CN110099173B - Touch experience mode switching method, terminal and storage medium - Google Patents

Touch experience mode switching method, terminal and storage medium Download PDF

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Publication number
CN110099173B
CN110099173B CN201910359519.1A CN201910359519A CN110099173B CN 110099173 B CN110099173 B CN 110099173B CN 201910359519 A CN201910359519 A CN 201910359519A CN 110099173 B CN110099173 B CN 110099173B
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terminal
touch
use scene
experience mode
touch experience
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CN110099173A (en
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慕伟虎
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Nubia Technology Co Ltd
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Nubia Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72427User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72448User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions
    • H04M1/72454User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions according to context-related or environment-related conditions
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72448User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions
    • H04M1/72463User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions to restrict the functionality of the device
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2250/00Details of telephonic subscriber devices
    • H04M2250/22Details of telephonic subscriber devices including a touch pad, a touch sensor or a touch detector

Abstract

The embodiment of the invention discloses a method for switching touch experience modes, a terminal and a storage medium, and belongs to the technical field of terminal touch. The method comprises the following steps: detecting a power management state of the terminal so as to judge the current use scene of the terminal according to the power management state; and controlling the terminal to be switched into a corresponding touch experience mode according to the current use scene of the terminal. According to the technical scheme, the user action behaviors can be better recognized, so that the touch experience of the terminal is more and more fit with the use habit of the user, and the problem that the existing terminal cannot meet the requirement that the user needs different touch experiences in different use scenes is effectively solved.

Description

Touch experience mode switching method, terminal and storage medium
Technical Field
The embodiment of the invention relates to the technical field of terminal touch, in particular to a method for switching touch experience modes, a terminal and a storage medium.
Background
With the development of electronic technology and more functions supported by smart phones, people's use of mobile terminals is not limited to communication and daily use, but most of the mobile terminals become a tool for entertainment and recreation mainly by playing games. Whether a machine can support playing games gradually becomes the first purchase condition of customers, the condition is not only met by the overall performance, but also can be met by each part, the touch experience is the most visual part, the technology development is indirectly promoted by the requirement, the touch experience becomes a new height of a competitive product, but the touch habits of people are completely different in normal scenes and game scenes, and the defect that the use experience of two modes cannot be met simultaneously exists.
Disclosure of Invention
The embodiment of the invention mainly aims to provide a method, a terminal and a storage medium for switching touch experience modes, and aims to solve the problem that the conventional terminal cannot meet the requirement of different touch experiences of a user in different use scenes.
To achieve the above object, an embodiment of the present invention provides a method for switching a touch experience mode, where the method includes: detecting a power management state of a terminal so as to judge the current use scene of the terminal according to the power management state; and controlling the terminal to be switched into a corresponding touch experience mode according to the current use scene of the terminal.
Optionally, the usage scenario includes a first scenario and a second scenario; the touch experience mode comprises a first touch experience mode and a second touch experience mode.
Optionally, the first scene is a normal use scene, and the second scene is a game use scene; the first touch experience mode is a normal touch experience mode; the second touch experience mode is a game touch experience mode.
Optionally, the step of detecting the power management state of the terminal to determine the current usage scenario of the terminal according to the power management state further includes: the method comprises the steps that habitual operation data characteristics of a user of the terminal in a normal use scene are collected in advance to obtain touch parameters of the normal touch experience mode, and the touch parameters are stored in a first register of the terminal; and collecting habitual operation data characteristics of the terminal in a game use scene in advance to acquire touch parameters of the game touch experience mode, and storing the touch parameters in a second register of the terminal.
Optionally, a white list is preset in a power management module of the terminal, and is used for recording names of packages supporting the terminal to enter the game use scene.
Optionally, the step of detecting the power management state of the terminal to determine the current usage scenario of the terminal according to the power management state specifically includes: detecting power consumption of the terminal through power management of the terminal; and if the power consumption is increased, judging the current use scene of the terminal by detecting whether a program currently opened by the terminal is in the white list.
Optionally, the step of determining the current usage scenario of the terminal by detecting whether the program currently opened by the terminal is in the white list specifically includes: if the program currently opened by the terminal cannot be detected in the white list, judging that the terminal is in the normal use scene; and if the program currently opened by the terminal is detected in the white list, judging that the terminal is in the game use scene.
Optionally, the step of controlling the terminal to switch to the corresponding touch experience mode according to the current usage scenario of the terminal specifically includes: if the terminal is in the normal use scene, controlling the terminal to be switched into the normal touch experience mode by calling the touch parameter of the first register; and if the terminal is in the game use scene, controlling the terminal to be switched into the game touch experience mode by calling the touch parameter of the second register.
In addition, in order to achieve the above object, an embodiment of the present invention further provides a terminal, where the terminal includes a memory, a processor, a program stored in the memory and executable on the processor, and a data bus for implementing connection communication between the processor and the memory, and the program implements the steps of the above method when executed by the processor.
In addition, to achieve the above object, an embodiment of the present invention further proposes a storage medium for computer-readable storage, where one or more programs are stored, and the one or more programs are executable by one or more processors to implement the steps of the above method.
According to the method for switching the touch experience mode, the terminal and the storage medium provided by the embodiment of the invention, the current use scene of the terminal is judged by detecting the power management state of the terminal, and the terminal is controlled to be switched to the corresponding touch experience mode according to the current use scene of the terminal. Therefore, in the process of using the terminal by a user, no matter what use scene the terminal is currently in, the terminal can be switched into a corresponding touch experience mode in time, so that the touch habit of the user in the current use scene is fitted as much as possible, and the user experience is greatly improved. Therefore, according to the technical scheme, the user action behaviors can be better recognized, so that the touch experience of the terminal is more and more matched with the use habit of the user, and the problem that the existing terminal cannot meet the requirement that the user needs different touch experiences in different use scenes is effectively solved.
Drawings
Fig. 1 is a schematic diagram of a hardware structure of a mobile terminal implementing various embodiments of the present invention.
Fig. 2 is a diagram of a communication network system architecture on which the mobile terminal shown in fig. 1 is based.
Fig. 3 is a flowchart of a method for switching a touch experience mode according to an embodiment of the present invention.
Fig. 4 is a detailed flowchart of step S110 of the touch experience mode switching method shown in fig. 3.
Fig. 5 is a detailed flowchart of step S120 of the touch experience mode switching method shown in fig. 3.
Fig. 6 is a block diagram of a second terminal according to an embodiment of the present invention.
The implementation, functional features and advantages of the objects of the present invention will be further explained with reference to the accompanying drawings.
Detailed Description
It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
In the following description, suffixes such as "module", "component", or "unit" used to denote elements are used only for facilitating the explanation of the present invention, and have no specific meaning in itself. Thus, "module", "component" or "unit" may be used mixedly.
The terminal may be implemented in various forms. For example, the terminal described in the present invention may include a mobile terminal such as a mobile phone, a tablet computer, a notebook computer, a palmtop computer, a Personal Digital Assistant (PDA), a Portable Media Player (PMP), a navigation device, a wearable device, a smart band, a pedometer, and the like, and a fixed terminal such as a Digital TV, a desktop computer, and the like.
The following description will be given by way of example of a mobile terminal, and it will be understood by those skilled in the art that the construction according to the embodiment of the present invention can be applied to a fixed type terminal, in addition to elements particularly used for mobile purposes.
Referring to fig. 1, which is a schematic diagram of a hardware structure of a mobile terminal for implementing various embodiments of the present invention, the mobile terminal 100 may include: RF (Radio Frequency) unit 101, WiFi module 102, audio output unit 103, a/V (audio/video) input unit 104, sensor 105, display unit 106, user input unit 107, interface unit 108, memory 109, processor 110, and power supply 111. Those skilled in the art will appreciate that the mobile terminal architecture shown in fig. 1 is not intended to be limiting of mobile terminals, which may include more or fewer components than those shown, or some components may be combined, or a different arrangement of components.
The following describes each component of the mobile terminal in detail with reference to fig. 1:
the radio frequency unit 101 may be configured to receive and transmit a signal during a message transmission or a call, and specifically, receive a downlink message from a base station and then process the received downlink message to the processor 110; in addition, the uplink data is transmitted to the base station. Typically, radio frequency unit 101 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like. In addition, the radio frequency unit 101 can also communicate with a network and other devices through wireless communication. The wireless communication may use any communication standard or protocol, including but not limited to GSM (Global system for Mobile communications), GPRS (General Packet Radio Service), CDMA2000(Code Division Multiple Access 2000), WCDMA (Wideband Code Division Multiple Access), TD-SCDMA (Time Division-Synchronous Code Division Multiple Access), FDD-LTE (Frequency Division duplex Long Term Evolution), and TDD-LTE (Time Division duplex Long Term Evolution).
WiFi belongs to short-distance wireless transmission technology, and the mobile terminal can help a user to receive and send e-mails, browse webpages, access streaming media and the like through the WiFi module 102, and provides wireless broadband internet access for the user. Although fig. 1 shows the WiFi module 102, it is understood that it does not belong to the essential constitution of the mobile terminal, and may be omitted entirely as needed within the scope not changing the essence of the invention.
The audio output unit 103 may convert audio data received by the radio frequency unit 101 or the WiFi module 102 or stored in the memory 109 into an audio signal and output as sound when the mobile terminal 100 is in a call signal reception mode, a call mode, a recording mode, a voice recognition mode, a broadcast reception mode, or the like. Also, the audio output unit 103 may also provide audio output related to a specific function performed by the mobile terminal 100 (e.g., a call signal reception sound, a message reception sound, etc.). The audio output unit 103 may include a speaker, a buzzer, and the like.
The a/V input unit 104 is used to receive audio or video signals. The a/V input Unit 104 may include a Graphics Processing Unit (GPU) 1041 and a microphone 1042, the Graphics processor 1041 Processing image data of still pictures or video obtained by an image capturing device (e.g., a camera) in a video capturing mode or an image capturing mode. The processed image frames may be displayed on the display unit 106. The image frames processed by the graphic processor 1041 may be stored in the memory 109 (or other storage medium) or transmitted via the radio frequency unit 101 or the WiFi module 102. The microphone 1042 may receive sounds (audio data) via the microphone 1042 in a phone call mode, a recording mode, a voice recognition mode, or the like, and may be capable of processing such sounds into audio data. The processed audio (voice) data may be converted into a format output transmittable to a mobile communication base station via the radio frequency unit 101 in case of a phone call mode. The microphone 1042 may implement various types of noise cancellation (or suppression) algorithms to cancel (or suppress) noise or interference generated in the course of receiving and transmitting audio signals.
The mobile terminal 100 also includes at least one sensor 105, such as a light sensor, a motion sensor, and other sensors. Specifically, the light sensor includes an ambient light sensor that can adjust the brightness of the display panel 1061 according to the brightness of ambient light, and a proximity sensor that can turn off the display panel 1061 and/or a backlight when the mobile terminal 100 is moved to the ear. As one of the motion sensors, the accelerometer sensor can detect the magnitude of acceleration in each direction (generally, three axes), can detect the magnitude and direction of gravity when stationary, and can be used for applications of recognizing the posture of a mobile phone (such as horizontal and vertical screen switching, related games, magnetometer posture calibration), vibration recognition related functions (such as pedometer and tapping), and the like; as for other sensors such as a fingerprint sensor, a pressure sensor, an iris sensor, a molecular sensor, a gyroscope, a barometer, a hygrometer, a thermometer, and an infrared sensor, which can be configured on the mobile phone, further description is omitted here.
The display unit 106 is used to display a message input by the user or a message provided to the user. The Display unit 106 may include a Display panel 1061, and the Display panel 1061 may be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-Emitting Diode (OLED), or the like.
The user input unit 107 may be used to receive input numeric or character messages and generate key signal inputs related to user settings and function control of the mobile terminal. Specifically, the user input unit 107 may include a touch panel 1071 and other input devices 1072. The touch panel 1071, also referred to as a touch screen, may collect a touch operation performed by a user on or near the touch panel 1071 (e.g., an operation performed by the user on or near the touch panel 1071 using a finger, a stylus, or any other suitable object or accessory), and drive a corresponding connection device according to a predetermined program. The touch panel 1071 may include two parts of a touch detection device and a touch controller. The touch detection device detects the touch direction of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives a touch message from the touch sensing device, converts the touch message into touch point coordinates, sends the touch point coordinates to the processor 110, and can receive and execute a command sent by the processor 110. In addition, the touch panel 1071 may be implemented in various types, such as a resistive type, a capacitive type, an infrared ray, and a surface acoustic wave. In addition to the touch panel 1071, the user input unit 107 may include other input devices 1072. In particular, other input devices 1072 may include, but are not limited to, one or more of a physical keyboard, function keys (e.g., volume control keys, switch keys, etc.), a trackball, a mouse, a joystick, and the like, and are not limited to these specific examples.
Further, the touch panel 1071 may cover the display panel 1061, and when the touch panel 1071 detects a touch operation thereon or nearby, the touch panel 1071 transmits the touch operation to the processor 110 to determine the type of the touch event, and then the processor 110 provides a corresponding visual output on the display panel 1061 according to the type of the touch event. Although the touch panel 1071 and the display panel 1061 are shown in fig. 1 as two separate components to implement the input and output functions of the mobile terminal, in some embodiments, the touch panel 1071 and the display panel 1061 may be integrated to implement the input and output functions of the mobile terminal, and is not limited herein.
The interface unit 108 serves as an interface through which at least one external device is connected to the mobile terminal 100. For example, the external device may include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device having an identification module, an audio input/output (I/O) port, a video I/O port, an earphone port, and the like. The interface unit 108 may be used to receive input (e.g., data messages, power, etc.) from external devices and transmit the received input to one or more elements within the mobile terminal 100 or may be used to transmit data between the mobile terminal 100 and external devices.
The memory 109 may be used to store software programs as well as various data. The memory 109 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required by at least one function (such as a sound playing function, an image playing function, etc.), and the like; the storage data area may store data (such as audio data, a phonebook, etc.) created according to the use of the cellular phone, and the like. Further, the memory 109 may include high speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid state storage device.
The processor 110 is a control center of the mobile terminal, connects various parts of the entire mobile terminal using various interfaces and lines, and performs various functions of the mobile terminal and processes data by operating or executing software programs and/or modules stored in the memory 109 and calling data stored in the memory 109, thereby performing overall monitoring of the mobile terminal. Processor 110 may include one or more processing units; preferably, the processor 110 may integrate an application processor, which mainly handles operating systems, user interfaces, application programs, etc., and a modem processor, which mainly handles wireless communications. It will be appreciated that the modem processor described above may not be integrated into the processor 110.
The mobile terminal 100 may further include a power supply 111 (e.g., a battery) for supplying power to various components, and preferably, the power supply 111 may be logically connected to the processor 110 via a power management system, so as to manage charging, discharging, and power consumption management functions via the power management system.
Although not shown in fig. 1, the mobile terminal 100 may further include a bluetooth module or the like, which is not described in detail herein.
In order to facilitate understanding of the embodiments of the present invention, a communication network system on which the mobile terminal of the present invention is based is described below.
Referring to fig. 2, fig. 2 is an architecture diagram of a communication Network system according to an embodiment of the present invention, where the communication Network system is an LTE system of a universal mobile telecommunications technology, and the LTE system includes a UE (User Equipment) 201, an E-UTRAN (Evolved UMTS Terrestrial Radio Access Network) 202, an EPC (Evolved Packet Core) 203, and an IP service 204 of an operator, which are in communication connection in sequence.
Specifically, the UE201 may be the terminal 100 described above, and is not described herein again.
The E-UTRAN202 includes eNodeB2021 and other eNodeBs 2022, among others. Among them, the eNodeB2021 may be connected with other eNodeB2022 through backhaul (e.g., X2 interface), the eNodeB2021 is connected to the EPC203, and the eNodeB2021 may provide the UE201 access to the EPC 203.
The EPC203 may include an MME (Mobility Management Entity) 2031, an HSS (Home Subscriber Server) 2032, other MMEs 2033, an SGW (Serving gateway) 2034, a PGW (PDN gateway) 2035, and a PCRF (Policy and Charging Rules Function) 2036, and the like. The MME2031 is a control node that handles signaling between the UE201 and the EPC203, and provides bearer and connection management. HSS2032 is used to provide registers to manage functions such as home location register (not shown) and holds subscriber specific messages regarding service characteristics, data rates, etc. All user data may be sent through SGW2034, PGW2035 may provide IP address assignment for UE201 and other functions, and PCRF2036 is a policy and charging control policy decision point for traffic data flow and IP bearer resources, which selects and provides available policy and charging control decisions for a policy and charging enforcement function (not shown).
The IP services 204 may include the internet, intranets, IMS (IP Multimedia Subsystem), or other IP services, among others.
Although the LTE system is described as an example, it should be understood by those skilled in the art that the present invention is not limited to the LTE system, but may also be applied to other wireless communication systems, such as GSM, CDMA2000, WCDMA, TD-SCDMA, and future new network systems.
Based on the above mobile terminal hardware structure and communication network system, the present invention provides various embodiments of the method.
Example one
As shown in fig. 3, an embodiment of the present invention provides a method for switching a touch experience mode, where the method specifically includes the following steps:
step S110: and detecting the power management state of the terminal so as to judge the current use scene of the terminal according to the power management state.
In particular, as more and more functions are supported by terminals, the use of terminals by people has not been limited to communication and everyday use, and more has become a tool for entertainment. Generally speaking, in the process of operating a terminal by a user, operation habits of different application programs on the operation terminal are different, taking a game program as an example, when the user operates the terminal to enter a game scene, long-time pressing and sliding are combined with high frequency, and at the moment, the touch parameters of the terminal should prefer a design of high working frequency, smooth sliding and no jitter in clicking. When the user operates the terminal to enter other scenes except the game, such as reading and watching video, the screen operation frequency is low, and at the moment, the touch parameters of the terminal are preferably designed to be smooth in sliding.
In contrast, the method for switching the touch experience mode provided by the embodiment of the invention aims to solve the problem that the existing terminal cannot meet the requirement of different touch experiences of a user in different use scenes. Therefore, the concepts of the use scene and the touch experience mode are introduced, namely various situations of daily use of the terminal by a user are summarized into various use scenes, and each use scene corresponds to one touch experience mode.
According to the daily use process of most terminals, generally speaking, the use requirements of most users can be satisfied only by summarizing various situations of the daily use of the terminal by the user into two kinds of "use scenes", and therefore, the embodiment of the present invention specifically takes the case of summarizing various situations of the daily use of the terminal by the user into two kinds of "use scenes", that is, the use scenes in the embodiment of the present invention include a first scene and a second scene, and the corresponding touch experience modes include a first touch experience mode and a second touch experience mode.
Furthermore, because the operation habits of most of the use scenes of the users are the same and different in the process of using the terminals by the users in daily life, except for the game playing, the game use scene is also the use scene with the greatest proportion of the users except for the normal use scene, the embodiment of the invention takes the operation habits of the game modes of the normal use habits of the users as the distinguishing limit, and collects the habitual operation data characteristics of the users, namely the points of emphasis of the normal mode and the game mode and the frequency of use of the touch screen. That is, the first scene may be a normal usage scene, and the second scene may be a game usage scene. The first touch experience mode corresponding to the first touch experience mode is a normal touch experience mode, and the second touch experience mode is a game touch experience mode.
In order to facilitate the subsequent terminal to judge that the terminal is in different use scenes, the touch parameters in the use scenes can be accurately called, two independent registers, namely a first register and a second register, are added to the bottom layer of the terminal in advance so as to store the touch parameters of two touch experience modes respectively. Therefore, before executing the step of detecting the power management state of the terminal to judge the current usage scenario of the terminal according to the power management state, the method further comprises the following steps: the method comprises the steps that habitual operation data characteristics of a user of the terminal in a normal use scene are collected in advance to obtain touch parameters of a normal touch experience mode, and the touch parameters are stored in a first register of the terminal; and collecting habitual operation data characteristics of a user of the terminal in a game use scene in advance to acquire touch parameters of the game touch experience mode, and storing the touch parameters in a second register of the terminal. In this way, each register value represents a mode, and when the game use scene is entered, the second register is called, and at the moment, the touch parameter of the game touch experience mode is successfully triggered; and when the background detects that the desktop exits, the first register is quickly switched, and the touch parameters of the normal touch experience mode are called, and the operation is repeated, so that the problem of parameter design conflict of the two modes is solved.
In addition, a white list is preset in the power management module of the terminal and used for recording the name of a program package supporting the terminal to enter a game use scene, the white list is added into the power management module of the terminal in an XML file, and the content of the XML file is the white list supporting the game, namely the name of the game program package. When the game is logged in, the power consumption is relatively increased, and the game mode is started according to the power consumption characteristics; as shown in fig. 4, the specific process of executing the step "detecting the power management state of the terminal to determine the current usage scenario of the terminal according to the power management state" of the method includes:
step S111: the power consumption of the terminal is detected through power management of the terminal.
Step S112: and if the power consumption is increased, judging the current use scene by detecting whether the program currently opened by the terminal is in a white list.
Generally, when a terminal newly opens an application, the power consumption of the terminal is increased, so that the power consumption of the terminal is detected through power management of the terminal, if the power consumption is increased, the power consumption indicates that a user operates the terminal to open a new application, and a new usage scenario is entered, and at this time, the current usage scenario can be determined by detecting whether a currently opened program of the terminal is in a white list. Because the white list records the name of the program package supporting the terminal to enter the game use scene, the current use scene of the terminal can be judged by detecting whether the program currently opened by the terminal is in the white list, and the specific process is as follows: if the currently opened program of the terminal cannot be detected in the white list, judging that the terminal is in a normal use scene; and if the program currently opened by the terminal is detected in the white list, judging that the terminal is in a game use scene.
Step S120: and controlling the terminal to be switched into a corresponding touch experience mode according to the current use scene of the terminal.
Specifically, after the current use scene of the terminal is judged and obtained through the steps of the method, the terminal can be controlled to be switched into the corresponding touch experience mode according to the current use scene of the terminal, and as the use scene of the embodiment of the invention comprises the first scene and the second scene, the corresponding touch experience mode comprises the first touch experience mode and the second touch experience mode; the first scene is specifically a normal use scene, and the second scene is specifically a game use scene. The first touch experience mode corresponding to the first touch experience mode is a normal touch experience mode, and the second touch experience mode is a game touch experience mode. Thus, as shown in fig. 5, a specific process for executing the steps of the method includes:
step S121: and if the terminal is in a normal use scene, controlling the terminal to be switched into a normal touch experience mode by calling the touch parameter of the first register.
Step S122: and if the terminal is in a game use scene, controlling the terminal to be switched into a game touch experience mode by calling the touch parameter of the second register.
In the steps of the method, two independent registers are added to the bottom layer of the terminal, namely a first register and a second register, so as to store the touch parameters of two touch experience modes respectively. Meanwhile, the terminal collects the habitual operation data characteristics of the user of the terminal in a normal use scene in advance to obtain the touch parameters of the normal touch experience mode, and stores the touch parameters in a first register of the terminal; and collecting habitual operation data characteristics of a user of the terminal in a game use scene in advance to acquire touch parameters of the game touch experience mode, and storing the touch parameters in a second register of the terminal. In this way, when the terminal is in a normal use scene, the terminal can be controlled to switch to the normal touch experience mode by calling the touch parameter of the first register. Or when the terminal is in a game use scene, the terminal is controlled to be switched into a game touch experience mode by calling the touch parameter of the second register. Therefore, no matter what use scene the terminal is currently in, the terminal can be switched into a corresponding touch experience mode in time, so that the touch habit of the user in the current use scene is fitted as much as possible, and the user experience is greatly improved.
Therefore, according to the method for switching the touch experience modes, two touch parameters which are adapted to the user in a normal use scene and a game use scene can be designed according to the normal use habit of the user and the use habit of the mainstream game; secondly, a set of mechanism with the capability of self-judging and switching working modes is designed based on power management and a game white list, and the using scenes of the users are accurately distinguished and recorded; thirdly, the technical scheme designs the user use habit operation touch parameters and algorithm of the register preset game touch experience mode after the game use scene is successfully switched. Through the combined action of several aspects, the terminal touch experience has more and more user use habits, the user action behaviors can be better identified, and the user experience effect is improved.
Example two
As shown in fig. 6, a second embodiment of the present invention provides a terminal 20, where the terminal 20 includes a memory 21, a processor 22, a program stored in the memory and capable of running on the processor, and a data bus 23 for implementing connection communication between the processor 21 and the memory 22, where the program is executed by the processor to implement the steps of the method for switching the touch experience mode in the first embodiment, which are described above specifically and are not described herein again.
It should be noted that the embodiment of the terminal 20 and the first method embodiment of the present invention belong to the same concept, and specific implementation processes thereof are detailed in the first method embodiment, and technical features in the first method embodiment are correspondingly applicable in the embodiment of the terminal 20, which is not described herein again.
EXAMPLE III
A third embodiment of the present invention provides a storage medium for computer-readable storage, where the storage medium stores one or more programs, and the one or more programs are executable by one or more processors to implement the specific steps of the method for switching the touch experience mode in the first embodiment.
It should be noted that the storage medium and the method embodiment belong to the same concept, and specific implementation processes thereof are detailed in the first method embodiment, and technical features in the first method embodiment are correspondingly applicable in the storage medium embodiment, which is not described herein again.
According to the method for switching the touch experience mode, the terminal and the storage medium provided by the embodiment of the invention, the current use scene of the terminal is judged by detecting the power management state of the terminal, and the terminal is controlled to be switched to the corresponding touch experience mode according to the current use scene of the terminal. Therefore, in the process of using the terminal by a user, no matter what use scene the terminal is currently in, the terminal can be switched into a corresponding touch experience mode in time, so that the touch habit of the user in the current use scene is fitted as much as possible, and the user experience is greatly improved. Therefore, according to the technical scheme, the user action behaviors can be better recognized, so that the touch experience of the terminal is more and more matched with the use habit of the user, and the problem that the existing terminal cannot meet the requirement that the user needs different touch experiences in different use scenes is effectively solved.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
The above-mentioned serial numbers of the embodiments of the present invention are merely for description and do not represent the merits of the embodiments.
Through the above description of the embodiments, those skilled in the art will clearly understand that the method of the above embodiments can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware, but in many cases, the former is a better implementation manner. Based on such understanding, the technical solutions of the present invention may be embodied in the form of a software product, which is stored in a storage medium (such as ROM/RAM, magnetic disk, optical disk) and includes instructions for enabling a terminal device (such as a mobile phone, a computer, a server, an air conditioner, or a network device) to execute the method according to the embodiments of the present invention.
The above description is only a preferred embodiment of the present invention, and not intended to limit the scope of the present invention, and all modifications of equivalent structures and equivalent processes, which are made by using the contents of the present specification and the accompanying drawings, or directly or indirectly applied to other related technical fields, are included in the scope of the present invention.

Claims (5)

1. A method for switching touch experience modes, the method comprising the steps of:
detecting a power management state of a terminal so as to judge a current use scene of the terminal according to the power management state, wherein the use scene comprises a first scene and a second scene, the first scene is a normal use scene, and the second scene is a game use scene;
controlling the terminal to be switched into a corresponding touch experience mode according to the current use scene of the terminal, wherein the touch experience mode comprises a first touch experience mode and a second touch experience mode, and the first touch experience mode is a normal touch experience mode; the second touch experience mode is a game touch experience mode;
the method comprises the following steps that a white list is preset in a power management module of the terminal and used for recording the name of a program package supporting the terminal to enter the game use scene, the power management state of the terminal is detected, and the current use scene of the terminal is judged according to the power management state, and specifically comprises the following steps:
detecting power consumption of the terminal through power management of the terminal;
if the power consumption is increased, judging the current use scene of the terminal by detecting whether a program currently opened by the terminal is in the white list;
the step of detecting the power management state of the terminal so as to judge the current use scene of the terminal according to the power management state further comprises the following steps:
the method comprises the steps that habitual operation data characteristics of a user of the terminal in a normal use scene are collected in advance to obtain touch parameters of the normal touch experience mode, and the touch parameters are stored in a first register of the terminal;
and collecting habitual operation data characteristics of the terminal in a game use scene in advance to acquire touch parameters of the game touch experience mode, and storing the touch parameters in a second register of the terminal.
2. The method according to claim 1, wherein the step of determining the current usage scenario of the terminal by detecting whether the currently opened program of the terminal is in the white list specifically comprises:
if the program currently opened by the terminal cannot be detected in the white list, judging that the terminal is in the normal use scene;
and if the program currently opened by the terminal is detected in the white list, judging that the terminal is in the game use scene.
3. The method according to claim 2, wherein the step of controlling the terminal to switch to the corresponding touch experience mode according to the current usage scenario of the terminal specifically comprises:
if the terminal is in the normal use scene, controlling the terminal to be switched into the normal touch experience mode by calling the touch parameter of the first register;
and if the terminal is in the game use scene, controlling the terminal to be switched into the game touch experience mode by calling the touch parameter of the second register.
4. A terminal, comprising: memory, a processor, a program stored on the memory and executable on the processor, and a data bus for enabling a connection communication between the processor and the memory, the program, when executed by the processor, implementing the steps of the method according to any one of claims 1-3.
5. A storage medium for computer readable storage, wherein the storage medium stores one or more programs which are executable by one or more processors to implement the steps of the method of any of claims 1-3.
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