CN108848368A - A kind of 3D image pickup method of VR video - Google Patents

A kind of 3D image pickup method of VR video Download PDF

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Publication number
CN108848368A
CN108848368A CN201810869258.3A CN201810869258A CN108848368A CN 108848368 A CN108848368 A CN 108848368A CN 201810869258 A CN201810869258 A CN 201810869258A CN 108848368 A CN108848368 A CN 108848368A
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video
image
photographed scene
images
angle
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CN201810869258.3A
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Chinese (zh)
Inventor
张恒
韩明清
吴天奇
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Suzhou Snail Digital Technology Co Ltd
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Suzhou Snail Digital Technology Co Ltd
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Priority to CN201810869258.3A priority Critical patent/CN108848368A/en
Publication of CN108848368A publication Critical patent/CN108848368A/en
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Abstract

A kind of 3D image pickup method of VR video, the method, including:In the horizontal direction of the front, rear, left and right of pre- photographed scene 4, two groups of video cameras are arranged respectively in accordance with human eye interpupillary distance;On upper and lower 2 vertical directions of pre- photographed scene, it is respectively arranged one group of video camera;The preceding visual angle images of left and right eyes of pre- photographed scene, back angle images of left and right eyes, LOOK LEFT images of left and right eyes, LOOK RIGHT images of left and right eyes, the video or image of upward angle of visibility and downwards angle of visibility are acquired with the video camera of erection;According to visual angle, left eye, right eye, by the video of acquisition perhaps image be processed into VR standard images of left and right eyes spherical video or image;The spherical video of images of left and right eyes or Image Mosaic are obtained into the VR video or image of pre- photographed scene in a video perhaps image.The 3D image pickup method of VR video of the invention can obtain horizontal 360-degree, the VR video or image with 3D effect of positive and negative 45 to 50 degree of pitch angle.

Description

A kind of 3D image pickup method of VR video
Technical field
The present invention relates to VR video capture technical fields, more particularly to a kind of 3D image pickup method of VR video.
Background technique
Virtual reality(Virtual Reality_VR)It is an important research direction of present Environment Science, it is therein VR video is even more the hot spot studied.And there was only panoramic video in current video(Or panoramic picture)Could be used as VR video into Row viewing.But the comparison of panoramic video content is difficult, so content is few.
The shooting of VR video and playback method are in the prior art:Firstly, pre- photographed scene front, back, left, right, up, Lower six direction carries out the shooting of video;Then, the Video Composition spherical shape of the six direction of shooting is regarded using dedicated software Frequently, or generate expand horizontally flat image;Finally, playing video by VR special player for user's viewing.
VR video is although large number of, but cannot all accomplish there is 360 degree of real 3D senses, and would generally use use The householder methods such as ' camera lens ', ' plot ' allow user to ignore the problematic place of tool.
Therefore how to shoot the VR video with 360 degree of real 3D senses using simple mode is not yet can at present The technical problem of solution and highly desirable can occur the technology of user.
Summary of the invention
In order to solve the shortcomings of the prior art, the purpose of the present invention is to provide a kind of shooting sides 3D of VR video Method, it may be possible to which obtaining, there is the VR video of 360 degree of real 3D senses to meet to overcome technical problem in the prior art The demand of user, and method of the invention implements very simple, is easy, application easy to spread.
To achieve the above object, camera pedestal equipment, method provided by the invention, includes the following steps:
In the horizontal direction of the front, rear, left and right of pre- photographed scene 4, two groups of video cameras are arranged respectively in accordance with human eye interpupillary distance;
On upper and lower 2 vertical directions of pre- photographed scene, it is respectively arranged one group of video camera;
Acquire the preceding visual angle images of left and right eyes of pre- photographed scene with the video camera of erection, back angle images of left and right eyes, LOOK LEFT images of left and right eyes, The video or image of LOOK RIGHT images of left and right eyes, upward angle of visibility and downwards angle of visibility;
According to visual angle, left eye, right eye, by the video or image of acquisition, be processed into the images of left and right eyes of VR standard spherical video or Person's image;
By the spherical video of images of left and right eyes or Image Mosaic in a video or image, the VR view of pre- photographed scene is obtained Frequency or image.
Further, described in the horizontal direction of the front, rear, left and right of pre- photographed scene 4, respectively in accordance with human eye interpupillary distance The step of arranging two groups of video cameras be:With horizontal plane to be axial, in the horizontal direction of the front, rear, left and right of pre- photographed scene 4, Respectively in accordance with the horizontally disposed two groups of video cameras of human eye interpupillary distance.
Further, described on upper and lower 2 vertical directions of pre- photographed scene, it is respectively arranged the step of one group of video camera Suddenly it is:It is axially, on upper and lower 2 vertical directions of pre- photographed scene, to be respectively perpendicular one group of arrangement and take the photograph with the normal of horizontal plane Camera.
Further, pre- photographed scene is located at the center for the video camera arranged in the horizontal direction of its front, rear, left and right 4 Position.
Further, pre- photographed scene is located at the center for the video camera arranged on it, on lower 2 vertical directions.
Further, described that the video or image of acquisition are processed by VR standard according to visual angle, left eye, right eye The step of spherical video or image of images of left and right eyes further comprises step:
By the front, rear, left and right visual angle left eye of acquisition, the video or image of upward angle of visibility and downwards angle of visibility are processed into VR standard Left eye spherical video or image;
By the front, rear, left and right visual angle right eye of acquisition, the video or image of upward angle of visibility and downwards angle of visibility are processed into VR standard Left eye spherical video or image.
Further, the focal length of all video cameras is arranged between 18mm to 15mm.
Further, the FOV of all video cameras is arranged between 90 to 100 degree.
Further, the focus of all video cameras is set as infinity.
The 3D image pickup method of VR video of the invention handles front, rear, left and right visual angle according to visual angle, left eye, right eye respectively Left eye, upward angle of visibility, the video or image of downwards angle of visibility, and processing front, rear, left and right visual angle right eye, upward angle of visibility and lower view The video or image at angle can at least obtain horizontal 360-degree, positive and negative 45 to 50 degree of pitch angle(The half of FOV)Have 3D The VR video or image of effect.
Other features and advantages of the present invention will be illustrated in the following description, also, partly becomes from specification It obtains it is clear that understand through the implementation of the invention.
Detailed description of the invention
Attached drawing is used to provide further understanding of the present invention, and constitutes part of specification, and with it is of the invention Embodiment together, is used to explain the present invention, and is not construed as limiting the invention.In the accompanying drawings:
Fig. 1 is the schematic top plan view that camera pedestal equipment, method according to the present invention sets up video camera around pre- photographed scene;
Fig. 2 is the axonometric schematic diagram that camera pedestal equipment, method according to the present invention sets up video camera around pre- photographed scene;
Fig. 3 is video camera according to the present invention erection and image pickup method flow chart;
Fig. 4 is the 3D image pickup method flow chart of VR video according to the present invention;
Fig. 5 is the screenshot of the video of upward angle of visibility and downwards angle of visibility according to the front, rear, left and right visual angle left eye that acquires of the present invention;
Fig. 6 is the screenshot of the spherical video for the left eye that the video in Fig. 5 is handled;
Fig. 7 is the screenshot of the spherical video of the images of left and right eyes according to obtained in the embodiment of the present invention;
Fig. 8 is the screenshot of the spherical video of the images of left and right eyes according to obtained in another embodiment of the present invention.
Specific embodiment
Hereinafter, preferred embodiments of the present invention will be described with reference to the accompanying drawings, it should be understood that preferred reality described herein Apply example only for the purpose of illustrating and explaining the present invention and is not intended to limit the present invention.
Inventor observes:The panoramic video of common VR video(Or image)It is to be distinguished using single video camera From up, down, left, right, before and after, six direction is shot, then uses dedicated Software Create spherical shape video or horizontal exhibition The flat image opened.
By analysis, panoramic video of inventor's discovery due to shooting(Or image)Only there is the information of an eyes, Human eye can not be allowed to judge the angle information of distance, therefore common VR video does not have 3D effect, not have 3D and feel.
By analysis, inventor thinks to be in place of the VR video that there is 3D to feel is different from common VR video:With 3D The VR video of sense needs to provide individual panoramic video to the images of left and right eyes of people respectively, allows human eye that can really experience distance.
The present invention proposes a kind of camera pedestal equipment, method, and the 3D shooting of the VR video using the camera pedestal equipment, method Method can obtain the VR video with 360 degree of real 3D senses and meet and use to overcome technical problem in the prior art The demand at family, and method of the invention implements very simple, is easy, application easy to spread.
Fig. 1 is the vertical view signal that camera pedestal equipment, method according to the present invention sets up video camera around pre- photographed scene Figure;Fig. 2 is the axonometric schematic diagram that camera pedestal equipment, method according to the present invention sets up video camera around pre- photographed scene;Fig. 3 For video camera according to the present invention erection and image pickup method flow chart, below with reference to Fig. 1-2 and Fig. 3 is combined, to of the invention Video camera is set up and image pickup method is described in detail.
It is axially, in the horizontal direction of the front, rear, left and right of pre- photographed scene 4, respectively with horizontal plane in step 301 According to the horizontally disposed two groups of video cameras of human eye interpupillary distance.
In the step, two groups of video cameras being respectively arranged in the horizontal direction of the front, rear, left and right of pre- photographed scene 4 Camera lens spacing is set as being equal to human eye interpupillary distance, for acquire respectively the preceding visual angle images of left and right eyes of pre- photographed scene video or Image, the video or image of the back angle images of left and right eyes of pre- photographed scene, the video of the LOOK LEFT images of left and right eyes of pre- photographed scene Perhaps the video or image of the LOOK RIGHT images of left and right eyes of image and pre- photographed scene.
Wherein, each group of video camera in two groups of video cameras includes at least a video camera.
It is axially, on upper and lower 2 vertical directions of pre- photographed scene, respectively with the normal of horizontal plane in step 302 It is arranged vertically one group of video camera.
In the step, one group of video camera being respectively arranged in upper and lower 2 horizontal directions of pre- photographed scene, for dividing The video or image of the video of the upward angle of visibility of the pre- photographed scene perhaps downwards angle of visibility of image and pre- photographed scene are not acquired.
Wherein, each group of video camera includes at least a video camera.
Preferably, pre- photographed scene is located at the centre bit for the video camera arranged in the horizontal direction of its front, rear, left and right 4 It sets;Pre- photographed scene is located at the center for the video camera arranged on it, on lower 2 vertical directions.
In step 303, the 3D shooting of VR video is carried out.
Fig. 4 is the 3D image pickup method flow chart of VR video according to the present invention, below with reference to Fig. 4, to VR of the invention The 3D image pickup method of video is described in detail.
In step 401, video camera is set up around pre- photographed scene using camera pedestal equipment, method of the invention.
In step 402, the preceding visual angle images of left and right eyes of pre- photographed scene is acquired using the video camera of erection, back angle is left and right Eye, LOOK LEFT images of left and right eyes, LOOK RIGHT images of left and right eyes, the video or image of upward angle of visibility and downwards angle of visibility.
In the step, two groups of video cameras being respectively arranged in the horizontal direction of the front, rear, left and right of pre- photographed scene 4, The video or image of the preceding visual angle images of left and right eyes of pre- photographed scene, the view of the back angle images of left and right eyes of pre- photographed scene are acquired respectively The LOOK RIGHT of the frequency perhaps video or image and pre- photographed scene of the LOOK LEFT images of left and right eyes of the pre- photographed scene of image is left, The video or image of right eye;
One group of video camera being respectively arranged in upper and lower 2 horizontal directions of pre- photographed scene, acquires pre- photographed scene respectively The video or image of the video of the upward angle of visibility perhaps downwards angle of visibility of image and pre- photographed scene.
Fig. 5 is according to the front, rear, left and right visual angle left eye that acquires of the present invention, and the video of upward angle of visibility and downwards angle of visibility is cut Figure.In Fig. 5,6 videos are successively the upward angle of visibilities of acquisition from left to right, downwards angle of visibility, back angle left eye, LOOK LEFT left eye, forward sight Angle left eye, the video of LOOK RIGHT left eye.
In the step, it is preferable that the focal length of all video cameras is arranged in 18mm(Millimeter)To between 15mm, FOV(Visual field Angle)It is arranged between 90 to 100 degree, focus is set as infinity.
In step 403, the video or image of acquisition are processed by VR standard according to visual angle, left eye, right eye(2D,360 Degree)Images of left and right eyes spherical video or image.
In the step, by the front, rear, left and right visual angle left eye of acquisition, the video or image of upward angle of visibility and downwards angle of visibility, It is processed into the spherical video or image of the left eye of VR standard;By the front, rear, left and right visual angle right eye of acquisition, upward angle of visibility, and The video of downwards angle of visibility perhaps image be processed into VR standard left eye spherical video or image.
Fig. 6 is the screenshot of the spherical video for the left eye that the video in Fig. 5 is handled.Fig. 7 is according in the embodiment of the present invention The screenshot of the spherical video of obtained images of left and right eyes, wherein the spherical video of left eye is located above, and the spherical video of right eye is located at Below.
Fig. 8 is the screenshot of the spherical video of the images of left and right eyes according to obtained in another embodiment of the present invention.
It is obtained pre- by the spherical video of images of left and right eyes or Image Mosaic in a video or image in step 404 The VR video or image of photographed scene.
In the step, there are 360 degree real 3D to feel for the VR video or image of obtained pre- photographed scene, and can be with It is directly played using VR video player on the market.
In the present embodiment, by modifying FOV, or the quantity of addition video camera, acquisition can be ideally improved as far as possible VR video(Or image)Quality and effect.
In the present embodiment, according to visual angle, left eye, right eye, front, rear, left and right visual angle left eye, upward angle of visibility, lower view are handled respectively The video or image at angle, and processing front, rear, left and right visual angle right eye, the video or image of upward angle of visibility and downwards angle of visibility, Horizontal 360-degree, positive and negative 45 to 50 degree of pitch angle can at least be obtained(The half of FOV)The VR video or figure with 3D effect Picture.
Those of ordinary skill in the art will appreciate that:The foregoing is only a preferred embodiment of the present invention, and does not have to In the limitation present invention, although the present invention is described in detail referring to the foregoing embodiments, for those skilled in the art For, still can to foregoing embodiments record technical solution modify, or to part of technical characteristic into Row equivalent replacement.All within the spirits and principles of the present invention, any modification, equivalent replacement, improvement and so on should all include Within protection scope of the present invention.

Claims (9)

1. a kind of camera pedestal equipment, method, which is characterized in that include the following steps:
In the horizontal direction of the front, rear, left and right of pre- photographed scene 4, two groups of video cameras are arranged respectively in accordance with human eye interpupillary distance;
On upper and lower 2 vertical directions of pre- photographed scene, it is respectively arranged one group of video camera;
Acquire the preceding visual angle images of left and right eyes of pre- photographed scene with the video camera of erection, back angle images of left and right eyes, LOOK LEFT images of left and right eyes, The video or image of LOOK RIGHT images of left and right eyes, upward angle of visibility and downwards angle of visibility;
According to visual angle, left eye, right eye, by the video or image of acquisition, be processed into the images of left and right eyes of VR standard spherical video or Person's image;
By the spherical video of images of left and right eyes or Image Mosaic in a video or image, the VR view of pre- photographed scene is obtained Frequency or image.
2. camera pedestal equipment, method according to claim 1, which is characterized in that
It is described in the horizontal direction of the front, rear, left and right of pre- photographed scene 4, respectively in accordance with human eye interpupillary distance arrange two groups of video cameras The step of be:It is axially, in the horizontal direction of the front, rear, left and right of pre- photographed scene 4, respectively in accordance with human eye pupil with horizontal plane Away from horizontally disposed two groups of video cameras.
3. camera pedestal equipment, method according to claim 1, which is characterized in that
It is described on upper and lower 2 vertical directions of pre- photographed scene, the step of being respectively arranged one group of video camera is:With horizontal plane Normal be it is axial, on upper and lower 2 vertical directions of pre- photographed scene, be respectively perpendicular one group of video camera of arrangement.
4. camera pedestal equipment, method according to claim 1, which is characterized in that pre- photographed scene be located at its is forward and backward, The center for the video camera arranged in left and right 4 horizontal directions.
5. camera pedestal equipment, method according to claim 1, which is characterized in that pre- photographed scene be located on it, it is 2 lower The center for the video camera arranged on vertical direction.
6. a kind of 3D image pickup method of VR video according to claim 1, which is characterized in that it is described according to visual angle, left eye, Right eye, by the spherical video or image of the video of the acquisition images of left and right eyes that perhaps image is processed into VR standard the step of, are further Including step:
By the front, rear, left and right visual angle left eye of acquisition, the video or image of upward angle of visibility and downwards angle of visibility are processed into VR standard Left eye spherical video or image;
By the front, rear, left and right visual angle right eye of acquisition, the video or image of upward angle of visibility and downwards angle of visibility are processed into VR standard Left eye spherical video or image.
7. a kind of 3D image pickup method of VR video according to claim 1, it is characterised in that:The focal length of all video cameras is set It sets between 18mm to 15mm.
8. a kind of 3D image pickup method of VR video according to claim 1, it is characterised in that:The FOV of all video cameras is set It is set between 90 to 100 degree.
9. a kind of 3D image pickup method of VR video according to claim 1, it is characterised in that:The focus of all video cameras is set It is set to infinity.
CN201810869258.3A 2018-08-02 2018-08-02 A kind of 3D image pickup method of VR video Withdrawn CN108848368A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110490930A (en) * 2019-08-21 2019-11-22 谷元(上海)文化科技有限责任公司 A kind of scaling method of camera position

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CN107316273A (en) * 2016-04-27 2017-11-03 深圳看到科技有限公司 Panoramic picture harvester and acquisition method
CN107465908A (en) * 2017-09-08 2017-12-12 广州大西洲科技有限公司 A kind of 3D&360 degree panorama shooting method
US20180059420A1 (en) * 2016-08-31 2018-03-01 Lg Display Co., Ltd. Personal immersive display device and driving method thereof

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN203912106U (en) * 2014-06-25 2014-10-29 杭州水长清科技有限公司 Three-dimensional camera device based on panoramic shooting
CN107316273A (en) * 2016-04-27 2017-11-03 深圳看到科技有限公司 Panoramic picture harvester and acquisition method
US20180059420A1 (en) * 2016-08-31 2018-03-01 Lg Display Co., Ltd. Personal immersive display device and driving method thereof
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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110490930A (en) * 2019-08-21 2019-11-22 谷元(上海)文化科技有限责任公司 A kind of scaling method of camera position
CN110490930B (en) * 2019-08-21 2022-12-13 谷元(上海)文化科技有限责任公司 Calibration method for camera position

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