CN108371816B - Breathing diagnosis and treatment guide game engine and operation method - Google Patents

Breathing diagnosis and treatment guide game engine and operation method Download PDF

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CN108371816B
CN108371816B CN201810144541.XA CN201810144541A CN108371816B CN 108371816 B CN108371816 B CN 108371816B CN 201810144541 A CN201810144541 A CN 201810144541A CN 108371816 B CN108371816 B CN 108371816B
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CN108371816A (en
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王未来
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Smartdean Medical Tech Co ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H40/00ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices
    • G16H40/60ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices
    • G16H40/63ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices for local operation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time

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Abstract

The invention provides a breathing diagnosis and treatment guide game engine and an operation method thereof, wherein the game engine comprises a game function framework and a game engine, the game function framework is used for storing game program scripts, the game engine is used for loading, analyzing and executing the game program scripts in the game function framework, and the game engine is characterized in that: the game engine is a respiratory diagnosis and treatment guide game engine which comprises a diagnosis and treatment configuration interface, a diagnosis and treatment function module, a game frame interface, a respiratory diagnosis and treatment equipment interface and a diagnosis and treatment game coordination server interface. The game is introduced into the diagnosis and treatment/management function process of the respiratory disease, the game function framework realizes the specific game function, and the game function framework and the respiratory diagnosis and treatment guide game engine cooperate to complete the whole process of respiratory diagnosis and treatment guide control. Improve the compliance and the participation of patients, particularly children patients, on the treatment process of the chronic respiratory disease, guide the patients to scientifically and normatively treat, and improve and enhance the treatment effect.

Description

Breathing diagnosis and treatment guide game engine and operation method
Technical Field
The invention belongs to the technical field of medical instruments, and also relates to the technical field of game engines, in particular to a respiratory diagnosis and treatment guide game engine and an operation method.
Background
In the medical community, the treatment of a patient according to the doctor's prescription is called "compliance", and vice versa called "non-compliance". According to the relevant survey data, it was shown that only about half of the patients were dosed with the treatment prescribed by the doctor. The consequences of "non-compliance" with medication are severe, and in the case of asthma, a relatively common chronic respiratory disease, GINA studies have shown that 85% of asthma can be controlled. However, in reality, asthma is easy to recur and difficult to control and cure. Taking china as an example, asthma is only completely controlled by 2% and partially controlled by about 40%. One of the most significant reasons is poor compliance with treatment regimens during patient self-management. How to effectively improve the "compliance" of patients, especially the "compliance" of medication, becomes a common concern.
In the increasingly popular game, people are more and more focused on the positive effects of the game, not only for the time consumption, because the interest in playing and winning is the nature of each person. Compared with the medical care which is uninteresting, boring and even painful, if the components of the game can be tried to be blended, the willingness of the patient to actively receive treatment is stimulated, and the healthy living habits are developed, the medical effect can be exerted to the maximum extent.
How to combine the behavioral psychology of the game with the medical care and promote patients to voluntarily, actively and enthusiastically participate in the whole medical management so as to help the patients improve the health condition of the patients. This will give the medical procedure more attractive and maximize the effectiveness of the medical treatment.
The world of games is numerous and complex, although there is no uniform classification method at present. But it is generally accepted that games fall into 6 major categories: actions, adventure, simulation, role-playing, leisure, and others, each with dozens of branches, form a large "game type tree".
The game engine refers to a core component of some written editable computer game systems or some interactive real-time image application programs. These systems provide game designers with the various tools required to write games with the goal of allowing game designers to easily and quickly make game programs without starting from zero. Most support multiple operating system platforms, such as Linux, Mac OS X, microsoft Windows, Android, apple IOS, and so on. The game engine comprises the following systems: rendering engines (i.e., "renderers," including two-dimensional and three-dimensional graphics engines), physics engines, collision detection systems, sound effects, scripting engines, computer animation, artificial intelligence, network engines, and scene management.
Unlike a general game engine, the present invention relates to a game engine for medical diagnosis/management functions.
The existing diagnosis and treatment game is started from diagnosis and treatment equipment, and a game/entertainment program is controlled through the diagnosis and treatment equipment. For example, chinese patent application No. 201280067528 discloses "an inhalation support device and method for supporting inhalation", proposing an inhalation support device and a use of an inhalation support device and a method for supporting inhalation of an inhalable inhalation mixture. Wherein the patent further proposes a control device for controlling the game and entertainment program running on the data processing device by means of pressure variations picked up by the pressure-tapping middleware. And thereby motivate the user to perform inhalation therapy. The introduction of games and entertainment programs into inhalation therapy to some extent is achieved to enhance user compliance and participation. However, the following disadvantages still exist in the game control centered on the medical equipment:
1. and cannot support numerous games of the door type. In the face of different games, the control modes are different, and the simultaneous realization of control support on the games on a single diagnosis and treatment device is almost impossible. And the introduction of numerous game supports results in large resource consumption and irreparable loss of equipment. Especially for portable devices.
2. The world of the game is complicated, and the user interests are changeable, so that the pre-customization of certain game control on the diagnosis and treatment equipment becomes inefficient and even unreliable.
3. A seamless gaming experience cannot be achieved. The game control is from the diagnosis and treatment equipment standpoint, and the user experience of the game is poor.
4. The game knowledge cannot be fully utilized in diagnosis and treatment. For example: the slow progress of the user game means that the diagnosis and treatment operations of the user are not standard, and the information cannot be effectively utilized to be a means for standardizing the diagnosis and treatment of the user.
The existing diagnosis and treatment game problems are not similar, and a brand-new technical scheme is urgently needed.
Aiming at the difficulty in the current chronic respiratory disease diagnosis and treatment, namely how to solve the problems that patients, particularly children patients, cannot correctly carry out inhalation type treatment, are difficult to persist for a long time, and the treatment compliance is not enough or even the situation of resistance generally exists. At present, how to introduce a corresponding respiratory disease diagnosis and treatment function into a game is urgently researched, and a respiratory diagnosis and treatment guide game engine is designed to enable the game to have a chronic respiratory disease diagnosis and treatment function, so that the effects of facilitating treatment while a patient plays a game and enjoying treatment are realized. Finally, the purposes of improving the compliance and the participation degree of the atomization treatment, guiding the deep breathing of the patient, prolonging the inspiration time, increasing the tidal volume, improving the lung deposition rate of the medicine and enabling the atomization treatment to exert the maximum effect are achieved. This is a technical problem which is currently awaited to be solved in the art.
Disclosure of Invention
The invention aims to solve the problems in the prior art, and provides a respiratory diagnosis and treatment guide game engine, which introduces a game in the diagnosis and treatment/management function process of respiratory diseases, improves the compliance and participation of patients, particularly children patients, in the treatment process of chronic respiratory diseases, guides the patients to treat scientifically and normatively, and improves the treatment effect.
The purpose of the invention is realized by the following technical scheme:
a breathing diagnosis and treatment guide game engine comprises a game function frame and a game engine, wherein the game function frame is used for storing game program scripts, and the game engine is used for loading, analyzing and executing the game program scripts in the game function frame;
the diagnosis and treatment configuration interface comprises: prescription information and game configuration for receiving one-time diagnosis and treatment, wherein the prescription information for diagnosis and treatment comprises a diagnosis and treatment type, standard breathing rules and medicine information;
the diagnosis and treatment function module comprises: controlling games and related diagnosis and treatment equipment to finish one-time diagnosis and treatment operation according to the prescription information and game configuration of the diagnosis and treatment;
the game frame interface: receiving the control of the diagnosis and treatment function module and connecting and controlling the game frame function module;
the respiratory diagnosis and treatment equipment interface comprises: receiving the control of the diagnosis and treatment function module, and connecting and controlling related respiratory diagnosis and treatment equipment;
the diagnosis and treatment game coordination server interface comprises: and receiving the control of the diagnosis and treatment function module and accessing a related diagnosis and treatment game coordination server.
The improvement of the technical scheme is as follows: and a diagnosis and treatment game coordination server is also configured, and the diagnosis and treatment game coordination server is used as a component of a diagnosis and treatment game service coordination technology and is responsible for realizing the storage and retrieval of the standard degree of diagnosis and treatment behaviors of the user.
The technical scheme is further improved as follows: and the respiratory diagnosis and treatment equipment is intelligent respiratory diagnosis and treatment equipment controlled by the respiratory diagnosis and treatment guide game engine, a game engine agent logic is introduced into the intelligent respiratory diagnosis and treatment equipment, the intelligent respiratory diagnosis and treatment equipment realizing the game engine agent logic becomes the intelligent diagnosis and treatment equipment capable of working in cooperation with the respiratory diagnosis and treatment guide game engine, and the game engine agent logic receives a control instruction sent by the game engine and controls the intelligent respiratory diagnosis and treatment equipment to finish the operation.
The technical scheme is further improved as follows: the breath diagnosis and treatment guide game engine is operated on intelligent user equipment, and the intelligent user equipment comprises a personal computer, a tablet personal computer and an intelligent mobile phone.
The technical scheme is further improved as follows: the respiratory diagnosis and treatment guide game engine is used for respiratory diagnosis and treatment equipment interface detection and data conversion of the respiratory diagnosis and treatment equipment; the respiratory diagnosis and treatment guide game engine also inquires the diagnosis and treatment action standard degree of the user from the diagnosis and treatment game coordination server, and takes appropriate measures according to the diagnosis and treatment action standard degree of the user obtained from the diagnosis and treatment game coordination server.
The technical scheme is further improved as follows: the respiratory diagnosis and treatment guide game engine is connected with the respiratory diagnosis and treatment equipment capable of supporting a corresponding control interface through a network, receives behavior data of the respiratory diagnosis and treatment equipment about user diagnosis and treatment operations, controls a corresponding game process, controls the operation of the respiratory diagnosis and treatment equipment, the respiratory diagnosis and treatment equipment comprises an atomizer and a lung function instrument, and the network is a Bluetooth, WiFi or 3G/4G/5G wireless network.
An operation method of the respiratory diagnosis and treatment guide game engine is characterized by comprising the following steps:
step S1: the diagnosis and treatment function module receives the prescription of the diagnosis and treatment, and comprises the following steps: diagnosis and treatment types, standard breathing rules and medicine information;
step S2: the diagnosis and treatment function module receives the game configuration;
step S3: the diagnosis and treatment function module judges the game progress of the user under the condition of achieving the diagnosis and treatment purpose according to the information provided in the steps S1 and S2, namely the expected game progress;
step S4: the diagnosis and treatment function module subscribes related user respiratory behavior data to the respiratory diagnosis and treatment equipment according to the standard respiratory rule requirement;
step S5: in the diagnosis and treatment process, the diagnosis and treatment function module receives user respiratory behavior data sent by the respiratory diagnosis and treatment equipment, and controls the game to finish given actions according to the configuration of the step S2;
step S6: after one-time diagnosis and treatment is finished, the diagnosis and treatment function module checks whether the user reaches the pre-estimated game progress and sends a treatment result to a relevant treatment participant;
step S7: if the user does not reach the estimated game progress, the diagnosis and treatment function module prompts the user to continue playing and carries out related exercises so as to achieve the purpose of correctly mastering related operations.
The improvement of the technical scheme is as follows: in the step S7, when it is recognized that the user cannot reach the desired game progress, the diagnosis and treatment function module notifies the connected respiratory diagnosis and treatment device to stop diagnosis and treatment work and only plays a game; when the behavior of the patient meets the expectation, the diagnosis and treatment function module informs the respiratory diagnosis and treatment equipment to continue diagnosis and treatment so as to ensure that the user reaches the expected game progress after one-time diagnosis and treatment is finished.
The technical scheme is further improved as follows: the respiratory diagnosis and treatment guide game engine receives detection data of respiratory behaviors of the user provided by the respiratory diagnosis and treatment equipment; the respiratory diagnosis and treatment equipment receives control of the respiratory diagnosis and treatment guide game engine, starts/stops diagnosis and treatment work, or only stops relevant diagnosis and treatment functions, and still provides detection data of behaviors of a user such as respiration.
The technical scheme is further improved as follows: the diagnosis and treatment game coordination server is introduced and deployed at the cloud end and is connected with the respiratory diagnosis and treatment guide game engine through a network, and the diagnosis and treatment game coordination server receives a user diagnosis and treatment behavior standard degree report sent by the respiratory diagnosis and treatment guide game engine after one-time diagnosis and treatment of a user is finished and also receives query of the respiratory diagnosis and treatment guide game engine on the user diagnosis and treatment behavior standard degree; the diagnosis and treatment game coordination server subscribes more user treatment information to the game engine in an information subscription mode; the diagnosis and treatment game coordination server provides big data analysis logic, analyzes the data to know which game users prefer, is more effective in diagnosis and treatment, and pushes related games to the users based on the analysis data; the diagnosis and treatment game coordination server provides an application development API, so that a third-party application program can provide more value-added medical services by calling the API provided by the diagnosis and treatment game coordination server to cooperate with a game engine or even respiratory diagnosis and treatment equipment connected with the game engine.
Compared with the prior art, the invention has many advantages and positive effects:
the invention provides a brand-new respiratory diagnosis and treatment guide game engine, which packages diagnosis and treatment/management functions of related diseases into a core component (game engine) and introduces games, so that all games comprising the game engine have diagnosis and treatment/management functions of the related diseases. Thereby the games for diagnosis and treatment are limitless and abundant.
1. The diagnosis and treatment process under the real game guidance/control is realized. The game software package of the respiratory diagnosis and treatment guide game engine at least comprises the respiratory diagnosis and treatment guide game engine and a game function framework. The game function framework realizes specific game functions, and the game function framework is cooperated with the respiratory diagnosis and treatment guide game engine to complete the whole process of respiratory diagnosis and treatment guide control. The game knowledge can be fully utilized in diagnosis and treatment. For example, when the diagnosis and treatment operation of the user is not standard, so that the game progress of the user is slow, the diagnosis and treatment equipment is controlled to pause the operation, and the user is guided to practice through the game, so that the related knowledge and skills are mastered.
2. The diagnosis and treatment knowledge is endowed to the game, and seamless game experience is really realized. The game becomes the leading factor of diagnosis and treatment, and the real game is realized.
3. Introducing diagnosis and treatment game service coordination technology. Different games of the respiratory diagnosis and treatment guide game engine can share user diagnosis and treatment behavior standard information by introducing the diagnosis and treatment game coordination server in the network. The unified and consistent game guiding diagnosis and treatment service is provided among different games when the user switches different games.
Drawings
Fig. 1 is a network deployment diagram of respiratory disease diagnosis and treatment under the control of a respiratory diagnosis and treatment guide game engine according to the present invention;
FIG. 2 is a block diagram of a logic framework of a respiratory diagnosis and treatment guidance game engine according to the present invention;
fig. 3 is a network deployment diagram of respiratory disease diagnosis and treatment introducing a third-party application under the control of the respiratory diagnosis and treatment guide game engine.
Detailed Description
The invention is further described below with reference to the figures and examples.
Referring to fig. 1 and 2, an embodiment of a respiratory diagnosis and treatment guide game engine according to the present invention includes a game function framework and a game engine, wherein the game function framework is used for storing game program scripts, and the game engine is used for loading, parsing and executing the game program scripts in the game function framework. The game engine is a respiratory diagnosis and treatment guide game engine which comprises a diagnosis and treatment configuration interface, a diagnosis and treatment function module, a game frame interface, a respiratory diagnosis and treatment equipment interface and a diagnosis and treatment game coordination server interface.
The diagnosis and treatment configuration interface is used for receiving prescription information and game configuration of one-time diagnosis and treatment, wherein the prescription information of the diagnosis and treatment comprises a diagnosis and treatment type, a standard breathing rule and medicine information; the diagnosis and treatment function module controls games and related diagnosis and treatment equipment to complete one-time diagnosis and treatment operation according to the prescription information and game configuration of diagnosis and treatment; the game frame interface comprises: receiving the control of the diagnosis and treatment function module and connecting and controlling the game frame function module; the respiratory diagnosis and treatment equipment interface comprises: receiving the control of the diagnosis and treatment function module, and connecting and controlling related respiratory diagnosis and treatment equipment; the diagnosis and treatment game coordination server interface comprises: and receiving the control of the diagnosis and treatment function module and accessing a related diagnosis and treatment game coordination server.
Specifically, the method comprises the following steps: and a diagnosis and treatment game coordination server is also configured and is used as a component of a diagnosis and treatment game service coordination technology and is responsible for realizing the storage and retrieval of the standard degree of diagnosis and treatment behaviors of the user.
And the respiratory diagnosis and treatment equipment is intelligent respiratory diagnosis and treatment equipment controlled by the respiratory diagnosis and treatment guide game engine, a game engine agent logic is introduced into the intelligent respiratory diagnosis and treatment equipment, the intelligent respiratory diagnosis and treatment equipment realizing the game engine agent logic becomes the intelligent diagnosis and treatment equipment capable of working in cooperation with the respiratory diagnosis and treatment guide game engine, and the game engine agent logic receives a control instruction sent by the game engine and controls the intelligent respiratory diagnosis and treatment equipment to finish the operation.
The game of the respiratory diagnosis and treatment guide game engine runs on intelligent user equipment, and the intelligent user equipment comprises a personal computer, a tablet personal computer and an intelligent mobile phone.
The respiratory diagnosis and treatment guide game engine is used for respiratory diagnosis and treatment equipment interface detection and data conversion of the respiratory diagnosis and treatment equipment; the respiratory diagnosis and treatment guide game engine also queries the diagnosis and treatment game coordination server for the standard degree of the diagnosis and treatment behaviors of the user, and takes appropriate measures according to the standard degree of the diagnosis and treatment behaviors of the user obtained from the diagnosis and treatment game coordination server.
The respiratory diagnosis and treatment guide game engine is connected with the respiratory diagnosis and treatment equipment capable of supporting the corresponding control interface through a network, receives behavior data of the respiratory diagnosis and treatment equipment about user diagnosis and treatment operations, controls a corresponding game process, controls the operation of the respiratory diagnosis and treatment equipment, the respiratory diagnosis and treatment equipment comprises an atomizer and a lung function instrument, and the network is a Bluetooth, WiFi or 3G/4G/5G wireless network.
The embodiment of the invention relates to an operation method of the respiratory diagnosis and treatment guide game engine, which comprises the following steps:
step S1: the diagnosis and treatment function module receives the prescription of the diagnosis and treatment, and comprises the following steps: diagnosis and treatment types, standard breathing rules and medicine information;
step S2: the diagnosis and treatment function module receives the game configuration;
step S3: the diagnosis and treatment function module judges the game progress of the user under the condition of achieving the diagnosis and treatment purpose according to the information provided in the steps S1 and S2, namely the expected game progress;
step S4: the diagnosis and treatment function module subscribes related user respiratory behavior data to the respiratory diagnosis and treatment equipment according to the standard respiratory rule requirement;
step S5: in the diagnosis and treatment process, the diagnosis and treatment function module receives user respiratory behavior data sent by the respiratory diagnosis and treatment equipment, and controls the game to finish given actions according to the configuration of the step S2;
step S6: after one-time diagnosis and treatment is finished, the diagnosis and treatment function module checks whether the user reaches the pre-estimated game progress and sends a treatment result to a relevant treatment participant;
step S7: if the user does not reach the estimated game progress, the diagnosis and treatment function module prompts the user to continue playing and carries out related exercises so as to achieve the purpose of correctly mastering related operations.
Further, in step S7, in step S7, when it is recognized that the user cannot reach the desired game progress, the diagnosis function module notifies the connected respiratory diagnosis and treatment device to stop the diagnosis and treatment work and only plays the game; when the behavior of the patient meets the expectation, the diagnosis and treatment function module informs the respiratory diagnosis and treatment equipment to continue diagnosis and treatment so as to ensure that the user reaches the expected game progress after one-time diagnosis and treatment is finished.
Further, the respiratory diagnosis and treatment guide game engine receives detection data of respiratory behaviors of the user provided by the respiratory diagnosis and treatment equipment; the respiratory diagnosis and treatment equipment receives control of the respiratory diagnosis and treatment guide game engine, starts/stops diagnosis and treatment work, or only stops relevant diagnosis and treatment functions, and still provides detection data of behaviors of a user such as respiration.
Furthermore, the diagnosis and treatment game coordination server is introduced and deployed at the cloud end and is connected with the respiratory diagnosis and treatment guide game engine through a network, and the diagnosis and treatment game coordination server receives a user diagnosis and treatment behavior standard degree report sent by the respiratory diagnosis and treatment guide game engine after one diagnosis and treatment of the user is finished and also receives query of the respiratory diagnosis and treatment guide game engine on the user diagnosis and treatment behavior standard degree. The diagnosis and treatment game coordination server subscribes more user treatment information to the game engine in an information subscription mode. The diagnosis and treatment game coordination server provides big data analysis logic, analyzes the data to know which game users prefer, is more effective in diagnosis and treatment, and pushes related games to the users based on the analysis data. Referring to fig. 3, the diagnosis and treatment game coordination server provides an application development API, so that a third-party application program can provide more value-added medical services by calling the API provided by the diagnosis and treatment game coordination server to cooperate with a game engine or even a respiratory diagnosis and treatment device connected with the game engine.
The invention is illustrated in detail below by means of specific examples:
fig. 1 shows a respiratory disease diagnosis and treatment network deployment diagram under the control of a respiratory diagnosis and treatment guide game engine provided by the invention. The game of the game engine with the inhalation diagnosis and treatment guide function provided by the invention can be operated on any intelligent user equipment, such as a personal computer, a tablet personal computer, a mobile phone and the like. The game may be of any type such as action, adventure, simulation, role-playing, leisure, and the like. The game content may be any plot. The only common point is that the realization of the game comprises the diagnosis and treatment game engine provided by the invention.
The respiratory diagnosis and treatment guide game engine is connected with respiratory diagnosis and treatment equipment capable of supporting the corresponding control interface through a network. And receiving behavior data of the diagnosis and treatment equipment about diagnosis and treatment operations of the user, and further controlling the corresponding game process. And controls the operation of the respiratory diagnosis and treatment equipment according to the requirement. For example, when the game engine finds that the user operation is not standard, the game engine controls the diagnosis and treatment device such as the atomizer to stop atomizing and only provides behavior detection data, controls the game according to the user behavior detection data until the user behavior meets the set standard, and then controls the atomizer to continue subsequent treatment.
The user may change the game implementing the engine according to the change of interests during one or more medical procedures, for example, changing from an action game to another role-playing game. The uniform game guide diagnosis and treatment service is provided among different games when a user switches different games. The invention provides a diagnosis and treatment game service coordination technology, wherein a diagnosis and treatment game coordination server is introduced and deployed at the cloud end and is connected with a respiratory diagnosis and treatment guide game engine through a network. The game coordination server receives a user diagnosis and treatment behavior standard degree report sent by the game engine after one-time diagnosis and treatment of the user is finished; meanwhile, the inquiry of the respiratory diagnosis and treatment guiding game engine on the standard degree of the diagnosis and treatment behaviors of the user is received. And according to the query result, the game engine adopts an appropriate game strategy. For example: adjusting game difficulty configuration, performing game practice before starting formal treatment, and the like.
Fig. 2 is a structure diagram of a logical framework of a respiratory diagnosis and treatment guide game engine according to the present invention, which shows the respiratory diagnosis and treatment guide game engine and its functional interaction. A game software package for realizing the respiratory diagnosis and treatment guide game engine at least comprises the respiratory diagnosis and treatment guide game engine and a game function framework, and the game function framework realizes specific game functions. The game function framework is cooperated with the respiratory diagnosis and treatment guide game engine to complete the whole process of respiratory diagnosis and treatment guide control. The framework may also include other game engines, such as rendering engines (i.e., "renderers," including two-dimensional and three-dimensional graphics engines), physics engines, collision detection systems, sound effects, scripting engines, computer animations, artificial intelligence, web engines, and scene management, among others, as desired for implementation.
The invention relates to a respiratory diagnosis and treatment guide game engine, which comprises the following logic function modules:
a diagnosis and treatment configuration interface:
the module accepts prescription information for a treatment. Which comprises the following steps:
type of treatment (e.g., breath test, nebulization);
standard breathing rules;
drug information (i.e., drug name, amount of drug).
The standard breathing rules include, but are not limited to, the following information and any combination thereof:
an optimal value and an acceptable range of the amount of gas inhaled or exhaled per breath (i.e., tidal volume);
an optimal value and an acceptable range of breathing frequency;
a breathing rhythm requirement;
user behavior requirements detectable by other user behavior measuring devices, such as user gestures, may also be included.
Optionally, the module also accepts game configurations. If the user does not perform the relevant game configuration before the game starts, the default configuration information or the latest game configuration is continuously effective.
Assuming that the current medical device is a nebulizer, standard breathing rules require the user to achieve an inspiratory volume of 400 milliliters (ml) per time in order to achieve optimal therapeutic results. Assuming that the current game is bubbling, the game provides three controls, small, medium, and large. An example of a game play configuration is as follows:
small: inspiratory capacity < =200 ml)
The method comprises the following steps: 200 milliliters (ml) < inspiratory capacity < = 300 milliliters (ml)
Large: 300 milliliters (ml) < inspiratory capacity
The user can adjust the difficulty of the game by modifying the above configuration.
Diagnosis and treatment function module:
according to prescription information and game configuration of diagnosis and treatment, the module controls the game and related diagnosis and treatment equipment to complete one-time diagnosis and treatment operation.
1. The prescription for accepting the diagnosis and treatment comprises the following steps: type of medical treatment (e.g., breath test, nebulization),
standard breathing rules, drug information (i.e., drug name, amount of drug), and other parameters such as nebulizer type, etc.
2. Optionally, the configuration of the game is received.
3. Providing information according to the steps 1 and 2, and judging whether the diagnosis and treatment aim is achieved (namely the user behavior meets the standard)
Breathing rules), the user's game progress, i.e., the desired game progress.
Taking atomization as an example, the calculation steps of the expected game progress are as follows:
step one, calculating diagnosis and treatment time according to medicine information and preset atomization efficiency;
and step two, obtaining the operation game result of each operation according with the standard according to the game configuration and the standard breathing rule. Assuming that the standard breathing rules specify an optimal value of 400 ml of inspiratory gas and an acceptable range of greater than 300, then each time the user desires to blow a bubble, according to the previous game configuration, it is a large bubble;
and step three, according to the game time and the game script information obtained in the step one, the score or the game level number which can be reached by the user according to the game operation result obtained in the step two in the time period can be obtained. The result is the expected game progress;
and step four, prompting the target to the user before starting diagnosis and treatment (game) and sending out game challenge.
4. According to the standard breathing rule, behavior data such as related user breathing are subscribed to the diagnosis and treatment equipment. Such as: the standard breathing rule takes the inhaled or exhaled gas volume as the standard of the user behavior specification, and then the information of the inhaled or exhaled gas volume is subscribed to the medical equipment.
5. In the diagnosis and treatment process, data of user breathing and other behaviors sent by the diagnosis and treatment equipment are received, and the game is controlled to complete a given action according to the game configuration.
6. After one-time diagnosis and treatment is finished, whether the user reaches the estimated game progress or not is checked, and a treatment result is sent to the relevant treatment participants.
7. If the user does not reach the estimated game progress, the user is prompted to continue the game and relevant exercises are performed to achieve the purpose of correctly mastering relevant operations.
Further, in the diagnosis and treatment process, the user is helped to ensure that the expected game progress is reached. This module provides a game tutoring function:
1. the method is used for identifying the condition that the user can not reach the expected game progress, and if the continuous error of the user game exceeds the preset value, the next game practice mode is entered.
2. The diagnosis and treatment equipment is controlled to stop diagnosis and treatment, and the atomizer is controlled to stop atomization and only user behavior detection is carried out.
3. And informing the connected diagnosis and treatment equipment to continue diagnosis and treatment work until the behavior of the patient is in accordance with the expectation.
Furthermore, the respiratory diagnosis and treatment guide game engine also has functions of diagnosis and treatment equipment interface detection and diagnosis and treatment equipment data conversion. Because different devices are implemented differently, their behavior detection and operation modes are also different. Taking respiration as an example, different manners such as pressure detection, airflow detection and the like exist for detecting respiration. In order to adapt to different respiratory diagnosis and treatment equipment, the module also provides functions of diagnosis and treatment equipment interface detection and diagnosis and treatment equipment data conversion. And performing necessary conversion processing on the data according to the equipment information obtained by the respiratory diagnosis and treatment equipment interface and the requirement of standard respiratory rule detection. For example, in the standard breathing rule, the inspiratory capacity is used as an evaluation standard, and the currently connected nebulizer can only perform breathing pressure detection, after receiving breathing pressure data provided by the nebulizer, the module performs data conversion first, and then performs corresponding operation.
Due to the fact that the user changes according to interests and hobbies in one diagnosis and treatment process or between diagnosis and treatment processes, different games can be changed. In order to ensure seamless connection of diagnosis and treatment effects, the module also introduces a diagnosis and treatment game service coordination technology:
1. and after one diagnosis and treatment is finished, sending the standard degree of the diagnosis and treatment behaviors of the current user to the diagnosis and treatment game coordination server. The information includes: user ID, diagnosis type, standard breathing rule information, user diagnosis behavior specification degree report, and other information such as game information (e.g., game name, version, manufacturer), information of game information played by the user (e.g., time, frequency, etc. of game play). In order to ensure the universality of the standard degree report of the diagnosis and treatment behaviors of the user among different games, the calculation method comprises the following steps: the game score (or number of levels achieved) actually achieved by the user divided by the desired game score (or number of levels desired)
2. Before the diagnosis and treatment is started again, the standard degree of the diagnosis and treatment behaviors of the user is inquired from the diagnosis and treatment game coordination server. The query information comprises a user ID, a diagnosis and treatment type and standard breathing rule information.
3. According to the standard degree of the diagnosis and treatment behaviors of the user obtained from the diagnosis and treatment game coordination server, appropriate measures are taken, such as: if the standard degree of the diagnosis and treatment behaviors of the user is low, game practice is performed before formal treatment is started, and the like.
Game frame interface:
the breathing diagnosis and treatment function module is used for controlling and connecting the game function framework.
Respiratory medical equipment interface:
the diagnosis and treatment function module is used for controlling and connecting the relevant respiratory diagnosis and treatment equipment.
Diagnosis and treatment game coordination server interface:
and the diagnosis and treatment function module receives control to access the related diagnosis and treatment game coordination server.
Second, diagnosis and treatment game coordination server
As a component of diagnosis and treatment game service coordination technology, the diagnosis and treatment game coordination server is responsible for realizing storage and retrieval of standard degree of diagnosis and treatment behaviors of users.
The processing logic is as follows:
1. and receiving the standard degree of the current user diagnosis and treatment behaviors sent by the game engine, and storing the standard degree to a local database. And if the related data is already saved, updating the related data.
2. After receiving the query request of the standard degree of the diagnosis and treatment behaviors of the user, the matched standard degree of the diagnosis and treatment behaviors of the user is queried according to the user ID, the diagnosis and treatment type and the standard breathing rule information and returned to the game engine.
Preferably, for a certain diagnosis and treatment type of the user diagnosis and treatment behavior standardization degree, the server can obtain more accurate diagnosis and treatment behaviors of the user by storing a large amount of historical data and performing related analysis.
Preferably, the diagnosis and treatment game coordination server may subscribe to more user treatment information from the game engine in an information subscription manner, including:
the frequency of user games;
the proportion and time data of the game practice time and the treatment time while playing;
the frequency of the game;
game scenes liked by the user;
user gaming activity (e.g., a user starting a game, a user ending a game, a user's game progressing to a level, etc. …);
whether the game is paid, payment information, etc.
Preferably, the diagnosis and treatment game coordination server provides big data analysis logic to analyze the data to know which game users prefer and to be more effective in diagnosis and treatment. And push relevant games to the user based on the analysis data (e.g., the most effective medical game for a certain type of medical treatment).
Preferably, the medical game coordination server provides an application development API. Fig. 3 shows a medical game service implementation diagram incorporating a third party application. The diagnosis and treatment game coordination server provides an application development API, so that a third-party application program can be cooperated with a game engine or even diagnosis and treatment equipment connected with the game engine by calling the API provided by the diagnosis and treatment game coordination server, and more value-added medical services can be provided.
With respect to the implementation of FIG. 3, the present invention provides an example of a third party application for a third party wagering game play. A certain pharmaceutical/medical equipment manufacturer decides to provide a paid game to a user using its product for free in order to promote its product.
A third party payment application server is introduced. A function of providing a free game to a specified user is provided.
The application server has the following working process:
1. and receiving service configuration. Namely, the configuration of the manufacturer is accepted, and the condition of free game provision is made. The condition may be any of the following conditions or some combination of the following conditions:
a designated product (a certain type of medicine, a medical device, etc.);
a designated one or more wagering games;
specified user range, (by ID, region, condition, etc.).
2. The application server subscribes a report that the paid game specified in the above conditions starts to run and other information specified in free conditions, such as drug/medical equipment information of the current game medical treatment, user information and the like, to the medical treatment game coordination server.
3. When a certain appointed paid game starts to run, the application server receives a relevant report sent by the diagnosis and treatment game coordination server, and checks whether the game meets the free condition, namely: whether the setting in condition one is met.
4. If yes, a free instruction (including manufacturer information and charging for the game) is sent to the game engine through the diagnosis and treatment game coordination server.
5. After receiving the free instruction sent by the diagnosis and treatment game coordination server, the game engine stops charging for the user and charges for the manufacturer appointed by the free instruction.
Preferably, the free instruction may further include more free limiting conditions, such as free time, free of certain game scenes (level), etc. … …
In addition to the example of third party applications for pay-per-view game play described above, more third party applications may be developed and inserted into the game via the game engine using the API described above, for example, according to respiratory medical educational services, respiratory counseling, advertising delivery, etc. … ….
Third, a can diagnose equipment with breathing of above-mentioned breathing guide game engine collaborative work
In order to support the cooperative work of the respiratory diagnosis and treatment guide game engine provided by the invention. The invention provides an intelligent respiratory diagnosis and treatment device controlled by a game engine. Specifically, a game engine agent logic is introduced into the existing intelligent diagnosis and treatment equipment. Any intelligent respiratory diagnosis and treatment equipment realizing the logic becomes intelligent diagnosis and treatment equipment capable of working in cooperation with the respiratory diagnosis and treatment guide game engine provided by the invention.
The game engine agent logic receives a control instruction sent by the respiratory diagnosis and treatment guide game engine and controls the intelligent respiratory diagnosis and treatment equipment to complete the operation. The basic control instructions include:
1. user behavior data acquisition (instruction parameters specify the type of data to be acquired, such as respiratory flow, etc.);
2. opening and closing a certain function of the intelligent respiratory diagnosis and treatment equipment (the specific function of opening and closing is specified in the instruction parameters);
3. and receiving an intelligent respiratory diagnosis and treatment equipment query instruction (the instruction parameter specifies information to be queried, including equipment function information, version information, manufacturer information and the like) sent by a respiratory diagnosis and treatment guide game engine.
The foregoing is directed to preferred embodiments of the present invention, other and further embodiments of the invention may be devised without departing from the basic scope thereof, and the scope thereof is determined by the claims that follow. However, any simple modification, equivalent change and modification of the above embodiments according to the technical essence of the present invention are within the protection scope of the technical solution of the present invention.

Claims (7)

1. The operation method of the respiratory diagnosis and treatment guide game engine comprises the respiratory diagnosis and treatment guide game engine, and is characterized in that the respiratory diagnosis and treatment guide game engine comprises a game function frame and a game engine, wherein the game function frame is used for storing game program scripts, the game engine is used for loading, analyzing and executing the game program scripts in the game function frame, the game engine is a respiratory diagnosis and treatment guide game engine, and the respiratory diagnosis and treatment guide game engine comprises a diagnosis and treatment configuration interface, a diagnosis and treatment function module, a game frame interface, a respiratory diagnosis and treatment equipment interface and a diagnosis and treatment game coordination server interface; the diagnosis and treatment configuration interface comprises: prescription information and game configuration for receiving one-time diagnosis and treatment, wherein the prescription information for diagnosis and treatment comprises a diagnosis and treatment type, standard breathing rules and medicine information;
the diagnosis and treatment function module comprises: controlling games and related diagnosis and treatment equipment to finish one-time diagnosis and treatment operation according to the prescription information and game configuration of the diagnosis and treatment;
the game frame interface: receiving the control of the diagnosis and treatment function module and connecting and controlling the game frame function module;
the respiratory diagnosis and treatment equipment interface comprises: receiving the control of the diagnosis and treatment function module, and connecting and controlling related respiratory diagnosis and treatment equipment;
the diagnosis and treatment game coordination server interface comprises: receiving the control of the diagnosis and treatment function module and accessing a related diagnosis and treatment game coordination server;
the diagnosis and treatment game coordination server is also configured and is used as a component of diagnosis and treatment game service coordination technology and is responsible for realizing the storage and retrieval of the standard degree of diagnosis and treatment behaviors of the user;
the operation method comprises the following steps:
step S1: the diagnosis and treatment function module receives the prescription of the diagnosis and treatment, and comprises the following steps: diagnosis and treatment types, standard breathing rules and medicine information;
step S2: the diagnosis and treatment function module receives the game configuration;
step S3: the diagnosis and treatment function module judges the game progress of the user under the condition of achieving the diagnosis and treatment purpose according to the information provided in the steps S1 and S2, namely the expected game progress;
step S4: the diagnosis and treatment function module subscribes related user respiratory behavior data to the respiratory diagnosis and treatment equipment according to the standard respiratory rule requirement;
step S5: in the diagnosis and treatment process, the diagnosis and treatment function module receives user respiratory behavior data sent by the respiratory diagnosis and treatment equipment, and controls the game to finish given actions according to the configuration of the step S2;
step S6: after one-time diagnosis and treatment is finished, the diagnosis and treatment function module checks whether the user reaches the pre-estimated game progress and sends a treatment result to a relevant treatment participant;
step S7: if the user does not reach the estimated game progress, the diagnosis and treatment function module prompts the user to continue playing, and relevant exercises are performed to achieve the purpose of correctly mastering relevant operations;
the diagnosis and treatment game coordination server is introduced and deployed at the cloud end and is connected with the respiratory diagnosis and treatment guide game engine through a network, and the diagnosis and treatment game coordination server receives a user diagnosis and treatment behavior standard degree report sent by the respiratory diagnosis and treatment guide game engine after one-time diagnosis and treatment of a user is finished and also receives query of the respiratory diagnosis and treatment guide game engine on the user diagnosis and treatment behavior standard degree; the diagnosis and treatment game coordination server subscribes more user treatment information to the game engine in an information subscription mode; the diagnosis and treatment game coordination server provides big data analysis logic, analyzes the data to know which game users prefer, is more effective in diagnosis and treatment, and pushes related games to the users based on the analysis data; the diagnosis and treatment game coordination server provides an application development API, so that a third-party application program can provide more value-added medical services by calling the API provided by the diagnosis and treatment game coordination server to cooperate with a game engine or even respiratory diagnosis and treatment equipment connected with the game engine.
2. The method of claim 1, wherein in step S7, when it is recognized that the user cannot reach the desired game progress, the diagnosis function module notifies the connected respiratory diagnosis and treatment device to stop diagnosis and treatment work and only plays the game; when the behavior of the patient meets the expectation, the diagnosis and treatment function module informs the respiratory diagnosis and treatment equipment to continue diagnosis and treatment so as to ensure that the user reaches the expected game progress after one-time diagnosis and treatment is finished.
3. The method for operating a respiratory medical guidance game engine according to claim 1 or 2, wherein the respiratory medical guidance game engine receives the detection data of the respiratory medical equipment providing the user respiratory behavior; the respiratory diagnosis and treatment equipment receives control of the respiratory diagnosis and treatment guide game engine, starts/stops diagnosis and treatment work, or only stops relevant diagnosis and treatment functions, and still provides detection data of behaviors of a user such as respiration.
4. The method for operating the respiratory diagnosis and treatment guide game engine according to claim 1, wherein a respiratory diagnosis and treatment device is further configured, the respiratory diagnosis and treatment device is an intelligent respiratory diagnosis and treatment device controlled by the respiratory diagnosis and treatment guide game engine, a game engine agent logic is introduced into the intelligent respiratory diagnosis and treatment device, the intelligent respiratory diagnosis and treatment device implementing the game engine agent logic becomes an intelligent diagnosis and treatment device capable of working in cooperation with the respiratory diagnosis and treatment guide game engine, and the game engine agent logic receives a control instruction sent by the game engine and controls the intelligent respiratory diagnosis and treatment device to complete the operation.
5. The method for operating the respiratory diagnosis and treatment guide game engine according to claim 4, wherein the game of the respiratory diagnosis and treatment guide game engine is executed on intelligent user equipment, and the intelligent user equipment comprises a personal computer, a tablet computer and a smart phone.
6. The method for operating the respiratory diagnosis and treatment guide game engine according to claim 4 or 5, wherein the respiratory diagnosis and treatment guide game engine is used for respiratory diagnosis and treatment equipment interface detection and data conversion of respiratory diagnosis and treatment equipment; the respiratory diagnosis and treatment guide game engine also inquires the diagnosis and treatment action standard degree of the user from the diagnosis and treatment game coordination server, and takes appropriate measures according to the diagnosis and treatment action standard degree of the user obtained from the diagnosis and treatment game coordination server.
7. The method for operating the respiratory diagnosis and treatment guide game engine according to claim 6, wherein the respiratory diagnosis and treatment guide game engine is connected with the respiratory diagnosis and treatment equipment capable of supporting a corresponding control interface through a network, receives behavior data of the respiratory diagnosis and treatment equipment about diagnosis and treatment operations of a user, further controls a corresponding game process, and controls the operation of the respiratory diagnosis and treatment equipment, the respiratory diagnosis and treatment equipment comprises a nebulizer and a pulmonary function instrument, and the network is a Bluetooth, WiFi or 3G/4G/5G wireless network.
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