CN110471536A - Fire-fighting experiential method, device and terminal device based on VR - Google Patents

Fire-fighting experiential method, device and terminal device based on VR Download PDF

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Publication number
CN110471536A
CN110471536A CN201910877448.4A CN201910877448A CN110471536A CN 110471536 A CN110471536 A CN 110471536A CN 201910877448 A CN201910877448 A CN 201910877448A CN 110471536 A CN110471536 A CN 110471536A
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China
Prior art keywords
scene
default
user
fire
fighting
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Inventor
安丁
崔朵朵
费振玲
彭文宇
甘晓伟
王玉清
张静
曹延腾
康有光
王大承
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Hebei Lu Hang Inspection And Certification Co Ltd
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Hebei Lu Hang Inspection And Certification Co Ltd
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Priority to CN201910877448.4A priority Critical patent/CN110471536A/en
Publication of CN110471536A publication Critical patent/CN110471536A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/013Eye tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/02Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47217End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for controlling playback functions for recorded or on-demand content, e.g. using progress bars, mode or play-point indicators or bookmarks

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Educational Technology (AREA)
  • Business, Economics & Management (AREA)
  • Educational Administration (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • Databases & Information Systems (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Alarm Systems (AREA)

Abstract

The present invention provides a kind of fire-fighting experiential method, device and terminal device based on VR, which comprises obtain the corresponding project label of fire-fighting experience project that user specifies;The corresponding default VR scene of the project label is obtained according to the project label;User's sight orientation is detected, and plays the default VR scene in the corresponding region in user's sight orientation;It during playing the default VR scene, detects whether to receive triggering idsplay order, the triggering idsplay order carries node identification, if receiving triggering idsplay order, loads corresponding data according to the node identification and is shown;It during playing default VR scene, detects whether to receive user's control instruction, if receiving user's control instruction, the playback progress of the default VR scene is adjusted according to user's control instruction.Fire-fighting experiential method, device and terminal device provided by the invention based on VR can reduce the human cost and material resources cost of fire safety education.

Description

Fire-fighting experiential method, device and terminal device based on VR
Technical field
The invention belongs to technical field of fire safety, more specifically, be related to a kind of fire-fighting experiential method based on VR, Device and terminal device.
Background technique
In recent years, fire safety education is always the emphasis of all circles' concern.It establishes in teaching material, education video and safe manoeuvre Teaching method it is all more dull, be unable to reach ideal teaching purpose.The security against fire experience shop established on herein, is improved Interest, however experience a large amount of equipment of construction needs, bigger occupied area and the sufficient amount of work people in shop Member maintains order, and which greatly improves the cost of human and material resources of fire safety education.
Summary of the invention
The purpose of the present invention is to provide a kind of fire-fighting experiential method, device and terminal device based on VR is disappeared with reducing The cost of anti-safety education.
The embodiment of the present invention in a first aspect, provide a kind of fire-fighting experiential method based on VR, this method comprises:
Obtain the corresponding project label of fire-fighting experience project that user specifies;
The corresponding default VR scene of the project label is obtained according to the project label;
User's sight orientation is detected, and plays the default VR scene in the corresponding region in user's sight orientation;
During playing default VR scene, detect whether to receive triggering idsplay order, the triggering idsplay order carries There is node identification, if receiving triggering idsplay order, corresponding data is loaded according to the node identification and are shown;
During playing default VR scene, detect whether to receive user's control instruction, if receiving user's control instruction, Then the playback progress of the default VR scene is adjusted according to user's control instruction.
The second aspect of the embodiment of the present invention provides a kind of fire-fighting experience apparatus based on VR, comprising:
Identifier acquisition module, the corresponding project label of fire-fighting experience project specified for obtaining user;
Scene obtains module, for obtaining the corresponding default VR scene of the project label according to the project label;
Scene playing module, for detecting user's sight orientation, and described in playing in the corresponding region in user's sight orientation Default VR scene;
Feedback module is triggered, it is described for detecting whether to receive triggering idsplay order during playing default VR scene Triggering idsplay order carries node identification, if receiving triggering idsplay order, is loaded according to the node identification corresponding Data are shown;
Progress adjustment module receives user's control instruction for detecting whether during playing default VR scene, if connecing User's control instruction is received, then the playback progress of the default VR scene is adjusted according to user's control instruction.
The third aspect of the embodiment of the present invention, provides a kind of terminal device, including memory, processor and is stored in In the memory and the computer program that can run on the processor, when the processor executes the computer program The step of realizing the above-mentioned fire-fighting experiential method based on VR.
The fourth aspect of the embodiment of the present invention, provides a kind of computer readable storage medium, described computer-readable to deposit Storage media is stored with computer program, and the computer program realizes the above-mentioned fire-fighting experience based on VR when being executed by processor The step of method.
The beneficial effect of fire-fighting experiential method provided in an embodiment of the present invention based on VR, device and terminal device is: The one side embodiment of the present invention is based on VR technology and carries out fire education, effectively reduces material resources cost;On the other hand the present invention is real It applies example and plays default VR scene in the corresponding region in user's sight orientation, without playing default VR scene in all areas, therefore It can effectively reduce data transmission pressure, save bandwidth resources;The another further aspect embodiment of the present invention is carried out according to triggering idsplay order Movement is not necessarily to personnel intervention, has saved human cost.In summary the embodiment of the present invention effectively reduces security against fire religion The cost educated.
Detailed description of the invention
It to describe the technical solutions in the embodiments of the present invention more clearly, below will be to embodiment or description of the prior art Needed in attached drawing be briefly described, it should be apparent that, the accompanying drawings in the following description is only of the invention some Embodiment for those of ordinary skill in the art without creative efforts, can also be attached according to these Figure obtains other attached drawings.
Fig. 1 is the flow diagram for the fire-fighting experiential method based on VR that one embodiment of the invention provides;
Fig. 2 be another embodiment of the present invention provides the fire-fighting experiential method based on VR flow diagram;
Fig. 3 is the flow diagram for the fire-fighting experiential method based on VR that yet another embodiment of the invention provides;
Fig. 4 is the flow diagram for the fire-fighting experiential method based on VR that further embodiment of this invention provides;
Fig. 5 is the flow diagram for the fire-fighting experiential method based on VR that further embodiment of this invention provides;
Fig. 6 is the flow diagram for the fire-fighting experiential method based on VR that further embodiment of this invention provides;
Fig. 7 is the structural block diagram for the fire-fighting experience apparatus based on VR that one embodiment of the invention provides;
Fig. 8 is the schematic block diagram for the terminal device that one embodiment of the invention provides.
Specific embodiment
In order to which technical problems, technical solutions and advantages to be solved are more clearly understood, tie below Accompanying drawings and embodiments are closed, the present invention will be described in further detail.It should be appreciated that specific embodiment described herein is only To explain the present invention, it is not intended to limit the present invention.
Referring to FIG. 1, Fig. 1 is the flow diagram for the fire-fighting experiential method based on VR that one embodiment of the invention provides, This method comprises:
S101: the corresponding project label of fire-fighting experience project that user specifies is obtained.
In the present embodiment, the corresponding relationship that fire-fighting experience project and project label can be initially set up, when user's selection disappears When anti-experience project, corresponding project label can be acquired.
S102: the corresponding default VR scene of the project label is obtained according to project label.
In the present embodiment, user can select the fire-fighting to be experienced to experience project according to demands of individuals, and the present invention is implemented The corresponding project label of fire-fighting experience project that example is specified by acquisition user determines VR default corresponding to the project label Scape.
S103: detection user's sight orientation, and default VR scene is played in the corresponding region in user's sight orientation.
In the present embodiment, default VR scene can be played in the range of visibility of user, and is enhanced in user's range of visibility VR scene, virtualization user realize range outside scene, thus reduce data transmission pressure, save bandwidth resources.
S104: it during playing default VR scene, detects whether to receive triggering idsplay order, triggering idsplay order carries There is node identification, if receiving triggering idsplay order, corresponding data is loaded according to node identification and are shown.
In the present embodiment, triggering idsplay order includes automatic trigger instruction, user triggers idsplay order and backstage is triggered Idsplay order.Wherein automatic trigger instruction is according to play time axis automatic trigger, and without artificial triggering, user triggers display Instruction refers to that user (does not include control class instruction, such as preset VR scene and play temporarily with the instruction triggered when VR scene interactivity Stop, terminate), when backstage triggering idsplay order points out to show special status (such as the load of playback equipment failure, playing program malfunctions Deng) instruction that is triggered of background work personnel.
S105: it during playing default VR scene, detects whether to receive user's control instruction, if receiving user's control Instruction is then adjusted the playback progress of default VR scene according to user's control instruction.
In the present embodiment, user's control instruction includes but is not limited to pause, the end in default VR scene playing process Instruction etc.
It is evidenced from the above discussion that the one side embodiment of the present invention, which is based on VR technology, carries out fire education, object is effectively reduced Power cost;The another aspect embodiment of the present invention plays default VR scene in the corresponding region in user's sight orientation, without all Region plays default VR scene, therefore can effectively reduce data transmission pressure, saves bandwidth resources;The another further aspect present invention is implemented Example is acted according to triggering idsplay order, is not necessarily to personnel intervention, has been saved human cost.In summary the present invention is implemented Example effectively reduces the cost of fire safety education.
Please also refer to Fig. 1 and Fig. 2, Fig. 2 is the fire-fighting experiential method based on VR that another embodiment of the application provides Flow diagram.On the basis of the above embodiments, this method can also include the creation process of default VR scene, the creation Journey may include:
S201: the real picture of each fire-fighting experience project is obtained.
In the present embodiment, real picture can be used as the basis for creating the background scene of default VR scene.
S202: VR scene is preset based on real picture and default three-dimensional part model creation.
In the present embodiment, real picture can be primarily based on and establish three-dimensional live scene, then by default three-dimensional part model It is added in three-dimensional live scene and obtains default VR scene.
Please also refer to Fig. 2 and Fig. 3, Fig. 3 is the fire-fighting experiential method based on VR that the application another embodiment provides Flow diagram.On the basis of the above embodiments, step S202 can be described in detail are as follows:
S301: outdoor scene scene is created based on real picture.
In the present embodiment, outdoor scene scene is three-dimensional live scene, can be used as the background scene of default VR scene.
S302: the individual component in identification real picture determines default three-dimensional part model corresponding with the individual component.
In the present embodiment, three-dimensional part model library can be searched, determines the corresponding default three-dimensional part of each individual component Model.
S303: default three-dimensional part model is added in outdoor scene scene, obtains default VR scene.
In the present embodiment, default three-dimensional part model can be added to this in outdoor scene scene and preset three-dimensional part model pair The individual component position answered, then handled by edge of the image edge-blending means to default three-dimensional part model, it obtains Default VR scene.
Please also refer to Fig. 3 and Fig. 4, Fig. 4 is the fire-fighting experiential method based on VR that the another embodiment of the application provides Flow diagram.On the basis of the above embodiments, step S302 can be described in detail are as follows:
S401: the individual component in identification real picture obtains individual component mark.
In the present embodiment, it can recognize the individual component in real picture, obtain individual component mark, and in individual component Position be arranged position mark, the position mark of each individual component and the mark of the individual component are corresponding.
S402: being based on individual component identifier lookup three-dimensional part model library, obtains corresponding with the individual component default three Tie up partial model.
In the present embodiment, it can be based on individual component identifier lookup three-dimensional part model library, obtained and the individual component pair The default three-dimensional part model answered.When carrying out the addition of default three-dimensional part model, three-dimensional part mould can be preset according to this The position mark of the corresponding individual component of type, individual component mark determine the point of addition of default three-dimensional part model.
Please also refer to Fig. 1 and Fig. 5, Fig. 5 is the fire-fighting experiential method based on VR that the another embodiment of the application provides Flow diagram.On the basis of the above embodiments, step S103 can be described in detail are as follows:
S501: detection user's sight orientation, and the first area that default VR scene plays is determined according to user's sight orientation.
In the present embodiment, the firstth area that the fan-shaped region of face user's direction of visual lines can be played as default VR scene Domain.Wherein, the coverage area of first area is greater than the range of visibility of user.
S502: according to first area and preset user's head deflection angle, the secondth area that default VR scene plays is determined Domain, and default VR scene is played in second area.
In the present embodiment, since user may convert direction of visual lines at any time, screen switching will lead to default VR not in time The broadcasting Caton of scene influences user experience, therefore can increase the broadcasting range of default VR scene on the basis of first area, Strive for more screen switching times when user converts direction of visual lines, avoids the appearance for playing Caton situation.
In the present embodiment, preset user's head deflection angle can be obtained first, deflected according to preset user's head Angle, user maximum sighting distance (user wear it is farthest after VR equipment it can be seen that distance) determine that user deflects a sight institute The sight of presupposition multiple (such as 1.5 times~3 times) is deflected area by the area (as sight deflection area) for the picture that need to be converted Broadcasting range as the default VR scene increased on the basis of first area.Then, the sight based on presupposition multiple is inclined Turn area and first area determines second area.
Wherein, area is deflected based on the sight of presupposition multiple and first area determines that second area may include:
Area is deflected in the sight that each edge of first area increases separately presupposition multiple, obtains second area.
Please also refer to Fig. 1 and Fig. 6, Fig. 6 is the fire-fighting experiential method based on VR that the another embodiment of the application provides Flow diagram.On the basis of the above embodiments, corresponding data are loaded according to node identification show and can be described in detail are as follows:
S601: dynamic link library is searched according to node identification, obtains data file corresponding with node identification address.
S602: the corresponding data in data file address are read and are shown.
In the present embodiment, data file includes but is not limited to video data file, audio data file, scene prompt text This etc..
Corresponding to the fire-fighting experiential method based on VR of foregoing embodiments, Fig. 7 be one embodiment of the invention provide based on The structural block diagram of the fire-fighting experience apparatus of VR.For ease of description, only parts related to embodiments of the present invention are shown.With reference to Fig. 7, the device include: identifier acquisition module 10, and scene obtains module 20, and scene playing module 30 triggers feedback module 40, into Spend adjustment module 50.
Wherein, identifier acquisition module 10, the corresponding project label of fire-fighting experience project specified for obtaining user.
Scene obtains module 20, for obtaining the corresponding default VR scene of the project label according to project label.
Scene playing module 30 plays in advance for detecting user's sight orientation, and in the corresponding region in user's sight orientation If VR scene.
Feedback module 40 is triggered, for detecting whether to receive triggering idsplay order during playing default VR scene, is touched Hair idsplay order carries node identification, if receiving triggering idsplay order, according to node identification load corresponding data into Row display.
Progress adjustment module 50 receives user's control instruction for detecting whether during playing default VR scene, if User's control instruction is received, then the playback progress of default VR scene is adjusted according to user's control instruction.
With reference to Fig. 7, in another embodiment of the present invention, the fire-fighting experience apparatus based on VR further includes scene creation mould Block 60, scene creation module 60 include:
Outdoor scene acquiring unit 61, for obtaining the real picture of each fire-fighting experience project.
Scene creation unit 62, for presetting VR scene based on real picture and default three-dimensional part model creation.
Optionally, a kind of specific embodiment of the fire-fighting experience apparatus as provided in an embodiment of the present invention based on VR, Presetting VR scene based on real picture and default three-dimensional part model creation includes:
Outdoor scene scene is created based on real picture.
It identifies the individual component in real picture, determines default three-dimensional part model corresponding with the individual component.
Default three-dimensional part model is added in outdoor scene scene, default VR scene is obtained.
Optionally, a kind of specific embodiment of the fire-fighting experience apparatus as provided in an embodiment of the present invention based on VR, It identifies the individual component in real picture, determines that default three-dimensional part model corresponding with the individual component includes:
It identifies the individual component in real picture, obtains individual component mark.
Based on individual component identifier lookup three-dimensional part model library, default three-dimensional part corresponding with the individual component is obtained Model.
With reference to Fig. 7, in yet another embodiment of the present invention, scene playing module 30 may include:
Orientation detection unit 31 determines default VR scene for detecting user's sight orientation, and according to user's sight orientation The first area of broadcasting.
Scene broadcast unit 32, for determining VR default according to first area and preset user's head deflection angle The second area that scape plays, and default VR scene is played in second area.
With reference to Fig. 7, in yet another embodiment of the present invention, triggering feedback module 40 may include:
Address lookup unit 41 obtains corresponding with the node identification for searching dynamic link library according to node identification Data file address.
Data display unit 42, for reading the corresponding data in data file address and being shown.
Referring to Fig. 8, Fig. 8 is the schematic block diagram for the terminal device that one embodiment of the invention provides.This implementation as shown in Figure 8 Terminal 800 in example may include: one or more processors 801, one or more input equipment 802, one or more defeated Equipment 803 and one or more memories 804 out.Above-mentioned processor 801, input equipment 802, then output equipment 803 and storage Device 804 completes mutual communication by communication bus 805.Memory 804 is for storing computer program, computer program packet Include program instruction.Processor 801 is used to execute the program instruction of the storage of memory 804.Wherein, processor 801 is configured for The function of each module/unit in above-mentioned each Installation practice, such as module 10 shown in Fig. 7 are operated below caller instruction execution To 60 function.
It should be appreciated that in embodiments of the present invention, alleged processor 801 can be central processing unit (Central Processing Unit, CPU), which can also be other general processors, digital signal processor (Digital Signal Processor, DSP), specific integrated circuit (Application Specific Integrated Circuit, ASIC), ready-made programmable gate array (Field-Programmable Gate Array, FPGA) or other programmable logic Device, discrete gate or transistor logic, discrete hardware components etc..General processor can be microprocessor or this at Reason device is also possible to any conventional processor etc..
Input equipment 802 may include that Trackpad, fingerprint adopt sensor (for acquiring the finger print information and fingerprint of user Directional information), microphone etc., output equipment 803 may include display (LCD etc.), loudspeaker etc..
The memory 804 may include read-only memory and random access memory, and to processor 801 provide instruction and Data.The a part of of memory 804 can also include nonvolatile RAM.For example, memory 804 can also be deposited Store up the information of device type.
In the specific implementation, processor 801 described in the embodiment of the present invention, input equipment 802, output equipment 803 can Described in the first embodiment and second embodiment for executing the fire-fighting experiential method provided in an embodiment of the present invention based on VR The implementation of terminal described in the embodiment of the present invention also can be performed in implementation, and details are not described herein.
A kind of computer readable storage medium is provided in another embodiment of the invention, and computer readable storage medium is deposited Computer program is contained, computer program includes program instruction, and above-described embodiment side is realized when program instruction is executed by processor All or part of the process in method can also instruct relevant hardware to complete by computer program, and computer program can It is stored in a computer readable storage medium, the computer program is when being executed by processor, it can be achieved that above-mentioned each method The step of embodiment.Wherein, computer program includes computer program code, and computer program code can be source code shape Formula, object identification code form, executable file or certain intermediate forms etc..Computer-readable medium may include: that can carry meter Any entity or device of calculation machine program code, recording medium, USB flash disk, mobile hard disk, magnetic disk, CD, computer storage, only Read memory (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), electricity load Wave signal, telecommunication signal and software distribution medium etc..It should be noted that the content that computer-readable medium includes can root Increase and decrease appropriate is carried out according to the requirement made laws in jurisdiction with patent practice, such as in certain jurisdictions, according to vertical Method and patent practice, computer-readable medium do not include be electric carrier signal and telecommunication signal.
Computer readable storage medium can be the internal storage unit of the terminal of aforementioned any embodiment, such as terminal Hard disk or memory.Computer readable storage medium is also possible to the External memory equipment of terminal, such as the grafting being equipped in terminal Formula hard disk, intelligent memory card (Smart Media Card, SMC), secure digital (Secure Digital, SD) card, flash card (Flash Card) etc..Further, computer readable storage medium can also both include the internal storage unit of terminal or wrap Include External memory equipment.Computer readable storage medium is for storing other program sum numbers needed for computer program and terminal According to.Computer readable storage medium can be also used for temporarily storing the data that has exported or will export.
Those of ordinary skill in the art may be aware that list described in conjunction with the examples disclosed in the embodiments of the present disclosure Member and algorithm steps, can be realized with electronic hardware, computer software, or a combination of the two, in order to clearly demonstrate hardware With the interchangeability of software, each exemplary composition and step are generally described according to function in the above description.This A little functions are implemented in hardware or software actually, the specific application and design constraint depending on technical solution.Specially Industry technical staff can use different methods to achieve the described function each specific application, but this realization is not It is considered as beyond the scope of this invention.
It is apparent to those skilled in the art that for convenience of description and succinctly, the end of foregoing description The specific work process at end and unit, can refer to corresponding processes in the foregoing method embodiment, details are not described herein.
In several embodiments provided herein, it should be understood that disclosed terminal and method can pass through it Its mode is realized.For example, the apparatus embodiments described above are merely exemplary, for example, the division of unit, only A kind of logical function partition, there may be another division manner in actual implementation, for example, multiple units or components can combine or Person is desirably integrated into another system, or some features can be ignored or not executed.In addition, it is shown or discussed it is mutual it Between coupling, direct-coupling or communication connection can be through some interfaces, the INDIRECT COUPLING or communication link of device or unit It connects, is also possible to electricity, mechanical or other form connections.
Unit may or may not be physically separated as illustrated by the separation member, shown as a unit Component may or may not be physical unit, it can and it is in one place, or may be distributed over multiple networks On unit.It can select some or all of unit therein according to the actual needs to realize the mesh of the embodiment of the present invention 's.
It, can also be in addition, the functional units in various embodiments of the present invention may be integrated into one processing unit It is that each unit physically exists alone, is also possible to two or more units and is integrated in one unit.It is above-mentioned integrated Unit both can take the form of hardware realization, can also realize in the form of software functional units.
More than, only a specific embodiment of the invention, but scope of protection of the present invention is not limited thereto, and it is any to be familiar with Those skilled in the art in the technical scope disclosed by the present invention, can readily occur in various equivalent modifications or substitutions, These modifications or substitutions should be covered by the protection scope of the present invention.Therefore, protection scope of the present invention should be wanted with right Subject to the protection scope asked.

Claims (10)

1. a kind of fire-fighting experiential method based on VR characterized by comprising
Obtain the corresponding project label of fire-fighting experience project that user specifies;
The corresponding default VR scene of the project label is obtained according to the project label;
User's sight orientation is detected, and plays the default VR scene in the corresponding region in user's sight orientation;
During playing the default VR scene, detect whether to receive triggering idsplay order, the triggering idsplay order carries There is node identification, if receiving triggering idsplay order, corresponding data is loaded according to the node identification and are shown;
During playing the default VR scene, detect whether to receive user's control instruction, if receiving user's control instruction, Then the playback progress of the default VR scene is adjusted according to user's control instruction.
2. the fire-fighting experiential method based on VR as described in claim 1, which is characterized in that the method also includes described default The creation process of VR scene, the creation process include:
Obtain the real picture of each fire-fighting experience project;
Based on default VR scene described in real picture and default three-dimensional part model creation.
3. the fire-fighting experiential method based on VR as claimed in claim 2, which is characterized in that described based on real picture and default Three-dimensional part model creation presets VR scene, comprising:
Outdoor scene scene is created based on real picture;
It identifies the individual component in the real picture, determines default three-dimensional part model corresponding with the individual component;
Default three-dimensional part model is added in the outdoor scene scene, the default VR scene is obtained.
4. the fire-fighting experiential method based on VR as claimed in claim 3, which is characterized in that in the identification real picture Body component determines default three-dimensional part model corresponding with the individual component, comprising:
It identifies the individual component in real picture, obtains individual component mark;
Based on the individual component identifier lookup three-dimensional part model library, default three-dimensional part corresponding with the individual component is obtained Model.
5. such as the described in any item fire-fighting experiential methods based on VR of Claims 1-4, which is characterized in that the detection user Sight orientation, and the default VR scene is played in the corresponding region in user's sight orientation, comprising:
User's sight orientation is detected, and the first area that default VR scene plays is determined according to user's sight orientation;
According to first area and preset user's head deflection angle, the second area that default VR scene plays is determined, and in institute It states and plays default VR scene in second area.
6. such as the described in any item fire-fighting experiential methods based on VR of Claims 1-4, which is characterized in that described according to Node identification loads the corresponding data of the node identification and is shown, comprising:
Dynamic link library is searched according to the node identification, obtains data file corresponding with node identification address;
It reads the corresponding data in the data file address and is shown.
7. a kind of fire-fighting experience apparatus based on VR characterized by comprising
Identifier acquisition module, the corresponding project label of fire-fighting experience project specified for obtaining user;
Scene obtains module, for obtaining the corresponding default VR scene of the project label according to the project label;
Scene playing module plays described preset for detecting user's sight orientation, and in the corresponding region in user's sight orientation VR scene;
Feedback module is triggered, for detecting whether to receive triggering idsplay order, the triggering during playing default VR scene Idsplay order carries node identification, if receiving triggering idsplay order, loads corresponding data according to the node identification It is shown;
Progress adjustment module receives user's control instruction for detecting whether during playing default VR scene, if receiving User's control instruction is then adjusted the playback progress of the default VR scene according to user's control instruction.
8. the fire-fighting experience apparatus based on VR as claimed in claim 7, which is characterized in that further include scene creation module, institute Stating scene creation module includes:
Outdoor scene acquiring unit, for obtaining the real picture of each fire-fighting experience project;
Scene creation unit, for presetting VR scene based on real picture and default three-dimensional part model creation.
9. a kind of terminal device, including memory, processor and storage are in the memory and can be on the processor The computer program of operation, which is characterized in that the processor realizes such as claim 1 to 6 when executing the computer program The step of any one the method.
10. a kind of computer readable storage medium, the computer-readable recording medium storage has computer program, and feature exists In when the computer program is executed by processor the step of any one of such as claim 1 to 6 of realization the method.
CN201910877448.4A 2019-09-17 2019-09-17 Fire-fighting experiential method, device and terminal device based on VR Pending CN110471536A (en)

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