CN109331467A - A kind of game room matching process - Google Patents

A kind of game room matching process Download PDF

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Publication number
CN109331467A
CN109331467A CN201810926455.4A CN201810926455A CN109331467A CN 109331467 A CN109331467 A CN 109331467A CN 201810926455 A CN201810926455 A CN 201810926455A CN 109331467 A CN109331467 A CN 109331467A
Authority
CN
China
Prior art keywords
mobile device
game
room
server
location information
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201810926455.4A
Other languages
Chinese (zh)
Inventor
于捷
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hongcheng Shengshi (tianjin) Network Technology Co Ltd
Original Assignee
Hongcheng Shengshi (tianjin) Network Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hongcheng Shengshi (tianjin) Network Technology Co Ltd filed Critical Hongcheng Shengshi (tianjin) Network Technology Co Ltd
Priority to CN201810926455.4A priority Critical patent/CN109331467A/en
Publication of CN109331467A publication Critical patent/CN109331467A/en
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/531Server assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The present invention relates to field of computer technology, more particularly to a kind of game room matching process, the following steps are included: the first mobile device will access password, the location information of game rule and the first mobile device is sent to server, create game room, the location information for accessing password and the second mobile device is sent server by second mobile device, and it transmits and room request is added, server matches the mobile device that game room has been created in the second mobile device certain distance according to the location information of the second mobile device, contrast verification accesses password, server makes multiple players enter same room by location information and access password, both avoided repeatedly invite it is cumbersome, it in turn avoids robbing the problem of being introduced by other players, shorten the time of game.

Description

A kind of game room matching process
Technical field
The present invention relates to field of computer technology more particularly to a kind of game room matching process.
Background technique
In current online games, game object and game object can carry out on line athletic competition by internet, It many times requires several players to participate in jointly, the matching method of existing game object is to create room by a player mostly Between, re-invite other players or enter room by searching for room number, even if player face-to-face can not quickly be added it is same In game, between being also easy to be robbed by other players and being introduced into amusement arcade, the beginning of game is influenced.
Summary of the invention
The technical problem to be solved by the present invention is to overcome the deficiencies in the prior art, providing one kind makes adjacent player Rapidly enter the game room matching process of same room.
The present invention is to be achieved by the following technical programs:
A kind of game room matching process, which comprises the following steps:
A. the first mobile device inputs access password in interface, selects game rule, and the first locating module obtains The location information of the first mobile device, the first mobile device believe the positioning for accessing password, game rule and the first mobile device Breath is sent to server, and transmits and open room request,
B. the information and corresponding performed game that the first mobile device is sent in server receiving step a establish amusement arcade Between,
C. the second mobile device inputs access password in interface, and the second locating module obtains the second mobile device Location information, the location information for accessing password and the second mobile device is sent server by the second mobile device, and transmits and add Enter room request,
D. server responds the addition room request of the second mobile device, is matched according to the location information of the second mobile device The mobile device in game room has been created in second mobile device certain distance,
E. when the first mobile device and the second mobile device distance are less than setting value, server sends out the second mobile device The access password in the game room for access password and the first mobile device creation sent compares verifying,
F. server authentication access password is correct, allows the second mobile device that the amusement arcade that the first mobile device creates is added Between.
The beneficial effects of the present invention are:
Server makes multiple players enter same room by location information and access password, has both avoided and repeatedly to have invited It is cumbersome, it in turn avoids robbing the problem of being introduced by other players, shortens the time of game.
Specific embodiment
In order to make those skilled in the art more fully understand technical solution of the present invention, implement below with reference to best The present invention is described in further detail for example.
The present invention relates to a kind of game room matching process, which comprises the following steps:
A. the first mobile device selects creation room option in interface, sequentially inputs access password later, selects Game rule, the first locating module obtain the location information of the first mobile device, and the first mobile device will access password, game rule Then and the location information of the first mobile device is sent to server, and transmits and open room request,
B. the information and corresponding performed game that the first mobile device is sent in server receiving step a establish amusement arcade Between,
C. the second mobile device selects that room option is added in interface, the password of input access later, the second positioning Module obtains the location information of the second mobile device, and the second mobile device will access the location information of password and the second mobile device It is sent to server, and transmits and room request is added,
D. server responds the addition room request of the second mobile device, is matched according to the location information of the second mobile device The mobile device in game room has been created in second mobile device certain distance,
E. when the first mobile device and the second mobile device distance are less than setting value, server sends out the second mobile device The access password in the game room for access password and the first mobile device creation sent compares verifying,
F. server authentication access password is correct, allows the second mobile device that the amusement arcade that the first mobile device creates is added Between.
Server makes multiple players enter same room by location information and access password, has both avoided and repeatedly to have invited It is cumbersome, it in turn avoids robbing the problem of being introduced by other players, shortens the time of game.
The foregoing is only a preferred embodiment of the present invention, is not intended to restrict the invention, for the skill of this field For art personnel, the invention may be variously modified and varied.All within the spirits and principles of the present invention, made any to repair Change, equivalent replacement, improvement etc., should all be included in the protection scope of the present invention.

Claims (1)

1. a kind of game room matching process, which comprises the following steps:
A. the first mobile device inputs access password in interface, selects game rule, and the first locating module obtains first The location information of mobile device, the first mobile device send out the location information for accessing password, game rule and the first mobile device It is sent to server, and transmits and opens room request,
B. the information and corresponding performed game that the first mobile device is sent in server receiving step a establish game room,
C. the second mobile device inputs access password in interface, and the second locating module obtains the positioning of the second mobile device Information, the location information for accessing password and the second mobile device is sent server by the second mobile device, and transmits addition room Between request,
D. server responds the addition room request of the second mobile device, according to the location information of the second mobile device matching second The mobile device in game room has been created in mobile device certain distance,
E. when the first mobile device and the second mobile device distance are less than setting value, server sends the second mobile device The access password in access password and the game room of the first mobile device creation compares verifying,
F. server authentication access password is correct, allows the second mobile device that the game room that the first mobile device creates is added.
CN201810926455.4A 2018-08-15 2018-08-15 A kind of game room matching process Pending CN109331467A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201810926455.4A CN109331467A (en) 2018-08-15 2018-08-15 A kind of game room matching process

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201810926455.4A CN109331467A (en) 2018-08-15 2018-08-15 A kind of game room matching process

Publications (1)

Publication Number Publication Date
CN109331467A true CN109331467A (en) 2019-02-15

Family

ID=65296803

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201810926455.4A Pending CN109331467A (en) 2018-08-15 2018-08-15 A kind of game room matching process

Country Status (1)

Country Link
CN (1) CN109331467A (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111729318A (en) * 2020-06-15 2020-10-02 北京智明星通科技股份有限公司 Method, system and equipment for face-to-face game
CN112131028A (en) * 2020-09-30 2020-12-25 腾讯科技(深圳)有限公司 Process interaction method and device, computer equipment and storage medium
CN112587933A (en) * 2020-12-29 2021-04-02 南京布袋健康管理有限公司 Real-time online PK method, device, server and storage medium for spinning
CN114011078A (en) * 2021-11-01 2022-02-08 网易(杭州)网络有限公司 Virtual space matching method and device, electronic equipment and readable medium

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111729318A (en) * 2020-06-15 2020-10-02 北京智明星通科技股份有限公司 Method, system and equipment for face-to-face game
CN112131028A (en) * 2020-09-30 2020-12-25 腾讯科技(深圳)有限公司 Process interaction method and device, computer equipment and storage medium
CN112131028B (en) * 2020-09-30 2024-01-30 腾讯科技(深圳)有限公司 Process interaction method and device, computer equipment and storage medium
CN112587933A (en) * 2020-12-29 2021-04-02 南京布袋健康管理有限公司 Real-time online PK method, device, server and storage medium for spinning
CN114011078A (en) * 2021-11-01 2022-02-08 网易(杭州)网络有限公司 Virtual space matching method and device, electronic equipment and readable medium

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WD01 Invention patent application deemed withdrawn after publication

Application publication date: 20190215

WD01 Invention patent application deemed withdrawn after publication