CN109276420A - The virtual reality device for treating myopia - Google Patents
The virtual reality device for treating myopia Download PDFInfo
- Publication number
- CN109276420A CN109276420A CN201710591060.9A CN201710591060A CN109276420A CN 109276420 A CN109276420 A CN 109276420A CN 201710591060 A CN201710591060 A CN 201710591060A CN 109276420 A CN109276420 A CN 109276420A
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- Prior art keywords
- virtual reality
- myopia
- treatment
- glasses
- reality device
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 208000001491 myopia Diseases 0.000 title claims abstract description 30
- 230000004379 myopia Effects 0.000 title claims abstract description 21
- 239000011521 glass Substances 0.000 claims abstract description 26
- 230000004936 stimulating effect Effects 0.000 claims abstract description 3
- 238000001467 acupuncture Methods 0.000 claims description 10
- 239000000203 mixture Substances 0.000 claims description 2
- 230000000694 effects Effects 0.000 abstract description 7
- 230000000007 visual effect Effects 0.000 abstract description 3
- 210000003128 head Anatomy 0.000 description 15
- 230000001225 therapeutic effect Effects 0.000 description 6
- 238000002560 therapeutic procedure Methods 0.000 description 6
- 238000000034 method Methods 0.000 description 4
- 230000036651 mood Effects 0.000 description 4
- 238000010586 diagram Methods 0.000 description 3
- 210000003205 muscle Anatomy 0.000 description 3
- 230000017531 blood circulation Effects 0.000 description 2
- 230000004087 circulation Effects 0.000 description 2
- 238000005094 computer simulation Methods 0.000 description 2
- SZGZILRQIYNODJ-UHFFFAOYSA-L disodium;7,12-dihydroquinoxalino[3,2-b]phenazine-2,9-disulfonate Chemical compound [Na+].[Na+].[O-]S(=O)(=O)C1=CC=C2N=C(C=C3C(NC4=CC=C(C=C4N3)S(=O)(=O)[O-])=C3)C3=NC2=C1 SZGZILRQIYNODJ-UHFFFAOYSA-L 0.000 description 2
- 238000004880 explosion Methods 0.000 description 2
- 230000004438 eyesight Effects 0.000 description 2
- 230000001815 facial effect Effects 0.000 description 2
- 238000003384 imaging method Methods 0.000 description 2
- 238000000465 moulding Methods 0.000 description 2
- 230000033764 rhythmic process Effects 0.000 description 2
- 230000000638 stimulation Effects 0.000 description 2
- 238000004364 calculation method Methods 0.000 description 1
- 230000000295 complement effect Effects 0.000 description 1
- 235000013399 edible fruits Nutrition 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 235000015170 shellfish Nutrition 0.000 description 1
- 238000004088 simulation Methods 0.000 description 1
- 239000004577 thatch Substances 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61H—PHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
- A61H5/00—Exercisers for the eyes
-
- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61H—PHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
- A61H39/00—Devices for locating or stimulating specific reflex points of the body for physical therapy, e.g. acupuncture
- A61H39/04—Devices for pressing such points, e.g. Shiatsu or Acupressure
-
- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61N—ELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
- A61N5/00—Radiation therapy
- A61N5/06—Radiation therapy using light
- A61N5/0613—Apparatus adapted for a specific treatment
- A61N5/0625—Warming the body, e.g. hyperthermia treatment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
-
- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61H—PHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
- A61H2201/00—Characteristics of apparatus not provided for in the preceding codes
- A61H2201/12—Driving means
- A61H2201/1207—Driving means with electric or magnetic drive
-
- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61H—PHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
- A61H2201/00—Characteristics of apparatus not provided for in the preceding codes
- A61H2201/16—Physical interface with patient
- A61H2201/1602—Physical interface with patient kind of interface, e.g. head rest, knee support or lumbar support
- A61H2201/1604—Head
-
- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61H—PHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
- A61H2201/00—Characteristics of apparatus not provided for in the preceding codes
- A61H2201/50—Control means thereof
-
- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61N—ELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
- A61N5/00—Radiation therapy
- A61N5/06—Radiation therapy using light
- A61N2005/0635—Radiation therapy using light characterised by the body area to be irradiated
- A61N2005/0643—Applicators, probes irradiating specific body areas in close proximity
- A61N2005/0645—Applicators worn by the patient
- A61N2005/0647—Applicators worn by the patient the applicator adapted to be worn on the head
-
- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61N—ELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
- A61N5/00—Radiation therapy
- A61N5/06—Radiation therapy using light
- A61N2005/0658—Radiation therapy using light characterised by the wavelength of light used
- A61N2005/0659—Radiation therapy using light characterised by the wavelength of light used infrared
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/49—Miscellaneous game characteristics with provisions for connecting to a part of the body
- A63F2250/497—Head
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B2027/0178—Eyeglass type
Landscapes
- Health & Medical Sciences (AREA)
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Animal Behavior & Ethology (AREA)
- Rehabilitation Therapy (AREA)
- Veterinary Medicine (AREA)
- Public Health (AREA)
- General Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- Pain & Pain Management (AREA)
- Physical Education & Sports Medicine (AREA)
- Physics & Mathematics (AREA)
- Epidemiology (AREA)
- Biomedical Technology (AREA)
- Pathology (AREA)
- Human Computer Interaction (AREA)
- Radiology & Medical Imaging (AREA)
- Ophthalmology & Optometry (AREA)
- Nuclear Medicine, Radiotherapy & Molecular Imaging (AREA)
- General Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Finger-Pressure Massage (AREA)
- Radiation-Therapy Devices (AREA)
Abstract
The invention belongs to virtual reality device fields, more particularly to the virtual reality device for the treatment of myopia.The device includes computer and VR glasses, VR glasses are made of display unit and wearing portion, the display unit of VR glasses includes eyeglass and display screen, display screen is connect with computer data signal, the wearing portion of the VR glasses includes the frame for supporting display unit, and the massage mechanism for stimulating user's eye surrounding skin is equipped at the frame position of lens periphery.The present invention is ingenious in design, is assisted in the treatment of using VR equipment cooperation massage mechanism to A nearsighted person, builds different visual environments using VR equipment and eyes are loosened, achievees the effect that treatment myopia.
Description
Technical field
The invention belongs to virtual reality device fields, more particularly to the virtual reality device for the treatment of myopia.
Background technique
The therapeutic scheme of A nearsighted person in the prior art is mostly that infrared pulse device is used to carry out infrared hot compress, and cooperation pair
The massage at eye rims acupuncture point, but unsatisfactory curative effect can only serve as complementary therapy;Or Bates cure is used, patient is to difference
Luminous point at position, which focus for a long time, to be watched attentively, to adjust, loosen eye muscle, achievees the effect that treatment is near-sighted, but shellfish
The process of thatch therapy is very uninteresting, needs patient's height to cooperate, and consciousness with higher and can adhere to for a long time, for
For the jejune teenager of psychology, it is difficult to obtain efficient therapeutic effect.
With the development of virtual reality technology, occur more and more VR equipment, VR equipment utilization meter on the market at present
Calculation machine operation simulation generates three degree graph images, while and corresponding graph image is projected in user by eyeglass,
So that user generates Particular experience on the spot in person.At present VR equipment be chiefly used in viewing, game etc. amusement direction, interest compared with
By force, but VR equipment has no in the research that medical field especially treats near-sighted direction and appears in the newspapers.
Summary of the invention
The object of the present invention is to provide a kind of virtual reality devices for treating myopia, and the present invention is using the cooperation massage of VR equipment
Mechanism assists in the treatment of A nearsighted person, builds different visual environments using VR equipment and eyes are loosened, reach treatment
The effect of myopia.
In order to solve the above technical problems, The technical solution adopted by the invention is as follows:
The virtual reality device of myopia is treated, the device includes computer and VR glasses, and VR glasses are by display unit and wearing
Portion's composition, the display unit of VR glasses includes eyeglass and display screen, and display screen is connect with computer data signal, the VR glasses
Wearing portion includes the frame for supporting display unit, is equipped at the frame position of lens periphery for stimulating user's eye surrounding skin
Massage mechanism.
The present invention is using the different scene of computer simulation and is shown by the display screen of VR glasses, A nearsighted person's transmitting lens
Piece captures the image on display screen, reaches the therapeutic effect of Bates therapy.Replace prior art Bates therapeutic instrument for shortsightedness using black
The uninteresting mode of red dot display treatment in the dark, improves the interest and sense of participation of A nearsighted person, improves effective treatment time.
Specifically, the massage mechanism includes the electromagnetic massage head for being set to lens periphery side.
Preferably, the electromagnetic massage head is detachably connected with frame and the acupuncture point on corresponding user's eye periphery is set
It sets.
Specifically, the massage mechanism includes the infrared pulse device being set between two eyeglasses.
Preferably, the infrared pulse device is detachably connected with frame and the acupuncture point between corresponding user two is arranged.
The present invention is while building vision imaging environment, using electromagnetic massage head and infrared pulse device to eye rims
Acupuncture point carries out massage and hot compress stimulation, such as Nianzhu point, ah shih, Jingming acupoint, point ex-hn 4, Sizhukong acupoint, Tongziliao acupoint and chengqi
The acupuncture points such as cave further loosen eye muscle and stimulate ocular circulation.And not due to the facial skeleton moulding of user
It together, can so the infrared pulse device and electromagnetic massage head and frame in the present invention are using the movable connection method being detachably connected
To carry out position adjustment according to the face structure of different users, to reach optimum curative effect.
Preferably, the frame two sides, which extend, is equipped with bracket, and bracket end is equipped with earphone.
Preferably, described device includes control handle, and operation handle is connect with computer data signal.
Certainly, in order to further increase the interest of therapeutic process, computer can pass through VR glasses and show Role Dilemma
Class scene of game, user carry out game operation by operation handle.The work frequency of infrared pulse device and electromagnetic massage head simultaneously
Rate can carry out cooperation adjusting according to the progress of scene of game, dub in background music rhythm and plot, sufficiently be used cooperatively the mood of person
Realize treatment.Such as in explosion, battle scene, user's mood more excitement, blood flow accelerate, then adjustable electromagnetic massage
Head and infrared pulse device are worked with specific frequency or are not worked.The input terminal and calculating of electromagnetic massage head and infrared pulse device
The data processor output end of machine connects.Work by the data processor of computer to electromagnetic massage head and infrared pulse device
State carries out numerical control.
Preferably, the case of computer is respectively equipped with the groove with VR glasses and control handle cooperation.In order to optimize
Structure, VR glasses and operation handle can cooperate in the non-use state with the groove on counter body, save space.
Compared with the prior art, the invention has the following advantages: it is ingenious in design, using VR equipment cooperation massage mechanism to close
It is assisted in the treatment of depending on patient, builds different visual environments using VR equipment and eyes are loosened, reach the effect for the treatment of myopia
Fruit.
Detailed description of the invention
Fig. 1 is the structural schematic diagram that the virtual reality device of myopia is treated in specific embodiment;
Fig. 2 is the structure front view of VR glasses in specific embodiment;
Fig. 3 is the stereoscopic schematic diagram of VR glasses in specific embodiment;
Fig. 4 is the structural schematic diagram of computer in specific embodiment.
Specific embodiment
In order to make the objectives, technical solutions, and advantages of the present invention clearer, with reference to the accompanying drawings and embodiments, right
The present invention is further elaborated.It should be appreciated that the specific embodiments described herein are merely illustrative of the present invention, and
It is not used in the restriction present invention.
As shown in Figs 1-4, the virtual reality device of myopia is treated, the device includes computer 8 and VR glasses, and VR
Mirror is made of display unit and wearing portion, and the display unit of VR glasses includes eyeglass 2 and display screen 7, display screen 7 and 8 data of computer
Signal connection, the wearing portion of the VR glasses include the frame 1 for supporting display unit, corresponding use on the frame of 2 outer periphery of eyeglass
The acupuncture point on person's eye periphery is provided with electromagnetic massage head 4;The cave between user two is corresponded on frame 1 between two eyeglasses 2
Position is provided with infrared pulse device 3.1 two sides of frame, which extend, is equipped with bracket 5, and 5 end of bracket is equipped with earphone 6.
Described device further includes control handle 10, and operation handle 10 is connect with 8 data-signal of computer, outside computer 8
Shell is respectively equipped with the groove 9 with VR glasses and control handle cooperation.
The present invention is using the different scene of computer simulation and is shown by the display screen of VR glasses, A nearsighted person's transmitting lens
Piece captures the image on display screen, reaches the therapeutic effect of Bates therapy.Replace prior art Bates therapeutic instrument for shortsightedness using black
The uninteresting mode of red dot display treatment in the dark, improves the interest and sense of participation of A nearsighted person, improves effective treatment time.
The present invention is while building vision imaging environment, using electromagnetic massage head and infrared pulse device to eye rims
Acupuncture point carries out massage and hot compress stimulation, such as Nianzhu point, ah shih, Jingming acupoint, point ex-hn 4, Sizhukong acupoint, Tongziliao acupoint and chengqi
The acupuncture points such as cave further loosen eye muscle and stimulate ocular circulation.And not due to the facial skeleton moulding of user
It together, can so the infrared pulse device and electromagnetic massage head and frame in the present invention are using the movable connection method being detachably connected
To carry out position adjustment according to the face structure of different users, to reach optimum curative effect.
Certainly, in order to further increase the interest of therapeutic process, computer can pass through VR glasses and show Role Dilemma
Class scene of game, user carry out game operation by operation handle.The work frequency of infrared pulse device and electromagnetic massage head simultaneously
Rate can carry out cooperation adjusting according to the progress of scene of game, dub in background music rhythm and plot, sufficiently be used cooperatively the mood of person
Realize treatment.Such as in explosion, battle scene, user's mood more excitement, blood flow accelerate, then adjustable electromagnetic massage
Head and infrared pulse device are worked with specific frequency or are not worked.The input terminal and calculating of electromagnetic massage head and infrared pulse device
The data processor output end of machine connects.Work by the data processor of computer to electromagnetic massage head and infrared pulse device
State carries out numerical control.Since only the protection specific parameter of structure is not belonging to the scope that the present invention protects for invention.In order to optimize structure,
VR glasses and operation handle can cooperate in the non-use state with the groove on counter body, save space.
Claims (8)
1. treating the virtual reality device of myopia, the device includes computer and VR glasses, and VR glasses are by display unit and pendant
Portion's composition is worn, the display unit of VR glasses includes eyeglass and display screen, and display screen is connect with computer data signal, and feature exists
In the wearing portion of the VR glasses includes the frame for supporting display unit, and being equipped at the frame position of lens periphery makes for stimulating
The massage mechanism of user's eye surrounding skin.
2. the virtual reality device for the treatment of myopia as described in claim 1, which is characterized in that the massage mechanism includes setting
Electromagnetic massage head in lens periphery side.
3. the virtual reality device for the treatment of myopia as claimed in claim 2, which is characterized in that the electromagnetic massage head and mirror
Frame is detachably connected and corresponds to the acupuncture point setting on user's eye periphery.
4. the virtual reality device for the treatment of myopia as described in claim 1, which is characterized in that the massage mechanism includes setting
Infrared pulse device between two eyeglasses.
5. the virtual reality device for the treatment of myopia as claimed in claim 4, which is characterized in that the infrared pulse device and frame
It is detachably connected and corresponds to the setting of the acupuncture point between user two.
6. the virtual reality device for the treatment of myopia as described in claim 1, which is characterized in that the frame two sides, which extend, to be equipped with
Bracket, bracket end are equipped with earphone.
7. the virtual reality device for the treatment of myopia as described in claim 1, which is characterized in that described device includes manipulation hand
Handle, operation handle are connect with computer data signal.
8. the virtual reality device for the treatment of myopia as claimed in claim 7, which is characterized in that the case of computer difference
Equipped with the groove with VR glasses and control handle cooperation.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201710591060.9A CN109276420A (en) | 2017-07-19 | 2017-07-19 | The virtual reality device for treating myopia |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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CN201710591060.9A CN109276420A (en) | 2017-07-19 | 2017-07-19 | The virtual reality device for treating myopia |
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CN109276420A true CN109276420A (en) | 2019-01-29 |
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CN201710591060.9A Pending CN109276420A (en) | 2017-07-19 | 2017-07-19 | The virtual reality device for treating myopia |
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Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111773046A (en) * | 2020-08-20 | 2020-10-16 | 连云港市一明医疗科技有限公司 | Movable myopia prevention and control training instrument |
CN113244045A (en) * | 2021-07-15 | 2021-08-13 | 中山大学中山眼科中心 | High-efficiency vision recovery method and equipment |
CN114509874A (en) * | 2022-02-17 | 2022-05-17 | 孙学军 | VR all-in-one of prevention myopia |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN106309089A (en) * | 2016-08-29 | 2017-01-11 | 深圳市爱思拓信息存储技术有限公司 | VR (Virtual Reality) eyesight correction method and device |
-
2017
- 2017-07-19 CN CN201710591060.9A patent/CN109276420A/en active Pending
Patent Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN106309089A (en) * | 2016-08-29 | 2017-01-11 | 深圳市爱思拓信息存储技术有限公司 | VR (Virtual Reality) eyesight correction method and device |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111773046A (en) * | 2020-08-20 | 2020-10-16 | 连云港市一明医疗科技有限公司 | Movable myopia prevention and control training instrument |
CN113244045A (en) * | 2021-07-15 | 2021-08-13 | 中山大学中山眼科中心 | High-efficiency vision recovery method and equipment |
CN114509874A (en) * | 2022-02-17 | 2022-05-17 | 孙学军 | VR all-in-one of prevention myopia |
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