CN110664595B - Visual training method and system - Google Patents
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- CN110664595B CN110664595B CN201910985645.8A CN201910985645A CN110664595B CN 110664595 B CN110664595 B CN 110664595B CN 201910985645 A CN201910985645 A CN 201910985645A CN 110664595 B CN110664595 B CN 110664595B
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61H—PHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
- A61H5/00—Exercisers for the eyes
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61H—PHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
- A61H5/00—Exercisers for the eyes
- A61H5/005—Exercisers for training the stereoscopic view
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61H—PHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
- A61H2201/00—Characteristics of apparatus not provided for in the preceding codes
- A61H2201/16—Physical interface with patient
- A61H2201/1602—Physical interface with patient kind of interface, e.g. head rest, knee support or lumbar support
- A61H2201/165—Wearable interfaces
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61H—PHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
- A61H2201/00—Characteristics of apparatus not provided for in the preceding codes
- A61H2201/50—Control means thereof
- A61H2201/5023—Interfaces to the user
- A61H2201/5043—Displays
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Abstract
The embodiment of the invention discloses a vision training system, which comprises: training glasses, which are used for wearing on the eyes of the human body; a display device installed in front of the lenses of the training glasses for displaying image information for visual training; the central processing module is in communication connection with the display device, transmits image information for visual training to the display device for displaying, and controls the image, content, training time and training times of the display screen. The vision training system and the method of the embodiment of the invention integrate vision training and intelligence development, carry out movement vision and vision diversification cross-channel interaction, carry out eyeball movement training according to the vision triple movement principle, improve the coordination and sensitivity among all parts of eyes, realize the improvement of vision and effectively relieve visual fatigue, achieve the purposes of eliminating pseudomyopia and controlling the occurrence and development of true myopia, and have important significance for reducing myopia complications and preventing blindness.
Description
Technical Field
The embodiment of the invention relates to the technical field of visual training, in particular to a visual training method and a visual training system.
Background
With the improvement of social and economic level and education level of people, comfortable vision becomes one of important indexes of life quality and happiness index. Meanwhile, due to the popularization of video environments such as computers, televisions, mobile phones and the like, the strength of reading information is increased, the incidence rate of functional binocular vision abnormality is rapidly increased, and when a problem occurs in binocular cooperation, a series of visual dysfunction can be generated.
It is known that, in the spectrum range that human eyes can feel, lights with different wavelengths give people different color feelings, and lights with different intensities and different intensity distributions stimulate human eyes to generate different light intensities, colors, shapes and other information in human brains. The human eye is a nearly spherical body and consists of an eyeball wall and an eyeball, wherein a layer of elastic transparent tissue, namely a cornea, is arranged right in front of the eyeball wall, and the cornea has a refraction function. The white and opaque outer layer of the eyeball wall is called sclera and mainly plays a role in strengthening and protecting the eyeball. The middle layer of the eye wall includes the iris, ciliary body and choroid, and the circular opening in the center of the iris is called the pupil. The inner layer of the eyeball wall is retina (retina) and optic nerve head, the retina is a transparent film and is a light sensing part of the eyeball, and the retina consists of two light sensing cells, namely cone cell (cone cell) and rod cell (rod cell).
There are 6 muscles outside the eyeball, namely, the inner, outer, upper and lower rectus muscles and the upper and lower oblique muscles. So that the human eye can perform up-down, left-right and rotational movements. However, the main function of human vision is to see the eye closer and farther, i.e. to rely mainly on the coordinated movement of the inner and outer muscles of the eye. When looking far and near, the muscles that govern accommodation and aggregation contract and relax in coordination with each other.
The contraction of ciliary muscle of intraocular muscle, the relaxation of zonules and the elastic action of crystalline lens itself make the crystalline lens become convex and thick, thus increasing the refractive power of refractive group of eye, so that the near object can be seen clearly, which is called accommodation. When two eyes watch close objects, the two eyes must rotate inwards and inwards to make the visual axes of the two eyes gather at one point to generate a single vision of two eyes, mainly due to the action of extraocular muscles. This is called a set. When a teenager looks near for a long time, the regulation set is over-tense, and the teenager cannot completely return to the normal eye position when looking far away, so that the function of the eyeball suddenly looks far away and the function of the eyeball looks near is reduced, and visual disturbance is formed over time. The visual disorder is the root cause of the development of myopia and amblyopia of teenagers.
The existing visual training equipment intelligently watches real objects or virtual images or dynamic images with fixed change rules, but users cannot adjust displayed image information or operate according to the wishes of the users, and especially for children, certain use interests are lacked, so that the actual requirements of the visual training equipment are not large.
Disclosure of Invention
Therefore, embodiments of the present invention provide a vision training system and method, so as to solve the problem that, in the prior art, the existing vision training device intelligently watches real or virtual images, or dynamic images with fixed change rules, and a user cannot adjust displayed image information or operate according to the user's will.
In order to achieve the above object, an embodiment of the present invention provides the following:
in a first aspect of an embodiment of the present invention, there is provided a vision training system, including:
the training glasses are used for being worn on the eyes of a human body and comprise a glasses frame and a lens group arranged on the glasses frame, wherein the lens group comprises any one group of combinations of a triangular prism and a convex lens combination, a triangular prism and a concave lens combination and a triangular prism and a spherical lens combination;
a display device mounted in front of the lenses of the training glasses for displaying image information for visual training;
the central processing module is in communication connection with the display device and transmits image information used for visual training to the display device for displaying, and the central processing module controls the image, the content, the training time and the training times of the display device.
As a preferable solution of the embodiment of the present invention, the image information displayed by the display device is a dynamic background image and an intelligent game pattern, which are composed of a plurality of polygons and have a distance change and a line thickness change.
As a preferable solution of the embodiment of the present invention, the central processing module includes:
the stereoscopic model random generation module is used for randomly generating a stereoscopic basic model of the dynamic background image;
the line ordered generation module generates a group of line models which are different in thickness and can be filled in the three-dimensional basic model according to a preset change sequence;
the numbering module is used for sequentially numbering randomly generated angles of the three-dimensional basic model by taking a certain point of the three-dimensional basic model as a reference starting point and generating all line serial numbers of the three-dimensional basic model;
the storage module is used for storing the basic unit information of the three-dimensional basic model, the line model and the line serial number;
and the control module is used for extracting all basic unit information of the storage module, generating an instruction for controlling the display device, and displaying a target dynamic background image on the display device according to a preset rule.
As a preferred solution of the embodiment of the present invention, the control module includes a generation rule of a plurality of dynamic background maps, and the generation rule includes:
in the visual effect, all lines of the three-dimensional basic model are gradually reduced in equal proportion from the part close to the glasses to the far part;
on the visual effect, all lines of the three-dimensional basic model gradually increase in equal proportion from the part close to the glasses to the far part;
in terms of visual effect, all lines of the three-dimensional basic model gradually increase and shrink in an equal-scale staggered mode from a part close to the glasses to a distance.
As a preferred solution of the embodiment of the present invention, the reference starting point is a corner point of a plane closest to the human eye in visual effect after the target dynamic background image is generated by the stereoscopic base model; the numbering rule of the numbering module is as follows: and starting from the reference starting point, numbering the three-dimensional basic model from small to large according to the distances between all planes on the three-dimensional basic model and the human eye parts.
As a preferred solution of the embodiment of the present invention, the central processing module further includes an intelligent game module and a keyboard module that can be externally connected to a keyboard and a mouse, the keyboard module is connected to the control module, an input end of the intelligent game module is connected to the control module, an output end of the intelligent game module is connected to the display device, and the control module obtains an input instruction of the keyboard module and displays an intelligent game pattern on the display device through the intelligent game module.
As a preferable solution of the embodiment of the present invention, the generation rule of the intellectual game pattern is the same as the dynamic background image.
In a second aspect of the embodiments of the present invention, there is also provided a vision training method, including the steps of:
200, displaying the form and the change rule of image information on a display device through an operation control module;
As a preferable solution of the embodiment of the present invention, the image information in step 200 includes a dynamic background map or a smart game module, which is composed of a plurality of polygons and has a distance change and a line thickness change.
As a preferable solution of the embodiment of the present invention, the step 300 further includes:
301, setting training content, training time and training times through a control module;
step 302, connecting a keyboard and a mouse to the control module, and operating the change of the intelligent game module or the dynamic background image displayed on the display device through the keyboard and the mouse.
The embodiment of the invention has the following advantages:
the vision training system and the method of the embodiment of the invention integrate vision training and intelligence development, carry out movement vision and vision diversification cross-channel interaction, carry out eyeball movement training according to the vision triple movement principle, effectively stimulate the visual rod cells at the peripheral part of retina while training the crystalline lens and ciliary muscle, improve the second vision (peripheral vision) of eyes and transmit information to the brain, and generate strong stimulation to the visual center, so as to improve the coordination and sensitivity among all parts of the eyes, realize the improvement of vision and effectively relieve visual fatigue, achieve the purposes of eliminating pseudomyopia and controlling the generation and development of true myopia, and have important significance for reducing myopia complications and preventing blindness.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below. It should be apparent that the drawings in the following description are merely exemplary, and that other embodiments can be derived from the drawings provided by those of ordinary skill in the art without inventive effort.
The structures, ratios, sizes, and the like shown in the present specification are only used for matching with the contents disclosed in the specification, so as to be understood and read by those skilled in the art, and are not used to limit the conditions that the present invention can be implemented, so that the present invention has no technical significance, and any structural modifications, changes in the ratio relationship, or adjustments of the sizes, without affecting the effects and the achievable by the present invention, should still fall within the range that the technical contents disclosed in the present invention can cover.
FIG. 1 is a flow chart of a method according to an embodiment of the present invention;
fig. 2 is a schematic structural diagram of training glasses according to an embodiment of the present invention.
Detailed Description
The present invention is described in terms of particular embodiments, other advantages and features of the invention will become apparent to those skilled in the art from the following disclosure, and it is to be understood that the described embodiments are merely exemplary of the invention and that it is not intended to limit the invention to the particular embodiments disclosed. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
As shown in FIG. 1, the present invention provides a vision training system, which mainly comprises three parts, namely training glasses, a display device and a central processing module; the training glasses are worn on the eyes of a human body, the display device is installed in front of the lenses of the training glasses and can move back and forth relative to the lenses, the central processing module is in communication connection with the display device and transmits image information for visual training to the display device to display, and the central processing module controls the image, content, training time and training times of the display device.
As shown in fig. 2, the training glasses are composed of a glasses frame 1 and a lens group 2 disposed on the glasses frame 1, wherein the lens group 2 is composed of any one of a combination of a triangular prism and a convex lens, a combination of a triangular prism and a concave lens, and a combination of a triangular prism and a spherical lens.
In the combination of the triangular prism and the convex lens, the base of the triangular prism faces inwards, the power of the triangular prism is 2 delta to 3.5 delta, and the power of the convex lens is +50D to + 350D; in the combination of the triangular prism and the concave lens, the base of the triangular prism faces outwards, the power of the triangular prism is 2 delta to 3.5 delta, and the power of the concave lens is-50D to-600D; in a prism and sphere combination, the base of the prism faces downward, and the number of degrees of the prism is 2 Δ to 3.5 Δ.
In the invention, the bottom of the triangular prism faces inwards to train the myopia people, the bottom of the triangular prism faces outwards to train the hyperopia people, and the bottom of the triangular prism faces downwards to train the oblique eyes people.
The image information displayed by the display device is a dynamic background picture and an intelligent game pattern which are formed by a plurality of polygons and have distance change and line thickness change.
The vision training system of the embodiment mainly integrates vision training and intelligence development, realizes the interaction of movement vision and vision diversification cross channels, simulates three-linkage (adjustment, concentration and miosis) of eyes by establishing a dynamic visual image, carries out eyeball movement training according to the vision triple movement principle, effectively stimulates rod cells at the peripheral part of retina while training crystalline lens and ciliary muscle to improve the second vision (peripheral vision) of the eyes and transmit information to the brain to generate strong stimulation to the visual center so as to improve the coordination and sensitivity among all parts of the eyes, realizes the improvement of the vision and effectively relieves visual fatigue, achieves the purposes of eliminating pseudomyopia and controlling the generation and development of true myopia, and has important significance for reducing myopia complications and preventing blindness.
In this embodiment, the dynamic background image and the intelligent game pattern displayed on the display device are not generated in a conventional manner, which generally refers to a preset fixed image; the method is generated by adopting a user operable mode, and the realization of the mode needs the following modules, specifically:
wherein, central processing module includes:
the stereoscopic model random generation module is used for randomly generating a stereoscopic basic model of the dynamic background image;
the line ordered generation module generates a group of line models which are different in thickness and can be filled in the three-dimensional basic model according to a preset change sequence;
the numbering module is used for sequentially numbering randomly generated angles of the three-dimensional basic model by taking a certain point of the three-dimensional basic model as a reference starting point and generating all line serial numbers of the three-dimensional basic model;
the storage module is used for storing the basic unit information of the three-dimensional basic model, the line model and the line serial number;
and the control module is used for extracting all basic unit information of the storage module, generating an instruction for controlling the display device, and displaying a target dynamic background image on the display device according to a preset rule.
When the vision training system is used, the three-dimensional model random generation module can randomly generate a three-dimensional basic model for establishing a dynamic background image for storage, then line matching is carried out according to the three-dimensional basic model, line models with different thicknesses are matched on the three-dimensional basic model according to a certain change sequence, and finally a target dynamic background image is obtained.
The variation sequence can be the line thickness variation of equal value or equal proportion, and can also be irregular variation.
The control module comprises a plurality of generation rules of the dynamic background pictures, and the generation rules comprise:
in the visual effect, all lines of the three-dimensional basic model are gradually reduced in equal proportion from the part close to the glasses to the far part;
on the visual effect, all lines of the three-dimensional basic model gradually increase in equal proportion from the part close to the glasses to the far part;
in terms of visual effect, all lines of the three-dimensional basic model gradually increase and shrink in an equal-scale staggered mode from a part close to the glasses to a distance.
The reference starting point is a corner point of a plane which is closest to human eyes in visual effect after the target dynamic background image is generated by the three-dimensional basic model; the numbering rule of the numbering module is as follows: and starting from the reference starting point, numbering the lines of all plane images of the target dynamic background image from near to far according to a preset rule by gradually increasing the distances between all the planes and the human eye parts on the three-dimensional basic model.
In this embodiment, the central processing module further includes an intelligent game module and a keyboard module that can be externally connected to a keyboard and a mouse, the keyboard module is connected to the control module, an input end of the intelligent game module is connected to the control module, an output end of the intelligent game module is connected to the display device, the control module obtains an input instruction of the keyboard module, and an intelligent game pattern is displayed on the display device through the intelligent game module; the generation of the puzzle is performed in the same manner as the dynamic background picture.
The intelligent game patterns are operated by the mouse and the keyboard, and the attention of children is attracted, so that the visual training can be better completed, and the intelligent game patterns are suitable for the training of children.
As shown in fig. 1, the specific training method of the vision training system may include the following steps:
The vision training system and the method of the embodiment of the invention integrate vision training and intelligence development, carry out movement vision and vision diversification cross-channel interaction, carry out eyeball movement training according to the vision triple movement principle, effectively stimulate the visual rod cells at the peripheral part of retina while training the crystalline lens and ciliary muscle, improve the second vision (peripheral vision) of eyes and transmit information to the brain, and generate strong stimulation to the visual center, so as to improve the coordination and sensitivity among all parts of the eyes, realize the improvement of vision and effectively relieve visual fatigue, achieve the purposes of eliminating pseudomyopia and controlling the generation and development of true myopia, and have important significance for reducing myopia complications and preventing blindness.
Although the invention has been described in detail above with reference to a general description and specific examples, it will be apparent to one skilled in the art that modifications or improvements may be made thereto based on the invention. Accordingly, such modifications and improvements are intended to be within the scope of the invention as claimed.
Claims (5)
1. A vision training system, comprising:
the training glasses are used for being worn on the eyes of a human body and comprise a glasses frame and a lens group arranged on the glasses frame, wherein the lens group comprises any one group of combinations of a triangular prism and a convex lens combination, a triangular prism and a concave lens combination and a triangular prism and a spherical lens combination;
a display device mounted in front of the lenses of the training glasses for displaying image information for visual training;
the central processing module is in communication connection with the display device, transmits image information for visual training to the display device for displaying, and controls the image, the training time and the training times of the display device;
the image information displayed by the display device is a dynamic background picture and an intelligent game pattern which are composed of a plurality of polygons and have distance change and line thickness change, and the central processing module comprises:
the stereoscopic model random generation module is used for randomly generating a stereoscopic basic model of the dynamic background image;
the line ordered generation module generates a group of line models which are different in thickness and can be filled in the three-dimensional basic model according to a preset change sequence;
the numbering module is used for sequentially numbering randomly generated angles of the three-dimensional basic model by taking a certain point of the three-dimensional basic model as a reference starting point and generating all line serial numbers of the three-dimensional basic model;
the storage module is used for storing the basic unit information of the three-dimensional basic model, the line model and the line serial number;
and the control module is used for extracting all basic unit information of the storage module, generating an instruction for controlling the display device, and displaying a target dynamic background image on the display device according to a preset rule.
2. The vision training system of claim 1, wherein the control module comprises a plurality of dynamic background map generation rules, the generation rules comprising:
in the visual effect, all lines of the three-dimensional basic model are gradually reduced in equal proportion from the part close to the glasses to the far part;
on the visual effect, all lines of the three-dimensional basic model gradually increase in equal proportion from the part close to the glasses to the far part;
in terms of visual effect, all lines of the three-dimensional basic model gradually increase and shrink in an equal-scale staggered mode from a part close to the glasses to a distance.
3. The vision training system of claim 1, wherein the reference starting point is a corner point of a plane that is closest to the human eye in visual effect after the stereo basic model generates the target dynamic background map; the numbering rule of the numbering module is as follows: and starting from the reference starting point, numbering the three-dimensional basic model from small to large according to the distances between all planes on the three-dimensional basic model and the human eye parts.
4. The vision training system of claim 1, wherein the central processing module further comprises a smart game module and a keyboard module externally connected with a keyboard and mouse, the keyboard module is connected with the control module, an input end of the smart game module is connected with the control module, an output end of the smart game module is connected with the display device, and the control module obtains input instructions of the keyboard module and displays smart game patterns on the display device through the smart game module.
5. A vision training system according to claim 4, wherein the mental game pattern is generated in the same manner as the dynamic background map.
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CN112656657A (en) * | 2021-01-12 | 2021-04-16 | 亮鸽视力健康科技有限公司 | Eyesight training system combined with wearable intelligent hardware |
CN112972222A (en) * | 2021-04-21 | 2021-06-18 | 亮鸽视力健康科技有限公司 | Eyesight training system with intelligent wearable device combining software and hardware |
CN113855498B (en) * | 2021-10-12 | 2024-02-27 | 深圳市立体通技术有限公司 | Three-dimensional vision training system |
CN115457574B (en) * | 2022-09-02 | 2024-04-09 | 郭列维 | Visual information processing method based on preset distance and visual information carrier |
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