CN110460862B - Live broadcast processing method, terminal equipment and storage medium - Google Patents

Live broadcast processing method, terminal equipment and storage medium Download PDF

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Publication number
CN110460862B
CN110460862B CN201810427844.2A CN201810427844A CN110460862B CN 110460862 B CN110460862 B CN 110460862B CN 201810427844 A CN201810427844 A CN 201810427844A CN 110460862 B CN110460862 B CN 110460862B
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live broadcast
broadcast room
link
target
room
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CN110460862A (en
Inventor
向晨宇
宋晨光
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Tencent Cyber Tianjin Co Ltd
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Tencent Cyber Tianjin Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4122Peripherals receiving signals from specially adapted client devices additional display device, e.g. video projector
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs
    • H04N21/44012Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving rendering scenes according to scene graphs, e.g. MPEG-4 scene graphs
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/482End-user interface for program selection
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/63Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
    • H04N21/643Communication protocols
    • H04N21/64322IP

Abstract

The application discloses a live broadcast processing method, which comprises the following steps: receiving a starting instruction of the live broadcast application, and loading a play link of each live broadcast room in the live broadcast application according to the starting instruction; receiving a selection instruction of a target live broadcast room in each live broadcast room; acquiring live broadcast data of a target live broadcast room according to a current broadcast link of the target live broadcast room, wherein the current broadcast link is a broadcast link corresponding to the target live broadcast room in the loaded broadcast links of the live broadcast rooms; and rendering the live broadcast data and displaying the rendered live broadcast content. According to the method and the device, the playing link of each live broadcast room is loaded when the user clicks the live broadcast application, then the live broadcast data of the target live broadcast room is directly pulled to be rendered and displayed according to the playing link of the target live broadcast room when the user selects the target live broadcast room, and therefore the time for displaying live broadcast content from the clicked live broadcast room to the terminal is shortened.

Description

Live broadcast processing method, terminal equipment and storage medium
Technical Field
The present application relates to the field of internet technologies, and in particular, to a live broadcast processing method, a terminal device, and a computer-readable storage medium.
Background
With the improvement of network bandwidth, live broadcast services are more and more favored, and live broadcast types are also many, such as: live broadcast in games such as live competition and live broadcast in various lives.
When a user wants to watch live broadcast content of a certain anchor, the live broadcast room of the anchor needs to be opened on the terminal, then the terminal initializes the live broadcast room according to the operation of the user on the live broadcast room, acquires a play address of the live broadcast room from the server, downloads live broadcast data of the live broadcast room from corresponding equipment according to the play address, decodes and renders the data of the live broadcast room, and displays the live broadcast content of the live broadcast room.
As can be seen from the above process of displaying video content from the live broadcast room to the live broadcast room, a long buffering time is required to display live content being live broadcast in the live broadcast room on the terminal.
Disclosure of Invention
The embodiment of the application provides a live broadcast processing method, which can shorten the time from the click of a live broadcast room to the display of live broadcast content on a terminal device. The embodiment of the application also provides corresponding terminal equipment and a computer readable storage medium.
A first aspect of the present application provides a live broadcast processing method, including:
receiving a starting instruction of a live broadcast application, and loading a play link of each live broadcast room in the live broadcast application according to the starting instruction;
receiving a selection instruction of a target live broadcast room in each live broadcast room;
acquiring live broadcast data of the target live broadcast room according to a current broadcast link of the target live broadcast room, wherein the current broadcast link is a broadcast link corresponding to the target live broadcast room in the loaded broadcast links of the live broadcast rooms;
and rendering the live broadcast data and displaying the rendered live broadcast content.
A second aspect of the present application provides a terminal device, including:
the device comprises a receiving unit, a judging unit and a processing unit, wherein the receiving unit is used for receiving a starting instruction of the live broadcast application;
the loading unit is used for loading the playing link of each live broadcast room in the live broadcast application according to the starting instruction received by the receiving unit;
the receiving unit is further configured to receive a selection instruction of a target live broadcast room in each live broadcast room;
the acquisition unit is used for acquiring the live broadcast data of the target live broadcast room according to the current broadcast link of the target live broadcast room selected by the selection instruction received by the receiving unit, wherein the current broadcast link is the broadcast link corresponding to the target live broadcast room in the loaded broadcast links of all live broadcast rooms;
a rendering unit, configured to render the live data acquired by the acquisition unit;
and the display unit is used for displaying the live broadcast content obtained by rendering by the rendering unit.
A third aspect of the present application provides a terminal device, including: an input/output interface, a processor, and a memory, the memory having stored therein program instructions;
the processor is configured to execute program instructions stored in the memory to perform the method of the first aspect.
A further aspect of the present application provides a computer-readable storage medium having stored therein instructions which, when run on a computer, cause the computer to perform the method of the first aspect described above.
A further aspect of the present application provides a computer program product comprising instructions which, when run on a computer, cause the computer to perform the method of the first aspect described above.
According to the method and the device, the playing link of each live broadcast room is loaded when the user clicks the live broadcast application, then the live broadcast data of the target live broadcast room is directly pulled to be rendered and displayed according to the playing link of the target live broadcast room when the user selects the target live broadcast room, and therefore the time for displaying live broadcast content from the clicked live broadcast room to the terminal is shortened.
Drawings
FIG. 1 is a schematic diagram of an example of a P2P live scene in an embodiment of the present application;
FIG. 2 is a schematic interface diagram of a terminal device in an embodiment of the present application;
FIG. 3 is a schematic interface diagram of a live broadcast room according to an embodiment of the present application;
FIG. 4 is a schematic diagram of a content interface in a live broadcast room according to an embodiment of the present application;
fig. 5 is a schematic diagram of an embodiment of a method for live broadcast processing in an embodiment of the present application;
FIG. 6 is a diagram illustrating an example event queue according to an embodiment of the present application;
fig. 7 is a schematic diagram of an example of parallel execution of live broadcast processing in the embodiment of the present application;
FIG. 8 is a schematic diagram of an embodiment of a terminal device in the embodiment of the present application;
FIG. 9 is a schematic diagram of another embodiment of a terminal device in the embodiment of the present application;
FIG. 10 is a schematic diagram of another embodiment of a terminal device in the embodiment of the present application;
fig. 11 is a schematic diagram of another embodiment of the terminal device in the embodiment of the present application;
FIG. 12 is a schematic diagram of another embodiment of a terminal device in the embodiment of the present application;
fig. 13 is a schematic diagram of another embodiment of the terminal device in the embodiment of the present application;
fig. 14 is a schematic diagram of another embodiment of the terminal device in the embodiment of the present application.
Detailed Description
Embodiments of the present application will now be described with reference to the accompanying drawings, and it is to be understood that the described embodiments are merely illustrative of some, but not all, embodiments of the present application. As can be known to those skilled in the art, with the development of technology and the emergence of new scenarios, the technical solution provided in the embodiments of the present application is also applicable to similar technical problems.
The embodiment of the application provides a live broadcast processing method, which can shorten the time from the click of a live broadcast room to the display of live broadcast content on a terminal. The embodiment of the application also provides corresponding terminal equipment and a computer readable storage medium. The following are detailed below.
A live application is a platform on a network for providing live services, such as: penguin electronic contests, goby, pandas and the like all belong to direct seeding application.
The live broadcast room is a room applied by the anchor in the live broadcast application. The live broadcast room is used for the main broadcast to play the video content which is live broadcast in the room. The user can browse the video content live by the main broadcast through the live broadcast room.
Currently, a point-to-point (P2P) technology is generally adopted in a live broadcast scene, and the P2P technology is also called a peer-to-peer internet technology, is a new network technology, and depends on the computing power and bandwidth of participants in a network, rather than aggregating dependencies on a few servers.
The following describes a P2P live scene in the embodiment of the present application with reference to fig. 1.
Fig. 1 is a schematic diagram of an example of a P2P live scene in this embodiment.
As shown in fig. 1, the P2P scenario embodiment includes a terminal device 10A, a terminal device 10B, a network 20, and a push server 30. Terminal device 10A, terminal device 10B, and streaming server 30 are communicatively connected via network 20.
Both the terminal device 10A and the terminal device 10B may be terminals such as a mobile phone, a tablet computer, and a personal computer. In this embodiment, the terminal device 10A may be a terminal device used by a user browsing a live broadcast room, and the terminal device 10B is a terminal device used by a main broadcast generating a live broadcast stream. Of course, the terminal device 10A may be a terminal device used by a host that generates a live stream, and the terminal device 10B may be a terminal device used by a user that browses a live room.
The push flow server 30 may be an independent physical machine in the network, or may be a network resource in the form of a cluster. The streaming server 30 is configured to cache live data generated by live broadcast of the terminal device 10B, and send the live data to the terminal device 10A when the terminal device 10A requests corresponding live data.
A push streaming server 30 can cache live data pushed by a plurality of terminal devices 10B, and the live data is not limited to live data generated by a main broadcast, and a push streaming server 30 can also push live data requested by the terminal device 10A for a plurality of live terminals 10A.
In this embodiment of the application, when the terminal device 10A wants to access a live broadcast room, a live broadcast application needs to be started first, for example, as shown in fig. 2, taking "penguin electronic contest" as an example, if a user clicks "penguin electronic contest", the live broadcast room shown in fig. 3 is shown in a meeting, each live broadcast room has a room number and also has a main broadcast name, and the user can click a certain live broadcast room according to own preference to watch video content live broadcast in the live broadcast room. For example, the content shown in fig. 4 may be shown in the live room.
In consideration of the fact that a period of time is required from the time when a user clicks a live broadcast room to the time when the video content is displayed in the live broadcast room, in order to reduce the waiting time of the user, the embodiment of the application provides a live broadcast processing method which can shorten the time from the time when the user clicks the live broadcast room to the time when the live broadcast content is displayed on a terminal device.
As shown in fig. 5, a method for live broadcast processing provided in an embodiment of the present application includes:
101. receiving a starting instruction of a live broadcast application, and loading a playing link of each live broadcast room in the live broadcast application according to the starting instruction.
The play link of the live broadcast room can be understood as a web address (URL) of the live broadcast room.
Every live broadcast room all can have corresponding broadcast to link, and in order to avoid the live broadcast room to be maliciously attacked, the backstage can regularly update the broadcast link that does not have in the live broadcast room, and the broadcast link in the live broadcast room that is broadcasting can not take place to update. Of course, the links are not changed every time the links are updated, and only a part of the links in the live broadcast room may be changed every time the links are updated.
A plurality of live broadcast rooms are associated in one live broadcast application, each live broadcast room has a corresponding play link, and the corresponding relationship between each live broadcast room and the play links in the live broadcast application can be understood by referring to table 1.
Table 1: correspondence table between live broadcast room and broadcast link
Direct broadcasting room numbering Play link
Live broadcast room 100000 URL0
Live broadcast room 100001 URL1
Live broadcast room 100002 URL2
Live broadcast room 100003 URL3
…… ……
Table 1 above is merely an example, and in reality, there are many live rooms associated with one live application. Table 1 above should not be understood as a limitation on the number of live rooms.
The terminal equipment loads the playing links of the live broadcasting rooms shown in table 1 in the live broadcasting application when receiving a starting instruction of the user to the live broadcasting application, so that the playing links of the target live broadcasting room do not need to be loaded after receiving a selection instruction of the user to the target live broadcasting room.
102. And receiving a selection instruction of a target live broadcast room in each live broadcast room.
This step can be understood with reference to fig. 3, as shown in fig. 3, when the user clicks on the live broadcast room 1, the terminal device receives a selection instruction for the live broadcast room 1, and in the example of fig. 3, the live broadcast room 1 is the target live broadcast room.
103. And acquiring the live broadcast data of the target live broadcast room according to the current broadcast link of the target live broadcast room, wherein the current broadcast link is the broadcast link corresponding to the target live broadcast room in the loaded broadcast links of the live broadcast rooms.
The process of step 103 may include performing domain name resolution on the current playing link to obtain an IP address corresponding to the current playing link, and then obtaining live broadcast data of the target live broadcast room from a corresponding stream pushing server according to the IP address.
Optionally, the IP address corresponding to the current playing link may also be an IP address of the terminal device of the anchor, and then the corresponding streaming server is determined according to the IP address, and then the live data of the target live broadcast room is obtained from the streaming server.
For example: if the current playing link of the target live broadcast room is URL1, and domain name resolution is performed on the URL1, for example, the IP address obtained by the domain name resolution is 183.13.205.27, the live broadcast data of the target live broadcast room can be obtained from the device indicated by the IP address.
104. And rendering the live broadcast data and displaying the rendered live broadcast content.
After the live broadcast data are obtained, the live broadcast data are rendered and then displayed.
According to the method and the device, the playing link of each live broadcast room is loaded when the user clicks the live broadcast application, then the live broadcast data of the target live broadcast room is directly pulled to be rendered and displayed according to the playing link of the target live broadcast room when the user selects the target live broadcast room, and therefore the time for displaying live broadcast content from the clicked live broadcast room to the terminal is shortened.
Optionally, in this embodiment of the application, before receiving the instruction for selecting the target live broadcast room in each live broadcast room, the method may further include:
initializing a player and configuring live broadcast parameters for the player;
the acquiring the live broadcast data of the target live broadcast room according to the current broadcast link of the target live broadcast room comprises the following steps:
and configuring the current playing link of the target live broadcast room to the player, and acquiring live broadcast data of the target live broadcast room for the player.
In this embodiment of the application, the player may be initialized before the selection of the target live broadcast room by the user is received, and live broadcast parameters may be configured for the player, where the live broadcast parameters may include configuring live broadcast definition, for example, configuring high definition broadcast or super definition broadcast. Therefore, after the terminal equipment receives a selection instruction of a user to the target live broadcast room, the current playing link of the target live broadcast room can be configured to the player, and the live broadcast data of the target live broadcast room can be obtained for the player to carry out live broadcast. Therefore, the initialization and live broadcast parameter configuration of the player are completed before the user clicks the live broadcast room, and the time from the time that the user clicks the live broadcast room to the time that the user starts live broadcast can be reduced.
In addition, in the embodiment of the application, the player is a single instance, and the player instance is directly initialized when the live application is started without establishing the player instance for the single live broadcast room. Thereby speeding up the speed of player initialization.
Optionally, in this embodiment of the application, before receiving the instruction for selecting the target live broadcast room in each live broadcast room, the method further includes:
performing domain name resolution on the playing links of the live broadcasting rooms to obtain Internet Protocol (IP) addresses of the stream pushing servers which respond fastest and correspond to the playing links of the live broadcasting rooms;
correspondingly, the acquiring the live broadcast data of the target live broadcast room for the player includes:
and acquiring live broadcast data of the target live broadcast room from a corresponding stream pushing server for the player according to the IP address corresponding to the current broadcast link of the target live broadcast room.
In the embodiment of the application, as shown in fig. 1, live broadcast data generated by live broadcast by one anchor may be cached in a plurality of streaming servers, the response speed of each streaming server may be fast or slow, and live broadcast data obtained from the streaming server with the fastest response is favorable for fast displaying live broadcast data of a live broadcast room. Thereby being beneficial to shortening the waiting time of the user.
Optionally, in this embodiment of the application, when the live broadcast data of the target live broadcast room is acquired according to the current play link of the target live broadcast room, the method may further include:
acquiring a latest playing link of the target live broadcast room;
if the latest playing link is consistent with the current playing link, ignoring the latest playing link;
and if the latest playing link is inconsistent with the current playing link, replacing the current playing link with the latest playing link.
In the embodiment of the application, the background refreshes the playing links of the live broadcasting rooms, so that the current playing links of the target live broadcasting room may change due to the link refreshing, and certainly, the background may also perform the refreshing, but the current playing links of the target live broadcasting room are not changed. Therefore, it is necessary to request the latest play link of the target live broadcast room in time, if the current play link is consistent with the latest play link, continue to play the live broadcast data acquired by using the current play link, and if the current play link is inconsistent with the latest play link, replace the current play link with the latest play link, and acquire the live broadcast data of the target live broadcast room by using the latest play link for playing.
Because the matching rate of the current playing link and the latest playing link which are pre-loaded when the live broadcast application is started is often over 90%, the display time of the first frame of live broadcast data of about 2000ms can be shortened to be within 400ms on the premise of ensuring the success rate.
Optionally, in this embodiment of the application, when the live broadcast data of the target live broadcast room is acquired according to the current play link of the target live broadcast room, the method may further include:
the priority of a target event in an operation queue of the target live broadcast room is increased, wherein the target event comprises a return event of the live broadcast data and a click event of a user on the target live broadcast room;
and loading the user interface of the target live broadcast room according to the adjusted priority of the events of the operation queue.
In the embodiment of the application, as the number of logics needing to be displayed and refreshed in the live broadcast room is large, if the main thread is directly called to refresh the UI after the live broadcast data is received, the main thread is very easy to block, and a user always needs to wait for the main thread to completely refresh the UI after entering the live broadcast room to respond to the returned live broadcast data. Therefore, in this embodiment of the present application, the terminal device may increase the priority of the return event of the live data or the click event of the user on the target live broadcast room, and in this embodiment of the present application, the process of adjusting the priority may be understood with reference to fig. 6. Therefore, the terminal equipment can respond the returned live broadcast data preferentially to perform interface display, and the time from the user clicking the target live broadcast room to the time from the target live broadcast room to displaying the first frame data in the live broadcast data is further shortened.
Optionally, in this embodiment of the application, after receiving the start instruction for the live application, the method may further include:
acquiring configuration information of point-to-point data;
when the live broadcast data of the target live broadcast room is acquired according to the current broadcast link of the target live broadcast room, the method further comprises the following steps:
and sending the configuration information to a stream pushing server indicated by an IP address corresponding to the current playing link of the target live broadcast room.
In the embodiment of the application, the P2P technology is used to involve two background parts, taking a game as an example, one background is a game background, one background is a P2P background, and the streaming server belongs to the P2P background. Therefore, the P2P back office needs the configuration information of the P2P data, i.e., confData, and therefore, the confData is transferred to the back office of P2P when the game back office first pulls the confData of P2P and then enters the target live broadcast room to pull the live data by P2P. Therefore, the time for pulling the confData when the user clicks the target live broadcast room is saved, the time for pulling the confData is about 0.5 second, and the time for displaying the first frame of data in the target live broadcast room is saved by 0.5 second.
Optionally, in this embodiment of the application, after the playback link of each live broadcast room in the live broadcast application is doubly encrypted and loaded according to the start instruction, the method may further include:
and carrying out double decryption on the playing links of all live broadcasting rooms in the live broadcasting application according to the sequence opposite to the double encryption.
In the embodiment of the application, once the URL is obtained, the server can be attacked by other malicious groups, and the server is under-loaded and paralyzed. Therefore, the URL is prevented from being stolen by encrypting the URL in the embodiment of the application.
Encryption: the string is first AES128 encrypted and then base64 encrypted.
And (3) decryption: the data can be restored by first decrypting the data in base64 and then decrypting the data in AES128
The Base64 encoding is based on 64 characters (the characters are: ABCDEFGHIJKLMNOPQRSDUWXYZzabcdefghijklmnnopqrstutwxzy 0123456789+ /), because the 6 power of 2 is exactly 64, so that 64 characters can be represented by 6 bits, for example: 000000 for 'A', 000001 for 'B', 111111 for '/'.
AES is the process of encrypting 16byte (128bit) data. That is, the 128 bits are changed into another 128 data through a series of changes. Key (key) is critical in AES encryption. The key needs to be expanded first, then 10 row-column changes are carried out, and the key and the data are subjected to OR operation, so that the encrypted data can be obtained.
The plurality of schemes provided by the embodiment of the application can shorten the time from the user clicking the target live broadcast room to the first frame data display of the target live broadcast room, and through experimental statistics, in a large anchor room supporting P2P, the time for opening the live broadcast room and displaying the picture is optimized to 0.3s from the average loading time length of 2.5 s. The time for rendering and loading is greatly optimized, and the loading of the non-perception pictures entering the live broadcast room under the condition of entering P2P is realized.
In order to better understand the scheme of live broadcast processing provided by the embodiment of the present application, a method of live broadcast processing provided by the embodiment of the present application is described below with reference to fig. 7.
As shown in fig. 7, in the live broadcast processing scheme in the embodiment of the present application, a first frame task in a live broadcast room is divided into three parallel queues to be executed.
Queue 1: the terminal equipment initializes the player after the live broadcast application is started, configures live broadcast parameters, performs domain name resolution on a broadcast link of each live broadcast room in the live broadcast application, and acquires a push streaming server IP (Internet protocol) which responds fastest under the corresponding current network environment.
Queue 2: after clicking the target live broadcast room, the user immediately configures the play link of the target live broadcast room into the player, starts to pull the first frame data, and displays the first frame on a screen in time.
Queue 3: when the player pulls the first frame data, the live broadcast rooms are initialized in parallel, the broadcast information of the live broadcast rooms, such as the latest broadcast link and the like, is pulled, if the latest broadcast link is consistent with the current broadcast link of the target live broadcast room, the broadcast is continued, and if the latest broadcast link is inconsistent with the current broadcast link of the target live broadcast room, the broadcast link is replaced immediately.
According to the embodiment of the application, through the parallelization processing mode, the time from the user clicking the target live broadcast room to the target live broadcast room displaying the first frame is greatly shortened.
The above is a description of a method of the direct broadcast processing, and the terminal device in the embodiment of the present application is described below with reference to the drawings.
As shown in fig. 8, a terminal device 40 provided in the embodiment of the present application includes:
a receiving unit 401, configured to receive a start instruction of a live application;
a loading unit 402, configured to load a play link of each live broadcast room in the live broadcast application according to the start instruction received by the receiving unit 401;
the receiving unit 401 is further configured to receive a selection instruction of a target live broadcast room in each live broadcast room;
an obtaining unit 403, configured to obtain live broadcast data of a target live broadcast room according to a current broadcast link of the target live broadcast room selected by a selection instruction received by the receiving unit 401, where the current broadcast link is a broadcast link corresponding to the target live broadcast room in the loaded broadcast links of the live broadcast rooms;
a rendering unit 404, configured to render the live data acquired by the acquiring unit 403;
and a display unit 405, configured to display the live content rendered by the rendering unit 404.
According to the method and the device, the playing link of each live broadcast room is loaded when the user clicks the live broadcast application, then the live broadcast data of the target live broadcast room is directly pulled to be rendered and displayed according to the playing link of the target live broadcast room when the user selects the target live broadcast room, and therefore the time for displaying live broadcast content from the clicked live broadcast room to the terminal is shortened.
Optionally, referring to fig. 9, the terminal device 40 provided in the embodiment of the present application further includes a configuration unit 406;
the configuration unit 406 is configured to initialize a player and configure a live broadcast parameter for the player;
the obtaining unit 403 is configured to configure the current playing link of the target live broadcast room to the player initialized by the configuration unit 406, and obtain live broadcast data of the target live broadcast room for the player.
In this embodiment of the application, the player may be initialized before the selection of the target live broadcast room by the user is received, and live broadcast parameters may be configured for the player, where the live broadcast parameters may include configuring live broadcast definition, for example, configuring high definition broadcast or super definition broadcast. Therefore, after the terminal equipment receives a selection instruction of a user to the target live broadcast room, the current playing link of the target live broadcast room can be configured to the player, and the live broadcast data of the target live broadcast room can be obtained for the player to carry out live broadcast. Therefore, the initialization and live broadcast parameter configuration of the player are completed before the user clicks the live broadcast room, and the time from the time that the user clicks the live broadcast room to the time that the user starts live broadcast can be reduced.
Optionally, referring to fig. 10, the terminal device 40 provided in the embodiment of the present application further includes an analysis unit 407;
the parsing unit 407 is configured to perform domain name resolution on the play link of each live broadcast room to obtain an internet protocol IP address of the stream pushing server with the fastest response corresponding to the play link of each live broadcast room;
the obtaining unit 403 is configured to obtain, for the player, live broadcast data in the target live broadcast room from a corresponding stream push server according to the IP address corresponding to the current play link of the target live broadcast room, which is analyzed by the analyzing unit 407.
In the embodiment of the application, as shown in fig. 1, live broadcast data generated by live broadcast by one anchor may be cached in a plurality of streaming servers, the response speed of each streaming server may be fast or slow, and live broadcast data obtained from the streaming server with the fastest response is favorable for fast displaying live broadcast data of a live broadcast room. Thereby being beneficial to shortening the waiting time of the user.
Optionally, referring to fig. 11, the terminal device 40 provided in the embodiment of the present application further includes a first processing unit 408;
the obtaining unit 403 is further configured to obtain a latest playing link of the target live broadcast room;
the first processing unit 408 is configured to ignore the latest playing link obtained by the obtaining unit 403 if the latest playing link is consistent with the current playing link; and if the latest playing link is inconsistent with the current playing link, replacing the current playing link with the latest playing link.
In the embodiment of the application, the background refreshes the playing links of the live broadcasting rooms, so that the current playing links of the target live broadcasting room may change due to the link refreshing, and certainly, the background may also perform the refreshing, but the current playing links of the target live broadcasting room are not changed. Therefore, it is necessary to request the latest play link of the target live broadcast room in time, if the current play link is consistent with the latest play link, continue to play the live broadcast data acquired by using the current play link, and if the current play link is inconsistent with the latest play link, replace the current play link with the latest play link, and acquire the live broadcast data of the target live broadcast room by using the latest play link for playing.
Because the matching rate of the current playing link and the latest playing link which are pre-loaded when the live broadcast application is started is often over 90%, the display time of the first frame of live broadcast data of about 2000ms can be shortened to be within 400ms on the premise of ensuring the success rate.
Optionally, referring to fig. 12, the terminal device 40 provided in the embodiment of the present application further includes a second processing unit 409;
the second processing unit 409 is configured to:
increasing the priority of a target event in an operation queue of the target live broadcast room, where the target event includes a return event of live broadcast data acquired by the acquisition unit 403 and a click event of a user on the target live broadcast room;
and loading the user interface of the target live broadcast room according to the adjusted priority of the events of the operation queue.
In the embodiment of the application, as the number of logics needing to be displayed and refreshed in the live broadcast room is large, if the main thread is directly called to refresh the UI after the live broadcast data is received, the main thread is very easy to block, and a user always needs to wait for the main thread to completely refresh the UI after entering the live broadcast room to respond to the returned live broadcast data. Therefore, in this embodiment of the present application, the terminal device may increase the priority of the return event of the live data or the click event of the user on the target live broadcast room, and in this embodiment of the present application, the process of adjusting the priority may be understood with reference to fig. 6. Therefore, the terminal equipment can respond the returned live broadcast data preferentially to perform interface display, and the time from the user clicking the target live broadcast room to the time from the target live broadcast room to displaying the first frame data in the live broadcast data is further shortened.
Optionally, referring to fig. 13, the terminal device 40 provided in the embodiment of the present application further includes a decryption unit 410,
the decryption unit 410 is configured to, when the playback links of the live broadcast rooms in the live broadcast application are doubly encrypted, doubly decrypt the playback links of the live broadcast rooms in the live broadcast application loaded by the loading unit 402 in an order opposite to that of the double encryption.
In the embodiment of the application, once the URL is obtained, the server can be attacked by other malicious groups, and the server is under-loaded and paralyzed. Therefore, the URL is prevented from being stolen by encrypting the URL in the embodiment of the application.
The above description of the terminal can be understood by referring to the description of the corresponding parts in the embodiments of fig. 1 to 7, and is not repeated herein.
The process of the live broadcast is executed by a terminal device, for example, any terminal device such as a mobile phone, a tablet computer, a PDA (Personal Digital Assistant), a POS (Point of Sales), a vehicle-mounted computer, and the like, taking the terminal as the mobile phone:
fig. 14 is a block diagram showing a partial structure of a cellular phone related to a terminal device provided in an embodiment of the present invention. Referring to fig. 14, the handset includes: radio Frequency (RF) circuit 1110, memory 1120, input unit 1130, display unit 1140, sensor 1150, audio circuit 1160, wireless fidelity (WiFi) module 1170, processor 1180, and camera 1190. Those skilled in the art will appreciate that the handset configuration shown in fig. 14 is not intended to be limiting and may include more or fewer components than those shown, or some components may be combined, or a different arrangement of components.
The following describes each component of the mobile phone in detail with reference to fig. 14:
the RF circuit 1110 may be used for receiving and transmitting signals during a message transmission or a call, and the RF circuit 1110 is also referred to as a transceiver. Specifically, after receiving downlink information of the base station, the downlink information is processed by the processor 1180; in addition, the data for designing uplink is transmitted to the base station. In general, RF circuit 1110 includes, but is not limited to, an antenna, at least one Amplifier, a transceiver, a coupler, a Low Noise Amplifier (LNA), a duplexer, and the like. In addition, the RF circuitry 1110 may also communicate with networks and other devices via wireless communications. The wireless communication may use any communication standard or protocol, including but not limited to Global System for Mobile communication (GSM), General Packet Radio Service (GPRS), Code Division Multiple Access (CDMA), Wideband Code Division Multiple Access (WCDMA), Long Term Evolution (LTE), email, Short Messaging Service (SMS), and the like.
The memory 1120 may be used to store software programs and modules, and the processor 1180 may execute various functional applications and data processing of the mobile phone by operating the software programs and modules stored in the memory 1120. The memory 1120 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required by at least one function (such as a sound playing function, an image playing function, etc.), and the like; the storage data area may store data (such as audio data, a phonebook, etc.) created according to the use of the cellular phone, and the like. Further, the memory 1120 may include high speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid state storage device.
The input unit 1130 may be used to receive a user selection operation and generate a key signal input related to user setting and function control of the cellular phone. For example: receiving a starting instruction of the live broadcast application, and receiving a selection instruction of a target live broadcast room. Specifically, the input unit 1130 may include a touch panel 1131 and other input devices 1132. Touch panel 1131, also referred to as a touch screen, can collect touch operations of a user on or near the touch panel 1131 (for example, operations of the user on or near touch panel 1131 by using any suitable object or accessory such as a finger or a stylus pen), and drive corresponding connection devices according to a preset program. Alternatively, the touch panel 1131 may include two parts, namely, a touch detection device and a touch controller. The touch detection device detects the touch direction of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives touch information from the touch sensing device, converts the touch information into touch point coordinates, sends the touch point coordinates to the processor 1180, and can receive and execute commands sent by the processor 1180. In addition, the touch panel 1131 can be implemented by using various types, such as resistive, capacitive, infrared, and surface acoustic wave. The input unit 1130 may include other input devices 1132 in addition to the touch panel 1131. In particular, other input devices 1132 may include, but are not limited to, one or more of a physical keyboard, function keys (e.g., volume control keys, switch keys, etc.), a trackball, a mouse, a joystick, and the like.
Display unit 1140 may be used to display live content. The Display unit 1140 may include a Display panel 1141, and optionally, the Display panel 1141 may be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-Emitting Diode (OLED), or the like. Further, the touch panel 1131 can cover the display panel 1141, and when the touch panel 1131 detects a touch operation on or near the touch panel, the touch panel is transmitted to the processor 1180 to determine the type of the touch event, and then the processor 1180 provides a corresponding visual output on the display panel 1141 according to the type of the touch event. Although in fig. 14, the touch panel 1131 and the display panel 1141 are two independent components to implement the input and output functions of the mobile phone, in some embodiments, the touch panel 1131 and the display panel 1141 may be integrated to implement the input and output functions of the mobile phone.
The handset may also include at least one sensor 1150, such as a light sensor, motion sensor, and other sensors. Specifically, the light sensor may include an ambient light sensor and a proximity sensor, wherein the ambient light sensor may adjust the brightness of the display panel 1141 according to the brightness of ambient light, and the proximity sensor may turn off the display panel 1141 and/or the backlight when the mobile phone moves to the ear. As one of the motion sensors, the accelerometer sensor can detect the magnitude of acceleration in each direction (generally, three axes), can detect the magnitude and direction of gravity when stationary, and can be used for applications of recognizing the posture of a mobile phone (such as horizontal and vertical screen switching, related games, magnetometer posture calibration), vibration recognition related functions (such as pedometer and tapping), and the like; as for other sensors such as a gyroscope, a barometer, a hygrometer, a thermometer, and an infrared sensor, which can be configured on the mobile phone, further description is omitted here.
Audio circuitry 1160, speakers 1161, and microphone 1162 may provide an audio interface between a user and a cell phone. The audio circuit 1160 may transmit the electrical signal converted from the received audio data to the speaker 1161, and convert the electrical signal into a sound signal for output by the speaker 1161; on the other hand, the microphone 1162 converts the collected sound signals into electrical signals, which are received by the audio circuit 1160 and converted into audio data, which are then processed by the audio data output processor 1180, and then transmitted to, for example, another cellular phone via the RF circuit 1110, or output to the memory 1120 for further processing.
WiFi belongs to short-distance wireless transmission technology, and the cell phone can help a user to receive and send e-mails, browse webpages, access streaming media and the like through the WiFi module 1170, and provides wireless broadband internet access for the user. Although fig. 14 shows the WiFi module 1170, it is understood that it does not belong to the essential constitution of the handset, and can be omitted entirely as needed within the scope not changing the essence of the invention.
The processor 1180 is a control center of the mobile phone, and is connected to various parts of the whole mobile phone through various interfaces and lines, and executes various functions of the mobile phone and processes data by operating or executing software programs and/or modules stored in the memory 1120 and calling data stored in the memory 1120, thereby performing overall monitoring of the mobile phone. Optionally, processor 1180 may include one or more processing units; preferably, the processor 1180 may integrate an application processor, which mainly handles operating systems, user interfaces, application programs, etc., and a modem processor, which mainly handles wireless communications. It will be appreciated that the modem processor described above may not be integrated within processor 1180.
The camera 1190 is used to collect images.
The mobile phone further includes a power supply (such as a battery) for supplying power to each component, and preferably, the power supply may be logically connected to the processor 1180 through a power management system, so that functions of managing charging, discharging, power consumption, and the like are implemented through the power management system.
Although not shown, the mobile phone may further include a camera, a bluetooth module, etc., which are not described herein.
In this embodiment of the present invention, the processor 1180 included in the terminal further has the following control functions:
receiving a starting instruction of a live broadcast application, and loading a play link of each live broadcast room in the live broadcast application according to the starting instruction;
receiving a selection instruction of a target live broadcast room in each live broadcast room;
acquiring live broadcast data of the target live broadcast room according to a current broadcast link of the target live broadcast room, wherein the current broadcast link is a broadcast link corresponding to the target live broadcast room in the loaded broadcast links of the live broadcast rooms;
and rendering the live broadcast data and displaying the rendered live broadcast content.
Optionally, before receiving the instruction to select the target live broadcast room in each live broadcast room, the method further includes:
initializing a player and configuring live broadcast parameters for the player;
the acquiring the live broadcast data of the target live broadcast room according to the current broadcast link of the target live broadcast room comprises the following steps:
and configuring the current playing link of the target live broadcast room to the player, and acquiring live broadcast data of the target live broadcast room for the player.
Optionally, before receiving the instruction to select the target live broadcast room in each live broadcast room, the method further includes:
performing domain name resolution on the playing links of the live broadcasting rooms to obtain Internet Protocol (IP) addresses of the stream pushing servers which respond fastest and correspond to the playing links of the live broadcasting rooms;
correspondingly, the acquiring the live broadcast data of the target live broadcast room for the player includes:
and acquiring live broadcast data of the target live broadcast room from a corresponding stream pushing server for the player according to the IP address corresponding to the current broadcast link of the target live broadcast room.
Optionally, when acquiring the live broadcast data of the target live broadcast room according to the current broadcast link of the target live broadcast room, the method further includes:
acquiring a latest playing link of the target live broadcast room;
if the latest playing link is consistent with the current playing link, ignoring the latest playing link;
and if the latest playing link is inconsistent with the current playing link, replacing the current playing link with the latest playing link.
Optionally, when acquiring the live broadcast data of the target live broadcast room according to the current broadcast link of the target live broadcast room, the method further includes:
the priority of a target event in an operation queue of the target live broadcast room is increased, wherein the target event comprises a return event of the live broadcast data and a click event of a user on the target live broadcast room;
and loading the user interface of the target live broadcast room according to the adjusted priority of the events of the operation queue.
Optionally, after receiving the start instruction of the live application, the method further includes:
acquiring configuration information of point-to-point data;
when the live broadcast data of the target live broadcast room is acquired according to the current broadcast link of the target live broadcast room, the method further comprises the following steps:
and sending the configuration information to a stream pushing server indicated by an IP address corresponding to the current playing link of the target live broadcast room.
Optionally, after the playback link of each live broadcast room in the live broadcast application is doubly encrypted and loaded according to the start instruction, the method further includes:
and carrying out double decryption on the playing links of all live broadcasting rooms in the live broadcasting application according to the sequence opposite to the double encryption.
In the above embodiments, the implementation may be wholly or partially realized by software, hardware, firmware, or any combination thereof. When implemented in software, may be implemented in whole or in part in the form of a computer program product.
The computer program product includes one or more computer instructions. When loaded and executed on a computer, cause the processes or functions described in accordance with the embodiments of the application to occur, in whole or in part. The computer may be a general purpose computer, a special purpose computer, a network of computers, or other programmable device. The computer instructions may be stored in a computer readable storage medium or transmitted from one computer readable storage medium to another, for example, from one website site, computer, server, or data center to another website site, computer, server, or data center via wired (e.g., coaxial cable, fiber optic, Digital Subscriber Line (DSL)) or wireless (e.g., infrared, wireless, microwave, etc.). The computer-readable storage medium can be any available medium that a computer can store or a data storage device, such as a server, a data center, etc., that is integrated with one or more available media. The usable medium may be a magnetic medium (e.g., floppy Disk, hard Disk, magnetic tape), an optical medium (e.g., DVD), or a semiconductor medium (e.g., Solid State Disk (SSD)), among others.
Those skilled in the art will appreciate that all or part of the steps in the methods of the above embodiments may be implemented by associated hardware instructed by a program, which may be stored in a computer-readable storage medium, and the storage medium may include: ROM, RAM, magnetic or optical disks, and the like.
The method for live broadcast processing, the terminal device, and the computer-readable storage medium provided in the embodiments of the present application are described in detail above, and a specific example is applied in the present application to explain the principle and the implementation of the present application, and the description of the above embodiments is only used to help understand the method and the core idea of the present application; meanwhile, for a person skilled in the art, according to the idea of the present application, there may be variations in the specific embodiments and the application scope, and in summary, the content of the present specification should not be construed as a limitation to the present application.

Claims (14)

1. A method of live processing, comprising:
receiving a starting instruction of a live broadcast application, and loading a play link of each live broadcast room in the live broadcast application according to the starting instruction;
performing domain name resolution on the playing links of the live broadcasting rooms to obtain Internet Protocol (IP) addresses of the stream pushing servers which respond fastest and correspond to the playing links of the live broadcasting rooms;
receiving a selection instruction of a target live broadcast room in each live broadcast room;
acquiring live broadcast data of the target live broadcast room according to an IP address corresponding to a current playing link of the target live broadcast room, increasing the priority of a return event of the live broadcast data in an operation queue of the target live broadcast room to enable the priority of the return event of the live broadcast data to be higher than that of a refresh event, and loading a user interface of the target live broadcast room according to the adjusted priority of the event of the operation queue; the current playing link is a playing link corresponding to the target live broadcast room in the loaded playing links of the live broadcast rooms;
and rendering the live broadcast data and displaying the rendered live broadcast content.
2. The method of claim 1, wherein prior to receiving the instruction to select the target one of the live rooms, the method further comprises:
initializing a player and configuring live broadcast parameters for the player;
the acquiring the live broadcast data of the target live broadcast room according to the IP address corresponding to the current broadcast link of the target live broadcast room comprises the following steps:
and configuring an IP address corresponding to the current playing link of the target live broadcast room to the player, and acquiring live broadcast data of the target live broadcast room for the player.
3. The method of claim 2, wherein the obtaining live data of the target live broadcast room for the player comprises:
and acquiring live broadcast data of the target live broadcast room from a corresponding stream pushing server for the player according to the IP address corresponding to the current broadcast link of the target live broadcast room.
4. The method according to any one of claims 1 to 3, wherein when the live broadcast data of the target live broadcast room is obtained according to the IP address corresponding to the currently played link of the target live broadcast room, the method further includes:
acquiring a latest playing link of the target live broadcast room;
if the latest playing link is consistent with the current playing link, ignoring the latest playing link;
and if the latest playing link is inconsistent with the current playing link, replacing the current playing link with the latest playing link.
5. The method according to any one of claims 1 to 3, wherein when the live broadcast data of the target live broadcast room is obtained according to the IP address corresponding to the currently played link of the target live broadcast room, the method further includes:
and increasing the priority of the user to the click event of the target live broadcast room in the operation queue of the target live broadcast room.
6. The method of claim 3, wherein after receiving the start instruction for the live application, the method further comprises:
acquiring configuration information of point-to-point data;
when the live broadcast data of the target live broadcast room is acquired according to the current broadcast link of the target live broadcast room, the method further comprises the following steps:
and sending the configuration information to a stream pushing server indicated by an IP address corresponding to the current playing link of the target live broadcast room.
7. The method according to any one of claims 1 to 3, wherein the playback links of the live rooms in the live application are doubly encrypted, and after the playback links of the live rooms in the live application are loaded according to the start instruction, the method further comprises:
and carrying out double decryption on the playing links of all live broadcasting rooms in the live broadcasting application according to the sequence opposite to the double encryption.
8. A terminal device, comprising:
the device comprises a receiving unit, a judging unit and a processing unit, wherein the receiving unit is used for receiving a starting instruction of the live broadcast application;
the loading unit is used for loading the playing link of each live broadcast room in the live broadcast application according to the starting instruction received by the receiving unit;
the analysis unit is used for carrying out domain name analysis on the playing links of the live broadcasting rooms to obtain the internet protocol IP address of the stream pushing server which corresponds to the playing links of the live broadcasting rooms and has the fastest response;
the receiving unit is further configured to receive a selection instruction of a target live broadcast room in each live broadcast room;
the acquisition unit is used for acquiring the live broadcast data of the target live broadcast room according to the IP address corresponding to the current broadcast link of the target live broadcast room selected by the selection instruction received by the receiving unit, wherein the current broadcast link is the loaded broadcast link corresponding to the target live broadcast room in the broadcast links of all the live broadcast rooms;
the second processing unit is used for increasing the priority of a return event of the live broadcast data in an operation queue of the target live broadcast room when the acquisition unit acquires the live broadcast data of the target live broadcast room according to the IP address corresponding to the current playing link of the target live broadcast room selected by the selection instruction received by the receiving unit, so that the priority of the return event of the live broadcast data is higher than that of a refresh event, and loading a user interface of the target live broadcast room according to the adjusted priority of the event of the operation queue;
a rendering unit, configured to render the live data acquired by the acquisition unit;
and the display unit is used for displaying the live broadcast content obtained by rendering by the rendering unit.
9. The terminal device according to claim 8, wherein the terminal device further comprises a configuration unit;
the configuration unit is used for initializing a player and configuring live broadcast parameters for the player;
the obtaining unit is configured to configure the IP address corresponding to the current playing link of the target live broadcast room to the player initialized by the configuration unit, and obtain live broadcast data of the target live broadcast room for the player.
10. The terminal device of claim 9,
and the acquisition unit is used for acquiring the live broadcast data of the target live broadcast room from the corresponding stream pushing server for the player according to the IP address corresponding to the current broadcast link of the target live broadcast room analyzed by the analysis unit.
11. The terminal device according to any of claims 8-10, characterized in that the terminal device further comprises a first processing unit,
the acquisition unit is further used for acquiring the latest playing link of the target live broadcast room;
the first processing unit is configured to ignore the latest play link obtained by the obtaining unit if the latest play link is consistent with the current play link; and if the latest playing link is inconsistent with the current playing link, replacing the current playing link with the latest playing link.
12. The terminal device according to any of claims 8-10, wherein the second processing unit is further configured to:
and increasing the priority of the user to the click event of the target live broadcast room in the operation queue of the target live broadcast room.
13. A terminal device, characterized in that the terminal device comprises: an input/output interface, a processor, and a memory, the memory having stored therein program instructions;
the processor is configured to execute program instructions stored in the memory to perform the method of any of claims 1-7.
14. A computer-readable storage medium comprising instructions that, when executed on a computer device, cause the computer device to perform the method of any of claims 1-7.
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