CN110610407A - Time-sharing leasing method for game machine - Google Patents

Time-sharing leasing method for game machine Download PDF

Info

Publication number
CN110610407A
CN110610407A CN201910908283.2A CN201910908283A CN110610407A CN 110610407 A CN110610407 A CN 110610407A CN 201910908283 A CN201910908283 A CN 201910908283A CN 110610407 A CN110610407 A CN 110610407A
Authority
CN
China
Prior art keywords
time
game machine
sharing
leasing
user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201910908283.2A
Other languages
Chinese (zh)
Inventor
王政
尹蝶
黄星耀
张志亮
蒋伍灿
苏远超
李芳�
梁家平
熊志丹
李小波
孙全
李家庆
李太福
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Chongqing One Yuan Electric Technology Co Ltd
Chongqing University of Science and Technology
Original Assignee
Chongqing One Yuan Electric Technology Co Ltd
Chongqing University of Science and Technology
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Chongqing One Yuan Electric Technology Co Ltd, Chongqing University of Science and Technology filed Critical Chongqing One Yuan Electric Technology Co Ltd
Priority to CN201910908283.2A priority Critical patent/CN110610407A/en
Publication of CN110610407A publication Critical patent/CN110610407A/en
Pending legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/08Payment architectures
    • G06Q20/14Payment architectures specially adapted for billing systems
    • G06Q20/145Payments according to the detected use or quantity
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/32Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices
    • G06Q20/327Short range or proximity payments by means of M-devices
    • G06Q20/3276Short range or proximity payments by means of M-devices using a pictured code, e.g. barcode or QR-code, being read by the M-device
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0645Rental transactions; Leasing transactions
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes

Landscapes

  • Business, Economics & Management (AREA)
  • Accounting & Taxation (AREA)
  • Finance (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Strategic Management (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Development Economics (AREA)
  • Economics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Marketing (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Coin-Freed Apparatuses For Hiring Articles (AREA)

Abstract

The invention relates to a method for leasing a game machine in a time sharing manner, which comprises the following steps: providing a game machine with a two-dimensional code; entering an applet through intelligent equipment to perform Bluetooth communication with the time-sharing leasing game machine with the two-dimension code; the WeChat small program selects a time package, and initiates a fee payment request after the package is selected; after the payment of the fee is finished, the mobile phone Bluetooth sends a leasing time signal and a starting signal to the time-sharing leasing game machine; after the time-sharing leasing game machine receives the starting command, the time-sharing leasing game machine unlocks an operation interface, and meanwhile, the time-sharing leasing game machine starts to time; the time-sharing rental game machine compares the use time with the package time; when the time-sharing rental game machine reaches the package time, the control signal of the time-sharing rental game machine is disconnected, and the service time of the time-sharing rental game machine is ended; the order information and the use data information of the time-sharing rental game machine are recorded in a background database.

Description

Time-sharing leasing method for game machine
Technical Field
The invention relates to the field of game machines, in particular to a game machine rented during code scanning.
Background
The Internet of things is used as a new application of the communication industry, the market scale is further expanded under the trend of big data and artificial intelligence in recent years, and with the progress of technology, government support and increasingly perfect industrial standards, the Internet of things continues to have good development momentum and provides new power for economy, continuity and stability. The Internet of things is integrated into the daily life of people, the rhythm of the life of people becomes faster and faster along with the rapid development of national economy, the 'fragment time' is inevitably generated under the nervous time arrangement, meanwhile, people have more fatigue under the nervous time arrangement, and at the moment, if a game machine is provided, people who work and go out can enjoy the 'fragment time' well, and the pressure is relieved, so that the work efficiency of people is doubled with half the effort.
At present, the problem that needs to be solved urgently is to provide a game machine convenient for payment and use, which can enable a user to enjoy 'time of breaking up', and meanwhile, can enable a merchant to realize unmanned management, can save a lot of operation cost for the merchant, and the payment of the user can also be directly entered into the account number of the merchant, so that the merchant does not worry about the trouble of manually receiving coins, and meanwhile, the game can be played under different scenes.
Disclosure of Invention
The invention discloses a time-sharing leasing game machine, which aims to solve the problems that the game machine is required to be used for a plurality of families at present, but the game machine is not cost-effective when the game machine is purchased independently;
in order to solve the above problems, the present invention provides a time-sharing leasing method for a game machine, comprising the steps of:
s1: providing a time-sharing leasing game machine with a two-dimensional code;
s2: the time-sharing leasing game machine enters a user side through intelligent equipment code scanning to perform Bluetooth communication with the game machine with the two-dimensional code;
s3: the user enters a leasing interface through a login account, and clicks 'confirm leasing' on the leasing interface to lease the time-sharing leasing game machine;
s4: the game machine is unlocked and timing is started;
s5: stopping timing after the time-sharing leasing game machine is used and returned;
s6: and stopping timing after the time-sharing rental game machine returns, calculating the cost of the use according to the use time and the use unit price, and initiating the payment of the cost. The time-sharing leasing game machine waits for the next leasing;
s7: pricing of unit price is not fixed, and the cost of unit price is different in different time periods;
s8: the data stored in the background database of the time-sharing rental game machine comprises: ID address of each device, and number of times of single-day use F of each devicei(times), position P of each device, weekly usage rate phi% of each device, total number N (of) devices in the area, and time U of device release usaget
The game machine is internally provided with a communication module, and the communication module is connected with the background server through a mobile communication network. The communication module can be a 4g mobile communication module, and the game machine is connected with the background server through the 4g mobile communication module and transmits data.
Further, the two-dimensional code comprises the device number of the game machine and the entrance address of the client.
Further, in the bluetooth communication, when the smart device does not start the bluetooth device, the user side of the time-sharing rental game machine cannot search the corresponding bluetooth device, and the user side interface prompts "please start the bluetooth device for use".
Further, the user logs in if the user has an account that was used previously. And logging in the account, and if the user does not have the account, registering for use.
Furthermore, after the user logs in, clicking 'confirm lease' on the user side.
Furthermore, after the intelligent equipment clicks and confirms leasing, the intelligent equipment sends a data packet to the time-sharing leasing game machine through Bluetooth.
Further, the data packet comprises an unlocking signal, a time signal and a device ID number of the time-sharing rental game machine.
Further, the time-sharing leasing game machine stores the time signal in a Bluetooth module of the time-sharing game machine after receiving the time signal.
Furthermore, the time-sharing leasing game machine is unlocked immediately after receiving the unlocking signal.
Further, after the time-sharing rental game machine is started, a clock module is used for timing time.
Further, when the time-sharing rental game machine is returned after being used, the timing module stops timing.
Further, after the time-sharing rental game machine returns, the using cost is calculated according to the using time and the using unit price per hour, and payment is initiated by the client.
Further, the price owner makes pricing according to different time, usage and maturity stages of the product.
Further, package price y is calculated using the following formula:
the calculation formula of the utilization rate of the region week is as follows:
the daily usage frequency calculation formula is:
if weekly usage phi% < 30%, the price of the package is:
y is x where x is the base cost and x is in units of dollars;
if weekly usage phi% > 30%: x + O, where O represents dynamic pricing on the base cost;
frequency of use on the day: f2< 60% and phi% > 30%: y is x + W0
Frequency of use on the day: f2> 60% and phi% > 30%: y is x + W1
When: f2>60%,φ%>30%,Ut<Ut1And:
when: f2<60%,φ%>30%,Ut<Ut1And:
when: f2<60%,φ%>30%,Ut>Ut2And:
when: f2>60%,φ%>30%,Ut>Ut2
W0、W2、W3、W4、W5、Z1、Z2、Z3、Z4The amount of the added price is respectively, the unit is element, the preset by the merchant, T1Indicates whether it is time on duty, T1Determined by the system time, T2Indicates whether it is off-duty time, T2Determined by the system time, T3Indicates whether the weekend, T3Determined by the system time, T4Indicates whether it is a holiday, T4Determined by the system time, F2Indicating frequency of use, Ut1Represents a reference value, U, of the product growth staget1Preset by user, Ut2Represents a reference value, U, of the product at maturity staget2Preset by the user, UtTime of use of the device, FiThe number of single-day use of each equipment, P is the position of each equipment, phi% is the weekly use rate of each equipment, N is the total number of equipment in the area, UtTime of use for device, yiThe day i price of the week is indicated.
The invention relates to a time-sharing leasing game machine, which aims to solve the problems that most people have no cash when the existing people are bored in time fragmentation, a merchant invests a large amount of manpower and material resources to carry out field management on game equipment, and the problems that the recovery of game coins is troublesome or the game coins are lost in the field management and the like when the third party pays and popularizes. The invention realizes the high-efficiency leasing of the game machine by leasing the game machine for the user and dynamically adjusting the leasing price, so that the user and the merchant can obtain the maximum benefit.
Drawings
FIG. 1 is a flow chart of an embodiment of the present invention.
Detailed Description
The invention discloses a time-sharing leasing game machine, which aims to solve the problems that the game machine is required to be used for a plurality of families at present, but the game machine is not cost-effective when the game machine is purchased independently;
in order to solve the above problems, the present invention provides a time-sharing leasing method for a game machine, comprising the steps of:
s1: providing a time-sharing leasing game machine with a two-dimensional code;
s2: the time-sharing leasing game machine enters a user side through intelligent equipment code scanning to perform Bluetooth communication with the game machine with the two-dimensional code;
s3: the user enters a leasing interface through a login account, and clicks 'confirm leasing' on the leasing interface to lease the time-sharing leasing game machine;
s4: the game machine is unlocked and timing is started;
s5: stopping timing after the time-sharing leasing game machine is used and returned;
s6: and stopping timing after the time-sharing rental game machine returns, calculating the cost of the use according to the use time and the use unit price, and initiating the payment of the cost. The time-sharing leasing game machine waits for the next leasing;
s7: pricing of unit price is not fixed, and the cost of unit price is different in different time periods;
s8: said divisionThe data stored in the background database of the time rental game machine comprises: ID address of each device, and number of times of single-day use F of each devicei(times), position P of each device, weekly usage rate phi% of each device, total number N (of) devices in the area, and time U of device release usaget
Further, the two-dimensional code comprises the device number of the game machine and the entrance address of the client.
Further, in the bluetooth communication, when the smart device does not start the bluetooth device, the user side of the time-sharing rental game machine cannot search the corresponding bluetooth device, and the user side interface prompts "please start the bluetooth device for use".
Further, the user logs in if the user has an account that was used previously. And logging in the account, and if the user does not have the account, registering for use.
Furthermore, after the user logs in, clicking 'confirm lease' on the user side.
Furthermore, after the intelligent equipment clicks and confirms leasing, the intelligent equipment sends a data packet to the time-sharing leasing game machine through Bluetooth.
Further, the data packet comprises an unlocking signal, a time signal and a device ID number of the time-sharing rental game machine.
Further, the time-sharing leasing game machine stores the time signal in a Bluetooth module of the time-sharing game machine after receiving the time signal.
Furthermore, the time-sharing leasing game machine is unlocked immediately after receiving the unlocking signal.
Further, after the time-sharing rental game machine is started, a clock module is used for timing time.
Further, when the time-sharing rental game machine is returned after being used, the timing module stops timing.
Further, after the time-sharing rental game machine returns, the using cost is calculated according to the using time and the using unit price per hour, and payment is initiated by the client.
Further, the price owner makes pricing according to different time, usage and maturity stages of the product.
Further, package price y is calculated using the following formula:
the calculation formula of the utilization rate of the region week is as follows:
the daily usage frequency calculation formula is:
if weekly usage φ% < 30%: the number of people who use the product is very small, and the product is encouraged to be used by more people
Also for the wider popularization its package price of this product is:
x where x is the unit of base cost.
If weekly usage phi% > 30%: x + O (where O denotes dynamic pricing at the base cost)
Frequency of use on the day: f2< 60% and phi% > 30%: y is x + W0
Frequency of use on the day: f2> 60% and phi% > 30%: y is x + W1
When: f2>60%,φ%>30%,Ut<Ut1And:
when: f2<60%,φ%>30%,Ut<Ut1And:
when: f2<60%,φ%>30%,Ut>Ut2And:
when: f2>60%,φ%>30%,Ut>Ut2
W0Is that in the case of greater weekly usage, its usage is less than F2<60%、Ut<Ut1In the case of (2), the pricing is added in an appropriate amount above the base price. W1Is that in the case of greater weekly usage, its usage is less than F2In the case of > 60%, pricing is added in the appropriate amount above the base price, where W1>W0。W2、W3、W4、W5Respectively expressed as when the service time is T1Or T2、T3、T4、T3And T4The price is added to the right amount. Z1、Z2、Z3、Z4Is that phi% is more than 30%, Ut>Ut2When the service time is T1Or T2、T3、T4、T3And T4The price is added to the right amount. Wherein W0、W2、W3、W4、W5、Z1、Z2、Z3、Z4The unit is element. The specific value is determined by the merchant.
When: f2>60%,φ%>30%,Ut>Ut2This indicates that the flow rate of people is also used more. In order to maximize profit during this time, a reasonable price needs to be established. Price per commodityY, the single use cost is q, and the use times are FiTotal income is I ═ FiX y, total cost C ═ Fi×q
According to market rules, the price and sales of commodities are inversely proportional, namely the price (y) and the number of times of use per day (F)i) Is inversely proportional, i.e.: fi=f(yi). Total profit: u (y) i (y) -c (y). Wherein y isiThe day i price of the week is indicated.
Wherein f (y)i)=wyi+ b is a demand function, and a linear regression algorithm is used to find w, b in the demand function, so that the mean square error is minimized. Where w represents the coefficient of the primary demand function, i.e. the slope of the function, and b is a constant.
Solving for w and bThe minimization procedure derives w and b, respectively:
respectively making it equal to zero, we obtain:
wherein
Total profit: u (y) -c (y) -q (y) f (y)
U' (y) is 0 to obtain
W0Is that in the case of greater weekly usage, its usage is less than F2<60%、Ut<Ut1In the case of (2), the pricing is added in an appropriate amount above the base price. W1Is that in the case of greater weekly usage, its usage is less than F2In the case of > 60%, pricing is added in the appropriate amount above the base price, where W1>W0。W2、W3、W4、W5Respectively expressed as when the service time is T1Or T2、T3、T4、T3And T4The price is added to the right amount. Z1、Z2、Z3、Z4Is that phi% is more than 30%, Ut>Ut2When the service time is T1Or T2、T3、T4、T3And T4The price is added to the right amount.
Wherein, W0、W2、W3、W4、W5、Z1、Z2、Z3、Z4The unit is element and is preset by a merchant; t is1Indicates whether it is time on duty, T1Determined by the system time, T2Indicates whether it is off-duty time, T2Determined by the system time, T3Indicates whether the weekend, T3Determined by the system time, T4Indicates whether it is a holiday, T4Determined by the system time, F2Indicating frequency of use, Ut1Represents a reference value, U, of the product growth staget1Preset by user, Ut2Represents a reference value, U, of the product at maturity staget2Preset by a user; fiThe number of single-day use times of each equipment, P the position of each equipment, phi% the weekly use rate of each equipment, N the total number of equipment in the area, UtTo be provided withAnd the time for putting in use. y isiThe day i price of the week is indicated.
The invention relates to a time-sharing leasing game machine, which aims to solve the problems that most people have no cash when the existing people are bored in time fragmentation, a merchant invests a large amount of manpower and material resources to carry out field management on game equipment, and the problems that the recovery of game coins is troublesome or the game coins are lost in the field management and the like when the third party pays and popularizes. The invention realizes the high-efficiency leasing of the game machine by leasing the game machine for the user and dynamically adjusting the leasing price, so that the user and the merchant can obtain the maximum benefit.

Claims (10)

1. A time-sharing leasing method for a game machine is characterized by comprising the following steps:
s1: providing a time-sharing leasing game machine with a two-dimensional code;
s2: the time-sharing leasing game machine enters a user side through intelligent equipment code scanning to perform Bluetooth communication with the game machine with the two-dimensional code;
s3: the user enters a leasing interface through a login account, and clicks 'confirm leasing' on the leasing interface to lease the time-sharing leasing game machine;
s4: the game machine is unlocked and timing is started;
s5: stopping timing after the time-sharing leasing game machine is used and returned;
s6: the time-sharing leasing game machine stops timing after returning, calculates the using cost according to the using time and the using unit price, initiates the payment of the cost, and waits for the next leasing;
s7: pricing of unit price is not fixed, and the cost of unit price is different in different time periods;
s8: the data stored in the background database of the time-sharing rental game machine comprises: ID address of each device, and number of times of single-day use F of each deviceiThe position P of each device, the weekly usage rate phi% of each device, the total number N of devices in the area, and the use of the devicesTime Ut
The game machine is internally provided with a communication module, and the communication module is connected with the background server through a mobile communication network.
2. The method for time-sharing leasing of gaming machines according to claim 1, wherein said two-dimensional code includes the device number of the gaming machine itself and the entry address of the client.
3. The method for time-sharing leasing of a game machine according to claim 1, wherein the bluetooth communication is performed, when the bluetooth device is not turned on by the smart device, the user end of the time-sharing leasing game machine cannot search for the corresponding bluetooth device, and the user end interface prompts "please turn on the bluetooth for use".
4. The method for leasing a gaming machine in a time-sharing manner according to claim 1, wherein the user logs in, if the user has an account number used previously, the user only needs to log in the account number, and if the user does not have the account number, the user needs to register for use.
5. The method of claim 1, wherein the user clicks on "confirm rental" when the user logs in.
6. The method for leasing a time-sharing gaming machine according to claim 1, wherein after the smart device clicks to confirm leasing, the smart device sends a data packet to the time-sharing gaming machine via bluetooth.
7. The method for leasing a time-sharing game machine according to claim 6, wherein the data packet includes an unlock signal, a time signal and a device ID number of the time-sharing game machine.
8. The method for leasing a time-sharing gaming machine according to claim 1, wherein the time-sharing gaming machine stores the time signal in a bluetooth module of the time-sharing gaming machine after receiving the time signal.
9. The method for leasing a time-sharing game machine according to claim 1, wherein the time-sharing game machine is unlocked immediately after receiving the unlocking signal;
after the time-sharing rental game machine is started, a clock module is used for timing time;
when the time-sharing rental game machine is used and returned, the timing module stops timing;
after the time-sharing rental game machine returns, the using cost is calculated according to the using time and the using unit price per hour, and payment is initiated by the client;
pricing masters using unit prices can price the products according to different times, usage amounts and maturity stages of the products.
10. The method for time-sharing rental of gaming machines according to claim 1,
calculating package price y using the following formula:
the calculation formula of the utilization rate of the region week is as follows:the daily usage frequency calculation formula is:
if weekly usage phi% < 30%, the price of the package is:
y is x where x is the base cost and x is in units of dollars;
if weekly usage phi% > 30%: x + O, where O represents dynamic pricing on the base cost;
frequency of use on the day: f2< 60% and phi% > 30%: y is x + W0
Frequency of use on the day: f2> 60% and phi% > 30%:y=x+W1
when: f2>60%,φ%>30%,Ut<Ut1And:
when: f2<60%,φ%>30%,Ut<Ut1And:
when: f2<60%,φ%>30%,Ut>Ut2And:
when: f2>60%,φ%>30%,Ut>Ut2
W0、W2、W3、W4、W5、Z1、Z2、Z3、Z4The amount of the added price is respectively, the unit is element, the preset by the merchant, T1Indicates whether it is time on duty, T1Determined by the system time, T2Indicates whether it is off-duty time, T2Determined by the system time, T3Indicates whether the weekend, T3Determined by the system time, T4Indicates whether or not it isFestival and holiday, T4Determined by the system time, F2Indicating frequency of use, Ut1Represents a reference value, U, of the product growth staget1Preset by user, Ut2Represents a reference value, U, of the product at maturity staget2Preset by the user, UtTime of use of the device, FiThe number of single-day use of each equipment, P is the position of each equipment, phi% is the weekly use rate of each equipment, N is the total number of equipment in the area, UtTime of use for device, yiThe day i price of the week is indicated.
CN201910908283.2A 2019-09-25 2019-09-25 Time-sharing leasing method for game machine Pending CN110610407A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201910908283.2A CN110610407A (en) 2019-09-25 2019-09-25 Time-sharing leasing method for game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201910908283.2A CN110610407A (en) 2019-09-25 2019-09-25 Time-sharing leasing method for game machine

Publications (1)

Publication Number Publication Date
CN110610407A true CN110610407A (en) 2019-12-24

Family

ID=68892310

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201910908283.2A Pending CN110610407A (en) 2019-09-25 2019-09-25 Time-sharing leasing method for game machine

Country Status (1)

Country Link
CN (1) CN110610407A (en)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20150134552A1 (en) * 2013-11-08 2015-05-14 Vattaca, LLC Authenticating and Managing Item Ownership and Authenticity
CN107134828A (en) * 2017-06-13 2017-09-05 苏州合欣美电子科技有限公司 A kind of lease formula charging of mobile devices system
CN107194789A (en) * 2017-06-16 2017-09-22 艾芙芮环境科技(苏州)有限公司 A kind of air purifier leasing system and its application method
CN109559187A (en) * 2018-10-12 2019-04-02 天津市天楚科技有限公司 A kind of shared leasing system of mobile power source
CN110033058A (en) * 2018-01-12 2019-07-19 爱朵(浙江)智能科技有限公司 Product sharing method, device, computer equipment and storage medium

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20150134552A1 (en) * 2013-11-08 2015-05-14 Vattaca, LLC Authenticating and Managing Item Ownership and Authenticity
CN107134828A (en) * 2017-06-13 2017-09-05 苏州合欣美电子科技有限公司 A kind of lease formula charging of mobile devices system
CN107194789A (en) * 2017-06-16 2017-09-22 艾芙芮环境科技(苏州)有限公司 A kind of air purifier leasing system and its application method
CN110033058A (en) * 2018-01-12 2019-07-19 爱朵(浙江)智能科技有限公司 Product sharing method, device, computer equipment and storage medium
CN109559187A (en) * 2018-10-12 2019-04-02 天津市天楚科技有限公司 A kind of shared leasing system of mobile power source

Similar Documents

Publication Publication Date Title
CN109559166A (en) A kind of on-line off-line member&#39;s integral generalization integral system and method
CN106355751A (en) Selling method of vending machine
EP1096439A3 (en) Cash-less automatic vending system
CN107341555A (en) Try method, server and computer-readable recording medium on
TW201734917A (en) Two-dimensional code capable of logging in feature shopping mall, and method and system for shopping in the mall
CN1623172A (en) Cashless vending system, method, vending machine, and center apparatus
CN106408367A (en) Order information obtaining method and device
CN107230092A (en) Accounting processing method, device and server
CN104851030A (en) Reverse-sales online shopping system
CN110021110A (en) Vending machine impression information processing method, apparatus and system
CN110852779A (en) Method, device, equipment and system for experiential sale of commodities based on lattice spread
CN106022767A (en) Network payment method based on two-dimensional codes and network payment system based on two-dimensional codes
US20100088184A1 (en) Advertisement website connecting program, memory medium, information processing device, and server device
CN112465496A (en) Method and system for realizing multiple collection based on two-dimensional code
CN109461020A (en) A kind of integral store exchange system and application method
CN110264314A (en) Transaction data processing method and device
CN206849166U (en) A kind of Portable Automatic vending machine
CN110335417B (en) Application system and method of electronic water ticket
CN110610407A (en) Time-sharing leasing method for game machine
CN109615450A (en) The processing method of business information, apparatus and system
CN101009006A (en) Method for auto-retrieval payment by bankcard
CN110009436A (en) Smart shopper system and smart shopper method
CN1694127A (en) Use of POS terminal apparatus
JP2002513187A (en) Ways to increase the efficiency of commerce
CN102122413B (en) Self-help sale terminal equipment

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
RJ01 Rejection of invention patent application after publication

Application publication date: 20191224

RJ01 Rejection of invention patent application after publication