. The usable medium may be a magnetic medium (e.g., floppy disk, hard disk, magnetic tape), an optical medium (e.g., DVD), or a semiconductor medium (e.g., Solid State Disk (SSD)), among others.
It can be clearly understood by those skilled in the art that, for convenience and simplicity of description, the specific working processes of the above-described systems, apparatuses and units may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again.
In the several embodiments provided in the present application, it should be understood that the disclosed system, apparatus and method may be implemented in other manners. For example, the above-described apparatus embodiments are merely illustrative, and for example, the division of the units is only one type of logical functional division, and other divisions may be realized in practice, for example, multiple units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, devices or units, and may be in an electrical, mechanical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one position, or may be distributed on multiple network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.
The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present application may be substantially implemented or contributed to by the prior art, or all or part of the technical solution may be embodied in a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present application. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk, an optical disk, or other various media capable of storing program codes.
The above embodiments are only used for illustrating the technical solutions of the present application, and not for limiting the same; although the present application has been described in detail with reference to the foregoing embodiments, it should be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; such modifications and substitutions do not depart from the spirit and scope of the corresponding technical solutions in the embodiments of the present application.

Claims (9)

1. A data processing method based on a live broadcast platform is used for a user side client, and is characterized by comprising the following steps:
the method comprises the steps that a client receives game information of a target game of a target anchor, wherein the target anchor is the anchor of a target live broadcast room, the game information comprises a login account and a password of the target game, and the game information received by the client is automatically input based on a system corresponding to a live broadcast platform or is assisted by a background administrator of the live broadcast platform;
the client acquires game data corresponding to the target game from a server corresponding to the target game according to the game information;
the client displays a display interface of the target game in the target live broadcast room according to the game data corresponding to the target game so that a user logging in the target live broadcast room can watch the display interface;
the client receives a first operation instruction of a user, wherein the first operation instruction is an operation instruction executed on the target game, and the first operation instruction is generated by operating an operation control in a display interface of the target game;
the client sends the first operation instruction to the server, so that the server obtains first operation data corresponding to the first operation instruction and sends the first operation data to the client;
and the client displays the operation of the target game corresponding to the first operation data on a display interface of the target game.
2. The method according to claim 1, wherein the display interface of the target game comprises an operation control corresponding to the target game and a game interface corresponding to the target game, and the operation control and the game interface have an association relationship.
3. The method of claim 2, wherein the client displaying the operation of the target game corresponding to the first operation data on a display interface of the target game comprises:
and the client displays the operation of the target game corresponding to the first operation data on a game interface corresponding to the target game.
4. The method of claim 2, further comprising:
the client receives a second operation instruction of the user on the operation control;
the client sends the second operation instruction to the server, so that the server obtains display data of the target game corresponding to the second operation instruction and sends the display data to the client;
and the client displays the display data on a display interface of the target game.
5. A user-side client, comprising:
the system comprises an acquisition unit, a client side and a live broadcast platform, wherein the acquisition unit is used for receiving game information of a target game of a target anchor, the target anchor is the anchor of a target live broadcast room, the game information comprises a login account and a password of the target game, and the game information received by the client side is automatically input based on a system corresponding to the live broadcast platform or is assisted by a background manager of the live broadcast platform;
the acquisition unit is used for acquiring game data corresponding to the target game from a server corresponding to the target game according to the game information;
the display unit is used for displaying a display interface of the target game in the target live broadcast room according to the game data corresponding to the target game so as to enable a user logging in the target live broadcast room to watch the display interface;
the game processing device comprises a receiving unit, a processing unit and a processing unit, wherein the receiving unit is used for receiving a first operation instruction of a user, the first operation instruction is an operation instruction executed on the target game, and the first operation instruction is generated by operating an operation control in a display interface of the target game;
the sending unit is used for sending the first operation instruction to the server so that the server obtains first operation data corresponding to the first operation instruction and sends the first operation data to the client;
the display unit is further configured to display the operation of the target game corresponding to the first operation data on a display interface of the target game.
6. The client according to claim 5, wherein the display interface of the target game comprises an operation control corresponding to the target game and a game interface corresponding to the target game, and the operation control has an association relationship with the game interface.
7. The client according to claim 6, wherein the presentation unit is specifically configured to:
and displaying the operation of the target game corresponding to the first operation data on a game interface corresponding to the target game.
8. An electronic device comprising a memory and a processor, wherein the processor is configured to implement the steps of the live platform-based data processing method according to any one of claims 1 to 4 when executing a computer management-like program stored in the memory.
9. A computer-readable storage medium having stored thereon a computer management-like program, characterized in that: the computer management class program, when executed by a processor, implements the steps of the live platform based data processing method of any one of claims 1 to 4.
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