CN109794060A - A kind of system and method, the electronic equipment, storage medium of game data processing - Google Patents
A kind of system and method, the electronic equipment, storage medium of game data processing Download PDFInfo
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Abstract
The present invention provides a kind of system and methods of game data processing, electronic equipment, storage medium, which comprises the system includes web front end, Web server, data analysis cluster, and exempts from client fight engine;The web front end, for receiving the simulation submitted fight request, and will by the Web server, by simulation fight request corresponding fight parameter be sent to described in exempt from client and fight engine;It is described to exempt from client fight engine, for using the fight parameter, simulation fight is carried out to the target game role, obtains fight result data, and is sent to the data analysis cluster;The data analyze cluster, for analyzing the fight result data obtained, obtain key message;The Web server, for when receiving the visualization request of web front end transmission, obtain the corresponding target critical information of the visualization request, and the target critical information is visualized in the web front end, realize the simulation fight for carrying out exempting from client, and fight result is visualized, reliable basis is provided for balance adjustment.
Description
Technical field
The present invention relates to field of play, the system and method handled more particularly to a kind of game data, is deposited electronic equipment
Storage media.
Background technique
Currently, balance is to measure a key factor of online game superiority and inferiority, as when there are multiple in game for choosing
When the game role selected, if some game role is excessively powerful, the balance of game is reduced, then may be such that player concentrates choosing
The game role is selected, game is reduced.
In the prior art, generally use client to game role carry out retest, then by project staff according to
The adjustment of being balanced property of test result, and this mode is by player's manual test, and balance adjustment depends on project staff
Subjective assessment, it is not accurate enough, influence the balance of game.
Summary of the invention
In view of the above problems, the present invention is proposed in order to provide overcoming the above problem or at least being partially solved above-mentioned ask
System and method, the electronic equipment, storage medium of a kind of game data processing of topic, comprising:
A kind of system of game data processing, the system comprises web front end, Web server, data to analyze cluster, with
And exempt from client fight engine;
The web front end, for receiving the simulation submitted fight request, and will be by the Web server, by the mould
The quasi- corresponding fight parameter of request of fighting exempts from client fight engine described in being sent to;
The client fight engine of exempting from simulates the target game role for using the fight parameter
Fight obtains fight result data, and is sent to the data analysis cluster;
The data analyze cluster, for analyzing the fight result data obtained, obtain key message;
The Web server, for obtaining the visualization and asking when receiving the visualization request of web front end transmission
Corresponding target critical information is sought, and the target critical information is visualized in the web front end.
Optionally, the data analysis cluster is also used to:
After the target game role is online, obtain the target game role it is corresponding it is outer take combat data, as
Fight result data.
Optionally, the Web server is also used to:
For preset each dimensions, the corresponding fight of multiple game roles is determined from the fight result data
Numerical value;Wherein, the multiple game role includes the target game role;
According to the fight numerical value, the corresponding dimension weight of each dimensions is determined;
The dimension weight is respectively adopted, summation is weighted to the fight numerical value, obtains the target game role couple
The role's scoring answered, to be visualized in the web front end.
Optionally, the Web server determines the corresponding dimension weight of each dimensions according to the fight numerical value
When, it is specifically used for:
Determine the corresponding candidate dimension weight of each dimensions;
For each game role in addition to the target game role, the candidate dimension weight and the fight are determined
The corresponding candidate role's scoring of numerical value, obtains multiple candidate role's scorings;
The corresponding variance of the multiple candidate role's scoring is calculated, and when the variance is minimum variance, is determined each
The corresponding candidate dimension weight of dimensions is dimension weight.
Optionally, the fight result data that the data analysis cluster is obtained in analysis, it is specific to use when obtaining key message
In:
From the fight result data obtained, the corresponding starts of the target game role and wins are analyzed,
Obtain the average of wins;
And/or from the fight result data obtained, analyzes total fight number and the target game role is corresponding out
Play number obtains appearance rate;
And/or from the fight result data obtained, the corresponding access times of technical ability of the target game role are analyzed
And hit-count, obtain technical ability hit rate;
And/or from the fight result data obtained, the equipment and each equipment that the target game role uses are analyzed
Corresponding access times and/or the average of wins obtain recommending equipment;
And/or from the fight result data obtained, the battle array and each battle array of the target game role collocation are analyzed
The corresponding average of wins obtains recommending battle array;
And/or from the fight result data obtained, the battle of the target game role and enemy's game role are analyzed
Number and wins obtain meeting winning rate.
Optionally, the Web server is also used to:
The key message of fetching portion from data analysis cluster, and be stored in caching.
Optionally, the Web server is also used to:
After simulation fight, Xiang Suoshu web front end returning response message.
Optionally, the client fight engine of exempting from is controlled the target game role and is carried out using preset behavior tree
Simulation fight.
A kind of method of game data processing, which is characterized in that the method is related to web front end, Web server, data
Cluster is analyzed, and exempts from client fight engine, comprising:
When receiving the simulation fight request that the web front end is sent, corresponding fight is requested into simulation fight
Parameter exempts from client fight engine described in being sent to;Wherein, the client fight engine of exempting from is used to use the fight parameter,
Simulation fight is carried out to the target game role, obtains fight result data, and is sent to the data analysis cluster;
When receiving the visualization request that the web front end is sent, obtains the corresponding target of the visualization request and close
Key information, and the target critical information is visualized in the web front end;Wherein, the target critical information
It is obtained after analyzing the fight result data that cluster analysis obtains for the data.
Optionally, the fight result data further includes that the data analysis cluster is online in the target game role
Afterwards, the target game role of acquisition is corresponding outer takes combat data.
Optionally, further includes:
For preset each dimensions, the corresponding fight of multiple game roles is determined from the fight result data
Numerical value;Wherein, the multiple game role includes the target game role;
According to the fight numerical value, the corresponding dimension weight of each dimensions is determined;
The dimension weight is respectively adopted, summation is weighted to the fight numerical value, obtains the target game role couple
The role's scoring answered, to be visualized in the web front end.
Optionally, described according to the fight numerical value, the step of determining each dimensions corresponding dimension weight, includes:
Determine the corresponding candidate dimension weight of each dimensions;
For each game role in addition to the target game role, the candidate dimension weight and the fight are determined
The corresponding candidate role's scoring of numerical value, obtains multiple candidate role's scorings;
The corresponding variance of the multiple candidate role's scoring is calculated, and when the variance is minimum variance, is determined each
The corresponding candidate dimension weight of dimensions is dimension weight.
Optionally, further includes:
The key message of fetching portion from data analysis cluster, and be stored in caching.
Optionally, further includes:
After simulation fight, Xiang Suoshu web front end returning response message.
A kind of electronic equipment, which is characterized in that including processor, memory and be stored on the memory and can be
The computer program run on the processor realizes such as claim 9 when the computer program is executed by the processor
To game data described in any one of 14 processing method the step of.
A kind of computer readable storage medium, which is characterized in that store computer on the computer readable storage medium
Program is realized when the computer program is executed by processor at the game data as described in any one of claim 9 to 14
The step of method of reason.
The invention has the following advantages that
In embodiments of the present invention, the simulation fight request submitted is received by using web front end, and will be taken by Web
It is engaged in device, requests corresponding fight parameter to be sent to simulation fight and exempt from client fight engine, and using exempting from client and fight to draw
It holds up for carrying out simulation fight to target game role using fight parameter, obtains fight result data, and be sent to data point
Cluster is analysed, then is used to analyze the fight result data obtained using data analysis cluster, obtains key message, and use Web
Server is when receiving the visualization request of web front end transmission, the corresponding target critical information of acquisition visualization request, and
Web front end visualizes target critical information, realizes the simulation fight for carrying out exempting from client, and to fight result
It is visualized, provides reliable basis for balance adjustment.
Detailed description of the invention
It, below will be attached needed in the description of this invention in order to illustrate more clearly of technical solution of the present invention
Figure is briefly described, it should be apparent that, drawings in the following description are only some embodiments of the invention, for this field
For those of ordinary skill, without any creative labor, it can also be obtained according to these attached drawings other attached
Figure.
Fig. 1 is a kind of structural schematic diagram of the system for game data processing that one embodiment of the invention provides;
Fig. 2 is the structural schematic diagram of the system for another game data processing that one embodiment of the invention provides
Fig. 3 is a kind of step flow chart of the method for game data processing that one embodiment of the invention provides.
Specific embodiment
In order to make the foregoing objectives, features and advantages of the present invention clearer and more comprehensible, with reference to the accompanying drawing and specific real
Applying mode, the present invention is described in further detail.Obviously, described embodiments are some of the embodiments of the present invention, without
It is whole embodiments.Based on the embodiments of the present invention, those of ordinary skill in the art are not before making creative work
Every other embodiment obtained is put, shall fall within the protection scope of the present invention.
Referring to Fig.1, a kind of structural schematic diagram of the system of game data processing of one embodiment of the invention offer is provided,
The system may include web front end 101, exempt from client fight engine 102, data analysis cluster 103 and Web server
104。
The various pieces of the system are described in detail below:
One, web front end 101
Web front end 101, can be used for receiving the simulation fight request of submission, and will will be simulated by Web server 104
The corresponding fight parameter of fight request, which is sent to, exempts from client fight engine 102.
As an example, parameter of fighting may include the attribute information of game role, such as equipment, technical ability, vital values, go back
It may include the configuration information of scene of game, such as 1V1 scene, fight number.
In the concrete realization, such as Fig. 2, web front end 101 is after receiving the simulation fight request of user's submission, Ke Yitong
It crosses first interface and is committed to Web server 104, Web server 104 can judge that user simulates according to first interface
Simulation fight is then requested corresponding fight parameter to carry out processing and is packaged into JSON data flow, is then distributed to lasting collection by fight
At platform 105, such as Jenkins, fight parameter can be sent to by continuous integrating platform 105 exempts from client fight engine 102.
Two, exempt from client fight engine 102
Exempt from client fight engine 102, can be used for carrying out simulation fight to target game role using fight parameter,
Fight result data is obtained, and is sent to data analysis cluster 103.
After receiving fight parameter, using JSON said shank, exempting from client fight engine 102 can be using fight ginseng
Number, carries out simulation fight to target game role, obtains fight result data, and is sent to data analysis cluster 103, without broadcasting
The fight animation of client is put, and combat speed is fast.
In an example of the invention, target game can be controlled using preset behavior tree by exempting from client fight engine 102
Role carries out simulation fight, and behavior tree can be avoided by user's self-setting and adjustment and be only capable of carrying out mould using default policy
Quasi- fight.
Three, data analyze cluster 103
Data analyze cluster 103, can be used for analyzing the fight result data of acquisition, obtain key message.
After obtaining fight result data, data analysis cluster 103 can carry out screening and format to fight result data
Change, filter extraneous data, then fight result data is analyzed and processed, key message is obtained and is stored, to pass through
Result response Web server 104 is inquired.
In one example, it can establish and index according to combat time (as unit of day), Web server 104 can basis
Search index key message.
In an embodiment of the present invention, data analysis cluster 103 can be also used for:
After target game role is online, obtain target game role it is corresponding it is outer take combat data, as fight result
Data.
In the concrete realization, such as Fig. 2, after target game role is online, available target game role is corresponding outer
Combat data is taken, and using the outer combat data that takes as fight result data, i.e. the fight number of results of data analysis cluster 103 acquisition
According to may include exempt from client fight engine 102 send fight result data and it is outer take combat data, exempt from client fight draw
The fight result data for holding up 102 transmissions is consistent with the outer format for taking combat data, is Json data flow, a mark can be set
It is distinguished will position.
In embodiments of the present invention, complicated fight result data is carried out by using data analysis cluster 103
Post analysis is counted, objective reality reflects that strong and weak situation, reduction obtain between target game role and other existing game roles
Conclusion cost provides reliable basis for balance adjustment, avoids relying on the subjective assessment of project staff.
In an embodiment of the present invention, the fight result data that data analysis cluster 103 is obtained in analysis, obtains crucial letter
When breath, specifically it can be used for:
From the fight result data obtained, the corresponding starts of analysis target game role and wins are obtained
The average of wins;And/or from the fight result data obtained, total fight number and the corresponding play out of target game role are analyzed
Number, obtains appearance rate;And/or from the fight result data obtained, the technical ability for analyzing target game role is corresponding using secondary
Several and hit-count, obtains technical ability hit rate;And/or from the fight result data obtained, analysis target game role is used
Equipment and the corresponding access times of each equipment and/or the average of wins, obtain recommending equipment;And/or from the fight result obtained
In data, the battle array and the corresponding average of wins of each battle array of analysis target game role collocation obtain recommending battle array;And/or from
In the fight result data of acquisition, the battle number and wins of target game role and enemy's game role are analyzed, is obtained
Meet winning rate.
In one embodiment, data analysis cluster 103 can determine target game from the fight result data obtained
Then the corresponding starts of role and wins calculate the ratio of starts and wins, obtain target game angle
The corresponding average of wins of color, as key message.
In another embodiment, when result data of fighting be it is outer take combat data when, data analyze cluster 103 can be from
In the fight result data of acquisition, total fight number and the corresponding starts of target game role are determined, then calculate total war
The ratio of bucket number and starts, obtains the corresponding appearance rate of target game role, as key message.
In another embodiment, data analysis cluster 103 can determine that target is swum from the fight result data obtained
The corresponding access times of technical ability and hit-count of play role, then the ratio of access times and hit-count, obtains technical ability life
Middle rate, as key message.
In another embodiment, data analysis cluster 103 can determine that target is swum from the fight result data obtained
The equipment and the corresponding access times of each equipment and/or the average of wins that play role uses, it is default then to determine that access times are greater than
Access times are equipped, and/or, the average of wins is greater than the recommendation equipment of the default equipment average of wins, as key message.
In another embodiment, data analysis cluster 103 can determine that target is swum from the fight result data obtained
The battle array and the corresponding average of wins of each battle array that the role that plays arranges in pairs or groups obtain the recommendation battle array that the average of wins is greater than the default battle array average of wins
Hold, as key message.
In another embodiment, data analysis cluster 103 can determine that target is swum from the fight result data obtained
Then the battle number and wins of play role and enemy's game role calculates the ratio of battle number and wins, obtains
To winning rate is met, as key message.
Certainly, data analysis cluster 103 can also carry out the analysis of other forms to the fight result data of acquisition, therefrom
Others key message is determined, as the minimum restraint battle array of winning rate is met in determination.
Four, Web server 104
Web server 104 can be used for obtaining visualization when receiving the visualization request of the transmission of web front end 101
Corresponding target critical information is requested, and target critical information is visualized in web front end 101.
In the concrete realization, such as Fig. 2, user can submit visualization request by web front end 101, before receiving Web
When the visualization request that end 101 is sent, it is special that the querying condition in visualization request can be combined into domain by Web server 104
Language (DSL, Domain Specific Language) then inquires corresponding target critical in data analysis cluster 103
Information.
After obtaining target critical information, target critical information is sent to web front end 101, web front end can be in conjunction with pre-
If shape library, target critical information is visualized, such as shows the corresponding average of wins of target game role, appearance
Rate, technical ability hit rate recommend equipment, recommend battle array and recommend the corresponding appearance rate of battle array and the average of wins, meet winning rate, restrain battle array
The target criticals information such as appearance provide intuitive data for user and show, are convenient for balance adjusting.
In an embodiment of the present invention, Web server 104 can be also used for:
The key message of fetching portion from data analysis cluster 103, and be stored in caching.
Since inquiry velocity is slower in data analysis cluster 103, in order to optimize user experience, Web server 104 can be with
By the way that timed task is arranged, periodically the key message of part is stored in caching, such as Redis and database caches, then may be used
To be inquired in first caching, when target critical information is not present in caching, then looked into data analysis cluster 103
It askes.
In an embodiment of the present invention, Web server 104 can be also used for:
After simulating fight, to 101 returning response message of web front end.
After specific implementation, after for the simulation fight of simulation fight request, Web server 104 can also be to
101 returning response message of web front end.
In an embodiment of the present invention, Web server 104 can be also used for:
For preset each dimensions, the corresponding fight number of multiple game roles is determined from fight result data
Value;Wherein, multiple game roles include target game role;According to fight numerical value, the corresponding dimension of each dimensions is determined
Weight;Dimension weight is respectively adopted, summation is weighted to fight numerical value, obtains the corresponding role's scoring of target game role, with
It is visualized in web front end 101.
In practical applications, can preset multiple dimensions, dimensions can for battle bucket result data into
The sorted classification of row, such as therapeutic dose, injury, gain effect.On the one hand, dimensions can be to be directed to mesh with project staff
The numerical value for marking game role setting is corresponding, such as life growth, attack growth;On the other hand, dimensions can also and target
The characteristic of game role is corresponding, if target game role is able to carry out resurrection, then can be set and brings back to life the corresponding scoring of technical ability
Dimension.
Determine to include target game after being normalized in fight result data for each dimensions
The corresponding fight numerical value of multiple game roles of role such as brings back to life the corresponding resurrection success rate of technical ability, and according to fight numerical value, really
Determine the corresponding dimension weight of each dimensions, dimension weight is then respectively adopted, summation is weighted to fight numerical value, obtain
The corresponding role's scoring of target game role, realizes and objectively evaluates to target game role, avoid relying on plotter
The subjective assessment of member.
For example, corresponding dimension weight is respectively x1, x2, x3...xn, then there are A, B, C...N dimensions
Role's scoring X=x1*A+x2*B+x3*C+ ...+xn*N.
After obtaining role's scoring, role's scoring can be sent to web front end 101 when receiving visualization request,
To be visualized in web front end, such as it is shown using radar map, it is intuitive to reflect that target game role comments each
The performance of fractional dimension provides foundation for balance adjustment.
In an embodiment of the present invention, Web server determines the corresponding dimension of each dimensions according to fight numerical value
When weight, it is specifically used for:
Determine the corresponding candidate dimension weight of each dimensions;For each game angle in addition to target game role
Color determines the candidate role's scoring corresponding with fight numerical value of candidate's dimension weight, obtains multiple candidate role's scorings;It calculates multiple
Candidate role scores corresponding variance, and when variance is minimum variance, determines the corresponding candidate dimension power of each dimensions
Weight is dimension weight.
In the concrete realization, multiple game roles may include target game role and M (positive integer more than or equal to 1)
Then other a game roles can determine the corresponding candidate dimension weight of each dimensions, using candidate dimension weight point
It is other that summation is weighted to the M corresponding fight numerical value of other game roles, obtain M candidate role's scoring.
When using some candidate dimension weight that multiple candidate roles is made to score corresponding variance as minimum variance, then really
Determining the corresponding candidate dimension weight of each dimensions is that dimension weight then redefines candidate dimension when not being minimum variance
Degree weight is calculated.
It should be noted that game role there are grade growth, during role's scoring, can be directed to game role
Different crucial grades carries out role's scoring respectively, and the grade before multiple game roles is identical with resource, to assess role etc.
Grade growth balance.
In embodiments of the present invention, the simulation fight request submitted is received by using web front end, and will be taken by Web
It is engaged in device, requests corresponding fight parameter to be sent to simulation fight and exempt from client fight engine, and using exempting from client and fight to draw
It holds up for carrying out simulation fight to target game role using fight parameter, obtains fight result data, and be sent to data point
Cluster is analysed, then is used to analyze the fight result data obtained using data analysis cluster, obtains key message, and use Web
Server is when receiving the visualization request of web front end transmission, the corresponding target critical information of acquisition visualization request, and
Web front end visualizes target critical information, realizes the simulation fight for carrying out exempting from client, and to fight result
It is visualized, provides reliable basis for balance adjustment.
Referring to Fig. 3, a kind of step flow chart of the method for game data processing of one embodiment of the invention offer is shown,
This method be related to web front end, Web server, data analysis cluster, and exempt from client fight engine, can specifically include as
Lower step:
Step 301, when receiving the simulation fight request of web front end transmission, corresponding fight is requested into simulation fight
Parameter, which is sent to, exempts from client fight engine;Wherein, exempt from client fight engine to be used for using fight parameter, to target game angle
Color carries out simulation fight, obtains fight result data, and is sent to data analysis cluster;
In an embodiment of the present invention, fight result data further includes that data analysis cluster is online in target game role
Afterwards, the target game role of acquisition is corresponding outer takes combat data.
Step 302, it when receiving the visualization request of web front end transmission, obtains the corresponding target of visualization request and closes
Key information, and target critical information is visualized in web front end;Wherein, target critical information is data analytic set
It is obtained after the fight result data that cluster analysis obtains.
In an embodiment of the present invention, can also include the following steps:
For preset each dimensions, the corresponding fight number of multiple game roles is determined from fight result data
Value;Wherein, multiple game roles include target game role;According to fight numerical value, the corresponding dimension of each dimensions is determined
Weight;Dimension weight is respectively adopted, summation is weighted to fight numerical value, obtains the corresponding role's scoring of target game role, with
It is visualized in web front end.
In an embodiment of the present invention, according to fight numerical value, the step of determining each dimensions corresponding dimension weight
May include following sub-step:
Determine the corresponding candidate dimension weight of each dimensions;For each game angle in addition to target game role
Color determines the candidate role's scoring corresponding with fight numerical value of candidate's dimension weight, obtains multiple candidate role's scorings;It calculates multiple
Candidate role scores corresponding variance, and when variance is minimum variance, determines the corresponding candidate dimension power of each dimensions
Weight is dimension weight.
In an embodiment of the present invention, can also include the following steps:
The key message of fetching portion from data analysis cluster, and be stored in caching.
In an embodiment of the present invention, can also include the following steps:
After simulating fight, to web front end returning response message.
In embodiments of the present invention, the simulation fight request submitted is received by using web front end, and will be taken by Web
It is engaged in device, requests corresponding fight parameter to be sent to simulation fight and exempt from client fight engine, and using exempting from client and fight to draw
It holds up for carrying out simulation fight to target game role using fight parameter, obtains fight result data, and be sent to data point
Cluster is analysed, then is used to analyze the fight result data obtained using data analysis cluster, obtains key message, and use Web
Server is when receiving the visualization request of web front end transmission, the corresponding target critical information of acquisition visualization request, and
Web front end visualizes target critical information, realizes the simulation fight for carrying out exempting from client, and to fight result
It is visualized, provides reliable basis for balance adjustment.
It should be noted that for simple description, therefore, it is stated as a series of action groups for embodiment of the method
It closes, but those skilled in the art should understand that, embodiment of that present invention are not limited by the describe sequence of actions, because according to
According to the embodiment of the present invention, some steps may be performed in other sequences or simultaneously.Secondly, those skilled in the art also should
Know, the embodiments described in the specification are all preferred embodiments, and the related movement not necessarily present invention is implemented
Necessary to example.
For embodiment of the method, since it is substantially similar to system embodiment, so be described relatively simple, it is related
Place illustrates referring to the part of system embodiment.
One embodiment of the invention additionally provides a kind of electronic equipment, may include processor, memory and is stored in storage
On device and the computer program that can run on a processor, game data as above is realized when computer program is executed by processor
The step of method of processing.
One embodiment of the invention additionally provides a kind of computer readable storage medium, stores on computer readable storage medium
Computer program, the step of method of game data as above processing is realized when computer program is executed by processor.
All the embodiments in this specification are described in a progressive manner, the highlights of each of the examples are with
The difference of other embodiments, the same or similar parts between the embodiments can be referred to each other.
It should be understood by those skilled in the art that, the embodiment of the embodiment of the present invention can provide as method, apparatus or calculate
Machine program product.Therefore, the embodiment of the present invention can be used complete hardware embodiment, complete software embodiment or combine software and
The form of the embodiment of hardware aspect.Moreover, the embodiment of the present invention can be used one or more wherein include computer can
With in the computer-usable storage medium (including but not limited to magnetic disk storage, CD-ROM, optical memory etc.) of program code
The form of the computer program product of implementation.
The embodiment of the present invention be referring to according to the method for the embodiment of the present invention, terminal device (system) and computer program
The flowchart and/or the block diagram of product describes.It should be understood that flowchart and/or the block diagram can be realized by computer program instructions
In each flow and/or block and flowchart and/or the block diagram in process and/or box combination.It can provide these
Computer program instructions are set to general purpose computer, special purpose computer, Embedded Processor or other programmable data processing terminals
Standby processor is to generate a machine, so that being held by the processor of computer or other programmable data processing terminal devices
Capable instruction generates for realizing in one or more flows of the flowchart and/or one or more blocks of the block diagram
The device of specified function.
These computer program instructions, which may also be stored in, is able to guide computer or other programmable data processing terminal devices
In computer-readable memory operate in a specific manner, so that instruction stored in the computer readable memory generates packet
The manufacture of command device is included, which realizes in one side of one or more flows of the flowchart and/or block diagram
The function of being specified in frame or multiple boxes.
These computer program instructions can also be loaded into computer or other programmable data processing terminal devices, so that
Series of operation steps are executed on computer or other programmable terminal equipments to generate computer implemented processing, thus
The instruction executed on computer or other programmable terminal equipments is provided for realizing in one or more flows of the flowchart
And/or in one or more blocks of the block diagram specify function the step of.
Although the preferred embodiment of the embodiment of the present invention has been described, once a person skilled in the art knows bases
This creative concept, then additional changes and modifications can be made to these embodiments.So the following claims are intended to be interpreted as
Including preferred embodiment and fall into all change and modification of range of embodiment of the invention.
Finally, it is to be noted that, herein, relational terms such as first and second and the like be used merely to by
One entity or operation are distinguished with another entity or operation, without necessarily requiring or implying these entities or operation
Between there are any actual relationship or orders.Moreover, the terms "include", "comprise" or its any other variant meaning
Covering non-exclusive inclusion, so that process, method, article or terminal device including a series of elements not only wrap
Those elements are included, but also including other elements that are not explicitly listed, or further includes for this process, method, article
Or the element that terminal device is intrinsic.In the absence of more restrictions, being wanted by what sentence "including a ..." limited
Element, it is not excluded that there is also other identical elements in process, method, article or the terminal device for including the element.
Above to system and method, the electronic equipment, storage medium of a kind of game data processing provided by the present invention, into
It has gone and has been discussed in detail, used herein a specific example illustrates the principle and implementation of the invention, the above implementation
The explanation of example is merely used to help understand method and its core concept of the invention;Meanwhile for the general technology people of this field
Member, according to the thought of the present invention, there will be changes in the specific implementation manner and application range, in conclusion this explanation
Book content should not be construed as limiting the invention.
Claims (16)
1. a kind of system of game data processing, which is characterized in that the system comprises web front end, Web server, data point
Cluster is analysed, and exempts from client fight engine;
The web front end, for receiving the simulation submitted fight request, and will be by the Web server, by the sham fight
The corresponding fight parameter of bucket request exempts from client fight engine described in being sent to;
It is described to exempt from client fight engine, for carrying out simulation fight to the target game role using the fight parameter,
Fight result data is obtained, and is sent to the data analysis cluster;
The data analyze cluster, for analyzing the fight result data obtained, obtain key message;
The Web server, for obtaining the visualization request pair when receiving the visualization request of web front end transmission
The target critical information answered, and the target critical information is visualized in the web front end.
2. system according to claim 1, which is characterized in that
The data analysis cluster is also used to:
After the target game role is online, obtain the target game role it is corresponding it is outer take combat data, as fight
Result data.
3. system according to claim 1 or 2, which is characterized in that
The Web server is also used to:
For preset each dimensions, the corresponding fight number of multiple game roles is determined from the fight result data
Value;Wherein, the multiple game role includes the target game role;
According to the fight numerical value, the corresponding dimension weight of each dimensions is determined;
The dimension weight is respectively adopted, summation is weighted to the fight numerical value, it is corresponding to obtain the target game role
Role's scoring, to be visualized in the web front end.
4. system according to claim 3, which is characterized in that the Web server is determined according to the fight numerical value
When the corresponding dimension weight of each dimensions, it is specifically used for:
Determine the corresponding candidate dimension weight of each dimensions;
For each game role in addition to the target game role, the candidate dimension weight and the fight numerical value are determined
Corresponding candidate role scoring obtains multiple candidate role's scorings;
The corresponding variance of the multiple candidate role's scoring is calculated, and when the variance is minimum variance, determines each scoring
The corresponding candidate dimension weight of dimension is dimension weight.
5. system according to claim 1, which is characterized in that the fight result that the data analysis cluster is obtained in analysis
Data when obtaining key message, are specifically used for:
From the fight result data obtained, the corresponding starts of the target game role and wins are analyzed, are obtained
The average of wins;
And/or from the fight result data obtained, total fight number and the corresponding play out of the target game role are analyzed
Number, obtains appearance rate;
And/or from the fight result data obtained, the corresponding access times of technical ability and life of the target game role are analyzed
Middle number obtains technical ability hit rate;
And/or from the fight result data obtained, the equipment and each equipment correspondence that the target game role uses are analyzed
Access times and/or the average of wins, obtain recommend equipment;
And/or from the fight result data obtained, battle array and each battle array for analyzing the target game role collocation are corresponding
The average of wins, obtain recommend battle array;
And/or from the fight result data obtained, the battle number of the target game role Yu enemy's game role are analyzed
And wins, it obtains meeting winning rate.
6. system according to claim 1, which is characterized in that the Web server is also used to:
The key message of fetching portion from data analysis cluster, and be stored in caching.
7. system according to claim 1, which is characterized in that the Web server is also used to:
After simulation fight, Xiang Suoshu web front end returning response message.
8. system according to claim 1, which is characterized in that the client fight engine of exempting from is using preset behavior
Tree, controls the target game role and carries out simulation fight.
9. a kind of method of game data processing, which is characterized in that the method is related to web front end, Web server, data point
Cluster is analysed, and exempts from client fight engine, comprising:
When receiving the simulation fight request that the web front end is sent, corresponding fight parameter is requested into simulation fight
Exempt from client fight engine described in being sent to;Wherein, the client fight engine of exempting from is used to use the fight parameter, to institute
It states target game role and carries out simulation fight, obtain fight result data, and be sent to the data analysis cluster;
When receiving the visualization request that the web front end is sent, the corresponding target critical letter of the visualization request is obtained
Breath, and the target critical information is visualized in the web front end;Wherein, the target critical information is institute
It is obtained after stating the fight result data that data analysis cluster analysis obtains.
10. according to the method described in claim 9, it is characterized in that, the fight result data further includes the data analysis
For cluster after the target game role is online, the target game role of acquisition is corresponding outer to take combat data.
11. method according to claim 9 or 10, which is characterized in that further include:
For preset each dimensions, the corresponding fight number of multiple game roles is determined from the fight result data
Value;Wherein, the multiple game role includes the target game role;
According to the fight numerical value, the corresponding dimension weight of each dimensions is determined;
The dimension weight is respectively adopted, summation is weighted to the fight numerical value, it is corresponding to obtain the target game role
Role's scoring, to be visualized in the web front end.
12. according to the method for claim 11, which is characterized in that it is described according to the fight numerical value, determine each scoring
The step of dimension corresponding dimension weight includes:
Determine the corresponding candidate dimension weight of each dimensions;
For each game role in addition to the target game role, the candidate dimension weight and the fight numerical value are determined
Corresponding candidate role scoring obtains multiple candidate role's scorings;
The corresponding variance of the multiple candidate role's scoring is calculated, and when the variance is minimum variance, determines each scoring
The corresponding candidate dimension weight of dimension is dimension weight.
13. according to the method described in claim 9, it is characterized by further comprising:
The key message of fetching portion from data analysis cluster, and be stored in caching.
14. according to the method described in claim 9, it is characterized by further comprising:
After simulation fight, Xiang Suoshu web front end returning response message.
15. a kind of electronic equipment, which is characterized in that including processor, memory and be stored on the memory and can be
The computer program run on the processor realizes such as claim 9 when the computer program is executed by the processor
To game data described in any one of 14 processing method the step of.
16. a kind of computer readable storage medium, which is characterized in that store computer journey on the computer readable storage medium
Sequence realizes the game data processing as described in any one of claim 9 to 14 when the computer program is executed by processor
Method the step of.
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