CN108153412A - LAN VR live broadcasting methods and system - Google Patents

LAN VR live broadcasting methods and system Download PDF

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Publication number
CN108153412A
CN108153412A CN201711308498.8A CN201711308498A CN108153412A CN 108153412 A CN108153412 A CN 108153412A CN 201711308498 A CN201711308498 A CN 201711308498A CN 108153412 A CN108153412 A CN 108153412A
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CN
China
Prior art keywords
image
group
day sylphon
spherical
lan
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201711308498.8A
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Chinese (zh)
Inventor
吴湛
车守刚
农焕善
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Virtual Reality (shenzhen) Intelligent Technology Co Ltd
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Virtual Reality (shenzhen) Intelligent Technology Co Ltd
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Publication date
Application filed by Virtual Reality (shenzhen) Intelligent Technology Co Ltd filed Critical Virtual Reality (shenzhen) Intelligent Technology Co Ltd
Priority to CN201711308498.8A priority Critical patent/CN108153412A/en
Publication of CN108153412A publication Critical patent/CN108153412A/en
Pending legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/21805Source of audio or video content, e.g. local disk arrays enabling multiple viewpoints, e.g. using a plurality of cameras

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Databases & Information Systems (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

The present invention relates to technical field of virtual reality, disclose LAN VR live broadcasting methods and system, and the method includes acquiring one group of image, one group of image includes at least two images;One group of image is spliced into a two-to-one image of length and width;One image is pasted into spherical day sylphon, forms spherical day sylphon textures;According to the quantity of spherical day sylphon, the setting virtual camera consistent with the quantity, the virtual camera is located at the geometric center of spherical day sylphon, and the virtual camera surrounds the geometric center rotation of spherical day sylphon.By the above method, overcome in live streaming that generate image imperfect because personage moves, the problem of sluggish or unintelligible caused by transmission rate is inadequate and shortage three-dimensional sense and the sense of reality.

Description

LAN VR live broadcasting methods and system
Technical field
Technical field of virtual reality of the present invention more particularly to LAN VR live broadcasting methods and system.
Background technology
Live court's trial, meeting live streaming, activity live streaming and the live streaming of medical other modes in our life increasingly Generally, but multi-angle is required during live streaming, it is smooth and truly show scene, it needs that site environment is overcome to convert, The problems such as carrying out multi-faceted actual display and the transmission of super large image data.
Invention content
The purpose of the present invention is to provide LAN VR (Virtual Reality, virtual reality) live broadcasting methods and system, The live streaming aimed to solve the problem that needs that environment is overcome to convert, and carries out the problem of multi-faceted actual display and super large image data are transmitted.
The invention is realized in this way LAN VR live broadcasting methods, including:
One group of image is acquired, one group of image includes at least two images;
One group of image is spliced into a two-to-one image of length and width;
One image is pasted into spherical day sylphon, forms spherical day sylphon textures;
According to the quantity of spherical day sylphon, the setting virtual camera consistent with the quantity, the virtual camera position In the geometric center of spherical day sylphon, the virtual camera surrounds the geometric center rotation of spherical day sylphon.
Further, the LAN VR live broadcasting methods further include:
Super sampling is carried out to the spherical day sylphon textures, forms sample objects;
The sample objects are placed in the visual field of the virtual camera.
Further, described one group of image of acquisition is synchronous acquisition.
The invention is realized in this way LAN VR live broadcast systems, including:
Collecting unit, for acquiring one group of image, one group of image includes at least two images;
Concatenation unit, for one group of image to be spliced into a two-to-one image of length and width;
Textures unit for an image to be pasted spherical day sylphon, forms spherical day sylphon textures;
Setting unit, for the quantity according to spherical day sylphon, the setting virtual camera consistent with the quantity is described Virtual camera is located at the geometric center of spherical day sylphon, and the virtual camera surrounds the geometric center rotation of spherical day sylphon Turn.
Further, the LAN VR live broadcast systems further include:
Sampling unit for carrying out super sampling to the spherical day sylphon textures, forms sample objects;
Set unit, for the sample objects to be placed in the visual field of the virtual camera.
Further, the collecting unit is used for one group of image of synchronous acquisition.
Description of the drawings
Fig. 1 is the running environment frame diagram of LAN VR live broadcasting methods provided in an embodiment of the present invention;
Fig. 2 is the flow chart of LAN VR live broadcasting methods that another real-time example of the present invention provides;
Fig. 3 is the structure chart for the LAN VR live broadcast systems that another embodiment of the present invention provides.
Specific embodiment
In order to make the purpose , technical scheme and advantage of the present invention be clearer, with reference to the accompanying drawings and embodiments, it is right The present invention is further elaborated.It should be appreciated that the specific embodiments described herein are merely illustrative of the present invention, and It is not used in the restriction present invention.
The realization of the present invention is described in detail below in conjunction with specific embodiment.
The running environment frame diagram of LAN VR live broadcasting methods provided in this embodiment.
Fig. 1 shows the running environment frame diagram of LAN VR live broadcasting methods provided by the invention, running environment as shown in Figure 1 Including:
Space can be distributed at court's trial scene or meeting scene, personnel from all directions, we can arrange multiple camera shootings Head, just at least need two cameras that can take entire court's trial scene or meeting scene, in order to reach better effect, one As can arrange more than two camera, and the same height level of multiple cameras is uniformly distributed;One group picture of camera acquisition If piece all transmits, need that the one group picture piece is transferred to stitching server with optical fiber, by stitching server by one group Picture is spliced into a two-to-one image of length and width, stitching server by an image transmitting to VR, not in court's trial or meeting The personnel for discussing scene can also implement to see the situation at scene by VR.
Fig. 2 shows the flow chart for the LAN VR live broadcasting methods that another embodiment of the present invention provides, one kind as shown in Figure 2 Input method includes the following steps:
In step S201, one group of image is acquired, one group of image includes at least two images.
It should be noted that acquiring one group of image here needs with multiple cameras, at least two cameras, acquisition one Group picture piece also includes at least two pictures;But in order to reach clearer effect, we can generally use more than two to image Head is acquired, and camera is located at same level height and is uniformly distributed, and above-mentioned arrangement is provided to better vision Effect.
Explanation is needed further exist for, the necessary synchronous acquisition image of camera of above-mentioned one group of photo of acquisition can be kept away in this way It is separated that exempting from, which has the personnel's body for occurring not splicing or occurring splicing when personnel's movement, to realize synchronization The purpose of image is acquired, same controller may be used and control the multiple cameras described above arrived.
Need further exist for explanation, although we have seen that video, in fact be acquisition a frame frame image.
Explanation is needed further exist for, because of the collected multiple image of multiple cameras, the bandwidth of such simultaneous transmission It is required that higher, optical fiber or multiple coaxial cables may be used to carry out image propagation in we, and image transmitting is taken to splicing Business device.
In step S202, one group of image is spliced into a two-to-one image of length and width.
It should be noted that image mosaic needs to consume vast resources, we carry out generally in stitching server.
In step S203, an image is pasted into spherical day sylphon, forms spherical day sylphon textures.
It should be noted that spherical day sylphon here can be one or two, at present generally in order to build Binocular parallax, typically using two spherical day sylphons, epigraph is all pasted in two spherical days sylphons the inside.
In step S204, according to the quantity of spherical day sylphon, it is set to the consistent virtual camera of the quantity.
It should be noted that in step S204, if there are one spherical day sylphons, we just need setting one virtually to take the photograph Camera, if there are two spherical day sylphons, it is necessary to set two virtual cameras.
Explanation is needed further exist for, virtual camera is located at the geometric center of spherical day sylphon, if there are one spherical Its sylphon just sets a virtual camera, and the virtual camera is located at the geometric center of spherical day sylphon;If there is two A spherical shape day sylphon, just sets two virtual cameras, and above-mentioned two virtual camera is located at two spherical day sylphons respectively Centre, virtual camera surround the geometric center rotation of spherical day sylphon.
The above method acquires image by synchronous multi-angle, overcomes site environment transformation problem, is transmitted by optical fiber Image overcomes the problem of super large image transmitting loses data or delay, has ensured that image effectively transmits, and carried out image Splice and paste spherical day sylphon, virtual camera is set for spherical day sylphon, realizes and is showed by VR solid show court's trials Or meeting scene, viewing personnel can with full views watching angled personnel situation, and the sense of reality is very strong.
Further, the above method further includes:
Super sampling is carried out to the spherical day sylphon textures, forms sample objects;
The sample objects are placed in the visual field of the virtual camera.
By way of above-mentioned super sampling, viewer is allowed to feel apparent, truer.
Fig. 3 shows the structure chart of LAN VR live broadcast systems provided by the invention, a kind of input system packet as shown in Figure 3 It includes:
Collecting unit 31, for acquiring one group of image, one group of image includes at least two images;
Concatenation unit 32, for one group of image to be spliced into a two-to-one image of length and width;
Textures unit 33, for for an image to be pasted spherical day sylphon, forming spherical day sylphon textures;
Setting unit 34, for the quantity according to spherical day sylphon, the setting virtual camera consistent with the quantity, institute The geometric center that virtual camera is located at spherical day sylphon is stated, the virtual camera surrounds the geometric center rotation of spherical day sylphon Turn.
Further, above system further includes:
Sampling unit for carrying out super sampling to the spherical day sylphon textures, forms sample objects;
Set unit, for being placed in the visual field of the virtual camera to the sample objects.
Further, above-mentioned collecting unit is used for one group of image of synchronous acquisition.
The foregoing is merely illustrative of the preferred embodiments of the present invention, is not intended to limit the invention, all essences in the present invention All any modification, equivalent and improvement made within refreshing and principle etc., should all be included in the protection scope of the present invention.

Claims (6)

1. local network virtual reality VR live broadcasting methods, which is characterized in that the LAN VR live broadcasting methods include:
One group of image is acquired, one group of image includes at least two images;
One group of image is spliced into a two-to-one image of length and width;
One image is pasted into spherical day sylphon, forms spherical day sylphon textures;
According to the quantity of spherical day sylphon, the setting virtual camera consistent with the quantity, the virtual camera is located at ball The geometric center of shape day sylphon, the virtual camera surround the geometric center rotation of spherical day sylphon.
2. the LAN VR live broadcasting methods as described in right wants 1, which is characterized in that the method further includes:
Super sampling is carried out to the spherical day sylphon textures, forms sample objects;
The sample objects are placed in the visual field of the virtual camera.
3. the method as described in claim 1, which is characterized in that described one group of image of acquisition is synchronous acquisition.
4. LAN VR live broadcast systems, which is characterized in that the LAN VR live broadcast systems include:
Collecting unit, for acquiring one group of image, one group of image includes at least two images;
Concatenation unit, for one group of image to be spliced into a two-to-one image of length and width;
Textures unit for an image to be pasted spherical day sylphon, forms spherical day sylphon textures;
Setting unit, for the quantity according to spherical day sylphon, the setting virtual camera consistent with the quantity is described virtual In the geometric center of spherical day sylphon, the virtual camera surrounds the geometric center rotation of spherical day sylphon for position for video camera.
5. LAN VR live broadcast systems as claimed in claim 4, which is characterized in that the LAN VR live broadcast systems also wrap It includes:
Sampling unit for carrying out super sampling to the spherical day sylphon textures, forms sample objects;
Set unit, for the sample objects to be placed in the visual field of the virtual camera.
6. LAN VR live broadcast systems as claimed in claim 4, which is characterized in that the collecting unit is used for synchronous acquisition one Group image.
CN201711308498.8A 2017-12-11 2017-12-11 LAN VR live broadcasting methods and system Pending CN108153412A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201711308498.8A CN108153412A (en) 2017-12-11 2017-12-11 LAN VR live broadcasting methods and system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201711308498.8A CN108153412A (en) 2017-12-11 2017-12-11 LAN VR live broadcasting methods and system

Publications (1)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108492353A (en) * 2018-02-02 2018-09-04 珠海金山网络游戏科技有限公司 A kind of method for drafting and system of global context ball
CN109618095A (en) * 2018-12-19 2019-04-12 虚拟现实(深圳)智能科技有限公司 Double 8K image virtual reality processing methods and system
CN113382292A (en) * 2021-05-25 2021-09-10 四川大学 Court trial open display method for court

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CN105939481A (en) * 2016-05-12 2016-09-14 深圳市望尘科技有限公司 Interactive three-dimensional virtual reality video program recorded broadcast and live broadcast method
CN106657972A (en) * 2016-12-30 2017-05-10 深圳超多维科技有限公司 Video playing control method and device
CN107169924A (en) * 2017-06-14 2017-09-15 歌尔科技有限公司 The method for building up and system of three-dimensional panoramic image
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CN105939481A (en) * 2016-05-12 2016-09-14 深圳市望尘科技有限公司 Interactive three-dimensional virtual reality video program recorded broadcast and live broadcast method
US20170352191A1 (en) * 2016-06-07 2017-12-07 Visbit Inc. Virtual Reality 360-Degree Video Camera System for Live Streaming
CN106657972A (en) * 2016-12-30 2017-05-10 深圳超多维科技有限公司 Video playing control method and device
CN107169924A (en) * 2017-06-14 2017-09-15 歌尔科技有限公司 The method for building up and system of three-dimensional panoramic image

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108492353A (en) * 2018-02-02 2018-09-04 珠海金山网络游戏科技有限公司 A kind of method for drafting and system of global context ball
CN108492353B (en) * 2018-02-02 2021-12-31 珠海金山网络游戏科技有限公司 Global environment ball drawing method and system
CN109618095A (en) * 2018-12-19 2019-04-12 虚拟现实(深圳)智能科技有限公司 Double 8K image virtual reality processing methods and system
CN113382292A (en) * 2021-05-25 2021-09-10 四川大学 Court trial open display method for court
CN113382292B (en) * 2021-05-25 2022-06-21 四川大学 Court trial open display method for court

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Application publication date: 20180612

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