CN107899243A - A kind of method and apparatus for generating game - Google Patents

A kind of method and apparatus for generating game Download PDF

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Publication number
CN107899243A
CN107899243A CN201710984625.XA CN201710984625A CN107899243A CN 107899243 A CN107899243 A CN 107899243A CN 201710984625 A CN201710984625 A CN 201710984625A CN 107899243 A CN107899243 A CN 107899243A
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CN
China
Prior art keywords
game
group
condition
mode
selection
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201710984625.XA
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Chinese (zh)
Inventor
姚晶
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shenzhen Wisdom Education Technology Co Ltd
Original Assignee
Shenzhen Wisdom Education Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shenzhen Wisdom Education Technology Co Ltd filed Critical Shenzhen Wisdom Education Technology Co Ltd
Priority to CN201710984625.XA priority Critical patent/CN107899243A/en
Publication of CN107899243A publication Critical patent/CN107899243A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
    • A63F2300/6018Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content where the game content is authored by the player, e.g. level editor or by game device at runtime, e.g. level is created from music data on CD
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time

Abstract

The embodiment of the present invention proposes a kind of method and apparatus for generating game, and applied to talking pen, wherein this method includes:The game logic of game to be generated is determined based on default text script;Each part based on the game logic generates each data file;Order of each data file based on the game logic is put into the talking pen and is synthesized, to generate the game based on talking pen.With this by carrying out being individually created data file to each part of game logic, subsequently each data file is merged again, to generate game, with this different game logic can with and generate different game, and the data file of the part of each game logic each independently generates, organically it is merged again when generating and playing, by being adjusted to different data files, different game can be generated, and reduce workload, improve efficiency and the usage experience of user.

Description

A kind of method and apparatus for generating game
Technical field
The present invention relates to data processing field, more particularly to a kind of method and apparatus for generating game.
Background technology
Existing game is all fixed, once setting, can only just play according to this pattern, cause to expand Property it is bad, user can not carry out conveniently modification or DIY according to the needs of oneself, and (Do It Yourself, oneself is dynamic Hand-made work), cause adaptability will not, user experience is not high, to should demand it is many when, it is necessary to set many game, efficiency is not It is high.
The content of the invention
For in the prior art the defects of, the present invention propose it is a kind of generate game method and apparatus, can according to The needs at family carry out the setting of flexible adjustment game, and then generate the game that user wants, and generation quantity is very more, tool There is the game of complex logic, improve the usage experience of user.
Specifically, the present invention proposes embodiment in detail below:
The embodiment of the present invention proposes a kind of method for generating game, and applied to talking pen, this method includes:
The game logic of game to be generated is determined based on default text script;
Each part based on the game logic generates each data file;
Order of each data file based on the game logic is put into the talking pen and is synthesized, point is based on generation Read the game of pen.
In a specific embodiment, the data file is specially the file of gst forms;The number of the game generated According to the file for bnl forms;The game includes:Classification game, one-to-one game, one-to-many game, point coding game, timing are swum Play.
In a specific embodiment, the game logic includes:The beginning condition and end bar of game to be generated Part, the mode of selection game group and problem, the condition of one group of game over, the termination condition of problem, the unlocking condition, Select the mode of first problem, the mode of the next problem of selection, the condition of the game group, the bar for determining next step flow Part.
In a specific embodiment, the beginning condition includes:Started in a manner of point coding;
The termination condition includes:In a manner of point coding or the problem of required is answered and group or is switched to other patterns When;
The mode of the selection game group and problem includes:In a sequential manner or the mode of point coding selection group or random Mode select game group and problem;
The condition of one group of game over includes:When the game is graduate game, then with presently described trip Condition of the end of any of play group problem as the game group;When it is described game be regardless of grade game, then with work as Condition of the end of the problem of in the preceding game group as the game group;
The condition that one problem terminates includes:Made at game generation interface with getting the correct option of described problem To terminate the condition of described problem;Or
To answer wrong number the condition for terminating described problem is used as more than preset times;Or
Preset time is exceeded as the condition for terminating described problem using Reaction time;
The mode of the selection first problem includes:After game group being selected from the database for including game group, with The problem of ranking the first in currently selected game group or random manner or select the in the way of game ratings One problem;
The mode of the next problem of selection includes:Terminate in a random way or according to game current the problem of The mode of the mode of original order or specified order selects next problem in group.
In a specific embodiment, this method further includes:
When carrying out the game, the data during recording game progress;Wherein, the data include time, mistake Number;
And determine next step flow based on the data.
The embodiment of the present invention also proposed a kind of equipment for generating game, and applied to talking pen, which includes:
Determining module, for determining the game logic of game to be generated based on default text script;
Data file generation module, each data file is generated for each part based on the game logic;
Game generation module, for order of each data file based on the game logic to be put into the talking pen Synthesis, to generate the game based on talking pen.
In a specific embodiment, the data file is specially the file of gst forms;The number of the game generated According to the file for bnl forms;The game includes:Classification game, one-to-one game, one-to-many game, point coding game, timing are swum Play.
In a specific embodiment, the game logic includes:The beginning condition and end bar of game to be generated Part, the mode of selection game group and problem, the condition of one group of game over, the termination condition of problem, the unlocking condition, Select the mode of first problem, the mode of the next problem of selection, the condition of the game group, the bar for determining next step flow Part.
In a specific embodiment, the beginning condition includes:Started in a manner of point coding;
The termination condition includes:In a manner of point coding or the problem of required is answered and group or is switched to other patterns When;
The mode of the selection game group and problem includes:In a sequential manner or the mode of point coding selection group or random Mode select game group and problem;
The condition of one group of game over includes:When the game is graduate game, then with presently described trip Condition of the end of any of play group problem as the game group;When it is described game be regardless of grade game, then with work as Condition of the end of the problem of in the preceding game group as the game group;
The condition that one problem terminates includes:Made at game generation interface with getting the correct option of described problem To terminate the condition of described problem;Or
To answer wrong number the condition for terminating described problem is used as more than preset times;Or
Preset time is exceeded as the condition for terminating described problem using Reaction time;
The mode of the selection first problem includes:After game group being selected from the database for including game group, with The problem of ranking the first in currently selected game group or random manner or select the in the way of game ratings One problem;
The mode of the next problem of selection includes:Terminate in a random way or according to game current the problem of The mode of the mode of original order or specified order selects next problem in group.
In a specific embodiment, which further includes:
Processing module, for when carrying out the game, recording game carry out during data;Wherein, the data Including time, errors number;
And determine next step flow based on the data.
With this, the embodiment of the present invention proposes a kind of method and apparatus for generating game, applied to talking pen, the wherein party Method includes:The game logic of game to be generated is determined based on default text script;Each composition based on the game logic Part generates each data file;Order of each data file based on the game logic is put into the talking pen and is closed Into to generate the game based on talking pen.Data text is individually created by being carried out to each part of game logic with this Part, subsequently again merges each data file, with generate game, with this different game logic can with and generate different Game, and the data file of the part of each game logic each independently generates, and is had again when generating and playing Machine is merged, and by being adjusted to different data files, can generate different game, and reduce work Amount, improves efficiency and the usage experience of user.
Brief description of the drawings
In order to illustrate the technical solution of the embodiments of the present invention more clearly, below will be to needed in the embodiment attached Figure is briefly described, it will be appreciated that the following drawings illustrate only certain embodiments of the present invention, therefore be not construed as pair The restriction of scope, for those of ordinary skill in the art, without creative efforts, can also be according to this A little attached drawings obtain other relevant attached drawings.
Fig. 1 is a kind of flow diagram of the method for generation game that the embodiment of the present invention proposes;
Fig. 2 is a kind of flow diagram of the method for generation game that the embodiment of the present invention proposes;
Fig. 3 is the schematic diagram of a kind of game group and problem that the embodiment of the present invention proposes;
Fig. 4 is a kind of schematic diagram for generation game that the embodiment of the present invention proposes;
Fig. 5 is a kind of structure diagram of the equipment for generation game that the embodiment of the present invention proposes.
Embodiment
Hereinafter, the various embodiments of the disclosure will be described more fully.The disclosure can have various embodiments, and It can adjust and change wherein.It should be understood, however, that:There is no the various embodiments of the disclosure are limited to spy disclosed herein Determine the intention of embodiment, but the disclosure should be interpreted as covering in the spirit and scope for the various embodiments for falling into the disclosure All adjustment, equivalent and/or alternatives.
Hereinafter, disclosed in the term " comprising " that can be used in the various embodiments of the disclosure or " may include " instruction Function, operation or the presence of element, and do not limit the increase of one or more functions, operation or element.In addition, such as exist Used in the various embodiments of the disclosure, term " comprising ", " having " and its cognate are meant only to represent special characteristic, number Word, step, operation, the combination of element, component or foregoing item, and be understood not to exclude first one or more other Feature, numeral, step, operation, element, component or foregoing item combination presence or one or more features of increase, numeral, Step, operation, element, component or foregoing item combination possibility.
In the various embodiments of the disclosure, stating "or" or " at least one in A or/and B " includes what is listed file names with Any combinations of word or all combinations.For example, " A or B " or " at least one in A or/and B " may include A, may include for statement B may include A and B both.
The statement (" first ", " second " etc.) used in the various embodiments of the disclosure can be modified in various implementations Various constituent element in example, but respective sets can not be limited into element.For example, presented above be not intended to limit the suitable of the element Sequence and/or importance.The purpose presented above for being only used for differentiating an element and other elements.For example, the first user fills Put and indicate different user device with second user device, although the two is all user apparatus.For example, each of the disclosure is not being departed from In the case of the scope of kind embodiment, the first element is referred to alternatively as the second element, and similarly, the second element is also referred to as first Element.
It should be noted that:, can be by the first composition member if a constituent element ' attach ' to another constituent element by description Part is directly connected to the second constituent element, and " connection " the 3rd can be formed between the first constituent element and the second constituent element Element.On the contrary, when a constituent element " being directly connected to " is arrived another constituent element, it will be appreciated that be in the first constituent element And second be not present the 3rd constituent element between constituent element.
The term " user " used in the various embodiments of the disclosure, which may indicate that, to be used the people of electronic device or uses electricity The device (for example, artificial intelligence electronic device) of sub-device.
The term used in the various embodiments of the disclosure is only used for the purpose of description specific embodiment and not anticipates In the various embodiments of the limitation disclosure.As used herein, singulative is intended to also include plural form, unless context is clear Chu it is indicated otherwise.Unless otherwise defined, otherwise all terms (including technical term and scientific terminology) used herein have There is the implication identical with the various normally understood implications of embodiment one skilled in the art of the disclosure.The term (term such as limited in the dictionary generally used) is to be interpreted as having and situational meaning in the related technical field Identical implication and the implication of Utopian implication or overly formal will be interpreted as having, unless in the various of the disclosure It is clearly defined in embodiment.
Embodiment 1
The embodiment of the present invention 1 discloses a kind of method for generating game, applied to talking pen, as shown in Figure 1, this method bag Include:
Step 101, the game logic for determining based on default text script game to be generated;
Step 102, each part based on the game logic generate each data file;
Order of each data file based on the game logic, be put into the talking pen and synthesize by step 103, with life Into the game based on talking pen.
Specifically, in one embodiment, as shown in Fig. 2, the data file is specially the file of gst forms;Give birth to Into game data be bnl forms file;The game includes:It is classified game, one-to-one game, one-to-many game, point Code game, timing are played.
In a specific embodiment, the game logic includes:The beginning condition and end bar of game to be generated Part, the mode of selection game group and problem, the condition of one group of game over, the termination condition of problem, the unlocking condition, Select the mode of first problem, the mode of the next problem of selection, the condition of the game group, the bar for determining next step flow Part.
In a specific embodiment, the beginning condition includes:Started in a manner of point coding;
The termination condition includes:In a manner of point coding or the problem of required is answered and group or is switched to other patterns When;
The mode of the selection game group and problem includes:In a sequential manner or the mode of point coding selection group or random Mode select game group and problem;
The condition of one group of game over includes:When the game is graduate game, then with presently described trip Condition of the end of any of play group problem as the game group;When it is described game be regardless of grade game, then with work as Condition of the end of the problem of in the preceding game group as the game group;
The condition that one problem terminates includes:Made at game generation interface with getting the correct option of described problem To terminate the condition of described problem;Or
To answer wrong number the condition for terminating described problem is used as more than preset times;Or
Preset time is exceeded as the condition for terminating described problem using Reaction time;
The mode of the selection first problem includes:After game group being selected from the database for including game group, with The problem of ranking the first in currently selected game group or random manner or select the in the way of game ratings One problem;
The mode of the next problem of selection includes:Terminate in a random way or according to game current the problem of The mode of the mode of original order or specified order selects next problem in group.
In a specific embodiment, this method further includes:
When carrying out the game, the data during recording game progress;Wherein, the data include time, mistake Number;
And determine next step flow based on the data.
Specifically, as shown in figure 3,200 game can be supported in one embodiment;It can be set in each game 200 groups of problems (it is point coding selection group that point coding, which is putd question to);In every group of problem it is maximum set 32 problems (may be alternatively configured classification game, Classification game is maximum to set 32 grades).Certainly specific numerical value can carry out flexibly changing as needed generates trip with this A kind of schematic diagram of play is as shown in Figure 4.
Embodiment 2
The embodiment of the present invention 2 also discloses a kind of equipment for generating game, applied to talking pen, as shown in figure 5, the equipment Including:
Determining module 201, for determining the game logic of game to be generated based on default text script;
Data file generation module 202, each data text is generated for each part based on the game logic Part;
Game generation module 203, reads for order of each data file based on the game logic to be put into the point Synthesized in pen, to generate the game based on talking pen.
In a specific embodiment, the data file is specially the file of gst forms;The number of the game generated According to the file for bnl forms;The game includes:Classification game, one-to-one game, one-to-many game, point coding game.
In a specific embodiment, the game logic includes:The beginning condition and end bar of game to be generated Part, the mode of selection game group and problem, the condition of one group of game over, the termination condition of problem, the unlocking condition, Select the mode of first problem, the mode of the next problem of selection, the condition of the game group, the bar for determining next step flow Part.
In a specific embodiment, the beginning condition includes:Started in a manner of point coding;
The termination condition includes:In a manner of point coding or the problem of required is answered and group or is switched to other patterns When;
The mode of the selection game group and problem includes:In a sequential manner or the mode of point coding selection group or random Mode select game group and problem;
The condition of one group of game over includes:When the game is graduate game, then with presently described trip Condition of the end of any of play group problem as the game group;When it is described game be regardless of grade game, then with work as Condition of the end of the problem of in the preceding game group as the game group;
The condition that one problem terminates includes:Made at game generation interface with getting the correct option of described problem To terminate the condition of described problem;Or
To answer wrong number the condition for terminating described problem is used as more than preset times;Or
Preset time is exceeded as the condition for terminating described problem using Reaction time;
The mode of the selection first problem includes:After game group being selected from the database for including game group, with The problem of ranking the first in currently selected game group or random manner or select the in the way of game ratings One problem;
The mode of the next problem of selection includes:Terminate in a random way or according to game current the problem of The mode of the mode of original order or specified order selects next problem in group.
In a specific embodiment, which further includes:
Processing module, for when carrying out the game, recording game carry out during data;Wherein, the data Including time, errors number;
And determine next step flow based on the data.
With this, the embodiment of the present invention proposes a kind of method and apparatus for generating game, applied to talking pen, the wherein party Method includes:The game logic of game to be generated is determined based on default text script;Each composition based on the game logic Part generates each data file;Order of each data file based on the game logic is put into the talking pen and is closed Into to generate the game based on talking pen.Data text is individually created by being carried out to each part of game logic with this Part, subsequently again merges each data file, with generate game, with this different game logic can with and generate different Game, and the data file of the part of each game logic each independently generates, and is had again when generating and playing Machine is merged, and by being adjusted to different data files, can generate different game, and reduce work Amount, improves efficiency and the usage experience of user.
It will be appreciated by those skilled in the art that attached drawing is a schematic diagram for being preferable to carry out scene, module in attached drawing or Flow is not necessarily implemented necessary to the present invention.
It will be appreciated by those skilled in the art that the module in device in implement scene can be described according to implement scene into Row is distributed in the device of implement scene, can also carry out one or more dresses that respective change is disposed other than this implement scene In putting.The module of above-mentioned implement scene can be merged into a module, can also be further split into multiple submodule.
The invention described above sequence number is for illustration only, does not represent the quality of implement scene.
Disclosed above is only several specific implementation scenes of the present invention, and still, the present invention is not limited to this, Ren Heben What the technical staff in field can think change should all fall into protection scope of the present invention.

Claims (10)

  1. A kind of 1. method for generating game, it is characterised in that applied to talking pen, this method includes:
    The game logic of game to be generated is determined based on default text script;
    Each part based on the game logic generates each data file;
    Order of each data file based on the game logic is put into the talking pen and is synthesized, talking pen is based on generation Game.
  2. 2. the method as described in claim 1, it is characterised in that the data file is specially the file of gst forms;Generated Game data be bnl forms file;The game includes:It is classified game, one-to-one game, one-to-many game, point coding Game, timing are played.
  3. 3. the method as described in claim 1, it is characterised in that the game logic includes:The beginning condition of game to be generated And termination condition, the solution of termination condition, the mode of selection game group and problem, the condition of one group of game over, problem Bolt part, the mode for selecting first problem, the mode of the next problem of selection, the condition of the game group, definite next step The condition of flow.
  4. 4. method as claimed in claim 3, it is characterised in that the beginning condition includes:Started in a manner of point coding;
    The termination condition includes:In a manner of point coding or answered the problem of required group or when being switched to other patterns;
    The mode of the selection game group and problem includes:In a sequential manner or the mode of point coding selection group or random side Formula selects game group and problem;
    The condition of one group of game over includes:When the game is graduate game, then with presently described game group Any of problem condition of the end as the game group;When it is described game be regardless of grade game, then with current institute Condition of the end for the problem of stating in game group as the game group;
    The condition that one problem terminates includes:Knot is used as using the correct option for getting described problem at game generation interface The condition of beam described problem;Or
    To answer wrong number the condition for terminating described problem is used as more than preset times;Or
    Preset time is exceeded as the condition for terminating described problem using Reaction time;
    The mode of the selection first problem includes:After selecting game group from the database for including game group, with current The problem of ranking the first in selected game group or random manner or select first in the way of game ratings Problem;
    The mode of the next problem of selection includes:Terminate in a random way or according in game group current the problem of The mode of the mode of original order or specified order selects next problem.
  5. 5. the method as described in claim 1, it is characterised in that further include:
    When carrying out the game, the data during recording game progress;Wherein, the data include time, errors number;
    And determine next step flow based on the data.
  6. 6. a kind of equipment for generating game, it is characterised in that applied to talking pen, which includes:
    Determining module, for determining the game logic of game to be generated based on default text script;
    Data file generation module, each data file is generated for each part based on the game logic;
    Game generation module, is closed for order of each data file based on the game logic to be put into the talking pen Into to generate the game based on talking pen.
  7. 7. equipment as claimed in claim 6, it is characterised in that the data file is specially the file of gst forms;Generated Game data be bnl forms file;The game includes:It is classified game, one-to-one game, one-to-many game, point coding Game, timing are played.
  8. 8. equipment as claimed in claim 6, it is characterised in that the game logic includes:The beginning condition of game to be generated And termination condition, the solution of termination condition, the mode of selection game group and problem, the condition of one group of game over, problem Bolt part, the mode for selecting first problem, the mode of the next problem of selection, the condition of the game group, definite next step The condition of flow.
  9. 9. equipment as claimed in claim 7, it is characterised in that the beginning condition includes:Started in a manner of point coding;
    The termination condition includes:In a manner of point coding or answered the problem of required group or when being switched to other patterns;
    The mode of the selection game group and problem includes:In a sequential manner or the mode of point coding selection group or random side Formula selects game group and problem;
    The condition of one group of game over includes:When the game is graduate game, then with presently described game group Any of problem condition of the end as the game group;When it is described game be regardless of grade game, then with current institute Condition of the end for the problem of stating in game group as the game group;
    The condition that one problem terminates includes:Knot is used as using the correct option for getting described problem at game generation interface The condition of beam described problem;Or
    To answer wrong number the condition for terminating described problem is used as more than preset times;Or
    Preset time is exceeded as the condition for terminating described problem using Reaction time;
    The mode of the selection first problem includes:After selecting game group from the database for including game group, with current The problem of ranking the first in selected game group or random manner or select first in the way of game ratings Problem;
    The mode of the next problem of selection includes:Terminate in a random way or according in game group current the problem of The mode of the mode of original order or specified order selects next problem.
  10. 10. equipment as claimed in claim 6, it is characterised in that further include:
    Processing module, for when carrying out the game, recording game carry out during data;Wherein, the data include Time, errors number;
    And determine next step flow based on the data.
CN201710984625.XA 2017-10-20 2017-10-20 A kind of method and apparatus for generating game Pending CN107899243A (en)

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CN101145103A (en) * 2007-10-23 2008-03-19 张俊平 Pointing-reading machine system and its script drive method
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CN103971552A (en) * 2014-05-19 2014-08-06 李明 Media playing method for achieving multi-key-point correlations in electronic textbooks
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Application publication date: 20180413